Coca-Cola: Category: Business Autor: Abinayap 14 August 2010 Words: 5118 - Pages: 21
Coca-Cola: Category: Business Autor: Abinayap 14 August 2010 Words: 5118 - Pages: 21
Coca-Cola: Category: Business Autor: Abinayap 14 August 2010 Words: 5118 - Pages: 21
Category: Business
Words: 5118 | Pages: 21
We have delivered strong business results and increased value to our shareowners by expanding
our consumer appeal across our beverage brands and connecting in very meaningful ways with
the communities we serve."
Executive Summary
Introduction
A company that fully understands the importance of value chain in business is the Coca-Cola
Company. A global leader in the beverage industry, the Coca-Cola Company further indulges in
enhancing their value propositions as an instrument to create ‘virtuous cycles of geographic
expansion' and thus greater advantage. Coke, the term the paper will use to refer to the company,
owns the most important elements of the value chain or the "globally leverageable
intangibles" such as the brand, the technology, the management, the marketing expertise
and the relationships (Bryan et al 1999, pp. 54-55).
For this reason, Coke was chosen to be the subject of this value chain paper. Coke, in addition,
addresses that value chain as drivers of increased profit, enhanced ability to invest more into
gaining greater geographic access and penetrating existing markets more deeply as well as more
confidence in investing on intangibles like intellectual property and talent, and increased sale and
specialization advantages (Ibid, p. 54); making the company the most conceivable subject for the
intents of this paper.
Rivalry condition is concentrated on two main actors – Coca-Cola and Pepsi Cola – thus, the
emergence duopoly competition or the Cola wars. The term Cola wars was invented to describe
the extent of campaigns of mutually-targeted advertisements between the two cola giants.
Through these advertisements, the two companies attack each other and therefore a tough
competition that strategically hampers the profitability of each other.
Existence of substitute products is wide and thick and substitute products for Coke reached the
market where Coke has a strong presence. Apart from the primary rival (PepsiCo), the company
finds intensified competitions on companies that produce, market and sell teas, beers, milk,
coffee, wine, powered drinks, juice, bottled water, sport drink and other refreshments causing a
significant decline in Coke prices. To reduce threats, Coke embraced the idea of bottling and
concentrated on product diversification.
Penetrating the soft drink industry is hard because of the established name of Coke; hence, new
entrants must first overcome the remarkable marketing muscle and marketing presence of Coke.
Other barriers to new entrants are the: direct-store-delivery (DSD) strategies and the Soft Drink
Inter-Brand Competition Act of 1980. Respectively, Coke has long-term relationships with their
retailers and distributors making possible the defense of the position by means of discounts and
other tactics, and regulation make it impossible for new bottlers to enter areas where an existing
bottler operates.
Bargaining power of suppliers is low due to two reasons. First, the main inputs are sugar and
packaging. Sources of sugar are on the open market which subsequently makes the creation
power of suppliers at low levels. There are several suppliers for packaging as well as the
abundance in supply of inexpensive aluminum. Second, direct negotiations from concentrate
producers to suppliers are present; an initiative to encourage reliable supply, faster delivery and
lower prices.
Bargaining power of buyers depends on the marketing channel used. For Coke, there are five
core channels such as food stores, convenient stores, fountain, vending machine and mass
merchandisers. The bargaining power of buyer is high for fountain supermarkets and mass
merchandising because of the low profitability and strong negotiation power of retail channels
but for vending bargaining power is non-existing caused by high profitability.
As one of the most exceptional business concepts that emerged, value chain refers to the series of
activities firms and organizations converged into towards putting the goods or services in the
marketplace, and wherein through all and each of the activities within the chain, the product or
the service gains value. The premise is that the chain of activities provides the product more
added value than the sum of added values of all activities. Michael Porter (1985) advocated that
value chain analysis could be a strong tool to analyze the sources of competitive advantage, to
discover new ways of creating and sustaining the competitive edge and to design for a more
efficient organizational structure.
The commitment of the company to become a world class leader in customer and distribution
services which are reflected in the continuum of building value chain excellence. The purpose of
Coke's value chain is divided into four areas namely shareholder, business operation and key
processes (Diagram 1 in Appendices section).
1) To deliver superior returns to its shareholders is the mission of the Coca-Cola value chain.
