Users Manual: Merlin Stealth

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GROUP OF COMPANIES

MERLIN STEALTH – Electric Fence Energizer

Users Manual

Revision 1.2
20 July 2011
MERLIN STEALTH: USERS MANUAL Table of Contents
March 2007

FOREWORD…..………………………………………………………………………….. 3

GUARANTEE…..………………………………………………………………………….. 4

INTRODUCTION…..…………………………………………………………………… 5

OPERATION WITHOUT A KEYPAD….…………………………………………… 5

OPERATION WITH A KEYPAD…………………………………………………… 6-11

WHAT THE ENERGIZER LIGHTS INDICATE…………………………………… 12

WHAT THE KEYPAD LIGHTS INDICATE………………………………………… 13

DOCUMENT REVISION HISTORY…………………………………………………. 14

No user serviceable parts inside the energizer.

If the supply cord is damaged, it must be replaced by the


manufacturer, its service agent or similarly qualified persons in
order to avoid a hazard.

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MERLIN STEALTH Foreword

FOREWORD

The Merlin Range of energizers has evolved over the past fifteen years. The
energizers are designed to comply with the latest international specifications.

In order to offer some product flexibility the embedded software in the


energizers may change. The latest version of documentation and energizer
features can be viewed on our website at: www.nemtek.com

Nemtek has introduced a new range of energizers in the course of 2005 to


replace the older M1x and M2x range. Earth-loop monitoring has been
incorporated throughout the range, onboard diagnostics, communications
interface (RS232) and energy output and electromagnetic interference levels
that comply with the very latest IEC specifications.

This appliance is not intended for use by persons (including children) with
reduced physical, sensory or mental capabilities, or lack of experience and
knowledge, unless they have been given supervision or instruction concerning
use of the appliance by a person responsible for their safety.

Electric fencing can be lethal. Avoid head contact with the fence. Ask
the installer to explain the options of current limiting resistors, the
programmable output energy levels as well as the low-voltage
operation of the energizer.

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MERLIN STEALTH Guarantee

GUARANTEE
The Merlin energizer, manufactured by IO Tech Manufacturing (Pty) Ltd, is
guaranteed for a period of one year from date of sale against defects due to
faulty workmanship or materials.

IO Tech Manufacturing (Pty) Ltd will, at its discretion, either repair or replace
a product that proves to be defective.

IO Tech Manufacturing (Pty) Ltd guarantees that the product, when properly
installed and used in line with the specification as determined by IO Tech
Manufacturing (Pty) Ltd from time to time, will execute its function of
generating a suitable potential. IO Tech Manufacturing (Pty) Ltd does not
guarantee that the operation of the product will be uninterrupted and totally
error free. Faulty units must be returned to Nemtek, Units 4 & 5, 64 Vervoer
Street, Kya Sand, Randburg, Gauteng, South Africa OR Nemtek Security
Warehouse, Unit 4, Meadowdale Park, Cnr. Herman & Dick Kemp Roads,
Meadowdale, Edenvale, Gauteng, South Africa. The buyer shall pay all
shipping and other charges for the return of the product to Nemtek or
Nemtek Security Warehouse.

LIMITATION OF GUARANTEE
The guarantee does NOT apply to defects resulting from acts of GOD,
modifications made by the buyer or any third party, misuse, neglect, abuse,
accident and mishandling.

EXCLUSIVE REMEDIES
The remedies provided herein are IO Tech Manufacturing (Pty) Ltd’s sole
liability and the buyer’s sole and exclusive remedies for breach of guarantee.
IO Tech Manufacturing (Pty) Ltd shall not be liable for any special, incidental,
consequential, direct or indirect damages, whether based on contact, tort, or
any other legal theory. The foregoing guarantee is in lieu of any and all other
guarantees, whether expressed, implied, or statutory, including but not
limited to warranties of merchantability and suitability for a particular
purpose.

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MERLIN STEALTH Introduction

INTRODUCTION
The energizer should ideally be operated by means of a remote keypad. This
enables the user to have access to many energizer features and offers the
greatest security. It can, however, be operated by means of a Nemtek tab or
a remote on/off switch.

OPERATION WITHOUT A KEYPAD


Turning the energizer On/Off: Unless the feature has been disabled by
the installer, the energizer can be turned On or Off by holding the Nemtek
plastic tab over the corresponding logo on the fascia of the unit. Remove the
tab on noticing the energizer turning On or Off.

