White English V ..E5 Reversed Sicilian

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White English v ..

e5 Reversed Sicilian
(per David Cummings & LightSquares)

Early 2..e4 by Black

Play Ng5 threatening to win pawn


*if Qe7 then Qe2
*if d4 then take with cxd4, Nxd4, Nxe4
*if Black tries Bellon Gambit with b5 White shouldn’t capture, this leads to a strong pawn centre for
Black
Protect with d3, exd3 then capture Bellon pawn with cxd5
If Black kicks Knight with h6 then Nf3, dxe2, Bxe2 - material equal but White is more
active

Main Line, Black plays 3..Nc6 (Two Knights)

e3 recommended by David Cummings, challenging for the d4 square and preparing pawn
break d4 (supported by Knight and Queen)
*if Black again tries to push with e4 again White responds with Knight Ng5
Bellon Gambit b5 now doesn’t work as White can take with cxb5 giving tempo against Knight.
if Black again tries Qe2, White again responds with Qc2. Black can now try Nb4 hitting the
Queen, but Queen can fall back to b1. Black’s pawn on e4 still falls

Most principled next move from Black is to develop the dark squared Bishop

If Bishop 4..Bd6
Bad choice for Black
Blockades Black’s own d pawn and prevents light squared Bishop from developing
If Bishop 4..Bc5

This looks like a natural square for the Black Bishop but this gives White the initiative
Play Nxe5, Nxe5, d4 forking Bishop and Knight winning back the minor piece
Engine recommends Bb4 for Black
Black usually plays Bxd4, exd4, Nc6 or Ng6

If Bishop 4..Be7

More passive for Black, but fine. Prepares castling.


*Cummings recommends Qb3 preventing d5
*Other option for White is d4, exd4 and Knight or pawn takes

If Bishop 4..Bb4

Most testing response by Black - threatens to double White’s pawns and discourages d4 as
Knight is now pinned
Cummings recommends Qc2 - guards against doubling of the pawns and prevents Black’s e4
push. Also, the Queen has long-term value of potentially developing down the long diagonal

*if Bishop takes Knight Bxc3


● Cummings recommends Queen recaptures with Qxc3, White now hitting e pawn twice with
Queen and Knight
● Possible to still recapture with pawn, doubling White’s own pawns as this has some
advantages - protects key squares and prevents some threatening Knight moves

If Black instead Castles


*Cummings recommends Nd5, grabs a partial outpost and puts some pressure on Black.
Threatens Ne7 check and threatens capturing Bishop
Engine recommends Black takes Knight, Nxd5, cxd5. Black must now move the Knight.
*If Ne7 White can take pawn Nxe5, Black Knight takes pawn Nxd5 - material and game is
equal.

*as above, LightSquares recommends Qe4 hitting Bishop


If ..Bd6, White can now take pawn Nxe5 - good position for White, Black is cramped.

Bc5 (most common response by Black)


Black attempts to protect the Bishop

Re8 (GM response by Black)


White shouldn’t capture Bishop here with Nxb4 as Nxb4 hits the Queen gaining a tempo.
*if Qa4 to hit the Knight, Black’s a5 protects the Knight and the Knight eyes the c2 square forking the
Rook with check - White has lost the partial Knight outpost with no compensation

White can try a3 attacking Bishop


*If Black has already played Re8 then Bishop should retreat here.
A mistake here by Black would be retreating to Ba5 - this loses material as b4, Bb6 - White must then
capture the black Knight first with Nxf6 check then Qxf6, c5 wins Bishop.

One testing main line by White after Re8 is Qf5


If Black attacks the Queen and develops Bishop with ..d6
Nxf6 check
● Black can capture with Queen Qxf6 - leads to a Queenless middlegame with Black’s pawns
doubled
● Or bxf6 - White can play Qh5

If Black doesn’t play Re8 and makes a more passive move the LightSquares recommends..
ie. ..d6 developing Bishop
Play Ng5 - with checkmate threat

Black MUST play g6 here or lose the game


ie. ..h6, Nxf6 check, Qxf6, Qh7#

Note, if Re8 is played, Ng5 is still possible but not necessarily with checkmate threat.
ie. ..d6
Nxf6 check, Qxf6, Qxh7, Kf8, Qh8 check, Ke7, Qh4
Very unpleasant for Black although engines gives equal

Responses other than 3.. Bishop development

..g6 (engine’s preference)

with Bg7 to follow (King’s Indian-esque setup)


Allows White to have the centre. White should play d4 and take the centre.
Black plays d5 straight away

Black looks to open up the game quickly


White should capture with cxd5, Nxd5, Bb5 pinning Black’s Knight, Nxc3, bxc3, Bishop Bd6 as Black
pawn on e5 is hanging.
*Cummings then recommends d4 - leads to a very open and interesting game

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