Enchantments
Enchantments
Enchantments
display: '%group-color%Quickdraw'
description: 'Allows you to swing your tools faster.'
applies-to: 'Tools'
group: 'SIMPLE'
type: 'EFFECT_STATIC'
applies:
- 'ALL_SWORD'
- 'ALL_AXE'
- 'ALL_PICKAXE'
- 'ALL_SPADE'
levels:
'1':
chance: 100
cooldown: 1
effects:
- 'POTION:(Haste):(1):[100000] %attacker%'
'2':
chance: 100
cooldown: 1
effects:
- 'POTION:(Haste):(2):[100000] %attacker%'
'3':
chance: 100
cooldown: 1
effects:
- 'POTION:(Haste):(3):[100000] %attacker%'
'4':
chance: 100
cooldown: 1
effects:
- 'POTION:(Haste):(4):[100000] %attacker%'
furnace:
display: '%group-color%Furnace'
description: 'Smelts items you mine'
applies-to: 'Tools'
group: 'SIMPLE'
type: 'MINING'
applies:
- 'ALL_PICKAXE'
levels:
'1':
chance: 100
cooldown: 1
effects:
- 'SMELT %attacker%'
glowing:
display: '%group-color%Glowing'
description: 'Allows you to see in the dark'
applies-to: 'Armour'
group: 'SIMPLE'
type: 'EFFECT_STATIC'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 100
cooldown: 1
effects:
- 'POTION:(Night_vision):(0):[100000000] %attacker%'
ghast:
display: '%group-color%Ghast'
description: 'Chance to shoot fireballs'
applies-to: 'Weapons'
group: 'RARE'
type: 'BOW'
applies:
- 'BOW'
levels:
'1':
chance: 15
cooldown: 1
effects:
- 'FIREBALL %victim%'
'2':
chance: 20
cooldown: 1
effects:
- 'FIREBALL %victim%'
'3':
chance: 25
cooldown: 1
effects:
- 'FIREBALL %victim%'
freeze:
display: '%group-color%Freeze'
description: 'Chance to freeze your enemy\n'
applies-to: 'Weapons'
group: 'RARE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 15
cooldown: 4
effects:
- 'FREEZE:(5) %victim%'
'2':
chance: 17
cooldown: 4
effects:
- 'FREEZE:(5) %victim%'
'3':
chance: 19
cooldown: 4
effects:
- 'FREEZE:(5) %victim%'
'4':
chance: 21
cooldown: 4
effects:
- 'FREEZE:(5) %victim%'
venom:
display: '%group-color%Venom'
description: 'Chance to poison your enemy'
applies-to: 'Weapons'
group: 'RARE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 15
cooldown: 10
effects:
- 'POTION:(Poison):(0):[80] %victim%'
'2':
chance: 17
cooldown: 10
effects:
- 'POTION:(Poison):(0):[80] %victim%'
'3':
chance: 19
cooldown: 10
effects:
- 'POTION:(Poison):(0):[80] %victim%'
blind:
display: '%group-color%Blind'
description: 'Chance to blind your enemy'
applies-to: 'Weapons'
group: 'RARE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 15
cooldown: 10
effects:
- 'POTION:(Blindness):(0):[20] %victim%'
'2':
chance: 17
cooldown: 10
effects:
- 'POTION:(Blindness):(0):[20] %victim%'
'3':
chance: 19
cooldown: 10
effects:
- 'POTION:(Blindness):(0):[20] %victim%'
virus:
display: '%group-color%Virus '
description: 'Chance to weaken your enemy'
applies-to: 'Weapons'
group: 'RARE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 15
cooldown: 10
effects:
- 'POTION:(Weakness):(1):[60] %victim%'
'2':
chance: 20
cooldown: 10
effects:
- 'POTION:(Weakness):(3):[60] %victim%'
protected:
display: '%group-color%Protected'
description: 'Reduces armour damage taken'
applies-to: 'Armour'
group: 'ELITE'
type: 'DEFENSE'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 25
effects:
- 'ADD_DURABILITY:(1) %victim%'
