Seminaar Report
Seminaar Report
Seminaar Report
Contents
1. Artificial Intelligence...................................................................1
• What is Intelligence………………………………………………
• What is Artificial Intelligence…………………………………….
• Formal definitions of artificial intelligence……………………...
o Touch
o Smell
o Hear
o Vision
o Taste
The ability of problem solving demonstrates intelligence
Consider a mouse trying to
search/reach the piece of cheese
placed at right top corner of the
image.
The mouse tries various paths as shown by arrows and can reach the cheese
by more than one path. In other words the mouse can find more than one
solutions to this problem. We can say that the mouse is intelligent enough
to find a solution to the problem.
Hence the ability of problem solving demonstrates intelligence.
The doctor collects some knowledge about the patient by asking some
questions and measuring temperature (T), Blood Pressure (BP), Pulse Rate
(PR) etc. Then based on his previous knowledge he tries to diagnose the
disease. He use his own brain to diagnosis the disease.
His previous knowledge is based on rules like: “If the patient has a high BP
and normal T and normal PR then he is not well”. It is important to consider
here that a doctor who would have a better memory to store all this
precious knowledge, better ability of retrieving the correct portion of the
knowledge for the correct patient, will be better able to classify a patient.
Hence, telling us that good memory, good recall, and efficient memory and
information manipulation also comes in intelligence.
Some people might think that the people around 4ft are short, around 5ft
are medium, and around 6ft are tall. Others might say that the people
around 4.5ft are short, around 5.5ft are medium and around 6.5ft are tall.
Even having the same measurements, different people can get completely
different results because they approach the problem in different fashions.
Things can be even more complex when the same person, having observed
same measurements and solves the same problem in two different ways and
reaches differeWe all know that we answer such fuzzy questions very
efficiently in our daily lives. Our intelligence actually helps us to do this.
Hence the ability to tackle ambiguous and fuzzy problems demonstrates
intelligence.
0,4, 8, 12,16…..
Artificial Intelligence, or AI for short, is a combination of computer science,
physiology, and philosophy. AI is a broad topic, consisting of different fields,
from machine vision to expert systems. The element that the fields of AI
have in common is the creation of machines that can "think".
how human think. For this we need to get inside the actual functioning
of the human mind.
catch out our own thoughts as they go by. And (ii) through
psychological experiments: that concern with the activities of brain.
First, we should be prepared for a change. Our conservative ways stand in the way
of progress. AI is a new step that is very helpful to the society. Machines can do jobs
that require detailed instructions followed and mental alertness. AI with its
learning capabilities can accomplish those tasks but only if the worlds
conservatives are ready to change and allow this to be a possibility. It makes us
think about how early man finally accepted the wheel as a good invention, not
something taking away from its heritage or tradition.
Secondly, we must be prepared to learn about the capabilities of AI. The more use
we get out of the machines the less work is required by us. In turn less injuries and
stress to human beings. Human beings are a species that learn by trying, and we
must be prepared to give AI a chance seeing AI as a blessing, not an inhibition.
➢ Many information retrieval systems like Google search engine uses artificially
intelligent crawlers and content based searching techniques.
➢ A lot of computer based games like chess, 3D combat use intelligent software to
make the user feel as if the machine on which that game is running were intelligent.
➢ Natural language processing is another area which tries to make machines speak
and interact with humans just like humans themselves. This requires a lot from the
field of Artificial Intelligence.
Artificial intelligence (AI) is arguably the most exciting field in robotics. It's certainly the most
controversial: Everybody agrees that a robot can work in an assembly line, but there's no consensus on
whether a robot can ever be intelligent.
Like the term "robot" itself, artificial intelligence is hard to define. Ultimate AI would be a recreation of
the human thought process -- a man-made machine with our intellectual abilities. This would include the
ability to learn just about anything, the ability to reason, the ability to use language and the ability to
formulate original ideas. Roboticists are nowhere near achieving this level of artificial intelligence, but
they have made a lot of progress with more limited AI. Today's AI machines can replicate some specific
elements of intellectual ability.
