Yamaha Rs7000 Manual
Yamaha Rs7000 Manual
Yamaha Rs7000 Manual
PRODUCT SAFETY MARKINGS: Yamaha electronic ENVIRONMENTAL ISSUES: Yamaha strives to pro-
products may have either labels similar to the graphics duce products that are both user safe and environmentally
shown below or molded/stamped facsimiles of these friendly. We sincerely believe that our products and the
graphics on the enclosure. The explanation of these graph- production methods used to produce them, meet these
ics appears on this page. Please observe all cautions indi- goals. In keeping with both the letter and the spirit of the
cated on this page and those indicated in the safety law, we want you to be aware of the following:
instruction section.
Battery Notice: This product MAY contain a small non-
rechargable battery which (if applicable) is soldered in
place. The average life span of this type of battery is
CAUTION approximately five years. When replacement becomes nec-
RISK OF ELECTRIC SHOCK
essary, contact a qualified service representative to perform
DO NOT OPEN the replacement.
Warning: Do not attempt to recharge, disassemble, or
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK. incinerate this type of battery. Keep all batteries away from
DO NOT REMOVE COVER (OR BACK). children. Dispose of used batteries promptly and as regu-
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
lated by applicable laws. Note: In some areas, the servicer
is required by law to return the defective parts. However,
you do have the option of having the servicer dispose of
these parts for you.
The exclamation point within the equi- Disposal Notice: Should this product become damaged
lateral triangle is intended to alert the beyond repair, or for some reason its useful life is consid-
user to the presence of important oper- ered to be at an end, please observe all local, state, and fed-
ating and maintenance (servicing) eral regulations that relate to the disposal of products that
instructions in the literature accompa- contain lead, batteries, plastics, etc.
nying the product. NOTICE: Service charges incurred due to lack of knowl-
edge relating to how a function or effect works (when the
The lightning flash with arrowhead unit is operating as designed) are not covered by the manu-
symbol, within the equilateral triangle, facturer’s warranty, and are therefore the owners responsi-
is intended to alert the user to the pres- bility. Please study this manual carefully and consult your
ence of uninsulated “dangerous volt- dealer before requesting service.
age” within the product’s enclosure that
may be of sufficient magnitude to con- NAME PLATE LOCATION: The graphic below indi-
stitute a risk of electrical shock. cates the location of the name plate. The model number,
serial number, power requirements, etc., are located on this
plate. You should record the model number, serial number,
IMPORTANT NOTICE: All Yamaha electronic products and the date of purchase in the spaces provided below and
are tested and approved by an independent safety testing retain this manual as a permanent record of your purchase.
laboratory in order that you may be sure that when it is
properly installed and used in its normal and customary
manner, all foreseeable risks have been eliminated. DO MUSICAL INSTRUMENT
379U MIDI
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003.
CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE
FOLLWWING TWO CONDITIONS:
(1)THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
(2)THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
DU CANADA.
US LISTED
IN
POWER CAUTION INPUT OUTPUT
ON/ OFF RISK OF ELECTRIC SHOCK SCSI FOOT SW CONTRAST R L R L/MONO PHONES
DO NOT OPEN
Model
SPECIFICATIONS SUBJECT TO CHANGE: The
information contained in this manual is believed to be cor-
Serial No.
rect at the time of printing. However, Yamaha reserves the
right to change or modify any of the specifications without
Purchase Date
notice or obligation to update existing units.
92-469- ➀ (rear)
2 RS7000
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from
electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited
to, the following:
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or
damage to the instrument or other property. These precautions include, but are not limited to, the following:
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
WARNING
• Before beginning installation, switch off the power to the RS7000 and connected peripherals, and unplug them
from the power outlet. Then remove all cables connecting the RS7000 to other devices. (Leaving the power cord
connected while working can result in electric shock. Leaving other cables connected can interfere with work.)
• Do not disassemble, modify, or apply excessive force to board areas and connectors on the option board and
SIMMs. Bending or tampering with boards and connectors may lead to electric shock, fire, or equipment
failures.
CAUTION
• Before handling an option board or SIMM, you should briefly touch the RS7000 metal casing (or other such
metallic area) with your bare hand so as to drain off any static charge from your body. Note that even a slight
amount of electrostatic discharge may cause damage to these components.
• It is recommended that you wear gloves to protect your hands from metallic projections on the RS7000, SIMMs,
an option board, and other components. Touching leads or connectors with bare hands may cause finger cuts,
and may also result in poor electrical contact or electrostatic damage.
• Take care to avoid dropping screws into the RS7000 unit. If a screw does fall in, be sure to remove it before you
reassemble and power up the unit. Starting the unit with a loose screw inside may lead to improper operation or
equipment failure. (If you are unable to retrieve a dropped screw, consult your Yamaha dealer for advice.)
* Consult your Yamaha dealer if you have any questions regarding installation procedures for the option board or SIMMs.
* If SIMM memory fails to work properly, consult the item's dealer for advice.
RS7000 5
Supplied Accessories
I N T R O D U C T I O N
Thank you for your purchase of the Yamaha MUSIC PRODUCTION STUDIO RS7000.
The Yamaha R7000 brings it all together. Everything you need for professional-level music and
remix production — particularly in dance, techno, hip hop, R&B, and ambient genres — is
included and flawlessly integrated in a system that has been specifically designed to facilitate
modern production techniques. The RS7000 combines a powerful, flexible sequencing system
with a state-of-the-art AWM2 tone generator loaded with an awesome selection of drum kits
and voices, and a sampler which allows you to sample your own sounds and loops and easily
incorporate them into your sequences. All of this is brought together with an interface that is
intuitive and easy while offering the depth and real-time control required by professional
applications.
In order to take maximum advantage of the many advanced features and capabilities offered
by the RS7000, we urge you to read the manual carefully, and keep it in a safe, readily-accessi-
ble location for future reference.
* The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective com-
panies.
* Unauthorized copying of copyrighted software for purposes other than purchaser’s personal use is prohibited.
Supplied Accessories
Please check that the following accessories are included in the RS7000 package.
• CD-ROM × 1 • Memory Card × 1
• AC Power Cord × 1 • Memory Card Security Adapter × 1
• Owner’s Manual (this document) × 1
• “About the Memory Card & CD-ROM” Document × 1
* Refer to the separate “About the Memory Card & CD-ROM” document for information about the contents of the supplied Memory
Card and CD-ROM.
6 RS7000
RS7000 FEATURES
RS7000 FEATURES
RS7000 7
Using the Owner’s Manual
8 RS7000
Finding Specific Information
Use one of the methods described below to find the information you are looking for.
Symbols
The following symbols are used through the manual to indicate different types of information.
IMPORTANT .................. Important information! Read this to ensure that you don’t accidentally erase important
data or make other potentially serious errors.
NOTE ................................. Incidental information. This information is helpful, through not always essential. Read
as necessary.
[Step] ..................................... Procedure. Step-by-step instructions for performing an operation.
[PLAY] .................................... Buttons. References to the RS7000 buttons will appear like this in the text.
P ** ..................................... Page reference. Related information can be found on the page number provided.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat differ-
ent from those on your instrument.
RS7000 9
CONTENTS
CONTENTS
10 RS7000
CONTENTS
Appendix 271
1. Installing Optional Equipment ........................... 272
2. Specifications ...................................................... 282
3. Troubleshooting .................................................. 286
4. Error Message List .............................................. 288
5. Voice List (Normal voice) ................................... 291
6. Drum Voice List ................................................... 295
7. Phrase Category List .......................................... 313
8. Effect Type List.................................................... 313
9. Effect Parameter List .......................................... 315
10. Effect Data/Value table........................................ 323
11. MIDI Data Format................................................. 325
12. Glossary ............................................................... 334
13. Index ..................................................................... 343
RS7000 11
The Controls & Connectors
1 2 3 4
SELECT
8 9
5 BEAT STRETCH CLOCK SHIFT
GATE TIME MIDI DELAY
SWING
VELOCITY
DRY VARI DELAY/CHO REVERB TRACK VOLUME
LFO EG
WAVE
0 AMP A
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
C FULL TIME D
LPF12
6 OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
7 PATTERN PATT
MODE
SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
MASTER EFFECT
MULTI COMP RING MOD
2 SAMPLING
EFFECT
CTRL DELAY V-DIST
ON/OFF
D-FILTER LO-FI The controls in this group control sampling via the RS7000
ISOLATION SLICE
Turns the master effect stage on or off. The indicator lights LOOP
REMIX
SAMPLE
EDIT STANDBY
is held.
12 RS7000
The Controls & Connectors
[REAL TIME LOOP REMIX] Button (Page 239) 7 [F1] ~ [F4] Function Buttons
Turns the real-time loop remix function on or off. The Select parameters appearing on the bottom line of the LCD,
indicator lights when the real-time remix feature is on. execute functions, and switch between display pages.
When more than one parameter is assigned to a single
[SAMPLE EDIT] Button (Page 241)
function knob ([Knob 1] ~ [Knob 4]), the corresponding
Engages the SAMPLE EDIT mode. The indicator lights
function button can be used to select the parameter to be
when the SAMPLE EDIT mode is active.
edited.
[STANDBY START/STOP] Button (Page 229) When a function knob is active (i.e. it can be used to per-
Switches to the sampling mode, and starts/stops the sam- form a function), the corresponding indicator will light.
pling operation. When a numeric parameter is to be edited, in some cases
the SUB MODE buttons can be used as a numeric keypad
[REC VOLUME] Control for direct numeric data entry while the [SHIFT] and related
Adjusts the input level of the analog signal appearing at function button ([F1] ~ [F4]) is held (Page 66).
the INPUT L and R connectors. Used for sample recording
and A/D input. 8 SEQUENCE PLAY FX Controls
When the optional AIEB2 I/O expansion board is installed, In addition to the functions described here, these knobs are
additional DIGITAL IN and OPTICAL IN inputs are avail- fully assignable and can be set up to control a wide range
able, but the [REC VOLUME] control does not affect the of functions and parameters.
input level of these inputs. Since the knobs allow continuous parameter control for the
3 MIDI IN/OUT Indicator selected track, they can be used for creative real-time per-
The appropriate lamp will flash when MIDI data is received formance sound control. 2 functions can be assigned to
or transmitted by the RS7000. Use this indicator to confirm each knob, selected by the [SELECT] button to their right,
MIDI data reception or transmission. allowing the three knobs to control up to 6 different parame-
ters or functions.
4 [MASTER VOLUME] Control The default assignments for these knobs are the main
Adjusts the level of the signal appearing at the RS7000 PLAY EFFECT and MIDI DELAY parameters. Refer to
OUTPUT L/MONO and R connectors as well as the “Chapter 2: The Pattern mode”, pages 87 and 90, for more
PHONES jack. information on PLAY EFFECTS and MIDI DELAY.
When the optional AIEB2 I/O expansion board is installed,
[BEAT STRETCH/GATE TIME] Knob
additional ASSIGNABLE OUT (AS1 ~ 6), DIGITAL OUT, [CLOCK SHIFT/MIDI DELAY] Knob
and OPTICAL OUT outputs are available, but the [MAS- SEQUENCE PLAY FX
TER VOLUME] control does not affect the level of these SELECT
outputs.
RS7000 13
The Controls & Connectors
A [EG] Knobs
[DRY VARI] Knob (Page 96) In addition to the functions described here, these knobs are
With the initial default settings, this knob provides real- fully assignable and can be set up to control a wide range
time control of the MIXER DRY SEND LEVEL parame- of functions and parameters.
ter. This adjusts the level of the signal sent to the dry line. 3 parameters are assigned to each knob, selectable via the
[AMP/FILTER/PITCH] button B.
[DELAY/CHO] Knob (Page 96)
Since the knobs allow continuous parameter control for the
With the initial default settings, this knob provides real-
selected track, they can be used for creative real-time per-
time control of the MIXER DELAY/CHORUS SEND
LEVEL parameter. This adjusts the level of the signal sent formance sound control.
to the delay or chorus effect. The default assignments for these knobs are the main
MIXER parameters. Refer to “Chapter 2: The Pattern
[REVERB] Knob (Page 96) mode”, page 69, for more information on the MIXER
With the initial default settings, this knob provides real- parameters.
time control of the MIXER REVERB SEND LEVEL [ATTACK] Knob [SUSTAIN] Knob
parameter. This adjusts the level of the signal sent to the
EG
reverb effect.
14 RS7000
The Controls & Connectors
[PITCH BEND] Knob [PORTAMENTO TYPE] Button [TYPE] Button (Page 103)
Selects the filter type. The settings are selected in sequence
PITCH
PORTAMENTO each time the button is pressed.
TYPE FINGERED
FULL TIME
OFF
PITCH BEND PORTAMENTO TIME
RS7000 15
The Controls & Connectors
EM F G J H I
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
O
CAPS ALL 1~8 9~16 TR- TR+ PAD ASSIGN
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
P SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
Q TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
R S T
G LED Display
[●](REC) Button Displays the current BPM or measure number. The LED
display also briefly displays the current value set by a knob
Switches to the phrase or song recording display. The indi-
cator will light when the button is press to engage the while the knob is operated.
record standby mode. Whether the LED display normally shows BPM or the mea-
sure number is determined by the setting in the UTILITY
[ ](Top) Button mode System page (Page 258).
Goes directly to the top measure of the current pattern or
song.
16 RS7000
The Controls & Connectors
[MIXER] Button
[PATT CHAIN] Button [UTILITY] Button
Selects the MIXER sub mode and the various display
pages provided.
[PATTERN] Button (Page 70) [VOICE EDIT] Button
Selects the PATTERN mode. The PATTERN Play and Selects the VOICE EDIT sub mode and the various display
PATTERN Patch modes are selected alternately each time pages provided.
the button is pressed.
[EFFECT] Button
[PATT CHAIN] Button (Page158)
Selects the EFFECT sub mode and the various display
Selects the PATTERN CHAIN mode. pages provided.
[SONG] Button (Page180) [SETUP] Button
Selects the SONG mode. Selects the SETUP sub mode and the various display
pages provided.
[UTILITY] Button (Page256)
Selects the UTILITY mode. After entering the UTILITY [MASTER] Button
mode the [UTILITY] button sequentially selects the vari- Selects the MASTER sub mode and the various display
ous pages provided. pages provided.
I SUB MODE Buttons [SAVE] Button
These buttons access the various sub modes available Selects the SAVE sub mode and the various display pages
within each of the main modes. When a sub mode includes provided.
more than on display page, the pages are sequentially
selected each time the button is pressed. [LOAD] Button
Selects the LOAD sub mode and the various display pages
provided.
SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER [JOB] Button
Selects the PATTERN, PATTERN CHAIN, or SONG JOB
sub mode and the various display pages provided.
7 8 9 +/-
VOICE EDIT EFFECT SETUP MASTER [EDIT] Button
Selects the PATTERN, PATTERN CHAIN, or SONG
EDIT sub mode and the various display pages provided.
4 5 6 0
SAVE LOAD JOB EDIT
J [EXIT] Button
Moves backward (upward) through the sub mode display
1 2 3 ENTER pages, or out of the current sub mode back to the main
mode.
RS7000 17
The Controls & Connectors
S [TAP] Button
Tap this button at the desired tempo to automatically set the
BPM.
18 RS7000
The Controls & Connectors
1 4 5 6 7 8 9
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003. THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE
MUSICAL INSTRUMENT
FOLLWWING TWO CONDITIONS:
379U MIDI CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003 (1)THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
DU CANADA. (2)THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
US LISTED THAT MAY CAUSE UNDESIRED OPERATION.
IN
POWER CAUTION INPUT OUTPUT
ON/ OFF RISK OF ELECTRIC SHOCK SCSI FOOT SW CONTRAST R L R L/MONO PHONES
DO NOT OPEN
ATTENTION : RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
WARNING TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, OUT A
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
AC INLET
MODEL SER. NO.
OUT B
MADE IN JAPAN
2 3
RS7000 19
The Controls & Connectors
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003. THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE
MUSICAL INSTRUMENT
FOLLWWING TWO CONDITIONS:
379U MIDI CET APPAREIL NUMÉRIQUE DE LA CLASSE B EST CONFORME À LA NORME NMB-003 (1)THIS DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE,AND
DU CANADA. (2)THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECIVED,INCLUDING INTERFERENCE
US LISTED THAT MAY CAUSE UNDESIRED OPERATION.
IN
POWER CAUTION INPUT OUTPUT
ON/ OFF RISK OF ELECTRIC SHOCK SCSI FOOT SW CONTRAST R L R L/MONO PHONES
DO NOT OPEN
ATTENTION : RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
WARNING TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, OUT A
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
AC INLET
MODEL SER. NO. OPTICAL DIGITAL ASSIGNABLE OUT
OUT B
IN OUT IN OUT AS6 AS5 AS4 AS3 AS2 AS1
MADE IN JAPAN
1 2 3
20 RS7000
Notes on Musical Copyright
The RS7000 supports SCMS (Serial Copy Management System) to protect the copyrights of music software.
Data that was digitally sampled from a CD or other source cannot be saved to a memory card or SCSI disk in WAV format, or transferred
via the TWE wave editor as sample data. If you wish to save this data, you must save it in the RS7000’s own format.
It is prohibited to use copyrighted songs and sound data (that can be recorded via the RS7000) for commercial pur-
poses. It is also prohibited to reproduce, transfer, or distribute the data, or play the data for a commercial audience
without permission from the owners of the copyright, except for personal use or application that does not infringe the
copyright. If you wish to use such data for occasions other than personal use, consult a copyright expert. Yamaha is
not responsible for any data created, reproduced, or edited using the RS7000, nor for any reproduction or use of
such data.
RS7000 21
Preparation and Setup
Power supply and other equipment connections will be described in this section.
WARNING CAUTION
Connections with external equipment must be made
• Be sure that the RS7000’s power switch is OFF
with the power of the RS7000 and peripheral equip-
before you connect the cord.
ment turned off. Making connections with the power
• Make sure your RS7000 is rated for the AC voltage
on may damage your amp or speakers.
supplied in the area in which it is to be used (as
listed on the rear panel). Connecting the unit to the
wrong AC supply can cause serious damage to the
internal circuitry and may even pose a shock haz- The RS7000 has no internal amplifier or speakers of its own. To
ard! monitor the sound of the RS7000, connect headphones, powered
• Use only the AC power cord supplied with the speakers, or other playback equipment as required.
RS7000. If the supplied cord is lost or damaged and
needs to be replaced, contact your Yamaha dealer. ■ Headphones
The use of an inappropriate replacement can pose a If you are using headphones, connect them to the rear panel
fire and shock hazard! PHONES (headphones) jack. When using headphones, adjust the
• The type of AC power cord provided with the MASTER VOLUME control to an appropriate level that will not
RS7000 may be different depending on the country harm your hearing. The rear-panel OUTPUT L/MONO and R
in which it is purchased (a third prong may be pro- jacks are active even when headphones are connected.
vided for grounding purposes). Improper connection
of the grounding conductor can create the risk of INPUT OUTPUT
R L R L/MONO PHONES
electrical shock. Do NOT modify the plug provided
with the RS7000. If the plug will not fit the outlet,
have a proper outlet installed by a qualified electri-
cian. Do not use a plug adaptor which defeats the
grounding conductor.
• The RS7000 is designed for use with a grounded
line (three-prong outlet). The power cord includes a
grounding pin to prevent electrical shock and dam-
age to equipment.
INPUT OUTPUT
SW CONTRAST R L R L/MONO PHONES
22 RS7000
Preparation and Setup
EFFECT
ON/OFF
MASTER EFFECT
MULTI COMP
CTRL DELAY
D-FILTER
ISOLATION
RING MOD
V-DIST
LO-FI
SLICE
REAL TIME
LOOP
REMIX
SAMPLE
EDIT
SAMPLING
STANDBY
START/STOP
REC VOLUME MIDI
IN
OUT A
OUT B
MASTER VOLUME
Tone generator
module
SEQUENCE PLAY FX EFFECT SEND / VOLUME
SELECT
WAVE
SWING
VELOCITY
DRY
EG
VARI DELAY/CHO REVREB TRACK VOLUME
IN
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
CAUTION
Do not connect the output jacks of the RS7000 ■ Connecting a MIDI keyboard
to the mic input jacks of an amp or cassette Real-time recording input will be easier if you use a MIDI key-
deck etc. If they are connected to mic inputs, board.
the sound quality may be impaired, and the Use a MIDI cable to connect the MIDI OUT of the external MIDI
device may be damaged. Also, when connect- keyboard to the MIDI IN connector on the rear panel.
ing the RS7000 to a mixer or similar device, set THIS CLASS B DIGITAL APPARATUS COMPLIES WITH
MADE IN JAPAN
MIDI OUT
INPUT OUTPUT
SCSI FOOT SW CONTRAST R L R L/MONO PHONES
RS7000 23
Preparation and Setup
RS7000 Synchronized to External MTC 3. Turn the power to audio equipment on, then turn the RS7000
MASTER EFFECT SAMPLING
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
and audio volumes up to a reasonable listening level.
MULTI COMP RING MOD REAL TIME
EFFECT
ON/OFF CTRL DELAY V-DIST LOOP SAMPLE IN
REMIX EDIT STANDBY
D-FILTER LO-FI
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVREB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
PITCH
SPEED
WAVE
USER
S&H
PGM
DEPTH
AMP
FILTER
PITCH ATTACK
FILTER
DECAY
-
SUSTAIN
+
RELEASE MIDI MIDI
Multi-track
PORTAMENTO LPF24
TYPE FINGERED TYPE
OUT
LPF18
IN
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
Recorder
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
MASTER VOLUME
CAPS ALL 1~8 9~16 TR- TR+ PAD ASSIGN
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
SELECT
EG
VARI DELAY/CHO REVREB TRACK VOLUME
5. Always turn the RS7000 power off after turning the volume
MIDI MIDI
WAVE
AMP
FILTER
S&H
USER PITCH
all the way down or turning off all connected audio equip-
SPEED DEPTH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
- +
Multi-track
PORTAMENTO LPF24
TYPE FINGERED TYPE
LPF18
OUT
FULL TIME LPF12
OFF HPF
IN
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
ment.
MODE
Recorder
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
A or B
BPM SUB MODE
GROOVE PLAY FX MIDI DELAY MIXER GROOVE PLAY FX MIDI DELAY MIXER
GRID GROOVE HARMONIZE MIDI DELAY VOICE SELECT
REC STOP PLAY NOTE FEEDBACK VOL/PAN/OUT
TIME EQ
EFFECT SEND
7 8 9 +/- LEVEL
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
CAUTION
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
MUSICAL INSTRUMENT
379U MIDI
US LISTED
POWER CAUTION
ON/ OFF RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION : RISQUE DE CHOC ÉLECTRIQUE NE PAS OUVRIR.
WARNING TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.
AC INLET
MODEL SER. NO.
MADE IN JAPAN
24 RS7000
Restoring the Initial Factory Settings
When the factory settings are restored, all the voice and sequence data you created as well as the system
setup data will be erased. Be sure to save all important data to memory card (Smart Media) or SCSI disk
(Page 114, 166, 204) before performing this procedure.
[Procedure]
1. Turn the power OFF.
2. Turn the power ON while holding the [OCT DOWN], [OCT
UP] and [STORE] buttons.
MUTE
ARPEGGIO OCT OCT
D ON DOWN UP STORE SCENE 1
POWER
ON/ OFF
RS7000 25
Restoring the Initial Factory Settings
26 RS7000
Tutorial
Although all the information you need to operate the RS7000 is available in
the reference section of this manual, you might want to take the time to go
through the tutorial in order to familiarize yourself with some of its most
important features in a step-by-step “linear” manner.
The tutorial is presented in 6 sections, outlined below, each of which builds
on the information presented in the previous section.
Please note that the tutorial by no means covers all the capabilities and fea-
tures of the RS7000. Important functions which are not included in the
tutorial — the SONG, EDIT and UTILITY modes, to name a few — are
described in detail in the reference section of the manual. Use the table of
contents and index to find detailed information on the features and func-
tions you want to learn about. The same applies to features described here
in the tutorial: for full details on any feature, refer to the reference section.
RS7000 27
1. RS7000 System Overview
The Yamaha RS7000 brings it all together. Everything you need for professional-level music production
— particularly in dance, techno, R&B, and ambient genres — is included and flawlessly integrated in a
system that has been specifically designed to facilitate modern production techniques. The RS7000
combines a powerful, flexible sequencing system with a state-of-the-art tone generator loaded with an
awesome selection of drum kits and voices, and a sampler which allows you to sample your own
sounds and loops and easily incorporate them into your sequences. All of this is brought together with
an interface that is intuitive and easy while offering the depth and real-time control required by profes-
sional applications.
Real-time Control
Another key requirement for creative freedom in modern music production is real-time sound control. The RS7000 offers
plenty of sonic manipulation capability with a comprehensive range of knobs for hands-on control of BPM, filter parame-
ters, envelopes, pitch, LFO, and more. The RS7000 also features a keyboard and velocity-sensitive pads that allow voices
and samples to be played in real time, as well as switching between sequence sections and tracks, and controlling the track
mute and solo functions. Scene and mute memory functions can be used to take “snapshots” of track mute setups or com-
plete panel-control setups for instant recall when needed.
28 RS7000
1. RS7000 System Overview
Tutorial
with sliced samples — the RS7000 will also automatically “slice” your break-beat samples into individual beat segments
— as well as tone-generator data for unprecedented “feel” control. Another sampling feature that offers hands-on creative
control is REAL TIME LOOP REMIX — a powerful and easy way to remix your sampled and sliced loops while monitor-
ing them in real time. Then there are jobs to automatically create glides, rolls, crescendos, and other subtleties that can
make a huge difference to the musical mood. If you can image it, the RS7000 can probably do it. And when you want to
really make detailed refinements, the EDIT mode gives you direct access to individual note and event parameters.
I/O Expansion
The optional AIEB2 I/O expansion board can be installed in the RS7000 to provide 6 additional individual analog outputs
as well as both coaxial and optical digital input and output.
16-track Sequencer
CD-ROM (Patterns, Pattern Chains, Songs)
SCSI DISK
MEMORY CARD
Real-time knobs & controls.
MIC
Mixer
Levels, Effects
CD PLAYER
MD PLAYER
Master Effect
Master EQ
OUTPUT
RS7000 29
2. Assemble a Pattern Using Preset Phrases
Let’s begin the “hands-on” portion of our tutorial by discovering just how easy it is to create great-
sounding grooves by selecting and combining a few of the RS7000’s preset phrases. The RS7000 pro-
vides an enormous database of 5980 preset phrases … just image the number of possible combina-
tions. Also keep in mind the fact that once you’ve assembled the basic pattern, there are still countless
ways in which the details can be changed to make the sound your own.
• Phrases
Phrases are essentially pre-programmed “parts” for your patterns. The RS7000 comes with loads of preset drum and percussion
phrases. All you have to do is select a pattern track, select the phrase you want to assign to that track, then repeat for as many
tracks as you need. Of course, you can record your own phrases for use in patterns, too. Phrases can use voices from the RS7000’s
internal tone generator, or samples in the RS7000’s sample memory.
Procedure
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
USER
S&H
PGM
DEPTH
PORTAMENTO
TYPE FINGERED
AMP
FILTER
PITCH ATTACK
FILTER
DECAY
-
SUSTAIN
+
RELEASE
TYPE
LPF24
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
2 Select a STYLE
Use [Knob 1] to select the “STYLE” (i.e. the group of 16 “sections” — if you’re not sure what we’re talking about here, go back and
review the “Definitions” sidebar, above) that you want to record. STYLE numbers range from “01” through “64”. For our tutorial, select
STYLE 01.
30 RS7000
2. Assemble a Pattern Using Preset Phrases
3 Select a SECTION
Use [Knob 2] to select the “SECTION” of the selected STYLE (“A” through “P”) you want to record. For our example, select section A.
Hint
TUTORIAL
When assigning sections it is a good idea to do so in some kind of logical order so you can remember what’s what, particularly if
Tutorial
you’re going to be switching sections in real time. Generally, the different sections within a style will be the various sections of a
complete composition or dance groove. You might want to record the intro in section A, the main “verse” in section B, a fill in sec-
tion C, the “chorus” in section D, and so on.
F1 F2 F3 F4
F1 F2 F3 F4
RS7000 31
2. Assemble a Pattern Using Preset Phrases
F1 F2 F3 F4
7 Select a Track
Select the track you want to assign a phrase to via the RS7000 keyboard: Press the lower key (white or gray) corresponding to the
desired track number (1 through 16) while holding the [TRACK SELECT] button. The keyboard LED corresponding to the currently
active track will flash while the [TRACK SELECT] button is held. When a track is selected the corresponding track number in the LCD
PATTERN Play display is highlighted.
Track 1 is a logical place to start, so select track 1.
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14
TRACK
SELECT
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y
TRANSPOSE(-) TRANSPOSE(+)
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
32 RS7000
2. Assemble a Pattern Using Preset Phrases
Tutorial
MODE
PATTERN PATT SONG UTILITY
CHAIN
Track number
PATTERN Patch display
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
Space for
MULTI COMP RING MOD REAL TIME
EFFECT
ON/OFF CTRL DELAY V-DIST LOOP SAMPLE IN
REMIX EDIT STANDBY
D-FILTER LO-FI
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
phrase category
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
PITCH
SPEED USER
S&H
PGM
DEPTH
PORTAMENTO
TYPE FINGERED
AMP
FILTER
PITCH ATTACK
FILTER
DECAY
-
SUSTAIN
+
RELEASE
TYPE
LPF24
LPF18
and number
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
Note shift
SPACE DEL
current phrase
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
Note that the PATTERN Patch display shows all 16 tracks with spaces to the right of each track number for the specified phrase category
and number. As in the PATTERN Play display, the number of the currently active track is highlighted. You can change tracks while the
PATTERN Patch display is showing in the same way that you change tracks in the main PATTERN display: press the appropriate white
or gray key on the RS7000 keyboard while holding the [TRACK SELECT] button.
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
RS7000 33
2. Assemble a Pattern Using Preset Phrases
F1 F2 F3 F4
34 RS7000
2. Assemble a Pattern Using Preset Phrases
Tutorial
MODE
PATTERN PATT SONG UTILITY
CHAIN These tracks contain These tracks do not
playback data contain playback data
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
MUTE
Tracks can be individually muted (turned off) for monitoring purposes … or for creative real-time playback control. To mute
tracks press the [MUTE] button so that its indicator lights, then the lower (white and gray) keys on the keyboard will alternately
mute and un-mute the corresponding tracks. When a tracks is muted “[M]” appears on the display in place of the track number.
TRACK 1 2 3 4 5 6 7
MUTE
EFFECT
ON/OFF
MASTER EFFECT
MULTI COMP
CTRL DELAY
RING MOD
V-DIST
REAL TIME
LOOP
REMIX
SAMPLE
EDIT
SAMPLING
STANDBY IN
SOLO
D-FILTER LO-FI
OUT A
ISOLATION SLICE
START/STOP
REC VOLUME MIDI
OUT B
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
TRACK
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH
PORTAMENTO
TYPE FINGERED
FULL TIME
FILTER
- +
TYPE
LPF24
LPF18
LPF12
SELECT
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
RS7000 35
2. Assemble a Pattern Using Preset Phrases
SOLO
SOLO is sort of like mute in reverse: when a track is “soloed” only that track will sound while all others are muted. Press the
[MUTE] button (note that the button also has a “SOLO” label) while holding the [SHIFT] button to solo the currently selected
track (i.e. the track with the highlighted track number). Press the [MUTE] button to disengage the SOLO function. Only one track
can be soloed at a time, but you can switch soloed tracks rapidly simply by pressing the corresponding white or gray key on the
keyboard while the SOLO function is engaged. When a track is soloed “[S]” appears in place of the track number.
SHIFT
KEY-
BOARD MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
SECTION SPEED
WAVE
USER
S&H
DEPTH
AMP
FILTER
PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
TRANSPOSE F1 F2 F3 F4
PATTERN PATT
MODE
SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
CAPS
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK CAPS
TRACK
MUTE
1 2
ALL
3
1~8 9~16
4 5 6
TR-
7
TR+
8 9 10 11 12 13 14 15
PAD ASSIGN
16
SPACE DEL
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
SOLO
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
CAUTION
The supplied memory card contains style data when initially shipped. Use a separate memory card or
save the style data to an external SCSI disk if you want to keep this style data.
36 RS7000
2. Assemble a Pattern Using Preset Phrases
Tutorial
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SELECT
WAVE
SWING
VELOCITY
DRY
EG
VARI DELAY/CHO REVERB TRACK VOLUME
AMP
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
4 5 6 0
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
TRANSPOSE
CAPS
A
ALL 1~8
B
9~16
C
TR-
D
TR+
E F G H I J TAP
PAD ASSIGN
PAD 1 PAD 2
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
1 2 3 ENTER
3. Use [Knob 2] (PATTERN) to select the style to be saved — “01” should already be selected.
4. Press [F4] (CARD/SCSI) to specify whether you want to save to a memory card or disk. [F4] alternately selects “CARD” and
“SCSI”.
5. Press [F1] (OK) to go to the save execution page.
6. Use [Knob 1] (FILE NAME) and the keyboard to enter a file name: [Knob 1] moves the file name cursor right or left to the
desired character location, and the keyboard enters the corresponding character at the cursor location. The characters entered
by the black keys are listed above the keys, and those entered by the white/gray keys are listed below the keys. The second
white/gray-key characters are entered by pressing the key while holding the [SHIFT] button. Numbers can be entered via the
SUB MODE buttons.
7. Use [Knob 3] to select “CurrentDir” at the top of the list to save to the currently open folder. If the selected memory card or
disk contains multiple folders, use [Knob 3] to select the folder to which the file is to be saved. As necessary use [F3]( )
[F4](OPEN) to move between folders, or [F2](NEW) to create a new folder.
8. Press [F1](SAVE) to execute the save operation.
If a file with the same file name already exists on the card or disk, the “Overwrite? NO[F2]/YES[F3]” confirmation message
will appear.
Press [F3] if it is OK to overwrite the existing file and replace it with the new file. Press [F2] to cancel the save operation and
return to the status prior to pressing the [F1] button (step 5, above).
9. Press [EXIT] twice to return to the PATTERN Play or Patch display.
RS7000 37
3. Real-time Sound Control
Our pattern isn’t finished yet — we still need to record an original phrase and add some sampled mate-
rial — but now would be a good time to take a little detour and investigate some of the real-time control
provided by the RS7000’s panel knobs. Although the RS7000 is geared towards “production” rather
than live sound (but that doesn’t mean it isn’t a killer live-mix tool, too), the ability to creatively control
the sound in real time is an essential part of modern production technique. Real-time control brings
“spontaneity” to high-tech music production.
Procedure
With the pattern playing in the PATTERN Play mode, try the following:
1 Adjust the BPM
Rotate [Knob 4] to change the tempo (BPM) of the pattern in real time.
SELECT
LFO EG SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FILTER F1 F2 F3 F4
MODE
S&H NUM
PATTERN PATT
CHAIN SONG UTILITY UTILITY
SYSTEM
MIDI SETUP
PITCH
MIDI FILTER
PGM
GRID GROOVE HARMONIZE MIDI DELAY VOICE SELECT
REC STOP PLAY NOTE FEEDBACK VOL/PAN/OUT
TIME EQ
EFFECT SEND
7 8 9 + /- LEVEL
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PITCH FILTER
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
- +
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
PORTAMENTO
1 2 3 ENTER FORMAT
TYPE
PAD 1 PAD 2
LPF18 CAPS
TRACK 1 2
ALL
3
1~8 9~16
4 5 6
TR-
7
TR+
8 9 10 11 12 13 14 15
PAD ASSIGN
16
MUTE
TRANSPOSE(-) TRANSPOSE(+)
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
FILTER
Experiment with the [CUTOFF], [RESONANCE], and ENV. DEPTH knobs to hear how they affect the selected track. Note that
these controls are fairly interactive, so you may have to play around a bit to find the sound you want. You might also try using the
[TYPE] button to change the filter type.
EG
These “grab-and-twist” envelope knobs can affect the sound in a big way. The [AMP/FILTER/PITCH] button determines whether
the EG knobs affect the amplitude, filter, or pitch envelope generator. Select “FILTER” and try them on the bass-drum track (track
1) to hear how the ATTACK knob, for example, can add a dynamic filter affect to the sound.
EFFECT SEND/VOLUME
These knobs are directly linked to the corresponding controls for the selected track in the RS7000’s mixer (we’ll look at the mixer
in section 6 of the tutorial). Simply, the first three knobs — [DRY ↔ VARI.], [DELAY/CHO] and [REVERB] — control the
effect send levels to the corresponding RS7000 effect stages. The [TRACK VOLUME] knob does just what it says — controls the
volume of the selected track in relation to the others.
PITCH
The [PITCH BEND] knob directly changes the pitch of the selected track (the center click-stop position is normal pitch). When the
selected track contains a melodic line, the [PORTAMENTO TIME] knob controls the length of the pitch slide between subsequent
notes when either the FINGERED or FULL TIME PORTAMENTO TYPE is selected. See page 100 of the reference section for
more details about portamento and portamento types.
LFO
Much like the LFO on an analog synthesizer, these knobs apply LFO (Low-Frequency Oscillator) modulation to the selected track.
Use the [WAVE] button to select an LFO waveform, then use the [SPEED] and [DEPTH] knobs to adjust the LFO effect as
required.
SEQUENCE PLAY FX
These knobs directly control a number of the RS7000’s PLAY FX parameters. “Play Effects” function at the sequencing stage to
provide harmonization as well as note and timing variations without permanently affecting the sequence data. Six note and timing
related Play Effect parameters can be accessed via these three knobs, selectable in groups of three (the upper and lower labels
below the knobs) by using the [SELECT] button.
38 RS7000
4. Recording Original Phrases
Tutorial
a few “hits” using the “HiQ 1” voice.
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
I
2
J
3 ENTER
EXPORT
RENAME
DELETE
FORMAT
IMPORT
SCSI SETUP
SCSI COMM
VIEW FILTER
SECTION TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
Use [Knob 1] (BANK) to select the “SFX 1” voice bank (063 006), and then [Knob 2] (PGM) to select the “HiQ 1” voice (100).
RS7000 39
4. Recording Original Phrases
7 Record
When you’ve set up all the parameters as required, press the [PLAY] button to begin recording. The RS7000 will give you a one-mea-
sure count-in, then recording will begin. Make sure the [KEYBOARD] button indicator is lit (press the [KEYBOARD] button if it isn’t),
and play your original part on the RS7000 keyboard.
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
KEY-
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
BOARD
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
8 Stop Recording
Press the [STOP] button to stop recording.
40 RS7000
4. Recording Original Phrases
Tutorial
SUB MODE MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
STANDBY IN
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
+/-
LFO EG
7 8 9 SPEED
WAVE
USER
S&H
DEPTH
AMP
FILTER
PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
4 5 6 0
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
1 2 3 ENTER
2. Use [Knob 1] (CATEGORY) and [Knob 2] (JOB) to move the cursor to the desired job. In this case you want to select the “01
Quantize” job in the “NOTE” category.
3. Press [F4] (SELECT) to jump to the selected job page.
4. Use [Knob 2] (CURSOR ↔ ) to move the cursor to the various parameters in the Quantize display page, and [Knob 3]
(VALUE -/+) to set the parameter values as required. When you initially go to the Quantize page the parameters are set up for
strict 16th-note quantization, which is fine for our purposes here so you can simply go on to the next step. But if you want to
learn about the various parameters and make fine adjustments, refer to page 135 of the manual.
5. When the parameters are set press [F4] (DO!) to execute the Quantize job. “Completed” will appear when the job is done.
6. Press [EXIT] twice to go back to the PATTERN Play or Patch mode, then press the [PLAY] button to play back the pattern and
check the results.
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
EXIT PORTAMENTO
TYPE FINGERED
FULL TIME
OFF
- +
TYPE
LPF24
LPF18
LPF12
HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
RS7000 41
4. Recording Original Phrases
Step Recording
Real-time recording is fine for many recording tasks, but if you want precise control over note placement, or are attempting to record a
phrase that would be difficult to play on the keyboard in real time, the Step record mode is ideal.
For full details on step recording see page 80. Here’s a quick rundown of the procedure to give an idea of how it works.
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
I
2
J
3 ENTER
EXPORT
RENAME
DELETE
FORMAT
IMPORT
SCSI SETUP
SCSI COMM
VIEW FILTER
SECTION TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
4. The Step Rec display shows one measure of 32nd notes. Each diamond-shaped marker corresponds to a 32nd note. The triangu-
lar pointer above the 32nd note markers indicates the current note position. Use [Knob 1] to move the pointer to the position at
which you want to enter a note, [Knob 2] to set the note length, [Knob 3] to set the note velocity, and [Knob 4] to set the gate
time.
5. Enter the note by pressing the appropriate key on the keyboard. In the step record mode notes are actually entered when the
keys are released. So when entering chords be sure to press all notes you want to enter before releasing the keys.
Press [F1] to enter a rest, or [F2] to enter a tie. The [F3] (DELETE) and [F4] (BACK DELETE) buttons can be used to delete
entered notes.
If you press the [PLAY] button the [PLAY] indicator will flash and you will be able to hear how your step-recorded phrase is
shaping up. Press [STOP] to stop playback and continue entering notes in the step mode.
6. Stop recording and return to the PATTERN Play (or PATTERN Patch) mode by pressing the [STOP] button.
42 RS7000
5. Add Samples
5. Add Samples
TUTORIAL
Although it would be easier just to load one of the pre-recorded samples provided on the SmartMedia
memory card supplied with the RS7000 and add it to our pattern, we recommend that you take the time
Tutorial
to actually try recording your own samples.
The Source
You will need to provide a source for sampling. This could be a CD player, tape player, or any other source capable of
delivering a line-level signal. You could also use a microphone since the RS7000 inputs can easily be set for microphone-
level input.
STANDBY IN
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
+/-
LFO EG
7 8 9 SPEED
WAVE
USER
S&H
DEPTH
AMP
FILTER
PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
4 5 6 0
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
1 2 3 ENTER
For Microphones
Press the [SETUP] button twice to access the A/D SETUP page and make sure that the INPUT GAIN parameter is set to MIC. Use
[Knob 1] to select MIC if necessary.
Mono Sources
If you have a mono source — such as a single microphone — plug it into the INPUT L jack on the rear panel.
Stereo Sources
Plug the left and right outputs from a stereo source in the INPUT L and R jacks, respectively.
What to Record
Obviously, you can sample any sound or instrument you like for your own music. The RS7000 has a number of features
that make creating even complex samples quite easy. The SLICE+SEQ sampling mode, for example, automatically
“slices” breakbeats or musical phrases you record into beat-size segments which are then placed in the selected pattern
track along with the note data required to play them back as recorded. You can then “remix” the sliced samples to create a
range of original variations.
For our tutorial, however, it would be wise to keep things simple. Record a single sound that can be used as a “hit” in our
pattern. A convenient way to do this would be to connect a microphone and record a percussive vocal sound: “Hah!”,
“Yo!”, “Boo” … whatever works. You might be able to get some neat distorted sounds by cupping the mic right up against
your mouth as you record. You can also use the RS7000’s sophisticated effects to process the sound later. Use your imagi-
nation.
RS7000 43
5. Add Samples
STANDBY IN
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
+/-
LFO EG
7 8 9 SPEED
WAVE
USER
S&H
DEPTH
AMP
FILTER
PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
4 5 6 0
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
1 2 3 ENTER
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
STANDBY
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
START/STOP
TIME EQ
EFFECT SEND
7 8 9 +/- LEVEL
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
TYPE Select “KIT+NOTE”, since we want to record a simple, one-shot sample synchronized with
sequencer playback.
FREQUENCY You can choose any sampling frequency you like, but if you don’t have any immediate preference
the “44.1 K” setting will give you the best sound quality.
SOURCE Select “A/D INPUT” if you’re recording via the RS7000’s built-in analog inputs.
If you have the AIEB2 I/O Expansion Board installed then you might want to select “DIGITAL” or
“OPTICAL”, as required.
MONO/STEREO This will depend on the source you are recording. If you have a mono microphone plugged into the
INPUT L jack, select “MONO L”. If your microphone is plugged into the INPUT R jack select “MONO
R”. Select “STEREO” if you want to create a stereo sample from a stereo source connected to the L
and R inputs, or “MONO L+R” to create a mono sample from a stereo source connected to the L
and R inputs.
44 RS7000
5. Add Samples
Tutorial
7 Set the Trigger Mode/Level
Use [Knob 3] (TRIGGER MODE) to set the trigger mode to “LEVEL”, and [Knob 4] (TRIGGER LEVEL) to set the trigger level to
“64”. Play your source or speak into the microphone at this point to make sure that the level bar graph extends past the triangular trigger
level marker below the level meter, but doesn't “peak out” due to excessively high input levels (you’re not actually sampling yet). If the
level is too low or high, use the REC VOLUME control to adjust as necessary. If the REC VOLUME control doesn’t allow sufficient
adjustment, recheck your INPUT GAIN setting (step 3, above) or change the Trigger Level setting as required.
Refer to page 232 for information on the other available trigger modes.
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
TYPE FINGERED TYPE
LPF18
FULL TIME LPF12
OFF HPF
BPF
PITCH BEND PORTAMENTO TIME CUTOFF RESONANCE ENV.DEPTH
BEF
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
REC VOLUME
KEY- ARPEGGIO OCT OCT
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
1 2 3 ENTER FORMAT
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
9 Stop Sampling
Press the [STANDBY/START/STOP] button to stop sampling when your sample is recorded. Sampling will also stop automatically
when the end of the pattern is reached. The sampling mode will be exited when sampling ends.
RS7000 45
6. Finalizing Your Sound
In this section we’ll take a look at some of the important RS7000 features you can use to refine and
finalize your sound.
Grid Groove
With the RS7000 there are a surprising number of ways to modify your sound even after the tracks are recorded. The Grid Groove func-
tion is one of these. Grid Groove lets you change the notes, timing, length, and velocity of individual beats in your pattern or song to
fine-tune the “groove”. The Grid Groove function can be very effective when used with sliced break-beat samples. Here’s how it works:
Procedure
STANDBY IN
OUT A
ISOLATION SLICE
OUT B
START/STOP
REC VOLUME MIDI MASTER VOLUME
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
+/-
LFO EG
7 8 9 SPEED
WAVE
USER
S&H
DEPTH
AMP
FILTER
PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
4 5 6 0
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER
SHIFT LFO EFFECT TYPE ARPEGGIO MASTER EQ
PORTAMENTO VARIATION A/D SETUP MASTER
PITCH DELAY KNOB ASSIGN EFFECT
MUTE EG REVERB MIDI OUT CH
KEY- ARPEGGIO OCT OCT MEMORY 4 5 6 0 FILTER
BOARD ON DOWN UP STORE SCENE 1 2 3 4 5 EXIT SAVE LOAD JOB EDIT SAVE LOAD JOB EDIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
DELETE SCSI COMM
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
SPACE DEL
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
1 2 3 ENTER
2 Select a Track
Use the standard track-selection procedure to select the track you want to work on (press a gray or white key on the keyboard while
holding the [TRACK SELECT] button). The number of the selected track appears in the title bar at the top of the display.
NOTE OFFSET
Shifts the selected note(s) up or down in semitone increments. With pitched voices this will obvisously change the pitch, but with-
drum kit voices or sliced break-beats this will change the instrument played on the specified beat(s).
CLOCK SHIFT
Shifts the timing of the specified beat(s) forward or backward in clock increments (there are 480 clocks per quarter note) up to a
maximum of plus or minus 120 clocks (i.e. a 16th note).
GATE OFFSET
Adjusts the gate time (length) of the selected beat(s). Positive settings make the note(s) longer and negative settings make them
shorter.
46 RS7000
6. Finalizing Your Sound
VELO OFFSET
Increases or decreases the velocity of the selected beat(s). Positive settings for higher velocity and minus settings for lower. By
playing with the velocity settings you can dramatically change the rhythmic feel of a pattern. TUTORIAL
Grid Groove Changes Can Be Recorded
Tutorial
Even if you’re working on a preset phrase, the results of your Grid Groove tweaking can be recorded for posterity. For this and
details on other Grid Groove features, see page 85 of the reference section.
The Mixer
As the name implies, the RS7000 mixer is much like a mixer you’d use for mixing regular sources. You’ll use it to select
voices for individual tracks, adjust levels and pan, adjust equalization, and adjust effect send levels.