The key elements to achieve this end are a strong brand equity and revenue management that is
comprised of sales, volume, pricing and costs.
2) Consumers and customers are the focal points of the value chain driven by brand preference,
pervasive market penetration and superior price/value ratio.
3) Operational drivers are identified as the strategic metrics, process excellence and
organizational excellence.
4) Key processes are further divided into five key functions: Consumer and Customer Service
Systems, Demand and Operations Planning, Warehousing and Logistics, Manufacturing, and
Infrastructure Planning and Development.
There are four enablers in Coke's value chain. These are the suppliers, the customers the Coca-
Cola Retailing Research Councils and the Customer Development and Training (refer to
Diagram 2). Coke's suppliers include business partners that provide the company with raw
materials such as ingredients, packaging, machinery and services. Authorized and direct
suppliers are subjected to comply with all applicable laws and regulations specially which
tackles just employment practices. In addition, these suppliers must comply with the company's
Supplier Guiding Principles.
Coke's customers range from far-reaching, international chains of retailers and restaurants to
major corporations to small and independent businesses to corner markets down to local pushcart
vendors. Coke works with these people for the purpose of creating mutual benefits alongside
their bottling partners. To assist them in their initiative, serving the customers are assisted by
account management teams that provides service and support tailored to the need of the
customers.
Coca-Cola Retailing Research Councils provide research concerning issues that have significant
impacts on the food retailing industry. Within the company, there exists collaborative customer
relationship process. The purpose of this collaboration is to improve shopper marketing and
supply chain collaboration. Acceleration of innovation in order to provide superior beverage
selections to every customer is another aim of the collaboration.
To provide support to smaller customers in terms of making their business more efficient and
profitable is the job of Customer Development and Training. In different areas of operation,
Coke had established customer development training centers. Through this, the exchange of
information about broadening the range of beverages offered, providing nutritional informations
and ensuring beverages are marketed responsibly.
Coke has a relatively wide range of cooperation among its suppliers. The company has generally
not experienced difficulties obtaining raw materials. Through the assistance of Coca-Cola
Bottlers' Sales and Service, Coke purchase materials like nutritive sweeteners and non-nutritive
sweeteners and bottling requirements with different companies like The NutraSweet Company,
Ajinomoto Co., Inc., Nutrinova Nutrition Specialties & Food Ingredients and Tate & Lyle.
Purchasing
Order sizes depended on customers or sales volume per person, frequency of visit based history
and order collection based on customer attributes, made possible through order collection
personnel. Variables are geography, density and logistics.
Moreover, total value of purchase is highly-reliant on the purchase agreement between Coke and
suppliers. In general, the total value of purchase over time per supplier is 43% in terms of value
and 36 % by volume on just-in-time basis.
Inventory Holding
Coke has 68 days inventory on hand and has 5.7927 inventory turns. The figures mean that Coke
sells its entire inventory 5.79 times each year.
R&D/Design/Engineering
Coca-Cola has a patent portfolio inside and outside the US, 800 and 1800, respectively; relating
to various beverages with related technologies. Apart from product formulation as the trade
secret, technologies complementary to these are packaging, vending equipment, fountain
equipment and water treatment.
Driven by the consumer value proposition, R&D is the core commitment. Implementation of
strategies has been modified in efforts to allow more freedom to local operating divisions. R&D
is not outsourced but works jointly with development partners.
Component Manufacture
The three largest components within the system are manufacturing, fleet/transport and
sales/marketing equipment.
There are nearly 850 plants in the manufacturing process, with system's fleet of approximately
200, 000 vehicles to transport ingredients, packaging and finished beverages.
Beverage concentrate are shipped to bottling operations by sea while finished beverages are
mostly transported by road into distributors and retail customers.
There are 9 million vending machine and coolers that keep products cold.
Level of capacity utilization is maintained at 77.3% at an average. Coca-Cola realized that the
very high degree of capacity utilization will be the key towards sustainable growth thus Coke
accurately track and analyse such through company-wide leveraging. Examples of activities are
standardization of asset infrastructure, simplifying support models and reducing maintenance
cost, capital expenditures and consumable costs.
Assembly
Testing/Quality Control
Coke uses different technology to control product quality like the Chemunex. Coca-Cola
invested in real-time microbiology analyzer or the D-count. Such technology is adapted because
of: quantitative analysis with satisfying detection limit, automated analysis with reduction of the
analytical time, reliability of the results and robustness of the system for an intensive routing use.
