Crystaffos - The Homebrewery
Crystaffos - The Homebrewery
Crystaffos - The Homebrewery
C
rystaffos is an ancient and mythical blue Most of Dragolia’s citizens were chromatic dragons, with
greatwyrm who rose to unimaginable power and red and blue dragons holding the most rights and power, and
turned into a dracolich with the help of cults black and white ones the least. Red would serve as generals,
dedicated to dragons and undeath. Crystaffos blue as nobles and courageous knights, green as scholars,
made one of the greatest empires of history and merchants and advisors to any dragon but Crystaffos, white
had quite likely the biggest hoard of all dragons, ones guards and scouts and black dragons interrogators,
but even then sought even more power. He is a torturers and entertainers. A few metallic and gem dragons
legendary dragon who earnt true immortality from the gods inhabitated the empire but held less power than their
and demon lords, and became as strong as any Deity. Even chromatic cousins. Metallic dragons in particular, and silver
compared to other blue greatwyrms, Crystaffos is massive, dragons especially, were treated with much less luxury and
comparable to the size of a red greatwyrm at 120ft long. rights than chromatic dragons. They were never nobles or
Physical Superiority. Crystaffos possesses a unique body important characters, at best bourgeosie.
and multiple limbs exclusive to him, already putting him at a Now, many know of the ideologically opposite nature of
higher position than his other peers. Beside his massive size, each dragon type: the white dragons are feral, black dragons
Crystaffos possesses four wings instead of two, with the hate other dragon species, green dragons are manipulators,
lower two's membranes being blue while the higher two's are and red dragons believe themselves to be the pinnacle of
purple. Crystaffos also has two tails instead of one, each dragonkind. Even stranger is how would this nation still work
thicker than a whole man and hitting with the power of a when metallic, the rivals of the chromatic, and gem dragons
hurricane. His frontal horn is much thicker and larger than a also inhabitated it? How would Crystaffos manage to form
normal blue dragon's one, showing his power. and unify such different species? The answer is very simple:
After becoming a dracolich, Crystaffos' head and arms he appealed to every dragon's deepest desire and their most
started to wither away, leaving only the still resilient bones of notorious flaw: gold and greed respectively. Crystaffos offered
the beast. A large, gaping hole formed on his stomach, gold, jewels, valuable items and entertainment to those who
revealing empty insides. would join him and stay loyal to him. After many attempts at
Cruel Terror. Crystaffos was a remarkably evil, sadistic, taking the throne for themselves, rogue dragons soon
arrogant, wealthy and greedy blue dragon, even by draconic realized the pure superiority of Crystaffos over them and the
standards. It was said that before even ascending into dilemma they had to deal with: refuse such a good offer and
undeath, his hoard was vast enough to cover two times the stay free, possibly hunted down one day, or submit to
size of Waterdeep. After becoming an eternal dracolich, his Crystaffos, able to swim in pools of precious gems and money
hoard expanded and grew so much the term “mountains of while eating the finest of meals and witnessing the greatest of
gold” wasn’t an exaggeration anymore, with litteral billions of spectacles, in exchange of vassality to the dragon? Most
gold, silver, jewels, art objects and magic items covering the chose the second option, with the ones most reluctant to
landscape. Yet, even with that much wealth, Crystaffos was accepting it being red dragons, still refusing to see this blue
still able to detect any who would try to steal from him from dracolich as superior to them.
any distance. His main goal from now on was to return How Crystaffos dealt with the Red Dragons. To solve
dragonkind to power. this issue, Crystaffos had three plans: the first was to offer
The Dragolia Empire. Using his magnificent powers and more gold and power to them than to the others: secretly, red
wealth, Crystaffos built a powerful empire: that of Dragolia. dragons would be as rich as any blue dragon aristocrat even if
This nation was ruled by its draconic residents, with they didn't work a lot. Second, Crystaffos employed them in
humanoid races and other creatures being no more than warfare almost all the time. As commanders, generals and
slaves and food to the terrifying, winged reptiles. There, even powerful leaders of his hordes, Crystaffos would make sure
the weakest of white dragons had more rights and privileges they wouldn't have time to think about their shares and their
than the mightiest of human kings, the most manipulative of false hierarchical superiority, battling war after war until they
devils and the most noble of celestials. Crystaffos wasn’t would die. Third and final, Crystaffos explained his might by
helped by anyone in his task of governing the empire, needing supposed "deific" origins. He was a dragon god, and as his
no other dragon or councellor to reign as an oppressing followers, all dragons, even red ones, had to revere him.
tyrant that ate the poor, both metaphorically and literally. He Some fanatical draconic followers of Tiamat were offended
was scared and afraid of seeing his doom from someone he by such blasphemy and tried to murder Crystaffos for it, to no
might have started to enjoy the company of, and also simply avail.
believed he was too cunning and smart to take any form of
critiscim.