'2':
chance: 30
effects:
- 'ADD_DURABILITY:(1) %victim%'
'3':
chance: 35
effects:
- 'ADD_DURABILITY:(1) %victim%'
'4':
chance: 40
effects:
- 'ADD_DURABILITY:(1) %victim%'
speed:
display: '%group-color%Speed'
description: 'Makes you faster'
applies-to: 'Armour'
group: 'ELITE'
type: 'EFFECT_STATIC'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 100
effects:
- 'POTION:(Speed):(1):[200] %victim%'
'2':
chance: 100
effects:
- 'POTION:(Speed):(2):[200] %victim%'
thor:
display: '%group-color%Thor'
description: 'Strikes your foe with a bolt of lightning'
applies-to: 'Weapons'
group: 'ELITE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
- 'ALL_AXE'
levels:
'1':
chance: 25
cooldown: 4
effects:
- 'LIGHTNING %victim%'
'2':
chance: 30
cooldown: 4
effects:
- 'LIGHTNING %victim%'
'3':
chance: 35
cooldown: 4
effects:
- 'LIGHTNING %victim%'
ghost:
display: '%group-color%Ghost'
description: 'Makes you invisible for a certain amount of time (Shift to
activate)'
applies-to: 'Weapons'
group: 'ULTIMATE'
type: 'SHIFT'
applies:
- 'ALL_SWORD'
- 'ALL_AXE'
levels:
'1':
chance: 100
cooldown: 120
effects:
- 'POTION:(Invisibility):(1):[100] %victim%'
secondchance:
display: '%group-color%Second chance'
description: 'Gives you a second chance at killing your enemy'
applies-to: 'Armour'
group: 'ULTIMATE'
type: 'DEFENSE'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 12
cooldown: 4
effects:
- 'ADD_HEALTH:(3) %victim%'
condition: "%victim health% > 5 : %stop%"
'2':
chance: 14
cooldown: 4
effects:
- 'ADD_HEALTH:(3) %victim%'
condition: "%victim health% > 5 : %stop%"
'3':
chance: 16
cooldown: 4
effects:
- 'ADD_HEALTH:(3) %victim%'
condition: "%victim health% > 5 : %stop%"
'4':
chance: 18
cooldown: 4
effects:
- 'ADD_HEALTH:(3) %victim%'
condition: "%victim health% > 5 : %stop%"
combo:
display: '%group-color%Combo'
description: 'Get your opponent in a combo for increased damage'
applies-to: 'Weapons'
group: 'ULTIMATE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 100
effects:
- 'INCREASE_DAMAGE:(10) %attacker%'
condition: "%combo%" > 10 : %start%
'2':
chance: 100
effects:
- 'INCREASE_DAMAGE:(15) %attacker%'
condition: "%combo%" > 10 : %start%
'3':
chance: 100
effects:
- 'INCREASE_DAMAGE:(20) %attacker%'
condition: "%combo%" > 10 : %start%
'4':
chance: 100
effects:
- 'INCREASE_DAMAGE:(25) %attacker%'
condition: "%combo%" > 10 : %start%
shield:
display: '%group-color%Shield'
description: 'Chance to block player attack'
applies-to: 'Armour'
group: 'ULTIMATE'
type: 'DEFENSE'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 12
cooldown: 4
effects:
- 'STOP_ATTACK'
'2':
chance: 14
cooldown: 4
effects:
- 'STOP_ATTACK'
'3':
chance: 16
cooldown: 4
effects:
- 'STOP_ATTACK'
'4':
chance: 18
cooldown: 4
effects:
- 'STOP_ATTACK'
jetpack:
display: '%group-color%Jetpack'
description: 'Shift to fly upwards '
applies-to: 'Armour'
group: 'ULTIMATE'
type: 'DEFENSE'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 10
cooldown: 2
effects:
- 'POTION:(Levitation):(5):[20]
tank:
display: '%group-color%Tank'
description: 'Apply this enchant to gain resistance '
applies-to: 'Armour'
group: 'ULTIMATE'
