The document provides log output from initializing and loading an Android game made with Ren'Py, including details about the device, loading screens and assets, and initializing the graphics renderer. It shows the game loaded successfully and provides timing information for key initialization steps as well as details of the graphics hardware and maximum supported texture sizes. The initialization process took a total of 20.7 seconds according to the log.
The document provides log output from initializing and loading an Android game made with Ren'Py, including details about the device, loading screens and assets, and initializing the graphics renderer. It shows the game loaded successfully and provides timing information for key initialization steps as well as details of the graphics hardware and maximum supported texture sizes. The initialization process took a total of 20.7 seconds according to the log.
The document provides log output from initializing and loading an Android game made with Ren'Py, including details about the device, loading screens and assets, and initializing the graphics renderer. It shows the game loaded successfully and provides timing information for key initialization steps as well as details of the graphics hardware and maximum supported texture sizes. The initialization process took a total of 20.7 seconds according to the log.
The document provides log output from initializing and loading an Android game made with Ren'Py, including details about the device, loading screens and assets, and initializing the graphics renderer. It shows the game loaded successfully and provides timing information for key initialization steps as well as details of the graphics hardware and maximum supported texture sizes. The initialization process took a total of 20.7 seconds according to the log.
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Thu May 25 17:18:05 2023
Unknown platform. Ren'Py 7.4.8.1895
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer INFINIX MOBILITY LIMITED model Infinix X693 Screen diagonal is 5.59715329431 inches. Early init took 0.14s Early init took 0.14s Android searchpath: /storage/emulated/0/Android/data/what.a.legend.c18/files/game Loader init took 0.15s Loader init took 0.15s Loading error handling took 0.32s Loading error handling took 0.32s Loading script took 6.85s Loading script took 6.85s Saving to /storage/emulated/0/Android/data/what.a.legend.c18/files/../../../../ C18/what.a.legend.c18 Loading save slot metadata. took 1.24s Loading save slot metadata. took 1.24s Loading persistent took 0.07s Loading persistent took 0.07s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 8) - Init at 00images.rpyc:52 took 0.57355 s. Running init code took 1.73s Running init code took 1.73s Loading analysis data took 1.21s Loading analysis data took 1.21s Analyze and compile ATL took 1.22s Analyze and compile ATL took 1.22s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.58s Initial gc. took 1.58s DPI scale factor: 1.000000 Creating interface object took 0.02s Creating interface object took 0.02s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.30s Init translation took 1.30s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.54s Load screen analysis took 0.54s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.52s Prepare screens took 1.52s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.02s Running _start took 0.02s Interface start took 2.24s Interface start took 2.24s
Initializing gles renderer:
primary display bounds: (0, 0, 2460, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52 MC2' Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.f143e3f9482527bbad36b3ec27f93e59' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 8192 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 20.7044820786s Hid presplash. Entered background.