Tyrannic Overlord. Like any evil ruler knows, the best way to However, instead of losing hope, Collin led one, final,
assure its population's loyalty is by the power of fear and suicidal assault against Groandinn. In a series of swift strikes
ignorance. Crystaffos perfectly understood this, and set up from his magical and blessed longsword, Collin managed to
machiavelical schemes to control his people. He first cut off Groandinn's blue head, and then the black one, and
slaughtered the oldest generations of slaves and common then the white one, and then Collin got struck. He was struck
folk. These younger humanoids were teached from birth to by the Overdragon's claw, rending his armor into torn apart
worship dragonkind, seeing them as the only gods of the pieces of adamantine, and his body was severely wounded.
world, and that getting eaten, captured, or harmed in any way He thought he would die here and there, leaving these people
by one was natural and to be expected and accepted. They hopeless, but a fate much worse awaited him. Groandinn
were teached that if they were not dead by a dragon or under captured him and dropped him in the care of his master
the servie of a dragon, then they wouldn't reach their heaven Crystaffos to deal with.
afterwise. The children were falsely taught that the insides of For his riots, Collin was tortured for weeks and finally
a dragon were portals to heaven, but that this portal would hanged in public, leaving no doubts about the cruelty of
only open if the dragon was willing to devour the people, Crystaffos and forever ceasing all further attempts to
therefore preventing unwanted attempts to subdue and get dethrone the dragon emperor.
killed by an unwilling dragon. The war with Grendar Goldbeard. Over the decades and
The only beings that Crystaffos entrusted with the guard of centuries, Dragolia's influence throughout the entire material
his vast empire were personally chosen and tested by him. plane and other dimentions could be felt even by the most
"Trust" might be a big word for this, as Crystaffos simply isolated of hermits. The power and influence the empire had
respected these creatures for their strength and gifted them was so great that loyal dragons were favorized by the Weave
with more wealth and power than the others. Such terrible and other magical forces: they had advantage against all
entities included red abishais and pit fiends of Tiamat, great types of magic and could set their own terms and conditions
priests of the dragon deity, loyal greatwyrms who swore a to deals they'd possibly make with devils, and regularly
magical oath of loyalty to Crystaffos that would immediately ventured into the Abyss for sport, slaying hordes of demons
destroy them should they break it, and the 3 Overdragons: as simple entertainment, and teleported back to their home
three multi-headed dragons for each major category with a unscathed as easily.
head of each of their dragon type: the first resembled Tiamat Yet, what still worried Crystaffos was that dragonkind's
in almost every way except for the lack of a stinger tail like greatest rivals- the giants- hadn't made any move on them yet.
her, the second was a fearsome paladin and herald of apart form the occasional hill giant destroying a house,
Crystaffos, enforcing his master's will wherever it is needed, ruining a farmer's land, or the even rarer frost giant
and the last was said to be the second biggest hoarder of attempting murder upon a young dragon, nothing else related
gems and knowledge in Dragolia, right after Crystaffos to them happened. At first, his ego took the better of him and
himself of course. he simply believed giantkind understood their place and
Small Resistances, continuous problems. Of course, didn't attempt anything out of fear, but the sudden attack
some humanoids didn't take kindly to being eaten, toyed with upon one of the more important cities by their sworn
and teached to completely submit to their draconic masters. enemies proved this to be wrong. Hundreds of giants of all
Yet, compared to the mythical and almost divine beings that types swarmed the place in the blink of an eye, as if all
were dragons, their cries for freedom were like a drop of suddenly teleported to such a place, and ravaged about a
water in an ocean: insignificant. While riots became an third of the city before being repelled. The attack left
almost daily event in the realm, quickly dealt with in less than everyone shocked: of course, who wouldn't be when
an hour by any dragon that was willing to spend the time thousands of cloud, fire, storm, hill, stone and frost giants,
dealing with the disrupters of law, none were as big as ogres, humanoids, rocs and ichneumons - dragon slaying
Collin's one. Collin was a powerful half-elf champion of Tyr, beasts - suddenly appear out of nowhere to destroy your
who earnt the deity's great power. home?
