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GEN 008: Living in the IT Era

Module 2

Name: Class number:


Section: Schedule: Date:

Lesson Title: ICT Basic Concepts Materials:


Lesson Objectives: SAS
At the end of this module, you should be able to: References: https://itdesk.info
1. Identify the computer system and its parts;
2. Determine the difference of hardware and software;
3. Identify and define the computer’s hardware
components; and
4. Define computer software and its types.

A. LESSON PREVIEW/REVIEW
Introduction (2 mins)
Modern society is characterized by sudden growth and development of information technology
(IT) resulting in large dependence of the society, in a wider sense, on the individual knowledge
and competence of a person in the IT area.

B. MAIN LESSON
Content Notes (13 mins)
Information technology (IT) is a technology which uses computers to gather, process, store,
protect, and transfer information. Today, it is common to use the term Information and
communications technology (ICT) because it is unimaginable to work on a computer which is not
connected to the network.
The computer consists of:
 hardware – physical computer parts, palpable and visible; and
 software – set of commands that are "understandable" to the computer.

Basic principle of computers:


Data enters the computer through one or more input devices. The computer then processes the
data and transmits the resulting data to output devices. Output devices can be human interfaces
such as a screen or another electronic device such as a storage device or computer network.

Parts of a computer (Hardware):

This document is the property of PHINMA EDUCATION


GEN 008: Living in the IT Era
Module 2

Name: Class number:


Section: Schedule: Date:

1. Monitor – a device that displays the images and texts from your computer.
2. Mouse – communicates to the computer as a pointing device to icons, which acts as
shortcuts to commands to the computer.
3. Printer – a device that prints your output, usually documents, to paper.
4. Speaker – a device that produces the sound output from the computer.
5. Power Supply – regulates the power coming into the devices of the computer system.
6. GPU (Graphics Processing Unit) – also called graphics card, it is an electronic circuit that
accelerates the creation of images for output to the screen.
7. Hard Disk – a device that stores files to your computer for future access.
8. RAM (Random Access Memory) - *not shown in the image* a device that stores the data
and machine codes for fast retrieval of the processor.
9. Motherboard – it is where all the computer’s devices are connected. It acts as the
communication and transfer hub for data and power to the computer’s devices.
10. Processor – also called the CPU (Central Processing Unit), is a digital circuit that performs
the computations for the computer.
11. Computer Case – it houses the motherboard, processor, hard disk, RAM, GPU, and power
supply safely.
12. Keyboard – an input device used to type in the commands to the computer.

Common devices for storing and transferring data:


 Hard disk
 USB flash drive
 Diskettes and ZIP disks
 CD and DVD discs
 Memory cards
 Network drives
 Online/Cloud storage

Software:
A computer program which, as opposed to hardware, is an intangible part of the computer,
written to perform a single or multiple tasks on computer using the built-in hardware. Types of
software are the following:
1. Operating System (OS) - the basic program on your computer that is automatically
loaded when computer is started up. Examples are Windows, Mac OS and Linux.
2. Application Software - some types of software that can be used on an installed
operating system that is used to accomplish tasks. Examples are word processors,
spreadsheets, games, calculators, virus removal, internet browsers, etc.

This document is the property of PHINMA EDUCATION


GEN 008: Living in the IT Era
Module 2

Name: Class number:


Section: Schedule: Date:

Skill-building Activities (18 mins + 2 mins checking)


Open your computer and identify what softwares are installed to be used for the following
applications. For example: Taking notes: NOTEPAD.
1. Word Processing: ____________________
2. Spreadsheet: ____________________
3. Presentations: ____________________
4. Calculations: ____________________
5. Antivirus: ____________________
6. Internet browsing: ____________________
7. Games: ____________________
8. Video Player: ____________________
9. Image Editing: ____________________
10. Recording Sound: ____________________

Check for Understanding (3 mins)


Identify the parts of the computer.

1. _____________________
2. _____________________
3. _____________________
4. _____________________
5. _____________________
6. _____________________
7. _____________________

This document is the property of PHINMA EDUCATION


GEN 008: Living in the IT Era
Module 2

Name: Class number:


Section: Schedule: Date:

C. LESSON WRAP-UP
THINKING ABOUT LEARNING (7 mins)
Tell students to shade the number of the module that they have finished.

Rate the session for today by encircling the emoji that best captures your experience:

In Love Excited Happy Confused Sad Need Help Frustrated


Reason:
_____________________________________________________________________________
_____________________________________________________________________________
__________________________________________________________________________

KEY TO CORRECTIONS
Answers in Skill Building Activity
Note: Answers provided are the most common answers
1) Microsoft Word, LibreOffice Writer
2) Microsoft Excel, LibreOffice Calc
3) Microsoft Powerpoint, LibreOffice Impress
4) Calculator
5) McAfee Antivirus, AVG Antivirus
6) Internet Explorer, Mozilla Firefox, Google Chrome
7) Solitaire, Hearts, Minesweeper
8) Windows Media Player, VLC Media Player
9) Paint, GIMP, Adobe Photoshop
10) Sound Recorder

This document is the property of PHINMA EDUCATION

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