This document provides an overview of the solo role-playing game "Legacy of the Wyrm" where the player takes on the role of an ancient dragon and a scribe recording the dragon's life story. As the dragon, the player progresses through different life stages from wyrmling to ancient, dealing with events and resolving conflicts through trait checks that impact their hoard, knowledge, and notoriety. The scribe player writes the dragon's tale, embellishing details. Each cycle covers one decade and involves checks, conflicts, and a random event for the dragon player while the scribe adds narrative between cycles.
This document provides an overview of the solo role-playing game "Legacy of the Wyrm" where the player takes on the role of an ancient dragon and a scribe recording the dragon's life story. As the dragon, the player progresses through different life stages from wyrmling to ancient, dealing with events and resolving conflicts through trait checks that impact their hoard, knowledge, and notoriety. The scribe player writes the dragon's tale, embellishing details. Each cycle covers one decade and involves checks, conflicts, and a random event for the dragon player while the scribe adds narrative between cycles.
This document provides an overview of the solo role-playing game "Legacy of the Wyrm" where the player takes on the role of an ancient dragon and a scribe recording the dragon's life story. As the dragon, the player progresses through different life stages from wyrmling to ancient, dealing with events and resolving conflicts through trait checks that impact their hoard, knowledge, and notoriety. The scribe player writes the dragon's tale, embellishing details. Each cycle covers one decade and involves checks, conflicts, and a random event for the dragon player while the scribe adds narrative between cycles.
This document provides an overview of the solo role-playing game "Legacy of the Wyrm" where the player takes on the role of an ancient dragon and a scribe recording the dragon's life story. As the dragon, the player progresses through different life stages from wyrmling to ancient, dealing with events and resolving conflicts through trait checks that impact their hoard, knowledge, and notoriety. The scribe player writes the dragon's tale, embellishing details. Each cycle covers one decade and involves checks, conflicts, and a random event for the dragon player while the scribe adds narrative between cycles.