02 InteractiveDesign
02 InteractiveDesign
02 InteractiveDesign
Interactive design
1. Course information
2. Objectives
3. Syllabus
5. Contact
1. Introduction to Design
3. Interactive design
HCI study:
How human uses softwares & computing devices
HCI an example
HCI an example
task
person
system
Introduce a system,
User Interface should maximize their ability
Designer vs Engineer
Designer defines what something ought to be, Engineer implements that
Equipment damage
Decreased productivity
1. Visibility
2. Affordance
3. Constraint
4. Mapping
5. Feedback
Pull Push
? ?
Constraints can be
Physical
Logical
Cultural
Affordance
Constraint
Mapping
Feedback
http://www.demystifyingusability.com/2007/10/what-is-
design-.html
http://www.usabilitybok.org/design/p286
http://www.baddesigns.com/examples.html