Testing is done on three basic steps: 1) sample preparation – rinsing to transfer of sample to
buffer solution, 2) analysis on D- count and 3) reading the results.
As claimed, the selling numbers of Coca-Cola ranges from 9 glasses per da to over six trillion
from the period of 1886 to 2003. Getting from this, we can determine that the unpredictability of
sales follow a logical pattern that serves as indicators of the amount Coke produced and sold.
Given the lack of cyclicality in different segments, the company invested in raising advertising
budget into 38%.
Coke is getting their products advertised more frequently by means of own advertising as well as
through sponsorships and other organizations. For example, Coke products appear in
McDonald's advertisements, appearing on side boards of basketball arenas and other sporting
events and also appearing on social events as sponsors in effort to be a household product and to
demonstrate goodwill.
Marketing also depended on the targeting of Coke products at individuals and groups of all ages
and demographics. Marketing, in addition, comes in different styles and forms such as network
television, radio and print media. To achieve brand visibility and become well-known to widest
possible markets and most consumers reach, a number of new commercials are introduced each
year.
Distribution
In the distribution of products, the wholesalers have no involvement; but rather conform to agent
network. The company divides a country into various regions and established a franchisee within
these regions. Franchisees have own bottling plants and has the autonomy to manage daily
operations (Hughes, et al, 1998, p. 14).
Service/Dealer Support
Within each region are different dealers that orders through three primary categories: bulk,
sideload and full service.
Coca-Cola system ensures that dealerships are assisted upon. So the company opened their
distribution system and embraced the DSD system or the direct-to-store concept. The movement
is from wholesalers channels into DSD channels.
Creating value at Coke simply purports three major factors. These are: (1) marketing ‘unique'
products (brand-building), (2) generating identity-preserved products and (3) combining familial
activities (collective efforts). The company offers a hundred of brands including soft drinks,
juice drinks, energy drinks, sports drinks and others for all types of consumers. In fact, the
company had introduced at least 29 new lines of products from October 2004-August 2007 and
is already offering more than 400 brands in over 200 countries which aimed at hydrating,
energizing, nourishing and/or relaxation. Coke, as we all know, is continuously looking for new
beverages that will bring enjoyment to their customers. In addition, Coke is being supported by
the Beverage Science and Innovation.
Innovation was driven by the facilitation of the "three cola strategy" consisting of
reinvigoration of the trademark Coca-Cola and Diet Coke and introduction of Coca-Cola Zero to
increase the portfolio of the company. Since the Coke portfolio is driving the growth, and
disparity, in the colas segment, the company had realized for deeper integration in marketing and
merchandising specially the three brands. In 2007, the Coke Side of Life creative platform was
used to make the people aware of the ‘specialness' of the iconic Coke brands. Marketing
strategies not only focus on the brands themselves but also on seasonal summer and Christmas
peaks through global creative advert and extensive digital activities.
There are also limited flavors that had been offered in the market following the success of Coca-
Cola with lime and the fusion of two bets citrus flavors lemon and lime or the Diet Coke Citrus
Zest. For this products and Coke Zero, the Coca-Cola system allotted sampling campaigns in
different experiential locations like sporting events and train stations and investing on high-end
advertising such as heavy-weight TV, cinema, billboards and prints (Trade Support, 2006).
Truth remains that despite the success, Coca-Cola Company "handles just part of the
process". Along with the 90, 500 associates are the 300 bottling partners and over 20
million customers that produce, deliver and sell more than 450 brands in the world. Known as
the Coca-Cola system, this has been the key to operate in the global scale while maintaining the
local approach. The Coca-Cola Company manufactures the concentrates, beverage bases and
syrups that bring uniqueness in the products and sell them to bottling companies. Coke owns and
licenses the brands and markets them through extensive advertising and promotion.
Bottling partners serve as the producers and distributors of the brands and the main connectors
between the customers and the company. Bottling partners range from international and publicly-
traded business to small, family-owned operations. They are responsible for producing,
packaging, distributing and merchandising the brands through localized marketing plans that are
developed in partnership with Coke. Customers come is close contacts with the consumers.
