(MGP8102) Games Master's Screen
(MGP8102) Games Master's Screen
(MGP8102) Games Master's Screen
Layout: Ian Belcher Artwork: Tony Parker Production Director: Alexander Fennell
RuneQuest Games Master's Screen ©2006 Mongoose Publishing. All rights reserved. Reproduction of of this work by any means without the written permission of the
publisher is expressly forbidden. All significant characters, names, places, items, art and text herein are copyrighted by Mongoose Publishing.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the
Open Game License, please go to www.mongoosepublishing.com.
This material is protected under the copyright laws of the United Kingdom. This product is a work of fiction. Any similarity to actual people, organizations, places
or events is purely coincidental.
RuneQuest is a trademark (TM) of Issaries. Produced under license from Issaries. All rights reserved. Printed in China.
Movement
T i m e Period M o v e m e n t 1m Movement 2m Movement 3m Movement 4m Movement 5m Movement 6m
Combat Action 1m ( 2 m if running) 2 m ( 4 m if running) 3 m ( 6 m if running) 4 m ( 8 m if running) 5 m ( 1 0 m if running) 6 m ( 1 2 m if running)
Minute 12 ( 2 4 m if running) 2 4 m ( 4 8 m if 3 6 m ( 6 2 m if 4 8 m ( 9 6 m if 6 0 m ( 1 2 0 m if 7 2 m ( 1 4 4 m if
running) running) running) running) running)
Hour 0.7km 1.4km 2.2km 2.9km 3.6km 4.3km
D a y (12 hours) 8.4km 16.8km 26.4km 34.8km 43.2km 51.6km
Rope 1 +0%
Fire and Heat War sword 4 10 -
Damage Source Example Damage W o o d e n chair 2 6 -
Flame Candle 1 point W o o d e n door (normal) 2 25 +10%
Large F l a m e F l a m i n g brand D 4 points W o o d e n door 3 30 -10%
Small Fire C a m p fire, cooking fire D 6 points (reinforced)
Large Fire Scolding steam, large bonfires, burning r o o m s 2 D 6 points W o o d e n fence ( 2 m 2 5 +10%
Inferno Lava, inside a blast furnace 3 D 6 points section)
Close Combat Weapons Armour
Damage Armour AP E N C Locations
Weapon Skill Dice STR/DEX ENC AP/HP Chainmail coif 5 1 Head
Ball & chain 1H Flail 1D6+1 9/11 2 4/8 Chainmail shirt 5 4 A b d o m e n , A r m s , Chest
1H S w o r d 1D8 13/9 Chainmail skirt 5 2 Legs
Bastard sword 2 4/12
2 H Sword 1D8+1 9/9 Chainmail trews 5 3 Legs
1H A x e 1D6+1 11/9 Full h e l m 6 1 Head
Battleaxe 1 3/8
2H Axe 1D6+2 9/9 H e a v y leather hauberk 2 1 A b d o m e n , Chest
2
Bill Polearm 1D6+1 7/9 2 2/8 H e a v y leather cap 2 1 Head
Buckler Shield 1D4 -/5 1 5/8 Helmet 5 1 Head
Club 1H H a m m e r 1D6 7/- 1 2/4 Leather h a u b e r k 2 1 A b d o m e n , Chest
Dagger Dagger 4
1D4+1 -/- - 4/6 Leather shirt 1 1 A b d o m e n , A r m s , Chest
2
Glaive Polearm 1D8+1 7/9 3 2/10 Leather trews 1 1 Legs
Great axe 2H Axe 2D6+2 13/9 2 3/10 Plate (breast and back) 6 4 A b d o m e n , Chest
Great h a m m e r 2H Hammer 1D10+3 11/9 3 3/10 Plate leggings 6 4 Legs
Great sword 2H Sword 2D8 13/11 4 4/12 Plate (suit) 6 12 All
2H Axe 1D8+2 13/7 Plate v a m b r a c e s 6 3 Arms
2
Halberd Polearm 1D8+1 9/9 4 3/10 R i n g m a i l shirt 3 2 A b d o m e n , A r m s , Chest
1,2
Spear 1D8 7/7 R i n g m a i l skirt 3 2 Legs
4
Hatchet 1H A x e 1D6 -/9 1 3/6 Scalemail shirt 4 3 A b d o m e n , A r m s , Chest
1H H a m m e r 1D8 11/7 Scalemail skirt 4 3 Legs
Heavy mace 3 3/10
2H Hammer 1D8+1 9/7
Improvised Unarmed 1D6-1 -/- - -/-
3
Close Combat Situational Modifiers
Kite shield Shield 1D6 13/- 3 10/18
1
Javelin 1
Spear or 1D6 40m - 5/9 1 1/8 Target has m o v e d 10m or m o r e -10%
Throwing since attacker's last C o m b a t
Light crossbow 1
Crossbow 2D6 100m 2 5/9 1 2/5 Action
Long bow 1
Bow 2D8 175m 1 13/11 1 2/7 Target has m o v e d 3 0 m or m o r e -20%
Nomad bow 1
Bow 1D10 120m 1 11/11 1 2/5 since attacker's last C o m b a t
Action
Rock/improvised Throwing 1D4 10m 5/9 1 3/5
1
1 Target Visibility
Short b o w Bow 1D8 60m 1 9/11 1 2/4
1,2 Target obscured by s m o k e , mist -20%
Shortspear Spear or 1D8 25m 5/9 2 2/5
or is in partial darkness
Throwing
- Target obscured by thick s m o k e , -40%
Sling Sling 1D6 50m 1 -/11 1/2
fog or is in darkness
Staff sling Sling 1D8 60m 2 -/11 2 2/6 1
Target Size
T h r o w i n g star Throwing 1D4 15m - -/13 - 4/1
Per 1 SIZ target is u n d e r SIZ 5 -10%
1
This w e a p o n will impale an opponent upon a critical hit. See p a g e 4 6 for details on
Per 10 SIZ target is above SIZ 2 0 - 1 0 %
impalement.
1
2 Target Condition
This w e a p o n suffers n o penalty w h e n used in close combat.
Target is helpless + 10%
2