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
SYSTEM
MIDI SETUP
MIDI FILTER
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SUB MODE
REAL TIME
EFFECT
ON/OFF CTRL DELAY V-DIST LOOP SAMPLE IN
REMIX EDIT STANDBY
D-FILTER LO-FI
OUT A
ISOLATION SLICE
OUT B
GROOVE PLAY FX MIDI DELAY MIXER GROOVE PLAY FX MIDI DELAY MIXER
START/STOP
REC VOLUME MIDI MASTER VOLUME
TIME EQ LFO
WAVE
EG
PORTAMENTO
TYPE FINGERED
FILTER
PITCH ATTACK
FILTER
DECAY
-
SUSTAIN
+
RELEASE
TYPE
LPF24
LPF18
FULL TIME LPF12
VOICE EDIT EFFECT SETUP MASTER VOICE EDIT EFFECT SETUP MASTER PITCH BEND PORTAMENTO TIME
OFF
CUTOFF RESONANCE ENV.DEPTH
HPF
BPF
BEF
7
VOICE EDIT EFFECT
8 9
SETUP
+/-
MASTER VOICE EDIT
NOTE
TIME
EFFECT SETUP
FEEDBACK
MASTER
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
4 5 6 0 FILTER SHIFT
KEY-
BOARD
ARPEGGIO
ON
OCT
DOWN
OCT
UP STORE
MUTE
SCENE 1 2
MEMORY
3 4 5 EXIT
4
SAVE LOAD
5 6
JOB
0
EDIT
LFO
PITCH
EG
FILTER
SAVE
EFFECT TYPE ARPEGGIO
PORTAMENTO VARIATION
DELAY
REVERB
LOAD
A/D SETUP
MASTER EQ
MASTER
KNOB ASSIGN EFFECT
MIDI OUT CH
JOB EDIT
EXIT
SAVE LOAD JOB LIST EDIT CHANGE
EXPORT IMPORT VIEW FILTER
RENAME SCSI SETUP
SECTION A B C D E F G H I J TAP
TRACK 1 2
ALL
3
1~8 9~16
4 5 6
TR-
7
TR+
8 9 10 11 12 13 14 15
PAD ASSIGN
16
1 2 3 ENTER FORMAT
TRANSPOSE(-) TRANSPOSE(+)
3.3V
TRACK CARD
SELECT
Procedure
2 Select a Track
Use the standard track-selection procedure to select the track you want to work on (press a gray or white key on the keyboard while
holding the [TRACK SELECT] button). The number of the selected track will be highlighted on the display.
RS7000 47
6. Finalizing Your Sound
* EQ and Effects
Now that you know the basic procedure (select mixer page → select track → make adjustments) you should have no trou-
ble in accessing and adjusting the mixer’s EQ and Effect Send parameters.
The EQ parameters are fairly self-explanatory, but there are quite a few EQ types you can select for each track. Anytime
you need details, simply refer to the appropriate chapter in the reference section of the manual: page 94 for EQ, and page
96 for Effect Send.
The Effect Send mixer page provides effect send level controls for the RS7000’s three effect stages: VARIATION,
DELAY/CHORUS, and REVERB. The panel [DRY ↔ VARI.], [DELAY/CHO] and REVERB knobs are directly linked to
the mixer Effect Send controls for the selected track, so you can use them instead of the function knobs to make adjust-
ments. The RS7000 offers an impressive range of high-quality effects in each effect stage, each with a comprehensive
selection of editable parameters.
MUSIC PRODUCTION STUDIO
Integrated Sampling Sequencer
SELECT
BEAT STRETCH CLOCK SHIFT SWING DRY VARI DELAY/CHO REVERB TRACK VOLUME
GATE TIME MIDI DELAY VELOCITY
LFO EG
WAVE
AMP
FILTER
S&H
SPEED USER DEPTH PITCH ATTACK DECAY SUSTAIN RELEASE
PGM
PITCH FILTER
PORTAMENTO - + LPF24
F1 F2 F3 F4
MODE
PATTERN PATT SONG UTILITY UTILITY
CHAIN
NUM SYSTEM
MIDI SETUP
MIDI FILTER
SECTION A B C D E F G H I J TAP
PAD 1 PAD 2
TRANSPOSE
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
MUTE
TRANSPOSE(-)
Q ( R ) S -
TRANSPOSE(+)
T @ U ^ V _ W { X } Y ~ Z
SPACE DEL
3.3V
TRACK CARD
SELECT
Master Effects
As if the effects accessed via the mixer weren’t enough, Yamaha has added a versatile Master Effect stage which allows even further pro-
cessing of the overall sound. Spend some time playing with the various effects provided to hear how they affect the pattern we’ve cre-
ated.
Procedure
MASTER EFFECT
EFFECT
ON/OFF
48 RS7000
6. Finalizing Your Sound
2 Select an Effect
Use the MASTER EFFECT selector dial to select an effect — ISOLATION, D-FILTER, CTRL DELAY, MULTI COMP, RING MOD,
V-DIST, LO-FI, or SLICE. Note that when you select an effect the names of parameters pertaining to that effect appear in the top bar of TUTORIAL
the display.
Tutorial
MASTER EFFECT
MULTI COMP RING MOD
EFFECT
ON/OFF CTRL DELAY V-DIST
D-FILTER LO-FI
ISOLATION SLICE
ISOLATION
D-FILTER
CTRL DELAY
MULTI COMP
RING MOD
V-DIST
LO-FI
SLICE
MASTER EFFECT
MULTI COMP RING MOD
EFFECT
ON/OFF CTRL DELAY V-DIST
D-FILTER LO-FI
ISOLATION SLICE
RS7000 49
6. Finalizing Your Sound
50 RS7000
Chapter 1. Basic
RS7000 51
1. RS7000 System Overview
• Phrase Recording [REC]...(Page 77) Allows sequential playback of patterns. Patterns can be “chained”
Original phrases can be created by recording to “user” to create songs, and the results can be converted to actual RS7000
songs.
phrases.
Press the [PATT CHAIN] button to enter the PATTERN CHAIN
mode. The PATTERN mode includes the following 6 sub modes.
52 RS7000
1. RS7000 System Overview
• PATTERN CHAIN [PATT CHAIN]...(Page 159) • Play Effects [PLAY FX]...(Page 192)
This mode is used to set up a sequence of patterns for play- Add depth and harmony to individual tracks.
back, and play the resulting chain. The following display will
• MIDI Delay [MIDI DELAY]...(Page 193)
always appear when the PATTERN CHAIN mode is first
Adds a special MIDI-based delay effect to individual tracks.
selected.
• Mixer [MIXER]...(Page 194)
Individually adjusts the volume, effect level and other param- 1
eters for each track.
Basic
• Voice Edit [VOICE EDIT]...(Page 196)
Edits the voices assigned to each track.
RS7000 53
1. RS7000 System Overview
NOTE
A “sample” is digitally recorded wave data that
includes sample parameter data which defines
the way it is to be triggered and played back.
NOTE
The REAL TIME LOOP REMIX function divides
up the performance data in the selected track
and randomly rearranges part of it to create a
range of variations. Since this function works
with MIDI data, it can also be applied to tracks
that don’t use samples.
54 RS7000
1. RS7000 System Overview
Basic
Step Recording................................................... P.80
SCSI Setup .......................................................P.131
Grid Step Recording .......................................... P.83
SCSI Communication.......................................P.132
RS7000 55
1. RS7000 System Overview
56 RS7000
1. RS7000 System Overview
Basic
Master Effect.................................................... P.165 Real Time Loop Remix ....................................P.239
● UTILITY Mode
Utility [UTILITY] ....................................................................... P.256
System.............................................................. P.257
MIDI Setup ...................................................... P.260
MIDI Filter....................................................... P.262
RS7000 57
2. RS7000 Internal Structure
OUTPUT
INPUT EFFECTS
MASTER EQ
MASTER EFFECTS
SAMPLING
PERFORMANCE
TONE GENERATOR
RECORD PLAY
MIDI IN BACK
SEQUENCER
MIDI OUT
PLAYBACK
RECORD PERFORMANCE
ARPEGGO
CONTROLLERS
58 RS7000
2. RS7000 Internal Structure
CAUTION
1
Pattern
Style × 64
All data in the internal sequencer memory will
Basic
be lost when the power is turned off. Be sure to Style 01
Pattern Style 01
Track 10 Phrase (Guitar) Repeat Repeat •••
Track Section A B C
RS7000 59
2. RS7000 Internal Structure
Drum Voice
60 RS7000
2. RS7000 Internal Structure
● Sample Kit Voices & Pitched Voices Up to 128 common sample voices can be stored in the RS7000
Sample voices are further divided into two types: “sample kit memory at a time. The sample contents and program number/
voices” and “pitched voices”. voice relationship remains the same even when songs or styles
“Sample kit voices” allow up to 128 different samples to be are switched.
assigned to different notes from C-2 to G8. Different samples can The maximum total number of sample voices — local for all
thus be played individually or simultaneously as required. Stereo songs/styles as well as common — that can be stored in the
samples use up two of the available assignments, so up to 64 ste- RS7000 memory at any one time is 256.
reo samples can be assigned to one sample kit voice.
Pitched voices play one sample at appropriate pitches across the
1
Song 01 Style 01
range of the keyboard.
Basic
Local Sample Voice Local Sample Voice
001 ~ 128 001 ~ 128
Pitched Voice
Song 01 ~ 20 Style 01 ~ 64
● Voice Banks
Voice banks organize the RS7000 voices into related categories,
and are selected by MIDI Bank Select MSB and LSB data. The
Sample Kit Voice
RS7000 has 5 main voice categories, further divided into 15
voice banks. A maximum of 128 voices can be stored in each
bank.
• (MSB LSB) = (000 000) is the GM* voice bank. This
bank contains 128 normal voices conforming to the GM
standard.
• (MSB LSB) = (063 000) ~ (063 009) are the RS7000
Sample A Sample B Sample C
voices banks, containing a range of top-quality, up-to-date
voices that are ideally suited for modern music production.
The voices are organized as follows:
Different samples are (063 000)...........SyBa&Ld1: Synth bass and synth lead
assigned to each key.
bank 1.
(063 007)...........SyBa&Ld2: Synth bass and synth lead
bank 2.
(063 001)...........SyPd&Fx1: Synth pad and pitched
● Local Sample Voices & Common Sample effects bank 1.
Voices (063 008)...........SyBa&Fx2: Synth pad and pitched
Sample voices can be either “local” or “common”. effects bank 2.
Local sample voices are used by a specific song or style. Up to (063 002)...........SyMaterl: Analog and FM synthesis
128 local sample voices can be saved with each song or style. If type voices — these are ideal for edit-
you have samples you want to use in a number of styles or songs, ing.
they should be used as “common sample voices” (below). (063 003)...........BandInst: Piano, organ, guitar, electric
Common sample voices are available for use by all songs and bass, and other common band instru-
styles. ments.
RS7000 61
2. RS7000 Internal Structure
62 RS7000
2. RS7000 Internal Structure
The [STORE] button is used to store the current scene or mute ● Variation Effects
settings to one of the 5 available memory locations: [MEMORY 100 variation effects are provided, including reverb, distortion,
1] ~ [MEMORY 5]. The selected type of data is stored when a overdrive, and much more:
scene/mute memory button — [MEMORY 1] ~ [MEMORY 5] See the “Effect List” on Page 313 for details.
— is pressed while the [STORE] button is held. When pressed
alone the [MEMORY 1] ~ [MEMORY 5] buttons recall the
stored scene or mute data. Master EQ & Effects
Store and recall operations cannot be carried out in the sampling
mode.
1
This block applies equalization and effects to the final stereo out-
● Sequencer Buttons put signal. This block is ideal for “mastering” the overall RS7000
Basic
These control the basic functions of the sequencer block. sound.
[ ] .....................................Goes directly to the top measure of 8 Effect types are provided.
the current pattern or song. See the “Effect List” on Page 313 for details.
[ ]...................................Moves forward one measure when
pressed briefly, or scrolls forward
continuously (fast forward) when Memory Configuration
held.
[ ]...................................Moves back one measure when The RS7000 internal memory can be categorized as System
pressed briefly, or scrolls backward Memory, Preset Memory, and User memory.
continuously (fast reverse) when
held. ● System Memory
[ ] (REC)........................Switches to the phrase or song The RS7000 operating environment is retained in this memory.
recording display. System setup, MIDI setup, and MIDI filter setup parameters.
[ ] (STOP) .....................Stops pattern or song playback or
● Preset Memory
recording.
This is a read-only memory (it can’t be erased or rewritten) that
[ ] (PLAY) ......................Starts pattern or song playback, and
contains the preset phrases and voices.
starts phrase or song recording.
● User Memory
The user memory is a volatile memory (the contents can be
Arpeggiator erased and rewritten) which is used to retain recorded phrases,
patterns, and samples. A memory protect function is provided to
This function automatically plays notes and chords played on the prevent accidental erasure. The memory can hold up to 128 local
keyboard as arpeggios. In addition to driving the tone generator samples for each style or song, 128 common samples, 5 scene
block, arpeggio data can be sent to the sequencer block and and 5 mute setups, 256 user phrases for each style, 1024 patterns
recorded as sequence data to a phrase or song, or transmitted to (64 styles × 16 sections), 20 pattern chains, and 20 songs.
external equipment via the MIDI OUT connectors. The user memory is empty when the unit is shipped from the fac-
Arpeggios are also sometimes known as “broken chords”, and are tory.
used frequently in modern dance and techno styles. To play auto-
mated arpeggios press the [ARPEGGIO ON] button so that its
CAUTION
indicator lights and play a chord on the keyboard.
All user memory data is erased when the power
is turned off. Be sure to save data you want to
Effects keep to a memory card or an external SCSI
disk.
The effect block can be used to apply effect processing to the out-
put of the tone generator block. Three effect stages are provided
— reverb, delay/chorus, and variation — and different effects can
be applied to each track.
● Reverb Effect
This effect stage is especially for reverb. It can add a natural
sense of ambience and space to the sound.
12 types of reverb are provided:
See the “Effect List” on Page 313 for details.
● Delay/Chorus Effects
25 delay and chorus effects are provided:
See the “Effect List” on Page 313 for details.
RS7000 63
3. Basic Operation
3. Basic Operation
The MODE buttons are used to switch between modes. When a Most modes have a number of sub modes that can be accessed by
MODE button is pressed its indicator will light and the corre- using the appropriate SUB MODE buttons, or the [REC] button.
sponding mode will be selected. The [EXIT] button can be used to exit from the sub modes.
MODE
PATTERN PATT SONG UTILITY 7 8 9 +/-
CHAIN VOICE EDIT EFFECT SETUP MASTER
4 5 6 0
SAVE LOAD JOB EDIT
64 RS7000
3. Basic Operation
[SETUP] ....................Selects the SETUP Arpeggio, A/D Setup, When One Button Accesses Several Pages
Knob Assign, and MIDI Out Ch pages.
[MASTER] ................Selects the MASTER Master EQ and Mas- Some modes and sub modes have more than one display page. In
ter Effect pages. such cases the various pages provided can be accessed in
[SAVE] ......................Selects the SAVE Save, Export, Rename, sequence by pressing the related button. You can move backward
Delete, and Format pages. through the pages by using the [EXIT] button.
[LOAD] .....................Selects the LOAD Load, Import, SCSI
Setup and SCSI Communication pages.
[JOB] ........................Accesses the job list.
1
[EDIT] .......................Selects the Edit change and View Filter
Basic
pages.
MASTER EXIT
PATTERN PLAY PAGE
REC
REAL TIME
LOOP SAMPLE
REMIX EDIT STANDBY
MASTER EFFECT
START/STOP
[STANDBY/START/STOP]
.................Selects the Sampling Setup and execution Immediately to the left of the MODE and SUB MODE buttons
pages. are a number of dots that indicate the number of pages accessed
[SAMPLE EDIT] ......Selects the SAMPLE Trim and parameter by that button. The actual titles of the pages accessed are listed on
pages, and the sample job list. the panel to the right of the MODE and SUB MODE button
[REAL TIME LOOP REMIX] groups.
.................Selects the Real Time Loop Remix page. Further, some mode and sub mode displays will have arrows at
the bottom left or right indicating that other pages can be
accessed. In this case use the [F1] or [F4] button to scroll to the
next page.
F1 F4
F1 F4
RS7000 65
3. Basic Operation
F1 F2 F3 F4
or or or
F1 F2 F3 F4
F1 F2 F3 F4
66 RS7000
3. Basic Operation
Basic
F1 F2 F3 F4
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
TRANSPOSE(-) TRANSPOSE(+)
F1 F2 F3 F4
NOTE
File and folder names will automatically be
entered in upper case.
Style names, song names, file names for disk storage, etc. are all Hold the [TRACK SELECT] button and press the white key on
entered using the same procedure. As an example, here’s how you the keyboard corresponding to the track to be selected. The corre-
would enter a file name. sponding key indicator will flash.
1 knob, 2 function buttons, the keyboard, the [CAPS] button, and The track numbers are listed above the white keys.
the [PAD1] and [PAD2] buttons are used for name entry. Tracks can also be selected by using the black [TR-] and [TR+]
1. Use [Knob 2] to move the cursor to the target character posi- keys while holding the [TRACK SELECT] button.
tion. Groups of tracks can be selected by using the black [All], [1-8],
or [9-16] keys while holding the [TRACK SELECT] button.
2. Press a white or black key on the keyboard to enter the corre-
While the [TRACK SELECT] button is held the indicators above
sponding character.
the keys will light continuously, flash, or remain off to indicate
Hold the [CAPS] button while pressing a key to enter a capi- the status of the track, as follows:
tal letter. Lit............... The corresponding track contains data.
Hold down [SHIFT] and use the white keys of the keyboard Flashing...... The corresponding track is selected.
pad to enter symbols. Off.............. The corresponding track does not contain data.
Press [PAD1] (SPACE) to enter a space.
Press the [PAD2] (DEL) to delete the character at the cursor
position.
TRACK
SELECT
TRACK 1 2 3 4 5 6 7 8 9 10 11 12 13 14 1
MUTE
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~
TRANSPOSE(-) TRANSPOSE(+)
RS7000 67
3. Basic Operation
With this function you can enter a BPM setting by tapping the The sequencer [ ] and [ ] buttons include an auto key
[TAP] button at the appropriate tempo. repeat function. Hold either button to continuously scroll through
Tap the [TAP] button 3 or 4 times in the PATTERN, PATTERN the measures in the corresponding direction.
CHAIN, or SONG mode to automatically enter the correspond-
ing BPM.
Auto Load
TAP BPM
If the power is turned on while holding one of the white keys on
the keyboard as listed below, the Auto Load function will be acti-
PAD ASSIGN
vated and the corresponding file will be loaded automatically.
Files to be loaded using the Auto Load function must initially be
created and saved via the appropriate mode SAVE page with the
Tap several times to set the tempo.
file name “AUTOLOAD_1” ~ “AUTOLOAD_9”, using the
“ALL” file type.
Once a file has been set it will be automatically loaded without
Free Memory Display having to press a keyboard key.
White Key [1] ................AUTOLD_1.R2A
If you press [UTILITY] while holding [SHIFT], the amount of White Key [2] ................AUTOLD_2.R2A
free memory will be shown while the buttons are held. The White Key [3] ................AUTOLD_3.R2A
amount of recordable memory (the amount of memory available White Key [4] ................AUTOLD_4.R2A
for recording or loading samples) may increase if the utility mode White Key [5] ................AUTOLD_5.R2A
wave memory optimize function is executed. White Key [6] ................AUTOLD_6.R2A
This will not be displayed while standing by for sequence or sam- White Key [7] ................AUTOLD_7.R2A
ple recording, or during recording. White Key [8] ................AUTOLD_8.R2A
White Key [9] ................AUTOLD_9.R2A
White Key [10] ..............Auto Load function Off
For example, if you’re working on a project but need to stop and
turn the power off for a while, save the project with the file name
“AUTOLD_1”. Then, hold the [1] white key when you turn the
power back on and the project will be automatically reloaded.
NOTE
Initializes the Master Effect settings • If a SCSI drive is connected, first a memory
card will be searched in file order, then drives
Press [MASTER] while holding [SHIFT] to initialize the cur- with SCSI IDs 0 ~ 7 will be searched in order,
rently selected master effect. and the first matching file located will be
loaded.
• The “AUTOLD_1.R2A” file is set to be loaded
Undo/Redo automatically as the factory default.
The Undo job cancels the changes made by the most recent oper-
ation, restoring the data to its previous state.
The Redo job cancels Undo and restores the changes.
Undo/Redo can be executed from any display page except Save,
Load and Edit by pressing the [JOB] button while holding the
[SHIFT] button. Undo and Redo are selected alternately each
time the [JOB] button is pressed.
NOTE
• Undo/Redo cannot be used during sequencer
playback or recording, or while the arpeggio
function is operating.
• Undo/Redo does not work with sample voice
operations.
68 RS7000
Chapter 2. The Pattern Mode
RS7000 69
About the Pattern Mode
This mode is used to play and create patterns. Patterns can be created using up to 16 tracks. Phrases,
which make up the patterns, can also be recorded and edited in this mode. Press the [PATTERN] but-
ton to enter the PATTERN Play mode. The pattern play page display will appear on the LCD.
NOTE
PATTERN Play
For more information on patterns and phrases
see “Chapter 1: Basics”, page 59.
● Groove...(Page 85)
Allows groove and feel variations to be applied to individual
tracks. ● Voice Edit...(Page 97)
Edits the voices assigned to each track.
70 RS7000
About the Pattern Mode
● Save...(Page 114)
Saves data to memory card or disk.
● Load...(Page 126)
Loads data from memory card or disk.
RS7000 71
1. Pattern Playback
1. Pattern Playback
NOTE A B C D E F G H I J
TRANSPOSE(-) TRANSPOSE(+)
1 4 3 5 6 7 5 MEAS (Measure)
[Knob 1] [Knob 2] [Knob 3] [Knob 4] .......................... [Knob 3], [SHIFT]+[F3] → Numeric Keypad
[F1] [F3] [F4]
[SHIFT]+[F1] [SHIFT]+[F3] [SHIFT]+[F4]
6 LENGTH
................. [F3] → [Knob 3], [SHIFT]+[F3] → Numeric Keypad
[Settings]
1 STYLE (Style Number) Measure............001 ~ Length
...........................[Knob 1], [SHIFT]+[F1] → Numeric Keypad Length ..............001 ~ 256
72 RS7000
1. Pattern Playback
TRANSPOSE(-) TRANSPOSE(+)
9 Transpose
[Settings] -36 ~ 0 ~ +36 (semitones)
Transposes the pitch of pattern playback. NOTE
Transposition is set in semitone increments. A setting of “12”
transposes by one octave. If both the [KEYBOARD] and [MUTE] button
indicators are out, tracks can be directly
[Procedure] selected by pressing the white keys on the key-
Transposition is set by holding the [TRANSPOSE] button board.
and pressing the key on the keyboard corresponding to the The sequence in the corresponding track will
desired amount of transposition above or below the central C play while the key is held.
(track 8) key. Tracks can also be selected by using the black
While the [TRANSPOSE] button is held the middle C indica- [TR-] and [TR+] keys while holding the [TRACK
tor will light and the indicator of the selected transpose key SELECT] button.
will flash. If a black key is specified the indicators on either
side of the key will flash.
To transpose by more than an octave first press the [OCT
DOWN] or [OCT UP] button and then the keyboard.
TRACK
SELECT
TRANSPOSE
CAPS
Hold
A B C D E F G H I J
Hold
ALL 1~8 9~16 TR- TR+
A B C D E F G H I J 1 2 3 4 5 6 7 8 9 10 11 12 13 14 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 1 TRANSPOSE(-) TRANSPOSE(+)
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~
TRANSPOSE(-) TRANSPOSE(+)
RS7000 73
1. Pattern Playback
A Track Status
Indicate whether the corresponding track contains data, as
well as the mute or solo status of the track. MUTE
TRANSPOSE(-) TRANSPOSE(+)
[Mute & Solo Setting Procedure]
1. To use the mute function first press the [MUTE] button
so that its indicator lights.
To use the solo function press the [MUTE] button while
holding the [SHIFT] button so that the indicator flashes.
• Solo
When a white key is pressed to solo a track the corre-
NOTE
sponding key indicator will flash. When a different white
While the [MUTE] button indicator is either lit or key is pressed the solo function switches o the new track
flashing, the indicators above the keyboard (only one track can be soloed at a time).
white keys will be lit, flashing, or off, indicating
the status of the tracks as follows:
Lit ................The corresponding track contains SHIFT
data. KEY-
BOARD
Flashing ......The corresponding track is muted Flashing
or soloed. ALL 1~8 9~16
SECTION
Off ...............The corresponding track does 1 2 3 4 5
CAPS
TRACK
MUTE
2. Press a white key on the keyboard to mute or solo the cor-
responding track. SOLO
• Mute
When a white key is pressed to mute a track the corre- 3. When the [MUTE] button is pressed so that its indicator
sponding key indicator will flash. Additional white keys goes out the solo function is disengaged and all tracks
can be pressed to mute multiple tracks. will sound. Muted tracks will remain muted.
74 RS7000
2. Combining Phrases to Create Patterns (Patch)
9
The phrase “boxes” on the display indicate the following: 2
.............A user phrase which contains no data.
0 .............The phrase is shorter than the specified
NOTE 8 LENGTH
See page 72 in “1. Pattern Playback” for the MEAS displays the current measure during playback.
track selection procedure. Length is the length of the pattern in measures.
NOTE
3 NOTE SHIFT
...........................[Knob 3], [SHIFT]+[F3] → Numeric Keypad The [ ], [ ], and [ ] buttons can be used
to change the measures number (also during
[Settings] -127 ~ +127 (semitones)
playback).
Shifts the pitch of the note data in the current phrase up or
down in semitone increments.
NOTE
If a phrase which uses a drum kit voice is note-
shifted, the drum instrument sounds will
change.
RS7000 75
2. Combining Phrases to Create Patterns (Patch)
0 Track Status
Indicate whether the corresponding track contains data, as
well as the status of the track.
: Sample data is assigned to this track.
: The track is muted (no sound will be produced by this
track).
[S]:The track is soloed (all other tracks are temporarily
muted and only this track will sound).
NOTE
See page 72 in “1. Pattern Playback” for the
mute and solo setting procedure.
76 RS7000
3. Phrase Recording
3. Phrase Recording
NOTE
Before beginning recording, make sure that the UTILITY mode MEMORY PROITECT function is “OFF”
(Page 257). Recording is not possible when memory protection is turned on.
2
The Phrase Recording Display Real-time Record: Overdub...(Page 80)
RS7000 77
3. Phrase Recording
4. Press the [REC] button to go to the Rec Standby display. If Selects the record mode.
the PATTERN Play page is showing when the [REC] button For more details on each record mode see “3. Phrase Record-
is pressed the PATTERN Play Rec Standby page will appear. ing” on the previous page.
If the PATTERN Patch page is showing when the [REC] but-
ton is pressed the PATTERN Patch Rec Standby page will 3 REC QUANTIZE (Record Quantize) ......... [Knob 3],
appear. [F3]→[Knob 3], [SHIFT]+[F3] → Numeric Keypad
[Settings]
VALUE
Display Parameters
OFF, 60 (32nd note), 80 (16th note triplet),
120 th
(16 note), 160 th
(8 note triplet),
Record Standby (PATTERN Play)
240 (8th note), 320 (1/4 note triplet),
480 (1/4 note)
REC TYPE = REPLACE or OVERDUB
SWING
5 OFF when VALUE = OFF
50% ~ 75% when VALUE = 60 , 120 , 240 ,
480
66% ~ 83% when VALUE = 80 , 160 , 320
Quarter note
back beats length back beats
Original timing
6 Quantize value
[Knob 3] (Swing Rate = 50%)
Quantize value
(Swing Rate = 60%)
78 RS7000
3. Phrase Recording
RS7000 79
3. Phrase Recording
12. Stop recording and return to the PATTERN Play (or PAT-
Real-Time Recording TERN Patch) mode by pressing the [STOP] button.
80 RS7000
3. Phrase Recording
1
13. Stop recording and return to the PATTERN Play (or PAT-
TERN Patch) mode by pressing the [STOP] button.
NOTE 6 7 8 9 2
[F1] [F2] [F3] [F4]
In the step recording mode notes are actually 2 3 4 5
entered when the keys are released. So when [Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 81
3. Phrase Recording
82 RS7000
3. Phrase Recording
OCT OCT A B C D E F G H I J
DOWN UP TAP
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Hold
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
000 127
Increases by 5 or 6 with each semitone.
A B C D E F G H I J TAP
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Grid Step Recording
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
Record Procedure
Hold
1. Press [PATTERN] to enter the PATTERN Play mode.
2. Specify a style and section to select the pattern for which the
phrase is to be recorded (Page 72).
A B C D E F G H I J TAP
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
5. Press [REC] to engage the Rec Standby mode (PATTERN
Patch).
-8192 ±0000
Each semitone decreases the value by 341. 6. Use [Knob 1](BANK) and [Knob 2](PGM) to select a voice
for the phrase. If necessary use [Knob 3](TRANS ON/OFF)
When the keyboard only is used, the SECTION H (middle to turn transposition ON or OFF.
C) white key corresponds to ±0000, while each semitone 7. Press [PATTERN] to switch to the PATTERN Play Rec
to the right of this key adds approximately 341, and each Standby mode.
semitone to the left subtracts the same amount. The sec- 8. Use [Knob 2] to select the GRID record type.
ond white key from the right produces a value of +4096,
9. Press [PLAY] and the Grid Step record display will appear.
and the leftmost white key produces a value of -4096.
10. Set the pitch of the notes to be entered via [Knob 1](NOTE).
A B C D E F G H I J
If necessary also use [Knob 2](GATE TIME) to set the gate
TAP
ALL 1~8 9~16 TR- TR+ PAD ASSIGN time and [Knob 3](VELOCITY) to set the note velocity.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
11. Use the keyboard to specify the note-entry point on the grid.
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
The grid divides a measure into 16th note divisions, and the
-4096 ±0000 +4096 16 white keys on the keyboard correspond to each of these
Each semitone Each semitone grid positions.
decreases the value increases the value The leftmost white key enters a note on the first beat of the
by 341 by 341 measure, the 5th white key (B) enters a note right on the 2nd
beat, and so on.
A note is entered on the grid each time a white key is pressed
When the EVENT TYPE is CC and its indicator lights. Press the same white key a second
The control change values from 000 through 127 are time so that its indicator goes out to erase the note at that
assigned to the keyboard. position.
The leftmost white key (E) enters 000, and each key to the
right increases the value by 5 or 6 until 127 is reached at
the high E key (the second from rightmost white key).
RS7000 83
3. Phrase Recording
When the selected meter has more than 4 beats per measure 2 GATE TIME .. [Knob 2], [SHIFT]+[F2] → Numeric Keypad
(5/4, for example), notes fro the 5th beat onward can be [Settings] 001% ~ 999%
entered after pressing the [OCT UP] button. Press [OCT
DOWN] to go back to beats 1 through 4. Sets the gate time as a percentage of the grid’s 16th note
For example, this rhythmic pattern in 4/4 time can be entered steps.
Settings below 99% result in note lengths shorter than full
as follows ( ).
16th notes, producing a staccato effect.
Settings higher than 101% increase the note length so that the
A B C D E F G H I J TAP
16th notes will overlap subsequent notes.
1 2
ALL
3
1~8 9~16
4 5 6
TR-
7
TR+
8 9 10 11 12 13 14 15
PAD ASSIGN
16
3 VELOCITY .... [Knob 3], [SHIFT]+[F3] → Numeric Keypad
Has the same effect as the step recording parameter. Refer to
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
page 82 in the “Step Record” section for details.
4 BPM (Tempo)
..................[Knob 4], [F4], [SHIFT]+[F4] → Numeric Keypad
Has the same effect as the pattern play parameter. Refer to
page 72 in the “Pattern Playback” section for details.
When the phrase being recorded is more than 2 measures
long, Use the [ ] button to move to the next measure.
12. If you press the [PLAY] button the [PLAY] indicator will
flash and you will be able to hear how your grid-recorded
phrase is shaping up. Press [STOP] to stop playback.
13. Stop recording and return to the PATTERN Play (or PAT-
TERN Patch) mode by pressing the [STOP] button.
Display Parameters
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F4]
[SHIFT]+[F1] [SHIFT]+[F2] [SHIFT]+[F3] [SHIFT]+[F4]
84 RS7000
4. Adding Groove to a Pattern
The GROOVE function can be used to add feel and groove to patterns.
This is accomplished by varying note timing, gate time, and velocity on an easy-to-use grid. By using
the GROOVE function you can vary the feel of the preset phrases as well as your own. Give dry-sound-
ing patterns more drive, and in general make your grooves more musical.
Press the [GROOVE] button while in the PATTERN Play or Patch mode to access the Grid Groove dis-
play page.
RS7000 85
4. Adding Groove to a Pattern
86 RS7000
5. Play Effects
5. Play Effects
Play effects can be used to temporarily alter parameters such as gate time and velocity, or to add
effects such as harmony to enhance the richness and depth of the sound during pattern playback.
Play effects are set and applied via this sub mode. Three display pages are provided: Harmonize, Note,
and Timing.
Press [PLAY FX] while in the PATTERN Play or Patch mode to access the play effects.
Play Effect Features Be sure that whatever effect you use, the maximum 62 note
polyphony of the RS7000 is not exceeded. For more informa-
tion on maximum polyphony refer to “Chapter 1: Basics”,
2
● Play effects allow you to temporarily alter note tim- page 62.
ing, gate time, and velocity without actually chang-
RS7000 87
5. Play Effects
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4] Original Data
(Gate Time = 100%) (Gate)
1 UNISON ...................................................................[Knob 1]
Gate Time = 50% (Gate)
[Settings] OFF, ×2, ×3, ×4, ×5, ×6, ×7, ×8
Plays a unison phrase which has the same notes and timing as
the data recorded in the target phrase. Gate Time = 200% (Gate)
The unison phrase will be slightly out-of-phase in relation to
the original phrase, and thus produce a “thickening” flanging
type effect.
NOTE
2 OCTAVER ..............................................................[Knob 2] If the resultant gate time is less than zero, it will
[Settings] -10 ~ -1, OFF, +1 ~ +10 be set to 1.
Creates and plays a phrase the specified number of octaves
above or below the original phrase data.
3 VELOCITY (Velocity Offset) ......................... [Knob 3]
3 HARMONIZE 1 .......................................... [Knob 3] [Settings] -127 ~ +127
Increases or decreases the velocity of notes in the phrase by
4 HARMONIZE 2 .....................................................[Knob 4] the specified offset value.
[Settings] -99 ~ -1, OFF, +1 ~ +99
Adds a harmonized phrase to the recorded phrase data to cre-
ate a rich, harmony sound. Two harmonize effects can be Original Data (Vel)
96 64 48 32
used simultaneously to create an even thicker sound.
(Vel)
Velocity Offset = -20 76 44 28 12
[2] Note Page
NOTE
If the resultant velocity value is less than zero it
will be set to 1, and if the resultant velocity is
greater than 128 it will be set to 127.
1 2 3
[Knob 1] [Knob 2] [Knob 3]
88 RS7000
5. Play Effects
NOTE
Notes cannot be shifted to a position that is
before the beginning of the phrase.
If a clock shift setting results in notes being
positioned before the beginning of the phrase,
those notes will all be aligned with the begin-
ning of the phrase.
In the example below, if the clock shift parame-
ters is set to -480 (one 1/4 note) the first three
8th notes will all become grouped at the begin-
ning of the pattern.
1:1:000 2:1:000 1:1:000 2:1:000
Clock Shift = -480
RS7000 89
6. MIDI Delay
6. MIDI Delay
This sub mode can be used to apply a special MIDI delay effect to a pattern.
MIDI delay works by creating a copy of the original data which plays back several times slightly after
the original data, thus simulating the sound of a normal delay effect. MIDI delay has some special fea-
tures which aren’t available with standard delay effects, however.
Two display pages are provided: Delay and Feedback.
From the PATTERN Play or Patch mode press the [MIDI DELAY] button to access the MIDI delay pages.
MIDI Delay Features ● Different MIDI delay settings can be made for each
track.
● Unlike conventional delay effects, MIDI delay works ● The MIDI delay settings for all 16 tracks are memo-
by adding MIDI data which means that the pitch, rized with the style.
velocity, and gate time of the delay sound can be No extra save procedure is necessary. Your MIDI delay set-
freely controlled, and special feedback clock varia- tings are saved with the style data and are automatically
tions can be applied. recalled whenever a style is selected.
For example. The pitch of the delay sound can be raised or If MEMORY PROTECT is ON, however (Page 257), the
lowered in semitone or whole-tone increments, or the volume MIDI delay settings will not be saved and will be erased
of the delay can be gradually increased or decreased. Feed- when a different style is selected.
back clock control allows, for example, the delay time to be ● MIDI delay settings can be applied to the pattern
gradually shortened or lengthened. data when complete.
● Since MIDI delay uses the MIDI clock as the basis There are 2 ways to do this:
for all delay times it is easy to create precise note- • By using the PATTERN JOB “Normalize Effect” job
length delays. (Page 150).
In conventional delay systems the delay time is specified in • By using the real-time OVERDUB record mode (Page 80).
milliseconds (thousandths of a second) so it is necessary to
calculate the relationship between milliseconds and note NOTE
length when you want to create note-length delays. Further, if If a preset phrase is assigned to the selected track,
the tempo changes during playback it becomes necessary to the real-time OVERDUB record mode cannot be
do extra work to make the delay time follow the tempo used. In this use first copy the preset phrase to a user
changes. phrase and assign that phrase to the track.
With MIDI delay, however, the delay time can be set in clock
increments so the delays will always be locked to the play-
back tempo.
● MIDI delay uses polyphony. MIDI Delay Setup Procedure
Since MIDI delay uses the tone generator stage to produce
the delay sound, it uses 1 note (2 if a 2-element voice is used) 1. Press [MIDI DELAY] while in the PATTERN Play or Patch
of the RS7000’s maximum polyphony. Be sure that whatever mode to access the first MIDI delay display page (Delay).
effect you use, the maximum 62 note polyphony of the
2. Press a key on the keyboard while holding the [TRACK
RS7000 is not exceeded. For more information on maximum
SELECT] button to select the track to which MIDI delay is to
polyphone refer to “Chapter 1: Basics”, page 62.
be applied.
3. Use [Knob 1] ~ [Knob 3] to make the required settings.
4. Press [MIDI DELAY] to go to the Feedback page.
5. Use [Knob 1] ~ [Knob 4] to make the required settings.
90 RS7000
6. MIDI Delay
6. Use the [EXIT] to move back to the Delay page, and then to [2] Feedback Page
return to the PATTERN Play (or Patch) mode.
[PATTERN] → [MIDI DELAY] × 2
NOTE
• When you need to make large value changes
rotate a knob while holding the [SHIFT] button
to change values in increments of 10 rather
than 1.
• The SEQUENCE PLAY FX knob can be used
to directly edit the Delay page DELAY LEVEL
1 2 3 4
parameter.
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
2
Display Parameters 1 FB VELOCITY (Feedback Velocity) ........ [Knob 1]
10
1 DELAY TIME ............................................. [Knob 1] Delay level 10
[Settings] 0030 ~ 1920 (clocks)
Feedback
60 velocity
Sets the delay time. The delay time is the amount of time
between the playback of the original notes and the delay
notes, specified in clock increments (one 1/4 note = 480 Delay Time Time
clocks).
RS7000 91
6. MIDI Delay
When RND (RANDOM) is selected the pitch of the delayed For example, if the delay time of an original note is 240
notes will change at random. clocks and the FB CLOCK parameters is set to –50%, the
delay time of the 1st repeat will be 120 clocks, the second
Velocity
repeat will be 60 clocks, the third 30 clocks, and so on.
Delay data
Original data
Velocity
Delay data
Original Data
The gate time of the 2nd and subsequent repeats = If a user phrase is assigned to the track to which MIDI delay been
the gate time of the preceding repeat × the TIME set- applied, the following procedure can be used to actual record the
ting. MIDI delay settings to the track.
For example, if the gate time of an original note is 240 clocks 1. Set up the MIDI DELAY parameters as required.
and the TIME parameters is set to –50%, the gate time of the 2. Press [PATTERN] to go to the PATTERN Play page.
1st repeat will be 120 clocks, the second repeat will be 60
3. Press [REC] to engage the Rec Standby mode.
clocks, the third 30 clocks, and so on.
4. Use [Knob 2] (REC TYPE) to select the OVERDUB record
type.
Velocity
5. Press [PLAY] to begin recording.
Delay data
6. When the entire phrase has played through once, press the
Original Data [STOP] button to stop recording.
The MIDI delay settings have now been recorded along with the
phrase, and the MIDI delay settings for that track are initialized.
NOTE
• Please note that during process any keys
Time
played on the keyboard, panel knob opera-
240 120 60 30
tions, or data received from an external MIDI
controller will also be recorded.
• If MEMORY PROTECT is ON, “Memory Pro-
4 FB CLOCK (Feedback Clock).................. [Knob 4] tected” will appear on the display when you
press the [REC] button and the Rec Standby
[Settings] -100 ~ +100 (%)
mode will not be engaged.
When MIDI delay is set up to produce multiple repeats, this If this happens go to the UTILITY mode and
parameter can be used to apply gradual changes in the delay turn MEMORY PROTECT OFF (Page 257)
time of the repeats. The delay times of the repeats are and then continue from step 2 of the above
affected as follows: procedure.
The delay time of the 2nd and subsequent repeats =
the delay time of the preceding repeat × the FB CLOCK
setting.
92 RS7000
7. Adjusting Level and Effects for Each Track (Mixer)
This sub-mode is used to adjust pattern-playback volume levels, effect levels, and other parameters
individually for each track.
4 pages are available: Voice Select, Volume/Pan/Out, Equalizer, and Effect Send. The equalizer parame-
ters are available on 2 sub pages accessible via the [F1] and [F4] buttons.
Press the [MIXER] button from the PATTERN Play or Patch mode to go to the MIXER Voice Select page.
RS7000 93
7. Adjusting Level and Effects for Each Track (Mixer)
[PATTERN] → [MIXER] × 2
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
94 RS7000
7. Adjusting Level and Effects for Each Track (Mixer)
Small Q Large Q
EQ TYPE = LOW&HIGH
+ 2
Gain Equalizer
–
RS7000 95
7. Adjusting Level and Effects for Each Track (Mixer)
[PATTERN] → [MIXER] × 4
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 VARIATION............................................................[Knob 1]
[Settings] 000 ~ 127
Sets the variation effect send level from the selected track,
and thus the depth of the variation effect for that track.
2 DELAY .....................................................................[Knob 2]
[Settings] 000 ~ 127
Sets the delay effect send level from the selected track, and
thus the depth of the delay effect for that track.
3 REVERB..................................................................[Knob 3]
[Settings] 000 ~ 127
Sets the reverb effect send level from the selected track, and
thus the depth of the reverb effect for that track.
96 RS7000
8. Changing the Sound of Voices (Voice Edit)
This sub mode allows voices to be edited for each pattern track. You can modify brightness, attack,
and other parameters to make the sound your own. There are 5 main display pages: LFO, Portamento,
Pitch, EG (Envelope Generator), and Filter. The LFO and EG pages each have 3 sub pages accessible
via the [F1] and [F4] buttons.
Press the [VOICE EDIT] button from the PATTERN Play or Patch mode to go to the VOICE EDIT LFO
page.
Voice Edit Features 7. Use [Knob 1] ~ [Knob 4] to make the required settings.
2
8. Press [VOICE EDIT] to go to the EG page.
9. Use [Knob 1] ~ [Knob 4] to make the required settings.
● Versatile relative editing of voice parameters.
[F1] 5 6 7 8 [F4]
RS7000 97
8. Changing the Sound of Voices (Voice Edit)
98 RS7000
8. Changing the Sound of Voices (Voice Edit)
Specifies the LFO waveform. A total of 7 waveforms are pro- ■ User Wave Page
vided.
Press [F4] to go to the USER wave setup page.
Variation
[F1]
9 0 A B C
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [F4]
[F2]
Time
2
SAW UP (Rising sawtooth) 9 SLOPE .................................................................... [Knob 1]
STEP selects the step in the user waveform for which the
amplitude will be specified via the STEP VALUE parameter,
S/H (Sample & hold) ......... Random Variation below.
TOTAL specifies the total number of steps per one cycle of
Variation the user waveform. More steps allow more complex wave-
forms.
Press [F2] to move the cursor to the TOTAL parameter and
set the total number of steps using [Knob 2].
Time
RS7000 99
8. Changing the Sound of Voices (Voice Edit)
Sets the amplitude of the currently selected step in the user [Settings] OFF, FINGERED, FULL TIME
waveform. Select the steps via the STEP parameter, above, OFF ...................Portamento is OFF
FINGERED........Portamento is only applied to legato
and use the STEP VALUE to alter the level of each to create
notes (i.e. the first note is still held
the waveform. when the second note is played)
FULL TIME .......Portamento is applied to all notes
B TEMPLATE ............................................................[Knob 4]
Absolute
Selects the portamento type.
Portemento is a smooth slide between successive notes of dif-
[Settings] ALL 0, ALL 64, ALL 127, SAW UP, SAW
ferent pitch.
DOWN, EVEN STEPS, ODD STEPS
ALL 0 ................ Sets the STEP VALUE of all steps to 0.
3 PORTAMENTO TIME ....................................... [Knob 3]
ALL 64 .............. Sets the STEP VALUE of all steps to
Absolute
64.
ALL 127 ............ Sets the STEP VALUE of all steps to
[Settings] 000 ~ 127
127. Determines the length of the portamento slide between suc-
SAW UP............ Produces a composite rising saw- cessive notes. The smaller the value the faster the porta-
tooth waveform. mento. At a settings of 000 there is no noticeable portamento
SAW DOWN ..... Produces a composite falling saw- effect.
tooth waveform.
EVEN STEPS.... The STEP VALUEs of all even steps
are set to 127 while the odd steps are [3] Pitch Page
set to 0.
ODD STEPS ..... The STEP VALUEs of all odd steps are [PATTERN] → [VOICE EDIT] × 3
set to 127 while the even steps are set
to 0.
C RANDOM ........................................................................[F4]
The SLOPE and STEP VALUEs for the user waveform are 1 2 3 4
selected randomly each time the [F4] button is pressed. [Knob 1] [Knob 2] [Knob 3] [Knob 4]
100 RS7000
8. Changing the Sound of Voices (Voice Edit)
■ FEG Page
1 2 3 4 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F1] 1 2 3 4 [F4]
AEG sustain level [Knob 1] [Knob 2] [Knob 3] [Knob 4]
Volume
Attack value
RS7000 101
8. Changing the Sound of Voices (Voice Edit)
3 FEG SUSTAIN (Filter Envelope Generator Sus- 3 PEG DCY (Pitch Envelope Generator Decay)
tain) .......................................................................... [Knob 3] ........................................................................[F2] → [Knob 2]
Relative Relative
[Settings] -64 ~ +63 [Settings] -64 ~ +63
Determines the sustain level at which the filter envelope will Determines how fast the envelope falls from the normal pitch
continue while a note is held, after the initial attack and of the voice to the sustain-level pitch. The smaller the value
decay. the faster the decay.
Press [F2] to switch to this parameter.
4 FEG RELEASE (Filter Envelope Generator
Release) ..................................................................[Knob 4] 4 PEG SUS (Pitch Envelope Generator Sustain)
Relative ................................................................................... [Knob 3]
[Settings] -64 ~ +63 Relative
[Settings] -64 ~ +63
Determines how fast the filter envelope falls from the sustain
level to zero when a note is released. The lower the value the Sets the sustain-level pitch which will be maintained while a
faster the release. note is held.
102 RS7000
8. Changing the Sound of Voices (Voice Edit)
NOTE
Increasing the resonance excessively may Center frequency
Frequency
cause some voices to distort.
Frequency
Cutoff frequency
RS7000 103
9. Adding Effects
9. Adding Effects
This mode is used to select effects for pattern playback and change the effects settings as required. 4
pages are available: Effect Type, Variation Parameters, Delay/Chorus Parameters, and Reverb Parame-
ters. The Variation Parameters are available on 5 sub pages accessible via the [F1] and [F4] buttons, the
Delay/Chorus Parameters are available on 4 sub pages accessible via the [F1] and [F4] buttons, and the
Reverb Parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons.
Press the [EFFECT] button from the PATTERN Play or Patch mode to go to the EFFECT mode.
104 RS7000
9. Adding Effects
1 2 3 4 [F4] 1 2 3 4 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [Knob 1] [Knob 2] [Knob 3] [Knob 4]
2
RS7000 105
9. Adding Effects
[PATTERN] → [EFFECT] × 4
1 2 3 4 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F1] 1 2 5 6
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 ~ 4 EFFECT PARAMETERS
.................................................................[Knob 1] ~ [Knob 4]
Allow adjustment of the detailed parameters for each effect. The
parameters available are different for each effect. For information
on the individual parameters refer to the “Appendix”, page 315.
106 RS7000
10. Arpeggio & Assignable Knob Settings (Setup)
This sub-mode is used to set up arpeggios, the assignable knobs, and other RS7000 functions.
4 pages are available: Arpeggio Setting, A/D Setup, Knob Assign, and MIDI Out Channel. The A/D Setup
parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons.
Press the [SETUP] button from the PATTERN Play or Patch mode to go to the SETUP mode.
Setup Features 8. Press a key on the keyboard while holding the [TRACK
SELECT] button to select the track for which the MIDI out-
put channel settings will apply.
● Setup settings are memorized with each style. 9. Use [Knob 3] ~ [Knob 4] to make the required settings.