Computers can already solve problems in limited realms. The basic idea of AI problem-solving is very
simple, though its execution is complicated. First, the AI robot or computer gathers facts about a
situation through sensors or human input. The computer compares this information to stored data and
decides what the information signifies. The computer runs through various possible actions and predicts
which action will be most successful based on the collected information. Of course, the computer can
only solve problems it's programmed to solve -- it doesn't have any generalized analytical ability. Chess
computers are one example of this sort of machine.
Some modern robots also have the ability to learn in a limited capacity. Learning robots
recognize if a certain action (moving its legs in a certain way, for instance) achieved a
desired result (navigating an obstacle). The robot stores this information and attempts the
successful action the next time it encounters the same situation. Again, modern
computers can only do this in very limited situations.
They can't absorb any sort of information like a human can. Some robots can learn by
mimicking human actions. In Japan, roboticists have taught a robot to dance by
demonstrating the moves themselves.
Some robots can interact socially. Kismet, a robot at M.I.T's Artificial Intelligence Lab,
recognizes human body language and voice inflection and responds appropriately.
Kismet's creators are interested in how humans and babies interact, based only on tone
of speech and visual cue. This low-level interaction could be the foundation of a human-
like learning system.
Kismet and other humanoid robots at the M.I.T. AI Lab operate using an unconventional
control structure. Instead of directing every action using a central computer, the robots
control lower- level actions with lower-level computers. The program's director, Rodney
Brooks, believes this is a more accurate model of human intelligence. We do most
things automatically; we don't decide to do them at the highest level of consciousness.
"The Humanoid Robot"
Goertzel states that a virtual world also offers the advantage of allowing a newly formed
artificial intelligence to interact with thousands of people and characters, increasing
learning opportunities [source: PC World]. The virtual body is also easier to manage and
control than that of a robot. If an AI- controlled parrot seems to have particular
challenges in a game world, it's less difficult for programmers to create another virtual
animal than if they were working with a robot. And while a virtual world AI lacks a
physical body, it displays more complexity (and more realism) than a simple AI that
merely carries on text-based conversations with a human.
Novamente claims that its system is the first to allow artificial intelligences to progress
through a process of self-analysis and learning [source: Novamente]. The company hopes
that its AI will also distinguish itself from other attempts at AI by surprising its creators
in its capabilities -- for example, by learning a skill or task that it wasn't programmed to
perform. Novamente has already created what it terms an "artificial baby" in the AGISim
virtual world [source: Novamente]. This artificial baby has learned to perform some basic
functions.
Despite all of this excitement, the AI discussed here are far from what's envisioned in
"Terminator." It will be some time before AIs are seamlessly interacting with players,
impressing us with their cleverness and autonomy and seeming all too human. Even
Philip Rosedale, the founder of Linden Labs, the company behind "Second Life," has
warned against becoming caught up in the hype of the supposedly groundbreaking
potential of these virtual worlds [source: CNET News].
But "Second Life" and other virtual worlds may prove to be the most valuable testing
grounds to date for AI. It will also be interesting to track how virtual artificial
intelligences progress as the virtual worlds they occupy change and become more
complex. Besides acting as an incubator for artificial intelligence, "Second Life" has
already been an important case study in the development of cyber law and the
economics and legality of hawking virtual goods for real dollars.
Computers do many things very well. They can perform complex calculations, and the
fastest computers can crunch trillions of numbers each second. Humans make
calculations in a way similar to digital computers. The human prefrontal cortex and basal
ganglia appear to have two states similar to the binary systems in a computer .
Computers are also good at storing and retrieving information. Assuming the computer
and its components remain undamaged and uncorrupted, you should be able to retrieve
information years after storing it in a computer with no loss of data. Computers don't
forget facts or exaggerate.
But computers aren't good at everything. While it's true that the supercomputer Deep
Blue defeated chess master Garry Kasparov in a 1997 rematch, computers in general still
have trouble against accomplished human chess opponents. One reason for that is
because humans are very good at adapting to changing situations. Computers traditionally
have trouble responding to a player switching his or her style in the middle of a match .
