UX Decoding A Job Description

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Decoding a job

description

A typical job description Think about...

Junior UX Designer It's a 'junior' position, so likely to be entry-level!


We are looking for a Junior User Experience Designer
to join a fast growing digital design agency, specialised
in designing apps for the gastronomy & food industries.

Key responsibilities What does that mean?


1. Sketching out visual concepts on both software and 1. Sketching out visual concepts
paper   This means creating wireframes, and sketching out
where different elements of an app or website would
be placed - e.g. headings, buttons, advertisement. 

! You could give examples that show you can visualise


ideas - e.g., do you like to sketch or can you give
examples of when you have created great
presentations?
2. Assist in planning, design and facilitation of user
research 2. Assist in user research 
This could involve desk-based research into target
audiences and behaviours, or organising workshops,
interviews or focus groups.

! Good to mention experience with research, as well


as presentation and facilitation experience.  For
focus groups and workshops, organisational
experience is also very valuable. 
3. Analysing user feedback and ensuring that the end
product meets their needs 3. Analysing user feedback
This involves for example meeting with users to test
prototypes with them, or observing them while they
interact with a website or system to see whether they
are struggling to navigate effectively.

! Customer service experience could work as an


example to prove you can communicate well with
users and really identify their needs. 
4. Creating prototypes and user journeys to illustrate
the user experience  4. Creating prototypes and user journeys
Prototypes are early versions of the nished product
that can be used for tests with users. User journeys
are visualisations of the steps that the user must go
through when interacting with a product or system
from start to nish.  

! Talk about examples of when you've documented a


process or made improvements to something - a
document, object, process - after receiving
feedback. Also mention if you have any experience
with prototyping software or tools directly.

Key Skills What's a good example?


5. A degree in a UI/UX related subject, or relevant 5. Degree in UI/UX related subject or experience
experience outside of university Practical experience often is as important as a master's
degree for example. If you have real-life examples to
prove your UX design skills, this could be as valuable as
a certi cate to some employers. 

6. Good interpersonal and team working skills 6. Interpersonal and team working skills
Think of a time when you’ve successfully worked as
part of a team – either in a previous job or in some
other activity. For example, do you play in a sports team
or are part of any faith or community group? 

7. Good time management and resilience in order to 7. Good time management and resilience
meet client deadlines, as well as a good eye for detail Mention examples of managing projects inside or
outside of school or work (e.g. planning an event).
Commitment to hobbies like sports or playing an
instrument can also show resilience. Ensure you spell
check your application to prove your attention to
detail. 

8. Knowledge of (or interest in learning) design 8. Knowledge of design software 


software (e.g. Photoshop, Illustrator, Sketch)  If you have experience, you might be able to include
some examples of your work in an appendix or share a
link to an online folder to give an impression of your
work. Otherwise, think about doing some training
online and emphasise your interest in learning about it.

9. Excellent written communication skills  9. Written communication skills


Think of examples when you’ve written something
important or something that was published, for
example a blog, a newspaper or newsletter.
Plan A
Plan B

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