Chapter 4
Chapter 4
Chapter 4
Chapter 4 <1>
Chapter 4 :: Topics
• Introduction
• Combinational Logic
• Structural Modeling
• Sequential Logic
• More Combinational Logic
• Finite State Machines
• Parameterized Modules
• Testbenches
Chapter 4 <2>
Introduction
• Hardware description language (HDL):
– specifies logic function only
– Computer-aided design (CAD) tool produces or
synthesizes the optimized gates
• Most commercial designs built using HDLs
• Two leading HDLs:
– SystemVerilog
• developed in 1984 by Gateway Design Automation
• IEEE standard (1364) in 1995
• Extended in 2005 (IEEE STD 1800-2009)
– VHDL 2008
• Developed in 1981 by the Department of Defense
• IEEE standard (1076) in 1987
• Updated in 2008 (IEEE STD 1076-2008)
Chapter 4 <3>
HDL to Gates
• Simulation
– Inputs applied to circuit
– Outputs checked for correctness
– Millions of dollars saved by debugging in simulation
instead of hardware
• Synthesis
– Transforms HDL code into a netlist describing the hardware
(i.e., a list of gates and the wires connecting them)
Chapter 4 <4>
HDL: Hardware Description Language
IMPORTANT:
When using an HDL, think of the
hardware the HDL should produce.
Chapter 4 <5>
SystemVerilog Modules
a
Verilog
b y
Module
c
Chapter 4 <6>
Behavioral SystemVerilog
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Chapter 4 <7>
Behavioral SystemVerilog
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Chapter 4 <8>
HDL Simulation
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Chapter 4 <9>
HDL Synthesis
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Synthesis:
b
c y
un5_y y
un8_y
Chapter 4 <10>
SystemVerilog Syntax
• Case sensitive
– Example: reset and Reset are not the same signal.
• No names that start with numbers
– Example: 2mux is an invalid name
• Whitespace ignored
• Comments:
– // single line comment
– /* multiline
comment */
Chapter 4 <11>
Structural Modeling - Hierarchy
module and3(input logic a, b, c,
output logic y);
assign y = a & b & c;
endmodule
Chapter 4 <12>
Bitwise Operators
module gates(input logic [3:0] a, b,
output logic [3:0] y1, y2, y3, y4, y5);
/* Five different two-input logic
gates acting on 4 bit busses */
assign y1 = a & b; // AND
assign y2 = a | b; // OR
assign y3 = a ^ b; // XOR
assign y4 = ~(a & b); // NAND
assign y5 = ~(a | b); // NOR
endmodule
Chapter 4 <13>
Reduction Operators
module and8(input logic [7:0] a,
output logic y);
assign y = &a;
// &a is much easier to write than
// assign y = a[7] & a[6] & a[5] & a[4] &
// a[3] & a[2] & a[1] & a[0];
endmodule
Chapter 4 <14>
Conditional Assignment
module mux2(input logic [3:0] d0, d1,
input logic s,
output logic [3:0] y);
assign y = s ? d1 : d0;
endmodule
Chapter 4 <15>
Internal Variables
module fulladder(input logic a, b, cin,
output logic s, cout);
logic p, g; // internal nodes
assign p = a ^ b;
assign g = a & b;
assign s = p ^ cin;
assign cout = g | (p & cin);
endmodule s
g s
cin
cout
a
b cout
p un1_cout
Chapter 4 <16>
Precedence
Order of operations
Highest ~ NOT
*, /, % mult, div, mod
+, - add,sub
<<, >> shift
<<<, >>> arithmetic shift
<, <=, >, >= comparison
==, != equal, not equal
&, ~& AND, NAND
^, ~^ XOR, XNOR
|, ~| OR, NOR
Lowest ?: ternary operator
Chapter 4 <17>
Numbers
Format: N'Bvalue
N = number of bits, B = base
N'B is optional but recommended (default is decimal)
Number # Bits Base Decimal Stored
Equivalent
3'b101 3 binary 5 101
'b11 unsized binary 3 00…0011
8'b11 8 binary 3 00000011
8'b1010_1011 8 binary 171 10101011
3'd6 3 decimal 6 110
6'o42 6 octal 34 100010
8'hAB 8 hexadecimal 171 10101011
42 Unsized decimal 42 00…0101010
Chapter 4 <18>
Bit Manipulations: Example 1
assign y = {a[2:1], {3{b[0]}}, a[0], 6'b100_010};
Chapter 4 <19>
Bit Manipulations: Example 2
SystemVerilog:
module mux2_8(input logic [7:0] d0, d1,
input logic s,
output logic [7:0] y);
mux2
s
[7:4] [7:4]
d0[3:0] y[3:0]
[7:4]
d1[3:0]
msbmux
Chapter 4 <20>
Z: Floating Output
SystemVerilog:
module tristate(input logic [3:0] a,
input logic en,
output tri [3:0] y);
assign y = en ? a : 4'bz;
endmodule
en
[3:0] [3:0] [3:0] [3:0]
a[3:0] y[3:0]
y_1[3:0]
Chapter 4 <21>
Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
Chapter 4 <22>
Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} =
~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