2
No extra save procedure is necessary. Your edited setup set-
10. Use the [EXIT] to move back through the Knob Assign, A/D
tings are saved with the style data and are automatically
Setup Procedure
RS7000 107
10. Arpeggio & Assignable Knob Settings (Setup)
108 RS7000
10. Arpeggio & Assignable Knob Settings (Setup)
NOTE
7 VARIATION SEND 1/2 ..................................... [Knob 3]
[Settings] 0 ~ 127
When the MONO/STEREO parameter is set to
MONO × 2, the [F1] and [F4] buttons can be Adjusts the level of the signal sent to the VARIATION effect
used to switch pages providing access to indi- stage.
vidual REVERB SEND 1/2, DELAY SEND 1/2, “0” produces the dry signal only, and “127” produces the
and VARIATION SEND 1/2, and PAN 1/2 variation sound only.
parameters for each channel.
A/D settings for the INPUT L jack are provided 8 PAN 1/2 .................................................................. [Knob 4]
in A/D Setup page 2/3, and settings for the
[Settings] L63 ~ CENTER ~ R53
INPUT R jack are provided in A/D Setup page
3/3. Adjusts the stereo pan position of the A/D input signal.
2
1 INPUT GAIN ..........................................................[Knob 1] [3] Knob Assign Page
2 MONO/STEREO...................................................[Knob 2]
[Settings] MONO × 2, STEREO
Determines whether signals input via the INPUT L and R
jacks will be handled as separate mono signals (MONO × 2),
or as a stereo pair (STEREO). 1 2 3
[Knob 1] [Knob 2] [Knob 4]
3 VOLUME 1 .............................................................[Knob 3]
[Settings] 0 ~ 127 1 KNOB SELECT ................................................... [Knob 1]
[Settings] 1 ~ 31
Adjusts the volume of the input signal.
processed this parameters adjusts the volume of the INPUT L Specifies the knob to which a parameter or tracks will be
signal, and when a stereo signal is being received it adjusts assigned.
the volume of the L and R inputs.
2 PARAMETER (MIDI OUT)............................... [Knob 2]
4 VOLUME 2................................................. [Knob 4]
Specifies the parameter to be assigned to the knob selected
[Settings] 0 ~ 127 via KNOB SELECT, above.
Adjusts the volume of the input signal. Control numbers 001 ~ 119 (except 32), pitch bend, BPM, as
When a mono signal is being processed this parameters well as play effect and MIDI delay parameters can be
adjusts the volume of the INPUT R signal. assigned.
This parameter cannot be set when MONO/STEREO is set to
STEREO. 3 TRACK .................................................................... [Knob 4]
[Settings] AUTO, 01 ~ 16
5 REVERB SEND 1/2 ............................................[Knob 1]
Specifies the track to be controlled by the knob selected via
[Settings] 0 ~ 127 KNOB SELECT, above.
Adjusts the level of the signal sent to the REVERB effect When set to AUTO, the selected track will be automatically
stage. assigned to the knob.
When set to 01 ~ 16, the specified track is assigned to the
6 DELAY SEND 1/2 ................................................[Knob 2] knob regardless of the currently selected track.
[Settings] 0 ~ 127
Adjusts the level of the signal sent to the DELAY/CHORUS
effect stage.
RS7000 109
10. Arpeggio & Assignable Knob Settings (Setup)
NOTE
3 TR (Track)
[Settings] 01 ~ 16
When a knob is operated during pattern play-
back, playback of the style data corresponding Selects the track for which a transmit channel is to be
to the parameter assigned to that knob will stop. assigned.
For example, if a knob assigned to reverb send To select a track press the appropriate key on the keyboard
is operated during pattern playback, the reverb- while holding the [TRACK SELECT] button.
send style data will stop playing back. Playback
will resume normally after playback is stopped, NOTE
the style number is changed, or the section is The graphic display on the left side of the LCD
changed. shows the MIDI channel assignments for TG
(the internal tone generator), MA (MIDI A), and
MB (MIDI B).
The upper area of this display indicates the
MIDI transmit channel assignments for each
[4] Out Channel Page
track.
The boxes in the lower area of the display indi-
cate when the MIDI channel assignment for the
[PATTERN] → [SETUP] × 4
corresponding destination is OFF or not. An
The parameters in this page assign the MIDI transmit channel for
empty box indicates OFF, and a solid filled box
each track and output destination: the tone generator and MIDI A
indicates that a transmit channel, 01 ~ 16, is
and B connectors.
assigned.
1 2
[Knob 3] [Knob 4]
2 OUT CHANNEL....................................................[Knob 4]
[Settings] OFF, 01 ~ 16
OFF................ No MIDI data is transmitted.
01 ~ 16........... MIDI data is transmitted on the
specified channel.
110 RS7000
11. Master EQ and Effects
The MASTER sub-mode provides access to the master EQ parameters which adjust the sound at the
final output stage, and the master effect parameters.
The Master EQ parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons, and
the Master Effect parameters are available on 5 sub pages accessible via the [F1] and [F4] buttons.
Press the [MASTER] button from the PATTERN Play or Patch mode to go to the MASTER mode.
The MASTER settings apply to all styles and songs.
RS7000 111
11. Master EQ and Effects
[F1] [F4]
6 7 8 9
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
9 0 A B
[F1]
9 0 A B
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
9 LOW Q .....................................................................[Knob 1]
[Settings] 0.01 ~ 12.0
[F1] [F4]
0 A B C
Sets the Q (bandwidth) of the low EQ band. Lower values [Knob 1] [Knob 2] [Knob 3] [Knob 4]
produce a broader bandwidth — i.e. a wider range of fre-
quencies will be boosted or cut.
[F1] [F4]
D E F G
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
112 RS7000
11. Master EQ and Effects
RS7000 113
12. Saving to Memory Card or Disk
The SAVE sub-mode allows you save and load data to or from standard memory cards — available at
many electronics and computer stores — or SCSI disks.
5 display pages are provided: Save, Export, Rename, Delete, and Format.
Press [SAVE] from the PATTERN Play or Patch mode to go to the SAVE sub mode. The SAVE sub mode
cannot be selected, however, during pattern playback or recording.
114 RS7000
12. Saving to Memory Card or Disk
Data Backup
For maximum data security Yamaha recommends that you keep
two copies of important data on separate Memory Cards. This 3. Attach the security bracket.
gives you a backup if one Memory Card is lost or damaged. Position the security bracket in the correct orientation (see
illustration below), and use the two screws you removed in
Step 2 to fasten it in place.
RS7000 115
12. Saving to Memory Card or Disk
116 RS7000
12. Saving to Memory Card or Disk
NOTE NOTE
When the style to be loaded includes common ALL (R2A) files include all data in the RS7000
sample voices, if common sample voices with internal memory, as follows:
the same numbers already exist in the internal All style data ................. Style 01 ~ 64 (includ-
memory the “ALL SKIP” and “RENUMBER” ing 16 patterns and
options become available. 256 phrases per
When “ALL SKIP” is selected common sample style).
voices with duplicate numbers are not loaded. All pattern chain data..... Pattern chain 01 ~ 20
When “RENUMBER” is selected the common All song data.................. Song 01 ~ 20
sample voices are loaded into vacant numbers. All sample voices........... Local sample voices
001 ~ 128 and com-
RS7000 117
12. Saving to Memory Card or Disk
The SAVE sub-mode includes the following display pages. Saves internal data to a memory card or disk.
● Save...(Page 118)
Saves data from the internal memory to memory card or disk. Save Procedure
NOTE
● Rename...(Page 122)
When the save destination is SCSI it is neces-
Changes the file name of a file stored on memory card or disk.
sary to select the appropriate SCSI ID and parti-
tion in the SCSI Setup page.
NOTE
When the file save destination is SCSI only
DOS-formatted disks can be used (disks for-
matted by the RS7000 are formatted using DOS
format).
● Format...(Page 124)
Formats a memory card or disk.
118 RS7000
12. Saving to Memory Card or Disk
1 4 3
[Knob 1] [F1] [F4]
1 FILE TYPE..............................................................[Knob 1] 0
[F1]
[Settings] PATT, ALL
Specifies the type of data file to be saved. 5 FILE NAME ........................................................... [Knob 1]
For descriptions of the various file types see “About File
Types” on page 116. Moves the cursor for file-name entry.
Use [Knob 1] to move the cursor to the desired character
position, then use the keyboard to enter the desired character.
Refer to “Chapter 1: Basics”, page 67, for character-entry
details.
RS7000 119
12. Saving to Memory Card or Disk
0 SAVE ................................................................................[F1]
Saves the file to the selected folder.
When “CurrentDir” is selected, the file is saved to the cur-
rently selected folder.
120 RS7000
12. Saving to Memory Card or Disk
5 5 OK ..................................................................................... [F1]
1 [F1]
2 3 4
[Knob 1] [Knob 2] [Knob 3] [F4] Switches to the export execution page.
Style Name
Available Space
Style Number Section
Icon
6 A 8 7 9 0
1 5 4 [Knob 1] [F2] [Knob 3]
[Knob 1] [F1] [F4]
RS7000 121
12. Saving to Memory Card or Disk
9 (UP) ...........................................................................[F3] 2 1 3 4 5
[F1] [Knob 2] [F2] [F3] [F4]
Moves to the next highest folder in the folder hierarchy.
Opens the selected folder, moving down one level in the The file or folder to be renamed.
folder hierarchy.
NOTE
A EXPORT ..........................................................................[F1] This function can be used to change the name
When “CurrentDir” is selected, the file is saved to the cur- of any file or folder on a memory card or disk.
rently selected folder.
122 RS7000
12. Saving to Memory Card or Disk
When CARD is selected and a properly formatted memory 3. Press [SAVE] 3 times to go to the Delete page.
card is in the card slot, a memory card icon will appear. 4. Use [F1] ( ) and [F2] (OPEN) to select a folder.
When SCSI is selected and a properly formatted disk is con-
5. Use [Knob 1] to select the folder to be deleted.
nected to the SCSI connector, a disk icon will appear along
with the disk description, SCSI ID number, and partition 6. Press [F4] to delete the file.
name. 7. The “Are you sure? NO[F2]/YES[F3]” confirmation message
will appear.
3 (UP) ...........................................................................[F2] Press [F3] if it is OK to delete the file. Press [F2] to abort the
delete operation.
Moves to the next highest folder in the folder hierarchy.
8. Press [EXIT] 4 times to return to the PATTERN Play or Patch
4 OPEN................................................................................[F3] mode.
Display Parameters
[PATTERN] → [SAVE] × 4
[Knob 2] [F3] [F4]
NOTE 1 2 3 4
[F1] [Knob 3] [Knob 4] [F4]
Normally when formatting a hard disk, ZIP disk,
etc., it is best to start with LOGICAL formatting.
CARD or DISK = CARD
If LOGICAL formatting produces an error, then
try PHYSICAL formatting.
124 RS7000
12. Saving to Memory Card or Disk
3 PARTITION ............................................................[Knob 4]
[Settings] 1 ~ 4
Selects the partition to be formatted when the FORMAT
TYPE is set to PARTITION.
4 FORMAT!........................................................................[F4]
Executes the format operation, initializing the selected card
or disk.
NOTE
• Disks formatted to DOS format by a personal
computer can be used with the RS7000, but
some partitions may not mount.
• Only 2 GB of space on removable disks larger
than 2 GB can be used.
• MO disks larger than 640 MB cannot be used.
RS7000 125
13. Loading from Memory Card or Disk
This sub mode is used to load data from a memory card or disk.
4 display pages are provided: Load, Import, SCSI Setup, and SCSI Communication.
Press [LOAD] from the PATTERN Play or Patch mode to go to the Load display.
NOTE
• Refer to “Chapter 12: Saving to Memory Card or Disk” for information about the types of memory cards
and disks that can be used with the RS7000. (Page 114)
• If the memory protect function is ON, “Memory Protected” will appear on the display when the [F1] button
is pressed and it will not be possible to load data. In this case go to the UTILITY mode System page (Page
257) and turn MEMORY PROTECT “OFF”.
● Load...(Page 126)
Loads data into the internal memory from memory card or disk.
Load Procedure
126 RS7000
13. Loading from Memory Card or Disk
7. Press [F4] to execute the load operation. 1 FILE TYPE ............................................................. [Knob 2]
If the destination style or sample voice already contains data [Settings] PATT, ALL, ALL+SYSTEM, SMPL
the “Are You Sure? No[F2]/Yes[F3]” confirmation prompt
PATT (Pattern)
will appear.
The confirmation prompt will always appear when the “ALL” ............... A single style is loaded into the
file type is selected. specified style number in the
Press [F3] if it is OK to overwrite the corresponding memory internal memory from a PATT
contents. type (.R2P) or ALL type (.R2A) file.
Press [F2] to abort the load operation and return to the status ALL .................An ALL type (.R2A) file is loaded
of the RS7000 prior to pressing the [F1] button.
and all internal memory except the
8. Press [EXIT] to return to the PATTERN Play or Patch mode.
system setup data is overwritten.
NOTE
ALL+SYSTEM 2
............... An ALL type (.R2A) file is loaded
When the LOAD service is a SCSI disk it is neces- and all internal memory including
3 OK ..................................................................................... [F4]
RS7000 127
13. Loading from Memory Card or Disk
FILE TYPE = ALL, ALL+SYSTEM • Select the destination style via the PLAY dis-
play.
• When the load operation is executed, any
existing data in the selected style number or
sample voice number will be overwritten.
4 6 7 5
[Knob 1] [F1] [F2] [Knob 4]
128 RS7000
13. Loading from Memory Card or Disk
Import Procedure
CARD or DISK = SCSI
1. Select the pattern to which the data is to be imported while in
Partition Name
the PATTERN Play or Patch mode.
SCSI ID
2. Press the [LOAD] button twice from the PATTERN Play or
Disk Type Icon
Patch mode to go to the Import page.
3. Use [Knob 2] (FILE TYPE) to select the type of file you want
to import.
4. Press [F1] (CARD/SCSI) to specify whether you want to
import from a memory card or disk.
5. Press [F4] (OK) to go to the import execution page.
6. Use [Knob 1] to select the file to be imported. 2 1 3
If the file to be imported is inside a folder, Use [F1] ( ) [F1] [Knob 2] [F4]
and [F2] (OPEN) to move to the folder containing the file.
7. If the file to be imported is a sample, use [Knob 3] (TRACK) 1 FILE TYPE ............................................................. [Knob 2]
and [Knob 4] (TYPE) to select the track and sample voice [Settings] SAMPLE, SMF, RM1x PATT
type to which the data is to be imported.
SAMPLE........ Sample data, WAV files (.WAV)
8. Press [F4] to execute the import operation.
and AIFF files (.AIF) can be
If the destination style or sample voice already contains data
loaded into the specified internal
the “Are You Sure? No[F2]/Yes[F3]” confirmation prompt
will appear. The confirmation prompt will always appear sample voice number.
when the “ALL” file type is selected. SMF (Standard
Press [F3] if it is OK to overwrite the corresponding memory MIDI File)....... Sequence data can be loaded into
contents. the currently selected pattern
Press [F2] to abort the import operation and return to the sta-
from an SMF (Standard MIDI File,
tus of the RS7000 prior to pressing the [F1] button.
format-0 or 1) type file.
RM1x PATT... Pattern data saved in RM1x pat-
tern format can be loaded into the
currently selected RS7000 style.
RS7000 129
13. Loading from Memory Card or Disk
Specifies the type of data file to be imported. 4 File Select ............................................................ [Knob 1]
Some imported samples may play at an unexpected pitch,
loop playback may change, or the sound quality may vary. Selects the file to be imported.
Voice edit and effect settings will not be reproduced when an Only files matching the selected file type are shown in the
RM1x PATT file is imported. Voices may also change. Fur- list.
thermore, sequence data in tracks which use preset phrases If the file to be loaded is inside a folder, Use [F1] ( ) and
cannot be reproduced. For details about the various file types [F2] (OPEN) to move to the folder containing the file.
see “About File Types” on page 116.
5 TRACK .................................................................... [Knob 3]
2 SCSI/CARD....................................................................[F1] [Settings] 01 ~ 16
[Settings] SCSI, CARD Selects the track to which the data will be imported when the
SCSI .............. The hard disk, ZIP disk, or other FILE TYPE is SAMPLE.
SCSI disk connected to the SCSI
connector. 6 TYPE ........................................................................ [Knob 4]
CARD ............ A memory card inserted in the [Settings] PITCHED, KIT: C-2 ~ G8
card slot. Selects the sample voice to be imported when the file type is
set to SAMPLE.
Selects the disk or card from which the data is to be imported.
The available settings will depend on the type of sample
When CARD is selected and a properly formatted memory
voice assigned to the selected track.
card is in the card slot, a memory card icon will appear along
with the available memory on the card. ● When a pitched sample is assigned to the selected
When SCSI is selected and a properly formatted disk is con- track.
nected to the SCSI connector, a disk icon will appear along Two choices will be available: PITCHED SAMPLE and
with the disk description, SCSI ID number, and partition SAMPLE KIT. When SAMPLE KIT is selected you will also
name. need to specify a note name.
“REPLACE” will appear on the display, and the existing data
3 OK......................................................................................[F4] will be overwritten when the data is imported.
Switches to the import execution page. ● When a sample kit is assigned to the selected track.
The sample voice type cannot be changed. You will need to
■ Import Execution Page specify the note name to which the data will be loaded.
[PATTERN] → [LOAD] × 2 → [F4] If the specified note name is empty, “EMPTY” will appear on
the display.
FILE TYPE = SAMPLE If a sample voice is assigned to the specified note name,
“REPLACE” will appear on the display and the existing data
Sample Voice Number
will be overwritten.
● When a sample voice is assigned to the selected
track.
Two choices will be available: PITCHED SAMPLE and
SAMPLE KIT. When SAMPLE KIT is selected you will also
need to specify a note name.
“EMPTY” will appear on the display, and the number of the
4 7 8 5 9 6 newly created sample voice will be displayed.
[Knob 1] [F1] [F2] [Knob 3] [F4] [Knob 4]
4 8 Pattern Name
[Knob 1] [F2]
130 RS7000
13. Loading from Memory Card or Disk
Provides access to a number of SCSI settings. Selects and mounts the SCSI device (disk) which will be used
Selects the disk and partition for save and load operation. for file transfer.
Use [Knob 1] to select the SCSI ID number, then press [F1]
to mount the selected device. Once the selected device is
SCSI Setup Procedure mounted it will be possible to select a partition on the device.
RS7000 131
13. Loading from Memory Card or Disk
The Yamaha TWE Wave Editor can be used to edit RS7000 wave 2 TYPE ........................................................................ [Knob 2]
data on a personal computer.
[Settings] PITCHED, KIT: C-2 ~ G8
Selects the type of sample data to be received from TWE.
TWE Communication Page Procedure The available settings will depend on the type of sample
voice assigned to the selected track.
1. Connect the RS7000 to a personal computer via the SCSI ● When a pitched sample is assigned to the selected
connector. track.
2. Launch TWE on the personal computer. Two choices will be available: PITCHED SAMPLE and
3. In the PATTERN Play mode select the pattern to which the SAMPLE KIT. When SAMPLE KIT is selected you will also
sample you want to edit is assigned. need to specify a note name.
“REPLACE” will appear on the display, and the existing data
4. From the PATTERN Play or Patch mode press [LOAD] 4
will be overwritten when the data is imported.
times to go to the SCSI Communication page.
5. Using TWE, transfer the sample to be edited to the personal ● When a sample kit is assigned to the selected track.
computer. The sample voice type cannot be changed. You will need to
Copy protected samples are invisible from TWE. Refer to specify the note name to which the data will be loaded.
“Notes on musical copyright” on page 21. If the specified note name is empty, “EMPTY” will appear on
the display.
6. Edit the wave data using TWE.
If a sample voice is assigned to the specified note name,
7. Use [Knob 1] (TRACK) to select the track to which the “USED” will appear on the display and the data cannot be
edited wave data is to be returned. imported.
8. Use [Knob 2] (TYPE) to select the sample voice type.
● When a sample voice is assigned to the selected
9. Using TWE, transfer the edited wave data back to the track.
RS7000. Two choices will be available: PITCHED SAMPLE and
10. Press [EXIT] 4 times to return to the PATTERN Play or Patch SAMPLE KIT. When SAMPLE KIT is selected you will also
mode. need to specify a note name.
“EMPTY” will appear on the display, and the number of the
newly created sample voice will be displayed.
Display Parameters
[PATTERN] → [LOAD] × 4
1 2
[Knob 1] [Knob 2]
132 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
The RS7000’s 37 pattern “jobs” can be used to edit and modify pattern and phrase data in a number of
ways.
● Job List
[Undo/Redo Category]
00 Undo/Redo Undo job cancels the changes made by the most recent operation, restoring the data P.134
to its previous state. Redo job cancel Undo and restores the changes.
2
[Note Category]
01 Quantize Adjusts the timing of note events by moving them closer to the nearest exact beat. P.135
RS7000 133
14. Pattern & Phrase Editing — The Pattern Jobs
[Track Category]
27 Copy Track Copies all data of the selected type from specified source track to specified destina- P.148
tion track.
28 Exchange Track Exchanges the content of two tracks. P.149
29 Clear Track This job deletes all data of the selected type from the selected pattern track, or from P.150
all pattern tracks.
30 Normalize Play Effect This job rewrites the data in the selected track so that it incorporates the current Play P.150
FX/Groove/MIDI Delay settings.
31 Divide Drum Track Separates the note events in a drum phrase and places the notes corresponding to P.150
different drum instruments in separate tracks.
[Pattern Category]
32 Copy Pattern This job copies all data from a selected source pattern to a selected destination pat- P.151
tern.
33 Append Pattern Appends one pattern to the end of another to create one longer pattern. P.151
34 Split Pattern Splits a selected pattern into two patterns. P.152
35 Clear Pattern This job deletes all data from the selected pattern, or from all patterns. P.153
36 Style Name Use this job to enter or change a style name. P.153
134 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
3 Quantize Value
1 [Settings] 32nd-note
16th-note triplet , 16th-note
8th-note triplet , 8th-note
Quarter-note triplet , Quarter-note
16th-note and 16th-note triplet
8th-note and 8th-note triplet
Selects the quantize value (note timing) to which the note
2 [F4] data will be aligned.
4 Strength
1 Undo/Redo Indication
“Undo” or “Redo” appears on the display to indicate the job
[Settings] 000% ~ 100% 2
that is currently available. Undo and Redo are selected alter- The Strength value sets the “strength” by which note events
Quantize value
(Swing Rate = 60%)
RS7000 135
14. Pattern & Phrase Editing — The Pattern Jobs
Specified range Adjusts the gate time (the length of time a note sounds) of the
even-numbered back-beat notes to enhance the swing feel.
A setting of 100% is equivalent to twice the length of the When a triplet quantize value is used, the gate time of the last
specified quantize value. note of each triplet is adjusted.
A setting of 50% produces exact timing and therefore no When the quantize value is or , the gate time of the
swing feel. Settings above 51% increase the amount of swing, even-numbered or beats will be adjusted.
with 75% being equivalent to a dotted-note delay. A setting of 100% retains the original gate time.
[Settings] 50 ~ 75% (50% is the initial value) If the resultant gate time 0 or less it will be set to 1.
1 Phrase
[Settings] 001 ~ 256
0% 33% 50% 66% 100%
3 2 Range
Specified range [Settings] Measure:Beat:Clock
001:1:000 ~ 257:1:000
A setting of 100% is equivalent to twice the length of a or
Sets the range of measures/beats/clocks over which the job is
note. A setting of 50% produces exact timing and therefore
applied.
no swing feel. Settings above 51% increase the amount of
swing, with 66% being equivalent to a triplet delay.
3 Set All
[Settings] 50% ~ 66% (50% is the initial value)
[Settings] Off (0), 001 ~ 127
Sets the velocities of all target notes to the same fixed value
(1 to 127).
When set to “OFF” the Set All parameter has no effect. When
set to a value other than “OFF” the Rate and Offset parame-
ters are unavailable and appear as “***” on the display.
136 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
4 Rate 1 Phrase
[Settings] 000% ~ 200%, *** [Settings] 001 ~ 256
Specifies the percentage by which the target notes will be
2 Range
shifted from their original velocities.
Settings below 100% reduce the velocities, and settings [Settings] Measure:Beat:Clock
above 100% increase the velocities proportionately. When 001:1:000 ~ 257:1:000
the Set All parameter is not “OFF” this parameter appears as Sets the range of measures/beats/clocks over which the job is
“***” and cannot be changed. applied.
3 Set All
[Settings] Off (0), 0001 ~ 9999
Original velocity (Vel)
96 64 48 32 2
Sets the gate times of all target notes to the same fixed value.
When set to “OFF” the Set All parameter has no effect.
[Settings] -127 ~ +127, *** Specifies the percentage by which the gate time of the target
notes will be changed.
Adds a fixed value to the Rate-adjusted velocity values. Settings below 100% shorten the notes, and settings above
A setting of 0 produces no change. Settings below 0 reduce 100% lengthen the notes proportionately. When the Set All
the velocities, and settings above 0 increase the velocities. parameter is not “OFF” this parameter appears as “***” and
When the Set All parameter is not “OFF” this parameter cannot be changed.
appears as “***” and cannot be changed.
5 Offset
[Settings] -9999 ~ +9999, ****
03 Modify Gate Time Adds a fixed value to the Rate-adjusted gate time values.
A setting of 0 produces no change. Settings below 0 shorten
This job alters the gate times of the specified range of notes. the gate time, and settings above 0 lengthen the gate time.
Gate time changes are calculated as follows: When the Set All parameter is not “OFF” this parameter
Adjusted gate time = appears as “****” and cannot be changed.
(original gate time × Rate) + Offset
RS7000 137
14. Pattern & Phrase Editing — The Pattern Jobs
04 Crescendo 05 Transpose
Creates a crescendo or decrescendo over the specified range of Transposes notes in the specified range in semitone increments.
notes.
1 2
1 2
1 Phrase
1 Phrase [Settings] 001 ~ 256
[Settings] 001 ~ 256
2 Range
2 Range
[Settings] Measure:Beat:Clock
[Settings] Measure:Beat:Clock 001:1:000 ~ 257:1:000
001:1:000 ~ 257:1:000 Note C-2 ~ G8
Sets the range of measures/beats/clocks over which the job is Sets the range of measures/beats/clocks and note pitches over
applied. which the job is applied.
138 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
3 Time 5 Velocity
Creates a series of repeated notes in the specified range with the NOTE
specified continuous changes in clock step and velocity.
• The sort affects the order of the notes in the
This job is ideal for creating fast drum-like rolls.
EDIT page listing (Page 154), but does not
change the timing of the notes.
1 2 4 • When used to pre-process chords before
using the Chord Separate job (see next
page), Chord Sort can be used to simulate
the “stroke” sound of guitars and similar
3 instruments.
1 2
1 Phrase
[Settings] 001 ~ 256
2 Range 3
[Settings] Measure:Beat:Clock
001:1:000 ~ 256:16:479
[Knob 2] 4 [Knob 3] [F4]
Sets the range of measures/beats/clocks over which the job is
applied.
1 Phrase
3 Note [Settings] 001 ~ 256
[Settings] C-2 ~ G8
2 Range
Sets the note (the instrument in drum kit voices) to be rolled. [Settings] Measure:Beat:Clock
The note can also be entered via the RS7000 keyboard. 001:1:000 ~ 257:1:000
Sets the range of measures/beats/clocks over which the job is
applied.
RS7000 139
14. Pattern & Phrase Editing — The Pattern Jobs
3 Type 3 Clock
[Settings] UP, DOWN, UP&DOWN, DOWN&UP [Settings] 000 ~ 999
If UP the notes are sorted in ascending order.
Sets the number of clock cycles inserted between adjacent
If DOWN the notes are sorted in descending order.
chord notes.
UP&DOWN sorts chord notes on downbeats in ascending
order and chord notes on up beats in descending order,
NOTE
based on the grid setting, below.
DOWN&UP sorts chord notes on downbeats in descend- • Note that there are 480 clock cycles per quar-
ing order and chord notes on up beats in ascending order ter note.
• It is not possible to separate chords so that
Determines how the chord note data is sorted. they cross the next measure boundary or
chord.
NOTE
Guitar downstrokes are played from the 6th (low-
est) string to the 1st (highest) string, while
upstrokes are played from the 1st (highest) string
to the 6th (lowest) string. 10 Shift Clock
Shifts all data events in the specified range forward or backward
4 Grid by the specified number of clocks.
[Settings] 32nd-note , 16th-note triplet ,
16th-note , 8th-note triplet , Original data
8th-note , Quarter-note triplet ,
Quarter note
Quarter-note length
Specifies the type of note that will serve as the basis for the Clock = 000:1:000
Chord Sort job. Direction = Delay
Clock = 000:1:000
Direction = Advance
09 Chord Separate
This job slightly separates notes in chords within the specified 1 2
range, inserting a specified number of clocks between each note.
Use this job after the Chord Sort job, above, to create guitar-like
upstroke or downstroke effects.
3
1 3 2
1 Phrase
[Settings] 001 ~ 256
[Knob 2] [Knob 3] [F4]
2 Range
[Settings] Measure:Beat:Clock
1 Phrase 001:1:000 ~ 257:1:000
[Settings] 001 ~ 256
Sets the range of measures/beats/clocks over which the job is
applied.
2 Range
[Settings] Measure:Beat:Clock 3 Clock
001:1:000 ~ 257:1:000
[Settings] Measure:Beat:Clock
Sets the range of measures/beats/clocks over which the job is 000:0:000 ~ 255:15:479
applied.
Sets the amount by which the data will be delayed or advanced
in measures, beats, and clocks.
140 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
11 Copy Event
This job copies all data from a specified source range to a speci- 3 [Knob 2] [Knob 3] [F4]
fied destination location.
1 Phrase
CAUTION [Settings] 001 ~ 256
When Copy Event is executed any data already
existing at the Destination location will be over- 2 Source Range
written. [Settings] Measure:Beat:Clock
001:1:000 ~ 257:1:000
Sets the range of measures/beats/clocks over which the job
1 2
will be applied.
3 Event
[Settings] Note (Note events)
PC (Program change)
PB (Pitch bend)
CC (Control change):000 ~ 127, ALL
3 [Knob 2] [Knob 3] 4 [F4] CAT (Channel aftertouch)
PAT (Polyphonic aftertouch)
1 Phrase
EXC (System exclusive)
[Settings] 001 ~ 256 ALL (All events)
3 Destination Location
[Settings] Measure:Beat:Clock
001:1:000 ~ 256:16:479
Specifies the location to which the data will be copied.
4 Times
[Settings] 01 ~ 99
Specifies the number of times the data is copied.
RS7000 141
14. Pattern & Phrase Editing — The Pattern Jobs
4 Destination Phrase
13 Extract Event
[Settings] 001 ~ 256
This job moves all instances of specified event data from a speci- Selects the destination phrase.
fied range of a phrase to the same range in a different phrase.
NOTE
14 Create Continuous Data
If this job is applied to a phrase that uses a
sample voice, the note data that plays the sam-
Creates continuous pitch bend or control change data over the
ple voice in the specified range will be moved
specified range.
(when the event type is "Note"), and the sample
voice will no longer sound. When you want a
sample voice to sound in the destination 1 5 2
phrase, set the voice used by that phrase to
Sample voice in the MIXER page (Page 93).
3
4
7
1 2
[Knob 2] 6 [Knob 3] [F4]
1 Phrase
3 [Settings] 001 ~ 256
2 Range
4 [Knob 2] [Knob 3] [F4] [Settings] Measure:Beat:Clock
001:1:000 ~ 257:1:000
1 Source Phrase
Sets the range of measures/beats/clocks over which the job
[Settings] 001 ~ 256 will be applied.
Selects the phrase from which events are to be extracted.
3 Event Type
2 Source Range [Settings] PB (Pitch bend)
[Settings] Measure:Beat:Clock CC (Control change):000 ~ 127
001:1:000 ~ 257:1:000 CAT (Channel aftertouch)
EXC (System exclusive)
Sets the range of measures/beats/clocks from which the data
will be extracted. Selects the event type to be created.
3 Event 4 Times
[Settings] [Settings] 01 ~ 99
Event Type Range Specifies the number of times the data creation is to be
Note ....................................................C-2 ~ G8, ALL repeated.
PC (Program change) .......................— For example, if data is created in the range M001:1:000 ~
PB (Pitch bend) .................................— M003:1:000 and the Times parameter is set to 03, the same
CC (Control change) .........................000 ~ 127, ALL data will be created at M003:1:000 ~ M005:1:000 and
CAT (Channel aftertouch).................— M005:1:000 ~ M007:1:000.
PAT (Polyphonic aftertouch)............— Using this job it is possible to insert continuous volume or fil-
EXC (System exclusive) ...................— ter cutoff variations to create tremolo or wow effects.
Selects the event type to be extracted.
Specific note and control change numbers can also be speci-
fied as required.
142 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
5 Data 1 Phrase
[Settings] 000 ~ 127 [Settings] 001 ~ 256
(-8192 ~ +8191 for pitch bend data)
2 Range
Specifies the lower and upper limits for the data range to be
created. The left value is the lower limit, and the right value [Settings] Measure:Beat:Clock
is the upper limit. 001:1:000 ~ 257:1:000
Sets the range of measures/beats/clocks over which the job
6 Clock will be applied.
[Settings] 001 ~ 999
3 Event Type
Specifies the number of clocks to be inserted between each
[Settings] PB (Pitch bend)
created event.
CC (Control change):000 ~ 127, ALL 2
7 Curve CAT (Channel aftertouch)
PAT (Polyphonic aftertouch)
1 2
15 Thin Out
2 Range
[Settings] Measure:Beat:Clock
1 2
001:1:000 ~ 257:1:000
Sets the range of measures/beats/clocks over which the job
will be applied.
3 Event Type
[Settings] PB (Pitch bend)
3 [Knob 2] [Knob 3] [F4] CC (Control change):000 ~ 127, ALL
CAT (Channel aftertouch)
PAT (Polyphonic aftertouch)
Selects the event type to be modified.
RS7000 143
14. Pattern & Phrase Editing — The Pattern Jobs
CAUTION
17 Beat Stretch Any previous data in the copy destination will be
overwritten.
This job performs time expansion or compression over the
selected range. All events in the specified range - including note
step time, gate time, all event locations, etc., - are expanded or
compressed. 1 2
NOTE
Only MIDI data is affected by this job. Sample
voices are not expanded or compressed.
However, for samples recorded using the
SLICE+SEQ feature, the Beat Stretch job
5 3 [Knob 2] 4 [Knob 3] [F4]
expands or compresses the timing of the note
data, step times, and gate times that control
playback of the sliced samples. The sample 1 Source style
voice itself is not affected.
[Settings] 01 ~ 64
Specifies the style containing the phrase to be copied.
2 Source phrase
1 2
[Settings]
Phrase Category
US (User Phrase)
For the preset phrase categories refer to “Appendix”,
page 271.
Phrase Number
001 ~ (depends on phrase category)
[Knob 2] 3 [Knob 3] [F4]
Selects the phrase to be copied.
3 Destination style
[Settings] 01 ~ 64
Specifies the destination style.
144 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
19 Exchange Phrase
1 42
1 Style a, 2 Phrase a
1 2 [Settings] Style a ........... 01 ~ 64
Phrase a........ 001 ~ 256
Specify phrase “a”.
3 Style b, 4 Phrase b
[Settings] Style b........... 01 ~ 64
3 [Knob 2] 4 [Knob 3] [F4]
Phrase b ....... 001 ~ 256
Specify phrase “b”.
RS7000 145
14. Pattern & Phrase Editing — The Pattern Jobs
Appends one phrase to the end of another to create one longer This job splits a selected phrase into two separate phrases.
phrase.
Original phrase Split measure
Phrase “a”
Split Phrase
Append Phrase
Original phrase Split destination phrase
Phrase “b”
NOTE
NOTE
If this job is applied to phrases which use sam-
If this job is applied to phrases which use sam- ple voices, the sample voices will not be split.
ple voices, the sample voices will not be
appended.
CAUTION
The job overwrites any data already existing in
1 2 the destination phrase.
b 1 2 3 4
1 Style a, 2 Phrase a
[Settings] Style a ........... 01 ~ 64
Phrase a........ 001 ~ 256 5 [Knob 2] 6 [Knob 3] [F4]
3 Meter
[Settings]
1/16 ~ 16/16; 1/8 ~ 16/8; 1/4 ~ 8/4
Sets the meter of the split phrase segments after the split
operation.
The phrase meter can be changed later.
146 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
CAUTION
The job overwrites any data already existing in
the destination phrase. 24 Put Phrase
Copies a selected user phrase into a specified area of a selected
song.
1 2 3
CAUTION
The job overwrites any data already existing in
the destination track.
RS7000 147
14. Pattern & Phrase Editing — The Pattern Jobs
NOTE
27 Copy Track
Copies all data of the selected type from specified source track to
specified destination track.
2 [Knob 2] [Knob 3] [F4]
1 Phrase CAUTION
[Settings] 001 ~ 256 The copy operation overwrites any data previ-
ously existing on the destination track.
148 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
12 NOTE
• When there is no memory available in the
destination style for local sample voice data,
“Too Many Local Sample Voices” will appear
on the display and the sample voice data will
not be copied. If this occurs, use Sample Job
“02 Delete” (Page 246) to delete unused local
3 [Knob 2] [Knob 3] [F4] samples then try again.
• Undo/Redo (Page 134) can be used after a
sample voice copy operation, but will not
1 Source Style, Section, and Track apply to the sample voice.
[Settings] Source Style ................. 01 ~ 64
Source Section............. A ~ P
• When the “Sample” box is checked and the
[F4] (DO!) button is pressed, the “Are You
2
Source Track ................ 01 ~ 16 Sure? Cancel [F2]/OK [F3]” confirmation
Determine the type(s) of data to be copied. When a checkbox 3 [Knob 2] [Knob 3] [F4]
is checked the corresponding data type will be copied.
1 Track, 2 Track
[Settings] 01 ~ 16
Specify the two tracks between which data will be exchanged.
3 Data Type
[Settings]
SEQ EVENT
All events in the track.
PLAY FX/GROOVE/MIDI DELAY
The track’s PLAY FX. GROOVE, and MIDI DELAY set-
tings.
MIXER/VOICE EDIT
The track’s mixer and voice edit settings.
RS7000 149
14. Pattern & Phrase Editing — The Pattern Jobs
This job deletes all data of the selected type from the selected This job rewrites the data in the selected track so that it incorpo-
pattern track, or from all pattern tracks. rates the current Play FX/Groove/MIDI Delay settings.
NOTE NOTE
The style cannot be selected via this job. Be • After the Normalize Play Effect job is exe-
sure to select the style containing the tracks you cuted the PLAY FX, GROOVE, and MIDI
want to delete before accessing this job. DELAY parameters for the track are initial-
ized.
• The style and section cannot be selected via
this job. Be sure to select the style and sec-
1 tion containing the tracks you want to normal-
ize before accessing this job.
150 RS7000
14. Pattern & Phrase Editing — The Pattern Jobs
3 Data Type
1 [Settings]
PRESET PHRASE → USER
If the style data includes preset phrases, these are copied
to the user phrase.
33 Append Pattern
3 [Knob 2] [Knob 3] [F4]
Select the source style and section. If you select ALL for the
Source Section, the Destination Section is also automatically
set to ALL. Append Pattern
RS7000 151
14. Pattern & Phrase Editing — The Pattern Jobs
1 2 CAUTION
The job overwrites any data already existing in
a the destination pattern.
b
1 3
NOTE
2 Keep Common Samples
• When there is no memory available in the If the checkbox is checked, the common sample voices used
destination style for local sample voice data, by the specified patterns will not be cleared.
“Too Many Local Voices” will appear on the
display and the sample voice data will not be NOTE
copied. If this occurs, use Sample Job “02
Local sample voices used by the specified pat-
Delete” (Page 246) to delete unused local
tern will be cleared regardless of this setting.
samples then try again.
• Undo/Redo (Page 134) can be used after a
sample voice copy operation, but will not
apply to the sample voice.
• When the “Sample” box is checked and the
[F4] (DO!) button is pressed, the “Are You
2
Sure? Cancel [F2]/OK [F3]” confirmation
36 Style Name
35 Clear Pattern
This job deletes all data from the selected pattern, or from all pat- [Knob 2] [F4]
terns.
When Section = All the scene/mute memory data is also cleared.
1 Style Name
NOTE
If Clear Pattern is executed when Style is set to
ALL, the Undo function cannot be used.
RS7000 153
15. Phrase Editing
In addition to editing and deleting data recorded in user phrases, this sub mode allows insertion of new
events. It can be used to correct mistakes as well as add dynamics or effects such as vibrato to refine
and finish the phrase.
Press [EDIT] from the PATTERN Play or Patch mode to go to the phrase edit Edit Change page.
NOTE
• If the memory protect function is ON, “Memory Protect” will appear on the display and it will not be possi-
ble to edit, delete, or insert events. In this case go to the UTILITY mode System page (Page 257) and turn
MEMORY PROTECT “OFF”.
• “Events” include notes played on the keyboard, voice changes (program change), and all other perfor-
mance data recorded in a track.
Phrase Edit Procedure 5. When the parameter has been edited as required, press
[ENTER] to confirm and enter the edit (the event will stop
1. Select the track to which the user phrase is assigned in the
flashing).
PATTERN Play or Patch mode. • If the cursor is moved to a new event while the current
Tracks can be selected by pressing the appropriate key on the event is still flashing, editing of the current event is
keyboard while holding the [TRACK SELECT] button. cancelled.
2. Press [EDIT] to go to the PHRASE EDIT Edit Change page. 6. Press [F2] to delete the event at the cursor position.
5 6 7 8 9
[Knob 1] [Knob 2] [F2] [F3] [Knob 4]
154 RS7000
15. Phrase Editing
RS7000 155
15. Phrase Editing
6 VALUE .....................................................................[Knob 4]
Adjusts the value of the selected parameter.
The value can be also directly entered by holding the
[SHIFT] and [F4] buttons and using the SUB MODE buttons
3 4 5 6
as a numeric keypad.
[Knob 1] [Knob 2] [F3] [F4]
[SHIFT]+[F1]
3. Use [Knob 1] ~ [Knob 4] to make the required settings. Clears all checkboxes, turning display of all events OFF.
4. Press [EXIT] twice to return to the PATTERN Play or Patch
mode. 6 CHECK ALL ................................................................. [F4]
Checks all checkboxes, turning display of all event types ON.
156 RS7000
Chapter 3. The Pattern Chain Mode
RS7000 157
About the Pattern Chain Mode
This mode is used for sequential pattern playback. Patterns can be chained to create complete songs,
and the results can be converted into an RS7000 song.
Press [PATT CHAIN] to go to the Pattern Chain Play screen of PATTERN CHAIN mode. The Pattern
Chain Play page will appear.
NOTE
Refer to “Chapter 1: Basics”, page 51, for more ● Load [LOAD]...(Page 169)
information on patterns and songs. Loads data from memory card or disk.
158 RS7000
1. Sequential Pattern Playback (Pattern Chain Play)
NOTE
Refer to “2. Pattern Chain Recording” on page 161 for details on recording pattern chains.
RS7000 159
1. Sequential Pattern Playback (Pattern Chain Play)
NOTE
BPM can also be set by using the [TAP] button
(Page 68).
160 RS7000
2. Creating Pattern Chains (Pattern Chain Recording)
This function makes it possible to specify a sequence of patterns for pattern chain playback. Sections
switching, track muting, scene/mute changes, and BPM changes can be recorded in real time.
NOTE
• Events recorded in real time can be edited and new events individually inserted in the pattern chain via the
Pattern Chain Edit mode (Page 175).
• Before recording a pattern chain be sure to turn the UTILITY mode Memory Protect function OFF (Page
257). If the Memory Protect function is ON recording will not be possible.
Pattern Chain Recording Page 2. Use [Knob 1] (CHAIN) to select the chain number to be
recorded. 3
Pattern Chain Recording includes the following display pages. 3. Press [REC] to engage the record standby mode.
[Knob 2]
2 [SHIFT]+[F2]
4 STYLE NAME
Record Standby [Settings]
Style Number OFF, 01 ~ 64, END
Select the track to be recorded. Section A, B, C, D, E, F, G, H, I, J, K, L, M, N, O,
P
Style Name Display only.
Record Standby Procedure
RS7000 161
2. Creating Pattern Chains (Pattern Chain Recording)
Displays the currently-playing style and section. Also allow 2. Use [Knob 1] (CHAIN) to select the chain number to be
the style and section to be recorded at the beginning of the recorded.
next measure to be selected during pattern track recording. 3. Press [REC] to engage the record standby mode.
If further style or section changes are record in the chain,
4. Use [Knob 1] (REC TRACK) to select the track to be
however, those changes will take priority.
recorded.
The STYLE parameter can be set to OFF to create breaks
(blank sections) in the chain (the chain continues playing). 5. If the BPM track is selected for recording, use [Knob 3]
When STYLE is set to END, playback will stop at that point. (REC TYPE) to select the REPLACE record mode.
Press [F2] to move the cursor and use [Knob 2] to set the sec- 6. Use [Knob 4] to set the BPM.
tion. 7. If the pattern track is to be recorded in real time, use [Knob 2]
(STYLE) and [F2] → [Knob 2] (SECTION) to set the style
NOTE and section for the first measure.
• Refer to “Chapter 1: Basics”, page 59, for 8. Press [PLAY] so that its indicator flashes, then start recording
more information on styles and sections. after the count-in.
• Sections can be changed by pressing the 9. Operate [Knob 2] (STYLE), [F2] → [Knob 2] (SECTION),
[KEYBOARD] button so that its indicator goes [Knob 4] (BPM), [F4] → [Knob 4] (BPM) the keyboard and
out, and then pressing the black key on the scene/mute memory buttons as required.
keyboard corresponding to the desired sec-
tion. (Page 72)
NOTE
• If the pattern track is selected, [Knob 2] and
5 REC TYPE (Record Type) ..............................[Knob 3] [F2] → [Knob 2] can be used to record style
and section changes. Sections A ~ J can also
[Settings] REPLACE, STEP
be selected via the black keys on the key-
REPLACE ......... Any previous data in the recorded
board after the [KEYBOARD] button is
track will be erased (overwritten) and pressed so that its indicator goes out. These
replaced by the new data. changes will actually be recorded at the
STEP................. This mode allows events to be beginning of the next measure.
entered one at a time. This mode is • If the BPM track is selected use [Knob 4] or
only available when the BPM track is [F4] → [Knob 4] to record BPM changes.
selected. • If the SCENE (scene/mute) track is selected
use the [SCENE/MUTE] and [MEMORY 1] ~
Selects the record mode.
[MEMORY 5] buttons to record scene and
Only the REPLACE option is available when any track other
mute memory operations. Also, if the [MUTE]
than BPM is selected.
button is pressed so that its indicator lights
the white keys on the keyboard can be used
6 BPM ..................[Knob 4], [F4] → [Knob 4], [SHIFT]+[F4]→ to record track mute and un-mute operations.
Numeric Keypad
[Settings] 001.0 ~ 300.0 (BPM)
Sets the pattern chain playback tempo. 10. Press [STOP] to stop recording.
Use [Knob 4] to adjust the BPM in steps of 1, or press [F4] to
move the cursor to the right of the decimal point and use NOTE
[Knob 4] to adjust in steps of 0.1.
• Pressing [JOB] while holding [SHIFT] directly
accesses the “00 Undo/Redo” job (Page 134),
allowing the previous record operation to be
Real Time Recording undone. This is useful if, for example, you’ve
accidentally erased material you wanted to
keep.
Operations performed via the RS7000 keyboard, scene/mute
• When you need to make large value changes
memory buttons, and knobs as well as pattern and tempo changes
rotate a knob while holding the [SHIFT] button
can be recorded in real time.
to change values in increments of 10 rather
than 1.
• You can also use the SUB MODE buttons as
Real Time Recording Procedure a numeric keypad to enter values after hold-
ing both the [SHIFT] and [F4] button.
1. Press [PATT CHAIN] to go to the PATTERN CHAIN Play
mode.
162 RS7000
2. Creating Pattern Chains (Pattern Chain Recording)
1 Beat Graph
Step Recording
This is the display in which events are “placed” during step
recording.
Allows events to be recorded to the BPM track one at a time.
When the meter is 4/4, the display is divided into 4 beats (one
Step recording can only be applied to the BPM track. Displays
measure). Each diamond-shaped marker in the display repre-
and operation are the same as for BPM track recording in the
sents 1 32nd beat (each 1/4 note division is divided into 8
SONG mode.
32nd beats).
NOTE
RS7000 163
3. Master EQ and Effects
The MASTER sub-mode provides access to the master EQ parameters which adjust the sound at the
final output stage, and the master effect parameters.
The Master EQ parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons, and
the Master Effect parameters are available on 5 sub pages accessible via the [F1] and [F4] buttons.
Press the [MASTER] button from the PATTERN Chain mode to go to the MASTER mode.
Details are the same as in the PATTERN mode (Page 111).