These are the grocery stores, restaurants, street vendors, mass merchandisers, convenient stores,
drug stores, movie theaters and amusement parks. What they do is they sell the products to the
consumers.
Research Councils conduct different studies on issues that could possible assist retailers to
respond to the ever-changing marketplace. According to the company, the unique value of these
activities is vested on the fact that retailers define the objective, the scope of each project and
own the process after it was released and disseminated to the broader retail community.
Examples of the study conducted are food retailing formats in Asia, critical protocols towards
food retailing endeavors, Latin American consumption and marketplace trends.
There are five council members: Asia, Europe, Latin and North America and National
Association of Convenience Stores (NACS). Such councils are cashing in on research to
innovations of product portfolio by means of introducing new concepts and ideas about
merchandising and store formats as well as idea generation for connecting store performance and
the actions of store management teams as examples of retail innovations. Other examples of
consumer-centered innovations include most of "shopper perception is reality" that
drives Coke company to effectively embrace pricing strategies based on consistent
communication, promotions that are based on personalization and the concept of self-checkout
on the basis of what shoppers want like the DIY.
Products-wise, the Council aimed at ensuring sustainable products and responsibly-sourced and
traceable products as well as eco-friendly packaging, and this product must be accessible at
reasonable prices. Ensuring product assortment is also under the Council's scrutiny to further
guarantee innovative health goods. Assortment for Coca-Cola means small/fractionable, to
consume right after at affordable prices (Fernie and Sparks, 1999, p. 28).
Wherever in the Coke community, the slower growth, the increased competition, the more
differentiation concept and the growth of partnerships have been faced as challenged because of
its impact on value creation at the retail level especially when the some stores create more value
compared to others. To wit, the Research Council is the responsible entity which will define
what retailers can do to improve the performance.
Strategically, Research Council removes unnecessary costs that could be incurred from
distribution and supply systems; increase consumer choice and reduces overall costs of
inventories and physical assets. Apart from this, the Research Councils are the key towards
achieving Class A standards as part of the CPE program. CPE stands for Constant Pursuit of
Excellence. Such program is initiated within the Coca-Cola system in order to support growth, to
improve customer service and to increase market responsiveness. These are evidenced by the
following:
Each of the facilities and components such as the concentrate manufacturing facilities and
canning plant that received Class A rates obtained significant progress in inventory turnover,
with specific facilities that accomplished the number of weeks of inventory on hand declined
between 50 to 75%.
· Improved productivity
Level of quality targets within these facilities, whether for products, bottles or cans, coupled with
high responsiveness to production experienced productivity gain of 85% to 100%.
In different facilities, order fulfillment and delivery are technically reported to be 100% on time.
In fact, the time since the last missed shipment is measured in years, not days, weeks or months.
For Coke, this is just a part of putting value not just to the products but on punctuality and
customer responsiveness.
Prior to acquiring the Class A rate, the performance of the supplier is measured to be falling
between 50 to 75%. But right after the complete integration of CPE, while taking into critical
account of the Research Councils' role, worldwide facilities had experienced supplier on-time
delivery performance of higher than 95%.
For different processes like purchasing and customer order processing, there had been a large
reduction in cycle times.
Inside different Coke facilities, inventory record accuracy and bill of material accuracy is
reported to be 99-100% and 100%, respectively.
Communications within and between marketing, finance, quality assurance and manufacturing
are improved with respect to the global teams.
The focus of the company is on holistic improvement instead of systems replacement that centers
on the development of the business operation in different levels but most significantly on the
retailing. Implementations are the key towards proactive functionality within manageable and
actionable initiatives. Coke's plan is one facility at a time with decision-making that is based on
anticipated benefits.
Through managing the subsistence of beverage leadership, Coke continued to deliver unit case
volume growth. The sustainability of the business too is motivated by the expanded portfolio that
makes way for the offerings to new customers and satisfying the evolving needs nutrition
occasions of the current customers. These are proven by the ranking – 4 of the top 5 nonalcoholic
sparkling beverage brands are owned by the Coca-Cola Company; number of associates – 90,
500 worldwide; operational reach – 200+ countries; consumer servings – 1.5 billion per day and
beverage variety – more than 2, 800 products.