Chapter 4 <23>
Delays
module example(input logic a, b, c,
output logic y); 1
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} =
~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
Chapter 4 <24>
Delays
module example(input logic a, b, c,
output logic y); 2
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} =
~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
Chapter 4 <25>
Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} =
~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3; 2
endmodule
Chapter 4 <26>
Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} =
~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3; 4
endmodule
Chapter 4 <27>
Sequential Logic
• SystemVerilog uses idioms to describe
latches, flip-flops and FSMs
• Other coding styles may simulate correctly
but produce incorrect hardware
Chapter 4 <28>
Always Statement
General Structure:
Chapter 4 <29>
D Flip-Flop
module flop(input logic clk,
input logic [3:0] d,
output logic [3:0] q);
endmodule
Chapter 4 <30>
Resettable D Flip-Flop
module flopr(input logic clk,
input logic reset,
input logic [3:0] d,
output logic [3:0] q);
// synchronous reset
always_ff @(posedge clk)
if (reset) q <= 4'b0;
else q <= d;
endmodule
clk
[3:0] [3:0] [3:0] [3:0]
d[3:0] D[3:0] Q[3:0] q[3:0]
reset R
q[3:0]
Chapter 4 <31>
Resettable D Flip-Flop
module flopr(input logic clk,
input logic reset,
input logic [3:0] d,
output logic [3:0] q);
// asynchronous reset
always_ff @(posedge clk, posedge reset)
if (reset) q <= 4'b0;
else q <= d;
endmodule
clk
[3:0] [3:0] [3:0] [3:0]
d[3:0] D[3:0] Q[3:0] q[3:0]
R
reset
q[3:0]
Chapter 4 <32>
D Flip-Flop with Enable
module flopren(input logic clk,
input logic reset,
input logic en,
input logic [3:0] d,
output logic [3:0] q);
endmodule
Chapter 4 <33>
Latch
module latch(input logic clk,
input logic [3:0] d,
output logic [3:0] q);
always_latch
if (clk) q <= d;
endmodule
[3:0] [3:0]
lat
d[3:0] D[3:0] Q[3:0] [3:0] [3:0]
q[3:0]
clk C
q[3:0]
Warning: We don’t use latches in this text. But you might write code that
inadvertently implies a latch. Check synthesized hardware – if it has latches
in it, there’s an error.
Chapter 4 <34>
Other Behavioral Statements
• Statements that must be inside always
statements:
– if / else
– case, casez
Chapter 4 <35>
Combinational Logic using always
// combinational logic using an always statement
module gates(input logic [3:0] a, b,
output logic [3:0] y1, y2, y3, y4, y5);
always_comb // need begin/end because there is
begin // more than one statement in always
y1 = a & b; // AND
y2 = a | b; // OR
y3 = a ^ b; // XOR
y4 = ~(a & b); // NAND
y5 = ~(a | b); // NOR
end
endmodule
This hardware could be described with assign statements using fewer lines
of code, so it’s better to use assign statements in this case.
Chapter 4 <36>
Combinational Logic using case
module sevenseg(input logic [3:0] data,
output logic [6:0] segments);
always_comb
case (data)
// abc_defg
0: segments = 7'b111_1110;
1: segments = 7'b011_0000;
2: segments = 7'b110_1101;
3: segments = 7'b111_1001;
4: segments = 7'b011_0011;
5: segments = 7'b101_1011;
6: segments = 7'b101_1111;
7: segments = 7'b111_0000;
8: segments = 7'b111_1111;
9: segments = 7'b111_0011;
default: segments = 7'b000_0000; // required
endcase
endmodule
Chapter 4 <37>
Combinational Logic using case
• case statement implies combinational logic
only if all possible input combinations described
• Remember to use default statement
Chapter 4 <38>
Combinational Logic using casez
module priority_casez(input logic [3:0] a,
output logic [3:0] y);
always_comb
casez(a)
4'b1???: y = 4'b1000; // ? = don’t care
4'b01??: y = 4'b0100;
4'b001?: y = 4'b0010;
4'b0001: y = 4'b0001;
default: y = 4'b0000;
endcase
endmodule
Chapter 4 <39>
Blocking vs. Nonblocking Assignment
• <= is nonblocking assignment
– Occurs simultaneously with others
• = is blocking assignment
– Occurs in order it appears in file
// Good synchronizer using // Bad synchronizer using
// nonblocking assignments // blocking assignments
module syncgood(input logic clk, module syncbad(input logic clk,
input logic d, input logic d,
output logic q); output logic q);
logic n1; logic n1;
always_ff @(posedge clk) always_ff @(posedge clk)
begin begin
n1 <= d; // nonblocking n1 = d; // blocking