[F1] 9 0 A B
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
164 RS7000
3. Master EQ and Effects
[2] Master Effect Page 1 EFFECT TYPE .............[MASTER EFFECT Select Knob]
[F1] H I J K
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 165
4. Saving to Memory Card or Disk
The SAVE sub-mode allows you save and load data to or from standard memory cards — available at
many electronics and computer stores — or disks. 5 display pages are provided: Save, Export,
Rename, Delete, and Format.
Press [SAVE] from the PATTERN Chain Play mode to go to the SAVE sub mode. The SAVE sub mode
cannot be selected, however, during pattern chain playback or recording.
NOTE
For information about memory cards, disks, file data, file extensions, etc., refer to “Chapter 2: The Pattern
Mode”, page 114.
● Format...(Page 168)
Formats a memory card or disk.
● Export...(Page 167)
Export functions are not available from the Pattern Chain mode.
● Rename...(Page 167)
Changes the file name of a file stored on memory card or disk.
166 RS7000
4. Saving to Memory Card or Disk
Saves internal data to a memory card or disk. 5 Folder Select ...................................................... [Knob 3]
Details are the same as for the PATTERN mode SAVE page
(Page 114). Only parameters that are different from the PAT- 6 NEW ................................................................................ [F2]
TERN mode will be introduced here.
7 SAVE! ............................................................................ [F1]
Display Parameters
[2] Export Page
[PATT CHAIN] → [SAVE]
2 SCSI/CARD....................................................................[F4]
3 OK......................................................................................[F1]
2 1 3 4 5
■ Save Execution Page [F1] [Knob 2] [F2] [F3] [F4]
[PATT CHAIN] → [SAVE] → [F1]
4 7 6 5
[Knob 1] [F1] [F2] [Knob 3]
RS7000 167
4. Saving to Memory Card or Disk
3 (UP) ........................................................................[F2]
Display Parameters
4 OPEN ..............................................................................[F3]
[PATT CHAIN] → [SAVE] × 5
5 RENAME! ......................................................................[F4]
CARD or DISK = SCSI
Partition Name
[4] Delete Page
Disk Type
SCSI ID Icon
Deletes files or folders.
Display Parameters
1 2 3 4
[F1] [Knob 3] [Knob 4] [F4]
1 2 3 4
[Knob 1] [F1] [F2] [F4]
1 FILE .........................................................................[Knob 1]
1 4
2 (UP) ...........................................................................[F1]
[F1] [F4]
3 OPEN ..............................................................................[F2]
1 SCSI/CARD ................................................................. [F1]
4 DELETE .........................................................................[F4]
2 FORMAT TYPE .................................................. [Knob 3]
168 RS7000
5. Loading from Memory Card or Disk
This sub mode is used to load data from a memory card or disk.
3 display pages are provided: Load, Import, and SCSI Setup.
Press [LOAD] from the PATTERN Chain mode to go to the Load display.
NOTE
Refer to “Chapter 2: The Pattern Mode”, page 116, for information about file types.
The LOAD sub-mode includes the following display pages. Loads data to internal memory from a memory card or disk.
Details are the same as for the PATTERN mode LOAD page
3
● Load...(Page 169) (Page 126). Only parameters that are different from the PAT-
Loads data into the internal memory from memory card or disk.
Display Parameters
● Import...(Page 170)
This import functions are not available from the PATTERN chain
mode.
2 1 3
[F1] [Knob 2] [F4]
2 1 3
[F1] [Knob 2] [F4]
RS7000 169
5. Loading from Memory Card or Disk
4 7
[Knob 1] [F4]
5 (UP) ...........................................................................[F1]
6 OPEN ..............................................................................[F2]
7 LOAD! .............................................................................[F4]
The import functions are not available from the PATTERN chain
mode.
170 RS7000
6. The Pattern Chain Jobs
The RS7000’s 9 pattern chain “jobs” can be used to edit and modify pattern chain data in a number of
ways.
● Job List
[Undo/Redo Category]
00 Undo/Redo Undo cancels the changes made by the most recent opera- P.172
tion, restoring the data to its previous state, while Redo
restores the “undone” change.
[Event Category]
01 Copy Event Copies all data from a specified source range to a specified P.172
destination location.
02 Erase Event Clears all events from the specified range. P.172
3
[Measure Category]
Pattern Chain Job Procedure 5. When the parameters are set press [F4] (DO!) to execute the
job. “Completed.” will appear when the job is done.
6. Press [EXIT] twice to go back to the PATTERN Play or Patch
Category Job mode.
NOTE
If the memory protect function is ON, “Memory
Protected” will appear on the display when the
[JOB] button is pressed and it will not be possi-
ble to access the job list. In this case go to the
[Knob 1] [Knob 2] [F4] UTILITY mode System page (Page 257) and
turn MEMORY PROTECT “OFF”.
1. Press the [JOB] button from the PATTERN Chain Play mode
to go to the job list.
2. Use [Knob 1] (CATEGORY) and [Knob 2] (JOB) to move the
Precautions
cursor to the desired job.
3. Press [F4] (SELECT) to jump to the selected job page.
• If there is no data in the specified range “No Data” will appear
4. Use [Knob 2] (CURSOR ← →) to move the cursor to the var- on the display and the job can not be executed.
ious parameters, and [Knob 3] (VALUE -/+) or [SHIFT]+[F3] • If you make a mistake or want to compare the sound of the
→ Numeric Keypad to set the parameter values as required. data before and after executing a job, use the Undo/Redo func-
tion (Page 172).
RS7000 171
6. The Pattern Chain Jobs
00 Undo/Redo
1
The Undo job cancels the changes made by the most recent oper-
ation (job, edit, recording), restoring the data to its previous state.
The Redo job cancels Undo and restore the changes.
Undo/Redo can also be executed by pressing [SHIFT]+[JOB] in
display pages such as the Play screen.
3 Times
[Settings] 01 ~ 99
2 [F4] Specifies the number of times the data is copied.
1 Undo/Redo Indication
“Undo” or “Redo” appears on the display to indicate the job
02 Erase Event
that is currently available. Undo and Redo are selected alter-
nately. This job clears all data from the specified range.
2 Undo/Redo target 1
Identifies the operation currently available for undoing or
redoing.
If the specified Undo/Redo target is not in memory, “Undo
Impossible!” will appear and the Undo/Redo function cannot
be executed.
01 Copy Event
This job copies all data from a specified source range to a speci- 1 Range
fied destination location. [Settings] Measures 001 ~ 999
Sets the range of measures over which the job will be applied.
CAUTION
When Copy Event is executed any data already
existing at the Destination location will be over-
written.
172 RS7000
6. The Pattern Chain Jobs
Creates empty measures at the specified location. Deletes the specified measures.
NOTE NOTE
• When empty measures are inserted, measure • Measure and meter data following the deleted
and meter data following the insert point are measures are moved backward accordingly.
moved forward accordingly. Original data
• If the insert point is set after the last measure
001~004 005~012 013~024
containing data, only the meter data at that
point is set without actually inserting the mea-
sures. Measures M005 ~ M012 deleted
Original data
001~004 005~016
001~004 005~016
1 2
1 Delete Range
[Knob 2] 3 [F4]
[Settings] 001 ~ 999
[Knob 3]
Specifies the range of measures to be deleted.
1 Insert Point
[Settings] 001 ~ 999 05 Convert to Song
Specifies the insert point (measure number) at which the
newly created blank measures will be inserted. Converts the current pattern chain to performance data and copies
the data to a specified song.
2 Meter
[Settings] 1/16 ~ 16/16, 1/8 ~ 16/8, 1/4 ~ 8/4 NOTE
Specifies the meter of the measures to be created. • Pattern chains cannot be selected from this
display page. Be sure to select the pattern
3 Number of Measures chain you want to convert while in the PAT-
[Settings] 01 ~ 99 TERN Chain mode, then select this job.
• Local sample voices used by the styles in the
Specifies the number of empty measures to be created and
chain will also be copied to the song as local
inserted.
sample voices. If multiple styles are used in a
chain, however, only the local sample voice of
the style used in the last measure of the chain
will be copied.
RS7000 173
6. The Pattern Chain Jobs
07 Clear Chain
1 2
This job deletes all data from the selected pattern chain.
08 Chain Name
06 Copy Chain Use this job to enter or change a pattern chain name. The name
can be up to 16 characters long.
This job copies all data from a selected source pattern chain to a
selected destination pattern chain. NOTE
Pattern chains cannot be selected from this dis-
1 play. Select the pattern chain you want to name
or rename while in the PATTERN Chain mode
(Page 159).
1
2 [Knob 2] [Knob 3] [F4]
174 RS7000
7. Pattern Chain Editing
The Pattern Chain Edit mode makes it possible to edit the order of the patterns in a chain as well as
inserting tempo, and scene/mute event data.
Press [EDIT] from the PATT CHAIN Play mode to go to the Pattern Chain Edit Change page.
NOTE
• Before entering the Pattern Chain Edit mode be sure to turn Memory Protection OFF: go to the UTILITY
mode System page (Page 257) and turn MEMORY PROTECT “OFF”.
If memory protect is ON “Memory Protected” will appear when the [EDIT] button is pressed and pattern
chain editing will not be possible.
• The Solo function cannot be used during pattern chain editing.
3
Pattern Chain Edit Procedure 6. When the parameter has been edited as required, press
[ENTER] or [F3] (DO!) to confirm and enter the edit (the
Set the measure, beat, clock, and parameter, and then press
[F3] (DO!) insert the event.
9. Press [EXIT] to return to the PATT CHAIN Play page.
RS7000 175
7. Pattern Chain Editing
• Complex time signatures can be created by changing the meter at 3 Event and Parameters
appropriate measures. It is also possible to switch sections on
every beat (or 8th note or 16th note) to create special effects.
[Settings]
BPM Track
6. If you mistakenly enter data, move the cursor to that location
• Tempo Change: 001.0 ~ 300.0 (BPM)
and press [F3] (CLEAR) to delete the event. .............Tempo change events.
SCENE/MUTE Track
NOTE • Scene Memory Number: Scene Memory 1 ~ 5
.............Recalls a scene memory.
Be sure to enter “END” at the end of the chain.
• Mute Memory Number: Mute Memory 1 ~ 5
.............Recalls a mute memory.
• Track Mute: Track Mute
.............Track mute on/off events. Tracks 1 ~
Display Parameters 16 are displayed in order from left to
right. indicates that mute is off;
Edit Change Page indicates that mute is on.
Displays the type of each event.
When the BPM or SCENE/MUTE track is selected For details about the event types and their parameters refer to
“Chapter 7: Other Information”, page 263.
1 3
NOTE
“TOP” and “END” are displayed at the begin-
2 ning and end of the data, respectively. “TOP”
and “END” are not phrase data and cannot be
edited.
4 5 6 7 8
[Knob 1] [Knob 2] [F2] [F3] [Knob 4] 4 ↑ ↓ (Cursor ↑ and ↓) ....................................... [Knob 1]
[SHIFT]+[F4] Moves the cursor up or down the event list to select an event
for editing.
When a pattern track is selected
Meter Measure Style Number Section 5 ← → (Cursor ← and →) ................................ [Knob 2]
0 9 A B Moves the cursor left or right to select the parameter to be
edited for the current event.
176 RS7000
7. Pattern Chain Editing
0 Meter 1 Event
[Settings] 1/16 ~ 16/16, 1/8 ~ 16/8, 1/4 ~ 8/4 [Settings]
Sets the meter for each measure, allowing complex time sig- BPM Track
natures to be created as required. • Tempo Change: 001.0 ~ 300.0 BPM
.............Tempo change events.
A Style Number SCENE/MUTE Track
• Scene Memory Number: Scene Memory 1 ~ 5
B Section .............Recalls a scene memory.
• Mute Memory Number: Mute Memory 1 ~ 5
[Settings] .............Recalls a mute memory.
Style Number OFF, 01 ~ 64, END • Track Mute: Track Mute
Section A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, .............Track mute on/off events. Tracks 1 ~
P 16 are displayed in order from left to
Specifies the style and section to be played at the measure right. indicates that mute is off;
specified by “9. Measure”, above. indicates that mute is on.
It is not necessary to enter the style and section for each mea- Selects the type of event to be inserted.
sure when the same style and section are to be repeated. For details about the event types and their parameters refer to
When a style is turned OFF, a corresponding blank section is “Chapter 7: Other Information”, page 263. 3
produced during pattern playback (playback does not stop).
Pattern playback will stop when the “END” is reached. 2 Measure, Beat, and Clock
1 4 5 6
[Knob 2] [F3] [Knob 4]
[SHIFT]+[F4]
RS7000 177
7. Pattern Chain Editing
178 RS7000
Chapter 4. The Song Mode
RS7000 179
About the Song Mode
● Groove...(Page 191)
Allows groove and feel variations to be applied to individual
● Voice Edit...(Page 196)
tracks.
Edits the voices assigned to each track.
180 RS7000
About the Song Mode
● Master...(Page 202) 4
Provides access to the master EQ and master effect settings.
● Load...(Page 208)
Loads data from memory card or disk.
RS7000 181
1. Song Playback
1. Song Playback
1 3 4 5 6 7 NOTE
[Knob 1] [F1] [Knob 2] [Knob 3] [Knob 4]
[SHIFT]+[F1] [Knob 1] [SHIFT]+[F2] [SHIFT]+[F3] [F4] The , , and buttons can also be used
[SHIFT]+[F4]
to change the measures number (also during
playback).
182 RS7000
1. Song Playback
NOTE TRACK
SELECT
8 OCT (Octave) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 1
TRANSPOSE(-)
Q ( R ) S -
TRANSPOSE(+)
T @ U ^ V _ W { X } Y ~
Transposes the pitch of song playback. [Mute & Solo Setting Procedure]
Transposition is set in semitone increments. A setting of “12” The mute and solo setting procedure is the same as in the PAT-
transposes by one octave. TEN mode (Page 74).
[Procedure]
The transpose procedure is the same as in the PATTEN mode
(Page 73).
0 Track
[Settings] BPM, SCENE, 1 ~ 16
BPM .................. BPM Track
SCENE.............. Scene/Mute Track
1 ~ 16 ................ Sequence Track
RS7000 183
2. Song Recording
2. Song Recording
Create original sequences by recording performance data to the song tracks. Three recording modes
are available: real-time recording, step recording, and grid-step recording. Punch-in real-time record-
ing is also available.
NOTE
Before beginning recording, make sure that the UTILITY mode MEMORY PROTECT function is “OFF”
(Page 257). Recording is not possible when memory protection is turned on.
184 RS7000
2. Song Recording
6 [Settings]
VALUE
[Knob 3]
[SHIFT]+[F3] OFF, 60 (32nd note), 80 (16th note triplet),
120 (16th note), 160 (8th note triplet),
240 (8th note), 320 (1/4 note triplet),
1 REC TRACK (Record Track) ...............................[Knob 1]
480 (1/4 note)
[Settings] TR1 ~ 16, MULTI, BPM, SCENE
TR1 ~ 16 ........... Selects a sequence track for record-
ing.
RS7000 185
2. Song Recording
SWING Set the punch-in and punch-out points for PUNCH real-time
OFF when VALUE = OFF recording.
50% ~ 75% when VALUE = Use [F3] to move the cursor to IN or OUT, and [Knob 3] to
60 , 120 , 240 , 480 set these values as required.
66% ~ 83% when VALUE = For example, first use [Knob 3] to enter the IN measure, then
80 , 160 , 320 press [F3] to move the cursor and use [Knob 3] to set the
OUT measure. [F3] can then be used to move the cursor to
Record quantize aligns the timing of notes which are not
the IN beat and OUT beat parameters, which can also be set
exactly on the beat on-the-fly as you record.
as required by using [Knob 3].
The record quantize parameters can be set in the Rec Standby
mode when the REPLACE or OVERDUB record type is
selected. 6 EVENT TYPE
The quantize VALUE parameter specifies the note timing to .......................... [Knob 3], [SHIFT]+[F3] → Numeric Keypad
which the nearest recorded notes will be aligned. When the STEP record type is selected this parameter specifies
The quantize SWING parameter specifies by how much the the type of event to be recorded.
timing of notes on even-numbered beats (back beats) will be [Settings] NOTE, PITCH BEND,
delayed to create a swing feel. CC[000] ~ CC[119] (Control Change),
When a triplet VALUE is specified, the last note of each trip- BPM Change
let is affected by the SWING parameter. (when the BPM track is selected)
Quarter note NOTE ............................. note data is recorded.
Back beat length Back beat PITCH BEND ................. pitch bend change data is
recorded.
Original timing
CC[000] ~ CC[119] ........ the corresponding control
Quantize value change data is recorded: vol-
(Swing rate = 50%) ume, pan, expression, etc.
Quantize value BPM ............................... tempo change data is
(Swing rate = 60%)
recorded.
To adjust the SWING parameter, press [F3] to move the cursor to Specifies the type of data to be recorded.
SWING, then use [Knob 3] to adjust. Numeric key input is valid only when inputting control
NOTE change numbers.
• When the OVERDUB record type is selected,
quantization will also be applied to the exist-
ing data in the track. Real-Time Recording
• When record quantize is not OFF, quantiza-
tion is applied to all controller data in addition
Real-time recording allows anything played on the RS7000 key-
to the note data. Use the Quantize job to
board, operation of the assignable knobs, and data received from
quantize only the note data.
an external MIDI controller to be recorded in real time.
In this section we’ll look at the real-time REPLACE, OVER-
DUB, and PUNCH recording procedure.
4 BPM (Tempo)
.... [Knob 4], [F4] → [Knob 4], [SHIFT]+[F4] → Numeric Keypad
This parameter has the same effect as in the SONG Play mode. Record Procedure (REPLACE, OVERDUB)
See page 183 for details.
1. Press [SONG] to enter the SONG Play mode.
5 Punch-in Point, Punch-out Point
2. Use [Knob 1] (SONG) to select the song to be recorded.
.... [Knob 3], [F3] → [Knob 3], [SHIFT]+[F3] → Numeric Keypad
3. Press [REC] to engage the Rec Standby mode.
Can be set when the REC TYPE is set to PUNCH.
[Settings] 4. Use [Knob 1] (REC TRACK) to select the record track.
IN....................... 001:1 ~ 999:4 5. Press [MIXER] to access the Voice Select display and use
OUT................... 001:1 ~ 999:4 [Knob 1] (BANK) and [Knob 3] (PROGRAM) to select the
desired voice, then press [EXIT] to return to the Rec Standby
display.
6. Use [Knob 2] (REC TYPE) to select the REPLACE or OVER-
DUB record type.
Also use [Knob 3] and [F3] to set up record quantize, and
[Knob 4] to set the BPM as required.
186 RS7000
2. Song Recording
NOTE
• Recording will begin automatically when the punch-in point is
• The OVERDUB and GRID record types can- reached, and recording will be disengaged when the punch-out
not be selected when the REC TRACK point is reached.
parameter is set to BPM.
All steps from 8 onward are the same as for Replace or Over-
• The STEP, OVERDUB and GRID record types
dub recording, above.
cannot be selected when the REC TRACK i
Step Recording
7. Press [PLAY] and begin recording after the count-in.
8. Play the part on the keyboard, velocity pads, and assignable Notes, pitch bend data and control data can be recorded step-by-
knobs. step.
NOTE
• Voices can be selected in the MIXER sub Record Procedure
mode (Page 194).
• BPM changes produced by operating [Knob 1. Press [SONG] to enter the SONG Play mode.
4] can be recorded when the BPM track is 2. Use [Knob 1] (SONG) to select the song to be recorded.
selected for recording.
3. Press [REC] to engage the Rec Standby mode.
• When the SCENE (Scene/Mute) track is
selected, SCENE and MUTE changes can be
recorded by pressing the [MEMORY 1] ~
4. Use [Knob 1] (REC TRACK) to select the record track.
4
5. Press [MIXER] to access the Voice Select display and use
[MEMORY 5] buttons. Also, track mute opera- [Knob 1] (BANK) and [Knob 3] (PROGRAM) to select the
6. Use [Knob 2] (REC TYPE) to select the PUNCH record type. NOTE
Also use [Knob 3], [F3] → [Knob 3] to set up punch-in and
In the step record mode notes are actually
punch-out points.
entered when the keys are released. So when
If necessary, use [Knob 4] to adjust BPM.
entering chords be sure to press all notes you
want to enter before releasing the keys.
RS7000 187
2. Song Recording
11. If you press the [PLAY] button the [PLAY] indicator will 1 Beat Graph
flash and you will be able to hear how your step-recorded
This is the display in which notes are “placed” during step
song is shaping up. Press [STOP] to stop playback and con-
recording.
tinue entering notes in the step mode.
When the meter is 4/4, the display is divided into 4 beats (one
12. Stop recording and return to the SONG Play mode by press- measure).
ing the [STOP] button. Each diamond-shaped marker in the display represents 1 32nd
● Recording Pitch Bend or Control Change Data beat (each 1/4 note division is divided into 8 32nd beats).
9. Use [Knob 1] (POINTER) to move the pointer to the position For example, if the following rhythmic pattern
at which you want to enter the data, [Knob 2] (STEP) to set is entered in 4/4 time the display will appear like the one
the data step size, and [Knob 3] (VALUE) to set the value. shown below.
When you need to make large value changes rotate a knob
while holding the [SHIFT] button to change values in incre-
ments of 10 rather than 1.
10. Enter the specified data by pressing a key on the keyboard.
All keys have the same effect except when “KEYBOARD” is
selected by [Knob 3] (VALUE), in which case the value
entered depends on the key pressed.
Press [F1] (REST) to enter a rest. The [F3] (DELETE) and
[F4] (BACK DELETE) buttons can be used to delete entered 2 POINTER ...... [Knob 1], [SHIFT]+[F1] → Numeric Keypad
notes.
Sets the data-entry position.
11. Press the [PLAY] button the [PLAY] to hear how your step- The triangular pointer above the beat graph indicates the
recorded song is progressing. Press [STOP] to stop playback data-entry position.
and continue entering data in the step mode. Rotating the [knob 1] causes the pointer to move left or right,
12. Stop recording and return to the SONG Play mode by press- accordingly.
ing the [STOP] button. Use [SHIFT] + [F1] → Numeric Keypad to directly enter a
measure number.
188 RS7000
2. Song Recording
RS7000 189
2. Song Recording
A B C D E F G H I J TAP
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
1 2 3 4
1 NOTE ........................................................................[Knob 1]
[Settings] C-2 ~ G8
Specifies the pitch of the notes to be entered.
In addition to using [Knob 1], the pitch can be specified by
pressing a key on the keyboard while holding the [SHIFT]
button.
2 GATE TIME
.......................... [Knob 2], [SHIFT]+[F2] → Numeric Keypad
[Settings] 001% ~ 999%
Sets the gate time as a percentage of the grid’s 16th note
steps.
Settings lower then 99% produce notes which are shorter
then 16th notes, for a more staccato feel. Setting of 101% or
higher produce a slur.
3 VELOCITY
.......................... [Knob 3], [SHIFT]+[F3] → Numeric Keypad
Has the same effect as the step recording parameter. Refer to
page 188 in the “Step Recording” section for details.
4 BPM (Tempo)
................. [Knob 4], [F4], [SHIFT]+[F4] → Numeric Keypad
Has the same effect as the pattern play parameter. Refer to page
183 in the “Song Playback” section for details.
190 RS7000
3. Adding Groove to a Pattern
The GROOVE function can be used to add groove and feel to songs.
This is accomplished by varying note timing, gate time, and velocity on an easy-to-use grid. By using
the GROOVE function you can vary the feel of your songs over a wide range. Give dry-sounding pat-
terns more drive, and in general make your grooves more musical.
Press the [GROOVE] button while in the SONG Play mode to access the Grid Groove display page.
The Groove features are the same as in the PATTERN mode (Page 85).
Display Parameters
[SONG] → [GROOVE]
4
1 2 3 4
5 TR (Track)
RS7000 191
4. Play Effects
4. Play Effects
Play effects can be used to temporarily alter parameters such as gate time and velocity, or to add
effects such as harmony to enhance the richness and depth of the sound during song playback. Play
effects are set and applied via this sub mode. Three display pages are provided: Harmonize, Note, and
Timing.
Press [PLAY FX] while in the SONG Play mode to access the play effects.
The Play Effect features are the same as in the PATTERN mode (Page 87).
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 UNISON ...................................................................[Knob 1]
1 2 3
2 OCTAVER ..............................................................[Knob 2] [Knob 1] [Knob 2] [Knob 3]
1 2 3
[Knob 1] [Knob 2] [Knob 3]
192 RS7000
5. MIDI Delay
5. MIDI Delay
This sub mode can be used to apply a special MIDI delay effect to a song.
MIDI delay works by creating a copy of the original data which plays back several times slightly after
the original data, thus simulating the sound of a normal delay effect. MIDI delay has some special fea-
tures which aren’t available with standard delay effects, however.
Two display pages are provided: MIDI Delay and Feedback.
From the SONG Play mode press the [MIDI DELAY] button to access the MIDI delay pages.
The MIDI Delay features are the same as in the PATTERN mode (Page 90).
1 2 3 4
4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 193
6. Adjusting Level and Effects for Each Track (Mixer)
This sub mode is used to adjust song-playback volume levels, effect levels, and other parameters indi-
vidually for each track. 4 pages are available: Voice Select, Volume/Pan/Out, Equalizer, and Effect
Send. The equalizer parameters are available on 2 sub pages accessible via the [F1] and [F4] buttons.
Press the [MIXER] button from the SONG Play mode to go to the MIXER Voice Select page.
The Mixer features are the same as in the PATTERN mode (Page 93).
[SONG] → [MIXER] × 2
[1] Voice Select Page
[SONG] → [MIXER]
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
194 RS7000
6. Adjusting Level and Effects for Each Track (Mixer)
[SONG] → [MIXER] × 4
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F1] 7 8
[Knob 2] [Knob 3]
EQ TYPE = THRU
RS7000 195
7. Changing the Sound of Voices (Voice Edit)
This sub mode allows voices to be edited for each song track. You can modify brightness, attack, and
other parameters to make the sound your own. There are 5 main display pages: LFO, Portamento,
Pitch, EG (Envelope Generator), and Filter. The LFO and EG pages each have 3 sub pages accessible
via the [F1] and [F4] buttons.
Press the [VOICE EDIT] button from the SONG Play mode to go to the VOICE EDIT LFO page.
The Voice Edit features are the same as in the PATTERN mode (Page 97).
[F1] [F4]
5 6 7 8
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 2 3
[Knob 1] [Knob 2] [Knob 3]
2 PORTAMENTO SW
[F1]
9 0 A B C (Portamento Switch) ....................................... [Knob 2]
[F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F2] 3 PORTAMENTO TIME ....................................... [Knob 3]
4 LFO PHASE...........................................................[Knob 4]
196 RS7000
7. Changing the Sound of Voices (Voice Edit)
1 2 3 4 ■ PEG Page
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 COARSE TUNE....................................................[Knob 1]
2 DETUNE ..................................................................[Knob 2]
■ FEG Page
1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 FEG ATTACK (Filter Envelope Generator 4 ENV. DEPTH (Envelope Depth) .................. [Knob 4]
Attack) .....................................................................[Knob 1]
RS7000 197
8. Adding Effects
8. Adding Effects
This mode is used to select effects for song playback and change the effects settings as required. 4
pages are available: Effect Type, Variation Parameters, Delay/Chorus Parameters, and Reverb Parame-
ters. The Variation Parameters are available on 5 sub pages accessible via the [F1] and [F4] buttons,
the Delay/Chorus Parameters are available on 4 sub pages accessible via the [F1] and [F4] buttons, and
the Reverb Parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons.
Press the [EFFECT] button from the SONG Play mode to go to the EFFECT mode.
The Effect features are the same as in the PATTERN mode (Page 104).
Display Parameters
[SONG] → [EFFECT]
[F1]
5 6 7 8
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
1 ~ 4 EFFECT PARAMETERS
.................................................................[Knob 1] ~ [Knob 4]
1 2 3
[Knob 1] [Knob 2] [Knob 3] 5 SEND VAR. TO DELAY ............................ [Knob 1]
[SONG] → [EFFECT] × 2
1 2 3 4 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
198 RS7000
8. Adding Effects
[F4] [F4]
1 2 3 4 1 2 3 4
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F1] [F1]
5 6 7 5 6
[Knob 2] [Knob 3] [Knob 4] [Knob 3] [Knob 4]
4
1 ~ 4 EFFECT PARAMETERS 1 ~ 4 EFFECT PARAMETERS
RS7000 199
9. Arpeggio & Assignable Knob Settings (Setup)
This sub mode is used to set up arpeggios, the assignable knobs, and other RS7000 functions. 4 pages
are available: Arpeggio Setting, A/D Setup, Knob Assign, and MIDI Out Channel. The A/D Setup param-
eters are available on 3 sub pages accessible via the [F1] and [F4] buttons.
Press the [SETUP] button from the SONG Play or Patch mode to go to the SETUP mode.
Features and details are the same as in the PATTERN mode (Page 107).
Display Parameters
y
[SONG] → [SETUP]
[F1] 5 6 7 8
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[SONG] → [SETUP] × 2
1 2 3 4 [F4]
200 RS7000
9. Arpeggio & Assignable Knob Settings (Setup)
[SONG] → [SETUP] × 3
1 2 3
[Knob 1] [Knob 2] [Knob 4]
3 TRACK.....................................................................[Knob 4]
2 OUT CHANNEL....................................................[Knob 4]
3 TR (Track)
RS7000 201
10. Master EQ and Effects
The MASTER sub mode provides access to the 4-band master EQ parameters which adjust the sound
at the final output stage, and the master effect parameters.
TThe Master EQ parameters are available on 3 sub pages accessible via the [F1] and [F4] buttons, and
the Master Effect parameters are available on 5 sub pages accessible via the [F1] and [F4] buttons.
Press the [MASTER] button from the SONG Play mode to go to the MASTER mode.
Master settings effect all styles and songs.
The Master EQ and Effect features and details are the same as in the PATTERN mode (Page 111).
NOTE
The Master EQ and Effect features and details are the same as in “Chapter 2: The PATTERN mode” (Page 111).
[F1] [F4]
5 6 7 8 B HIGH Q ................................................................... [Knob 4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
[F1]
9 0 A B
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
202 RS7000
10. Master EQ and Effects
[2] Master Effect Page 1 EFFECT TYPE ..............[MASTER EFFECT Select Knob]
[F1] H I J K
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 203
11. Saving to Memory Card or Disk
The SAVE sub mode allows you save data to standard memory cards — available at many electronics
and computer stores — or disks.
5 display pages are provided: Save, Export, Rename, Delete, and Format.
Press [SAVE] from the SONG Play mode to go to the SAVE sub mode.
The SAVE sub mode cannot be selected, however, during song playback or recording.
NOTE
For information about memory cards, disks, file data, file extensions, etc., refer to “Chapter 2: The Pattern Mode”, page 114.
● Delete
Deletes a specified file from memory card or disk.
● Export
Saves the selected sample or song to memory card or disk in a
standard format — SMF or WAV — that can be handled by a per-
sonal computer.
● Format
Formats a memory card or disk.
204 RS7000
11. Saving to Memory Card or Disk
4 OK ..................................................................................... [F1]
Partition Name
Disk Type
SCSI ID
Available Space 5 0 7 6 8 9
[Knob 1] [F1] [F2] [Knob 3] [F3] [F4]
1 4 2 5 3
[F1] 7 NEW ................................................................................. [F2]
[Knob 1] [Knob 2] [Knob 1] [F4] Icon
1 4 3
[Knob 1] [F1] [F4]
RS7000 205
11. Saving to Memory Card or Disk
Saves the selected sample or song to memory card or disk in a 2 TRACK .................................................................... [Knob 2]
standard format — WAV or SMF — that can be handled by a per-
sonal computer. 3 NOTE ....................................................................... [Knob 3]
Features and details are the same as in the PATTERN mode (Page
120). 4 SCSI/CARD ................................................................... [F4]
5 OK ..................................................................................... [F1]
Display Parameters
■ Export Execution Page
[SONG] → [SAVE] × 2 [SONG] → [SAVE] × 2 → [F1]
6 A 8 7 9 0
[Knob 1] [F1] [F2] [Knob 3] [F3] [F4]
1 5 2 4
[F1]
[Knob 1] [Knob 2] [F4]
[3] Rename Page
1 5 4
[Knob 1] [F1] [F4]
206 RS7000
11. Saving to Memory Card or Disk
Display Parameters
[SONG] → [SAVE] × 5
2 1 3 4 5
[F1] [Knob 2] [F2] [F3] [F4] CARD or SCSI = SCSI
Partition Name
1 FILE...........................................................................[Knob 1]
SCSI ID
Disk Type Icon
2 SCSI/CARD....................................................................[F1]
3 (UP) ...........................................................................[F2]
4 OPEN................................................................................[F3]
5 RENAME! .......................................................................[F4] 4
1 2 3 4
[F1] [Knob 3] [Knob 4] [F4]
Display Parameters
1 4
[SONG] → [SAVE] × 4 [F1] [F4]
1 FILE...........................................................................[Knob 1]
2 (UP) ...........................................................................[F1]
3 OPEN................................................................................[F2]
4 DELETE! .........................................................................[F4]
RS7000 207
12. Loading from Memory Card or Disk
This sub mode is used to load data from a memory card or disk.
4 display pages are provided: Load, Import, SCSI Setup, and SCSI Communication.
Press [LOAD] from the SONG Play mode to go to the Load display.
NOTE
Refer to “Chapter 2: The Pattern Mode”, page 116, for information about file types.
● Load
Loads data into the internal memory from memory card or disk.
Display Parameters
[SONG] → [LOAD]
● SCSI Setup
Provides access to a number of SCSI settings. CARD or SCSI = CARD
2 1 3
[F1] [Knob 2] [F4]
208 RS7000
12. Loading from Memory Card or Disk
Partition Name
SCSI ID
Disk Type Icon
4 6 8
[Knob 1] [F1] [F4]
1 FILE TYPE..............................................................[Knob 2]
[Settings] SONG, ALL, ALL+SYSTEM, SMPL
SONG.................... A single song is loaded into the
specified style number in the inter-
nal memory from a SONG type
(.R2S) or ALL type (.R2A) file. 4 6 7 5 8
ALL ....................... An ALL type (.R2A) file is loaded
and all internal memory except the
[Knob 1] [F1] [F2] [Knob 4] [F4] 4
system setup data is overwritten.
4 File Select ............................................................. [Knob 1]
4 7 5
[Knob 1] [F2] [Knob 4]
RS7000 209
12. Loading from Memory Card or Disk
NOTE
1 FILE TYPE ............................................................. [Knob 2]
[Settings] SAMPLE, SMF, RM1x SONG
• When the SMPL file type is selected the song
SAMPLE ...........Sample data, WAV files, WAV files
to which the data will be loaded cannot be
selected from this display. To change the (.WAV) and AIFF files (.AIF) can be
song number return to the SONG Play mode loaded into the specified internal sam-
and select the desired song, then return to ple voice number.
this display page. SMF (Standard MIDI File)
• When the load operation is executed, any ..........................Sequence data can be loaded into the
existing data in the selected song number or currently selected pattern from an
sample voice number will be overwritten. SMF (Standard MIDI File, format-0 or
1) type file.
RM1x SONG .....Song data saved in RM1x pattern for-
6 (UP) ...........................................................................[F1] mat can be loaded into the currently
selected RS7000 song.
7 OPEN................................................................................[F2]
Specifies the type of data file to be imported.
8 LOAD! ..............................................................................[F4] Some imported samples may play at an unexpected pitch,
loop playback may change, or the sound quality may vary.
When an RM1x SONG file is imported the voice edit and
effect settings will not be reproduced. Some voices may also
[2] Import Page change.
For details about the various file types see “About File
Loads sequence or sample data which was saved to a SCSI disk Types” on page 116.
or memory card by other music equipment or a personal com-
puter. 2 SCSI/CARD ................................................................... [F1]
Features and details are the same as in the PATTERN mode (Page
129). 3 OK ..................................................................................... [F4]
In this section we’ll describe only parameters which are different
from the PATTERN mode. ■ Import Execution Page
[SONG] → [LOAD] × 2 → [F4]
4 7 8 5 9 6
[Knob 1] [F1] [F2] [Knob 3] [F4] [Knob 4]
2 1 3
[F1] [Knob 2] [F4]
Partition Name
SCSI ID
Disk Type Icon
2 1 3
[F1] [Knob 2] [F4]
210 RS7000
12. Loading from Memory Card or Disk
4 8
[Knob 1] [F2] [4] SCSI Communication Page
6 TYPE.........................................................................[Knob 4]
Display Parameters
7 (UP) ...........................................................................[F1]
[SONG] → [LOAD] × 4
8 OPEN................................................................................[F2]
4
9 IMPORT ...........................................................................[F4]
[SONG] → [LOAD] × 3
1 2 4 3
[Knob 1] [Knob 2] [F3] [Knob 4]
[F1]
RS7000 211
13. The Song Jobs
The RS7000’s 30 song “jobs” can be used to edit and modify song data in a number of ways.
● Job List
[Undo/Redo Category]
00 Undo/Redo Undo job cancels the changes made by the most recent operation, restoring the data to its previ- P.213
ous state. Redo job cancel Undo and restores the changes.
[Note Category]
01 Quantize Adjusts the timing of note events by moving them closer to the nearest exact beat. P.214
02 Modify Velocity Alters the velocity values of the specified range of notes. P.214
03 Modify Gate Time Alters the gate times of the specified range of notes. P.214
04 Crescendo Creates a crescendo or decrescendo over the specified range of notes. P.215
05 Transpose Transposes notes in the specified range in semitone increments. P.215
06 Glide This job is ideal for producing guitar-like slide or note-bending effects. P.215
07 Create Roll This job is ideal for creating fast drum-like rolls. P.216
08 Chord Sort This job sorts chord events by order of pitch. P.216
09 Chord Separate Use this job after the Chord Sort job, above, to create guitar-like upstroke or downstroke effects. P.216
[Event Category]
10 Shift Clock Shifts all data events in the specified range forward or backward by the specified number of P.216
clocks.
11 Copy Event Copies all data from a specified source range to a specified destination location. P.217
12 Erase Event Clears all specified events from the specified range. P.217
13 Extract Event This job moves all instances of specified event data from a specified range of a song to the same P.218
range in a different song.
14 Create Continuous Data Creates continuous pitch bend or control change data over the specified range. P.218
15 Thin Out Thins out the specified type of continuous data in the specified range to save memory space. P.219
16 Modify Control Data Changes the values of a specified type of control change data in the specified range. P.219
17 Beat Stretch This job performs time-expansion or compression over the selected range. P.220
[Measure Category]
18 Create Measure Creates empty measures at the specified location. P.220
19 Delete Measure Deletes the specified measure(s). P.220
[Track Category]
20 Copy Track Copies all data of the selected type from specified source track to specified destination track. P.221
21 Exchange Track Exchanges the contents of two specified tracks. P.221
22 Mix Track This job mixes all data from two selected tracks — “a” and “b” — and places the result in track P.222
“b”.
23 Clear Track This job deletes all data of the selected type from the selected pattern P.222
track, or from all pattern tracks.
24 Normalize Play Effect This job rewrites the data in the selected track so that it incorporates the current Play FX/Groove/ P.222
MIDI Delay settings.
25 Divide Drum Track Separates the note events in a drum track and places the notes corresponding to different drum P.223
instruments in separate tracks.
212 RS7000
13. The Song Jobs
[Song Category]
26 Copy Song This job copies all data from a selected source song to a selected destination song. P.223
27 Split Song To Pattern Splits a selected song into two the specified sections of a specified style. P.223
28 Clear Song This job deletes all data from the specified song. P.224
29 Song Name Use this job to enter or change a song name. P.224
[Knob 1] [Knob 2] [F4] If the range is 001:1:000 ~ 004:1:000, the job will
effect data from the 1st beat of the 1st measure up to
the 4th (last) beat of the 3rd measure.
1. Press the [JOB] button from the SONG Play mode to go to 4
the job list. • The specifiable beat range will depend on the meter. 1 ~ 4 can
2. Use [Knob 1] (CATEGORY) and [Knob 2] (JOB) to move be specified if the meter is 4/4, 1 ~ 8 can be specified if the
2 [F4]
1 Undo/Redo Indication
2 Undo/Redo target
RS7000 213
13. The Song Jobs
01 Quantize
1 3 4 2 5 6
[Knob 2] [Knob 3] [F4]
1 Track
[Settings] 01 ~ 16, ALL
3 Quantize Value
1 Track
[Settings] 01 ~ 16, ALL
214 RS7000
13. The Song Jobs
2 Range
[Settings] 1 3 2
Measure:Beat:Clock
001:1:000 ~ 999:16:479
3 Set All
[Knob 2] [Knob 3] [F4]
4 Rate
1 Track
5 Offset [Settings] 01 ~ 16, ALL
2 Range
[Settings]
04 Crescendo Measure:Beat:Clock
001:1:000 ~ 999:16:479
Creates a crescendo or decrescendo over the specified range of Note
notes. C-2 ~ G8
Details are the same as the PATTERN mode (Page 138).
■ The following parameters are the same as in the 4
1 3 2 PATTERN mode (Page 138).
06 Glide
[Knob 2] [Knob 3] [F4]
Replaces all notes following the first note in the specified seg-
ment with pitch bend data, producing smooth glides from note to
1 Track note. This job is ideal for producing guitar-like slide or note-
[Settings] 01 ~ 16, ALL bending effects.
Details are the same as the PATTERN mode (Page 138).
2 Range
[Settings] 1 342
Measure:Beat:Clock
001:1:000 ~ 999:16:479
■ ThefollowingparametersarethesameasinthePAT-
TERN mode (Page 138).
3 Velocity Range
[Knob 2] [Knob 3] [F4]
1 Track
05 Transpose [Settings] 01 ~ 16, ALL
RS7000 215
13. The Song Jobs
3 Time 1 Track
[Settings] 01 ~ 16, ALL
4 PB Range
2 Range
[Settings]
Measure:Beat:Clock
07 Create Roll 001:1:000 ~ 999:16:479
Creates a series of repeated notes in the specified range with the ■ The following parameters are the same as in the
specified continuous changes in clock step and velocity. This job PATTERN mode (Page 139).
is ideal for creating fast drum-like rolls.
Details are the same as the PATTERN mode (Page 139). 3 Type
1 245 3 4 Grid
09 Chord Separate
1 3 2
2 Range
[Settings]
Measure:Beat:Clock
001:1:000 ~ 999:16:479
3 Note
1 Track
4 Step Clock [Settings] 01 ~ 16, ALL
5 Velocity 2 Range
[Settings]
Measure:Beat:Clock
001:1:000 ~ 999:16:479
08 Chord Sort
■ The following parameters are the same as in the
This job sorts chord events (simultaneous note events) by order of PATTERN mode (Page 140).
pitch.
Details are the same as the PATTERN mode (Page 139). 3 Clock
1 234
10 Shift Clock
Shifts all data events in the specified range forward or backward
by the specified number of clocks.
Details are the same as the PATTERN mode (Page 140).
[Knob 2] [Knob 3] [F4]
216 RS7000
13. The Song Jobs
3 Destination Location
1 2 3 4 [Settings]
Measure:Beat:Clock
001:1:000 ~ 999:16:479
4 Times
[Knob 2] [Knob 3] [F4]
1 Track
[Settings] 01 ~ 16, BPM, SCENE, ALL 12 Erase Event
2 Range This job clears all specified events from the specified range,
[Settings] effectively producing a segment of silence.
Measure:Beat:Clock NOTE
001:1:000 ~ 999:16:479
When this job is applied to a phrase which uses sam-
■ The following parameters are the same as in the ple voices, the note events which trigger the sample
PATTERN mode (Page 140). voice will be erased so that the sample voice does not
sound, but the sample voice itself is not erased. 4
3 Clock
1 3 2
11 Copy Event
1 3 2 4
1 Track
[Settings] 01 ~ 16, BPM, SCENE, ALL
2 Source Range
[Settings]
Measure:Beat:Clock
[Knob 2] [Knob 3] [F4] 001:1:000 ~ 999:16:479
3 Event
CAUTION [Settings]
When Copy Event is executed any data already exist- When Track is 01 ~ 16, ALL:
ing at the Destination location will be overwritten. Event Type Range
Note (Note events) ........................ —
PC (Program change) .................... —
1 Track PB (Pitch bend) ............................. —
CC (Control change) ........................ 000 ~ 127, ALL
[Settings] 01 ~ 16, BPM, SCENE, ALL CAT (Channel aftertouch) .............. —
PAT (Polyphonic aftertouch) ......... —
2 Source Range
[Settings]
Measure:Beat:Clock
001:1:000 ~ 999:16:479
RS7000 217
13. The Song Jobs
EXC (System exclusive) ................ — ■ The following parameters are the same as in the
ALL (All events) ............................ — PATTERN mode (Page 142).
When Track is BPM:
Event Type Range 3 Event
BPM (Tempo) ................................ —
When Track is SCENE:
Event Type Range
ScnM (Scene Memory)................... — 14 Create Continuous Data
MutM (Mute Memory) ..................... —
TrMt (Track Mute) .......................... — Creates continuous pitch bend or control change data over the
specified range.
Details are the same as the PATTERN mode (Page 142).
13 Extract Event 1 5 6 2 3 4 7
This job moves all instances of specified event data from a speci-
fied range of a track to the same range in a different track.
NOTE
If this job is applied to a track that uses sample voices,
the sample voices will not be moved to the destination
[Knob 2] [Knob 3] [F4]
track but the note data that triggers them will, with the
result that the samples will no longer sound. To make
the sample sound, use the MIXER sub mode (Page 1 Track
194) to assign the appropriate sample voice to the [Settings] 01 ~ 16, BPM, ALL
destination track.
2 Range
Details are the same as the PATTERN mode (Page 142). [Settings]
Measure:Beat:Clock
001:1:000 ~ 999:16:479
1 2 3
3 Event Type
[Settings]
When Track is 01 ~ 16:
Event Type Range
PB (Pitch bend) ............................. —
CC (Control change) ........................ 000 ~ 127, ALL
4 [Knob 2] [Knob 3] [F4] CAT (Channel aftertouch) .............. —
EXC (System exclusive) ................ —
1 Source Track When Track is BPM:
[Settings] 01 ~ 16 Event Type Range
BPM (Tempo) ................................ —
Selects the track from which events are to be extracted.
5 Data
2 Source Range
[Settings] 000 ~ 127
[Settings] (-8192 ... +8191 for pitch bend data,
Measure:Beat:Clock 1.0 ~ 300.0 for BPM data)
001:1:000 ~ 999:16:479
■ The following parameters are the same as in the
4 Destination Track PATTERN mode (Page 142).
[Settings] 01 ~ 16
4 Times
6 Clock
218 RS7000
13. The Song Jobs
1 Track
1 3 2
[Settings] 01 ~ 16, BPM, ALL
2 Range
[Settings] 4
Measure:Beat:Clock
001:1:000 ~ 999:16:479
RS7000 219
13. The Song Jobs
1 Insert Point
[Settings] 001 ~ 999
Specifies the insert point (measure number) at which the
newly created blank measures will be inserted.
[Knob 2] [Knob 3] [F4]
2 Meter
[Settings] 01 ~ 16, ALL Specifies the meter of the measures to be created. This does
not affect the original meter of the song, and can be used to
2 Range complex time signatures.
[Settings]
3 Number of Measures
Measure:Beat:Clock
001:1:000 ~ 999:16:479 [Settings] 01 ~ 99
Specifies the number of empty measures to be created and
3 Time inserted.
[Settings] 025% ~ 400%
19 Delete Measure
18 Create Measure
Deletes the specified measures.
Creates empty measures at the specified location.
Original data
Original data
001~004 005~012 013~024
001~004 005~016
001~004 005~016
001~004 005~012 013~024
220 RS7000
13. The Song Jobs
NOTE
3 Destination Song
[Settings] 01 ~ 20
• Measure and meter data following the deleted
measures are moved backward accordingly. Selects the destination song.
• When sample voices are used in the deleted
measures, the note events which trigger the 4 Destination Track
sample voice will be erased so that the sam-
[Settings] 01 ~ 16
ple voice does not sound, but the sample
voice itself is not erased. Selects the destination track.
5 Data Type
[Settings]
1 SEQ EVENT
All events in the track.
PLAY FX/GROOVE/MIDI DELAY
The track’s PLAY FX. GROOVE, and MIDI DELAY set-
tings.
MIXER/VOICE EDIT
The track’s mixer and voice edit settings.
[Knob 2] [Knob 3] [F4] SAMPLE
Sample voices selected by Voice Select.
1 Delete Range Determine the type(s) of data to be copied. When a checkbox
4
[Settings] 001 ~ 999 is checked the corresponding data type will be copied.
13 24
21 Exchange Track
Exchanges the specified type of data between two specified
tracks in the current style and section.
1 Source Song
[Settings] 01 ~ 20
Selects the source song.
2 Source Track
3 [Knob 2] [Knob 3] [F4]
[Settings] 01 ~ 16
Selects the source track.
