Red and Yellow English Conventions of Film Presentation

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CONVENTIONS

OF FILM
Learning Objective
We will revise the elements of
construction that film makers use
to bring their stories to life.
FILM
STRUCTURE
When we study film, we consider the following:

1 2
How the film employs narrative How the film employs film
conventions conventions (in other words,
(in other words, the ‘story') what we see and hear)

This includes elements like This includes visual techniques and


character, setting, plot events, audio techniques.
theme etc.
To start discussing a film's construction, you'll
need to understand the following terms...

Shot
A single 'run' of the camera. This is the basic unit
from which a film is constructed. The length of
each shot determines the pace and rhythm of the
scene. The typical shot lasts around 5-8 seconds.

A Long Take – reveals complex scenes, often


with in them, as they unfold in real time.

A Short Take – can last under a second and


switches rapidly.
Sequence Scene
A group of shots depicting A group of sequences which
one action, or, which seem depict an event in the
to belong with or depend story and occur in one
upon each other. place.

A typical sequence might A scene is generally a


be between 3 to 18 shots) larger unit than a
sequence.
CINEMATOGRAPHY
& LIGHTING
Camera shot types are also
referred to as viewing distance.

They describe the distance


between the camera and the
subject.

There are four main types of


camera shots.
Close-up Shot Mid Shot Long Shot

An object or an actor’s An actor is seen from the An actor’s entire body is


head takes up most of the waist up (this is the most seen as well as some of the
screen. It is used to reveal common type of shot). It setting. It shows a
emotion through facial shows emotion through character's emotion
expression. facial expression as well as through posture and
body language. gesture.
Extreme Close-Up Shot Extreme Long Shot

This is a very close shot and may be This shows the landscape of the film
only a small part of an object or with a barely visible character in the
person. It is used to raw our focus to distance. It is used to show setting or
show a specific detail. make a person look small or vulnerable
in their surroundings.
Camera angles are also referred
to as viewing perspective.

They describe the angle ofthe


camera in relation to the subject.

There are six main types of


camera angles.
High Angle Low Angle Eye Level Shot

The camera is positioned The camera is positioned The audience sees the
above the subject, looking below the subject, looking subject straight on (this
down. This makes the up. It makes the subject is the most common type
subject looks small, weak, looks large, imposing and of shot). The subject is
powerless or insignificant. powerful. observed with no bias.
Birdseye View Undershot Dutch Tilt

The camera is placed The camera is positioned The camera is tilted on it’s
overhead or directly above directly beneath the axis so it produces an
the subject. Characters subject. It is often coupled image that is similar to
and objects are made to with point-of-view shots tilting one’s head on the
look small compared to when the character is side. It’s often used to
their surroundings. looking up at something. convey tension or chaos.
There are four main types of camera movement.

Panning Shot Tilt Shot

The camera is stationary and the The camera is stationary and the
head moves from left to right or head moves up or down on a vertical
right to left on a horizontal axis. It is axis. It is used to show the height of
usually used to show a setting or something or to mirror someone
landscape. raising or lowering their head.
There are four main types of camera movement.

Zoom Tracking Shot

The camera is stationary and the The camera moves on tracks or


focus changes to zoom in or out on wheels, from a helicopter or crane or
an object, character or setting. It is from the body of a person. They
used to draw focus to a particular often follow a traveling or moving
detail. subject.
There are two main types of lighting.

High Key Low Key


Lighting Lighting
Description – Description –
Brightness, Sharp contrasts
openness, light between light and

dark
Effect - Allows a

range of moods Effect - Creates a


to be conveyed mood of mystery
and suspense
EDITING
Editing
This is the process of assembling and splicing
together the various shots which comprise a
film.

The editing speed (or tempo) of a particular


sequence is also an important consideration.

Fast editing generates excitement and


anticipation and slow editing has a calming
and relaxing effect on the viewer.
Some Cut – two shots are joined in a way
that looks like an instantaneous
common change between shots.
editing
techniques Fade – The image appears or
are as disappears gradually by slowly
fading to black, white or another
follows: colour. The fade is often used as a
division between scenes.

Dissolve – an image on screen slowly


fades away while the next image
slowly fades in (either a voiceover or
a piece of music).
Some Parallel Editing/Cross-cutting – cuts
between scenes that are happening
common simultaneously but in different
editing locations.

techniques
Point-of-view Edit – a series of shots
are as reveal what a character is seeing
follows: and their reaction to it via facial
expression

Montage – a series of shots from


different settings or times shown in
sequence to create a continuous
reality. There is usually voiceover or
music played over the top.
AUDIO
TECHNIQUES
Music
Music in film is a powerful
emotional trigger that
achieves a number of things:
It creates mood or atmosphere
It establishes setting
It reinforces or foreshadows
certain events
It gives meaning to a character's
actions or translates their
thoughts
Sound Effects
Sound effects are any sound, other
than music or speech, artificially
reproduced to create an effect.
Sound effects are most often added into the
movie post production.
Many times when filming a scene with
multiple actions going on at the same time,
such as dialogue, sword fighting and other
background action, sound effects are added
to make the effect louder.
Dialogue & Voice

Dialogue is defined as a conversation


between two or more people in a
movie.
In addition, a movie could have a monologue
where a character is speaking out loud when
he or she is alone or a voiceover where they
speak over a sequence of events.
A character can convey a range of emotions
or ideas through the voice they adopt when
delivering dialogue.
THEATRICAL
ELEMENTS
Setting
The setting is the place in which the action
occurs. It gives us information about the time,
location and atmosphere.

It can also provide challenges for the characters


to overcome.

Settings can convey ideas for example opulence,


squalor, a particular culture etc.
Costume
Costumes can quickly convey a good
deal about characters.

Costumes are carefully chosen to


represent a range of things about
characters – their occupation, age,
status, personality, mood and so on.

Colours are generally used


symbolically when it comes to
costume.
Props

Objects that actors manipulate or that


are a part of the set are called props.

They too can reveal information about


character, setting, and themes.

Think about the symbolism or


connotations of different objects.
Acting
Acting, like painting and filmmaking, is an
art and there are many tools that an actor
has at his or her disposal to communicate a
character to an audience. Consider the
following:

Body language – Including facial


expression, gesture, posture and movement,
Voice & delivery of lines - the way that an
actor chooses to say his or her lines
ELEMENTS USED:
ELEMENTS USED:

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