Brand-wise, the original Coca-Cola is still the best known brand globally as it also offers the
ultimate refreshment for young people. Diet Coke is the second biggest soft drink brand due to
lighter taste that aimed for women in their twenties. Bloke Coke or Coke Zero is already a
record-breaking success as it brings great Coke taste but with zero sugar for men aged between
20 and 29. Evidently, the beverage leadership position is delivered by how consumers can more
around the Coke portfolio depending on their needs at different stages of their lives.
Financially, the Coca-Cola Company reported in February that profit jumped of about 18% with
net income nearly $6B - $5.98 billion on $28.9 billion in revenue. The fourth quarter earnings
per share of $0.52 had increased with 79% compared to that of the previous year and $0.58 after
considering items with impacting comparability which is of 12% increase. The overall earnings
per share increased by 19% ($2.57) and $2.70 after considering items impacting comparability
which increased by 14%. Further, Coke and its bottling partners delivered unit case volume
growth of 6% for the year 2007 and four consecutive quarters of double-digit earnings per share
growth. Worldwide, the sparkling beverage volume increased by 4% and the still beverages by
12%.
In terms of systemic integration, adding value was more profitable for consumers. As the
company focuses their attention in creating beverages and eventually marketing them, they were
enabled to "understand and meet the diverse and ever-changing beverage needs and desires
of the consumers globally". With its bottling partners, there had been the existence of
collaboration, support and shared values and goals and through its customers, Coke brands were
made possible for the consumption in local communities. Driven by the Coca-Cola system, the
company is now no. 1 in sales of sparkling beverages, juices and juice drinks, no. 2 in sales of
sports drinks and no. 3 in sales of bottled water.
Value creation in marketing unique brands require the production and product testing as well as
meeting food and beverage safety regulations and labeling requirements. To ensure product
quality, Coke must oblige with marketing and production requirements and also maintain safety
and liability or processing obligations. Moreover, value is created by means of creating,
establishing and stabilizing product demand. To wit, a unique brand differentiates itself from the
others to create its own demand. Identity, in addition, limits competition from other beverage
producers who might be willing to sell at low, low prices or try to produce and sell products of
low quality. Coke brands from production to promotion have unique locations and geographic
features that are not easily duplicated exactly by competitors.
Creation of value pushes the company in accomplishing what they are now today – technically,
financially and systemic-wise – or perhaps creating a win-win situation for the consumers. With
all said, value creation at Coke is being reflected by the price consumers have to pay. The idea of
value or what the consumers get with their money means more than just making food and drink
affordable. For Coke, it meant increasing the variety and quality of goods or
"affordability". Notably, because of production and distribution technologies,
affordability now comes with a new meaning. Affordability is nowadays characterised by
availability, quality and choice. Since consumers always decide what value is, Coke decided to
make value for them in three areas: choice, information and goodwill.
Choice, according to Neville Isdell (2004), is any option that allows the consumers to act on a
decision about his or her preferences especially if its concerns health and lifestyle. For Coke, this
means products that provide beneficial impact on individual health on a much broader range of
portion size options.
Informations are the guiding force that helps consumers decide about the food and beverage that
are right for them as well as basic facts about ingredients and nutritional content. This assures
them of quality, safety and production. As Isdell puts it, "whether and how much value
consumers are willing to confer on any information we provide is going to have everything to do
with our credibility". Meaning, how much trust does the consumers vested on the products
and the company.
Provided that consumers also value goodwill, is it just right to create value for them through
ethical shopping. For Coke, this has a lot to do with what is beyond consumer's awareness or
what they do outside manufacturing facilities and retail locations. Goodwill governs Coke to
adhere and build through programs, policies, research, innovation and market persuasion.
Programs for consumers aimed at making them move, in affirmative manner, linked with
policies. Aside from the availability of programs, another way Coke builds value with consumers
is by "policies that promote choice and availability of transparent, action-oriented
information". Doing the right thing does not necessarily mean to provide them with array
of choice and information but a more pressing concern is how they can act to do such.
In putting the greatest value to consumers, it is only righteous that brands, identity and
collectivity must come together. How? At Coke, they do extensive research and design, they
produce the goods and they bring them to the market. Through the informations, consumers
make informed decisions from all the choices Coke made available.
