Nalthius 53317026
Nalthius 53317026
Nalthius 53317026
+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 12 20 --
+0 • +5 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
10
+1 Charisma
Total 3d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+5
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Common, Elvish, Goblin, Infernal
14 +0 Athletics STR
ABILITY SAVE DC
P +3 Deception CHA
P +5 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+3 +1 Intimidation CHA
P +5 Investigation INT
16 +1 Medicine WIS SPEED
12
SKILLS ACTIONS
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Wizard 3 Nalthius
CLASS & LEVEL PLAYER NAME
Hector Coldthorne
Variant Human Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== WIZARD FEATURES === You can speak, read, and write Common and one
extra language.
* Hit Points • PHB 113
* Ability Score Increase • BR 31
* Proficiencies • PHB 113 Two different ability scores of your choice increase by
1.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your * Skills • BR 31
spellcasting modifier (Spell DC 13, Spell Attack +5) You gain proficiency in one skill of your choice.
and wizard spells in your spellbook as rituals if they
have the ritual tag. You can use an arcane focus as a * Feat • BR 31
spellcasting focus. You gain one feat of your choice.
| School of Illusion
* Languages • BR 31
Bedroll 1 7 lb.
GP 118 Clothes, Common 1 3 lb.
EQUIPMENT
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male 26 Medium 5ft 7inches 175
GENDER AGE SIZE HEIGHT WEIGHT
Hector Coldthorne Chaotic Neutral Oghma, god of knowledge Brown eyes Short brown hair
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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INT 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Fire Bolt Wizard +5 1A 120 ft. V,S Instantaneous PHB 242 V/S
O Chill Touch Wizard +5 1A 120 ft. V,S 1 round PHB 221 D: 1Rnd, V/S
O Minor Illusion Improved Minor Illusion -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M
O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous PHB 240 V/S/M
O Disguise Self Wizard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S
O Charm Person Wizard WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S
O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous PHB 257 V/S
O Sleep Wizard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
O False Life Wizard -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M
O Detect Magic [R]<C> Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Comprehend Languages [R] Wizard -- 1A + 10m Self V,S,M 1 hour PHB 224 D: 1h, V/S/M
O Silent Image <C> Wizard -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes PHB 276 D: 10m, 15 ft. Cube, V/S/M
O Silent Image <C> Shadow Touched -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes PHB 276 1/LR, D: 10m, 15 ft. Cube, V/S/M
O Phantasmal Force <C> Wizard INT 13 1A 60 ft./10 ft. Cube V,S,M Concentration, up to 1 minute PHB 264 D: 1m, 10 ft. Cube, V/S/M
O Invisibility <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M
O Scorching Ray Wizard +5 1A 120 ft. V,S Instantaneous PHB 273 V/S
O Invisibility <C> Shadow Touched -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 1/LR, D: 1h, V/S/M
SPELLS
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