Arnis Module 1
Arnis Module 1
Arnis Module 1
Course Description: The course deals with the study and practice of martial arts as means of
self-defense for law enforcement officer. The study puts emphasis on special instructions in
physical conditioning, unarmed defense against knife and club attacks. Also includes the
application of the different principles of karate-do, long stick, police baton, taekwondo, so with
Thai boxing and other forms of martial arts.
Learning Outcomes:
1. Demonstrate competence and broad understanding in providing important knowledge with
disarming techniques, necessary in law enforcement administration, public safety.
2. Collaborate effectively and independently in multi-disciplinary and multi-cultural teams about
defenses used in kali/eskrima/arnis.
3. Engage in lifelong learning and understanding of different techniques and become familiar
relative with the kali/eskrima/arnis.
4. Apply professional, social, and ethical standards in the practice of disarming techniques.
DEFINITION OF ARNIS
• Also known as Eskrima, Kali, Garrote and other names invarious regional
languages.
• A stick made of rattan, bahi, yantok, yakal or kamagong, used in Philippine stick
fighting.
• It is an Indigeneous Filipino martial arts and sports characterized by the
use of swinging and twirling movements, accompanied by striking, thrusting
and parrying techniques for defense and offense.
• Usually done with the use of 1 or 2 sticks or any similar implements or with
bare hands and feet also used for striking, blocking, locking and grappling,
with the use of the same principle as that with the canes.
SIGNIFICANCE OF ARNIS:
• Spaniards encountered local Filipino martial arts during the colonial period
(15211898).
• In the early years, Eskrima was well regarded by the Spaniards, but by
1596, it was banned as it was thought to be too dangerous.
• By 1764, the practice was entirely forbidden.
• Spanish attempted to destroy the Philippine culture by burning books and
banning the use of the native alphabet, Baybayin.
• However, Filipinos found a way to keep their culture alive by incorporating
Kali movements into the religious Moro-Moro dances and weaving Baybayin
into artistic needlework.
LEGAL BASIS: Republic Act No. 9850 “AN ACT DECLARING ARNIS AS
Begun and held in Metro Manila, on Monday, the twenty-seventh day of July, two
thousand nine.
AN ACT DECLARING ARNIS AS THE NATIONAL MARTIAL ART AND SPORT OF THE
PHILIPPINES
SEC. 2. Definition of Arnis. — Arnis, also known as Eskrima, Kali, Garrote and other names
in various regional languages, such as Pananandata in Tagalog; Pagkalikali, Ibanag;
Kabaraon and Kalirongan, Pangasinan; Kaliradman, Bisaya; and Didja, Ilokano, is an
indigenous Filipino martial art and sport characterized by the use of swinging and twirling
movements, accompanied by striking, thrusting and parrying techniques for defense and
offense. This is usually done with the use of one (1) or two (2) sticks or any similar
implements or with bare hands and feet also used for striking, blocking, locking and
grappling, with the use of the same principle as that with the canes.
SEC. 3. Arnis is hereby declared as the Philippine National Martial Art and Sport. The
official adoption of arnis as the national martial art and sport shall be promulgated by
inscribing the symbol of arnis in the official seal of the Philippine Sports Commission and
by making it as the first sport competition to be played by participating teams on the
first day in the annual Palarong Pambansa. The Philippine Sports Commission shall be the
lead agency to implement the provisions of this Act.
- It is the policy of the State to inculcate patriotism, nationalism and
appreciation of the role of national heroes and symbols in the historical
development of the country.
The baston (Spanish and Filipino for "cane") is one of the primary weapons of
Arnis and Filipino martial arts. It is also known as yantok, olisi, palo, pamalo,
garrote, caña, cane, arnis stick, eskrima stick or simply, stick.
WEAPONS:
The metallic replica should measure not less than 60cm. (24
inches) and not more than 90cm. (36 inches) in full length and
should be ethnic Filipino in origin.
The metallic replica of the sword should measure not more than 60cm. in length
and the dagger should measure not less than 20cm. and not more than 31cm. and
should be Filipino in origin.