Collin led the most important of civil wars against The leader of this rising war revealed himself to Crystaffos
Crystaffos, slowly but surely managing to regain small in the dracolich's throne room: Grendar Goldbeard, a
portions of Dragolia and rehabilitate them into better places. Demigod of Storms, who taunted and insulted the dragon
However, this streak of victory was short-lived, for soon after who couldn't even move because of some sort of spell put on
Crystaffos sent Groandinn, the Chromatic Overdragon, to him. Humiliated in his own palace, Crystaffos swore to make
deal with Collin's armies. In a matter of hours, all of the half- Grendar pay with his life, but not before reducing to nothing
elf's forces were pulverized, eaten, burnt, liquified, suffocated, everything he had.
reduced to ash and soon Groandinn arrived in front of the Crystaffos and nearly all of his forces went in search of
half-elf. Grendar and decimated all opposition. After years of search,
both entities found each other and engaged in a deadly fight.
The echoing blows of their thunder and lightning bolts
smashing the ground and destroying the landscape left a
deep mark upon the mountain they fought upon, scarred with
deep cuts and reduced by over 300ft of its initial height.
Finally, Grendar almost killed Crystaffos, but got caught by a
cheap blow of his adversary, causing him to get decapitated
by the sharp ends of Crystaffos' wings.
Cursed Hoard and Being. Crystaffos understood as riots, However, as his consciousness soon left him, Crystaffos
coup d'états and enemies multiplied that his power was at wasn’t afraid, he was instead laughing, for he knew that soon
risk, and that should he one day fall, everything would be lost. he would corrupt the god and take possession of them. This
To prevent this from happening, Crystaffos bargained with is, of course, what happened, but this is also what the gods
evil powers like Orcus and his goddess Tiamat to become hoped would happen. They had prepared for this terrific
unkillable, to always come back and exist for all of eternity. At curse, and created a portal towards a demiplane that was an
first hesitant at the idea of creating a new, potent adversary, entire antimagic field. There, Crystaffos would indeed come
the two powers accepted Crystaffos’ offer in exchange of his back, definitively killing the deity, but he would also be unable
help. to leave this plane, forever stuck somewhere he cannot cast
He would create and honor undeath, turning the art of spells or teleport away from. Once he realized that, Crystaffos
necromancy into a necessary subject at some humanoid screamed, roared, entered a rage like never seen before, as
schools and most draconic universities, making cults to his empire and all of his progress would wither away in the
Orcus and sacrifice ten thousand souls to the demon lord on sands of time, leaving nothing but fragments of his great
a monthly basis. work.
Tiamat on the other end asked nothing more than the total Return of the King. After millenias have passed, few are
banishment of metallic dragons of Dragolia. And so the remains of Dragolia and of Crystaffos' influence. The
Crystaffos obliged. Soon, millions of gold, silver, brass and eldest of creatures still remember the terror and power of the
other metallic reptiles flew across the world, chased by their dragon: the mighty demon lords and archdevils shiver at the
tyrannic lord. Crystaffos was indeed strong enough to create mention of the name of this being, the rulers of planes of
such fear into the hearts of even the most arrogant of gold existence recall the endless armies of undead, humanoids
dragons if it meant achieving his goal. and dragons spreading carnage through their homes, and the
In exchange for these actions that showed his appreciation only ones who rejoice upon hearing the creature's name are
for Orcus and Tiamat, he was offered true eternity. Whenever Orcus and Tiamat, who instead smirk when this happens.
he would die from any creature, he would slowly corrupt and Seeing how vast and important Dragolia was in its time,
take possession of whoever landed the final blow on him, and many ruins of its past glory still remain, from crumbled
shapechange back into his real self. This way, Crystaffos castles and buildings to books narrating its glory, as well as
became the undisputed greatest dragon of his time. the influence Crystaffos’ campaigns had on the multiverse.
Rise to Deific Power. Crystaffos used his unremovable Nowadays, many cults revere and worship Crystaffos, with
immortality to become even stronger: he undertook multiple at their head descendants of the dragon's allies. This worship
campaigns into foreign lands and planes of existence to of thousand has had the effect of summoning the Overgod Ao
retrieve mythic artifacts, expand his territory and gain cults himself to see Crystaffos's power for himself, and once he
dedicated to his worship. He learnt arcane and profane saw the dracolich's reign of terror and terrifying power,
secrets and spells, mastered his lighning to an Crystaffos ascended to godhood, becoming an intermediate
unprecedented level, conquered entire worlds and rejoiced Dragon Deity of Tyranny, Power, Wealth and Hubris.