RS7000 221
13. The Song Jobs
3 Data Type
[Settings]
SEQ EVENT
23 Clear Track
All events in the track.
This job deletes all data of the selected type from the selected
PLAY FX/GROOVE/MIDI DELAY
track, or from all tracks.
The track’s PLAY FX. GROOVE, and MIDI DELAY set-
tings.
1
MIXER/VOICE EDIT
The track’s mixer and voice edit settings.
1 Track a
24 Normalize Play Effect
[Settings] 01 ~ 16 This job rewrites the data in the selected track so that it incorpo-
Specifies track “a”. rates the current Play FX/Groove/MIDI Delay settings.
222 RS7000
13. The Song Jobs
CAUTION
Any previous data in tracks 1 ~ 8 will be overwritten.
2 [Knob 2] [Knob 3] [F4]
1 Source Song
1 [Settings] 01 ~ 20
Selects the source song.
2 Destination Song
[Settings] 01 ~ 20
Select the destination song.
[Knob 2] [Knob 3] [F4]
1 Track
27 Split Song To Pattern
[Settings] 01 ~ 16
Specifies the drum track to be divided. Splits a selected song into two the specified sections of a speci-
fied style.
SMF data can be easily used as a basis for patterns.
CAUTION
The job overwrites any data already existing in the
destination pattern.
RS7000 223
13. The Song Jobs
28 Clear Song
2 3 1
This job deletes all data from the selected song or all songs.
Scene/mute memory data is also cleared.
1 Split Measure
[Settings] 001 ~ 999
2 [Knob 2] [Knob 3] [F4]
Specifies the measure at which the song will be split.
[Knob 2] [F4]
1 SONG NAME
Enters the song name.
Refer to “Chapter 1: Basics”, page 67, for details on name entry.
224 RS7000
14. Song Editing
In addition to editing and deleting data recorded in songs, this sub mode allows insertion of new
events.
It can be used to correct mistakes as well as add dynamics or effects such as vibrato to refine and fin-
ish the song.
Press [EDIT] from the SONG Play mode to go to the song Edit Change page.
Press [EDIT] twice from the SONG Play mode to go to the View Filter page.
Details are the same as in the PATTERN mode (Page 154).
NOTE
• Before entering the Song Edit mode be sure to turn Memory Protection OFF (Page 257). If memory protec-
tion is ON “Memory Protected” will appear when the [EDIT] button is pressed and it will not be possible to
enter the song edit mode.
• Events include note events, program change events, and all other events that can be recorded in a song
track.
4
Song Edit Procedure 8. Press [F3] (INSERT) go to the Insert page if you want to
insert new tempo or scene/mute events.
RS7000 225
14. Song Editing
1 Event
Edit Change Page
2 Measure, Beat, and Clock
Display Parameters
3 Parameter
8 INSERT ............................................................................[F3]
1 Event Checkboxes ...........................[Knob 3], [Knob 4]
9 VALUE .....................................................................[Knob 4]
2 View Filter Icon
Press [F3] (Insert) from the song EDIT page to access this page. 4 ← → (Cursor ← and →) .................................. [Knob 2]
1 4 5 6
[Knob 2] [F3] [Knob 4]
226 RS7000
Chapter 5. The Sampling Mode
RS7000 227
About the Sampling Mode
NOTE
Samples are digitally recorded audio waveform data complete with “sample parameters” which define how
the sample will play back.
NOTE
• The Real Time Loop Remix function divides
the performance data on the selected track
and rearranges a part of the data to create
new variations. This is effective when applied
to a track which has been recorded using the
Slice Sampling function.
• The Real Time Loop Remix function can only
be used in the PATTERN mode.
228 RS7000
1. Recording Samples (Sampling)
NOTE
Samples are digitally recorded audio waveform data complete with “sample parameters” which define how
the sample will play back.
• Before sampling be sure that the utility mode memory protect function is off (Page 257). If it is ON “Mem-
ory Protected” will appear and it will not be possible to enter the sampling mode when the [STAND BY/
START/STOP] button is pressed.
RS7000 229
1. Recording Samples (Sampling)
Samples up to 8 measures long 4. From the PATTERN or SONG mode press the [SETUP] but-
can be sliced. ton twice to go to the A/D Setup page, and use [Knob 1] to set
Original Sample
the INPUT GAIN as required.
Slice
5. From the PATTERN or SONG mode press the [STANDBY/
START/STOP] button to go to the Sampling Setup page.
6. Use [Knob 1] ~ [Knob 4] to set the sampling TYPE, FRE-
E0 F0 F#0 G0 The sample is sliced and
assigned to the keyboard.
QUENCY, SOURCE, etc., as required.
Current Measure 7. Press [F4] (OK) to go to the sampling standby page.
Note Data Depending on the selected sampling type, if the selected
G0 sequencer track already contains data, “Sequence or Sample
F#0
F0 exists. Cancel (F2)/Replace (F3)?” will appear on the display.
E0 Since this is a sequence track BPM Press [F3] to overwrite the existing sample.
changes, quantization, groove, play
8. Use [Knob 3] (TRIGGER MODE) and [Knob 4] (TRIGGER
effects, etc., can be applied as required.
LEVEL)/(PUNCH IN/OUT) to set the trigger mode and trig-
ger level or punch-in/out measures as required.
The SLICE+SEQ sampling type is best suited for sample
Use the [REC VOLUME] control to adjust the recording
break-beats and phrases. Slicing is not appropriate for record-
level.
ing one-shot drum samples or similar samples.
● Also functions as a regular sampler. 9. Press [STANDBY/START/STOP] to begin sampling.
When the KIT or PITCH sample type is selected the sample
data is recorded without creating any note data, just like a If TRIGGER MODE = MANUAL
Sampling will begin the instant the [STANDBY/START/
conventional sampler.
STOP] button is pressed. Press [STANDBY/START/
● Sample voices are played by being assigned to STOP] a second time to stop sampling.
tracks.
To play back a sample voice use the PATTERN or SONG If TRIGGER MODE = LEVEL
mode MIXER sub mode Voice Select page to assign the sam- Pressing [STANDBY/START/STOP] engages the trigger
ple voice to a sequencer track. Assigned sample voices can be wait mode, and sampling will begin automatically as soon
played by the sequencer as well as the keyboard and velocity as the input signal exceeds the specified trigger level. Sam-
pads. Depending on the sample type, single notes or chords pling ends when the [STANDBY/START/STOP] button is
can be played via the keyboard (Pitched Voice), or separate pressed.
samples can be played by each key (Sample Kit Voice).
If TRIGGER MODE = MEASURE
Using the Velocity Pads you can play a single sample at dif-
Pressing [STANDBY/START/STOP] engages the trigger
ferent pitches with velocity (Pitched Voice), or play 2 sepa- wait mode, then after pressing [PLAY] to start sequence
rate samples with velocity (Sample Kit Voice). playback sampling will begin automatically at the specified
punch-in measure. Sampling will stop automatically when
the specified punch-out measure is reached.
Sampling Procedure
NOTE
1. Press [UTILITY] to go to the system page and execute the • When the KIT+NOTE sampling type is
wave memory optimize function. selected sequence playback will begin auto-
2. In the PATTERN or SONG mode select the track to be sued
matically when the [STANDBY/START/
for sampling by pressing a white key on the keyboard while STOP] button is pressed. Sampling will
holding the [TRACK SELECT] button. always be synchronized with sequencer play-
back. In this case sequence playback cannot
3. Press [MIXER] to go to the MIXER page and select the sam- be started from the Sampling Standby page.
ple voice number to which you want to record the new sam- • Sequence playback will not start automati-
ple. cally when the SLICE+SEQ, KIT, or PITCH
type is selected. Press [PLAY] from the Sam-
pling Standby page in order to synchronize
sampling with sequencer playback.
230 RS7000
1. Recording Samples (Sampling)
10. When the SLICE+SEQ sampling type is selected the Trim PITCH ...............The recorded sample is saved as a
page will appear automatically when sampling finishes. Use Pitched Voice.
[Knob 1], through [Knob 4] to set the parameters as required.
When the sampling type is KIT, KIT+NOTE, or PITCH the Determines the type of sample voice created when a sample
sampling mode will be exited. is recorded, and whether the note data required to play the
recorded sample will be created automatically.
11. Press [F4] (OK) to execute the Trim and Normalize func-
tions, and go on to the Slice page.
2 FREQUENCY ....................................................... [Knob 2]
12. Use [Knob 1] (MEAS) ~ [Knob 4] (SENS) to set the parame-
[Settings] 44.1 k (44.1 kHz),
ters, then press [F4] (DO!) to execute the Slice operation and
22 kLo (22.05 kHz Lo-Fi),
then [F3] (CREATE) to create the sample and sequence data.
11 kLo (11.025 kHz Lo-Fi),
5 kLo (5.5125 kHz Lo-Fi)
Display Parameters Specifies the sampling frequency. The 22 kLo, 11 kLo, 5 kLo,
settings add digital noise for a lo-fi sound.
Sampling Setup Page
NOTE
[STANDBY/START/STOP]
• At settings other than 44.1 kHz, the sound
monitored during recording may be different
from the recorded sound, depending on the
source signal.
• When the DIGITAL or OPTICAL source
option is selected, input sampling rates with
sampling frequencies of 48 kHz, 44.1 kHz,
and 32 kHz are supported. However in any
1 2 3 4
case, the data will be converted to the
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000's own sampling frequency of 44.1
kHz for recording.
5
1 TYPE (Sampling Type) ....................................[Knob 1] • Digital output is possible when the optional
RS7000 231
1. Recording Samples (Sampling)
Sampling Standby Page Specifies the method by which sampling will be triggered.
232 RS7000
1. Recording Samples (Sampling)
RS7000 233
1. Recording Samples (Sampling)
NOTE
To ensure proper slicing the sample should be
trimmed so that it loops cleanly. Loop playback
begins when the [F2] (AUDITION) button is
pressed, making it easy to hear even slight
changes in the sample length.
From this display sampling will begin according to the following
conditions:
• If TRIGGER MODE = LEVEL … Sampling will begin auto-
matically as soon as the input signal exceeds the specified trig- 7
ger level.
• If TRIGGER MODE = MEASURE … Press [STANDBY/
START/STOP] after pressing [PLAY] from the Sampling
Standby page to start sequence playback. Sampling will begin
automatically at the specified punch-in measure.
1 2 5 3 4 6
The Sampling Execution Page will appear when sampling begins. [F2]
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [F4]
The Trim page will appear when sampling ends and the SLICE +
SEQ sampling type is selected.
234 RS7000
1. Recording Samples (Sampling)
NOTE
NOTE
It is necessary to accurately adjust the length of
The sample is played back from the START the sample before executing the slice operation.
point when the [AUDITION] button is pressed, Use the [F2] (AUDITION) button in the Trim
so use this capability to precisely locate the page to loop the sample and precisely set the
desired start point. If the timing of the first trim START and END points as required.
desired beat or sound is cut off or delayed when
the [AUDITION] button is pressed, adjust the
START point so that it is heard exactly on the • The Initial Slice Display
beat.
6
3 END Point .............................................................[Knob 3]
[Settings] START Point ~ End of sample
Specifies the point in the sample that is to be the end of the
measure. When the Trim function is executed only the por-
tion of the sample between the START and END points will
remain. All other data will be deleted. 1 2 3 7 4 9 5
[F2] [F4]
[Knob 1] [F1] [Knob 2] [Knob 3] [Knob 4] 5
NOTE
Set the END point after setting then START
4 STEP.........................................................................[Knob 4]
[Settings] ×1, ×10, ×100, ×1000, ×10000, ×100000
Sets the “magnification factor” to be used when [Knob 2] and 2 7 8 5
[Knob 3] are used to specify the START and END points. 1 [F1] 3 [F2] 4 [F3] 9 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
Higher settings allow higher value changes.
RS7000 235
1. Recording Samples (Sampling)
1 measure
1 measure
236 RS7000
1. Recording Samples (Sampling)
• If the result has a weak attack or the release portions of the 9 SENS (Slice Sensitivity) ................................. [Knob 4]
phrase seem to overlap, try again using the PHRASE2 type.
Adjust the SUB DIVID parameter for broad control of the
[Settings] 1 ~ 5
slice fineness, and use SENS (Slice Sensitivity) for final Further adjusts the sub-divisions specified by the SUB
adjustment. DIVID parameter. Higher values result in higher resolution,
• If after using PHRASE2 the points at which the slices join
allowing even finer notes and smaller sounds to be detected
sound rough, try again using PHRASE3 and set the SUB
DIVID parameter for a finer slice. Adjust the SUB DIVID
and sliced.
parameter for broad control of the slice fineness, and use Use [AUDITION] to hear the results, and if they aren’t satis-
SENS (Slice Sensitivity) for final adjustment. factory change the setting and try again.
• PHRASE4 is best for sustained strings or brass type sounds
with vibrato, as well as vocal phrases. NOTE
• If after using PHRASE1 the points at which the slices join
sound rough, try again using PHRASE4 and set the SUB This parameter has no effect when the QUICK
DIVID parameter for a coarser slice. Adjust the SUB DIVID slice type is selected.
parameter for broad control of the slice fineness, and use
SENS (Slice Sensitivity) for final adjustment.
Wave Memory Required for Slice Operations
Individual wave data slices created through slice operations
NOTE
required approximately 1.5 times the original memory because a
• The results of a slice operation can be tail section is automatically added and fade-in and fade-out sec-
checked by using the [TAP] button to change tions are automatically created at the beginning and end of the
the BPM and then holding [F2] (AUDITION) to wave data. This helps to maintain maximum sound quality when
hear looped playback of the sequence. If you the BPM is increased, and results in smoother connections
need to change the coarseness or fineness of between slices (no tail section is created when the QUICK slice
the slices, adjust the SUB DIVID envelope type is selected).
sensitivity and press [F4] (DO!) to re-slice the
sample. Original
waveform
• If the sliced sample does not connect
smoothly, try setting a longer AEG release Sliced
Fade section
5
time. Further if the sample sounds “doubled” waveform
Tail section
5 DO! ....................................................................................[F4]
Executes the slice operation. The settings can be changed as A memory work area is required for the synthesis calculations
many times as necessary before pressing [F3] (CREATE). carried out for each slice operation, as well as sufficient memory
to hold the completed waveforms.
6 VOICE (Sample Voice Number) When the sampling frequency is 44.1 kHz, the approximate
amount of memory required for each slice type is listed below.
The sample voice number to which the sample will be saved.
001 ~ 128 are local sample voices; C001 ~ C128 are common
sample voices.
BEAT1 : Original wave size × N + (0.3 × number of slices)
kilobytes.
7 AUDITION.......................................................................[F2] BEAT2 : Original wave size × N + (0.2 × number of slices)
Hold to hear looped playback of the sequence created by the kilobytes.
slice operation. BEAT3 : Original wave size × N + (0.3 × number of slices)
kilobytes.
8 CREATE ..........................................................................[F3] PHRASE1 : Original wave size × N + (5.8 × number of slices)
kilobytes.
Creates a Sample Kit Voice from the sliced sample, creates PHRASE2 : Original wave size × N + (1.4 × number of slices)
the corresponding sequence in the current track, and then kilobytes.
returns to the main display. PHRASE3 : Original wave size × N + (0.4 × number of slices)
kilobytes.
PHRASE4 : Original wave size × N + (1.4 × number of slices)
kilobytes.
QUICK : Original wave size × 3 + (0.7 × number of slices)
kilobytes.
RS7000 237
1. Recording Samples (Sampling)
238 RS7000
2. The Real Time Loop Remix Function
Real Time Loop Remix can be used to re-arrange the performance data in a track.
Since the MIDI data is remixed and the samples are unaffected, the data can be remixed in real time.
This function is particularly effective when used on a track which contains samples recorded using the
SLICE+SEQ sample type or samples sliced using the sample slice job.
Since it is the MIDI data which is remixed, this function can also be used on normal sequence data.
[LOOP REMIX]
● The Real Time Loop Remix function divides the data
in a selected track in the PATTERN mode to a variety
of note lengths, and randomly rearranges a portion
of the data to create totally new variations.
RS7000 239
2. The Real Time Loop Remix Function
3 REMIX ..............................................................................[F1]
Loop remixing based on the specified TYPE and VARIA-
TION begins when this button is pressed. To end remixing
and resume normal playback press the [EXIT] button.
4 CREATE ..........................................................................[F4]
Saves the new sequence data created by the Real Time Loop
Remix function in the current track.
NOTE
• Since the remixed data is saved as a new
phrase and assigned to the current track, the
original phrase data remains as an unas-
signed phrase.
• When the track uses a sample voice and
VARIATION = REVERSE 1~16, PITCH 1~16,
“Overwrite Sample Voice? Cancel [F2]/OK
[F3]” will appear. Press [F3] to execute CRE-
ATE and overwrite the original sample voice
with the new data. Press [F2] to abort.
• “Memory Protected” will appear when the
memory protect function is ON. Go to the util-
ity mode system page (Page 257) and turn
memory protection OFF, then try again.
240 RS7000
3. Sample Editing
3. Sample Editing
NOTE
• Samples are digitally recorded audio waveform data complete with “sample parameters” which define how
the sample will play back.
• Before using the sample edit mode be sure to turn the UTILITY mode Memory Protect function OFF (Page
257). If the Memory Protect function is ON, “Memory Protected” will appear on the display when the [SAM-
PLE EDIT] button is pressed and it will not be possible to enter the edit mode.
• If no sample is assigned to the currently selected track, the sample job list page will appear when the
[SAMPLE EDIT] button is pressed and it will not be possible to enter the edit mode.
• Sample Edit cannot be accessed from the PATTERN Chain mode.
• The “Undo” function cannot be used to undo sample edit operations.
● Samples can be directly edited in the Sample Edit 1. In the PATTERN or SONG Play mode, stop playback of the
mode. sequence and then select the track to which the sample voice
● Samples assigned to any track of the current pattern you want to edit is assigned (Page 73, 183).
or song can be edited. 2. Press [SAMPLE EDIT] to go to the Trim page.
● Samples have four Play Modes which determine how
3. If the selected sample voice is a Sample Kit Voice, press the 5
they are played back.
[KEYBOARD] button so that its indicator lights, and then
The play mode is specified in the Sample Edit Sample
press the key on the keyboard corresponding to the sample
ATK+LOOP 9
START(ATCK) START(LOOP)
2 6 7
1 [F1] 3 [F2] 4 5 [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 241
3. Sample Editing
When the ZOOM IN/OUT parameters is set to IN or OUT, 7 AUDITION ...................................................................... [F4]
each press on this button zooms the waveform display either
in or out, respectively. The sample will loop between the specified START and
END points while this button is held. This lets you hear pre-
3 START Point, START (ATCK) Point, START (LOOP) cisely how the settings are affecting the sample.
point .........................................................................[Knob 2]
8 VOICE (Sample Voice Number)
[Settings] 0 ~ END Point
[Settings]
Sets the sample start and/or loop start points. Sample Voice Number
............ 001 ~ 128 are local sample voices;
When PLAY MODE = FORWARD, REVERSE, or LOOP C001 ~ C128 are common sample
Sets the START point.
voices.
When PLAY MODE = ATK+LOOP Sample Name ...... Display only.
[F2] switches between START(ATCK) and START(LOOP). Key Number (when a Sample Kit Voice is selected)
Sets the initial sample start point when START(ATCK) ............ C-2 ~ G8
selected.
Displays the number and name of the sample voice assigned to
Sets the loop START point when START(LOOP) selected.
the currently selected track. When a Sample Kit Voice is
NOTE assigned to the current track, the key number can be changed to
The PLAY MODE parameter is set in the Sam- change the sample to be edited.
ple Parameter page (Page 242). Refer to “Sample Edit Procedure”, step 3, on page 241 for
information on changing the track and key number.
1 4 5
[Knob 1] [Knob 4] [F4]
[SHIFT]+[F1]
242 RS7000
3. Sample Editing
3 PAN ...........................................................................[Knob 3]
[Settings] L63 ~ C ~ R63
Individually sets the pan position of each voice in a Sample
Kit Voice.
RS7000 243
4. The Sample Jobs
13 jobs are provided for processing and modifying samples you’ve recorded.
NOTE
• The sample jobs are provided as a sub-mode of the SAMPLE EDIT mode. Press the [SAMPLE EDIT] but-
ton 3 times to access the sample job list.
• Before using the sample edit mode be sure to turn the UTILITY mode Memory Protect function OFF (Page
257). If the Memory Protect function is ON, “Memory Protected” will appear on the display when the [SAM-
PLE EDIT] button is pressed and it will not be possible to enter the edit mode.
• If no sample is assigned to the currently selected track, “the sample job list page” will appear when the
[SAMPLE EDIT] button is pressed.
• The “Undo” function cannot be used to undo sample edit operations.
● Job List
FILE Category
01 COPY Copies the specified sample voice to another sample voice. P.245
02 DELETE Deletes the selected sample or sample voice. P.246
03 EXTRACT Deletes the portions of the sample prior to the specified start point and after the P.246
specified end point.
04 MOVE Moves a sample or sample voice to a different sample voice number. P.246
PROCESS Category
05 NORMALIZE Maximizes the overall level of the selected sample. P.247
06 TIME STRETCH Changes the length of the sample without affecting the pitch. P.248
07 PITCH CONVERT Changes the pitch of the sample without affecting its length. P.248
08 FADE IN/OUT Creates fade-in or fade-out level variations. P.249
09 FREQUENCY CONVERT Halves the sample's sampling frequency. P.250
10 STEREO TO MONO Converts a stereo sample to mono. P.251
11 LOOP REMIX Remixes the sample by dividing it and rearranging the sections. The sound of P.251
some sections can also be changed.
SLICE Category
12 SLICE Slices the sample into the specified beat units. P.252
NAME Category
13 SAMPLE NAME Enters a name for the selected sample. P.253
244 RS7000
4. The Sample Jobs
■ Select a Job
3. Use [Knob 1] (CATEGORY) and [Knob 2] (JOB) to move
01 COPY
the cursor to the desired job.
Copies the specified sample to a different sample number.
4. Press [F4] (SELECT) to go to the selected job page.
When the target is a Sample Kit Voice, samples assigned to each
key number can be copied individually.
■ Executing Jobs 01 (COPY) ~ 04 (MOVE)
5. Use [Knob 1] (SAMPLE) and [Knob 2] (KEY) to select the
target sample. Press [F2] (AUDITION) to audition the
selected sample.
6. For the COPY and MOVE jobs use [Knob 3] (SAMPLE) and
[Knob 4] (TYPE) to select the destination sample.
7. Press [F4] (DO!) to execute the job.
8. Press [EXIT] 4 times to return to the original display page. 1 2 5 3 4 6
[F2]
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [F4]
■ Executing Jobs 05 (NORMALIZE) ~ 11 (LOOP REMIX)
5. Use [Knob 1] (SAMPLE) and [Knob 2] (KEY) to select the
target sample. Press [F2] (AUDITION) to audition the 1 SAMPLE (Source Sample Number) .......... [Knob 1]
selected sample. [Settings] 001 ~ 128, C001 ~ C128
6. Use [Knob 3] and [Knob 4] to set the job parameters as Specifies the source sample voice.
required.
7. Press [F4] (DO!) to execute the job. Press [F2] (AUDITION) 2 KEY (Source Key Number) ........................... [Knob 2]
to audition the processed sample. [Settings] C-2 ~ G8
8. If the results aren’t satisfactory you can re-adjust the parame-
Specifies the key number of the source sample.
ters using [Knob 3] and [Knob 4] and then press [F4] (DO!)
again to re-execute the job.
9. Press [F3] (CREATE) to actually save the processed sample
NOTE 5
to the target sample number, overwriting the original sample. This parameter is not available when the speci-
If the original sample is a Pitched Sample it will be overwrit- fied source sample is a Pitched Voice.
NOTE
The PITCHED option is not available when a
Sample Kit Voice is stored in the destination
sample voice number.
RS7000 245
4. The Sample Jobs
02 DELETE
1 2 3 4
[Knob 1] [Knob 2] [F2] [F4]
03 EXTRACT NOTE
• This job provides a convenient way to collect
Deletes the portions of the sample prior to the specified start
samples into a Sample Kit Voice from a num-
point and after the specified end point.
ber of sample voices.
• The original sample and sample voice will be
NOTE deleted.
• Refer to the Trim page for information about
the start and end points(Page 241).
• When the play mode is ATK + LOOP data
outside the start (attack) point and end point
region will be deleted.
1 2 5 3 4 6
[F2]
[Knob 1] [Knob 2] [Knob 3] [Knob 4] [F4]
246 RS7000
4. The Sample Jobs
NOTE
3 RATIO ..................................................................... [Knob 3]
• This parameter is not available when the
[Settings] 001 ~ 800%
specified source sample is a Pitched Voice.
• When the last remaining sample is moved Specifies the post-normalization sample level.
from a Sample Kit Voice, the entire sample A setting of 100% maximizes the level so that the highest
voice is deleted. peak level in the sample is just below clipping (maximum
digital signal level).
Settings below 100% reduce the level of the sample accord-
3 SAMPLE ingly.
(Destination Sample Number) .....................[Knob 3] Settings higher than 100% will raise the sample level above
[Settings] 001 ~ 128, C001 ~ C128 the maximum, producing deliberate clipping.
Plays the specified move source sample. Saves the processed sample to the target sample number,
overwriting the original sample.
6 DO! ....................................................................................[F4] If the original sample is a Pitched Sample it will be overwrit-
ten at this point. If the original sample is part of a Sample Kit
Executes the job. Voice a key-number selection page will appear.
05 NORMALIZE
7 8
[Knob 2] [F3]
1 2 4 3 6 5
[F2] 7 CREATE TO
[Knob 1] [Knob 2] [Knob 3] [F3] [F4]
(Destination Key Number) ............................ [Knob 2]
[Settings] C-2 ~ G8
1 SAMPLE (Sample Number) ...........................[Knob 1]
[Settings] 001 ~ 128, C001 ~ C128 Specifies the key number to which the processed sample will
be saved.
Specifies the sample voice to be normalized.
RS7000 247
4. The Sample Jobs
1 2 5 3 7 4 6
[F2] [F3] [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
4 ACCURACY...........................................................[Knob 4] Changes the pitch of the sample without changing the length.
The sound quality of some samples may change.
[Settings] SOUND 4 ~ SOUND 1, NORMAL,
RHYTHM 1 ~ RHYTHM 4
SOUND 4 ~ SOUND 1
........ These settings place emphasis on
sound quality, with the “SOUND 4”
setting producing the highest sound
quality.
NORMAL .......... Produces an optimum balance of
1 2 5 3 7 4 6
[F2] [F3] [F4]
sound quality and rhythmic feel. [Knob 1] [Knob 2] [Knob 3] [Knob 4]
RHYTHM 1 ~ RHYTHM 4
........ These settings place emphasis on
rhythmic feel, with the “RHYTHM 4”
1 SAMPLE (Sample Number) .......................... [Knob 1]
setting producing the most accurate [Settings] 001 ~ 128, C001 ~ C128
rhythmic feel. Specifies the sample voice to be pitch converted.
Specifies whether the sound quality or rhythmic feel of the
time-stretched sample will be emphasized.
248 RS7000
4. The Sample Jobs
NOTE
This parameter is not available when the speci-
fied sample is a Pitched Voice.
3 PITCH .......................................................................[Knob 3] 1 2 5 3 7 4 6
[F2] [F3] [F4]
[Settings] -12 ~ 0 ~ +12 [Knob 1] [Knob 2] [Knob 3] [Knob 4]
7 CREATE ..........................................................................[F3]
3 FADE TYPE .......................................................... [Knob 3]
Saves the processed sample to the target sample number, [Settings] IN, OUT
overwriting the original sample.
If the original sample is a Pitched Sample it will be overwrit- Selects a fade-in (IN) or fade-out (OUT).
ten at this point. If the original sample is part of a Sample Kit
Voice a key-number selection page will appear. START, START (ATCK)
Fade In
LENGTH END
Fade Out
8 9
[Knob 2] [F3]
LENGTH
8 CREATE TO
(Destination Key Number) .............................[Knob 2] NOTE
[Settings] C-2 ~ G8
The portions of the sample prior to the specified
Specifies the key number to which the processed sample will START or START(ATCK) point and after the
be saved. specified END point will not be affected.
9 OK......................................................................................[F3]
Saves the pitch-converted sample to the specified destination
key number.
RS7000 249
4. The Sample Jobs
4 LENGTH ..................................................................[Knob 4]
09 FREQUENCY CONVERT
[Settings] 0 ~ End Point
Specifies the length of the fade-in or fade-out in 100 steps. Halves the sampling frequency of the specified sample. This can
When a fade-in is selected this parameter specifies the length be used to convert hi-fi samples to a lo-fi sound, and reduce the
of the fade starting at the specified START or sample size by half.
START(ATCK) point.
When a fade-out is selected this parameter specifies the
length of the fade starting at the beginning of the fade and
ending at the specified END point.
5 AUDITION.......................................................................[F2]
Plays the specified sample. 3
Plays the processed sample if pressed after [F4] (DO!) is 1 2 [F2]
5 4
pressed to apply a fade-in or fade-out to the sample. [Knob 1] [Knob 2] [F3] [F4]
Specifies the key number to which the processed sample will 5 CREATE ......................................................................... [F3]
be saved.
Saves the processed sample to the target sample number,
9 OK......................................................................................[F3] overwriting the original sample. If the original sample is a
Pitched Sample it will be overwritten at this point.
Saves the processed sample to the specified destination key If the original sample is part of a Sample Kit Voice a key-
number. number selection page will appear.
6 7
[Knob 2] [F3]
250 RS7000
4. The Sample Jobs
10 STEREO TO MONO
Converts a stereo sample to a mono sample.
7 8
[Knob 2] [F3]
7 CREATE TO
(Destination Key Number) ............................ [Knob 2]
1 2 4 3 6 5 [Settings] C-2 ~ G8
[F2] [F3]
[Knob 1] [Knob 2] [Knob 3] [F4]
Specifies the key number to which the processed sample will
be saved.
1 SAMPLE (Sample Number) ...........................[Knob 1] 5
[Settings] 001 ~ 128, C001 ~ C128 8 OK ..................................................................................... [F3]
NOTE Slices and randomly rearranges the selected sample while also
changing the sound of some portions to create totally new varia-
This parameter is not available when the speci- tions.
fied sample is a Pitched Voice. This job is effective when used with accurately-extracted 1 or 2-
measure break-beats or phrase samples. Before using the Loop
Remix job, set the loop start and end points in the Trim page, and
3 TYPE.........................................................................[Knob 3] then use the sample Extract job.
[Settings] L+R>MONO, L>MONO, R>MONO
L+R>MONO ...... The left and right channels of the ste-
reo sample are mixed and converted
to a mono sample.
L>MONO........... The left channel on the stereo sample
is converted to a mono sample.
R>MONO .......... The right channel on the stereo sam- 5 7 4 6
1 2 3 [F3]
ple is converted to a mono sample. [F2] [F4]
[Knob 1] [Knob 2] [Knob 3] [Knob 4]
RS7000 251
4. The Sample Jobs
Specifies the degree to which the looped portion of the sam- Loop Remix is intended to be used for remixing
ple will be sliced. single samples, and will not work on an entire
sliced sample voice.
4 VARIATION............................................................[Knob 4] Tracks containing sliced sample voices can be
remixed using the Real Time Loop Remix func-
[Settings] NORMAL 1, NORMAL 2, REVERSE 1, tion.
REVERSE 2
NORMAL1 ........ The original data is sliced and rear-
ranged only.
NORMAL2 ........ A variation of NORMAL 1.
REVERSE1 ....... In addition to slicing and rearrange-
ment, some portions of the sample 12 SLICE
will be played in reverse.
REVERSE2 ....... A variation of REVERSE 1. The sample is divided into a number of “slices”, the size of which
is determined by the specified note length.
Determines how the original sample is varied by the loop At the same time the note data required to reproduce the sliced
remix job. sample is inserted at the beginning of the currently selected mea-
sure in the currently selected track (or from the beginning of the
5 AUDITION.......................................................................[F2] currently selected phrase in the PATTERN mode).
1 2 3 4
[F2]
[Knob 1] [Knob 2] [F4]
8 9
[Knob 2] [F3]
1 SAMPLE (Sample Number) .......................... [Knob 1]
[Settings] 001 ~ 128, C001 ~ C128
Specifies the sample voice to be sliced.
252 RS7000
4. The Sample Jobs
NOTE
This parameter is not available when the speci-
fied sample is a Pitched Voice. = A
[Knob 2] [F3]
NOTE
See page 237 for information on the amount of
free memory required for slice operations.
5
5 6 A 9 =
6 METER.....................................................................[Knob 1]
7 SUB DIVIDE...........................................................[Knob 3]
RS7000 253
4. The Sample Jobs
254 RS7000
Chapter 6. The Utility Mode
RS7000 255
About the Utility Mode
The UTILITY mode provide access to overall RS7000 system settings and MIDI setup parameters.
Press the [UTILITY] button to go to the UTILITY mode.
256 RS7000
1. System
1. System
Master tuning, foot switch settings, and other overall system parameters are available via this page.
3 additional pages can be accessed by using the [F1] and [F4] buttons, for a total of 4 System pages.
Display Parameters Specifies whether style and section changes will be made on
measure boundaries, or 1/2-note ~ 1/16-note boundaries.
RS7000 257
1. System
258 RS7000
1. System
NOTE
Operations which manipulate recorded samples
in memory - adding or deleting samples, for
example - can result in non-continuous blocks
of data in memory. Sufficient continuous free
memory is required for sample recording or
loading. If you want to record a 20-second sam-
ple, for example, but the available memory is
broken down into one 10-second and two 5-
second blocks of memory, 20 seconds of unin-
terrupted sample recording or loading will not
be possible. The optimize function can solve
this problem by maximizing the amount of con-
tinuous free memory available.
6
After Optimize
20 second blank
RS7000 259
2. MIDI Setup
2. MIDI Setup
260 RS7000
2. MIDI Setup
NOTE
The REC MONITOR setting is ideal when using 7 MTC START OFFSET .................................[Knob 4], [F4]
an external MIDI keyboard and tone generator [Settings] Hour: Minute: Second: Frame
when using the RS7000 to create songs. Hour ..................00 ~ 23
Minute...............00 ~ 59
Second .............00 ~ 59
Frame ...............00 ~ 29
5 TG PARAM OUT..................................................[Knob 1]
[Settings] OFF, OUT A, OUT B
OFF ................... No parameter output.
OUT A ............... Parameter data is transmitted via MIDI
OUT A. 6
OUT B ............... Parameter data is transmitted via MIDI
OUT B.
RS7000 261
3. MIDI Filter
3. MIDI Filter
Specifies which MIDI events will be transmitted via the MIDI OUT connector.
These settings apply to pattern and song playback via MIDI OUT. Mixer, voice edit and effect settings,
as well as knob and keyboard operations, are transmitted via MIDI OUT regardless of these settings.
Display Parameters
[Settings]
NOTE
PITCH BEND
PROGRAM CHANGE
CONTROL CHANGE
CHANNEL AFTER TOUCH
POLY AFTER TOUCH
EXCLUSIVE
NOTE
When an IN box is disabled, the corresponding
MIDI event will not be sent to the sequencer
and will not be recorded. All events are sent to
the tone generator section regardless of the
MIDI Filter settings.
262 RS7000
Chapter 7. Other Information
RS7000 263
1. MIDI Basics
1. MIDI Basics
ch.16 .. Drums
Channel 16
264 RS7000
1. MIDI Basics
Track 1 Part 1
Track 2 Part 2
Track 3 Part 3
Track 16 Part 16
7
6. MIDI Signal Flow
Other Information
MIDI IN MIDI Filter
MIDIフィルター Sequencer
シーケンサー部 Tone音源部
Generator
ECHO BACK=THRU
MIDI Filter
MIDIフィルター
MIDI OUT
Controller
コントローラー部
ECHO BACK=RecM
RS7000 265
2. MIDI Events Handled by the RS7000
1. Note ~ 9. Exclusive events are handled in the PHRASE EDIT (Page 154) and SONG EDIT (Page 225)
modes. 10. BPM (tempo) change events can be manipulated when editing the BPM track in the SONG
EDIT and PATTERN Chain Edit modes.
Note Name Gate time Velocity Bank Select MSB Bank Select LSB Program Voice
Number Name
• These are the events that define notes, making up the largest
portion of all performance data. • Program change events select voices.
• The note name defines the pitch. • The bank select MSB and LSB parameters are actually
• The gate time specifies the length of the note in beats and included in the Control Change category, below, but since in
clocks. the RS7000 these 3 events are used to select voices they are
• Velocity is “how hard” the note is played. The bar graph to the grouped and described here.
right is a graphic representation of the value. • Bank select MSB and LSB select the voice bank.
• The program number selects an individual voices from the
[Settings]
Note Name C-2 ~ G8 voice category and bank number specified by the MSB and
Gate Time 000:001 ~ 999:479 LSB.
Velocity 001 ~ 127 • Refer to “Chapter 1: Basics”, page 61, for more information on
RS7000 voice banks.
[Settings]
2. Pitch Bend Bank Select MSB 000 ~ 127
Bank Select LSB 000 ~ 127
Program Number 000 ~ 127
Data
266 RS7000
2. MIDI Events Handled by the RS7000
Other Information
• Adjusts the attack time of the voice AEG. The attack time is
duces maximum modulation.
adjusted by using the data range of 0 ~ 127 as an offset value
● Portamento Time (Control Number 005)
• This MIDI message controls the portamento effect. No porta- with a display range of –64 ~ +63 which is added to the voice
mento is produced when the value is “0”, and “127” produces data.
maximum portamento time. ● Brightness (Control Change 074)
• Adjusts the cutoff frequency of the filter assigned to a voice.
• Portamento is only produced when Portamento (Control Num-
The cutoff is adjusted by using the data range of 0 ~ 127 as an
ber 065) is ON.
offset value with a display range of –64 ~ +63 which is added
● Data Entry MSB (Control Number 006)
● Data Entry LSB (Control Number 038) to the voice data.
• These parameters specify the value of RPN MSB, RPN LSB
(Page 268), NRPN MSB, and NRPN LSB events (Page 268).
The value is represented by two control change data numbers
— the MSB and the LSB.
● Volume (Control Number 007)
• Sets the volume for each individual part. No sound is produced
when the value is “0”, and “127” produces maximum volume.
RS7000 267
2. MIDI Events Handled by the RS7000
● Effect Send Level 1 (Reverb Effect) ● All Sound Off (Control Number 120)
(Control Number 091) • Turns all currently sounding notes off for all parts.
• Specifies the reverb effect send level. ● Reset All Controllers (Control Number 121)
● Effect Send Level 3 (Chorus Effect) • Resets all controllers to their initial values. The following
(Control Number 093) parameters are affected: Pitch Bend, Channel Pressure, Poly-
• Specifies the delay/chorus effect send level. phonic Key Pressure, Modulation, Expression, Hold 1, Porta-
● Effect Send Level 4 (Variation Effect) mento, Sostenuto, Soft Pedal, Portamento Control, RPN*,
(Control Number 094)
NRPN* (* The RPN and NRPN are specified as having no
• Specifies the variation effect send level.
number, and no internal data is changed).
● Data Increment (Control Number 096)
● Data Decrement (Control Number 097) • The following data is not affected: Program Change, Bank
• These MIDI messages increment or decrement by one the Select MSB and LSB, Volume, Pan, Dry Send Level, Effect
value of pitch bend sensitivity, fine tune, or coarse tune settings Send Level 1, 3, and 4, Pitch Sensitivity, Fine Tuning, Coarse
made using RPN (Page 269). Tuning.
● NRPN MSB (Non-Registered Parameter Number ● Omni Mode Off (Control Number 124)
MSB) (Control Number 099) • Performs the same operation as when an All Notes Off message
● NRPN LSB (Non-Registered Parameter Number is received. The voice receive channel is set to 1.
LSB) (Control Number 098) ● Omni Mode On (Control Number 125)
• Used primarily as offset values for vibrato, filter, EG, drum • Performs the same operation as when an All Notes Off message
setup and other settings. is received. Only the voice receive channel is set to Omni On.
• Data Entry (Page 267) is used to set the parameter value after ● Mono (Control Number 126)
specifying the parameter using the NRPN MSB and LSB. • Performs the same operation as when an All Sound Off mes-
• Once an NRPN is specified, the following data entry message sage is received. If the 3rdbyte parameter (the parameter that
received on the same channel is processed as the value of that determines the mono number) is 0 ~ 16 the parts corresponding
NRPN. Prevent operational errors by transmitting an RPN Null to those channels are set to mono.
message (7FH, 7FH) after using these messages to perform a ● Poly (Control Number 127)
control operation. • Performs the same operation as when an All Sound Off mes-
• Refer to “8. NRPN” for information about the parameter. (Page sage is received, and sets the parts corresponding to those
270) channels are set to poly.
● RPN MSB (Registered Parameter Number MSB)
(Control Number 101)
● RPN LSB (Registered Parameter Number LSB)
(Control Number 100)
• Used primarily as offset values for pitch bend sensitivity, tun-
ing, and other part settings.
• Data Entry (Page 267) is used to set the parameter value after
specifying the parameter using the RPN MSB and RPN LSB.
• Once an RPN is specified, the following data entry message
received on the same channel is processed as the value of that
RPN. Prevent operational errors by transmitting an Null mes-
sage (7FH, 7FH) after using these messages to perform a con-
trol operation.
• Refer to “7. RPN” for information about the parameter. (Page
269)
268 RS7000
2. MIDI Events Handled by the RS7000
Other Information
value.
[Settings]
Note Name C-2 ~ G8
Data 000 ~ 127
RS7000 269
2. MIDI Events Handled by the RS7000
Data
Tempo
270 RS7000
Appendix
RS7000 271
1. Installing Optional Equipment
The RS7000 provides slots, connectors, and installation space that can accommodate a variety of options for enhancing its performance
and functionality, such as SIMM expansion memory and I/O expansion boards.
Procedure
1. Be sure you have the following at hand before starting the installation.
• Phillips screwdriver: Magnetic-tipped screwdriver is recommended.
• Workbench: Please carry out all work on a stable workbench or table. Spreading a cloth over the work surface will prevent
scratching.
• Gloves: Be sure to wear gloves so that your hands are not scratched by the metal cover or other metal parts.
2. Switch off the RS7000 power, and unplug the power cord from the wall outlet.
3. Remove the screws holding the bottom cover in place.
• Set the RS7000 upside down on the workbench and use a Phillips screwdriver to unscrew the 12 screws from the bottom (see illus-
tration below).
CAUTION
Do not remove the screw marked A in the illustration below. This screw is not relevant to removing the bot-
tom cover.
Holes B in the diagram below have no connection with removing the bottom cover.
4. Holding both sides of the bottom cover with both hands, lift the bottom cover straight up to remove it.
272 RS7000
1. Installing Optional Equipment
IMPORTANT
When replacing the bottom cover, be sure that you do not get cables caught or pulled between the cover and
main unit. This could cause broken connections or malfunctions.
Procedure
1. Holding both sides of the bottom cover with both hands, lower the cover straight down from above to its original position.
CAUTION
Do not use screws other than those removed in step 3 (Page 272). Other screws can damage the unit.
Holes B in the diagram below are not screw holes. Be careful not to insert screws into these holes.
Appendix
B
RS7000 273
1. Installing Optional Equipment
Installing SIMMs
You can increase the RS7000’s memory by installing commercially available SIMMs (single in-line memory modules). This section
explains how to carry out the installation.
IMPORTANT
• Before beginning the installation, please read precautions “Handling and Installation of Options,” found at
the beginning of this manual.
• You need to use 72-pin SIMMs with access times of 70ns or less. The SIMM module size may be 4, 8, 16,
or 32 MB. The RS7000 is designed for use with 32 bit SIMMs, but can also accept installation of 36 bit
(parity-type) SIMMs.
• When purchasing SIMMs, make sure that the SIMM design does not utilize more than 18 memory chips
per module. (SIMMs comprised of more than 18 chips do not operate correctly on the RS7000.)
• SIMMs must be installed as a pair of the identical capacity. It is not possible to add just a single SIMM.
• The RS7000 ships with 4 MB of memory installed. This means that if, for example, you install a pair of 16
MB SIMMs, the sampling memory will be 4 + (16 × 2) = 36 MB. However, the maximum sampling memory
is 64 MB. For this reasons the original memory will effectively be disabled if you install a pair of 32 MB
SIMMs (one pair: 32 × 2 = 64 MB).
• YAMAHA recommends that you purchase SIMMs that conform to the JEDEC* standard.
Please be aware, however, that conformance to this standard does not guarantee that the SIMM will oper-
ate on the RS7000 even if it operates on a personal computer.
* JEDEC (Joint Electron Device Engineering Council) sets standards for terminal configurations within electronic
devices.
274 RS7000
1. Installing Optional Equipment
Procedure
1. Be sure that you have the following at hand before starting the installation.
• SIMMs (one pair: 2 modules)
• Phillips screwdriver: Magnetic-tipped screwdriver is recommended.
• Workbench: Please carry out all work on a stable workbench or table. Spreading a cloth over the work surface will help prevent
scratching.
• Gloves: Be sure to wear gloves so that your hands are not scratched by the metal cover or other metal parts.
2. Remove the bottom cover (Page 272).
3. Insert the SIMM module into the socket on the circuit board.
• First identify the sockets that you will install the SIMM into.
NOTE
When inserting SIMMs, always begin with the outer socket (i.e., the socket closest to the side of the RS7000
cover). SIMMs will not fit into the socket if you reverse this order.
• Hold the SIMM with its cutout part facing the rear panel, and set the SIMM into the socket at an angle as shown in the figure
below (1). Then push the SIMM upright until it clicks into the position shown in figure (2), locking it into place.
(1) (2)
Appendix
• Repeat this step for the other SIMM.
• If you need to remove a SIMM from a socket, hold open the two hooks on the socket (one at each end), push on the SIMM to tilt
it downward, and then pull it out.
RS7000 275
1. Installing Optional Equipment
The optional AIEB2 Input/Output expansion board adds digital I/O (both optical and coaxial formats) and six assignable outputs to the
RS7000.
For information about the board’s connectors and general board setup, refer to information elsewhere in this manual.
IMPORTANT
Before performing the installation, please read precautions “Handling and Installation of Options”, found at
the beginning of this manual. Please note that the AIEB1 cannot be used in the RS7000.
Procedure
1. Be sure that you have the following at hand before starting the installation.
• AIEB2 I/O expansion board: Confirm that there are 3 cables extending from the board.
• Phillips screwdriver: Magnetic-tipped screwdriver is recommended.
• Workbench: Please carry out all work on a stable workbench or table. Spreading a cloth over the work surface will help prevent
scratching.
• Gloves: Be sure to wear gloves so that your hands are not scratched by the metal cover or other metal parts.
2. Remove the bottom cover (Page 272).
3. Remove the three screws (B) from the rear panel, and remove the I/O cover.
CAUTION
• The I/O cover may fall down when all three screws are removed, so be sure to hold the I/O cover with one
hand while removing the screws.
• The I/O cover you removed will not be needed as long as the AIEB2 is installed, but the screws with which
it was attached will be used to attach the AIEB2, so be careful not to misplace them.
• These screws (B) are of a different type than the twelve screws that fasten the bottom cover. Be careful not
to confuse them with the bottom cover screws. The unit may be damaged if you use the incorrect screws.
276 RS7000
1. Installing Optional Equipment
I/O cover
(B)
CN 16
(B)
RS7000 277
1. Installing Optional Equipment
CN 6
CN 2
CN 1
CN 4
CN 6
CN 2
CN 1
CN 4
Bundle tie
278 RS7000
1. Installing Optional Equipment
• Use the bundle tie to secure the 3-wire cable, and the 4-wire cable (see illustration below).
Bundle tie
CAUTION
Make sure that the cables are bundled below the circuit board. If any cables are pinched between the cover
and I/O expansion circuit board when the bottom cover is replaced, broken connections or malfunctions may
occur.
Correct Incorrect
Appendix
RS7000 279
1. Installing Optional Equipment
This section explains how to connect external devices such as external hard disk drives, MO drives, or CD-ROM drives.
About SCSI
SCSI (pronounced “scuzzy”) stands for Small Computer System Interface, and is a data transmission interface standard used by personal
computers and other devices.
Since the RS7000 has a SCSI interface, you can connect and use hard disk drives, MO disk drives, CD-ROM drives, and other SCSI-
compatible devices that have a 50-pin SCSI connector. Up to 7 SCSI devices can be connected.
Most external SCSI devices have two SCSI terminals, allowing a number of devices to be “chained” together. Devices chained together
in this way can normally be connected in any order.
The last device in the chain must be “terminated”, either with a terminator unit plugged into the open SCSI connector, or by turning the
device’s internal terminator on (if available). The first device in the chain must also be terminated, but in the case of the RS7000 this is
accomplished by the terminator inside the RS7000.
Main Unit
IMPORTANT
• Before connecting SCSI devices, be sure to turn off the power of the RS7000 and all connected equip-
ment. If the power is on while connections are being made, the RS7000 or SCSI devices can be damaged.