GEARS
1. HEAD PROTECTOR
Refers to a pair of protective head gear to include an impact worthy facemask, the
specifications of which shall be in accordance with the i-ARNIS standard. Both headgears must
be color-coded, one red the other blue, to match the added stick of the player.
2. BODY ARMOR
Body protector and groin protectors specifications shall be in accordance with the i-
ARNIS standard. Both body protectors and groin protectors shall be color
coded to match the color of the player.
3. HAND GLOVES
The Stix Arnis Hand Gloves serve as a protection from strikes as the stick is
held in hand. Its design and structure further ensure that a stable grip is maintained.
4. ARM GEAR
The Arm Guards provide complementary protection to the other arnis battle
gear. The Arm Guards were designed not only for protection, but also for
comfort and practicality. They can be used for both upper arm and forearm
protection.
5. PADDED STICK
6. LEG GUARDS
The Stix Arnis Leg Guards provide complementary protection to the other arnis
battle gear.
7. GROIN GUARD
Scoring is based on: Quantity of strikes, Effectiveness of Striking and Ring Generalship.
In single stick competition, disarms shall be scored as part of the match as a mandatory point
deduction.
3 disarms will result in a TKO. The 3 disarm rule may be waived at the tournament directors
discretion.
Grading System
The grading system of Arnis is the classification of ranks of the practitioners among its
members as implemented by the Arnis Pederasyong Internasyonal, Inc. (iARNIS), the world
governing body of Arnis. All members and affiliates should regulate their grading system
according to the standards set by i-ARNIS.
Belt Ranking
Arnis players start with the rank of belt levels will then allow the student to choose a “major”
for their studies and they will receive a colored belt to signify that college- red (Kali), yellow
(Sikaran), or blue (Dumog). Again, as the student then completes their intermediate training in
each of the three colleges, they will test and then receive a colored stripe for each rank
completed- red for Kali, yellow for Sikaran, and blue for Dumog.
Rules of Engagement
• Opponents will begin and end all matches with a salute or bow to each other and the
judges. Referee will position fighters beyond largo range at the start of every round.
• Only attacks with the stick and feet are allowed.
• Hits, slashes, and witticks are all legal. Punots, pokes and stabs are all illegal.
• Target areas are: 1) front and sides of the body, 2) arms and hands, 3) top, front and
sides of the helmet.
• Kicks are allowed below the neck and above the waist only.
• In single stick competition, it is NOT legal to block a stick with your free hand.
• However, “arm stopping” at quarto range or arm checking is allowed.
• Fighters are required to exhibit a realistic defense (movement, parrying, intelligent blocking…)
• No takedowns. No grappling, wrestling or hooking.
• No pushing or striking with any part of your body.
• No foot sweeps or throws, thrusting or butt strikes, 2 handed strikes.
• No strikes or kicks below the waistline or direct strikes to the back.
• No kicks below the waist or above the neck.
• No knee strikes or elbow strikes.
• Checks may be used to create distance but may NOT be directed to the face.
• Checks are allowed below the neck and above the waist free hand or two hands on weapon
(AKA rifle checking).
• Trapping and parrying are allowed. Locking and holding are not.
• An instantaneous “Hold and Hit” with immediate release is allowed.
• In the event inaction or ineffective action in the clinch, referee will call time and break clinch.
• Disarms must be immediate, or have an immediate release (1 – 2 rule applies).
• Joints may not be locked or twisted for a disarm.
• You may use the ring to control the action. You may not use it to avoid action.
One of the first things that you would need to learn when you practice any stick fighting
martial art, like Arnis, Kali, or Escrima, is how to properly hold or grip an Arnis stick. This skill
is seldom taught because you will eventually learn how to hold the stick as you progress in your
training. However, a good grip on the stick will allow you to hold the stick comfortably and will
also allow you to retain your stick as you deliver powerful blows. An incorrect grip will lead to
weak blows, a lot of dropped sticks or accidental disarms, and sometimes to injury.
It is quite easy to have a proper grip on your Arnis stick. The first step is to locate the
intersection of your fingers and your palm. This is the area where your palm and fingers
connect.
Second, at this intersection, you should place the Arnis stick so that the
stick is perpendicular to your fingers.
