PYRFS GhostHouse
PYRFS GhostHouse
PYRFS GhostHouse
wood/brick/stone). Label a series of boxes and let Each player takes it in turns to fit the right
the pupils sort the collection. preposition in the sentence. If a player does not
have the right card he or she has to miss a turn. If
Fill the gap This is a card game for groups of a player tries to use the wrong card, he or she
2-6 players. It needs two different sets of cards.
must pick an extra preposition card from the spare
The first set contains between 20 and 40 cards,
cards left. Once the sentence is filled the next
each showing a simple sentence using a
sentence card is turned up. Play continues until
preposition but with a gap where the preposition
one player has used all the cards in the hand.
should be (e.g. The dog is ______ the table.) On
the same face it also has a drawing or photo This can be adapted in various ways: Extra
showing clearly which preposition is missing. (In prepositions and matching sentence cards can be
the example, the drawing would show the dog added; nouns, verbs or adjectives could be
under the table.) You might make the first 10 of matched instead.
these and the pupils could make the rest.
Level 1
Chants
Chants help pupils become Chant 1 "Ghost, ghost"
"There’s a ghost Mia shouts
familiar with the sounds and "Mia come back!
In that big, old house!"
rhythm of English, in a fun way. "There are no ghosts! Mia come back!"
The language in each chant I can’t see a ghost."
recycles language from the Chant 3
There’s a ghost
Who is helping her?
story. In that big old house
Who is it?
Pupils listen to the chant a few Come on, Rick
Rick’s eyes are shut
times, clapping in time with the Let’s go find the ghost!
Mia looks up and down
rhythm. Then they say the chant, "There’s a ghost
Who is helping her?
verse by verse, with the cassette, In that big, old house!"
Who is it?
"There are no ghosts!
beating out the rhythm as they I can’t see a ghost."
Mia looks up and down
say it, to become familiar with Who is helping her?
the words and rhythm. Chant 2 Some strong hands
A possible activity with the "Ghost, ghost" Help Mia
Mia shouts Who is helping her?
chants, is to split a class into Who is it?
"Where are you?
groups and they each say one Where are you?
verse.
captions. They roll the dice in turn and see who gets In the Factsheet F H A N D S
to the Ghost’s Secret first. If they land on 3, 5, 8, and Activity 1 H O M E R T
17 they should read out what it says and follow the The letters that are I U O E N A
instruction. left out spell ‘Friends T S O H G I
smile and help.’ D E R S S R
Activity 3 Pupils search for the missing words and
then pair opposites to get the final answer. If pupils Activity 3 M I L E A S
have not done this kind of exercise before, elicit some 1. down 2. quickly N D H E L P
opposite word pairs first e.g. happy/sad, come/go, 3. up 4. weak
sleeping/waking. 5. strong 6. slowly. 1 and 3, 2 and 6,
4 and 5.
H O M E R T
Find these words: ghost, house, home, stairs,
room, hands. (One word reads back to front I U O E N A
and one word reads from bottom to top.)
T S O H G I
Then, starting at the top left, write out the
letters that are left. What do they say? D E R S S R
M I L E A S
N D H E L P
Activity 2
In your group, take turns to
Step 17: The
throw the dice and play the stairs are
game. weak. You fall
back to 10.
18
17
16
Step 8: The 15
ghost helps
you climb two 14
steps. Go
forward to 12. 13
12
11
10
The Ghost House
9
8
6 7
5
4
3 Step 5: You fall.
Stop and get up.
2 Miss one turn.
1 Step 3: It’s dark,
but you are not
afraid. Go forward
Level 1
four steps to 7.
Activity 4
Draw a picture for each group of words.
Level 1
The Ghost House