After an alarm occurs: Switch the unit off with the Nemtek tab or remote
key-switch. This will silence the siren ( if it has not already timed-out),
internal beeper and will switch the strobe off. One of the alarm lights will be
flashing or remain lit to indicate the source of the alarm. A permanently lit
indicator notifies the user that the fault no longer exist. In the latter case
simply turning the energizer On again will clear the memory condition. A
flashing alarm light illustrates that the fault condition persist. In this case
rectify the condition which caused the alarm. To reset and clear the memory
condition turn the energizer On and Off and On again. Only if the alarm
condition is resolved will the energizer operate without alarm activation.

OPERATION WITH A KEYPAD


The energizer may be operated via a remote keypad. In this case the Nemtek
tab becomes optional. ( Installer programmable).

In order to provide different access levels to the energizer and its functions
different types of user are defined.

A master user has full control of the energizer and may bypass different alarm
functions. The master user may change the pin identification number for all
the users. There is only one master user with a default PIN of 1234, user #0.

There are three normal users and three reset users.

A normal user may turn the energizer On/Off and reset alarm conditions but
not change the functionality of the energizer. User #1,#2 and #3. For
security reasons they have no default codes and must be assigned by the
master user.

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A reset user may only reset the alarms but not change the On/Off state of the
MERLIN STEALTH
energizer. User #4,#5,#6. For security reasons theyUsing
have your KEYPAD
no default codes
and must be assigned by the master user.

A time-date action stamp facility is going to be released at a later date. The


three different users in the normal operators allows for three eight hour shifts
to be monitored.

The energizer will restore its condition to its previous state should there be a
total power failure i.e. mains failure and battery flat.

Note that the Gate inputs are active even when the energizer is switched off.
Use the Gate Bypass function if these inputs are to be ignored.

USING YOUR KEYPAD


SWITCH THE FENCE ON / OFF (Master/Normal User)

To switch the fence On or Off, enter your four digit PIN followed by the # key. If the red ON
light is lit or flashing, the fence is energized.

• Don’t pause for more than 5 seconds while entering the digits, or the control panel
will reject your PIN number.

• If you make a mistake while entering your PIN, press the # key and start again.

• An incorrect PIN will cause the control panel to beep 5 times.

The default master (User # 1) PIN is 1 2 3 4.

AFTER AN ALARM OCCURS

Enter your PIN (all users) and press the # key. This will silence the buzzer and siren. It will
switch the fence off. One of the ALARM lights will flash or stay lit to indicate the source of
the alarm. A flashing indicator illustrates that the fault condition persists. A permanently lit
indicator notifies the user that the fault no longer exists. In the latter case simply turning the
energizer on again will clear the memory condition. If the flashing alarm condition cannot be
resolved, the alarm will be activated irrespective of the number of times the unit is turned On
or Off. The Master user can bypass alarm conditions. A reset user will only reset the alarm
outputs and not change the On/Off state of the energizer.

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MERLIN STEALTH Using your KEYPAD

CHANGE THE VOLTAGE ON THE FENCE

Enter your PIN (master only) and press the * key, enter the digit 3, then press the # key.
When the fence is on and in low voltage mode, the red ON light will flash. The red ON light
will stay permanently lit if the fence is in high voltage mode. Use the low voltage mode when
children are in the fence vicinity.

With two zone energizers alarm differentiation between the zones is not possible in low
voltage mode.

BYPASS THE FENCE ALARM (All Zones^)

Enter your PIN (master only) and press the * key, enter the digit 1, then press the # key.
The FENCE ALARM light will start flashing slowly to confirm the fence alarm is bypassed.
To cancel the bypass, repeat the same sequence of keys.

BYPASS THE FENCE ALARM (Zone 1)

Enter your PIN (master only) and press the * key, enter the digit 1, followed by the digit 1,
then press the # key. To cancel the bypass, repeat the same sequence of keys.

BYPASS THE FENCE ALARM (Zone 2^)

Enter your PIN (master only) and press the * key, enter the digit 1, followed by the digit 2,
then press the # key. To cancel the bypass, repeat the same sequence of keys.

BYPASS THE SIREN AND STROBE LIGHT (SILENT ALARM)

Enter your PIN (master only) and press the * key, enter the digit 4, then press the # key.
The beeper in the control panel will still be active.

UN-BYPASS THE SIREN AND STROBE LIGHT

Enter your PIN (master only) and press the * key, enter the digit 7, then press the # key.

