Discussion 5

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Discussion

I/O is a significant role in system performance. It puts a lot of strain on the CPU to run device-driver
code and schedule processes equitably and effectively as they block and unblock. The subsequent
context changes put the CPU and its hardware caches under strain. I/O also reveals any inefficiencies in
the kernel's interrupt-handling routines. Moreover, I/O strains the memory bus during data transfers
between controllers and physical memory, as well as transfers between kernel buffers and application
data space. One of the primary issues of a computer architect is how to deal with all of these demands
elegantly. Despite the fact that current computers can handle thousands of interruptions per second,
interrupt handling remains a somewhat costly process.

Each interrupt prompts the system to shift its state, run the interrupt handler, and afterwards restore
state. If the amount of cycles spent in busy awaiting is not excessive, programmed I/O may be more
effective than interrupt-driven I/O. Typically, an I/O completion unblocks a process, resulting in the
entire cost of a context switch. A high context-switch rate might also be caused by network traffic.\

Many principles may be used to increase I/O efficiency:

• Cut down on the number of context transitions.

• Decrease the number of times data in memory must be duplicated when travelling between device
and application.

• Use big transfers, clever controllers, and polling to reduce the frequency of interruptions.

• Boost concurrency by offloading basic data copying off the CPU using DMA-capable controllers or
channels.

• Transfer processing primitives into hardware, allowing device controllers to operate concurrently with
the CPU and bus.

• Maintain a balance of CPU, memory subsystem, bus, and r/O performance since an overload in one
area can induce inactivity in others.

Reference

P. (2023, February 18). I/O performance | PadaKuu.com. www.padakuu.com.

https://padakuu.com/io-performance-131-article

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