upon his glorious legacy. However, the dragon god is still imprisonned in his planar
One of Crystaffos' most notorious new attacks is that of his prison, and the most it can summon of its power on the
giant, lighning spear. He could summon a colossal bolt of material plane is but an avatar that pales in comparison to his
lighning in his hand to use either as a spear, sword or javelin, real power. An Avatar of Crystaffos uses the statblock of a
swinging it with the might of a storm and throwing it with Greatwyrm Blue Dragon (The_DMs_Tome's one) with
such speed not even the quickest of creatures can escape it, immunity to poison damage and resistance to necrotic
crashing into a massive explosion of thunder and lighning. damage, as well as the added Immortality, Thunder Spear
The Fall. As Crystaffos was living for what was his and Lightning Spear abilities of Crystaffos' statblock. It
trillionth day in this world, he saw from outside his palace remains a reasonably horrifying and dangerous threat to the
twelve, shining figures descend from the skies. The figures region it is summoned in, and powerful enough to serve as a
launched an all out attack against Crystaffos and Dragolia, BBEG for most non-epic dnd campaigns.
aided by armies of humanoids and celestials. Entire cities
burnt, froze, melted, and were destroyed by an endless
massacre. Mythic Creatures Mythic Rank: Epic level creatures
The streets were soon filled with rivers of blood mixing of CR30+ may have a Mythic rating in their
statblock. Such a number indicates the number of
that of men, angels and dragons. Soon into the fight, times the experience points normally awarded by
Crystaffos understood who these twelve beings were: deific its CR should be multiplied by to get the actual
avatars. He realized in this single moment that he had total amount of XP it gives if defeated.
become so powerful and fearsome the very gods decided to Here, Crystaffos has a Mythic Rank of 5, which
take action and come down from their upper planes to deliver means its normal XP value of 650,000XP should
justice to Crystaffos. be multiplied by 5 for its first phase, giving
After a battle that spanned over an hour, both parties were 3,250,000XP , and 3,250,000 more XP if he is
severely weakened, and in a final attempt, a deity of war defeated in his second phase as well.
managed to fell the beast, decapitating Crystaffos in one,
mighty divine sword swing.
Crystaffos Divine Power. Every attack made by Crystaffos that
deals bludgeoning, piercing or slashing damage is
Gargantuan Dragon Undead Intermediate Deity
(dracolich), lawful evil considered magical.
Divine Hierarchy. Crystaffos has disadvantage on attack
Armor Class 42 (Natural armor) rolls, ability checks and saving throws against any Deity
Hit Points 1580 (40d20 + 1160) that is higher than him in the hierarchical order of
Speed 60ft., fly 150ft. deities. Crystaffos is an Intermediate Deity.
Immortal. Unless he was permanently killed in his lair or
STR DEX CON INT WIS CHA plane of existence, Crystaffos comes back to life in its
plane of existence 1d6 days later but cannot go to
50 (+20) 24 (+7) 69 (+29) 39 (+14) 26 (+8) 29 (+9) another plane or summon an avatar for 1d100 years.
Saving Throws Strength +32, Dexterity +19, Magic Resistance. Crystaffos has advantage on saving
Constitution +31, Intelligence +26, Wisdom +20, throws against spells and other magical effects.
Charisma +21 Dragon Might. Crystaffos has a bonus of +5 to all
Skills Intimidation +33, Perception +32, Stealth +14, Strength checks.
Persuasion +33
Damage Resistances necrotic Dragon Flight. Crystaffos' agility in the air is remarkable.
While flying, Crystaffos has a bonus of +2 to his AC.
Damage Immunities bludgeoning; piercing and slashing
damage from nonmagical weapons, lightning, poison Dragon Charisma. Crystaffos has advantages on all
Condition Immunities charmed, exhaustion, frightened, Charisma (Intimidation, Persuastion) checks.
paralyzed, poisoned, petrified
Lightning Absorption. Whenever Crystaffos is subjected
Senses truesight 300ft, passive Perception 42
to lightning damage, he takes no damage and instead
Languages All, telepathy 5 miles (Can speak to animals,
regains a number of hit points equal to the lightning
plants or other creatures that do not speak any
damage dealt.
language as if they shared one.)
Challenge 44 (650,000XP) Proficiency Bonus: +12 Turn Immunity. Crystaffos is immune to turn undead
Mythic 5 effects.
Blue Dragon Aerial Prowess. While flying, Crystaffos
Legendary Resistance (8/Day). If Crystaffos fails a saving gains a bonus of +5 to attack rolls and a bonus of +2 to
throw, he can choose to succeed instead. his AC. Crystaffos also deals an additional hit die with
all his attacks while flying.
