D&D3RD Diablo Monsters

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D&D 3RD DIABLO MONSTER LIST

NAME/TYPE: Fallen One (small Outsider)


HIT DICE: 1/2D8 (2HP)
INITIATIVE: -1 DEX
SPEED: 30ft
AC: 10 (-1 DEX, +1 Size)
ATTACKS: Short Sword (+2 melee)
DAMAGE: Short Sword (1D6)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +1, R +0, W +0
ABILITIES: STR: 10, DEX: 9, CON: 10, INT: 5, WIS: 8, CHA: 7
SKILLS: Hide +4, Listen +3, Spot +3
FEATS: Alertness
ORG: Pack (3-12)
CR: 1/6
ALIGNMENT: Chaotic Evil

NAME/TYPE: Carver
HIT DICE: 1D8 (4HP)
INITIATIVE: -1 DEX
SPEED: 30ft
AC: 11 (-1 DEX, +1 Size, +1 Natural)
ATTACKS: Short Sword (+2 melee)
DAMAGE: Short Sword (1D6)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +2, R +1, W +1
ABILITIES: STR: 10, DEX: 9, CON: 10, INT: 5, WIS: 8, CHA: 7
SKILLS: Hide +4, Listen: +3, Spot +3
FEATS: Alertness
ORG: Pack (3-12)
CR: 1/4
ALIGNMENT: Chaotic Evil

NAME/TYPE: Devilkin
HIT DICE: 1D8 (4HP)
INITIATIVE: -1 DEX
SPEED: 30ft
AC: 12 (-1 DEX, -1 Size, +2 natural)
ATTACKS: Short Sword (+2 melee)
DAMAGE: Short Sword (1D6)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +2, R +1, W +1
ABILITIES: STR: 10, DEX: 9, CON: 10, INT: 5, WIS: 8, CHA: 7
SKILLS: Hide +4, Listen: +3, Spot +3
FEATS: Alertness
ORG: Pack (3-12)
CR: 1/2
ALIGNMENT: Chaotic Evil
NAME/TYPE: Dark One
HIT DICE: 2D8 (9HP)
INITIATIVE: -1 DEX
SPEED: 30ft
AC: 13 (-1 DEX, -1 Size, +3 natural)
ATTACKS: Short Sword (+3 melee)
DAMAGE: Short Sword (1D6+1)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +3, R +2, W +2
ABILITIES: STR: 12, DEX: 9, CON: 10, INT: 5, WIS: 8, CHA: 7
SKILLS: Hide +5, Listen: +3, Spot +3, Move Silently +3
FEATS: Alertness
ORG: Pack (3-12)
CR: 1
ALIGNMENT: Chaotic Evil

NAME/TYPE: Warped One


HIT DICE: 4D8 (18HP)
INITIATIVE: -1 DEX
SPEED: 30ft
AC: 15 (-1 DEX, -1 Size, +5 natural)
ATTACKS: Short Sword (+7 melee)
DAMAGE: Short Sword (1D6+2)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +4, R +3, W +3
ABILITIES: STR: 14, DEX: 9, CON: 10, INT: 5, WIS: 8, CHA: 7
SKILLS: Hide +8, Listen: +6, Spot +6, Move Silently +4
FEATS: Alertness
ORG: Pack (3-12)
CR: 2
ALIGNMENT: Chaotic Evil

NAME/TYPE: Moon Clan (Medium Outsider)


HIT DICE: 2D8+2 (11HP)
INITIATIVE: +1 DEX
SPEED: 30ft
AC: 15 (+1 DEX, +4 natural)
ATTACKS: Axe (+4 melee), or Longbow (+4 ranged)
DAMAGE: Axe (1D8+2), Longbow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES:
SAVES: F +4, R +4, W +4
ABILITIES: STR: 14, DEX: 12, CON: 12, INT: 11, WIS: 12, CHA: 13
SKILLS: Intimidate +5, Jump +6, Listen: +6, Search +4
FEATS: Weapon Focus (bow), Point Blank Shot
ORG: Herd (1-12)
CR: 1/2
ALIGNMENT: Chaotic Evil

NAME/TYPE: Night Clan (Medium Outsider)