Humans are also better at learning through observation and experimentation. There are
computers and software that mimic this ability. But in general, it's difficult to build a
computer or program that lets a machine learn through experience. Most are limited to a
specific set of parameters. Humans are capable of learning multiple disciplines.
Other elements of the brain have remained elusive to computer scientists. Things like
emotion, self-awareness, ambition and self-preservation all rest within our brains.
Computers don't experience these concepts. While we can create programs that mimic the
human responses to stimuli like heat or pressure, machines don't actually feel anything.
Even though a computer isn't a good model for the brain on its own, that hasn't stopped
computer scientists and neurologists from trying to build an electronic brain simulation.
Scientists working on the Blue Brain project are trying to build a computer model of the
human brain. The goal is to reverse engineer the brain so that we can further our
understanding of how it works. A working simulation could provide neurologists with
information on how to treat various illnesses and
conditions.
Even though a computer isn't a good model for the brain on its own, that hasn't stopped
computer scientists and neurologists from trying to build an electronic brain simulation.
Scientists working on the Blue Brain project are trying to build a computer model of the
human brain. The goal is to reverse engineer the brain so that we can further our
understanding of how it works. A working simulation could provide neurologists with
information on how to treat various illnesses and conditions.
Could a simulated brain start to think, feel and experience the world as if it were an
organic, human brain? It's impossible to say for certain, but it's not likely simply because
the brain is such a complex organ. It's also not the goal of the Blue Brain project -- the
scientists there don't expect or desire to create an artificially intelligent entity.
As the scientists point out, there are easier ways to create human intelligence -- you just
make more humans. But even so, the simulated brain will be a much closer fit to the gray
matter in our skulls than a traditional computer.
AN INTELLIGENT SYSTEM HELPS ELDERLY OR MEMORY-
IMPAIRED TO REMEMBER EVERYDAY TASKS:
A team of researchers from the University of Granada (UGR) has created a system
with Artificial Intelligence techniques which notifies elderly people or people with
special needs of the forgetting of certain everyday tasks. This system uses sensors
distributed in the environment in order to detect their actions and mobile devices
which remind them, for example, to take their keys before they leave home.
An elderly lady is about to go to bed. She goes into her room, sits down on the bed,
takes off her slippers and turns off the light. Suddenly, before getting into bed, a
small alarm goes off and a mobile device reminds her that she has not taken her
tablets.
This is how the new intelligent system developed by researchers from the
Department of Computer Science and Artificial Intelligence of the UGR works. María
Ros Izquierdo the Higher Technical School of Computer Engineering of the UGR and
the co-author of a study which is published this month in the Expert Systems witR
Applications magazine. "It is a prototype which, in a non-intrusive manner,
facilitates the control of the activity of people with special needs and increases
their independence", she explained to SINC.
The system recognizes the everyday actions of the users by means of RFID (Radio
Frequency Identification) labels. These labels are discreetly placed on the objects
that the individuals touch most often, in such a way that, when they do so, a signal is
sent to a computer or mobile device situated in the house itself or at an assistance
centre some distance away.
The activities of the people are assessed with Artificial Intelligence techniques (data
mining and formal grammar) in order to compile a list of actions such as
remembering to take the keys or the mobile phone before leaving home. "It is not
necessary to use cameras or microphones, and the devices which are used do not
entail any technological complications for users, nor do they modify their daily
routines", clarified Ros.
In order to evaluate the system, the scientists have designed a Tagged World, an
intelligent space which simulates the rooms of a house, with sensors embedded in
the environment which help to recognize the behaviour of its occupants. The
researchers monitored each user so as to obtain an individualized database. They
later verified with a test the reliability of the system and the degree of intrusion felt
by the participants.
"The system does not modify the life of the users, but does positively modify that of
the people who look after them", indicated Ros, who recalled that elderly people or
those with special needs often reject the aid of others and demand more
independence. The new system may help to achieve this objective.
ScienceDaily (Sep. 13, 2010) — The new Premier League season has begun and in
Madrid the World Cup celebrations are barely over, yet according to research in
WIREs Cognitive Science the world's best players may soon be facing a new
challenge from football playing robots, which their creators claim will be able to
play and beat a human team. The research reveals how building robots to play
football is driving the development of artificial intelligence and robotic technology
which can be used for roles including search and rescue and home help.