Crystaffos’ Curse. A creature that reduces Crystaffos to
0 hit points is doomed with eventually becoming Blue Dragon Charged Body. While below half his
Crystaffos themselves. At the start of each new day, maximum hit points, Crystaffos deals an additional 22
they must succeed on a DC20 Charisma saving throw (4d10) lightning damage with every attack.
or have their alignment change to Lawful Evil if it Additionally, any creature that hits Crystaffos within
already wasn’t and be charmed by Crystaffos. This 25ft of him is attacked by a furious lightning bolt that
effect lasts for one hour. If the creature fails the save strikes back, dealing 27 (5d10) lightning damage.
more than 5 times, Crystaffos devours the soul of the Mythic Creature (Recharges after a short or long rest).
creature and possesses its body. Crystaffos can then When Crystaffos is reduced to 0 hit points, he instead
transform back into his normal statblock and self as a
regains 1,500 hit points and gains the following
bonus action. changes:
Divine Resilience. Crystaffos automatically succeeds on He recharges all his spent legendary resistances and
saving throws that allow him to halve damage on a
his rechargable attacks.
successful save and automatically takes no damage if He can now use his Mythic Actions and Traits.
the attack was dealt by a creature with less than 100
The party gains an additional 650,000 Base XP from
hit points. If the creature has 100 hit points or more
slaying Crystaffos in this state.
but wasn’t a god, then Crystaffos makes the save with
advantage, taking no damage on a successful save and Withering Gaze. If a creature starts its turn within
only half on a failed save. He makes the save without 120ft. of Crystaffos and the two of them can see each
any of these bonuses if the attack that required a save other, Crystaffos can force the creature to make a
was made by another god or a similarly powerful DC30 Constitution saving throw if Crystaffos isn't
creature.
Crystaffos is also immune to critical hits. incapacitated. On a failed save, the creature takes 42
Divine Spellcasting. When Crystaffos casts a spell, he (12d6) necrotic damage.
A creature that isn't surprised
does so with advantage. Resistance and immunity to can avert its eyes to avoid the saving throw at the start
magic like that of a Rakshasa or a demon’s Magic of its turn. If it does so, it can't see Crystaffos until the
Resistance trait are bypassed by any spell or magical start of its next turn, when it can avert its eyes again. If
effect cast by Crystaffos.
Crystaffos is himself immune it looks at Crystaffos in the meantime, it must
to any spell or magical effect of 6th level or lower it immediately make the save.
wishes not to be affected by.
Death and Electricity Aura. Crystaffos radiates an aura of Innate Spellcasting. Crystaffos's innate spellcasting
elecrical and necrotic energy. Every hostile creature ability is Intelligence (spell save DC 34, +26 to hit with
within 50ft of Crystaffos that start their turn within that spell attacks). He can innately cast the following spells,
are take 11 (2d10) lightning damage plus 11 (2d10) requiring no material components:
necrotic damage and are poisoned until they leave this
At will: Lightning Bolt, Blur (8th Level), Hallucinatory
aura. Crystaffos has advantage on saving throws against Terrain, Invisibility, Thunderwave, Dust Devil, See
spells and other magical effects.
Invisibility, Create or Destroy Water, Major Image
Thunder Spear. As a bonus action, Crystaffos summons 5/day each: Arcane Eye, Control Weather,
a giant, lightning spear in his hand. The lightning spear Polymorph, Dominate Monster, Storm Sphere (8th
is treated as a magical weapon and replaces one or Level)
more of Crystaffos’ claw attacks each turn. Consult the 3/day each: Teleport, Chain Lightning, Disintegrate,
Lightning Spear action for more information about it. Investiture of Wind, Finger of Death
1/day each: Time Stop, Meteor Swarm, Psychic
Storm Strikes. When Crystaffos hits a creature more Scream, Power Word Kill, Storm Of Vengeance
than two times in a single turn, the target is subject to
sudden lightning bursting from them. The target must Spellcasting. Crystaffos is an epic-level spellcaster. Its
succeed on a DC32 Constitution saving throw or take spellcasting ability is Intelligence (spell save DC 34,
44 (8d10) lightning damage. In addition, every creature +26 to hit with spell attacks). The Crystaffos has the
within a 15ft sphere of this target must succeed on a following spells prepared:
DC27 Dexterity saving throw or take 22 (5d8)
lightning damage on a failed save, or half as much Cantrips (at will): All cantrips
damage on a successful one. 1st level (10 slots): All 1st Level spells
2nd level (9 slots): All 2nd Level spells
Actions 3rd level (9 slots): All 3rd Level spells
4th level (8 slots): All 4th Level spells
Multiattack. Crystaffos can use his Frigthful Presence. 5th level (7 slots): Animate objects, Cloudkill,
He then makes five attacks: two with his claws, one Control Winds, Modify Memory, Wall of Force
with his bite, and two with his tails. He can instead 6th level (6 slots): Chain Lightning, Create Undead,
make up to four wing slam or wing slash attacks Flesh to Stone, Soul Cage
instead after using his frightful presence. Crystaffos can 7th level (5 slots): Magnificent Mansion, Reverse
also instead choose to use his frightful presence, then Gravity, Whirlwind
perform two melee attacks of his choice and two 8th level (4 slots): Feeblemind, Mind Blank
lightning ball attacks. 9th level (3 slots): Imprisonnment, Weird
Frightful Presence. Each creature of Crystaffos's choice Lightning Ball Crystaffos exhales a powerful ball of
that is within 1 mile of Crystaffos and aware of it must lightning to a point up to 500ft away. The lightning ball
succeed on a DC40 Wisdom saving throw or become is a 15ft diameter sphere, and deals 54 (12d8)
frightened for 1 minute. A creature can repeat the lightning damage upon impact. Targets can halve the
saving throw at the end of each of its turns, ending the damage done with a successful DC24 Dexterity saving
effect on itself on a success. If a creature's saving throw.