q <= n1; // nonblocking q = n1; // blocking
end end
endmodule endmodule
Chapter 4 <40>
Rules for Signal Assignment
• Synchronous sequential logic: use always_ff
@(posedge clk)and nonblocking assignments (<=)
always_ff @ (posedge clk)
q <= d; // nonblocking
Chapter 4 <41>
Finite State Machines (FSMs)
• Three blocks:
– next state logic
– state register
– output logic
CLK
M next
next
k state k N
inputs state
state output
outputs
logic
logic
Chapter 4 <42>
FSM Example: Divide by 3
S 2
S 0
S 1
Chapter 4 <43>
FSM in SystemVerilog
module divideby3FSM (input logic clk,
input logic reset,
output logic q);
typedef enum logic [1:0] {S0, S1, S2} statetype;
statetype state, nextstate;
// state register
always_ff @ (posedge clk, posedge reset)
if (reset) state <= S0;
else state <= nextstate;
// output logic
assign q = (state == S0);
endmodule
Chapter 4 <44>
Parameterized Modules
2:1 mux:
module mux2
#(parameter width = 8) // name and default value
(input logic [width-1:0] d0, d1,
input logic s,
output logic [width-1:0] y);
assign y = s ? d1 : d0;
endmodule
Chapter 4 <45>
Testbenches
• HDL that tests another module: device
under test (dut)
• Not synthesizeable
• Types:
– Simple
– Self-checking
– Self-checking with testvectors
Chapter 4 <46>
Testbench Example
• Write SystemVerilog code to implement the
following function in hardware:
y = bc + ab
• Name the module sillyfunction
Chapter 4 <47>
Testbench Example
• Write SystemVerilog code to implement the
following function in hardware:
y = bc + ab
Chapter 4 <48>
Simple Testbench
module testbench1();
logic a, b, c;
logic y;
// instantiate device under test (dut)
sillyfunction dut(a, b, c, y);
// apply inputs one at a time
initial begin
a = 0; b = 0; c = 0; #10;
c = 1; #10;
b = 1; c = 0; #10;
c = 1; #10;
a = 1; b = 0; c = 0; #10;
c = 1; #10;
b = 1; c = 0; #10;
c = 1; #10;
end
endmodule
Chapter 4 <49>
Self-checking Testbench
module testbench2();
logic a, b, c;
logic y;
sillyfunction dut(a, b, c, y); // instantiate dut
initial begin // apply inputs, check results one at a time
a = 0; b = 0; c = 0; #10;
if (y !== 1) $display("000 failed.");
c = 1; #10;
if (y !== 0) $display("001 failed.");
b = 1; c = 0; #10;
if (y !== 0) $display("010 failed.");
c = 1; #10;
if (y !== 0) $display("011 failed.");
a = 1; b = 0; c = 0; #10;
if (y !== 1) $display("100 failed.");
c = 1; #10;
if (y !== 1) $display("101 failed.");
b = 1; c = 0; #10;
if (y !== 0) $display("110 failed.");
c = 1; #10;
if (y !== 0) $display("111 failed.");
end
endmodule
Chapter 4 <50>
Testbench with Testvectors
• Testvector file: inputs and expected outputs
• Testbench:
1. Generate clock for assigning inputs, reading outputs
2. Read testvectors file into array
3. Assign inputs, expected outputs
4. Compare outputs with expected outputs and report
errors
Chapter 4 <51>
Testbench with Testvectors
• Testbench clock:
– assign inputs (on rising edge)
– compare outputs with expected outputs (on falling
edge).
CLK
Assign Compare
Inputs Outputs to
Expected
Chapter 4 <52>
Testvectors File
• File: example.tv
• contains vectors of abc_yexpected
000_1
001_0
010_0
011_0
100_1
101_1
110_0
111_0
Chapter 4 <53>
1. Generate Clock
module testbench3();
logic clk, reset;
logic a, b, c, yexpected;
logic y;
logic [31:0] vectornum, errors; // bookkeeping variables
logic [3:0] testvectors[10000:0]; // array of testvectors
// generate clock
always // no sensitivity list, so it always executes
begin
clk = 1; #5; clk = 0; #5;
end
Chapter 4 <54>
2. Read Testvectors into Array
// at start of test, load vectors and pulse reset
initial
begin
$readmemb("example.tv", testvectors);
vectornum = 0; errors = 0;
reset = 1; #27; reset = 0;
end
Chapter 4 <55>
3. Assign Inputs & Expected Outputs
Chapter 4 <56>
4. Compare with Expected Outputs
// check results on falling edge of clk
always @(negedge clk)
if (~reset) begin // skip during reset
if (y !== yexpected) begin
$display("Error: inputs = %b", {a, b, c});
$display(" outputs = %b (%b expected)",y,yexpected);
errors = errors + 1;
end
Chapter 4 <57>
4. Compare with Expected Outputs
// increment array index and read next testvector
vectornum = vectornum + 1;
if (testvectors[vectornum] === 4'bx) begin
$display("%d tests completed with %d errors",
vectornum, errors);
$finish;
end
end
endmodule
Chapter 4 <58>