HIT DICE: 3D8+6 (19HP)
INITIATIVE: +1 DEX
SPEED: 30ft
AC: 17 (+1 DEX, +6 natural)
ATTACKS: Axe (+5 melee), or Longbow (+5 ranged)
DAMAGE: Axe (1D8+2), Longbow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: +2 first melee attack
SPECIAL QUALITIES:
SAVES: F +5, R +4, W +4
ABILITIES: STR: 14, DEX: 12, CON: 14, INT: 12, WIS: 12, CHA: 13
SKILLS: Intimidate +7, Jump +7, Listen: +6, Search +7, Spot: +6
FEATS: Weapon Focus (bow), Point Blank Shot
ORG: Herd (1-12)
CR: 1
ALIGNMENT: Chaotic Evil

NAME/TYPE: Blood Clan (Medium Outsider)


HIT DICE: 4D8+8 (26HP)
INITIATIVE: +1 DEX
SPEED: 30ft
AC: 20 (+1 DEX, +9 natural)
ATTACKS: Axe (+6 melee), or Longbow (+6 ranged)
DAMAGE: Axe (1D10+2), Longbow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: +2 melee damage to wounded foe
SPECIAL QUALITIES:
SAVES: F +6, R +5, W +5
ABILITIES: STR: 15, DEX: 13, CON: 14, INT: 13, WIS: 12, CHA: 13
SKILLS: Intimidate +9, Jump +9, Listen: +8, Search +8, Spot: +8
FEATS: Weapon Focus (bow), Point Blank Shot
ORG: Herd (1-12)
CR: 2
ALIGNMENT: Chaotic Evil

NAME/TYPE: Death Clan (Medium Outsider)


HIT DICE: 5D8+10 (32HP)
INITIATIVE: +1 DEX
SPEED: 30ft
AC: 20 (+1 DEX, +9 natural)
ATTACKS: Axe (+8 melee), or Longbow (+15/+10/+5 ranged)
DAMAGE: Axe (1D10+3), Longbow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: +8 vs. mind control
SAVES: F +6, R +5, W +5
ABILITIES: STR: 16, DEX: 13, CON: 14, INT: 13, WIS: 12, CHA: 13
SKILLS: Intimidate +10, Jump +10, Listen: +9, Search +9, Spot: +9, Wild Lore +6
FEATS: Weapon Focus (bow), Point Blank Shot
ORG: Herd (1-12)
CR: 3
ALIGNMENT: Chaotic Evil
NAME/TYPE: Hell Clan (Medium Outsider)
HIT DICE: 6D8+12 (39HP)
INITIATIVE: +2 DEX
SPEED: 30ft
AC: 22 (+2 DEX, +10 natural)
ATTACKS: Axe (+19/+14/+9 melee), or Longbow (+17/+12/+7 ranged)
DAMAGE: Axe (1D10+5), Longbow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: +2 first melee attack, +2 melee damage to wounded foe
SPECIAL QUALITIES: fire resistance 20
SAVES: F +7, R +7, W +6
ABILITIES: STR: 18, DEX: 14, CON: 14, INT: 14, WIS: 12, CHA: 15
SKILLS: Hide +8, Intimidate +11, Jump +13, Listen: +10, Search +11, Spot: +10, Wild Lore +10
FEATS: Weapon Focus (bow), Point Blank Shot
ORG: Herd (1-12)
CR: 4
ALIGNMENT: Chaotic Evil

NAME/TYPE: Scavenger (Small Magical Beast)


HIT DICE: 1/2D10+1 (4HP)
INITIATIVE: +0
SPEED: 50ft
AC: 12 (+1 Size, +1 natural)
ATTACKS: 2 Claws (+2 melee), Bite (+1 melee)
DAMAGE: Claw (1D2), Bite (1D3)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: Multidexterity, Rend
SPECIAL QUALITIES: Scent
SAVES: F +3, R +2, W +0
ABILITIES: STR: 8, DEX: 10, CON: 12, INT: 12, WIS: 10, CHA: 6
SKILLS: Hide +4, Listen: +2, Spot: +2
FEATS: Weapon Focus (Claw)
ORG: Pack (1-16)
CR: 1/3
ALIGNMENT: Neutral

NAME/TYPE: Plague Eater (Small Magical Beast)