throw is successful or the effect ends for it, the
creature is immune to Crystaffos's Frightful Presence Lightning Burst. Crystaffos bursts into crackling
for the next 24 hours. lightning with the might of a storm. Anybody within a
Bite. Melee Weapon Attack: +32 to hit, reach 20ft., one 200ft radius sphere of Crystaffos must succeed on a
DC38 Constitution saving throw or take 130 (20d12)
target. Hit: 52 (5d12 + 20) piercing damage plus 40
(9d8) lightning damage. lightning damage plus 67 (15d8) thunder damage on a
failed save, or half as much damage on a successful
Claw. Melee Weapon Attack: +32 to hit, reach 15ft., save.
one target. Hit: 38 (4d8 + 20) slashing damage plus
27 (6d8) lightning damage. Lighning Spear (Thunder Spear trait active only). The
spear is treated as a magical melee or ranged weapon,
Tails. Melee Weapon Attack: +32 to hit, reach 30 ft., up with a reach of 50ft for melee and a range of
to three targets within reach. Hit: 47 (6d8 + 20) 100/2600ft as a ranged weapon. The weapon has a
bludgeoning damage plus 27 (5d10) lightning damage. +32 To hit, and deals 44 (8d10) lightning damage on a
Wing Slam. Melee Weapon Attack: +4 to hit, reach hit as a melee weapon. If thrown, the lightning spear
50ft., up to three targets within reach. Hit: 46 (4d12 + instead crashes onto a 15ft radius circle within range
20) bludgeoning damage and the target is knocked and every creature within that circle must succeed on a
prone. If the target had a strength score of 20 or higher DC35 Constitution saving throw or take 67 (15d8)
or was size large or larger, it can instead make a DC30 lightning damage on a failed save, or half as much on a
Strength saving throw, not getting knocked prone on a successful one. Once used as a ranged weapon, the
successful save. spear disappears from Crystaffos’ hand and he can’t
summon another spear for 1d6+2 rounds.
Wing Slash. Melee Weapon Attack: +4 to hit, reach
40ft., up to five targets within reach. Hit: 59 (6d12 +
20) slashing damage and the target must succeed on a
DC27 Constitution saving throw or take 36 (8d8)
lightning damage as well.
Thunder Barrage (Recharge 5-6). Crystaffos sends out a A blast of sand attacks a 15ft radius sphere point
wave of deadly lighning in a 300ft line that is 100ft within the storm’s space. Every creature within that
wide. Every target within this line must succeed on a area must succeed on a DC25 Dexterity saving
DC30 Dexterity saving throw or take 82 (15d10) throw or 14 (4d6) piercing damage plus 14 (4d6)
lightning damage plus 82 (15d10) thunder damage bludgeoning damage and be pushed back 10ft on a
and be pushed back 120ft and stunned for one minute failed save, or take half as much damage and not be
on a failed save, or take half as much damage, be knocked back on a successful save.
pushed back 30ft and knocked prone on a successful A sphere of sand surrounds and protects the dragon
save. from outside attacks and effects. Attacks and other
effects against Crystaffos have disadvantage until
A creature that fails this save by 5 or more is instead this sphere is dismissed as a bonus action or after
knocked unconscious for an hour. A creature within 5ft 1d8 turns.
of the unconscious creature can spend their turn
attempting to shake them awake with a successful The damage dealt by the storm doubles if dealt to
DC16 Wisdom (Medecine) check. objects, structures or constructs. The storm lasts for
one minute, until Crystaffos dies, is incapacitated, is
Breath Weapons (Recharge 5-6). Crystaffos uses one of
the following breath weapons: nconscious, dismisses it as an action or is on a
different plane of existence. After using this attack,
Crystal Breath. Crystaffos exhales arcane crystals in a Crystaffos cannot use it for 6 rounds, before he can
300-foot cone. Each creature in that area must make attempts to recharge it again.
