Unlock! Solutions Scheherazade's Last Tale

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a d e’s last ta l:
eraz lty leve
Scheh S Difficu
S O L UTION
B Y STEP
STE P
ES
IMPORTANT:
EN TUR DO NOT READ BEFORE PLAYING!
ADV
TIC
EXO

THE SULTAN PALACE

Assemble the three carpets to form number 27.


Take card 27 .

Take the carpet and fly to the souk:


27 + 40 = 67 .
Take card 67 .

THE SOUK 67

The scribe’s door is closed but his window is


wide open. You can see number 32.
Take card 32 .

To reach the window, use the carpet : 27 + 32 = 59 .


Take card 59 .

Fly to the wealthy district : 27 + 50 = 77 .


Take card 77 .

THE WEALTHY DISTRICT 77

T hese are the three monkeys ( 1 ) that robbed Ali Baba! Read
carefully the wanted notice to disregard two of them. The one
that threw the lamp was not afraid of the caged roaring tiger. It is
obviously the deaf one, on the right, that could not hear the roars.
Another one was playing the flute. It was the blind one on the left
that could not catch the lamp thrown by the previous one.
Therefore, the mute one, in the center, has the lamp. Catch it!
Take card 25 .
THE WEALTHY DISTRICT (cont’d)

T ake this opportunity to steal the flute from


the blind monkey, it may come in handy later.
Take card 5 .

Number 88 is written on the lamp.


Take card 88 .

Number 44 is written on the lamp.


Take card 44 .

Number 22 is written on the lamp. (Yeah, we


know… So many writings on one single lamp…)
Take card 22 .

Card 22 encourages you to keep trying:


88, 44, 22, the logical sequence is 11.
Take card 11 . 92

Keep rubbing the lamp of machine 11 until the genie comes out.
Take card 18 .

T o find this code, you need to count the number of stars on the door:
14 dead stars for a total of 21 stars. (Don’t forget the stars on the slab!)
Enter code 1421 in the app.
Take card 74 .

T o flee from the awful cyclops of machine 74 ,


x3 x4

x3 x2
press: right, right, right, right, bottom, bottom,
left, left, left, top, top, top.
Take card 72 .

Use the needle the genie gave you to


pick the lock: 72 + 18 = 90 .
Take card 90 .

Read carefully the formula used by the vizier, it is an acrostic!


Take card 7 .

The Adventures of Sindbad are symbolized on the map ( 63 ).


Link them according to the order of the Table of Contents to
form number 13.
Take card 13 .

Return to the palace and travel by carpet


to the desert: 27 + 60 = 87 .
Take card 87 .
THE DESERT 87
T here are black notchs on the upper right side of
cards 46 , 56 , 66 , and 87 . Place them on the
matching notches of card 13 and you will read:
one thousand eight hundred twenty-seven.
Enter 1827 in the app.
Take card 70 .

T o open the stone door, you must say the formula out loud:
“Open Sesame”. Make sure you say the formula between the
two beeps otherwise the speech recognition will not activate.
Take card 3 .

T o get rid of the snake, you must charm it. To do so, use the flute you
stole from the monkey: 5 + 3 = 8 .
Take card 8 .

A fter resolving machine 26 , you can read:


“Retrace your steps or you will endlessly circle!”
So, go back and follow the machine’s instructions:
4 x 20 + 10 + 8 ,which gives number 98.
Take card 98 . 92

Your carpet is torn but you can sew it up using the


needle: 64 + 18 = 82 .
Take card 82 .

 o see Scheherazade: 82 + 12 = 94 .
G
Take card 94 .

Machine 29 can now be resolved.


Scheherazade’s magic bracelet is shaped as
a Z as is the second symbol on the third row
of the book. Press it for rescuing Scheherazade.
The sultan wants to hear one last tale, so
select: “Tell”, “our”, “incredible”, “story”.

Scheherazade is saved! Congratulations!

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