• Including the RS7000, each SCSI device is distinguished by a number from 0 - 7, called the SCSI ID. If two
or more devices have the same SCSI ID number, the SCSI devices will not function correctly. When
shipped from the factory, the RS7000 is set to SCSI ID 6. Be aware that the SCSI ID number of a device
has no relation to its position in the daisy-chain.
• Don’t forget to attach a terminator to the last SCSI device in the daisy-chain.
• If an external SCSI device is not connected, it is not necessary to attach a terminator to the external SCSI
connector of the RS7000.
• Use as short a SCSI cable as possible. Using long cables can cause unreliable operation. (In general, the
total cable length should be less than 6 meters (approximately 18 feet).)
• Use good-quality SCSI cables. Poor-quality cables can cause unreliable operation.
• Some SCSI devices have only one SCSI connector. If you are using such a device, connect it at the end of
the daisy-chain.
280 RS7000
1. Installing Optional Equipment
Procedure
NOTE
Many articles and books concerning SCSI are available. However most of them discuss only the concepts or
the specification, and do not tell you what to do if the system does not work when connected as described.
The following paragraphs will provide more information about SCSI that will help you correct problems which
may occur when SCSI devices are connected. Please read this material if you experience problems. Please
be aware that when connecting SCSI devices, problems with termination and cabling can cause valuable
data to be damaged. We regret that Yamaha can take no responsibility regarding any data which is lost.
Appendix
Make sure that there is no conflict between the SCSI ID of each SCSI device including the RS7000. When shipped from the factory,
the RS7000’s SCSI ID is set to 6. Be sure to turn off the power before changing the SCSI ID setting of the external SCSI device.
RS7000 281
2. Specifications
2. Specifications
282 RS7000
2. Specifications
Tone Generator Section Sample Voice Types Pitched Voice, Sample Kit Voice
Maximum Samples 256
Sampling Source Analog inputs L/R
Stereo outputs L/R
Digital I/O (When optional AIEB2 I/O Expansion Board installed)
Optical I/O (When optional AIEB2 I/O Expansion Board installed)
A/D Conversion 20-bit, 64 × oversampling
D/A Conversion 24-bit, 128 × oversampling
Sampling Types Slice + Sequence, Kit, Kit + Note, Pitch
Sample Data Bits 16
Sampling Frequency : 44.1 kHz (MONO/STEREO), 22.05 kHz, 11.025 kHz, 5.5125 kHz
(LO-FI mode, MONO/STEREO)
Digital Inputs (When optional AIEB2 I/O Expansion Board installed)
: 48 kHz, 44.1 kHz, 32 kHz (STEREO only)
Internal Sample Memory Standard : 4 megabytes (onboard)
Maximum : 64 megabytes (32 megabyte SIMMs × 2)
* 4 onboard megabytes unavailable after
maximum expansion.
Sampling Time Max. Sample Length : 32 megabytes mono
: 64 megabytes stereo
Max. Sample Time (Mono or Stereo)
: Approx. 6 min. 20 sec. (44.1 kHz)
Appendix
Sample Format Original format
AIFF (load only), WAV (save and load)
A3000/4000/5000, SU700, (load only)
Sampling Jobs 13
RS7000 283
2. Specifications
Display (LCD) 64 × 240 dot graphic LCD with backlighting and contrast control
284 RS7000
2. Specifications
Weight 7 kg
* Specifications and descriptions in this owner’s manual are for information purposes only. YAMAHA Corp. reserves the right to change
or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in
every locale, please check with your YAMAHA dealer.
Appendix
RS7000 285
3. Troubleshooting
3. Troubleshooting
No sound? Wrong sound? When a problem like this occurs please check the following points before
assuming that the product is faulty. In many cases you’ll find the solution to your problem here. If the
problem persists, then contact your YAMAHA dealer.
286 RS7000
3. Troubleshooting
Sound Is Cut Off • Are you exceeding the maximum polyphony of the instrument? (Page 62)
Playback Does Not Begin • Does the selected pattern, phrase, pattern chain, or song contain data? (Page 77, 161, 184)
When the [PLAY] Button Is • Is the MIDI SYNC parameter set to INTERNAL? (Page 260)
Pressed
Rhythm and Note Timing • Are the groove or play effect parameters set to change the timing? (Page 85, 87, 191,
Is Different From When 192)
Recorded
Voice & Effect Settings • Is data which resets the tone generator recorded at the beginning of the (Page 154, 225)
Change When Playback Is sequence?
Started
Can’t Record a Phrase or • Is a preset phrase selected? (Page 75)
Song • Is memory protection turned on? (Page 257)
Can’t Record Samples • Have you exceeded the maximum allowable number of sample voices? (Page 61, 229)
• Is there enough free sample memory? (Page 68)
• Is the source input set properly? (Page 231)
• Is the A/D level set properly? (Page 108, 200)
Memory is Full Even • The total RS7000 memory capacity determines the number of patterns, (Page 68)
Though There Are Avail- phrases, and songs that can be recorded. For example, if the memory con-
able Patterns or Songs tains phrases or songs that use up a large amount of memory, the memory
may become full even though the available pattern or song numbers are not
all used.
MIDI Bulk Data Transmis- • Was the dump interval time set to too short a value when the data was saved? (Page 258)
sion/Reception Won’t
Work Properly
Can’t Save Data • Is the memory card or disk being used write protected? (Page 115)
• Is the memory card or disk being used properly formatted? (Page 116)
Appendix
RS7000 287
4. Error Message List
● Operational Errors
No Data When a job is executed, the selected track or range contains no data. Select an
appropriate track or range.
Illegal Input An unacceptable input or value has been specified. Check the input method or
value.
Illegal Track Number An unacceptable track number has been specified. Select the track again.
Illegal Phrase Number An unacceptable phrase number has been specified. Select the phrase again.
Illegal Measure An unacceptable measure number has been specified. Select the measure
again.
Illegal Check Box No check boxes have been checked in a track job which requires a check box
selection. Check the appropriate check box.
Meter Mismatch The meter values of the original and edited data are different.
No F7 (End Of Exc.) Exclusive data has been entered or changed without the necessary “End Of
Exclusive” byte (F7). Make sure F7 is included.
Preset Phrase You have attempted to edit or record a preset phrase. Preset phrases must be
copied to a user phrase before they can be edited.
Pattern Length Mismatch A job will result in the length of a phrase being greater than 256 measures.
Phrase Length Mismatch An edit operation will result in a phrase which is longer than 256 measures.
Phrase Number Overflow The maximum number of phrases (256) has been exceeded when recording,
executing a job, or editing.
Too Long Sample A sample time stretch or other job has resulted in a sample being too long.
Too Short Sample The sample length is too short and the Frequency Convert job cannot be exe-
cuted.
Too Low Freq The sampling frequency is too low and the Frequency Convert job cannot be
executed.
Digital In Unlocked The DIGITAL/OPTICAL input is unlocked. Check the connections and the out-
put from the source device.
● System Errors
Backup Battery Low The internal backup battery is running low. Have the battery replaced by your
YAMAHA dealer or an authorized YAMAHA service center.
Sequence Memory Full The internal memory is full and recording, editing, job execution, MIDI recep-
tion/transmission, or loading from card or disk cannot continue. Try again after
erasing unwanted song, pattern, or user phrase data.
Sample Number Overflow A sampling operation, job, or load operation has exceeded the maximum
allowable number of samples. Try again after erasing unnecessary samples.
Too Many Local Voices The maximum number of samples allowable for a pattern or song (128) has
been exceeded.
Too Many Common Voices The maximum allowable number of common sample voices (128) has been
exceeded.
Too Many Sample Voices The maximum overall number of sample voices (256) has been exceeded.
Wave Memory Full The wave memory is full and further sampling operations, jobs, or load opera-
tions cannot be executed. In some cases, the amount of remaining memory will
be increased when you execute the Wave Memory Optimize operation.
Factory Set This message appears when the RS7000 is restored to the initial factory set-
tings (Page 25). The data in internal memory can be corrupted when the backup
battery voltage runs too low, for example, and all data will automatically be
restored to the factory settings, causing this message to appear.
288 RS7000
4. Error Message List
Memory Protected Memory protection is turned on, and you have attempted to alter data using a
record, job, or edit operation.
SIMM Error An appropriate pair of expansion SIMMs is not properly installed, or the pair is
not properly matched (Page 20).
● MIDI Errors
MIDI Buffer Full The MIDI receive buffer is full and processing cannot continue. Try receiving
the data again.
● Card/Disk Errors
Card/Disk Full The card or disk is full and no more data can be saved. Use a new card or disk,
or make space by erasing unwanted data from the card or disk.
File Not Found The specified file was not found on the card or disk during a load operation. Try
again after re-inserting/re-connecting the card or disk.
Bad Card/Disk The card or disk is unusable. Format the card or disk and try again.
Card/Disk Not Ready A card or disk is not properly inserted in or connected to the RS7000.
Unformatted Card/Disk The card or disk is not formatted, or the format is unusable by the RS7000.
Check the card/disk contents.
Write Protected The card or disk is write protected, or you have attempted to write to a read-
only medium such as CD-ROM.
Bad File An unusable file has been loaded.
Can’t Change File Name When executing a Rename operation, a file or folder with the same name
already exists in the specified folder.
Illegal File The file specified for loading is unusable by the RS7000.
No Data When executing a save operation, the specified song or style contains no data
and cannot be saved.
Too Long Sample You have attempted to load a sample which is too long.
No Sample Files The linked sample files cannot be found during a load operation.
Read/Write Error An error has occurred while reading from or writing to the card or disk. Check
card insertion, disk connections, or SCSI termination.
SCSI Error A SCSI error has occurred. Check the SCSI connections and termination.
Copy Protected You have attempted to export a copy-protected sample.
Illegal File Name The specified file name is unacceptable.
Read Only File You have attempted to delete, rename, or overwrite a read-only file.
Can’t Make Folder No more folders can be created below the current level because a folder having
the same name exists on the card or disk.
Too Deep Folder Folders below this level cannot be accessed.
Appendix
Not Empty Folder You have attempted to delete a folder that contains data.
Unsupported Disk The connected disk drive cannot be used.
RS7000 289
4. Error Message List
290 RS7000
5. Voice List (Normal voice)
Inst. Group GM Synth Bass & Lead1 Synth Pad & Synth EFX1 Synth Material Band Instrument Classical Instrument & Wind Ethnic & Percussion SFX 1 Synth Bass & Lead2
Bank MSB 0 63 63 63 63 63 63 63 63
Bank LSB 0 0 1 2 3 4 5 6 7
Program EL EL EL EL EL EL EL EL EL
1 GrandPno 1 RezoBas1 1 SynthPad 2 Saw1 A 1 BritePno 1 Strings1 2 Kalimba1 1 Trance1 2 DX100Bas 2
2 BritePno 1 FunkBass 1 ChoirPad 2 Saw2 A 1 FM Piano 2 Strings2 1 Kalimba2 2 Trance2 2 FMBass4 1
3 E.Grand 1 BleepBas 2 Atms Pad 2 SwDual1A 2 El.Grand 1 Trem.Str 2 ThumbPno 2 Trance3 2 FMBass5 2
4 HnkyTonk 2 BlipBass 2 AnalogPd 2 SwDual2A 1 St.Piano 2 Syn Str1 2 LogDrum1 1 Trance4 2 FMBass6 2
5 E.Piano1 2 FM Bas1 2 VoicePad 2 SawOct A 2 HnkyTonk 2 Syn Str2 2 LogDrum2 1 Trance5 2 FM BDBas 2
6 E.Piano2 1 FM Bas2 2 GlassPad 2 Square A 1 Mono Pno 1 Syn Str3 2 PacifcPc 2 Trance6 2 Syn Slap 2
7 Harpsi. 1 BuzzBas1 1 SweepPd1 2 Pulse A 2 LoFi Pno 2 Syn Str4 2 Balafon 2 Trance7 2 FatBass1 1
8 Clavi. 1 Dog Bass 2 SweepPd2 2 PlsDualA 2 St.EP1 2 AnaQuart 2 SteelDr1 2 Trance8 2 FatBass2 2
9 Celesta 2 OctBass1 2 SmokyPad 2 SqurOctA 2 Chor.EP1 2 SyTrmStr 2 SteelDr2 2 Trance9 2 FatBass3 2
10 Glocken 1 OctBass2 2 WarmPad1 2 PulsOctA 2 Mono EP1 2 Pizz.Str 1 Gamelan1 2 Trance10 2 FatBass4 2
11 MusicBox 2 MonoBas1 2 WarmPad2 2 Sync A 1 LoFi EP1 2 Solo Str 2 Gamelan2 1 Trance11 2 VinBass1 1
12 Vibes 1 MonoBas2 2 StringPd 2 TriSineA 2 Wah EP1 2 Violin 2 BaliOrch 2 FunnyCPU 2 VinBass2 2
13 Marimba 1 SquarBa1 2 Rise Pad 2 Noise1 A 1 TremoEP1 2 Viola 2 AtlantPc 2 Siren 2 VinBass3 1
14 Xylophon 2 SquarBa2 2 Halo Pad 2 Noise2 A 1 Old EP 2 Cello 2 AsiaBel1 2 SystmDwn 2 VinBass4 1
15 TubulBel 1 DeepBass 2 Vox Pad 2 Lead1 A 1 MelloEP1 2 SynHarp1 2 AsiaBel2 2 Smoky 2 RezoBas2 1
16 Dulcimer 2 FlatBass 1 HarmoPad 2 Lead2 A 1 St.EP2 2 Celesta 2 Sitar1 1 Sonr&CPU 2 RezoBas3 1
17 DrawOrgn 2 Tri Bass 2 Hum Pad 2 Lead3 A 1 Chor.EP2 2 Glocken 1 Sitar2 2 FX-NG 2 RezoBas4 1
18 PercOrgn 2 SineBass 2 BlowPad1 2 FM1 A 1 Mono EP2 2 MusicBox 2 IndiaDrn 2 Machine? 2 GTekBas1 2
19 RockOrgn 2 DB Bass 2 SquarePd 2 FM2 A 1 LoFi EP2 2 SyTubBel 2 TibetDrn 2 Bikers 1 GTekBas2 2
20 ChrchOrg 2 DB BaDwn 2 Sci-Fi 2 FM3 A 1 Wah EP2 2 SynHrpsi 2 IndiaStr 2 RvrsLife 2 RampBass 2
21 ReedOrgn 2 KickBa1 2 TronStrn 2 Digi1 A 1 TremoEP2 2 BrasSect 2 Dulcimer 2 PanImpct 2 GarageBa 2
22 Acordion 2 KckB1Dwn 2 TronChor 2 Digi2 A 1 St.DxEP 2 Trumpet 1 Koto 2 ShotStar 1 BuzzBas2 2
23 Harmnica 1 KickBa2 2 Itopia 2 Digi3 A 1 ChorDxEP 2 Trombone 2 EthnPick 2 AnBubble 1 BuzzBas3 2
24 TangoAcd 2 KckB2Dwn 2 SynVoice 2 Digi4 A 1 BrteDxEP 2 Tuba 2 Banjo 2 GameOver 2 OrganBa 1
25 NylonGtr 1 CS RezBa 2 Ana Vox1 1 Digi5 A 1 Clavi. 2 Mute.Trp 1 Shamisen 2 ToneDeaf 1 R&B Bass 2
26 SteelGtr 1 MG Bass1 1 Ana Vox2 2 Digi6 A 1 WahClav1 2 Syn Horn 2 Fiddle 1 What? 2 SmoothBa 2
27 Jazz Gtr 1 MG Bass2 2 VoiceOoh 2 Digi7 A 1 WahClav2 1 SprnoSax 1 Shanai 2 Zap Gun 2 PunchBas 2
28 CleanGtr 1 MG Bass3 2 ChoirAah 2 Digi8 A 1 DigiClav 2 Alto Sax 1 Shakhchi 1 Hndrail1 1 DubBas1 1
29 Mute.Gtr 2 MG Pedal 2 Aah/Ooh 2 Digi9 A 1 Organ1 2 TenorSax 1 TremShak 2 Hndrail2 2 DubBas2 2
30 Ovrdrive 2 OB Bass 2 EP Pad1 2 Digi10 A 1 Organ2 2 Bari.Sax 2 AsiaFlut 2 Hitchhik 2 DubBas3 2
31 Dist.Gtr 2 XP Bass 2 EP Pad2 2 Digi11 A 1 Organ3 2 Oboe 2 Bagpipe 1 Digger 2 FatLoBas 2
32 GtrHarmo 1 PizzBass 2 EthnoPad 2 Digi12 A 1 Organ4 2 Eng.Horn 2 Sho 2 Propelr1 2 FTekBass 2
33 Aco.Bass 1 TalkBass 2 Angels 2 Saw1 B 1 HousOrg1 2 Bassoon 2 Digeridu 2 Propelr2 2 BL Saw5 1
34 FngrBass 1 VocoBas1 2 NewAgePd 2 Saw2 B 1 ThinOrgn 2 Clarinet 1 Koukin1 2 Greeting 2 BL Saw6 1
35 PickBass 1 VocoBas2 2 Rain 2 SwDual1B 2 RockOrg1 2 Piccolo 1 Koukin2 2 Safari 2 BL Saw7 1
36 Fretless 1 OctRezBa 2 OrintSeq 2 SwDual2B 1 DriveOrg 2 Flute 1 Berimba1 2 Sesame 2 BL Saw8 1
37 SlapBas1 1 CyberBas 2 SmokBell 2 SawOct B 2 DirtyOrg 2 Recorder 2 Berimba2 2 Buddha 2 BL Rezo1 1
38 SlapBas2 1 DkCorBa1 2 Atmosphr 2 Square B 1 MrtianOr 2 PanFlute 1 BrimbSol 1 Wah Seq1 2 BL Rezo2 2
39 SynBass1 1 HdCorBa1 2 Bright 2 Pulse B 2 ChrchOr1 2 Bottle 2 FngrCym1 2 Wah Seq2 2 BL Squr4 1
40 SynBass2 2 HdCorBa2 2 EthnoKey 2 PlsDualB 2 ChrchOr2 2 Whistle 1 FngrCym2 1 Biter 2 BL Squr5 1
41 Violin 1 Uni Bass 2 Ana Bell 2 SqurOctB 2 ReedOrgn 2 Ocarina 1 Gong 1 Vacuum 2 BL Dist9 1
42 Viola 2 SyncLow 2 PolySync 2 PulsOctB 2 Acordion 2 Strings3 2 ThaiGong 2 Brokndwn 2 BL Dst10 2
43 Cello 2 BL Saw1 1 AnaDrone 2 Sync B 1 Harmnica 1 Strings4 2 Shekere 1 Teleport 2 BL Dst11 1
44 Contrabs 2 BL Saw2 2 DigiBel1 2 TriSineB 2 TangoAcd 2 Strings5 2 TaikoDrm 1 Scat 2 BL Dst12 2
45 Trem.Str 2 BL Saw3 2 Crystal 2 Noise1 B 1 Vibes1 1 Syn Str5 2 Big Drum 1 Disaster 2 PolyBas1 2
46 Pizz.Str 1 BL Saw4 2 AnaSprng 2 Noise2 B 1 Vibes2 2 PopPizz 2 Timpani 2 Match 2 PolyBas2 2
47 Harp 2 BL Squr1 1 SynChime 2 Lead1 B 1 Vibes3 2 Harp 2 Tabla 2 LasrShot 2 NJS Bass 2
48 Timpani 2 BL Squr2 2 Mod Sine 2 Lead2 B 1 Marimba 1 SynHarp2 2 Udu 2 Whimsy1 2 FatPolyB 2
Appendix
49 Strings1 2 BL Squr3 2 ShortRez 2 Lead3 B 1 Xylophon 2 TubulBel 1 Udu Bend 1 Whimsy2 2 NoizBass 1
50 Strings2 2 BL Dist1 2 Self Seq 2 FM1 B 1 FngrBas1 1 Harpsi. 2 Djembe 2 Feeder 2 OctHvyBa 2
51 Syn.Str1 2 BL Dist2 2 EchoBell 2 FM2 B 1 FngrBas2 1 EgyptDrm 2 Rising 2 TwnSawBa 2
52 Syn.Str2 2 BL Dist3 2 MajrBrs1 2 FM3 B 1 FlngFnB1 2 Surdo 2 Drain 2 AhabBass 2
53 ChoirAah 2 BL Dist4 2 MajrBrs2 2 Digi1 B 1 MuteFngB 1 Tambourn 1 Spin 2 WoahBass 2
54 VoiceOoh 1 BL Dist5 2 SoftBras 2 Digi2 B 1 CompFngB 2 AnTambrn 1 Takeoff 2 BuzzoidB 2
55 SynVoice 1 BL Dist6 2 SyStack1 2 Digi3 B 1 Subsonic 1 Cowbell 1 GiantStp 2 SykoBass 2
56 Orch.Hit 1 BL Dist7 1 SyStack2 2 Digi4 B 1 DistBass 2 AnCowbl1 1 CyberStp 2 DkCorBa2 2
57 Trumpet 1 BL Dist8 2 SyStack3 2 Digi5 B 1 WahBass1 1 AnCowbl2 1 Typhoon 2 Techstep 2
58 Trombone 2 MG Saw 1 DirtyStk 2 Digi6 B 1 WahBass2 1 Vibraslp 1 Rocker 2 Abstract 2
59 Tuba 2 OB Saw 2 SweepSaw 2 Digi7 B 1 PickBas1 2 AnVbrslp 1 Amphibia 2 SubSlide 2
60 Mute.Trp 1 Dual Saw 2 SwpXpand 2 Digi8 B 1 PickBas2 2 SyVbrslp 1 Escape 2 UK Oam 2
61 Fr.Horn 2 CSPortLd 2 Swp Sync 2 Digi9 B 1 MutePkBa 2 Bongo 2 Shower 1 Jazzstep 2
62 BrasSect 1 Wah Saw 1 SwpVoice 2 Digi10 B 1 SlapBas1 1 Conga 1 Thunder 2 BL Lead1 1
63 SynBras1 2 CSMonoLd 2 Goblins 2 Digi11 B 1 SlapBas2 1 AnaConga 1 Wind 2 BL Lead2 1
64 SynBras2 2 DualSqur 2 Echoes 2 Digi12 B 1 Fretles1 1 Timbale 1 Seashore 2 SqrSolo1 2
: No sound.
The suffixes “A” ~ “D” on voice names in the "Synth Material" instrument group indicate the voice template type.
A : Long Decay, LFO Wave - Triangle
B : Short Decay, LFO Wave - Triangle
C : Long Decay, LFO Wave - Saw up
D : Long Decay, LFO Wave - S&H
RS7000 291
5. Voice List (Normal voice)
Inst. Group Synth Pad & Synth EFX2 SFX2 Drum Kit GM Drum Kit
Bank MSB 63 63 126 127
Bank LSB 8 9 0 0
Program EL EL Kit Type Kit Type
1 NoizPad1 2 LFOSync1 2 AnlgKit1 Trigger StandKit Trigger
2 NoizPad2 2 LFOSync2 2 AnlgKit2 Trigger † †
3 NoizPad3 2 LFOSync3 2 RhBoxKit Trigger † †
4 NzModPad 2 LFOSync4 1 SynthKit Trigger † †
5 ColdPad1 2 LFOSync5 1 SE Kit Trigger † †
6 ColdPad2 2 LFOSync6 2 PsychKit Trigger † †
7 BlowPad2 2 LFOSync7 2 Acid Kit Trigger † †
8 WarmPad3 2 LFOSync8 2 TeknoKit Trigger † †
9 LowHigh 2 LFOSync9 2 AmbntKit Trigger † †
10 RevrsKey 2 LFOSyc10 2 Hard Kit Trigger † †
11 ResLfoPd 2 LFOSyc11 2 HousKit1 Trigger † †
12 Xtacy 2 LFOSyc12 2 BreakKit Trigger † †
13 Atlas 2 LFOSyc13 2 JunglKit Trigger † †
14 ResChord 2 LFOSyc14 2 D&B Kit Trigger † †
15 Wheezer 2 LFOSyc15 2 Big Kit Trigger † †
16 SlowGas 2 LFOSyc16 2 Hip Kit1 Trigger † †
17 Snarly 2 LFOSyc17 2 Aco.Kit Trigger † †
18 FrozenPd 2 LFOSyc18 2 Jazz Kit Trigger † †
19 VPad 2 LFOSyc19 1 BrushKit Trigger † †
20 Ele Pad 2 LFOSyc20 1 PercKit1 Trigger † †
21 AP Pad 2 LFOSyc21 1 BD Kit Full Editing † †
22 DigiKey1 2 LFOSyc22 2 HH&CyKit Full Editing † †
23 DigiKey2 2 LFOSyc23 2 SD Kit Full Editing † †
24 DigiBel2 2 LFOSyc24 2 Tom Kit Full Editing † †
25 Syn Bell 2 LFOSyc25 2 SFX Kit1 SFX † †
26 80sChime 2 LFOSyc26 2 SFX Kit2 SFX † †
27 AnaSyMod 2 LFOSyc27 2 AnlgKt1N Note on/off † †
28 Goldchrd 2 LFOSyc28 2 AnlgKt2N Note on/off † †
29 Cave 2 LFOSyc29 2 RhBoxKtN Note on/off † †
30 BubbleSq 2 LFOSyc30 2 SynthKtN Note on/off † †
31 DikiVibe 2 LFOSyc31 2 SE Kit N Note on/off † †
32 ArpTech 2 LFOSyc32 2 PsychKtN Note on/off † †
33 Unbell 2 LFOSyc33 2 AcidKitN Note on/off † †
34 HappyMan 2 LFOSyc34 2 TeknoKtN Note on/off † †
35 Ibiza 2 LFOSyc35 1 AmbntKtN Note on/off † †
36 Orange 2 LFOSyc36 2 HardKitN Note on/off † †
37 CheapRes 1 LFOSyc37 2 HousKt1N Note on/off † †
38 HouseChd 2 LFOSyc38 1 BreakKtN Note on/off † †
39 Lizzy 2 LFOSyc39 2 JunglKtN Note on/off † †
40 PolySaw1 2 LFOSyc40 2 D&B KitN Note on/off † †
41 PolySaw2 1 LFOSyc41 2 Big KitN Note on/off † †
42 PolySaw3 2 LFOSyc42 2 HipKit1N Note on/off † †
43 LushChor 2 LFOSyc43 1 Aco.KitN Note on/off † †
44 Swp Poly 2 LFOSyc44 2 JazzKitN Note on/off † †
45 LFO Pad1 2 LFO SFX1 2 BrushKtN Note on/off † †
46 LFOSycPd 2 LFO SFX2 1 PercKt1N Note on/off † †
47 LFO Pad2 2 LFO SFX3 1 RX Kit Trigger † †
48 LFO Pad3 2 LFO SFX4 2 ElectKit Trigger † †
49 Shoal 2 LFO SFX5 1 HousKit2 Trigger † †
50 LFO Stck 2 LFO SFX6 1 Hip Kit2 Trigger † †
51 Swp Noiz 2 LFO SFX7 1 R&B Kit Trigger † †
52 VoxDcnd1 1 Police 1 SmothKit Trigger † †
53 VoxDcnd2 2 Cops 2 HumanKit Trigger † †
54 Ambient1 2 AlarmDwn 2 RevrsKit Note on/off † †
55 Ambient2 2 BadTrip 2 RX Kit N Note on/off † †
56 Ambient3 2 Dentist 2 ElectKtN Note on/off † †
57 Ambient4 2 ShortWav 2 HousKt2N Note on/off † †
58 Ambient5 2 GTR SFX 2 HipKit2N Note on/off † †
59 Ambient6 2 Whirlpol 2 R&B KitN Note on/off † †
60 Ambient7 2 RetroUFO 2 SmothKtN Note on/off † †
61 Ambient8 2 EleNoiz 2 HumanKtN Note on/off † †
62 Ambient9 2 Pingpong 2 Perc2Kit Full Editing † †
63 Ambent10 2 DelySFX1 2 SFX Kit3 SFX † †
64 DelySFX2 1 † †
: No sound.
The suffixes “A” ~ “D” on voice names in the "Synth Material" instrument group indicate the voice template type.
A : Long Decay, LFO Wave - Triangle
B : Short Decay, LFO Wave - Triangle
C : Long Decay, LFO Wave - Saw up
D : Long Decay, LFO Wave - S&H
292 RS7000
5. Voice List (Normal voice)
Inst. Group GM Synth Bass & Lead1 Synth Pad & Synth EFX1 Synth Material Band Instrument Classical Instrument & Wind Ethnic & Percussion SFX 1 Synth Bass & Lead2
Bank MSB 0 63 63 63 63 63 63 63 63
Bank LSB 0 0 1 2 3 4 5 6 7
Program EL EL EL EL EL EL EL EL EL
65 SprnoSax 1 CS Squar 2 AsianEch 2 Saw1 C 1 Fretles2 2 Agogo 1 Steam 1 PWM Lead 2
66 Alto Sax 1 WahSquar 1 SoundTrk 2 Saw2 C 1 ChoFrles 2 AnaMetal 1 Bubble 1 BPF Lead 2
67 TenorSax 1 WahPulse 1 Majesty 2 SwDual1C 2 FlnFrles 2 Cabasa 1 Dog 1 PolySaw2 2
68 Bari.Sax 2 SubOsc1 2 Bali Pad 2 SwDual2C 1 AcoBass1 1 Maracas 1 Horse 1 TechSaw 2
69 Oboe 2 SubOsc2 2 Warrior 2 SawOct C 2 AcoBass2 1 SmbWhisl 1 Tweet 1 1 PulsFbLd 1
70 Eng.Horn 2 CS ModLd 2 PwrSweep 2 Square C 1 BaGlisnd 2 Guiro 2 Tweet 2 2 Poly Ld1 2
71 Bassoon 2 PWM Solo 2 Palace 2 Pulse C 2 CleanGt1 2 AnaGuiro 1 Growl 1 Poly Ld2 2
72 Clarinet 1 PolySaw1 1 Soda 2 PlsDualC 2 CleanGt2 2 Claves 1 DoorSqek 1 Poly Ld3 2
73 Piccolo 1 StarLead 2 Coaster 2 SqurOctC 2 ChorsGt1 2 AnaClave 1 DoorSlam 1 Poly Ld4 2
74 Flute 1 PowrSolo 2 MilkyWay 2 PulsOctC 2 FlangeGt 2 WoodBlok 1 Telphon1 1 Saw Solo 1
75 Recorder 2 SyncLd1 2 Bush 2 Sync C 1 Wah Gtr1 2 Cuica 2 Telphon2 1 SinSolo1 2
76 PanFlute 1 SyncLd2 2 EnginRom 2 TriSineC 2 Wah Gtr2 1 Triangle 2 Scratch1 1 SinSolo2 2
77 Bottle 2 BeepLead 2 Glaswork 2 Noise1 C 1 Mute Gtr 2 Shaker1 1 TurnTabl 1 AgileLd 2
78 Shakhchi 1 BuzzSolo 2 OohStack 2 Noise2 C 1 Jazz Gtr 1 AnShaker 1 TapeRwnd 1 SweetP10 1
79 Whistle 1 5th Saw 2 Galaxy 2 Lead1 C 1 OctJzGtr 2 JinglBel 1 GlasNoiz 1 SinSolo3 1
80 Ocarina 1 5thPulse 2 Comet 2 Lead2 C 1 Ovrdrive 2 BellTree 1 MetalNz1 1 RampLead 1
81 SquareLd 2 Bend 5th 2 Shrine 2 Lead3 C 1 Dist.Gtr 2 WindChm1 1 MetalNz2 1 SqrSolo2 2
82 Saw.Lead 2 PopLd4th 2 Hovering 2 FM1 C 1 WahFazG1 2 WindChm2 2 IndstTom 1 SynBrass 2
83 CaliopLd 2 VoxSyn1 2 Marsh 2 FM2 C 1 WahFazG2 2 Castanet 1 CarEIgn 1 Oct.Lead 2
84 Chiff Ld 2 VoxSyn2 2 Hypnosis 2 FM3 C 1 PowrChd1 1 Sticks 1 CarTSqel 1 PardisLd 2
85 CharanLd 2 BreathLd 2 WaterBel 2 Digi1 C 1 GtrHarmo 1 Feet1 2 Car Pass 1 Pipe Ld2 2
86 Voice Ld 1 Pipe Ld1 2 Hallucin 2 Digi2 C 1 SteelGtr 1 Clap L 1 CarCrash 1 Pipe Ld3 2
87 Fifth Ld 2 NewDrone 2 Digi3 C 1 12StrGtr 2 Clap S 1 Train 1 ResTouch 2
88 Bass &Ld 2 Motor 1 Digi4 C 1 NylonGt1 1 AnaClap1 1 Helicptr 1 RndmBeep 2
89 NewAgePd 2 Sonar1 1 Digi5 C 1 NylonGt2 2 SynClap1 1 RevBurst 1 EnrgySqr 2
90 Warm Pad 2 Sonar2 1 Digi6 C 1 P.Scrape 1 FngrSnap 1 RevLowNz 1 Tech Saw 2
91 PolySyPd 2 OrganStk 2 Digi7 C 1 FretNoiz 2 AnSdStk1 1 Laugh 1 TeknoMan 2
92 ChoirPad 2 Vox Bell 2 Digi8 C 1 DpChorEP 2 AnSdStk2 1 Scream 1 TechLead 2
93 BowedPad 2 ColdStab 1 Digi9 C 1 MelloEP2 2 AnSdStk3 1 Punch 1 BigSyn1 2
94 MetalPad 2 Kick&Hit 1 Digi10 C 1 Digi EP1 2 AnSdStk4 1 Heart 1 BigSyn2 2
95 Halo Pad 2 BrasHit1 1 Digi11 C 1 Digi EP2 2 MelodTom 1 Footstep 1 EleCarpt 2
96 SweepPad 2 Syn Stab 1 Digi12 C 1 Digi EP3 2 Syn Drum 2 Applause 2 Autism 1
97 Rain 2 GiantStb 1 Saw1 D 1 Mono EP3 1 Ana Tom 1 BrthNoiz 1 HdcorBnd 2
98 SoundTrk 2 HardStab 1 Saw2 D 1 Chor EP3 2 Ana BD 1 Gunshot 1
99 Crystal 2 OrganStb 1 SwDual1D 2 Mono EP4 1 AnaCymb1 1 Bomb 1
100 Atmosphr 2 Orch.Hit 1 SwDual2D 1 Chor EP4 2 AnaCymb2 1 HiQ 1 1
101 Bright 2 HammerHt 1 SawOct D 2 MonEP3/4 2 LoopCymb 1 HiQ 2 1
102 Goblins 2 ChoirHit 1 Square D 1 TrmEP3/4 2 RevCymbl 1 SFX Gun1 1
103 Echoes 2 BrasHit2 1 Pulse D 2 OldSkPno 1 Rev Roll 1 SFX Gun2 1
104 Sci-Fi 2 BrasHit3 1 PlsDualD 2 ClickEP 2 Rev SD 1 BrstNoiz 1
105 Sitar 1 BrasHit4 1 SqurOctD 2 SweetEP 2 Rev Tom 1 Ripper 1
106 Banjo 2 GuitrHit 1 PulsOctD 2 RotrOrgn 2 Rev Kick 1 RvThundr 1
107 Shamisen 2 OrganHit 1 Sync D 1 RockOrg2 2 RevHatCl 1 RvDoorSl 1
108 Koto 2 EP Hit 1 TriSineD 2 HousOrg2 2 RevTimba 1 RvScrDwn 1
109 Kalimba 1 NY Hit 1 Noise1 D 1 SurfOrgn 2 RevDjemb 1 RvTapeRw 1
110 Bagpipe 1 RvKck&Ht 1 Noise2 D 1 SynthOrg 2 RevFCym 1 RvGlasNz 1
111 Fiddle 1 RvBrsHt1 1 Lead1 D 1 RockOrg3 2 Shaker2 2 RvMtlNz1 1
112 Shanai 2 RvGntStb 1 Lead2 D 1 JazzOrg1 2 AnMaracs 1 RvMtlNz2 1
113 TnklBell 2 RvOrgStb 1 Lead3 D 1 ChrchOr3 2 AnGuiro2 1 RvIndsTm 1
Appendix
114 Agogo 1 RvOrchHt 1 FM1 D 1 DigiOrg1 2 TambrnRX 1 RvCarEIg 1
115 SteelDrm 1 RvHamrHt 1 FM2 D 1 DigiOrg2 2 CowbelRX 1 RvCarCrs 1
116 WoodBlok 1 RvChorHt 1 FM3 D 1 JazzOrg2 2 Bongo RX 2 RevPunch 1
117 TaikoDrm 1 RvBrsHt2 1 Digi1 D 1 GarageOr 2 Agogo RX 2 RvGunsht 1
118 MelodTom 1 RvBrsHt3 1 Digi2 D 1 FngrBas3 2 ShakerRX 1 RevBomb 1
119 Syn.Drum 1 RvBrsHt4 1 Digi3 D 1 FlngFnB2 2 Feet2 1 RevHiQ1 1
120 RevCymbl 1 RvGtrHit 1 Digi4 D 1 SlapBas3 2 Clap Aco 1 RevHiQ2 1
121 FretNoiz 2 RvOrgHit 1 Digi5 D 1 SlapBas4 2 AnaClap2 1 RevSyTm1 1
122 BrthNoiz 1 RvEP Hit 1 Digi6 D 1 AcoBass3 2 Clap RX5 1 RevSyTm2 1
123 Seashore 2 RvNY Hit 1 Digi7 D 1 CleanGt3 1 SynClap2 1 RvSFXGn1 1
124 Tweet 2 Digi8 D 1 ChorsGt2 2 SynSdStk 1 RvSFXGn2 1
125 Telphone 1 Digi9 D 1 ChMuteGt 2 FM SdStk 1 RvBrstNz 1
126 Helicptr 1 Digi10 D 1 DistMute 1 SynTom1 1 RvRipper 1
127 Applause 1 Digi11 D 1 PowrChd2 1 SynTom2 1 RvSyVibr 1
128 Gunshot 1 Digi12 D 1 BrightAG 2 AnaClick 1 RvBelTre 1
: No sound.
The suffixes “A” ~ “D” on voice names in the "Synth Material" instrument group indicate the voice template type.
A : Long Decay, LFO Wave - Triangle
B : Short Decay, LFO Wave - Triangle
C : Long Decay, LFO Wave - Saw up
D : Long Decay, LFO Wave - S&H
RS7000 293
5. Voice List (Normal voice)
Inst. Group Synth Pad & Synth EFX2 SFX2 Drum Kit GM Drum Kit
Bank MSB 63 63 126 127
Bank LSB 8 9 0 0
Program EL EL Kit Type Kit Type
65 DelySFX3 1 StandKit Trigger
66 DelySFX4 2 † †
67 DelySFX5 2 † †
68 DelySFX6 2 † †
69 DelySFX7 1 † †
70 Seq SFX1 2 † †
71 Seq SFX2 2 † †
72 EerieRes 2 † †
73 Tibet 2 † †
74 Airsnake 2 † †
75 Hammer 2 † †
76 EchoShot 2 † †
77 SFX Prc1 2 † †
78 SFX Prc2 2 † †
79 SFX Prc3 2 † †
80 SFX Prc4 2 † †
81 SFX Prc5 2 † †
82 SFX Prc6 2 † †
83 SFX Prc7 2 † †
84 NoizClap 2 † †
85 FEG Noiz 1 † †
86 FlngNoiz 2 † †
87 SynMetal 1 † †
88 Rebound 2 † †
89 Zap1 1 † †
90 Zap2 1 † †
91 Zoom 1 † †
92 Alarm 1 † †
93 Vox Go! 1 † †
94 VoxWhoa! 1 † †
95 Vox Yo! 1 † †
96 VoxAhhh! 1 † †
97 Vox Huh! 1 † †
98 Vox Muh! 1 † †
99 Vox Tah! 1 † †
100 Vox Buh! 1 † †
101 Vox Hit 1 † †
102 Vocd Ahh 1 † †
103 VoxDrum1 1 † †
104 VoxDrum2 1 † †
105 Scratch2 1 † †
106 ScrtchDr 1 † †
107 ScrtchVx 1 † †
108 RvSyMetl 1 † †
109 RvRebond 2 † †
110 RevZap1 1 † †
111 RevZap2 1 † †
112 RevZoom 1 † †
113 RevAlarm 1 † †
114 RvVoxGo! 1 † †
115 RvVxWhoa 1 † †
116 RvVoxYo! 1 † †
117 RvVxAhhh 1 † †
118 RvVxHuh! 1 † †
119 RvVxMuh! 1 † †
120 RvVxTah! 1 † †
121 RvVxBuh! 1 † †
122 RvVoxHit 1 † †
123 RvVxDrm2 1 † †
124 † †
125 † †
126 † †
127 † †
128 † †
: No sound.
The suffixes “A” ~ “D” on voice names in the "Synth Material" instrument group indicate the voice template type.
A : Long Decay, LFO Wave - Triangle
B : Short Decay, LFO Wave - Triangle
C : Long Decay, LFO Wave - Saw up
D : Long Decay, LFO Wave - S&H
294 RS7000
6. Drum Voice List
Appendix
54 F# 2 BD Jungle 3 Hi-Hat Open Heavy Brush Snare Jungle 3 Tom Analog 80 3
55 G 2 BD D&B 1 Hi-Hat Closed Tight Snare Jungle 1 Tom Analog 80 4
56 G# 2 BD D&B 2 Hi-Hat Pedal Heavy Snare Jungle 2 Tom Analog 80 5
57 A 2 BD RX5 1 Hi-Hat Open Heavy Snare D&B 1 Tom Analog 80 6
58 A# 2 BD RX5 2 Hi-Hat Closed Break Snare D&B 2 Tom Analog 80 Soft 1
59 B 2 BD Room 3 Hi-Hat Pedal Break 1 Snare D&B 3 Tom Analog 80 Soft 2
60 C 3 BD Power Gate Hi-Hat Open Break Snare D&B 4 Tom Analog 80 Soft 3
61 C# 3 BD R&B 1 Hi-Hat Closed Tight Snare Roll Tom Analog 80 Soft 4
62 D 3 BD R&B 2 Hi-Hat Pedal Break 2 Reverse Roll Tom Analog 80 Soft 5
63 D# 3 BD Lo-fi Hi-Hat Open Break Reverse Snare Tom Analog 80 Soft 6
The overall kit sound can be varied by using the Voice Edit parameters.
All instruments are compatible with Key Off messages.
RS7000 295
6. Drum Voice List
The overall kit sound can be varied by using the Voice Edit parameters.
All instruments are compatible with Key Off messages.
296 RS7000
6. Drum Voice List
Appendix
119 B 7 Noiseburst Reverse Tom Soft Dark 2 Reverse Metal Noise 2
120 C 8 Hand Clap Analog 80 Q Reverse Tom Brush 1 Reverse Cowbell
121 C# 8 Finger Snap Reverse Tom Brush 2 Reverse Agogo
122 D 8 Reverse Snare Analog 83 Reverse Tom Dry 1 Reverse Cowbell Analog 80
123 D# 8 Reverse Snare Analog 91 Reverse Tom Dry 2 Reverse Tambourine
124 E 8 Reverse Snare Piccolo Rim 1 Reverse Tom RX5 1 Reverse Bell Tree
125 F 8 Reverse Snare Break Lo-fi 3 Reverse Tom RX5 2 Reverse Jingle Bell
126 F# 8 Reverse Side Stick Reverse Tom Ambience 1 Reverse Finger Cymbal
127 G 8 Reverse Hand Clap Analog 80 Reverse Tom Ambience 2 Reverse Vibraslap Synth
The overall kit sound can be varied by using the Voice Edit parameters.
All instruments are compatible with Key Off messages.
RS7000 297
6. Drum Voice List
Trigger Type
Bank MSB 126 126 126 126
Bank LSB 0 0 0 0
Program 1 2 3 4
Kit Type Trigger Trigger Trigger Trigger
Key Alternate Key Alternate Key Alternate Key Alternate
Note# Note
Anlg Kit1 off assign Anlg Kit2 off assign RhBox Kit off assign Synth Kit off assign
12 C -1 Reverse Side Stick Analog 90 Reverse Side Stick Analog 80 Reverse Side Stick Analog 70 Reverse Side Stick Electro
13 C# -1 Reverse Tom Analog Distortion Reverse Tom Analog 80 H Reverse Tom Analog 80 H Reverse Tom Synth 1
14 D -1 Reverse Tom Analog 90 Reverse Tom Analog 80 L Reverse Tom Analog 80 L Reverse Tom Electro
15 D# -1 Reverse BD Analog Rubber 2 Reverse BD Analog 83 Reverse BD Analog 81 Reverse BD FX Gate
16 E -1 Reverse BD Analog 90 Reverse BD Analog 82 Reverse BD Analog 70 Reverse BD Electro
17 F -1 Reverse Crash Cymbal 90 Reverse Crash Analog 80 Reverse Cymbal Synth 1 Reverse Cymbal Synth 1
18 F# -1 Reverse Ride Cymbal 90 Reverse Ride Cymbal 90 Cymbal Synth 2 Reverse Ride Cymbal 90
19 G -1 Reverse Snare Analog Gate Reverse Snare Analog 82 Reverse Snare FM Reverse Snare Gate 1
20 G# -1 Reverse Snare Analog 90 Reverse Snare Analog 81 Reverse Snare Analog 70 Reverse Snare Synth 1
21 A -1 Reverse Hand Clap Analog 90 Reverse Hand Clap Analog 80 Reverse Snare Clap Reverse Hand Clap Electro
22 A# -1 Reverse Hi-Hat Open 90 Reverse Hi-Hat Open Analog 81 Reverse Hi-Hat Open Analog 70 Reverse Hi-Hat Open Synth
23 B -1 BD Analog Tight BD Analog 83 BD Analog 80 BD FX Gate
24 C 0 BD Analog Rubber 2 BD Analog 80 Long BD Analog 80 Long BD Analog Blip 1
25 C# 0 Finger Snap Finger Snap Finger Snap Synth Click
26 D 0 Snare Analog 94 Snare Analog 83 Snare FM Snare Electro
27 D# 0 Hand Clap Analog 80 Snare Clap Hand Clap Analog 80 Hand Clap Electro
28 E 0 Snare Analog Gate Snare Analog 82 Side Stick FM Snare Gate 1
29 F 0 Tom Analog Distortion 1 Tom Analog 80 H1 Tom Analog 80 H1 Tom Synth 1 1
30 F# 0 Hi-Hat Closed 90 H 1 Hi-Hat Closed Analog 80 1 1 Hi-Hat Closed Analog DM 2 Hi-Hat Closed SE 1
31 G 0 Tom Analog Distortion 2 Tom Analog 80 H2 Tom Analog 80 H2 Tom Synth 1 2
32 G# 0 Hi-Hat Open 90 H1 1 Hi-Hat Open Analog 80 2 1 Hi-Hat Open Analog DM 1 2 Hi-Hat Open SE 1 1
33 A 0 Tom Analog Distortion 3 Tom Analog 80 H3 Tom Analog 80 H3 Tom Synth 1 3
34 A# 0 Hi-Hat Open 90 H2 1 Hi-Hat Open Analog 80 1 Hi-Hat Open Analog DM 2 2 Hi-Hat Open SE 1 1
35 B 0 BD Analog 91 BD Analog 82 BD Analog 70 L BD Electro
36 C 1 BD Analog 90 BD Analog 80 BD Analog 70 BD Synth 1
37 C# 1 Side Stick Analog 90 Side Stick Analog 80 Side Stick Analog 70 Side Stick Electro
38 D 1 Snare Analog 90 Snare Analog 81 Snare Analog 70 Snare Synth 1
39 D# 1 Hand Clap Analog 90 Hand Clap Analog 80 Snare Clap Hand Clap Synth
40 E 1 Snare Analog 91 Snare Analog 80 Snare Analog DM Snare Synth 2
41 F 1 Tom Analog 90 1 Tom Analog 80 1 Tom Analog 80 1 Tom Electro 1 1
42 F# 1 Hi-Hat Closed 90 2 Hi-Hat Closed Analog 81 1 2 Hi-Hat Closed Analog 70 1 Hi-Hat Closed Synth 2
43 G 1 Tom Analog 90 2 Tom Analog 80 2 Tom Analog 80 2 Tom Electro 1 2
44 G# 1 Hi-Hat Open 90 1 2 Hi-Hat Open Analog 81 2 2 Hi-Hat Open Analog 70 1 1 Hi-Hat Open Synth 1 2
45 A 1 Tom Analog 90 3 Tom Analog 80 3 Tom Analog 80 3 Tom Electro 1 3
46 A# 1 Hi-Hat Open 90 2 2 Hi-Hat Open Analog 81 2 Hi-Hat Open Analog 70 2 1 Hi-Hat Open Synth 1 2
47 B 1 Tom Analog 90 4 Tom Analog 80 4 Tom Analog 80 4 Tom Electro 1 4
48 C 2 Tom Analog 90 5 Tom Analog 80 5 Tom Analog 80 5 Tom Electro 1 5
49 C# 2 Crash Cymbal 90 Crash Analog 80 Cymbal Synth 1 Cymbal Synth 1
50 D 2 Tom Analog 90 6 Tom Analog 80 6 Tom Analog 80 6 Tom Electro 1 6
51 D# 2 Ride Cymbal 90 Ride Cymbal 90 Ride Cymbal 90 Ride Cymbal 90
52 E 2 Crash Cymbal Slow Attack Crash Cymbal Slow Attack Cymbal Synth 2 Cymbal Synth 3
53 F 2 Ride Cymbal Cup Ride Cymbal Cup Ride Cymbal Cup Ride Cymbal Cup
54 F# 2 Tambourine RX5 Tambourine Analog Tambourine Analog Tambourine Analog
55 G 2 Splash Cymbal Splash Cymbal Splash Cymbal Splash Cymbal
56 G# 2 Cowbell Cowbell Analog 80 Cowbell Analog 70 Cowbell Analog 70
57 A 2 Crash Cymbal Heavy Crash Cymbal Heavy Crash Cymbal Heavy Crash Cymbal Heavy
58 A# 2 Cowbell Analog 80 Vibraslap Synth Vibraslap Analog Vibraslap Synth
59 B 2 Ride Cymbal Heavy Ride Cymbal Heavy Ride Cymbal Heavy Ride Cymbal Heavy
60 C 3 Bongo RX5 H Bongo Analog H Bongo Analog H Bongo Analog H
61 C# 3 Bongo RX5 L Bongo Analog L Bongo Analog L Bongo Analog L
62 D 3 Conga H Mute Conga Analog H Conga Analog H Conga Analog H
63 D# 3 Conga H Open Conga Analog M Conga Analog M Conga Analog M
64 E 3 Conga L Conga Analog L Conga Analog L Conga Analog L
65 F 3 Timbale H Metal Analog H Metal Analog H Metal Analog H
66 F# 3 Timbale L Metal Analog L Metal Analog L Metal Analog L
67 G 3 Agogo RX5 H Glass Noise H Glass Noise H Glass Noise H
68 G# 3 Agogo RX5 L Glass Noise L Glass Noise L Glass Noise L
69 A 3 Cabasa Cabasa Cabasa Cabasa
70 A# 3 Maracas Maracas Analog 80 Maracas Analog 70 Maracas Analog 80
71 B 3 SFX Gun 2 SFX Gun 2 SFX Gun 2 SFX Gun 2
72 C 4 SFX Gun 1 SFX Gun 1 SFX Gun 1 SFX Gun 1
73 C# 4 Scratch 2 Guiro Analog DM H Guiro Analog 70 Guiro Analog DM H
74 D 4 Scratch Stop 1 Guiro Analog DM L Guiro Analog DM Guiro Analog DM L
75 D# 4 Hi Q 1 H Claves Analog Claves Analog Hi Q 1 H
76 E 4 Hi Q 1 L Hi Q 1 Hi Q 1 Hi Q 1 L
77 F 4 Hi Q 2 Hi Q 2 Hi Q 2 Hi Q 2
78 F# 4 Scratch 1 H Scratch 1 Scratch 1 H Scratch 1 H
79 G 4 Scratch 1 L Scratch 1 Scratch 1 L Scratch 1 L
80 G# 4 Triangle Mute 3 Triangle Mute 3 Triangle Mute 3 Triangle Mute 3
81 A 4 Triangle Open 3 Triangle Open 3 Triangle Open 3 Triangle Open 3
82 A# 4 Shaker Analog Shaker Analog Shaker Analog Shaker Analog
83 B 4 Jingle Bell Jingle Bell Jingle Bell Jingle Bell
84 C 5 Bell Tree Bell Tree Bell Tree Bell Tree
: No sound.