a DC30 Dexterity saving throw, taking 162 (25d12)
piercing damage plus 198 (36d10) force damage on Thunderstorm (Recharge 6). Crystaffos summons a
a failed save, or half as much damage on a successful gargantuan storm in a 1 mile radius circle centered on
one. Creatures reduced to 0 hit points by this himself. The storm is up to 500ft above the ground.
attack's force damage are reduced to dust. Ranged attacks made within this area are made with
Lightning Breath. Crystaffos exhales arcane crystals in disadvantage. All flying creatures except those of size
a 300-foot cone. Each creature in that area must large or larger or with an AC of 17 or higher can only
make a DC30 Dexterity saving throw, taking 416 fly to half their flying speed and must succeed on a
(64d12) lightning damage on a failed save, or half as DC15 Strength saving throw after flying or start falling
much damage on a successful one. from the sky due to the sheer pressure of the winds. As
Negative Energy Breath Crystaffos exhales necrotic an action, reaction, bonus action, legendary action or
and withering power in a 300-foot cone. Each mythic action, Crystaffos can choose to make the
creature in that area must make a DC30 Dexterity storm have one of the following effects:
saving throw, taking 312 (48d12) necrotic damage 1d4+2 bolts of lightning descend from the clouds of
on a failed save, or half as much damage on a the storm, and attack one target within the storm’s
successful one. space. Each of these targets must succeed on a
Summon Dragon Spirits (5/Day). Crystaffos summons DC42 Dexterity saving throw or take 44 (8d10)
lightning damage on a failed save.
the spirits of fallen dragons to aid him in battle within
Strong and razor-sharp wings swing throughout the
individual spots he can see within 1 mile of him. The
dragons can either be 1d6 Shadow Dragons of your storm, threatening to send flying away creatures and
objects alike. The winds can be a 300ft line that is
choosing (Size and Age must be below gargantuan and
ancient respectively), 1d4 Ghost Dragons (See Fizban’s 10ft wide or a 120ft cone (Crystaffos’s Choice),
originating from any point within the storm. Every
Treasury of Dragons), or 1d8 Adult or younger dragons
affected target must succeed on a DC40 Strength
of any type with immunity to poison, necrotic and
bludgeoning, slashing and piercing damage from saving throw or take 36 (8d8) bludgeoning damage
plus 49 (14d6) slashing damage and be sent 1d10
nonmagical weapons, but vulnerability to force and
radiant damage. The dragons act as Crystaffos’ allies, x30ft high up in the air. Unless the creature has a
flying speed, it then starts falling to the ground on
and take their turn right after him. A summoned dragon
the following turns, and is considered incapacitated
stays for one minute or until Crystaffos dies, is
incapacitated, teleported over 1 mile away from the until then. On what should be the creature’s turn,
Crystaffos may instead choose to create even more
dragon, unconscious or until dismissed by Crystaffos
as a bonus action. strong winds or lightning bolts to attack the
creature. While attacked in this way the creature
Sandstorm (Recharge 5-6). Crystaffos summons a stops falling to the ground for a round but takes 35
gargantuan sandstorm in a 1 mile radius circle centered (10d6) bludgeoning or slashing damage or 36 (8d8)
on himself. The storm is up to 300ft above the ground. lightning damage as winds, lightning or other
Ranged attacks made within this area are made with objects such as flying debris or other affected
disadvantage. All creatures within this storm must targets hit it back up. If Crystaffos decides to attack a
succeed on a DC15 Constitution saving throw at the falling creature, he must himself make a DC27
start of each of their turns or be blinded for one Wisdom saving throw or be unable to use any effect
minute. A creature can repeat the saving throw at the of the storm until the start of his next round.
start of each of their turns, ending the effect on itself
on a success. As an action, reaction, bonus action,
legendary action or mythic action, Crystaffos can
choose to make the storm have one of the following
effects:
Echoing thunder suddenly roars at a 30ft radius Finally, if used on the ground, then the attack also
spherical point within the storm's space of causes the ground around it to rise up, either in the
Crystaffos’ choosing. Every creature within that form of spiked stones or falling boulders. For the first
sphere and up to 15ft away from it must succeed on option, every creature within the affected space must
a DC36 Strength saving throw or be pushed back succeed on a DC21 Dexterity saving throw or take 21
25ft on a failed save, and then a DC30 Constitution (6d6) piercing damage on a failed save. For the second
saving throw or take 55 (10d10) thunder damage on option, 1d6 boulders are sent flying to only crash down
a failed save, or half as much damage on a successful within spots determined by the DM within 60ft of
save. Crystaffos. The boulders are 5x5ft spheres of rock that
deal 22 (4d10) bludgeoning damage upon impact. The
The damage dealt by one of the effects of the storm damage from these boulders can be prevented with a
bypasses resistance and immunity to that type and successful DC16 Dexterity saving throw.
doubles if dealt to objects, structures or constructs.