The author, Claude Sammut, from the ARC Centre of Excellence for
Autonomous Systems in Sydney, reviewed the technology demonstrated at the
RoboCup international robot soccer competition which this year took place in
Singapore. Competitions have become a popular way for motivating innovations in
robotics and provide teams of scientists with a way of comparing and testing new
methods of programming artificial intelligence (AI).
"Football is a useful task for scientists developing robotic artificial intelligence because it requires
the robot to perceive its environment, to use its sensors to build a model of that environment
and then use that data to reason and take appropriate actions," said Sammut. "On a football
pitch that environment is rapidly changing and unpredictable requiring a robot to swiftly
perceive, reason, act and interact accordingly."
Aside from football the competition also includes leagues for urban search and
rescue and robotic home helpers which take place in areas simulating collapsed
buildings and residential homes, revealing the multiple use of this technology.
While a football pitch layout is structured and known in advance, a search and
rescue environment is highly unstructured and so the competition's rescue arena
presents developers with a new set of challenges. On the football pitch the robots
are able to localize and orientate themselves by recognising landmarks such as the
goal post, yet in a rescue situation such localization is extremely difficult, meaning
that the robot has to simultaneously map its environment while reacting and
interacting to the surroundings.
In the home help competitions the robot is programmed to recognise appliances and
landmarks which will be common in most homes, but in addition to orientating
themselves they must react and interact with humans.
As the robotic technology continues to develop the rules of the competitions are
altered and made harder to encourage innovation, it is the organisers' aim that this
will drive the technology to a level where the football playing robots could
challenge a human team.
"In 1968 John McCarthy and Donald Michie made a bet with chess champion David
Levy that within 10 years a computer program could beat him," concluded
Sammut. "It took a bit longer but eventually such programs came into being. It is in
that same spirit of a great challenge that RoboCup aims, by the year 2050, to
develop a team of fully autonomous robots that can win against the human world
soccer champion team."
So while, for the moment, football players can focus on beating each other to lift
silverware, tomorrow they may be facing a very different challenge.
5 senses and A.i.
Still needs a human to interpret the readings
It even sounds like a really bad name for a Motown group. Might even
be a name for an iPod hooked up to a surround sound audio system, except the
5 speakers only involve hearing and feeling. You don't see, smell or taste the
sound waves that they generate.
One can argue that we have made some great strides in using technology to enhance the 5
senses, especially in the area of sight. Telescopes, long distance lenses and optical
scanning technology have made some major advances and the far-reaching distance that
they provide goes well beyond the range of the human eye. We do make better and better
sight enhancements like contact lenses, multi-focal glasses and even lasik eye surgery.
But in all technology, one element is still present. There is a human operator that ends up
interpretting or manipulating the findings for use by other human beings. I can't see any
way of replacing human beings and I wouldn't care to live in that world. Today's world is
"cold and boring" enough with all the accountants, politicians and bottom-line
businessmen out there. A so-called itelligent being is yet to be even remotely developed
in the world of technology.
Dogs can hear sound that humans cannot but what would it matter if you developed
audiology equipment to hear those ranges? We can't hear them. Maybe for veterinarians
there would be a suitable application to test a dog's hearing. But how would you know if
the dog actually heard that high frequency or it just wanted attention? We do make
better and better hearing aids.
Has anybody developed anything that can detect the difference in smell of bacon being
cooked over beef roasting? What about a device to tell whether the food item tastes
bitter, sweet, sour, tart, salty, dry, wet, moist, etc? And what about the device that says
this object is hard, soft, smooth, rough, sharp, dull, grainy, solid, hollow, etc?
So many of the senses are subjective and open to individuals own ideas of what they
sense. So here is another technology that is yet to be discovered and that is
individuality. You would need a lot of knobs, sliders, potentiometers, gauges and
readouts to even begin to get close to what goes on in a human body in "sensing"
anything. In all cases, the ultimate measure of how well any of these new technologies
work is the individual human brain.