type: 'EFFECT_STATIC'
applies:
- 'ALL_ARMOR'
levels:
'1':
chance: 100
effects:
- 'POTION:(resistance):(1):[100000] %attacker%'
'2':
chance: 100
effects:
- 'POTION:(resistance):(2):[100000] %attacker%'
'3':
chance: 100
effects:
- 'POTION:(resistance):(3):[100000] %attacker%'
nausea:
display: '%group-color%Nausea'
description: 'Chance to give your enemy nausea'
applies-to: 'Weapons'
group: 'ULTIMATE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 10
cooldown: 5
effects:
- 'POTION:(nausea):(1):[40] %victim%'
'2':
chance: 12
cooldown: 5
effects:
- 'POTION:(nausea):(2):[40] %victim%'
'3':
chance: 14
cooldown: 5
effects:
- 'POTION:(resistance):(3):[40] %victim%'
getback:
display: '%group-color%Get back'
description: 'Go away'
applies-to: 'Weapons'
group: 'ULTIMATE'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 10
cooldown: 5
effects:
- 'PULL_AWAY %victim%'
'2':
chance: 12
cooldown: 5
effects:
- 'PULL_AWAY %victim%'
'3':
chance: 14
cooldown: 5
effects:
- 'PULL_AWAY %victim%'
'4':
chance: 16
cooldown: 5
effects:
- 'PULL_AWAY %victim%'
pyro:
display: '%group-color%'
description: "Chance to do double damage if opponent is on fire."
applies-to: 'Weapon'
type: 'ATTACK'
group: 'Legendary'
applies:
- ALL_SWORD
- ALL_AXE
levels:
1:
chance: 18
cooldown: 4
effects:
- 'DOUBLE_DAMAGE'
condition: "%victim is on fire% = true : %continue%"
2:
chance: 25
cooldown: 5
effects:
- 'DOUBLE_DAMAGE'
condition: "%victim is on fire% = true : %continue%"
3:
chance: 28
cooldown: 6
effects:
- 'DOUBLE_DAMAGE'
condition: "%victim is on fire% = true : %continue%"
4:
chance: 32
cooldown: 6
effects:
- 'DOUBLE_DAMAGE'
condition: "%victim is on fire% = true : %continue%"
5:
chance: 35
cooldown: 6
effects:
- 'DOUBLE_DAMAGE'
condition: "%victim is on fire% = true : %continue%"
lifesteal:
display: '%group-color%Lifesteal'
description: 'Chance to steal your opponents health'
applies-to: 'Weapons'
group: 'LEGENDARY'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 10
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'2':
chance: 12
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'3':
chance: 14
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'4':
chance: 16
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'5':
chance: 18
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'6':
chance: 20
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
'7':
chance: 22
cooldown: 2
effects:
- 'ADD_HEALTH:(2) %victim%'
- 'ADD_HARM:(2) %attacker%'
immolation:
display: '%group-color%Immolation'
description: 'Chance to strike your opponent with lightning and deal massive
damage'
applies-to: 'Weapons'
group: 'LEGENDARY'
type: 'ATTACK'
applies:
- 'ALL_SWORD'
levels:
'1':
chance: 10
cooldown: 2
effects:
- 'LIGHTNING %victim%'
- 'DOUBLE_DAMAGE %victim%'
'2':
chance: 12
cooldown: 2
effects:
- 'LIGHTNING %victim%'
- 'DOUBLE_DAMAGE %victim%'
'3':
chance: 14
cooldown: 2
effects:
- 'LIGHTNING %victim%'
- 'DOUBLE_DAMAGE %victim%'
'4':
chance: 16
cooldown: 2
effects:
- 'LIGHTNING %victim%'
- 'DOUBLE_DAMAGE %victim%'
'5':
chance: 22
cooldown: 2
effects:
- 'LIGHTNING %victim%'
- 'DOUBLE_DAMAGE %victim%'