The storm lasts for one minute, until Crystaffos dies, is Reactions
incapacitated, unconscious, dismisses it as an action or
is on a different plane of existence. After using this Crisis Armor. When Crystaffos takes over 100 damage
attack, Crystaffos cannot use it for 6 rounds, before he from a single attack, he gains immunity to all damage
can attempts to recharge it again. dealt by the attacker for 1d4 turns. Crystaffos can use
this crisis armor against up to 3 creatures at once,
Groundbreaker Lightning. Crystaffos may move up to replacing any previous one by the new one.
half his walking speed or flying speed for this attack.
He then starts concentrating to later release Legendary Actions
tremendous amounts of lightning. He is considered
incapacitated until the start of his next turn. At the Crystaffos can take 5 legendary actions, choosing from
start of his next turn, he releases all this lightning, from the options below. Only one legendary action option
his claws he pushed through the ground if on a solid can be used at a time and only at the end of another
surface or as a gigantic electric explosion if flying. creature's turn. Crystaffos regains spent legendary
Every creature within a 100ft radius sphere centered actions at the start of his turn.
on Crystaffos must succeed on a DC36 Constitution
Detect. Crystaffos makes a Wisdom (Perception) check.
saving throw or take 135 (30d8) lightning damage on
a failed save, or half as much damage on a successful Claw Attack. Crystaffos makes a claw attack.
save. This attack deals double damage to affected Tail Attack. Crystaffos makes a tail attack.
creatures burrowed underground or already hit an
attack that dealt lightning damage from Crystaffos less Sand Cloud (Costs 2 actions). Crystaffos creates a 40-
than two turns ago. foot radius sphere of sand swirls centered on a point
he can see within 400 feet of him. The sphere spreads
In addition, the sky and ground hit by this attacks around corners and last 1d8 rounds. Each creature that
becomes electrified. A creature that starts its turn starts its turn in the cloud must succeed on a DC 27
within the affected space must succeed on a DC16 Constitution saving throw or be blinded for 1 minute.
Constitution saving throw or take 9 (2d8) lightning A creature can repeat the saving throw at the end of
damage and have their speed reduced to 0 on a failed each of its turn; ending the effect on itself on a
save, or take half as much damage and not have their success.
speed reduced on a successful save.
Wing Attack (Costs 2 actions). Crystaffos makes either a
wing slam or wing slash attack.
Arcane Spears (Costs 3 actions). Crystaffos creates four
spears of magical force. Each spear hits a creature of
Crystaffos's choice he can see within 300ft of him,
dealing
Greatwyrm's Soul (1/Day) (Full Round Action). Crystaffos
Mythic Actions and Traits unleashes all his might in a single attack. Every target
Crystaffos can use mythic actions either as regular within 600ft of Crystaffos must succeed on a DC60
actions or legendary actions. Mythic actions and traits Dexterity saving throw or take 472 (45d20) lightning
are active and usable if his Mythic Creature trait was damage on a failed save, or half as much damage on a
activated within the last hour. He has access to the successful one. Any creature reduced to 0 hit points by
following actions and traits from now on: this attack is reduced to ash and can only be
resurrected via the Wish Spell up to one hour after its
Lighning Shield (Full round Action). Crystaffos surrounds death, otherwise its soul is destroyed as well
himself in protective lightning. He gains a bonus of +5 completely, making their resurrection completely
to his AC and resistance to all damage except psychic impossible.
Until the end of his next turn, Crystaffos
and radiant. This magical shield lasts for one minute or cannot take any actions or reactions.
until Crystaffos is reduced to 0 hit points, knocked
unconscious or is incapacitated. Create Portals (Recharge 6) (Full Round Action).
Crystaffos creates up to three portals to the elemental
Shocking Strikes (Trait). When a creature takes over 50 plane of air within 250ft of him, from which come out
lightning damage from Crystaffos, it must succeed on a 1d6 air elementals. The elementals are unaturally
DC20 Constitution saving throw or be paralyzed or aggressive and attack all hostile creatures to Crystaffos,
stunned (Crystaffos’ choice) for 1d4+2 turns. taking their turn right after Crystaffos's.
Critical critical attacks (Trait). When Crystaffos critical
hits, he quadruples the damage dealt instead, rounded
up.