And there is one that technology has a long way to go to even begin considering it is
past the diaper stage. The computer is really nothing more than a very efficient
storage device and calculator. It is a very welcome addition since as you get older you
are swamped with more and more information and need off-line storage to assist the
over-stuffed pea that we have for a brain.
So the one thing I don't see coming along real well in technology is creativity,
originality and ingenuity. Pretty much all technology depends on human beings deciding
what it will do. So for my money, I look at technology as an assist for the human race
and never as a replacement for anything human. So technology, just bring on the better
tools and we will figure out what we will do with them. What would be original or
genuine about artificial intelligence anyway?
Robotics: the area of AI concerned with the practical use of robots OR Robotics is the
science and technology of robots, their design, manufacture, and application.
Robotics requires a working knowledge of electronics, mechanics and software, and
is usually accompanied by a large working knowledge of many subjects. A person
working in the field is a roboticist. Robotics is one branch of artificial intelligence
WHAT IS THE DIFFERENCE BETWEEN HUMAN INTELLIGENCE AND
ARTIFICIAL INTELLIGENCE?
People are often confused in thinking that AI's sole purpose is to be AH (artifically human).
Intelligence is simply making the best choice. It has nothing to do with art, music, creativity or
emotions. People think AI is in the future but its been done many times. Anytime a machine makes
"human decisions" its AI. It directs traffic, installs software without asking you 100 questions, it
can fly planes on autopilot, and has even explored other planets.
But that still isnt AH.The best example is in games. People often complain that the AI sucks but
what they really want is AH (artificially human). Going from one spot on a map to another is easy
for an AI. Its a straight line, go around the obstacles. But if that is your opponent in a game then
players quickly exploit it. They want it to choose straight line, or flanking movement, or a fake
direct action with a move up the side, and even a small random chance of a totally stupid action
except that sometimes it might work.
Most AI applications do not need to come close to being human. They only need to know the
intelligent choices and pick the best one without picking a stupid one. For AH projects (art, music,
games, anything creative) its kindof a giggle to AI programmers that to get close to human you
need to dump more and more of the "intelligent" part and work with more and more randoms. So I
guess the answer to your question is that Artificial Intelligence only tries to be intelligent, while
In general, AI systems work by ingesting large amounts of labeled training data, analyzing the data for
correlations and patterns, and using these patterns to make predictions about future states. In this
way, a chatbot that is fed examples of text can learn to generate lifelike exchanges with people, or an
image recognition tool can learn to identify and describe objects in images by reviewing millions of
examples. New, rapidly improving generative AI techniques can create realistic text, images, music and
other media.
FUTURE Outlook and Emerging Trends:
The COVID-19 outbreak has attracted widespread attention in the medical industry. It’s worth
mentioning that the increasingly mature AI has played a great role in the fight against the
pandemic. Telemedicine, intelligent imaging, medical robots, and pathology-assisted diagnosis
have assisted clinicians this epidemic. In the control and prevention stage of COVID-19, machine
learning algorithms that can identify the “asymptomatic infections” and “super spreaders” of the
population who are most likely to be COVID-19 patients.
Smart factory digital production lines, automated testing and real-time data interaction are being
deployed in manufacturing sectors., Increasingly, data shows that the future market prospect of AI
is very impressive, and it also creates more new opportunities for the development of intelligent
manufacturing. ZTE’s Nanjing Binjiang 5G Intelligent Manufacturing Base focuses on and
implements the concept of “manufacturing 5G with 5G”.
AI can replace manual environmental protection work where these operations have low efficiency,
high costs, and high risks associated. Furthermore, AI technology and products can assist people in
the prevention of environmental pollution and destruction, for example tracking deforestation
with machine learning algorithms.
The commercialization of 5G has ushered an unprecedented huge network scale, complex network
structure, and surge of network traffic of 5G. The use of AI can enable the network to achieve high
efficiency of operation and maintenance, predictability of traffic, and precision of marketing,
helping communication network operations face challenges related to traditional operation and
maintenance management methods.
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