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Loading language translation databases for 'Indonesian' [id_ID]

PCSX2 1.6.0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Pro (build 18363), 64-bit
Physical RAM = 8087 MB
CPU name = Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.399 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from F:\Games\pcsx 2\PCSX2\plugins...


(pxActionEvent) (LoadSinglePluginEvent) The configured GS plugin file was not
found(LoadCorePlugins)

D:\Games\pcsx 2\PCSX2\Plugins\GSdx32-AVX2.dll
(GameDB) 9858 games on record (loaded in 208ms)

Loading plugins from F:\Games\pcsx 2\PCSX2\plugins...


Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: F:\Games\PS 2\Tenchu - Fatal Shadows\Tenchu - Fatal Shadows.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1881824 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.29;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_211.29;1) Game CRC = 0xA33AF77A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.29;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.29;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_211.29;1
0 00100000 00377700 ........................................................
Loaded, cdrom0:¥SLUS_211.29;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:A33AF77A

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
MultiThread Start...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
Stream Buffer 1Bank 32768byte 8banks 262144byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 8banks 262144byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 8banks 262144byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 8banks 262144byte used
padman: *** VBLANK OVERLAP ***
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
padman: *** VBLANK OVERLAP ***
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
Stream Buffer 1Bank 32768byte 8banks 262144byte used
padman: *** VBLANK OVERLAP ***
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: F:\Games\PS 2\Warriors Orochi 2\Warriors Orochi 2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1939152 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:A33AF77A
McdSlot 0 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.03;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_218.03;1) Game CRC = 0x241C66AE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.03;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_218.03;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_218.03;1
0 00100000 002b0180 ............................................
Loaded, cdrom0:¥SLUS_218.03;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:241C66AE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: F:\Games\PS 2\Sims 2, The (Europe)\Sims 2, The (Europe).iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (544256 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:241C66AE
McdSlot 0 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERE flag 1 data 4a978
open fd = 2
open name rom1:DVDIDE flag 1 data 4a978
open fd = 2
open name rom1:DVDVERE flag 1 data 4a978
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
HotSwapping to new ISO src image!
Patches: No CRC found, using 00000000 instead.
Closing CDVD
Opening plugins...
Opening CDVD
isoFile open ok: F:\Games\PS 2\Sims 2, The\Sims 2, The.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1733504 sectors)
Plugins opened successfully.
Patches: No CRC found, using 00000000 instead.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: F:\Games\PS 2\Sims 2, The\Sims 2, The.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1733504 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\adams\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.65;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.65;1) Game CRC = 0xB67577F3, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.65;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.65;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_212.65;1
0 00100000
00419048 ..................................................................
Loaded, cdrom0:¥SLUS_212.65;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Memory available from OS is 27088 KB
Initializing ResourceHeap:
start = 0x00B79200
size = 004628480
Initializing ModelHeap:
start = 0x00FE3200
size = 000675840
Initializing TextureHeap:
start = 0x01088200
size = 003215360
Initializing ShaderHeap:
start = 0x01399200
size = 000307200
Initializing AnimationHeap:
start = 0x013E4200
size = 001105920
Initializing FlashesHeap:
start = 0x014F2200
size = 000450560
Initializing AptHeap:
start = 0x01560200
size = 000454656
Initializing AudioHeap:
start = 0x015CF200
size = 000016384
Initializing RootHeap:
start = 0x015D3200
size = 001331200
Initializing MainHeap:
start = 0x01718200
size = 009327104
Datatype sizes:
sizeof(char) = 1
sizeof(short) = 2
sizeof(long) = 8
sizeof(long long) = 16
sizeof(int) = 4
sizeof(float) = 4
sizeof(double) = 4
sizeof(_STLP_UINT32_T)=4
detected media: DVD
set media mode: 2
sce_fileio: unrecognized code ff

IOP rebooted - ProDG Tuner will not work

Get Reboot Request From EE


GSdx Lookup CRC:B67577F3

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Initializing SIF...
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
detected media: DVD
set media mode: 2
Exit MultiStream V6.2 Thread Load
USB Driver (Version 1.4.0)
detected media: DVD

Binding with stream.irx version 7


Trying to bind regular callback
Waiting for INTERNALrpc.serv != 0
Trying to bind load complete callback
Waiting for LOADCOMPLETErpc.serv != 0

Done Binding
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.0
SPU buffer mode currently in V6.2 mode.
SOUND_ResizeSPUBuffer ACTIVE.
SPU RAM buffers can be different sizes to their stream IOP buffers.
NOT SCREAM COMPATIBLE (modify ms_switches.h and recompile IOP to enable)
INFO: SPOT FX
Memory Allocated at IOP Address: 0x4cf00
Allocated space for 50 SFX

INFO: FILE
Memory Allocated at IOP Address: 0x4ca00
Allocated space for 30 SFX

INFO: STREAM
Stream Channel 0 allocated: IOP Addr=0x77000 IOP Size=0x10000, SPU Addr=0x0, SPU
Size =0x10000
Stream Channel 1 allocated: IOP Addr=0xabc00 IOP Size=0x10000, SPU Addr=0x0, SPU
Size =0x10000
Stream Channel 2 allocated: IOP Addr=0xbbc00 IOP Size=0x10000, SPU Addr=0x5010, SPU
Size =0x10000
Stream Channel 4 allocated: IOP Addr=0x4ea00 IOP Size=0x8000, SPU Addr=0x0, SPU
Size =0x8000

************************************************************************
usbcam: max usbcams = 1, pack = 1, multi isoc = 8, iopstrip = 0
usbcam: mic sample = 0, mic size = 0, frame size = 17408
usbcam: DMA thpri = 49, SIFRPC thpri = 50
------ Entering parseCommandLine()
Argc: 1, Argv: 005346C4
Argv[0]: cdrom0:¥SLUS_212.65;1

----> Save Game Size is 1446912 bytes


(i.e. about 1413 PS2 blocks)

loadmodule: fname cdrom0:¥IOP2¥DEV9.IRX;1 args 0 arg


dev9: unknown dev9 hardware.
loadmodule: id 34, ret 1
>>>>>WARNING: SOUND_SetStreamParent
Stream 0x2 SPU buffer size (0x10000) is larger than half IOP buffer size (0x4000)
Changing Stream 0x2 SPU buffer size to 0x4000
Note that all following CHILD streams will automatically be changed also
---------------------------------------------------------------------
>>>> WARNING: SOUND_GetMIHInfo
End offset (0x18f0)is not >= to half the track size (0x2000)!!
(TrackSize = 0x4000)
Forcing end offset to be 0x2000
You may want to recreate data with FPacker..
---------------------------------------------------------------------
---------------------------------------------------------------------
>>>> WARNING: SOUND_GetMIHInfo
End offset (0x1440)is not >= to half the track size (0x2000)!!
(TrackSize = 0x4000)
Forcing end offset to be 0x2000
You may want to recreate data with FPacker..
---------------------------------------------------------------------
---------------------------------------------------------------------
>>>> WARNING: SOUND_GetMIHInfo
End offset (0x1440)is not >= to half the track size (0x2000)!!
(TrackSize = 0x4000)
Forcing end offset to be 0x2000
You may want to recreate data with FPacker..
---------------------------------------------------------------------
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

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