HIT DICE: 1D10+1 (6HP)
INITIATIVE: +0
SPEED: 50ft
AC: 13 (+1 Size, +2 natural)
ATTACKS: 2 Claws (+2 melee), Bite (+1 melee)
DAMAGE: Claw (1D2), Bite (1D4)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: Multidexterity, Rend
SPECIAL QUALITIES: Scent, Fever
SAVES: F +3, R +2, W +0
ABILITIES: STR: 8, DEX: 10, CON: 12, INT: 12, WIS: 10, CHA: 6
SKILLS: Hide +4, Listen: +2, Spot: +2
FEATS: Weapon Focus (Claw)
ORG: Pack (1-12)
CR: 1/2, ALIGNMENT: Neutral
Plague Eater: Fever (Disease, EX): Bite, Make a Fortitude save (DC11) or suffer initial damage of 1 pt of
temporary CON and secondary damage of 1 temporary pt of DEX and 1 temporary pt of CON.

NAME/TYPE: Shadow Beast (Small Magical Beast)


HIT DICE: 2D10+2 (13HP)
INITIATIVE: +1 DEX
SPEED: 50ft
AC: 14 (+1 DEX, +1 Size, +2 natural)
ATTACKS: 2 Claws (+4 melee), Bite (+3 melee)
DAMAGE: Claw (1D3), Bite (1D4)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: Multidexterity, Rend
SPECIAL QUALITIES: Scent
SAVES: F +4, R +4, W +0
ABILITIES: STR: 10, DEX: 12, CON: 12, INT: 12, WIS: 10, CHA: 6
SKILLS: Hide +5, Listen: +2, Spot: +3
FEATS: Weapon Focus (Claw)
ORG: Pack (1-8)
CR: 1
ALIGNMENT: Neutral
+4 circumstance bonus to Hide checks in shadowy conditions.

NAME/TYPE: Bone Gnasher (Small Magical Beast)


HIT DICE: 2D10+4 (15HP)
INITIATIVE: +1 DEX
SPEED: 50ft
AC: 14 (+1 DEX, +1 Size, +2 natural)
ATTACKS: 2 Claws (+5 melee), Bite (+3 melee)
DAMAGE: Claw (1D4+1), Bite (1D6+1)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: Multidexterity, Rend
SPECIAL QUALITIES: Scent, +6 save vs. mind control, fear immunity
SAVES: F +5, R +4, W +0
ABILITIES: STR: 12, DEX: 12, CON: 14, INT: 12, WIS: 10, CHA: 6
SKILLS: Hide +5, Listen: +2, Spot: +3
FEATS: Weapon Focus (Claw)
ORG: Pack (1-8)
CR: 1
ALIGNMENT: Neutral

NAME/TYPE: Skeleton (Medium Undead)


HIT DICE: 1/2D12+3 (6HP)
INITIATIVE: +0
SPEED: 30ft
AC: 10
ATTACKS: Short Sword (+0 melee), Short Bow (+0 ranged)
DAMAGE: Short Sword (1D6), Short Bow (1D6)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons
SAVES: F +0, R +0, W +2
ABILITIES: STR: 10, DEX: 11, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 1/4
ALIGNMENT: Neutral Evil

NAME/TYPE: Returned-Skeleton (Medium Undead)


HIT DICE: 1D12+3 (9HP)
INITIATIVE: +0
SPEED: 30ft
AC: 11 (+1 natural)
ATTACKS: Short Sword (+0 melee), Long Bow (+0 ranged)
DAMAGE: Short Sword (1D6), Short Bow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons
SAVES: F +0, R +0, W +2
ABILITIES: STR: 11, DEX: 11, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 1/2
ALIGNMENT: Neutral Evil

NAME/TYPE: Bone Warrior-Skeleton (Medium Undead)


HIT DICE: 2D12+3 (16HP)
INITIATIVE: +0
SPEED: 30ft
AC: 12 (+1 DEX, +1 natural)
ATTACKS: Short Sword (+2 melee), Long Bow (+2 ranged)
DAMAGE: Short Sword (1D6+1), Short Bow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, cold resistance 10
SAVES: F +0, R +1, W +3
ABILITIES: STR: 12, DEX: 12, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 1
ALIGNMENT: Neutral Evil