Some Voice Edit parameters will have no effect on the sound.
298 RS7000
6. Drum Voice List
Appendix
67 G 3 Glass Noise H Udu Finger Agogo RX5 H Glass Noise H
68 G# 3 Glass Noise L Udu High Agogo RX5 L Glass Noise L
69 A 3 Hand Clap Synth Cabasa Cabasa Cabasa
70 A# 3 Maracas Maracas Maracas Maracas Analog 80
71 B 3 SFX Gun 2 SFX Gun 2 SFX Gun 2 SFX Gun 2
72 C 4 SFX Gun 1 SFX Gun 1 SFX Gun 1 SFX Gun 1
73 C# 4 Scratch 2 Guitar Power Chord L Scratch 2 Guiro Analog DM H
74 D 4 Scratch Stop 1 Guitar Power Chord H Scratch Stop 1 Guiro Analog DM L
75 D# 4 Hi Q 1 H Hi Q 1 H Hi Q 1 H Hi Q 1 H
76 E 4 Hi Q 1 L Hi Q 1 L Hi Q 1 L Hi Q 1 L
77 F 4 Hi Q 2 Hi Q 2 Hi Q 2 Hi Q 2
78 F# 4 Scratch 1 H Digeridoo 1 Scratch 1 H Scratch 1 H
79 G 4 Scratch 1 L Digeridoo 2 Scratch 1 L Scratch 1 L
80 G# 4 Hi-Hat Closed SE 3 Digeridoo 3 Triangle Mute 3 Triangle Mute 3
81 A 4 Hi-Hat Open SE 3 Finger Cymbal Triangle Open 3 Triangle Open 3
82 A# 4 Shaker Analog Shaker Analog Shaker Analog Shaker Analog
83 B 4 Vibraslap Synth Jingle Bell Jingle Bell Jingle Bell
84 C 5 Tape Rewind Bell Tree Bell Tree Bell Tree
: No sound.
Some Voice Edit parameters will have no effect on the sound.
RS7000 299
6. Drum Voice List
: No sound.
Some Voice Edit parameters will have no effect on the sound.
300 RS7000
6. Drum Voice List
Appendix
67 G 3 Agogo H Agogo H Agogo H Agogo H
68 G# 3 Agogo L Agogo L Agogo L Agogo L
69 A 3 Cabasa Cabasa Cabasa Cabasa
70 A# 3 Maracas Maracas Maracas Maracas
71 B 3 Samba Whistle H Sonar H Samba Whistle H Stab Giant H
72 C 4 Samba Whistle L Sonar L Samba Whistle L Stab Giant L
73 C# 4 Guiro Short Vox Bell H Scratch 2 Scratch 2
74 D 4 Guiro Long Vox Bell L Scratch Stop 1 Scratch Stop 1
75 D# 4 Claves Claves Claves Claves
76 E 4 Wood Block H Wood Block H Wood Block H Noiseburst
77 F 4 Wood Block L Wood Block L Wood Block L Car Crash
78 F# 4 Cuica Mute 4 Cuica Mute 4 Scratch 1 H Scratch 1 H
79 G 4 Cuica Open 4 Cuica Open 4 Scratch 1 L Scratch 1 L
80 G# 4 Triangle Mute 3 Triangle Mute 3 Triangle Mute 3 Triangle Mute 3
81 A 4 Triangle Open 3 Triangle Open 3 Triangle Open 3 Triangle Open 3
82 A# 4 Shaker 1 Shaker 1 Shaker 1 Shaker 1
83 B 4 Jingle Bell Jingle Bell Jingle Bell Jingle Bell
84 C 5 Bell Tree Bell Tree Bell Tree Turntable Noise on
: No sound.
Some Voice Edit parameters will have no effect on the sound.
RS7000 301
6. Drum Voice List
: No sound.
Some Voice Edit parameters will have no effect on the sound.
302 RS7000
6. Drum Voice List
Appendix
67 G 3 Agogo RX5 H Metal Noise 1 H Synth Click Agogo H
68 G# 3 Agogo RX5 L Metal Noise 1 L Side Stick FX Agogo L
69 A 3 Shaker RX11 Hi-Hat Open Lo-fi Cabasa Cabasa
70 A# 3 Maracas Maracas Maracas Maracas Analog 80
71 B 3 Samba Whistle H Zap 1 Vox Drum 1 L Hit EP L
72 C 4 Samba Whistle L Zap 2 Vox Drum 1 H Hit EP H
73 C# 4 Guiro Short Zoom Tambourine Analog Scratch Spin
74 D 4 Guiro Long Reverse Synth Cymbal Guiro Analog DM Scratch Stop 2
75 D# 4 Claves Hi Q 1 H Claves Analog Claves Analog
76 E 4 Wood Block H Hi Q 1 L Tambourine RX5 Door Squeak
77 F 4 Wood Block L Hi Q 2 Cowbell RX11 Hit Brass 3
78 F# 4 Cuica Mute 4 Hit Hammer Shaker RX11 Scratch BD F
79 G 4 Cuica Open 4 Hit Orchestra VPercussion Scratch BD B
80 G# 4 Triangle Mute 3 Hi-Hat Closed SE 3 Triangle Mute 3 Triangle Mute 3
81 A 4 Triangle Open 3 Hi-Hat Open SE 3 Triangle Open 3 Triangle Open 3
82 A# 4 Shaker 1 Shaker Analog Shaker Analog Shaker Analog
83 B 4 Jingle Bell FX Metal Jingle Bell Tambourine Low
84 C 5 Bell Tree Wind Chime FX Wind Chime FX Wind Chime
: No sound.
Some Voice Edit parameters will have no effect on the sound.
RS7000 303
6. Drum Voice List
: No sound.
Some Voice Edit parameters will have no effect on the sound.
304 RS7000
6. Drum Voice List
Appendix
67 G 3 Agogo RX5 H Glass Noise H Glass Noise H Glass Noise H
68 G# 3 Agogo RX5 L Glass Noise L Glass Noise L Glass Noise L
69 A 3 Cabasa Cabasa Cabasa Cabasa
70 A# 3 Maracas Maracas Analog 80 Maracas Analog 70 Maracas Analog 80
71 B 3 SFX Gun 2 SFX Gun 2 SFX Gun 2 SFX Gun 2
72 C 4 SFX Gun 1 SFX Gun 1 SFX Gun 1 SFX Gun 1
73 C# 4 Scratch 2 Guiro Analog DM H Guiro Analog 70 Guiro Analog DM H
74 D 4 Scratch Stop 1 Guiro Analog DM L Guiro Analog DM Guiro Analog DM L
75 D# 4 Hi Q 1 H Claves Analog Claves Analog Hi Q 1 H
76 E 4 Hi Q 1 L Hi Q 1 Hi Q 1 Hi Q 1 L
77 F 4 Hi Q 2 Hi Q 2 Hi Q 2 Hi Q 2
78 F# 4 Scratch 1 H Scratch 1 Scratch 1 H Scratch 1 H
79 G 4 Scratch 1 L Scratch 1 Scratch 1 L Scratch 1 L
80 G# 4 Triangle Mute Triangle Mute Triangle Mute Triangle Mute
81 A 4 Triangle Open Triangle Open Triangle Open Triangle Open
82 A# 4 Shaker Analog Shaker Analog Shaker Analog Shaker Analog
83 B 4 Jingle Bell Jingle Bell Jingle Bell Jingle Bell
84 C 5 Bell Tree Bell Tree Bell Tree Bell Tree
RS7000 305
6. Drum Voice List
306 RS7000
6. Drum Voice List
Appendix
67 G 3 Glass Noise H Glass Noise H Agogo H Agogo H
68 G# 3 Glass Noise L Glass Noise L Agogo L Agogo L
69 A 3 Cabasa Cold Stab H Cabasa Cabasa
70 A# 3 Maracas Analog 80 Cold Stab L Maracas Maracas
71 B 3 Tweet Stab Hard H Stab Organ H Hit Brass 1
72 C 4 Stream Stab Hard L Stab Organ L Kick & Hit
73 C# 4 Thunder Scratch 2 Stab Giant H Scratch 2
74 D 4 Wind Scratch Stop 1 Stab Giant L Scratch Stop 1
75 D# 4 Claves Analog Hi Q 1 H Claves Claves
76 E 4 Wood Block H Hi Q 1 L Wood Block H Wood Block H
77 F 4 Wood Block L Hi Q 2 Wood Block L Wood Block L
78 F# 4 Tambourine Analog Scratch 1 H Cuica Mute Scratch 1 H
79 G 4 Cowbell Analog 70 Scratch 1 L Cuica Open Scratch 1 L
80 G# 4 Triangle Mute Triangle Mute Triangle Mute Triangle Mute
81 A 4 Triangle Open Triangle Open Triangle Open Triangle Open
82 A# 4 Shaker Analog Shaker Analog Shaker Analog Shaker 1
83 B 4 Jingle Bell Jingle Bell Jingle Bell Jingle Bell
84 C 5 Wind Chime Bell Tree Bell Tree Turntable Noise
RS7000 307
6. Drum Voice List
308 RS7000
6. Drum Voice List
Appendix
67 G 3 Agogo H on Agogo H Agogo H Agogo H
68 G# 3 Agogo L on Agogo L Agogo L Agogo L
69 A 3 Cabasa on Cabasa Cabasa Cabasa
70 A# 3 Maracas on Maracas Maracas Maracas
71 B 3 Samba Whistle H on Samba Whistle H Samba Whistle H Samba Whistle H
72 C 4 Samba Whistle L on Samba Whistle L Samba Whistle L Samba Whistle L
73 C# 4 Guiro Short on Guiro Short Guiro Short Guiro Short
74 D 4 Guiro Long on Guiro Long Guiro Long Guiro Long
75 D# 4 Claves on Claves Claves Claves
76 E 4 Wood Block H on Wood Block Wood Block H Wood Block H
77 F 4 Wood Block L on Wood Block Wood Block L Wood Block L
78 F# 4 Cuica Mute on Cuica Mute Cuica Mute Cuica Mute
79 G 4 Cuica Open on Cuica Open Cuica Open Cuica Open
80 G# 4 Triangle Mute on Triangle Mute Triangle Mute Triangle Mute
81 A 4 Triangle Open on Triangle Open Triangle Open Triangle Open
82 A# 4 Shaker 1 on Shaker 1 Shaker 1 Shaker 1
83 B 4 Jingle Bell on Jingle Bell Jingle Bell Jingle Bell
84 C 5 Bell Tree on Bell Tree Bell Tree Bell Tree
RS7000 309
6. Drum Voice List
310 RS7000
6. Drum Voice List
Appendix
67 G 3 Agogo H Agogo H Metal Analog H Agogo H
68 G# 3 Agogo L Agogo L Metal Analog L Agogo L
69 A 3 Cabasa Shaker Analog Cabasa Cabasa
70 A# 3 Maracas Analog 80 Maracas Maracas Maracas
71 B 3 Hit EP L Vox Drum 1 H Hit EP L Reverse Vox Whoa!
72 C 4 Hit EP H Vox Drum 1 L Hit EP H Reverse Vox Muh!
73 C# 4 Scratch Spin Hi Q 1 Vox Pad L Scratch 2
74 D 4 Scratch Stop 2 Hi Q 2 Vox Pad H Scratch Stop 1
75 D# 4 Claves Analog Claves Analog Claves Analog Reverse Scratch Stop 1
76 E 4 Door Squeak Vibraslap Synth Hand Clap Electro Scratch 4 B
77 F 4 Hit Brass 3 Scratch Spin Scratch Stop 2 Reverse Scratch Stop 2
78 F# 4 Scratch BD F Scratch 3 B Finger Cymbal Scratch 1 H
79 G 4 Scratch BD B Scratch 3 F Vibraslap Scratch 1 L
80 G# 4 Triangle Mute Triangle Mute Triangle Mute Triangle Mute
81 A 4 Triangle Open Triangle Open Triangle Open Triangle Open
82 A# 4 Shaker Analog Shaker 1 Shaker 1 Shaker 1
83 B 4 Tambourine Low Tambourine Jingle Bell Jingle Bell
84 C 5 Wind Chime Wind Chime FX Wind Chime Turntable Noise
RS7000 311
6. Drum Voice List
SFX type
Bank MSB 126 126 126
Bank LSB 0 0 0
Program 25 26 63
Kit Type SFX SFX SFX
Key Alternate Key Alternate Key Alternate
Note# Note assign
SFX Kit1 off assign SFX Kit2 off assign SFX Kit3 off
24 C 0 LFO SFX2 RevBomb EleNoiz
25 C# 0 LFO SFX3 RvThundr DelySFX4
26 D 0 LFO SFX4 RvDoorSl DelySFX7
27 D# 0 Pingpong RevPunch EerieRes
28 E 0 Trance1 Shower Tibet
29 F 0 Trance2 Thunder Airsnake
30 F# 0 Trance3 Wind Hammer
31 G 0 Trance4 Seashore EchoShot
32 G# 0 Trance5 Steam SFX Prc1
33 A 0 Trance6 Bubble SFX Prc2
34 A# 0 Trance7 Dog SFX Prc3
35 B 0 Trance8 Horse SFX Prc4
36 C 1 Trance9 Tweet 1 SFX Prc5
37 C# 1 Trance10 Tweet 2 SFX Prc6
38 D 1 Trance11 Growl SFX Prc7
39 D# 1 FunnyCPU DoorSqek NoizClap
40 E 1 Siren DoorSlam FEG Noiz
41 F 1 SystmDwn Telphon1 FlngNoiz
42 F# 1 Smoky Telphon2 SynMetal
43 G 1 Sonr&CPU Scratch1 Rebound
44 G# 1 FX-NG TurnTabl Vox Go!
45 A 1 Machine? TapeRwnd VoxWhoa!
46 A# 1 Bikers GlasNoiz Vox Yo!
47 B 1 RvrsLife MetalNz1 VoxAhhh!
48 C 2 PanImpct MetalNz2 Vox Huh!
49 C# 2 ShotStar IndstTom Vox Muh!
50 D 2 AnBubble CarEIgn Vox Tah!
51 D# 2 GameOver CarTSqel Vox Buh!
52 E 2 ToneDeaf Car Pass Vox Hit
53 F 2 What? CarCrash Vocd Ahh
54 F# 2 Zap Gun Train VoxDrum1
55 G 2 Hndrail1 Helicptr VoxDrum2
56 G# 2 Hndrail2 RevBurst RvVoxGo!
57 A 2 Hitchhik RevLowNz RvVxWhoa
58 A# 2 Digger Laugh RvVoxYo!
59 B 2 Propelr1 Scream RvVxAhhh
60 C 3 Propelr2 Punch RvVxHuh!
61 C# 3 Greeting Heart RvVxMuh!
62 D 3 Safari Footstep RvVxTah!
63 D# 3 Sesame Applause RvVxBuh!
64 E 3 Buddha BrthNoiz RvVoxHit
65 F 3 Wah Seq1 Gunshot RvVxDrm2
66 F# 3 Wah Seq2 Bomb Scrtch2C
67 G 3 Biter HiQ 1 Scrtch2D
68 G# 3 Vacuum HiQ 2 Scrtch2E
69 A 3 Brokndwn SFX Gun1 Scrtch2F
70 A# 3 Teleport SFX Gun2 ScratchH
71 B 3 Scat BrstNoiz ScrchDrC
72 C 4 Disaster Ripper ScrchDrD
73 C# 4 Match Zap1 ScrchDrE
74 D 4 LasrShot Zap2 ScrchDrF
75 D# 4 Whimsy1 Zoom ScrchVxA
76 E 4 Whimsy2 Alarm ScrchVxB
77 F 4 Feeder RvTapeRw ScrchVxC
78 F# 4 Rising RvGlasNz ScrchVxD
79 G 4 Drain RvMtlNz1 ScrchDwn
80 G# 4 Spin RvMtlNz2 RvScrDwn
81 A 4 Takeoff RvIndsTm Scrtch2A
82 A# 4 GiantStp RvCarEIg Scrtch2B
83 B 4 CyberStp RvCarCrs ScrchDrA
84 C 5 Typhoon RvGunsht ScrchDrB
85 C# 5 Rocker RevHiQ1 RvSyVibr
86 D 5 Amphibia RevHiQ2 RvBelTre
87 D# 5 Escape RevSyTm1 RvSyMetl
88 E 5 Whirlpol RevSyTm2 RvRebond
89 F 5 ShortWav RvSFXGn1
90 F# 5 Dentist RvSFXGn2
91 G 5 AlarmDwn RvBrstNz
92 G# 5 Cops RvRipper
93 A 5 Police RevZap1
94 A# 5 LFO SFX7 RevZap2
95 B 5 LFO SFX5 RevZoom
96 C 6 LFO SFX6 RevAlarm
: No sound.
Some Voice Edit parameters will have no effect on the sound.
All instruments are compatible with Key Off messages.
312 RS7000
7. Phrase Category List
MIDI No.
Effect Category Effect Name LCD (HEX) DLY/
REV VAR Master
MSB LSB CHO
--- NO EFFECT OFF 00 00 0 0 0
REVERB
HALL 1 HALL 1 01 00 1 1
HALL 2 HALL 2 01 01 2 2
ROOM 1 ROOM 1 01 10 3 3
ROOM 2 ROOM 2 01 11 4 4
ROOM 3 ROOM 3 01 12 5 5
STAGE 1 STAGE 1 01 20 6 6
STAGE 2 STAGE 2 01 21 7 7
PLATE PLATE 01 30 8 8
WHITE ROOM WHITEROOM 01 40 9
TUNNEL TUNNEL 01 41 10
BASEMENT BASEMENT 01 42 11
CANYON CANYON 01 43 12
DELAY
DELAY L, C, R DELAY LCR 02 00 9
DELAY L, R DELAY LR 02 10 18 10
ECHO ECHO 02 20 25 11
CROSS DELAY CROSS-DLY 02 30 24 12
CONTROL DELAY (MONO) CTRLDLY M 02 40 19 13
CONTROL DELAY (STEREO) CTRLDELAY 02 48 20 14 3
TEMPO DELAY (MONO) TMP-DLY 1 02 50 21 15
TEMPO DELAY (STEREO) TMP-DLY 2 02 58 22 16
TEMPO CROSS DELAY TMP-C-DLY 02 60 23 17
EARLY REFLECTION
EARLY REFLECTION 1 ER 1 03 00 18
EARLY REFLECTION 2 ER 2 03 01 19
GATE REVERB GATE REV 03 10 20
REVERSE GATE REVRSGATE 03 20 21
KARAOKE
KARAOKE 1 KARAOKE 1 04 00 22
KARAOKE 2 KARAOKE 2 04 01 23
KARAOKE 3 KARAOKE 3 04 02 24
Appendix
CHORUS
CHORUS 1 CHORUS 1 05 00 1 25
CHORUS 2 CHORUS 2 05 01 2 26
CHORUS 3 CHORUS 3 05 02 3 27
CHORUS 4 CHORUS 4 05 08 4 28
CHORUS 5 CHORUS 5 05 09 5 29
CELESTE 1 CELESTE 1 05 10 6 30
CELESTE 2 CELESTE 2 05 11 7 31
CELESTE 3 CELESTE 3 05 12 8 32
CELESTE 4 CELESTE 4 05 18 9 33
SYMPHONIC SYMPHONIC 05 20 10 34
ENSEMBLE DETUNE ENSEMBLE 05 30 11 35
FLANGER
FLANGER 1 FLANGER 1 06 00 12 36
FLANGER 2 FLANGER 2 06 01 13 37
FLANGER 3 FLANGER 3 06 08 14 38
V-FLANGER V-FLANGER 06 10 39
TEMPO FLANGER TMP-FLNG 06 50 15 40
DYNAMIC FLANGER D-FLANGER 06 60 41
PHASER
PHASER 1 PHASER 1 07 00 16 42
PHASER 2 PHASER 2 07 08 43
TEMPO PHASER TMP-PHASE 07 50 17 44
DYNAMIC PHASER D-PHASER 07 60 45
RS7000 313
8. Effect Type List
MIDI No.
Effect Category Effect Name LCD (HEX) DLY/
REV VAR Master
MSB LSB CHO
MODULATION
TREMOLO TREMOLO 08 00 46
AUTO PAN AUTO PAN 08 10 47
ROTARY SPEAKER ROTARY SP 08 50 48
DISTORTION+ROTARY SPEAKER DIST+RTRY 08 51 49
OVERDRIVE+ROTARY SPEAKER ODRV+RTRY 08 52 50
AMP SIM.+ROTARY SPEAKER AMP+RTRY 08 53 51
2WAY ROTARY SPEAKER 2WAY RTRY 08 60 52
DISTORTION+2WAY ROTARY SPEAKER DST+2RTRY 08 61 53
OVERDRIVE+2WAY ROTARY SPEAKER ODRV+2RTY 08 62 54
AMP SIM.+2WAY ROTARY SPEAKER AMP+2RTRY 08 63 55
DUAL ROTOR SPEAKER1 DUAL RTR1 08 70 56
DUAL ROTOR SPEAKER2 DUAL RTR2 08 71 57
DISTORTION
DISTORTION DIST 09 00 58
COMP DISTORTION COMP+DIST 09 01 59
V-DISTORTION V-DIST 09 10 60 6
OVER DRIVE OVERDRIVE 09 20 61
AMP SIMULATOR AMP SIM 09 30 62
DIST+DELAY DIST+DLY 09 40 63
OVERDRIVE+DELAY ODRV+DLY 09 41 64
DYNAMIC
COMPRESSOR COMPRESSR 0A 00 65
NOISE GATE NOISEGATE 0A 20 66
COMP+DIST+DELAY CMP+DT+DL 0A 40 67
COMP+OVERDRIVE+DELAY CMP+OD+DL 0A 41 68
MULTI COMPRESSOR 1 MULTICOMP 0A 50 69 4
MULTI COMPRESSOR 2 MULTICMP2 0A 51 70
PITCH CHANGE
PITCH CHANGE 1 PTCH CNG1 0B 00 71
PITCH CHANGE 2 PTCH CNG2 0B 01 72
WAH
AUTO WAH AUTO WAH 0C 00 73
AUTO WAH + DIST A-WAH+DST 0C 01 74
AUTO WAH + OVERDRIVE A-WAH+ODR 0C 02 75
TOUCH WAH TOUCH WAH 0C 10 76
TOUCH WAH + DIST T-WAH+DST 0C 11 77
TOUCH WAH + OVERDRIVE T-WAH+ODR 0C 12 78
WAH+DIST+DELAY WAH+DT+DL 0C 40 79
WAH+OVERDRIVE+DELAY WAH+OD+DL 0C 41 80
LO-FI
LO-FI LO-FI 0D 00 81 7
LOW RESOLUTION LOW RESO 0D 10 82
NOISY NOISY 0D 20 83
ATTACK LO-FI ATK LO-FI 0D 30 84
DIGITAL TURNTABLE D-TURNTBL 0D 50 85
TECH
DIGITAL SCRATCH D-SCRATCH 0E 00 86
AUTO SYNTH AUTOSYNTH 0E 10 87
TECH MODULATION TECH MOD 0E 20 88
JUMP JUMP 0E 30 89
ISOLATION ISOLATION 0E 40 90 1
SLICE SLICE 0E 50 91 8
MISC
3-BAND EQ 3-BAND EQ 0F 00 92
2-BAND EQ 2-BAND EQ 0F 01 93
HARMONIC ENHANCER ENHANCER 0F 10 94
VOICE CANCEL VCECANCEL 0F 20 95
AMBIENCE AMBIENCE 0F 30 96
TALKING MODULATOR TALK MOD 0F 40 97
RING MODULATOR RING MOD 0F 70 98 5
DYNAMIC RING MODULATOR D-RINGMOD 0F 71 99
DYNAMIC FILTER D-FILTER 0F 78 100 2
314 RS7000
9. Effect Parameter List
4 ER/Rev Balance E63>R ~ E=R ~ E<R63 (1 ~ 127) 4 3 Feedback Level -63 ~ +63 (1 ~ 127) 3
5 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 5 3 4 Delay Offset 0.0ms ~ 50.0ms (0 ~ 127) 4 2
6 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 6 3 5 LFO Phase Difference -180deg ~ +180deg (4 ~ 124) 5
7 Diffusion 0 ~ 10 (0 ~ 10) 7 6 LFO Phase Reset off (free run), Key On Reset, (0 ~ 2) 6
SEQ Start Reset
8 Density 0~4 (0 ~ 4) 8
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 7 3
9 Feedback Level -63 ~ +63 (1 ~ 127) 9
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 8
10 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 10
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 9 3
09 WHITE ROOM ~ 12 CANYON 10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 10
No. Parameter Range Value MIDI Parameter Table
Number 16 PHASER 1
1 Reverb Time 0.3s ~ 30.0s (0 ~ 69) 1 4 No. Parameter Range Value MIDI Parameter Table
Number
2 Initial Delay 0.1ms ~ 200.0ms (0 ~ 127) 2 5
1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
3 Reverb Delay 0.1ms ~ 200.0ms (0 ~ 127) 3 5
2 LFO Depth 0 ~ 127 (0 ~ 127) 2
4 Diffusion 0 ~ 10 (0 ~ 10) 4
3 Phase Shift Offset 0 ~ 127 (0 ~ 127) 3
5 Width 0.5m ~ 30.2m (0 ~ 104) 5 11
4 Feedback Level -63 ~ +63 (1 ~ 127) 4
6 Height 0.5m ~ 30.2m (0 ~ 104) 6 11
5 Stage 4, 5, 6 (4 ~ 6) 5
7 Depth 0.5m ~ 30.2m (0 ~ 104) 7 11
6 Diffusion mono/stereo (0 ~ 1) 6
8 Wall Vary 0 ~ 30 (0 ~ 30) 8
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 7 3
9 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 9 3
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 8
10 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 10 3
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 9 3
2. Delay/Chorus 10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 10
1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1 9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 9 3
2 LFO Depth 0 ~ 127 (0 ~ 127) 2 10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 10
1 Detune -50cent ~ +50cent (14 ~ 114) 1 6 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 6
2 Initial Delay Lch 0.0ms ~ 50.0ms (0 ~ 127) 2 2 7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 7 3
3 Initial Delay Rch 0.0ms ~ 50.0ms (0 ~ 127) 3 2 8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 8
Appendix
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 9 3
12 FLANGER 1 ~ 14 FLANGER 3 10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 10
No. Parameter Range Value MIDI Parameter Table
Number 19 CONTROL DELAY (MONO)
1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1 No. Parameter Range Value MIDI Parameter Table
2 LFO Depth 0 ~ 127 (0 ~ 127) 2 Number
3 Feedback Level -63 ~ +63 (1 ~ 127) 3 1 Delay Time 0.1ms ~ 1480.0ms (0 ~ 127) 1 20
4 Delay Offset 0.0ms ~ 50.0ms (0 ~ 127) 4 2 2 Delay Transition Rate 1~48 (1 ~ 48) 2
5 LFO Phase Difference -180deg ~ +180deg (4 ~ 124) 5 3 Delay Time Offset 0~127 (0 ~ 127) 3
7 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 7 5 Feedback Level -63 ~ +63 (1 ~ 127) 5
8 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 8 3 6 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 6
9 EQ High Gain -12dB ~ +12dB (52 ~ 76) 9 7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 7 3
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 8
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 9 3
10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 10
RS7000 315
9. Effect Parameter List
316 RS7000
9. Effect Parameter List
015 TEMPO DELAY (MONO) ~ 016 TEMPO DELAY (STEREO) 034 SYMPHONIC
No. Parameter Range Value MIDI Parameter Table No. Parameter Range Value MIDI Parameter Table
Number Number
1 Delay Time 32nd, 16th/3, 32nd., 16th, 8th/ (2 ~ 14) 1 1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
3, 16th., 8th, 4th/3, 8th., 4th, 2 LFO Depth 0 ~ 127 (0 ~ 127) 2
2th/3, 4th., 2nd
3 Delay Offset 0.0ms ~ 50.0ms (0 ~ 127) 3 2
2 Lag -63ms ~ +63ms (1 ~ 127) 2
4 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 5 3
3 L/R Diffusion -63ms ~ +63ms (1 ~ 127) 3
5 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 6
4 Feedback Level -63 ~ +63 (1 ~ 127) 5
6 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 7 3
5 Feedback High Dump 0.1 ~ 1.0 (1 ~ 10) 6
7 EQ High Gain -12dB ~ +12dB (52 ~ 76) 8
6 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
8 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 9 3
7 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
9 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 10
8 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
10 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 11
9 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
035 ENSEMBLE DETUNE
017 TEMPO CROSS DELAY
No. Parameter Range Value MIDI Parameter Table
No. Parameter Range Value MIDI Parameter Table Number
Number
1 Detune -50cent ~ +50cent (14 ~ 114) 1
1 L->R Delay Time 32nd, 16th/3, 32nd., 16th, 8th/ (2 ~ 14) 1
3, 16th., 8th, 4th/3, 8th., 4th, 2 Lch Initial Delay 0.0ms ~ 50.0ms (0 ~ 127) 2 2
2th/3, 4th., 2nd 3 Rch Initial Delay 0.0ms ~ 50.0ms (0 ~ 127) 3 2
2 R->L Delay Time 32nd, 16th/3, 32nd., 16th, 8th/ (2 ~ 14) 2 4 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 5 3
3, 16th., 8th, 4th/3, 8th., 4th, 5 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 6
2th/3, 4th., 2nd
6 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 7 3
3 Lag -63ms ~ +63ms (1 ~ 127) 3
7 EQ High Gain -12dB ~ +12dB (52 ~ 76) 8
4 Feedback Level -63 ~ +63 (1 ~ 127) 5
5 Feedback High Dump 0.1 ~ 1.0 (1 ~ 10) 6 036 FLANGER 1 ~ 038 FLANGER 3
6 Input Select L, R, L&R (0 ~ 2) 8 No. Parameter Range Value MIDI Parameter Table
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3 Number
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10 1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3 2 LFO Depth 0 ~ 127 (0 ~ 127) 2
10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12 3 Feedback Level -63 ~ +63 (1 ~ 127) 3
4 Delay Offset 0.0ms ~ 50.0ms (0 ~ 127) 4 2
018 EARLY REFLECTION1 ~ 019 EARLY REFLECTION2 5 LFO Phase Difference -180deg ~ +180deg (4 ~ 124) 5
No. Parameter Range Value MIDI Parameter Table 6 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 6 3
Number
7 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 7
1 Type S-hall, L-hall, random, reverse, (0 ~ 5) 1
plate, spring 8 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 8
2 Room Size 0.1 ~ 20.0 (0 ~ 127) 2 6 9 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
3 Initial Delay 0.1ms ~ 200.0ms (0 ~ 127) 3 5 10 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
4 Liveness 0 ~ 10 (0 ~ 10) 4 11 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
5 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 5 3 12 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
6 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 6 3
039 V-FLANGER
7 Diffusion 0 ~ 10 (0 ~ 10) 7 No. Parameter Range Value MIDI Parameter Table
8 Density 0~3 (0 ~ 3) 8 Number
9 Feedback Level -63 ~ +63 (1 ~ 127) 9 1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
10 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 10 2 LFO Depth 0 ~ 127 (0 ~ 127) 2
3 LFO Wave Triangle, Sine, Random (0 ~ 2) 3
020 GATE REVERB ~ 021 REVERSE GATE
4 Analog Feel 0 ~ 10 (0 ~ 10) 4
No. Parameter Range Value MIDI Parameter Table
Number 5 Feedback Level -100 ~ +100% (0 ~ 200) 5
2 Room Size 0.1 ~ 20.0 (0 ~ 127) 2 6 7 Delay offset 0.09 ~ 36.21ms (0 ~ 139) 7
3 Initial Delay 0.1ms ~ 200.0ms (0 ~ 127) 3 5 8 Modulation Phase -180 ~ +180 (0 ~ 16) 8
5 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 5 3 10 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
6 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 6 3 11 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
9 Feedback Level -63 ~ +63 (1 ~ 127) 9 14 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 14
10 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 10 15 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 15
Appendix
2 Feedback Level -63 ~ +63 (1 ~ 127) 2 Whole/3, 2nd., 4thx4, 4thx5,
3 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 3 3 4thx6, 4thx7, 4thx8
4 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 4 3 2 LFO Depth 0 ~ 127 (0 ~ 127) 2
3 Feedback Level -63 ~ +63 (1 ~ 127) 3
025 CHORUS 1 ~ 033 CELESTE 4
4 Delay offset 0.0ms ~ 50.0ms (0 ~ 127) 4 2
No. Parameter Range Value MIDI Parameter Table
Number 5 LFO Phase Difference -180deg ~ +180deg (4 ~ 124) 5
1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1 6 LFO Phase Reset off (free run), Key On Reset, (0 ~ 2) 6
SEQ Start Reset
2 LFO Depth 0 ~ 127 (0 ~ 127) 2
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
3 Feedback Level -63 ~ +63 (1 ~ 127) 3
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
4 Delay Offset 0.0ms ~ 50.0ms (0 ~ 127) 4 2
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
5 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 5 3
10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
6 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 6
11 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 13 3
7 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 7 3
12 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 14
8 EQ High Gain -12dB ~ +12dB (52 ~ 76) 8
13 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 15
9 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 9 3
10 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 10
11 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 11
12 Input Mode mono/stereo (0 ~ 1) 12
RS7000 317
9. Effect Parameter List
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3 7 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 7 3
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10 8 EQ High Gain -12dB ~ +12dB (52 ~ 76) 8
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3 9 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 9 3
10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12 10 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 10
11 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 11
043 PHASER 2
No. Parameter Range Value MIDI Parameter Table 048 ROTARY SPEAKER
Number No. Parameter Range Value MIDI Parameter Table
1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1 Number
4 Feedback Level -63 ~ +63 (1 ~ 127) 4 3 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 5 3
6 LFO Phase Difference -180deg ~ +180deg (4 ~ 124) 6 5 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 7 3
7 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3 6 EQ High Gain -12dB ~ +12dB (52 ~ 76) 8
8 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10 7 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 9 3
9 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3 8 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 10
10 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12 9 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 11
1 LFO Speed 16th, 8th/3, 16th., 8th, 4th/3, (5 ~ 21) 1 1 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
8th., 4th, 2th/3, 4th., 2nd, 2 LFO Depth 0 ~ 127 (0 ~ 127) 2
Whole/3, 2nd., 4thx4, 4thx5, 3 Drive 0 ~ 127 (0 ~ 127) 5
4thx6, 4thx7, 4thx8
4 Drive LPF Cutoff Freq 1.0kHz ~ 20.0kHz (34 ~ 60) 6 3
2 LFO Depth 0 ~ 127 (0 ~ 127) 2
5 Drive Output Level 0 ~ 127 (0 ~ 127) 7
3 Phase Shift Offset 0 ~ 127 (0 ~ 127) 3
6 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
4 Feedback Level -63 ~ +63 (1 ~ 127) 4
7 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
5 Stage 3, 4, 5, 6 (3 ~ 6) 5
8 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
6 LFO Phase Reset off (free run), Key On Reset, (0 ~ 2) 6
SEQ Start Reset 9 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
318 RS7000
9. Effect Parameter List
053 DISTORTION+2WAY ROTARY SPEAKER ~ 054 OVERDRIVE+2WAY ROTARY SPEAKER 060 V- DISTORTION
No. Parameter Range Value MIDI Parameter Table No. Parameter Range Value MIDI Parameter Table
Number Number
1 Rotor Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1 1 Over Drive 0 ~ 100% (0 ~ 100) 1
2 Drive Low 0 ~ 127 (0 ~ 127) 2 2 Device Transistor, Vintage Tube, (0 ~ 4) 2
3 Drive High 0 ~ 127 (0 ~ 127) 3 Dsitortion1, Dsitortion2, Fuzz
4 Divide Frequency 100Hz ~ 10.0kHz (14 ~ 54) 5 3 3 Speaker Type Flat, Stack, Combo, Twin, (0 ~ 5) 3
Radio, Megaphone
5 Low/High Balance L63>H ~ L=H ~ L<H63 (1 ~ 127) 6
4 Presence -10 ~ 10 (0 ~ 20) 4
6 Mic L-R Angle 0deg ~ 180deg (0 ~ 60) 7
5 Dist Output Level 0 ~ 100% (0 ~ 100) 5
7 Drive 0 ~ 127 (0 ~ 127) 9
6 Delay Mix 0 ~ 127 (0 ~ 127) 6
8 Drive LPF Cutoff Freq 1.0kHz ~ 20.0kHz (34 ~ 60) 10 3
7 Lch Delay Time 0.1ms ~ 1486.0ms (1 ~ 14860) 7
9 Drive Output Level 0 ~ 127 (0 ~ 127) 11
8 Rch Delay Time 0.1ms ~ 1486.0ms (1 ~ 14860) 8
10 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 13 3
9 Feedback Time 0.1ms ~ 1486.0ms (1 ~ 14860) 9
11 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 14
10 Feedback Level -63 ~ +63 (1 ~ 127) 10
12 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 15 3
11 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 11
13 EQ High Gain -12dB ~ +12dB (52 ~ 76) 16
062 AMP SIMULATOR
055 AMP SIM.+2WAY ROTARY SPEAKER
No. Parameter Range Value MIDI Parameter Table
No. Parameter Range Value MIDI Parameter Table Number
Number
1 drive 0 ~ 127 (0 ~ 127) 1
1 Rotor Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 1 1
2 AMP type off, stack, combo, tube (0 ~ 3) 2
2 Drive Low 0 ~ 127 (0 ~ 127) 2
3 LPF cutoff frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 3 3
3 Drive High 0 ~ 127 (0 ~ 127) 3
4 edge 0 ~ 127 (0 ~ 127) 4
4 Divide Frequency 100Hz ~ 10.0kHz (14 ~ 54) 5 3
5 output level 0 ~ 127 (0 ~ 127) 5
5 Low/High Balance L63>H ~ L=H ~ L<H63 (1 ~ 127) 6
6 Mic L-R Angle 0deg ~ 180deg (0 ~ 60) 7 063 DIST+DELAY ~ 064 OVERDRIVE+DELAY
7 Amp Type off, stack, combo, tube (0 ~ 3) 9 No. Parameter Range Value MIDI Parameter Table
8 Amp Drive 0 ~ 127 (0 ~ 127) 10 Number
9 Amp LPF Cutoff Freq 1.0kHz ~ 20.0kHz (34 ~ 60) 11 3 1 Dist Drive 0 ~ 127 (0 ~ 127) 1
10 Amp Output Level 0 ~ 127 (0 ~ 127) 12 2 Dist Output Level 0 ~ 127 (0 ~ 127) 2
11 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 13 3 3 Dist EQ Low Gain -12dB ~ +12dB (52 ~ 76) 3
12 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 14 4 Dist EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 4
13 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 15 3 5 Delay Time L 0.1ms ~ 1486.0ms (1 ~ 14860) 5
14 EQ High Gain -12dB ~ +12dB (52 ~ 76) 16 6 Delay Time R 0.1ms ~ 1486.0ms (1 ~ 14860) 6
7 Delay Feedback Time 0.1ms ~ 1486.0ms (1 ~ 14860) 7
056 DUAL ROTOR SPEAKER1 ~ 057 DUAL ROTOR SPEAKER2 8 Delay Feedback Level -63 ~ +63 (1 ~ 127) 8
No. Parameter Range Value MIDI Parameter Table 9 Delay Mix 0 ~ 127 (0 ~ 127) 9
Number
1 Speed Control slow, fast (0 ~ 1) 1 065 COMPRESSOR
2 Slow-Fast Time of Rotor 0 ~ 127 (0 ~ 127) 3 No. Parameter Range Value MIDI Parameter Table
3 Slow-Fast Time of Horn 0 ~ 127 (0 ~ 127) 4 Number
4 Rotor Speed Slow 0.0Hz ~ 2.65Hz (0 ~ 63) 5 1 1 Threshold -48dB ~ -6dB (79 ~ 121) 1
6 Rotor Speed Fast 2.692Hz ~ 39.70Hz (64 ~ 127) 7 1 3 Output Level 0 ~ 127 (0 ~ 127) 3
7 Horn Speed Fast 2.692Hz ~ 39.70Hz (64 ~ 127) 8 1 4 Attack 1ms ~ 40ms (0 ~ 19) 5 8
Appendix
8 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 10 8 Drive EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 8
9 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 11 9 Delay Time 0.1ms ~ 1486.0ms (1 ~ 14860) 9
10 Delay Feedback Level -63 ~ +63 (1 ~ 127) 10
059 COMP DISTORTION
11 Delay Mix 0 ~ 127 (0 ~ 127) 11
No. Parameter Range Value MIDI Parameter Table
Number
069 MULTI COMPRESSOR1
1 Threshold -48dB ~ -6dB (79 ~ 121) 1 No. Parameter Range Value MIDI Parameter Table
2 Ratio 1 ~ 20.0 (0 ~ 7) 2 10 Number
3 Attack 1ms ~ 40ms (0 ~ 19) 3 8 1 Type Normal, Low, Mid, High, Low/ (0 ~11) 1
4 Release 10ms ~ 680ms (0 ~ 15) 4 9 High, Low/Mid, Mid/High, Full
Bit, Wild, Attacky, Low End,
5 Drive 0 ~ 127 (0 ~ 127) 5 Hard
6 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 6 3 2 Low Gain Offset -63 ~ +63 (1 ~ 127) 2
7 Output Level 0 ~ 127 (0 ~ 127) 7 3 Mid Gain Offset -63 ~ +63 (1 ~ 127) 3
8 Edge 0 ~ 127 (0 ~ 127) 8 4 High Gain Offset -63 ~ +63 (1 ~ 127) 4
9 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3 5 Threshold Offset -32 ~ +32 (32 ~ 96) 5
10 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
11 EQ Mid Frequency 100Hz ~ 10.0kHz (14 ~ 54) 13 3
12 EQ Mid Gain -12dB ~ +12dB (52 ~ 76) 14
13 EQ Mid Width 0.1 ~ 12.0 (1 ~ 120) 15
RS7000 319
9. Effect Parameter List
320 RS7000
9. Effect Parameter List
Appendix
No. Parameter Range Value MIDI Parameter Table
Number 4 Output Level 0 ~ 127 (0 ~ 127) 4
1 On/off SW off, on (0 ~ 1) 1
098 RING MODULATOR
2 Low Level -64 ~ +63 (0 ~ 127) 2
No. Parameter Range Value MIDI Parameter Table
3 Mid Level -64 ~ +63 (0 ~ 127) 3 Number
4 High Level -64 ~ +63 (0 ~ 127) 4 1 Carrier Freq Coarse 0.5 - 5kHz (0 ~ 127) 1 16
5 Low Mute off/on (0 ~ 1) 5 2 Carrier Freq Fine 0 ~ 127 (0 ~ 127) 2
6 Mid Mute off/on (0 ~ 1) 6 3 HPF Cutoff Frequency 20Hz ~ 8.0kHz (0 ~ 52) 3 3
7 High Mute off/on (0 ~ 1) 7 4 LPF Cutoff Frequency 1.0kHz ~ 20.0kHz (34 ~ 60) 4 3
5 LFO Wave tri, sine (0 ~ 1) 5
6 LFO Speed 0.0Hz ~ 39.70Hz (0 ~ 127) 6 1
7 LFO Depth 0 ~ 127 (0 ~ 127) 7
8 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
9 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
10 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
11 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
RS7000 321
9. Effect Parameter List
11 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 14 2 Device Transistor, Vintage Tube, (0 ~ 4) 2
Dsitortion1, Dsitortion2, Fuzz
12 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 15 3
3 Speaker Type Flat, Stack, Combo, Twin, (0 ~ 5) 3
13 EQ High Gain -12dB ~ +12dB (52 ~ 76) 16 Radio, Megaphone
4 Presence -10 ~ 10 (0 ~ 20) 4
3. Master
5 Dist Output Level 0 ~ 100% (0 ~ 100) 5
1 ISOLATION 6 Delay Mix 0 ~ 127 (0 ~ 127) 6
No. Parameter Range Value MIDI Parameter Table 7 Lch Delay Time 0.1ms ~ 743.0ms (1 ~ 7430) 7
Number
8 Rch Delay Time 0.1ms ~ 743.0ms (1 ~ 7430) 8
1 On/off SW off, on (0 ~ 1) 1
9 Feedback Time 0.1ms ~ 743.0ms (1 ~ 7430) 9
2 Low Level -64 ~ +63 (0 ~ 127) 2
10 Feedback Level -63 ~ +63 (1 ~ 127) 10
3 Mid Level -64 ~ +63 (0 ~ 127) 3
11 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 11
4 High Level -64 ~ +63 (0 ~ 127) 4
12 Dry/Wet Balance D63>W ~ D=W ~ D<W63 (1 ~ 127) 12
5 Low Mute off, on (0 ~ 1) 5
6 Mid Mute off, on (0 ~ 1) 6 7 LO-FI
7 High Mute off, on (0 ~ 1) 7 No. Parameter Range Value MIDI Parameter Table
Number
2 DYNAMIC FILTER 1 Sampling Freq. Control 44.1kHz ~ 344.5Hz (0 ~ 127) 1 13
No. Parameter Range Value MIDI Parameter Table 2 Word Length 1 ~ 127 (1 ~ 127) 2
Number
3 Output Gain -6dB ~ +36dB (0 ~ 42) 3
1 Sensitivity 0 ~ 127 (0 ~ 127) 1
4 Filter Type thru, Power Bass, Radio, Tele- (0 ~ 5) 4
2 Filter Type LPF(12dB), LPF(18dB), (0 ~ 5) 2 phone, Clean, Low
LPF(24dB), HPF, BPF, BEF
5 Pre-LPF Cutoff Freq 63Hz ~ 20.0kHz (10 ~ 60) 5 3
3 Dyna Level Offset 0 ~ 127 (0 ~ 127) 3
6 Pre-LPF Resonance 1 ~ 12.0 (10 ~ 120) 6
4 Resonance -16 ~ +111 (0 ~ 127) 4
7 Bit Assign 0~6 (0 ~ 6) 7
5 Direction up, down (0 ~ 1) 5
8 Emphasis off/on (0 ~ 1) 8
6 Attack Time 0.3ms ~ 227ms (0 ~ 127) 6 17
9 Input Mode mono/stereo (0 ~ 1) 9
7 Release Time 2.6ms ~ 2171ms (0 ~ 127) 7 18
10 Dry/Wet Balance D63>W ~ D=W ~ D<W63 (1 ~ 127) 10
8 Release Curve 0 ~ 127 (0 ~ 127) 8
9 Dyna Threshold Level 0 ~ 127 (0 ~ 127) 9 8 SLICE
10 Dry/Wet Balance D63>W ~ D=W ~ D<W63 (1 ~ 127) 10 No. Parameter Range Value MIDI Parameter Table
11 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 13 3 Number
12 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 14 1 Divide Type 4th, 8th, 16th (0 ~ 2) 1
13 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 15 3 2 Gate Time 0 ~ 100% (0 ~ 100) 2
14 EQ High Gain -12dB ~ +12dB (52 ~ 76) 16 3 Divide Min Level 0 ~ 127 (0 ~ 127) 3
4 Drive 0 ~ 127 (0 ~ 127) 4
3 CONTROL DELAY (STEREO) 5 Pan AEG Type A~E (0 ~ 4) 5
No. Parameter Range Value MIDI Parameter Table 6 Pan AEG Min Level 0 ~ 127 (0 ~ 127) 6
Number
7 Pan Type A~J (0 ~ 9) 7
1 Delay Time 0.1ms ~ 371.5ms (1 ~ 3715) 1
8 Pan Depth -63 ~ +63 (1 ~ 127) 8
2 Delay Transition Rate 1 ~ 48 (1 ~ 48) 2
9 AEG Phase 0 ~ 15 (× 16th note) (0 ~ 15) 9
3 Delay Time Offset 0 ~ 127 (0 ~ 127) 3
10 Dry/Wet Balance D63>W ~ D=W ~ D<W63 (1 ~ 127) 10
4 Control Type normal, scratch (0 ~ 1) 4
11 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 13 3
5 Feedback Level -63 ~ +63 (1 ~ 127) 5
12 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 14
6 Feedback High Damp 0.1 ~ 1.0 (1 ~ 10) 6
13 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 15 3
7 Dry/Wet Balance D63>W ~ D=W ~ D<W63 (1 ~ 127) 7
14 EQ High Gain -12dB ~ +12dB (52 ~ 76) 16
8 EQ Low Frequency 32Hz ~ 2.0kHz (4 ~ 40) 9 3
9 EQ Low Gain -12dB ~ +12dB (52 ~ 76) 10
10 EQ High Frequency 500Hz ~ 16.0kHz (28 ~ 58) 11 3
11 EQ High Gain -12dB ~ +12dB (52 ~ 76) 12
322 RS7000
10. Effect Data/Value Table
Appendix
18 2.9 18 56.8 61 192.2 104 327.6 18 35 18 1200 18 5.2 61 16.8 104 30.2
19 3.1 19 59.9 62 195.3 105 330.7 19 40 19 1500 19 5.4 62 17.1
20 3.2 20 63.1 63 198.5 106 333.9 20 50 20 1700 20 5.7 63 17.3
21 3.4 21 66.2 64 201.6 107 337.0 21 60 21 2000 21 5.9 64 17.6
22 3.5 22 69.4 65 204.8 108 340.2 22 70 22 2400 22 6.2 65 17.9
23 3.7 23 72.5 66 207.9 109 343.3 23 80 23 3000 23 6.5 66 18.2
24 3.9 24 75.7 67 211.1 110 346.5 24 100 24 6.7 67 18.5
25 4.0 25 78.8 68 214.2 111 349.6 25 120 25 7.0 68 18.8
26 4.2 26 82.0 69 217.4 112 352.8 26 140 26 7.2 69 19.1
27 4.3 27 85.1 70 220.5 113 355.9 27 160 27 7.5 70 19.4
28 4.5 28 88.3 71 223.7 114 359.1 28 180 28 7.8 71 19.7
29 4.6 29 91.4 72 226.8 115 362.2 29 200 29 8.0 72 20.0
30 4.8 30 94.6 73 230.0 116 365.4 30 8.3 73 20.2
31 5.0 31 97.7 74 233.1 117 368.5 31 8.6 74 20.5
32 5.1 32 100.9 75 236.3 118 371.7 32 8.8 75 20.8
33 5.3 33 104.0 76 239.4 119 374.8 33 9.1 76 21.1
34 5.4 34 107.2 77 242.6 120 378.0 34 9.4 77 21.4
35 5.6 35 110.3 78 245.7 121 381.1 35 9.6 78 21.7
36 5.7 36 113.5 79 248.9 122 384.3 36 9.9 79 22.0
37 5.9 37 116.6 80 252.0 123 387.4 37 10.2 80 22.4
38 6.1 38 119.8 81 255.2 124 390.6 38 10.4 81 22.7
39 6.2 39 122.9 82 258.3 125 393.7 39 10.7 82 23.0
40 6.4 40 126.1 83 261.5 126 396.9 40 11.0 83 23.3
41 6.5 41 129.2 84 264.6 127 400.0 41 11.2 84 23.6
42 6.7 42 132.4 85 267.7 42 11.5 85 23.9
RS7000 323
10. Effect Data/Value Table
324 RS7000
11. MIDI Data Format
Appendix
c=5 PORTAMENTO TIME ; v = 0 - 127 *2
SYSTEM EXCLUSIVE
MESSAGE
c=6 DATA ENTRY MSB ; v = 0 - 127 *1
<PARAMETER CHANGE> c = 38 DATA ENTRY LSB ; v = 0 - 127 *1
SYSTEM F0H 43H 1nH 6AH aaH aaH aaH c=7 TRACK VOLUME ; v = 0 - 127
ddH.....ddH F7H
EFFECT F0H 43H 1nH 6AH aaH aaH aaH
c = 10 PAN ; v = 0:-64 - 64:0 - 127:+63
ddH.....ddH F7H c = 11 EXPRESSION ; v = 0 - 127
MULTI PART F0H 43H 1nH 6AH aaH aaH aaH c = 16 LFO AMOD DEPTH ; v = 0:-64 - 64:0 - 127:+63
ddH.....ddH F7H
AD PART F0H 43H 1nH 6AH aaH aaH aaH
c = 17 LFO FMOD DEPTH ; v = 0:-64 - 64:0 - 127:+63
ddH.....ddH F7H c = 18 AEG SUSTAIN LEVEL ; v = 0:-64 - 64:0 - 127:+63
SYSTEM EXCLUSIVE c = 19 FILTER ENV. DEPTH ; v = 0:-64 - 64:0 - 127:+63
MESSAGE c = 64 SUSTAIN SWITCH ; v = 0-63:OFF, 64-127:ON
GM MODE ON F0H 7EH 7FH 09H 01H F7H c = 65 PORTAMENTO SWITCH ; v = 0-63:OFF, 64-127:ON *2
MIDI MASTER VOLUME F0H 7FH 7FH 04H 01H llH mmH F7H
IDENTITY REQUEST F0H 7EH 0nH 06H 01H F7H c = 66 SOSTENUTO ; v = 0-63:OFF, 64-127:ON
c = 71 FILTER RESONANCE ; v = 0:-64 - 64:0 - 127:+63
c = 72 AEG RELEASE TIME ; v = 0:-64 - 64:0 - 127:+63
ACTIVE SENSING FEH
c = 73 AEG ATTACK TIME ; v = 0:-64 - 64:0 - 127:+63
c = 74 FILTER CUTOFF ; v = 0:-64 - 64:0 - 127:+63
[SW1] Data received via MIDI is sent to Part = n according to the receive channel.
