Cs 408 Solve by Xpert Final Term
Cs 408 Solve by Xpert Final Term
Cs 408 Solve by Xpert Final Term
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FINALTERM EXAMINATION
Fall 2008
CS408- Human Computer Interaction (Session - 2)
Ref No: 318487
Time: 120 min
Question No: 1 ( Marks: 1 ) - Please choose one
Site ID, a link to Home, and any Utilities that might help me fill out the form.(page 287)
Question No: 2 ( Marks: 1 ) - Please choose one
____________ is particularly useful early in design. It is excellent technique to use with the prototype,
because it provides a wealth of diagnostic information.
► Co-discovery
► Active intervention
► Splendid research
► None of the given
Active intervention is particularly useful early in design. It is an excellent technique to
use with prototypes, because it provides a wealth of diagnostic information.(page:276)
__________ is the extra work that satisfies the needs to achieve our objective.
► Evaluation
► Excise
► Testing
_____________is the least technical way of collecting data, but it can be difficult and tiring to
write and observe at the same time.
► Audio recording.
► Taking notes.
► Observation
► Video
► Site ID.
► Header
► Local Navigation.
► Search button
______________ applications are great platforms for creating an environment rich, in visual
feedback for the user.
► Sovereign
► Transient
► Auxiliary
► Daemonic
www.vustudents.net
► Slips, mistakes(page:100)
► Errors, slips
► Mistakes, errors
► Mistakes, slips
___________ is the process of selecting things to concentrate on, at a point in time, from the range of
possibilities available.
► Attention
► Learning
► None of these
www.vustudents.net
► Non-attentive
► Visual
► Sensing
► Observation
► Evaluation
► Qualitative research
► Interaction
A. Menu bar
B. Title bar
C. Title bar and menu bar
D. Not Title bar and not menu bar
► Only B
► Only D
► A and B
► A and D
► Redo
► Undo
► Repeat
► Delete
Explanatory undo is, generally, a much more pleasant feature than ___________.
► Single Undo
► Multiple undo
► Blind undo
► Incremental Undo
► Home
► Default
► Error
► Browser
www.vustudents.net
► 10
► 20
► 30
► 40
► Skeleton
► Scope
► Strategy
► Structure
► Home pages
► Page Names
► Sections
______________ is not like other pages; it has different burdens to bear, different promises to keep.
► Homepage
► Form
www.vustudents.net
► Mnemonic
► Physical
► Structural
► Mnemonic
► Physical
► Structural
► Primary
► Secondary
► Served
► Negative
the persona is not an actual user of the product, but is indirectly affected by it and its use(page:159)
www.vustudents.net
Describe
quantitative data analysis.
Quantitative data analysis
Video data collected in usability laboratories is usually explain as it is observed Small
teams of evaluator’s watch monitors showing what is being recorded in a control room
out of the users' sight. As they see errors or unusual behavior, one of the evaluators
marks the video and records a brief remark. When the test is finished evaluators can use
the annotated recording to calculate performance times so they can compared users'
performance on different prototypes. The data stream iron: the interaction log is used in
a similar way to calculate performance times. Typically this data is further analyzed using
simple statistics such as means, standard deviations, T-tests, etc. Categorized data may also
be quantified and analyzed statistically, as we have said.
a) No sense of scale.
b) No sense of location.
sites that sell books offer a feature that enables users to save previously used addresses so
they can be used again. The question of whether that feature-or any feature-is included on
a site is a question of scope.
The Strategy Plane
The scope is fundamentally determined by the strategy of the site. This strategy
incorporate not only what the people running the site want to get out of it but what the
users want to get out of the site as well. In the case of our bookstore example, some of the
strategic objectives are pretty obvious: Users want to buy books, and we want to sell
them. Other objectives might not be so easy to articulate.
Question No: 41 ( Marks: 10 )
Explain
the term “Accessibility” with respect to Emerging Paradigms.
Accessibility is a term in which a system is usable by as many people as possible without modification.
It is not to be confused with usability which is used to describe how easily a thing can be used by any
type of user. One meaning of accessibility specifically focuses on people with disabilities and their use
of assistive devices such as screen-reading web browsers or wheelchairs. Other meanings are discussed
below.
Accessibility is strongly related to universal design in that it is about making things as
accessible as possible to as wide a group of people as possible. However, products
marketed as having benefited from a Universal Design process are often actually the same
devices customized specifically for use by people with disabilities. It is rare to find a
Universally Designed product at the mass-market level that is used mostly by nondisabled
people.
The disability rights movement advocates equal access to social, political and economic
life which includes not only physical access but access to the same tools, organisations
and facilities which we all pay for.
A typical sign for wheelchair accessibility Accessibility is about giving equal access to
everyone.
While it is often used to describe facilities or amenities to assist people with disabilities,
as in "wheelchair accessible", the term can extend to Braille signage, wheelchair ramps,
audio signals at pedestrian crossings, walkway contours, website design, and so on.
Various countries have legislation requiring physical accessibility:
In the UK, the Disability Discrimination Act 1995 has numerous provisions for accessibility.