Why Design Education Must Change
Why Design Education Must Change
Why Design Education Must Change
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In the early days of industrial design, the work was primarily focused upon
physical products. Today, however, designers work on organizational structure
and social problems, on interaction, service, and experience design. Many
problems involve complex social and political issues. As a result, designers have
become applied behavioral scientists, but they are woefully undereducated for
the task. Designers often fail to understand the complexity of the issues and
the depth of knowledge already known. They claim that fresh eyes can produce
novel solutions, but then they wonder why these solutions are seldom
implemented, or if implemented, why they fail. Fresh eyes can indeed produce
insightful results, but the eyes must also be educated and knowledgeable.
Designers often lack the requisite understanding. Design schools do not train
students about these complex issues, about the interlocking complexities of
human and social behavior, about the behavioral sciences, technology, and
business. There is little or no training in science, the scientific method, and
experimental design.
1 Donald A. Norman. http://www.jnd.org email to: don at jnd.org. Column written for posting at
core77.com
Don Norman November 26, 2010
Why Design Education Must Change 2
the work was to help people.) Engineers are often ignorant of how people
actually behave. And both engineers and designers are often ignorant of the
biases that can be unwittingly introduced into experimental designs and the
dangers of inappropriate generalization.
The social and behavioral sciences have their own problems, for they generally
are disdainful of applied, practical work and their experimental methods are
inappropriate: scientists seek “truth” whereas practitioners seek "good
enough." Scientists look for small differences, whereas designers want large
impact. People in human-computer interaction, cognitive engineering, and
human factors or ergonomics are usually ignorant of design. All disciplines have
their problems: everyone can share the blame.
Designers often test their own designs, but with little understanding of
statistics and behavioral variability. They do not know about unconscious biases
Don Norman November 26, 2010
Why Design Education Must Change 3
that can cause them to see what they wish to see rather than what actually has
occurred. Many are completely unaware of the necessity of control groups. The
social and behavioral sciences (and medicine) long ago learned the importance
of blind scoring where the person scoring the results does not know what
condition is being observed, nor what is being tested.
There are many reasons for these difficulties. I've already discussed the fact
that most design is taught in schools of art or architecture. Many students take
design because they dislike science, engineering, and mathematics.
Unfortunately, the new demands upon designers do not allow us the luxury of
such non-technical, non science-oriented training.
A different problem is that even were a design school to decide to teach more
formal methods, we don't really have a curriculum that is appropriate for
designers. Take my concern about the lack of experimental rigor. Suppose you
were to agree with me – what courses would we teach? We don't really know.
The experimental methods of the social and behavioral sciences are not well
suited for the issues faced by designers.
Designers are practitioners, which means they are not trying to extend the
knowledge base of science but instead, to apply the knowledge. The designer's
goal is to have large, important impact. Scientists are interested in truth, often
in the distinction between the predictions of two differing theories. The
differences they look for are quite small: often statistically significant but in
terms of applied impact, quite unimportant. Experiments that carefully control
for numerous possible biases and that use large numbers of experimental
observers are inappropriate for designers.
Design needs to develop its own experimental methods. They should be simple
and quick, looking for large phenomena and conditions that are "good enough."
But they must still be sensitive to statistical variability and experimental
biases. These methods do not exist: we need some sympathetic statisticians to
work with designers to develop these new, appropriate methods.
Don Norman November 26, 2010
Why Design Education Must Change 4
Many designers are woefully ignorant of the deep complexity of social and
organizational problems. I have seen designers propose simple solutions to
complex problems in education, poverty, crime, and the environment.
Sometimes these suggestions win design prizes (the uniformed judge the
uninformed). Complex problems are complex systems: there is no simple
solution. It is not enough to mean well: one must also have knowledge.
Science is difficult when applied to the physical and biological world. But when
applied to people, the domain of the social sciences, it is especially difficult.
Now subtle biases abound, so careful statistical procedures have been devised
to minimize them. Moreover, scientists have learned not to trust themselves,
so in the social sciences it is sometimes critical to design tests so that neither
the person being studied nor the person doing the study know what condition is
involved – this is called "double blind."
Designers, on the whole, are quite ignorant of all this science stuff. They like
to examine a problem, devise what seems to be a solution, and then announce
the result for all to acclaim. Contests are held. Prizes are awarded. But wait--
has anyone examined the claims? Tested them to see if they perform as
claimed? Tested them against alternatives (what science calls control groups),
tested them often enough to minimize the impact of statistical variability?
Huh? say the designers: Why, it is obvious – just look - What is all this statistical
crap?
Journals do not help, for most designers are practitioners and seldom publish.
And when they do, I find that the reviewers in many of our design journals and
conferences are themselves ignorant of appropriate experimental procedures
and controls, so even the published work is often of low quality. Design
conferences are particularly bad: I have yet to find a design conference where
the rigor of the peer review process is satisfactory. The only exceptions are
those run by societies from the engineering and sciences, such as the
Computer-Human Interaction and graphics conferences run by the Institute of
Electronic and Electrical Engineers or the Computer Science society (IEEE, ACM
and the CHI and SIGGRAPH conferences). These conferences, however, favor
the researcher, so although they are favorite publication vehicles for design
researchers and workers in interaction design, practitioners often find their
papers rejected. The practice of design lacks a high quality venue for its
efforts.
Today's designers are poorly trained to meet the today's demands: We need a
new form of design education, one with more rigor, more science, and more
attention to the social and behavioral sciences, to modern technology, and to
business. But we cannot copy the existing courses from those disciplines: we
need to establish new ones that are appropriate to the unique requirements of
the applied requirements of design.
But beware: We must not lose the wonderful, delightful components of design.
The artistic side of design is critical: to provides objects, interactions and
services that delight as well as inform, that are joyful. Designers do need to
know more about science and engineering, but without becoming scientists or
engineers. We must not lose the special talents of designers to make our lives
more pleasurable.
It is time for a change. We, the design community, must lead this change.