Races of Avernus: The Bearded Devil

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Races of Avernus

The Bearded Devil


Races of Avernus
The Bearded Devil
Warriors of the Blood War

written by David Stephens

Edited by: R P Davis


Layout by: Travis Legge
Cover design by: Travis Legge
Cover elements by: Dave Zajac
Cover Art by: Rick Hershey
Interior Art by: Rick Hershey
Publisher’s Choice Quality Stock art © Rick Hershey

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon amper-
sand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the
Coast in the USA and other countries.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with
permission under the Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright © 2018 David Stephens and published under the Community
Content Agreement for Dungeon Masters Guild.

2 RACES OF AVERNUS
Alignment: Because bearded devils are devils,
Bearded Devil they are most often lawful, and most likely evil.
Nevertheless, some defy categorization.

Shock Troops of the Nine Hells Appearance. Bearded devils have scaly purple skin
and green to green-black hair. They have pointed ears
The bearded devils are the shock troops of the and long tails. The more striking aspect of a bearded
Archdevils of the Nine Hells. Violent and aggressive devil is the huge snakelike growths that adorn their
by nature, bearded devils are easily insulted. Whether chins which they can use to lash opponents and
real or imagined, a bearded devil usually responds poison them.
to an insult with a fist. Bearded devils are the most Size. Bearded devils are of medium build and stand
common of the devils fighting in the Blood War and between 6 and 7 feet in height. Your size is Medium.
are encountered in great numbers on the first layer
of Hell, Avernus. Bearded devils are perfect soldiers, Speed. Your base walking speed is 30 feet.
always ready to step onto the battlefield and come to Devil’s Sight. You have darkvision out to a range of
grips with the enemy. Trained by the warmasters of 120 feet, and you can see through magical darkness.
Hell, bearded devils are masters at fighting demons Infernal Ancestry. Thanks to your heritage on the
— and anyone else for that matter. Lower Planes, you have immunity to fire damage.
What bearded devils lack, however, is
skills outside combat. They generally
only ascend the ladder of Hell’s power
structure through their combat acumen.

Not All Are Alike


As with all races, there are those devils
who defy categorization. Some bearded
devils are more interested in rising through
the power structure of the Hells than fighting
the Blood War. They seek other opportunities to
collect soul coins. Other bearded devils chafe at
the hierarchy of the Nine Hells, preferring to be in
charge. These devils often rebel, finding Hell not
to their liking. A very few bearded devils are more
neutral in nature and have even sought out one of
the few monk orders in the Hells for spiritual and
martial training

Bearded Devil Names


Bearded devils can use the tiefling names found
in the Player’s Handbook or the chart in Xanathar’s
Guide to Everything. Avoid the use of tiefling virtue
names.

Bearded Devil Traits


Ability Score Increase. Your Strength score
increases by 2 and your Dexterity score increases by
1.
Age. Bearded devils are devils and are
immortal unless killed in the Nine Hells. If
killed anywhere else other than the Nine
Hells, you are resurrected somewhere
in Nine Hells approximately a hundred
days after your death.
BEARDED DEVEL 3
Hellish Beard. Your beard is a natural weapon,
which you can use to make unarmed strikes. If you Fearless In Numbers
hit with it, you deal You can use your action to use
Prerequisite: Must be a bearded devil
your beard to attack a creature within 5 feet of you.
When you do so, the target creature must make a It is a common fact in the Hells that bearded devils are
Constitution saving throw. The DC for this saving fearless in numbers.
throw equals 8 + your Constitution modifier + your • Increase your Wisdom score by 1 up, to a maxi-
proficiency bonus. A creature takes 2d6 poison mum of 20.
damage on a failed save, and half as much damage on • You are immune to the frightened condition so
a successful one. The damage increases to 3d6 at 6th long as you are with one or more companions.
level, 4d6 at 11th level, and 5d6 at 16th level. After
you use your beard, you can’t use it again until you
complete a short or long rest.
New Spells
The target can repeat the saving throw at the end Conjure Lesser Devil
of each of its turns, ending the effect on itself on a
5th-level conjuration
success.
Casting time: 10 minutes
Languages. You can speak, read, and write
Common, Infernal, and one additional language of Range: 25 feet
your choice. Components: V, S
Duration: Instantaneous
Racial Feats You summon a devil of CR 5 or less. The devil
can make a Wisdom saving throw to resist being