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MERLIN STEALTH Using your KEYPAD

MAKE THE GATE ALARM IMMEDIATE(Both Gates)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 7,
then press the # key. The GATE ALARM light will start flashing, with a cadence of one flash
every 5 seconds, to confirm the gate alarm is immediate.

MAKE THE GATE ALARM IMMEDIATE(Gate 1)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 7,
followed by the digit 1, then press the # key. The GATE ALARM light will start flashing,
with a cadence of one flash every 5 seconds, to confirm the gate alarm is immediate.

MAKE THE GATE ALARM IMMEDIATE(Gate 2)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 7,
followed by the digit 2, then press the # key. The GATE ALARM light will start flashing,
with a cadence of one flash every 5 seconds, to confirm the gate alarm is immediate.

MAKE THE GATE ALARM DELAYED(Both Gates)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 4,
then press the # key. The default gate delay is 4 minutes.

MAKE THE GATE ALARM DELAYED(Gate 1)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 4,
followed by the digit 1, then press the # key. The default gate delay is 30 seconds.

MAKE THE GATE ALARM DELAYED(Gate 2)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 4,
followed by the digit 2, then press the # key. The default gate delay is 30 seconds.

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MERLIN STEALTH Using your KEYPAD

BYPASS THE GATE ALARM(Gate 1 and Gate 2)

Enter your PIN (master only) and press the * key, enter the digit 2, then press the # key.
The GATE ALARM light will start flashing slowly to confirm that the gate alarm is bypassed.
To cancel the bypass, repeat the same sequence of keys.

BYPASS THE GATE ALARM (Gate 1)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 1,
then press the # key. To cancel the bypass, repeat the same sequence of keys.

BYPASS THE GATE ALARM (Gate 2)

Enter your PIN (master only) and press the * key, enter the digit 2, followed by the digit 2,
then press the # key. To cancel the bypass, repeat the same sequence of keys.

TURN THE GATE CHIME ON (Gate1)

Enter your PIN (master only) and the * key, enter the digit 2, enter the digit 8, enter the
digit 1, then press the # key. If the chime is on, the keypad will beep three times if the
gate opens and twice if it closes.

TURN THE GATE CHIME OFF (Gate1)

Enter your PIN (master only) and the * key, enter the digit 2, enter the digit 8, enter the
digit 2, then press the # key. No audible indication of gate opening or closing.

TURN THE GATE CHIME ON (Gate2)

Enter your PIN (master only) and the * key, enter the digit 2, enter the digit 8, enter the
digit 3, then press the # key. If the chime is on, the keypad will beep three times if the
gate opens and twice if it closes.

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MERLIN STEALTH Using your KEYPAD

TURN THE GATE CHIME OFF (Gate2)

Enter your PIN (master only) and the * key, enter the digit 2, enter the digit 8, enter the
digit 4, then press the # key. No audible indication of gate opening or closing.

BYPASS THE SERVICE ALARM

Enter your PIN (master only) and press the * key, enter the digit 9, then press the # key.
The SERVICE ALARM light will start flashing slowly to confirm that the service alarm is
bypassed. To cancel the bypass, repeat the same sequence of keys. The energizer will
indicate a service alarm if the battery voltage is low.

MANUAL BATTERY TEST

Enter your PIN (master only) and press the * key, enter the digit 6, then press the # key.
The keypad will beep four times indicating the battery test has started. This test disables the
mains input for 20 minutes and monitors the battery voltage. If the battery voltage falls
below an acceptable level during this test the battery service light will come on, provided the
bypass is not enabled, and indicates the battery needs replacing. It is advisable to have the
energizer running in High Voltage mode during this test. It is advisable to test battery
condition at least twice a year. (If the auto battery test feature is enabled by the installer, the
timing sequence will be re-initiated.)

CHANGING A USER PIN

Master PIN
User (0-6)
New PIN
New PIN

Enter your master PIN, press the * key, enter the digit 0, then press the # key. Enter the
user number (0-6), and push the # key. User number 0 is the master PIN that has system
configuration rights i.e. bypass of alarm conditions etc. Enter that user’s new PIN and press
the # key. Enter the new PIN again and press the # key. If the new PIN is accepted, the
control panel will beep four times. If you make a mistake while programming, or if the
system rejects the new PIN, the control panel will beep five times.