c = 75 AEG DECAY TIME ; v = 0:-64 - 64:0 - 127:+63
c = 76 LFO SPEED ; v = 0:-64 - 64:0 - 127:+63 *4
c = 77 LFO PMOD DEPTH ; v = 0:-64 - 64:0 - 127:+63
c = 80 FEG ATTACK TIME ; v = 0:-64 - 64:0 - 127:+63
c = 81 FEG DECAY TIME ; v = 0:-64 - 64:0 - 127:+63
RS7000 325
11. MIDI Data Format
c = 82 FEG SUSTAIN LEVEL ; v = 0:-64 - 64:0 - 127:+63 (3-4) SYSTEM REAL TIME MESSAGES
c = 83 FEG RELEASE TIME ; v = 0:-64 - 64:0 - 127:+63 (3-4-1) ACTIVE SENSING
c = 91 REVERB SEND LEVEL ; v = 0 - 127 STATUS 11111110(FEH)
c = 93 DELAY/CHORUS SEND LEVEL ; v = 0 - 127
Transmitted at intervals of approximately 200 msec.
c = 94 DRY/VARIATION BALANCE ; v = 0 - 127 *5
Not transmitted while reading/writing a card or disk.
c = 96 DATA ENTRY INC ; v = 127 *1
c = 97 DATA ENTRY DEC ; v = 127 *1 Once this message is received, detection of Active Sensing messages will begin. If nei-
*1 Used only when setting a parameter specified by RPN. ther status nor data is received for an interval of approximately 350 msec or more, the
*2 Not valid for rhythm sounds. MIDI reception buffer will be cleared, and any sounding notes and the sustain switch
PORTAMENTO TIME adjusts the rate of pitch change when PORTAMENTO will be forced off. The value of the various control messages will be reset to specific
SWITCH=ON; portamento time is shortest at 0, and longest at 127. values (the same values as when Reset All Controller is received).
*3 This is 0 when MSB = 0, 126, or 127. (3-5) SYSTEM EXCLUSIVE MESSAGE
0–9 when MSB = 63. (3-5-1) UNIVERSAL NON REALTIME MESSAGE
0–1 when MSB = 64. (3-5-1-1) GENERAL MIDI MODE ON
*4 “16th” – “4thx8” when VOICE EDIT setting BPM Sync = on. F0H 7EH 7FH 09H 01H F7H
*5 0: Dry Level = 127, Variation Send Level = 0. The following controllers will be reset to the corresponding values.
64:Dry Level = 127, Variation Send Level = 126. TRACK VOLUME 100
127: Dry Level = 0, Variation Send Level = 127. PAN Center
(3-2) CHANNEL MODE MESSAGES PROGRAM CHANGE 1
STATUS 1011nnnn(BnH) n = 0 - 15 VOICE CHANNEL NUMBER BANK SELECT MSB 0
CONTROL NUMBER 0ccccccc c = CONTROL NUMBER
REVERB SEND LEVEL 40
CONTROL VALUE 0vvvvvvv v = DATA VALUE
DELAY/CHORUS SEND LEVEL 0
(3-2-1) ALL SOUND OFF (CONTROL NUMBER = 78H, DATA VALUE = 0) DRY/VARIATION BALANCE 0
Silence all currently-sounding notes of the corresponding channel. The status of chan- PITCH BEND CHANGE 0 (center)
nel messages such as Sustain Switch and Sostenuto will be maintained. MODULATION 0 (off)
(3-2-2) RESET ALL CONTROLLERS (CONTROL NUMBER = 79H, DATA VALUE = 0) EXPRESSION 127 (maximum)
Reset the values of the following controllers. SUSTAIN SWITCH 0 (off)
PITCH BEND CHANGE 0 (center) SOSTENUTO SWITCH 0 (off)
MODULATION 0 (off) RPN A state in which no number has been set
EXPRESSION 127 (maximum) MIDI MASTER VOLUME 127 (maximum)
SUSTAIN SWITCH 0 (off) PITCH BEND SENSITIVITY 02 (2 semitones)
PORTAMENTO SWITCH 0 (off) FINE TUNING 0
SOSTENUTO SWITCH 0 (off) COARSE TUNING 0
RPN State in which no number has been set; inter- (3-5-1-2)IDENTITY REQUEST (only transmitted)
nal data will not change F0H 7EH 0nH 06H 01H F7H (n is the Device Number, but the RS7000 receives all
numbers.)
Other data will not be reset. (3-5-1-3)IDENTITY REPLY (only transmitted)
(3-2-3) ALL NOTE OFF (CONTROL NUMBER = 7BH, DATA VALUE = 0) F0H 7EH 7FH 06H 02H 43H 00H 41H ddH ddH 00H 00H 00H 01H F7H
Turn off all currently-on notes of the corresponding channel. However if sustain or sos- dd; Device Number Code RS7000 = 14H, 04H
tenuto are on, the sound will not end until these are turned off. (3-5-2)UNIVERSAL REALTIME MESSAGE
(3-2-4) OMNI MODE OFF (CONTROL NUMBER = 7CH, DATA VALUE = 0) (3-5-2-1) MIDI MASTER VOLUME
Perform the same processing as when All Note Off is received. F0H 7FH 7FH 04H 01H llH mmH F7H
(3-2-5) OMNI MODE ON (CONTROL NUMBER = 7DH, DATA VALUE = 0) Modifies the Master Volume value.
Perform the same processing as when All Note Off is received. The RS7000 will not The mm value is used as the MIDI Master Volume value. (The value of ll is
enter Omni On mode. ignored.)
(3-5-3)PARAMETER CHANGE
(3-2-6) MONO (CONTROL NUMBER = 7EH, DATA VALUE = 0)
11110000 F0 Exclusive Status
Perform the same processing as when All Sound Off is received, and if the 3rd byte
01000011 43 YAMAHA ID
(mono number) is in the range of 0 ~ 16, set the corresponding channel to Mode 4 (m=1).
0001nnnn 1n Device Number
(3-2-7) POLY (CONTROL NUMBER = 7FH, DATA VALUE = 0) 01101010 6A Model ID
Perform the same processing as when All Sound Off is received, and set the correspond- 0aaaaaaa aaaaaaa Address High
ing channel to Mode 3. 0aaaaaaa aaaaaaa Address Mid
0aaaaaaa aaaaaaa Address Low
(3-3) REGISTERED PARAMETER NUMBER
0ddddddd ddddddd Data
STATUS 1011nnnn(BnH) n = 0 ~ 15 VOICE CHANNEL NUMBER | | |
LSB 01100100(64H) 11110111 F7 End of Exclusive
RPN LSB 0ppppppp p = RPN LSB (see table below)
For parameters whose data size is 2 or 4, data for the corresponding size will be
MSB 01100101(65H)
RPN MSB 0qqqqqqq q = RPN MSB (see table below) transmitted.
DATA ENTRY MSB 00000110(06H) For the Address and Byte Count, refer to the separate table.
DATA VALUE 0mmmmmmm m = Data Value The RS7000 receives all device numbers, and transmits these messages with n=0.
DATA ENTRY LSB 00100110(26H)
DATA VALUE 0lllllll l = Data Value
The following four types are received.
First, designate the RPN MSB and RPN LSB to specify the parameter that you wish to System Data
control. Then use Data Entry to set the value of the specified parameter. Effect Data
RPN D.ENTRY Multi Part Data
AD Part Data
LSB MSB MSB LSB PARAMETER NAME DATA RANGE
00H 00H mmH --- PITCH BEND SENSITIVITY 00H ~ 18H (0 - 24 semitones)
01H 00H mmH llH MASTER FINE TUNE {mmH, llH} = {00H, 00H} -
{40H, 00H} - {7FH, 7FH}
(-8192*100/8192) - 0 -
(+8192*100/8192)
02H 00H mmH --- MASTER COARSE TUNE 28H - 40H - 58H (-24 - 0 - +24
semitones)
7FH 7FH --- --- RPN RESET Reset to a state in which no RPN
number has been specified.
Internal setting values will not
change.
326 RS7000
11. MIDI Data Format
CHANNEL MODE
[SW3] CHANNEL MODE MESSAGE
MESSAGE ALL SOUND OFF BnH 78H
ALL SOUND OFF BnH 78H RESET ALL BnH 79H
RESET ALL CON- BnH 79H CONTROLLERS
TROLLERS LOCAL CONTROL BnH 7AH
LOCAL CONTROL BnH 7AH OMNI MODE OFF BnH 7CH
OMNI MODE OFF BnH 7CH OMNI MODE ON BnH 7DH
OMNI MODE ON BnH 7DH MONO MODE ON BnH 7EH
MONO MODE ON BnH 7EH POLY MODE ON BnH 7FH
POLY MODE ON BnH 7FH
SYSTEM EXCLUSIVE F0H ........ F7H
[SW5] TIMING CLOCK F8H MESSAGE
[SW1] Out Select and Out Channel [SW1] MIDI Input Filter
The SETUP parameter Out Channel allows the output connector and MIDI transmit The UTILITY parameter MIDI Filter allows reception to be turned on/off.
channel to be specified for each track. [SW2] MIDI Control In
[SW2] MIDI Control Out The UTILITY parameter MIDI Control allows reception to be turned on/off.
The UTILITY parameter Control allows transmission to be turned on/off and the [SW3] MIDI Sync
output connector to be specified. Timing Clock is received when the UTILITY parameter MIDI Sync = MIDI, and
[SW3] MIDI Output Filter MTC is received when MIDI Sync = MTC.
The UTILITY parameter MIDI Filter allows transmission to be turned on/off.
[SW4] MIDI Sync
Transmitted when UTILITY MIDI Sync is set to MTC.
[SW5] MIDI Clock Out
The UTILITY parameter MIDI Clock out allows transmission to be turned on/off
and the output connector to be specified.
Appendix
RS7000 327
11. MIDI Data Format
328 RS7000
11. MIDI Data Format
VARIATION MASTER EQ
Address Size Data Parameter Description Default Address Size Data Parameter Description Default
H M L (H) Value (H) H M L (H) Value (H)
Appendix
20 2 00 - 7F MASTER EFF TYPE 16 MSB ˝ depends on type
00 - 7F MASTER EFF TYPE 16 LSB
RS7000 329
11. MIDI Data Format
<Table 1-4> MIDI Parameter Change Table (MULTI- MULTI PART GROUP2
Address Size Data Parameter Description Default
PART)MULTI PART GROUP1 H M L (H) Value (H)
Address Size Data Parameter Description Default
11 pp 30 1 00 - 7F LFO AMP MOD DEPTH -64 - +63 40
H M L (H) Value (H)
31 1 00 - 7F LFO FILTER MOD DEPTH -64 - +63 40
10 pp 00 1 00 - 7F BANK SELECT MSB 0 - 127 00
32 1 00 - 7F LFO PITCH MOD DEPTH -64 - +63 40
01 1 00 - 7F BANK SELECT LSB 0 - 127 00
33 1 00 - 7F RANDOM PAN DEPTH -64 - +63 40
02 1 00 - 7F PROGRAM NUMBER 1 - 128 00
34 1 NOT USED
03 1 NOT USED
35 1 NOT USED
04 1 00 - 01 MONO/POLY MODE MONO, POLY 01
36 1 NOT USED
05 1 NOT USED
37 1 00 - 7F FEG DEPTH -64 - +63 40
06 1 NOT USED
07 1 NOT USED
08 1 NOT USED MULTI PART GROUP3
09 1 28 - 58 PITCH BEND RANGE -24 - +24 40 Address Size Data Parameter Description Default
H M L (H) Value (H)
0A 1 NOT USED
0B NOT USED 13 pp 00 1 00 - 06 LFO WAVE 0:TRI, 1:SAW UP, 2:SAW 00
DOWN, 3:SQU, 4:S/H,
0C 1 NOT USED
5:PROGRAM, 6:USER
0D 1 00 - 7F VOLUME 0 - 127 64
01 1 00 - 05 LFO PHASE 0, 90, 120, 180, 240, 270 00
0E 1 01 - 7F PAN L63 - C - R63 40
02 1 00 - 15 LFO SPEED (BPM Sync=on only) 4th × 8 - 16 th 0B
0F 1 28 - 58 COARSE TUNE -24 - +24[semitones] 40
03 1 00 - 06 LFO BPM SYNC OFF,ON 06
10 2 00 - 0F DETUNE MSB -12.8 - +12.7[Hz], 1st bit3-0 → 08
04 1 00 - 03 LFO USER WAVE TOTAL STEP 2, 3, 4, 6, 8, 12, 16 00
bit7-4
05 1 00 - 7F LFO USER WAVE SLOPE OFF, UP, DOWN, 40
00 - 0F DETUNE LSB 2nd bit3-0 → bit3-0 00
UP&DOWN
12 1 00 - 7F REVERB SEND 0 - 127 28
06 1 00 - 7F LFO USER WAVE STEP VALUE1 0 - 127 40
13 1 00 - 7F DELAY/CHORUS SEND 0 - 127 00
07 1 00 - 7F LFO USER WAVE STEP VALUE2 0 - 127 40
14 1 00 - 7F VARIATION SEND 0 - 127 00
08 1 00 - 7F LFO USER WAVE STEP VALUE3 0 - 127 40
15 1 00 - 7F DRY LEVEL 0 - 127 7F
0A 1 00 - 7F LFO USER WAVE STEP VALUE4 0 - 127 40
16 1 NOT USED
0B 1 00 - 7F LFO USER WAVE STEP VALUE5 0 - 127 40
17 1 00 - 7F FILTER CUTOFF FRE- -64 - +63 40
0C 1 00 - 7F LFO USER WAVE STEP VALUE6 0 - 127 40
QUENCY
0D 1 00 - 7F LFO USER WAVE STEP VALUE7 0 - 127 40
18 1 00 - 7F FILTER RESONANCE -64 - +63 40
0E 1 00 - 7F LFO USER WAVE STEP VALUE8 0 - 127 40
19 1 NOT USED
0F 1 00 - 7F LFO USER WAVE STEP VALUE10 0 - 127 40
1A 1 NOT USED
10 1 00 - 7F LFO USER WAVE STEP VALUE11 0 - 127 40
1B 1 00 - 7F PORTAMENTO TIME 0 - 127 40
11 1 00 - 7F LFO USER WAVE STEP VALUE12 0 - 127 40
1C 1 00 - 02 PORTAMENTO MODE OFF, FINGERED, FULL-TIME 00
12 1 00 - 7F LFO USER WAVE STEP VALUE13 0 - 127 40
1D 1 NOT USED
13 1 00 - 7F LFO USER WAVE STEP VALUE14 0 - 127 40
1E 1 00 - 09 OUTPUT SELECT 0: L&R, 1 - 6: AS1 - AS6, 7: 00
AS1&2, 8:3&4, 9:5&6 14 1 00 - 7F LFO USER WAVE STEP VALUE15 0 - 127 40
1F 1 00 - 01 VOICE PARAMETER HOLD OFF, ON 00 15 1 00 - 7F LFO USER WAVE STEP VALUE16 0 - 127 40
330 RS7000
11. MIDI Data Format
14 0n 00 1 NOT USED
01 1 NOT USED
02 1 NOT USED
03 1 NOT USED
04 1 NOT USED
05 1 NOT USED
06 1 NOT USED
07 1 NOT USED
08 1 NOT USED
09 1 NOT USED
0A 1 NOT USED
0B 1 NOT USED
0C 1 NOT USED
0D 1 00 - 7F VOLUME 0 - 127 5A
0E 1 00 - 7F PAN L63 - C - R63 40
0F 1 NOT USED
10 2 NOT USED
12 1 00 - 7F REVERB SEND 0 - 127 00
13 1 00 - 7F DELAY/CHORUS SEND 0 - 127 00
14 1 00 - 7F DRY/VARIATION BALANCE 0 - 127 00
15 1 NOT USED
16 1 NOT USED
17 1 NOT USED
18 1 NOT USED
19 1 NOT USED
1A 1 NOT USED
1B 1 NOT USED
1C 1 NOT USED
1D 1 NOT USED
1E 1 NOT USED
Appendix
RS7000 331
YAMAHA [ Music Priduction Studio --- sequencer part ] Date:22-MAR-2001
Model RS7000 MIDI Implementation Chart Version : 1.0
Default x x
Mode Messages x x
Altered ************** x
After Key's o o
Touch Ch's o o
Pitch Bend o o
0-121 o o
Control
Change
System Exclusive o o
: Song Pos. o *1 o *1
Common : Song Sel. o *1 o *1
: Tune x x
System : Clock o *2 o *3
Real Time: Commands o *1 o *1
Aux :All Sound OFF o o
:Reset All Cntrls o o
:Local ON/OFF o o
:All Notes OFF x x
Mes- :Active Sense x x
sages:Reset x x
Notes: *1 if MIDI control in/out is enabled. send MMC (stop, differed play, locate) if sync mode is MTC.
*2 if MIDI clock out is enabled. receive MTC quarter frame message if sync mode is MTC.
*3 if MIDI sync is external.
After Key's x x
Touch Ch's x x
System Exclusive o o
: Song Pos. x x
Common : Song Sel. x x
Appendix
: Tune x x
System : Clock x x
Real Time: Commands x x
Aux :All Sound OFF x o
:Reset All Cntrls x o
:Local ON/OFF x x
:All Notes OFF x o (123-125)
Mes- :Active Sense o o
sages:Reset x x
Notes: *1 m is always treated as "1" regardless of its value.
12. Glossary
A Beat
When playing back or recording a song, one “beat” (a
Aftertouch rhythmic subdivision of a measure).
MIDI messages which are transmitted when additional BPM (Beats Per Minute)
pressure is applied to the keyboard after notes are Another term for “tempo”, determining the speed of
played. playback.
Amplitude Envelope BPM Track
A curve that defines the amplitude variation of a note A sequencer track dedicated to the recording and play-
from the time it is initially played (attack) until it fades back of BPM changes.
away completely (release).
Breakbeats
Arpeggio Originally this term referred to a section of a song in
Sometimes known as “broken chords”, the notes of a which all other instruments stop playing while only the
chord are played one-after-another rather than all at drums maintain the rhythm. In dance music such drum
once. The RS7000 auto arpeggio feature automatically phrases are often sampled and looped to provide the
creates a variety of arpeggios based on notes you play rhythmic foundation for a new piece of music. Generally,
on the keyboard. a drum pattern of a few measures in length is referred to
AWM2 Tone Generation as a breakbeat.
A method of generating sound developed by YAMAHA Brilliance
which is based on digitally recorded waveforms. Since it A control or parameter that regulates the brightness of
generates the complex waveform of actual acoustic the tone. The cutoff frequency of the RS7000 filters can
instruments, it provides extremely realistic sounds. Digi- be controlled to adjust the brilliance.
tal filtering is also built-in, allowing precise control over
Buffer
the tone. AWM2 is an acronym for Advanced Wave
A memory area used for temporary data storage.
Memory 2.
Bulk Data
A type of System Exclusive message which consists of
B data for the internal settings of a device.
Bus line
Bank Number A route (line) that carries audio signals between stages
In the RS7000 use of the bank select MSB and LSB is of a sound system. The bus lines of the RS7000 include
facilitated by categorizing voices according to bank “SEND VAR. TO DELAY”, SEND VAR. TO REVERB”,
number. SEND DELAY TO REVERB”, and the stereo bus line
Bank Select that collects the stereo output of each stage.
MIDI data used to select extended voices. Control num- Byte
ber 0 (MSB) and 32 (LSB) as used together to select A group of 8 digital bits is generally referred to as a
voice banks. Actual voice selection is achieved by trans- “byte”. A single byte can be represented by a 2-digit
mitting the bank select value in combination with the hexadecimal number. This type of notation is used to
appropriate program change number. represent MIDI data, memory capacity, and other digital
values.
334 RS7000
12. Glossary
C D
Appendix
Cutoff Frequency
bypasses the effect (the dry sound).
Filters work by allowing portions of the signal lower or
higher than a given frequency to pass, and cutting the DSP
remainder of the signal. This frequency is referred to as Stands for Digital Signal Processor. Digital signal pro-
the cutoff frequency. cessors digitally process signals to produce a wide
range of effects. The RS7000 includes high-quality DSP
capability for the reverb, chorus, and other effects.
RS7000 335
12. Glossary
Echo back F
The action or process in which data received at the
MIDI IN connector is re-transmitted from the MIDI OUT
Filter
connector.
A circuit that modifies tone by blocking or passing a
Edit specific frequency range of the sound. The RS7000 has
The action of modifying or editing data. filters for each voice element.
Effect Formatting
A circuit (device) that processes the sound to add vari- The action of initializing a memory card or SCSI disk so
ous effects. that it can be used by the RS7000.
The RS7000 provides 3 system effect stages (reverb,
delay/chorus and variation), as well as a range of mas-
ter effects. G
Element
A block within the AWM2 tone generator that generates Gate time
a single sound. The voices of the RS7000 consist of 1 The length of time that a note actually sounds.
to 2 elements. Groove
End Point Refers to rhythmic “feel”. The RS7000 features a
The point at which playback of a sample is set to stop. Groove function which can be used to subtly (or dramat-
ically) alter the groove of a pattern or song.
Ensemble
An ensemble consists of two or more instruments play-
ing together. The RS7000 is capable of playing ensem- H
bles consisting of up to 32 parts.
336 RS7000
12. Glossary
I M
Initialize MIDI
The act of restoring a parameter to its most basic “ini- An acronym for Musical Instruments Digital Interface, a
tial” value. standard for transferring data between musical instru-
ments. Most electronic musical instruments today
Interval Time
implement the MIDI specification and provide MIDI con-
A delay inserted at regular intervals when transmitting
nectors. Such instruments can be connected together
bulk data that was recorded in a sequence track.
to create remote performance or automatic perfor-
mance systems.
L MIDI Channel
16 MIDI channels are provided — 1 ~ 16 — and the
LFO transmitting and receiving devices must be set to the
An acronym for Low Frequency Oscillator, a circuit that same channel to allow communication of performance
produces a signal at a low frequency. The signal from data.
the LFO can be used to modulate pitch, volume or tone MIDI Data Filer
to produce effects such as vibrato, tremolo and wah. A MIDI device that receives data for the internal settings
Local Sample Voice of a MIDI device in the form of System Exclusive mes-
A sample which available for use by only a specific song sages, and stores them to floppy disk. An example is
or style. Up to 128 local sample voices can be stored for the YAMAHA MDF3 MIDI data filer.
each song or style. Samples which are available for use MIDI Time Code (MTC)
by all songs or styles are known as “common sample A time-based synchronization signal which allows syn-
voices”. chronization of MIDI equipment, multitrack recorders,
Loop and other linear recording/playback devices. MTC is
Repeat playback of all or a specified section of a sam- based on the industry-standard SMPTE time code.
ple. MIDI Wind Controller
Low Pass Filter A sophisticated breath controller that play like a saxo-
A type of filter which cuts the high frequencies. The phone or similar wind instrument while producing MIDI
sound can be brightened by raising the cutoff frequency performance data that can be used to control MIDI tone
of the filter, or darkened by lowering it. generators, sequencers, etc. An example of a high-per-
formance MIDI Wind Controller is the YAMAHA WX5.
LSB
An acronym for Least Significant Byte, referring to the MSB
lower byte of data when MIDI control change data is An acronym for Most Significant Byte, referring to the
divided into two bytes (the MSB and LSB) for transmis- upper byte of data when MIDI control change data is
sion. divided into two bytes (the MSB and LSB) for transmis-
sion.
Appendix
RS7000 337
12. Glossary
Normalize P
The process of maximizing the overall level of a sample
by increasing the amplitude of the waveform so that the Pan
highest peak level is just below clipping. The parameter that sets the stereo location of a sound
when it is played back in stereo. The pan parameters
Normal Voice
found in the MIXER, VOICE EDIT, and other modes.
A voice which play normally via the keyboard with the
standard pitches for each key. Parameter
A setting or data item which you can edit in the various
Note On/Off
mode and sub mode displays.
MIDI messages which represent notes played on a key-
board or other instrument. Pressing a key produces a Parameter Change
Note On message, and a Note Off message is pro- A MIDI system exclusive message which can be used
duced when the key is released. to adjust internal parameter settings. Refer to the MIDI
Data Format section for details.
NRPN
An acronym for Non Registered Parameter Number. Part
These are a type of MIDI control change message, and A single voice played via one of the 16 available MIDI
are used to edit sounds via MIDI, allowing you to edit fil- channels is known as a “part”. The RS7000 has 16
ter or EG settings, or adjust the pitch or level for each parts.
instrument of a drum voice.
Partition
A software division on a disk storage medium (hard disk
or MO, for example) used to store data.
O
Pattern
Offset Edit This term covers a wide range of performance data that
A type of editing in which the value of a parameter is not can be recorded and played in the PATTERN mode.
changed directly, rather a specified “offset” value is Patterns can be repeated and switched to create the
added to or subtracted from the current parameter desired musical flow. Patterns consist of from 1 to 16
value. phrases assigned to the pattern mode sequence tracks.
338 RS7000
12. Glossary
Phrase Preset
An individual instrumental “part” which can be used in a An item provided in the internal memory. In the RS7000
pattern: a drum pattern, bass line, or chord part. a substantial number of phrases are provided as pre-
sets.
Phrase Sampling
The act of sampling an entire musical or rhythmic Punch-in Record
phrase, as opposed to recording a one-shot sample A method of realtime recording in which the user speci-
such as a single snare hit. fies the punch-in and punch-out points, so that record-
ing takes place only in that area.
Pitch EG
An envelope generator that can be used to control the
pitch of a voice from the note attack until the final
Q
release.
Appendix
Portamento Switch function.
MIDI control change number 65 turns the portamento
Replace
effect on or off.
A method of real-time recording or punch recording in
which previously recorded data is erased (replaced) as
new material is recorded.
RS7000 339
12. Glossary
340 RS7000
12. Glossary
Soft Pedal
T
Control change number 67: the type of MIDI control
change message used to communicate soft pedal oper-
ation. Tap
The RS7000 [TAP] button can be used to tap-enter
Song BPM values.
A musical composition created by recording perfor-
mance data on one or more tracks. Track
A location where musical performance data is recorded.
Sostenuto Pedal
Control change number 66: the type of MIDI control Transpose
change message used to communicate sostenuto pedal Shifting the overall pitch in semitone steps.
operation. Tremolo
Standard MIDI File (SMF) An effect produced by cyclically modulating the volume.
SMF is an acronym for Standard MIDI File; a format that Trim
allows easy exchange of song data between different The act of “trimming” samples by specifying the desired
sequencers. Most of today’s software and hardware start and end points in order to remove unwanted mate-
manufacturers provide software/hardware that can read rial.
and write Standard MIDI Files.
Tuning
Start Point The process of matching the pitch of two or more instru-
The point at which playback of a sample begins. ments when playing in an ensemble. Normally, A3 is
Step Recording tuned to 440 Hz.
The method of recording in which music is input by
entering notes one by one, specifying the note length,
U
velocity, and pitch etc. of each note.
Style
Undo
The collective name for a set of 16 sections (A-P).
A function that “undoes” or cancels the previous opera-
Synchronization tion.
The function or process of matching the playback or
Utility Mode
recording tempo of a device with a separate, external
A mode on the RM1x in which system or MIDI settings
device such as another sequencer or a rhythm
can be made.
machine.
Appendix
System (effect)
An effect which can be applied to all parts by adjusting V
the Send Levels and Return Level. System effects allow
reverb or chorus etc. to be applied to the overall music. Variation Effect
The RM1x provides Reverb and Chorus as system One of the RS7000 effect stages. Variation effects can
effects. The Variation effect can also be used as a sys- be used to produce dramatic sound variations. A wide
tem effect. variety of effect programs such as delay, rotary speaker,
auto pan, amp simulation and auto wah are provided, in
addition to reverb and chorus.
RS7000 341
12. Glossary
Velocity
A numerical value indicating the speed (force) with
which a note was played.
Voice
A sound that is built into the tone generator that can be
selected and played.
Voice Bank
Voices are organized into voice banks which can be
selected by using MIDI bank select MSB and LSB data.
Wah Effect
An effect that cyclically modulates the tone. The
RS7000 produces this effect by using an LFO signal to
modulate the cutoff frequency of a filter. Wah effects are
included in the Variation effect stage.
Wave
A digitally recorded instrument waveform.
Wet Sound
The audio signal that is processed by an effect. Nor-
mally when using an effect, not all of the audio signal is
passed through the effect. Rather, the degree of the
effect is adjusted by mixing the sound that passes
through the effect (the wet sound) with the sound that
bypasses the effect (the dry sound).
342 RS7000
13. Index
13. Index
RS7000 343
13. Index
Delay/Chorus Parameter ...................................................................... 199 FEG ATTACK (Filter Envelope GeneratorAttack) .....................101, 197
DELETE ................................................ 82, 155, 163, 168, 189, 207, 246 FEG DECAY (Filter Envelope Generator Decay) .......................101, 197
Delete Measure ............................................................................ 173, 220 FEG RELEASE (Filter Envelope Generator Release) .................102, 197
DELETE! ............................................................................................. 123 FEG SUSTAIN (Filter Envelope Generator Sustain) ..................102, 197
DEPTH ................................................................................................... 14 FILE ......................................................................................................123
DETUNE ...................................................................................... 100, 197 FILE NAME .........................................................119, 121, 167, 205, 206
DIGITAL ............................................................................................. 231 FILE TYPE ...........................119, 121, 127, 129, 167, 170, 205, 206, 209
DIGITAL IN, OUT ................................................................................ 20 File Type ...............................................................................................116
Digital input and output for connection ................................................. 20 FILTER ..................................................................................................15
Direction ...................................................................................... 141, 217 Filter .............................................................................................102, 197
Disk ...................................................................................................... 116 FILTER DEPTH .............................................................................98, 196
Display ................................................................................................... 13 FILTER TYPE .............................................................................103, 197
Divide Drum Track ...................................................................... 150, 223 Fine Tune ..............................................................................................269
Drum Voice ............................................................................................ 60 Folder ....................................................................120, 122, 167, 205, 206
DRY LEVEL ................................................................................. 96, 195 FOOT SW ...............................................................................................19
DRY VARI ............................................................................................ 14 FOOT SWITCH ...................................................................................257
Footswitch ..............................................................................................23
FORMAT .............................................................................................125
E Format ..................................................................................114, 168, 207
FORMAT TYPE ..........................................................................168, 207
ECHO BACK ...................................................................................... 260 FORWARD ..........................................................................................243
EDIT .............................................................................. 17, 154, 175, 225 FREQUENCY ........................................................................95, 195, 231
Edit Change .......................................................................................... 176 FREQUENCY CONVERT ..................................................................250
EFFECT ......................................................................................... 17, 198 Function ..................................................................................................13
Effect ...................................................................................... 63, 104, 198 Function Tree .........................................................................................55
EFFECT ON/OFF .................................................................................. 12
Effect Parameter ........................................................................... 165, 203
Effect Send Level ................................................................................. 268 G
EFFECT SEND/VOLUME ................................................................... 14
EFFECT TYPE .................................................................... 113, 165, 203 GAIN (Output Select) ....................................................................95, 195
Effect Type ................................................................................... 104, 198 GATE OFFSET ..............................................................................86, 191
EG .......................................................................................... 14, 101, 197 GATE TIME .................................................13, 82, 84, 88, 188, 190, 192
END Point .................................................................................... 235, 242 Get Phrase .............................................................................................147
ENV. DEPTH ........................................................................................ 15 Glide .............................................................................................138, 215
ENV. DEPTH (Envelope Depth) ................................................. 103, 197 Grid Groove ............................................................................................85
EQ TYPE ....................................................................................... 95, 195 Grid Step Recording .......................................................................83, 189
Equalizer ........................................................................................ 94, 195 Grid-Step Record ............................................................................77, 184
Erase Event .......................................................................... 141, 172, 217 GROOVE ...............................................................................................17
Event .................................................................................... 155, 156, 177 Groove ............................................................................................85, 191
Event and Parameter ............................................................................ 176
EVENT CHASE .................................................................................. 258
EVENT TYPE ............................................................................... 79, 186 H
EXC .............................................................................................. 141, 142
EXC (System exclusive) ...................................................................... 218 hard disk drive ......................................................................................280
Exchange Phrase .................................................................................. 145 Harmonic Content ................................................................................267
Exchange Track ........................................................................... 149, 221 Harmonize ......................................................................................88, 192
EXCLUSIVE ....................................................................................... 262 Headphone ..............................................................................................22
Exclusive .............................................................................................. 270 HIGH FREQ (High Frequency) ...........................................................195
EXIT ...................................................................................................... 17 HIGH FREQ. (High Frequency) ............................................................95
Expansion Memory................................................................................. 20 HIGH FREQUENCY ...........................................................112, 164, 202
EXPORT ...................................................................................... 122, 206 HIGH GAIN ...........................................................95, 112, 164, 195, 202
Export ................................................................................... 120, 167, 206 HIGH Q ................................................................................112, 164, 202
Expression ............................................................................................ 267 HOLD ...........................................................................................108, 200
EXTRACT ........................................................................................... 246 HOLD (Voice Parameter Hold) .....................................................94, 194
Extract Event ................................................................................ 142, 218
I
F
I/O expansion board .............................................................................272
FADE IN/OUT ..................................................................................... 249 IMPORT .......................................................................................131, 211
FADE TYPE ........................................................................................ 249 Import ...........................................................................................129, 210
FB CLOCK (Feedback Clock) ....................................................... 92, 193 INPUT GAIN ...............................................................................109, 200
FB GATE TIME (Feedback Gate Time) ............................................. 193 INPUT L and R ......................................................................................19
FB GATE TIME (Feedback Time) ........................................................ 92 INSERT ................................................................................................155
FB NOTE (Feedback Note) ................................................................... 91 Insert .....................................................................................................177
FB VELOCITY (Feedback Velocity) ............................................ 91, 193
Feedback ........................................................................................ 91, 193
344 RS7000
13. Index
N
M
Non-Registered Parameter Number (NRPN) .......................................270
MASTER ............................................................................................... 17 NORMAL .............................................................................................239
Master .................................................................................. 111, 164, 202 Normal Voice .........................................................................................60
MASTER EFFECT ................................................................................ 12 NORMALIZE ..............................................................................234, 247
Master Effect .......................................................... 68, 111, 112, 165, 203 Normalize Play Effect ..................................................................150, 222
Master EQ ............................................................................ 111, 164, 202 NOTE ...............................................................79, 84, 121, 190, 206, 262
Master EQ & Effect ............................................................................... 63 Note ................................................................88, 141, 142, 155, 192, 266
MASTER TUNE .................................................................................. 257 Note (Note events) ................................................................................217
MASTER VOLUME ............................................................................. 13 NOTE OFFSET ................................................................86, 88, 191, 192
Maximum Polyphony ............................................................................ 62 NOTE SHIFT .........................................................................................75
maximum polyphony ............................................................................. 87 NRPN ...................................................................................................155
MEAS (Measure) ........................................................................... 75, 235 NRPN LSB (Non-Registered Parameter Number LSB) ......................268
Measure .................................................................................................. 72 NRPN MSB (Non-Registered Parameter Number MSB) ....................268
MEMORY ............................................................................................. 18 Null .......................................................................................................269
Memory .................................................................................... 63, 68, 114
Memory Card ....................................................................................... 114
MEMORY PROTECT ......................................................................... 257
METER ........................................................................................ 236, 253
Meter .............................................................................................. 72, 182
RS7000 345
13. Index
346 RS7000
13. Index
RS7000 347
13. Index
T
W
TAP ........................................................................................................ 18
Tap ......................................................................................................... 68 WAV (Wave) .......................................................................................116
TEMPLATE ................................................................................. 100, 196 WAVE MEMORY OPTIMIZE ...........................................................259
TG MUTE MODE ............................................................................... 258
TG PARAM OUT ................................................................................ 261
The Keyboard ......................................................................................... 62 Z
The Velocity Pad .................................................................................... 62
Thin Out ....................................................................................... 143, 219 ZOOM ..................................................................................................242
TIE ................................................................................................. 82, 189 ZOOM IN/OUT ....................................................................................242
TIME STRETCH ................................................................................. 248
Timing ............................................................................................ 89, 192
Tone Generator ...................................................................................... 60
TR (Track) ..................................................................... 86, 110, 191, 201
TRACK ........................................................ 109, 121, 130, 132, 201, 211
Track ............................................................ 60, 67, 73, 76, 160, 183, 265
Track Number ...................................................................................... 233
TRACK SELECT .................................................................................. 18
TRACK VOLUME ................................................................................ 14
TRANSPOSE ......................................................................................... 18
Transpose ............................................................... 73, 138, 160, 183, 215
TRIGGER LEVEL ............................................................................... 233
TRIGGER MODE ............................................................................... 232
Trim .............................................................................................. 234, 241
TRNS ON/OFF (Transpose ON/OFF) ................................................... 79
TWE ............................................................................................. 132, 211
TYPE .............................................. 15, 108, 130, 132, 200, 211, 251, 252
TYPE (Destination Type) .................................................................... 245
TYPE (Sampling Type) ....................................................................... 231
U
Undo/Redo ..................................................................... 68, 134, 172, 213
UNISON ........................................................................................ 88, 192
User Memory ......................................................................................... 63
UTILITY ................................................................................................ 17
UTILITY mode ...................................................................................... 53
Utility Mode ......................................................................................... 256
V
VALUE .......................................................................................... 82, 189
VARIATION ......................................................................... 96, 195, 252
VARIATION (Remix Variation) ......................................................... 239
Variation Effect ...................................................................................... 63
Variation Parameter ..................................................................... 105, 198
VARIATION SEND ............................................................................ 109
VARIATION TYPE .................................................................... 104, 198
VARIATION/DRY BALANCE .......................................................... 200
VELO OFFSET (Velocity Offset) ......................................... 86, 191, 192
VELOCITY ................................................................ 14, 82, 84, 188, 190
VELOCITY (Velocity Offset) ............................................................... 88
Velocity Range ..................................................................................... 138
View Filter ........................................................................... 155, 156, 226
Voice ...................................................................................................... 60
VOICE (Sample Voice Number) ................................. 235, 237, 242, 243
Voice Bank ............................................................................................. 61
VOICE EDIT ......................................................................................... 17
Voice Edit ...................................................................................... 97, 196
348 RS7000
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! guarantee that interference will not occur in all installations. If this
This product, when installed as indicated in the instructions con- product is found to be the source of interference, which can be
tained in this manual, meets FCC requirements. Modifications not determined by turning the unit “OFF” and “ON”, please try to elimi-
expressly approved by Yamaha may void your authority, granted by nate the problem by using one of the following measures:
the FCC, to use the product. Relocate either this product or the device that is being affected by
2. IMPORTANT: When connecting this product to accessories and/or the interference.
another product use only high quality shielded cables. Cable/s sup- Utilize power outlets that are on different branch (circuit breaker or
plied with this product MUST be used. Follow all installation instruc- fuse) circuits or install AC line filter/s.
tions. Failure to follow instructions could void your FCC authorization
to use this product in the USA. In the case of radio or TV interference, relocate/reorient the antenna.
If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to
3. NOTE: This product has been tested and found to comply with the co-axial type cable.
requirements listed in FCC Regulations, Part 15 for Class “B” digital
devices. Compliance with these requirements provides a reasonable If these corrective measures do not produce satisfactory results,
level of assurance that your use of this product in a residential envi- please contact the local retailer authorized to distribute this type of
ronment will not result in harmful interference with other electronic product. If you can not locate the appropriate retailer, please contact
devices. This equipment generates/uses radio frequencies and, if Yamaha Corporation of America, Electronic Service Division, 6600
not installed and used according to the instructions found in the Orangethorpe Ave, Buena Park, CA90620
users manual, may cause interference harmful to the operation of The above statements apply ONLY to those products distributed by
other electronic devices. Compliance with FCC regulations does not Yamaha Corporation of America or its subsidiaries.
• This applies only to products distributed by Yamaha-Kemble Music (U.K.) Ltd. (3 wires) (lithium disposal)
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering. Udskiftning
må kun ske med batteri af samme fabrikat og type. Levér det brugte
batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller
en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera
använt batteri enligt fabrikantens instruktion.
VAROITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo
ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävitä käytetty
paristo valmistajan ohjeiden mukaisesti.
(lithium caution)
IMPORTANT SAFETY INSTRUCTIONS
INFORMATION RELATING TO PERSONAL INJURY, ELECTRICAL SHOCK,
AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THIS LIST.
WARNING- When using any electrical or electronic product, 8. This product was NOT designed for use in wet/damp loca-
basic precautions should always be followed. These precautions tions and should not be used near water or exposed to rain. Exam-
include, but are not limited to, the following: ples of wet /damp locations are; near a swimming pool, spa, tub,
sink, or wet basement.
HEAD OFFICE Yamaha Corporation, Pro Audio & Digital Musical Instrument Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2445
SY23
Yamaha Web Site (English only)
www.yamahasynth.com
Yamaha Manual Library (English versions only)
http://www2.yamaha.co.jp/manual/english/
This document is printed on chlorine free (ECF) paper with soy ink.
M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation
© 2001 Yamaha Corporation
V702090 202CRCP12.2-03C0 Printed in Japan