Homework+instructions Design+manipulations
Homework+instructions Design+manipulations
Homework+instructions Design+manipulations
In this assignment, you’re going to build your skills for seeing how the artifacts in your
environment implement -- or fail to implement -- fundamental design principles. It’s a great idea
to keep a design journal, or folder, that catalogs what you see: examples of good and bad user
interfaces. What examples of this module’s design principles can you find in your world? Your
job is to find design examples, one for each of the three key principles in this module: direct
manipulation, world in miniature, and distributed cognition. For each example, find an interface
that violates the principle, explain why the interface violates the principle, and sketch a
redesign. Your examples can be drawn from the physical world, the digital world, or ideally
both. The kitchen is a great place to look. What are the mappings and encodings of ovens,
refrigerators and other kitchen appliances and tools. Other good places to look include cars,
trains/subway stations, maps and other navigational aids, and forms. Post-it notes and taped
over controls are a goldmine because they indicate missing or misleading functionality: People
are tempted to press the button, even though they shouldn’t, or they need a piece of
information that the device doesn’t naturally disclose.
Review criterialess
Submissions for each topic (direct-manipulation, world in miniature, and distributed cognition)
will be grade on the following criteria. Each bullet is worth 1 point.
Redesigning:
Assignmentless
Direct Manipulation
Find one physical example and one digital example that violate the principle of direct
manipulation. Upload a picture of each and include a short, 1-sentence caption of direct
manipulation violation.
Pick one of these examples and describe in further detail how it fails to be a direct
manipulation interface. Now, think about how you could redesign that interface to employ
direct manipulation and illustrate your idea with a sketch and description. We encourage you to
sketch by hand, and discourage drawing on the computer. As long as your peers can
understand your idea, there is no penalty for drawing quality.
World in Miniature
Now, think about how you could redesign that interface to do so, and illustrate your idea with a
sketch and description.
Distributed Cognition
Find one physical example and one digital interface that require the user to store more
information than needed in their working memory. Upload a picture of each and add a
justification why in one sentence.
Pick one and describe what the user needs to remember. Now, think about how you could
redesign that interface to distribute cognition into the artifact, and illustrate your idea with a
sketch and description