Infernal Constitution summoned. On a failure, the devil appears in an


unoccupied space within 25 feet of you.
Prerequisite: Must be a bearded devil The devil will perform one task for you and demand
Your hellish metabolism can shrug off even the payment in return. The greater the task you assign
strongest of poisons. the devil, the greater the payment it requires of you.
Once the negotiations are concluded, the devil will
• Increase your Constitution score by 1, up to a
teleport away, perform the task, and then return to you
maximum of 20.
if possible. You must repay the devil within a year and
• You have immunity to poison damage and are
immune to the poisoned condition. a day. Otherwise, the devil will return and likely attack
you sight unless you have something to assuage its
Magical Resistance anger. If you are killed by the devil, it takes your soul
back to the Nine Hells as payment.
Prerequisite: Must be a bearded devil and 7th level At Higher Levels. When you cast this spell using
Your infernal heritage has given you resistance to the a spell slot of 6th level or higher, the CR of the devil
effects of magic. summoned increases 1 CR for each slot level above
5th.
• You gain advantage on saving throws against
spells and other magical effects.

Diabolic Summoning
Prerequisite: Must be a bearded devil
You have learned how to summon the aid of other
devils, which always comes with a price.
• You are able to cast the conjure lesser devil
spell without using a spell slot or need for com-
ponents. Once you use this ability, you can’t use it
again until 7 days have passed.

4 RACES OF AVERNUS
For more titles by David Stephens, please check out these other supplements
Players Guide to the Blood War Vol 1.
https://www.dmsguild.com/product/262575/Players-Guide-to-the-Blood-War-Vol-1?filters=45469

Horonial’s Guide to the Blood War Vol. 1 Weapons of Spite and Malice
https://www.dmsguild.com/product/256875/Horonials-Guide-to-the-Blood-Wars-Vol-1-Weapons-of-Spite-and-
Malice

Champions of the Blood Wars: Oath of the Abyss


https://www.dmsguild.com/product/258542/Champions-of-the-Blood-Wars-Oath-of-the-Abyss

Champions of the Blood Wars: Oath of the Infernal


https://www.dmsguild.com/product/258798/Champions-of-the-Blood-Wars-Oath-of-the-Infernal

Champions of the Blood Wars: Demonologist


https://www.dmsguild.com/product/259375/Champions-of-the-Blood-Wars-Demonologist

Horonial’s Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation
https://www.dmsguild.com/product/259733/Horonials-Guide-to-the-Blood-Wars-Vol-2-Armor-of-Rage-and-
Damnation

Champions of the Blood War Arcane Tradition: Diabolist


https://www.dmsguild.com/product/265142/Champions-of-the-Blood-War-Arcane-Tradition-Diabolist

Champions of Ravenloft: The Highway Man


https://www.dmsguild.com/product/265436/Champions-of-Ravenloft-Roguish-Archtype-The-Highway-Man

Champions of the Outer Planes Warlock Patron the Bornless One


https://www.dmsguild.com/product/267909/Champions-of-the-Outer-Planes-Warlock-Patron-the-Bornless-One

Champions of the Underdark Sacred Oath: Oath of the Kinslayer


https://www.dmsguild.com/product/268004/Champions-of-the-Underdark-Sacred-Oath-Oath-of-the-Kinslayer

Magic of the Blood War


https://www.dmsguild.com/product/274273/Magic-of-the-Blood-War

BEARDED DEVEL 5

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