NAME/TYPE: Burning Dead-Skeleton (Medium Undead)


HIT DICE: 3D12+3 (22HP)
INITIATIVE: +1 DEX
SPEED: 30ft
AC: 14 (+1 DEX, +3 natural)
ATTACKS: Long Sword (+2 melee), Long Bow (+2 ranged)
DAMAGE: Long Sword (1D8+1, 1D4 fire), Short Bow (1D8, 1D6 fire)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, fire resistance 30
SAVES: F +1, R +2, W +3
ABILITIES: STR: 12, DEX: 13, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 2
ALIGNMENT: Neutral Evil

NAME/TYPE: Horror-Skeleton (Medium Undead)


HIT DICE: 4D12+3 (29HP)
INITIATIVE: +5 (+1 DEX, +4 imp init)
SPEED: 30ft
AC: 15 (+1 DEX, +4 natural)
ATTACKS: Long Sword (+3 melee), Long Bow (+3 ranged)
DAMAGE: Long Sword (1D8+1), Short Bow (1D8)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, Electric resistance 30
SAVES: F +1, R +2, W +4
ABILITIES: STR: 12, DEX: 13, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness, Improved Initiative
ORG: Band (3-12)
CR: 3
ALIGNMENT: Neutral Evil

NAME/TYPE: Hell Horror-Skeleton (Medium Undead)


HIT DICE: 6D12+3 (42HP)
INITIATIVE: +5 (+1 DEX, +4 imp init)
SPEED: 40ft
AC: 17 (+2 DEX, +5 natural)
ATTACKS: Long Sword (+4 melee), Long Bow (+4 ranged)
DAMAGE: Long Sword (1D8+1, 1D8 cold), Short Bow (1D8, 1D10 cold)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, Fire resistance 30, +4 AC when
not attacking.
SAVES: F +1, R +3, W +5
ABILITIES: STR: 13, DEX: 13, CON: 0, INT: 0, WIS: 10, CHA: 11
SKILLS:
FEATS: Toughness, Improved Initiative
ORG: Band (3-12)
CR: 4
ALIGNMENT: Neutral Evil

NAME/TYPE: Zombie (Medium Undead)


HIT DICE: 1/2D12+3 (6HP)
INITIATIVE: -1 DEX
SPEED: 20ft
AC: 10 (-1 DEX, +1 natural)
ATTACKS: Slam (+1 melee)
DAMAGE: Slam (1D6+1)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, partial actions only.
SAVES: F +0, R -1, W +0
ABILITIES: STR: 12, DEX: 8, CON: 0, INT: 0, WIS: 6, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 1/3
ALIGNMENT: Neutral Evil

NAME/TYPE: Hungry Dead - Zombie (Medium Undead)


HIT DICE: 1D12+3 (6HP)
INITIATIVE: -1 DEX
SPEED: 20ft
AC: 10 (-1 DEX, +1 natural)
ATTACKS: Slam (+1 melee)
DAMAGE: Slam (1D8+1)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL QUALITIES: half damage from slashing & piercing weapons, partial actions only.
SAVES: F +0, R -1, W +0
ABILITIES: STR: 12, DEX: 8, CON: 0, INT: 0, WIS: 6, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (3-12)
CR: 1/2
ALIGNMENT: Neutral Evil

NAME/TYPE: Ghoul (Medium Undead)


HIT DICE: 3D12+3 (22HP)
INITIATIVE: -1 DEX
SPEED: 20ft
AC: 12 (-1 DEX, +3 natural)
ATTACKS: Slam (+3 melee)
DAMAGE: Slam (2D4+2)
FACE/REACH: 5ft. 5ft/5ft
SPECIAL ATTACK: Disease
SPECIAL QUALITIES: partial actions only.
SAVES: F +1, R +0, W +1
ABILITIES: STR: 14, DEX: 8, CON: 0, INT: 0, WIS: 6, CHA: 11
SKILLS:
FEATS: Toughness
ORG: Band (2-8)
CR: 1
ALIGNMENT: Neutral Evil
Disease (Su): requires Fortitude save (DC13), to avoid immediate initial damage of 1 pt of temp CON.
Secondary damage is 1 pt of temp DEX & CON.

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