Third, fold your fingers around the stick so that you can have the maximum surface area
of your fingers and palm in contact with the stick.
COURTESY
• Training in the martial arts consist of the nicest people you’ll ever meet learning to do
some pretty mean things. After all, we are learning to inflict pain or harm on someone,
even if they deserve it by attacking us or someone else.
• It is therefore pretty important to make sure that we behave with a certain amount of
politeness to those around us. Politeness, after all, is one way that we get along with the
other people around us
• Keep your weapons in the “rest” position when you’re not using them
• Ignore those moments that others may find embarrassing in class (such as passing gas)
• Celebrate the success of your fellow students when they achieve a new skill or rank
Of course, we expect our students to behave courteously in other situations, not just
martial arts class. This means being aware of the etiquette rules in school, work, and other
situations, and following them. This can be everything from making sure you raise your hand
before speaking in school, to not talking during a movie in a movie theater. Courtesy is how we
show respect to everyone around us. As martial artists, being courteous is a hallmark of what
we do.
Stand with your feet apart parallel to the shoulder with both toes pointing forward.
The knees should be straight, the waist and the body facing forward. Hands are on
waist level and the hands should hold the sticks on both sides. The ready stance is
commonly used when standing at ease during training or tournaments.
Attention Stance
Stand with your feet forming a 45 degrees angle. Heels should be close to each
other, knees should be straight, the waist and body facing forward. Shoulders are
dropped to the side and both hands are at waist level. The Attention Stance is
commonly used in
preparation for courtesy or “bowing” at commencement of sparring. Starting with the ready
stance, move one foot forward until the knee and the toe are in line to each other. Both toes
are pointing in front, the waist and the body is facing forward. The body should not be too low
or the lead foot too extended otherwise it will be hard to maneuver. Distribute the weight or
center of gravity to both legs. Forward stances can be right foot lead, which is the Right Foot
Forward Stance or it can be left foot lead which is Left Foot Forward Stance. Forward Stance
are commonly used with frontal striking or blocking techniques.
Oblique Stance
Starting with the ready stance, move one foot forward 45 degrees away from
the body until the knee and the toe are in line to each other. Move on the same
direction as the lead foot (e.g. for right foot lead, move 45 degrees forward to
the right). Both toes are pointing in front, the waist and the body is facing
forward. The body should not be too low or the lead foot too extended
otherwise it will be hard to maneuver. Distribute the weight or center of
gravity to both legs. Oblique stances can be right foot lead, which is the Right
Foot Oblique Stance, or it can be left foot lead which is Left Foot Oblique
Stance. Oblique Stances are commonly used for forward blocking and evasion
techniques.
Straddle Stance
Starting with the ready stance, move one foot about two feet (2’) to the left or
the right direction until both lower legs are almost perpendicular to the ground.
Both toes are pointing in front, the waist and the body is facing forward. The
body should not be too low or extended otherwise it will be hard to maneuver.
Distribute the weight or center of gravity to both legs. Straddle stance are also
called Horseback Riding Stance since it mimics position when riding on a horse
back. Straddle stances are commonly used for blocking the strikes to the side of
the body.
Side Stance
Starting with the ready stance, move one foot about two feet
(2’) to the left or right direction. Moving foot will be perpendicular to the
ground while the other leg is extended thereby creating a position like that
of a side kick. Both toes are pointing in front, the waist and the body is
facing forward. The body should not be too low or extended otherwise it
will be hard to maneuver. Distribute the weight or center of gravity to
both
legs. If the left foot moves to the side it becomes Left
Foot Side Stance, if the right foot moves to the side it
becomes Right Foot Side Stance. Side Stances are
commonly used for strike deflection and evasion
techniques.
Back Stance
Starting with the ready stance, move one foot backward 45 degrees away from
the body. The heels of the foot should form an imaginary “L” shape while the legs
are in
a straddle position. The body should not be too low or extended otherwise it will be hard to
maneuver. Distribute the weight or center of gravity to both legs. Back stances can be right
foot lead, which is the Right Foot Back Stance or it can be left foot lead which is Left Foot
Back Stance. Back stances are used for blocking and backward evasion techniques.