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MERLIN STEALTH Using your KEYPAD

ALTERING THE KEY-PAD INDICATOR BRIGHTNESS:


The brightness of the keypads can be increased or decreased by pressing and holding the 1
or 7 keys respectively. The key-pad will beep while the indicator brightness is changing. No
user PIN is required for this operation.

Note.
^ Depending on the energizer model this may not be applicable.

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MERLIN STEALTH What the Energizer lights indicate

WHAT THE ENERGIZER LIGHTS INDICATE


Service
Fence Fence Fence Battery
Power On Gate Light Light
Condition: Good Check Alarm Light Remarks
Light Light (1 or 2) (M15S &
(1 or 2) (1 or 2) ( 1 or 2) (M15S &
M18S only)
M18S only)
Fence on,
SLOW
FENCE GOOD ON ON OFF OFF OFF ON OFF working
FLASH
properly
Fence off,
FENCE OFF ON OFF OFF OFF OFF OFF ON OFF working
properly
Fence turned
off with alarm
FENCE OFF ON OFF ON
FAST condition
FLASH active
System on
MAINS FAILURE OFF
battery power
Energizer
LOW VOLTAGE SLOW
switched to
MODE FLASH
low voltage
Check Fence
SLOW Remove
FENCE CHECK
FLASH vegetation

FAST Problem on
FENCE ALARM
FLASH fence
SLOW Fence alarm
FENCE BYPASS
FLASH switched off
FAST
GATE OPEN Gate is open
FLASH
SLOW Gate alarm
GATE BYPASS
FLASH switched off
Appropriate
1 FLASH
GATE gate input is in
EVERY 5
IMMEDIATE immediate
SECONDS
mode.
Siren or strobe
1 SHORT
light not
SILENT ALARM FLASH EVERY
activated by
5 SECONDS
alarm!
Gate 2 closed:
Gate2
fence in low-
GATE2 LONG
voltage mode
CONTROLS FLASH
Gate 2 open:
FENCE VOLTAGE EVERY 5
fence in high-
SECONDS
voltage mode
No mains,
BATTERY
OFF Faulty fuse
VOLTAGE LOW

Old alarm.
ALARM MEMORY (ON) (ON) (ON)
Enter PIN #

SERVICE ALARM Service alarm


SLOW FLASH
BYPASS switched off

No mains,
FAST
SERVICE ALARM battery flat,
FLASH
faulty fuse

NOTE: The AUX LIGHT on the M18S and M15S is not used.

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MERLIN STEALTH What the Keypad lights indicate

WHAT THE KEYPAD LIGHTS INDICATE

Fence Gate
Power Good On Service
Condition: Light(1 Light(1 Remarks
Light Light Light Light
or 2) or 2)
Fence on, working
FENCE GOOD ON ON ON OFF OFF OFF
properly
Fence off, working
FENCE OFF ON OFF OFF OFF OFF OFF
properly
SLOW Fence turned off with
FENCE OFF ON OFF
FLASH alarm condition active
MAINS
OFF System on battery power
FAILURE
LOW
SLOW Energizer switched to low
VOLTAGE
FLASH fence voltage
MODE
FENCE FAST
OFF Problem on fence
ALARM FLASH
FENCE SLOW
Fence alarm switched off
BYPASS FLASH
FAST
GATE OPEN Gate is open
FLASH
SLOW
GATE BYPASS Gate alarm switched off
FLASH
1 FLASH
GATE Appropriate gate input is
EVERY 5
IMMEDIATE in immediate mode.
SECONDS
1 SHORT
SILENT FLASH Siren or strobe light not
ALARM EVERY 5 activated by alarm!
SECONDS
GATE2 Gate2 Gate 2 closed: fence in
LONG
CONTROLS low-voltage mode
FLASH
FENCE EVERY 5 Gate 2 open: fence in
VOLTAGE SECONDS high-voltage mode
ALARM
(ON) (ON) (ON) Old alarm. Enter PIN #
MEMORY
SERVICE
SLOW
ALARM
FLASH
BYPASS
SERVICE FAST No main, battery flat,
ALARM FLASH faulty fuse

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MERLIN STEALTH Document Revision History

DOCUMENT REVISION HISTORY

Revision 1.0
18 January 2006
Revision 1.1
12 March 2007
Warning of head contact added in foreword.
Revision 1.2
20 July 2011
Instruction for damaged supply cord added
Safety instruction for children added

End of document

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