Conclusion
At Coke, the creation of the absolute effective position is central on investing on Coca-Cola
Retailing Research Councils. Along with its four key processes, Coke creates value through
proactively engaging their retailers at technically every levels of the value chain from raw
materials down to end-products. Conforming to holistic improvements, Coke strategically put
value to store management, providing consumers with the right to choose while also enjoying the
health benefits of its brands. More than complying to standards and acquiring first rates, Coke
aimed at enhancing the shopping experience and enjoyment of refreshments which are reflected
in the figures they accumulate coupled with ethical operation.
Appendices
Note
Majority of the informations are sourced from the official website of the The Coca-Cola
Company, www.cocacolacompany.com.
http://www.coke.net/app/home/portal/!
ut/p/.cmd/cs/.ce/7_0_A/.s/7_0_61P/_th/J_1_P7/_s.7_0_A/7_0_13T/_s.7_0_A/7_0_61P
http://www.csatopss.com/presentation/Bill_Bishop.ppt#257,1,Slide 1
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CONSUMER BEHAVIOR:
THE PSYCHOLOGY OF MARKETING
Introduction
The study of consumers helps firms and organizations improve their marketing
strategies by understanding issues such as how
The psychology of how consumers think, feel, reason, and select between
different alternatives (e.g., brands, products, and retailers);
The psychology of how the consumer is influenced by his or her environment
(e.g., culture, family, signs, media);
The behavior of consumers while shopping or making other marketing
decisions;
Limitations in consumer knowledge or information processing abilities influence
decisions and marketing outcome;
How consumer motivation and decision strategies differ between products that
differ in their level of importance or interest that they entail for the consumer;
and
How marketers can adapt and improve their marketing campaigns and
marketing strategies to more effectively reach the consumer.
Behavior occurs either for the individual, or in the context of a group (e.g.,
friends influence what kinds of clothes a person wears) or an organization
(people on the job make decisions as to which products the firm should use).
Consumer behavior involves the use and disposal of products as well as the
study of how they are purchased. Product use is often of great interest to the
marketer, because this may influence how a product is best positioned or how
we can encourage increased consumption. Since many environmental problems
result from product disposal (e.g., motor oil being sent into sewage systems to
save the recycling fee, or garbage piling up at landfills) this is also an area of
interest.
Consumer behavior involves services and ideas as well as tangible products.
The most obvious is for marketing strategy—i.e., for making better marketing
campaigns. For example, by understanding that consumers are more receptive
to food advertising when they are hungry, we learn to schedule snack
advertisements late in the afternoon. By understanding that new products are
usually initially adopted by a few consumers and only spread later, and then
only gradually, to the rest of the population, we learn that (1) companies that
introduce new products must be well financed so that they can stay afloat until
their products become a commercial success and (2) it is important to please
initial customers, since they will in turn influence many subsequent customers’
brand choices.
A second application is public policy. In the 1980s, Accutane, a near miracle
cure for acne, was introduced. Unfortunately, Accutane resulted in severe
birth defects if taken by pregnant women. Although physicians were instructed
to warn their female patients of this, a number still became pregnant while
taking the drug. To get consumers’ attention, the Federal Drug Administration
(FDA) took the step of requiring that very graphic pictures of deformed babies
be shown on the medicine containers.
Social marketing involves getting ideas across to consumers rather than selling
something. Marty Fishbein, a marketing professor, went on sabbatical to work
for the Centers for Disease Control trying to reduce the incidence of
transmission of diseases through illegal drug use. The best solution, obviously,
would be if we could get illegal drug users to stop. This, however, was deemed
to be infeasible. It was also determined that the practice of sharing needles
was too ingrained in the drug culture to be stopped. As a result, using
knowledge of consumer attitudes, Dr. Fishbein created a campaign that
encouraged the cleaning of needles in bleach before sharing them, a goal that
was believed to be more realistic.
As a final benefit, studying consumer behavior should make us better
consumers. Common sense suggests, for example, that if you buy a 64 liquid
ounce bottle of laundry detergent, you should pay less per ounce than if you
bought two 32 ounce bottles. In practice, however, you often pay a size
premium by buying the larger quantity. In other words, in this case, knowing
this fact will sensitize you to the need to check the unit cost labels to
determine if you are really getting a bargain.
There are several units in the market that can be analyzed. Our main thrust in this
course is the consumer. However, we will also need to analyze our own firm’s
strengths and weaknesses and those of competing firms. Suppose, for example, that
we make a product aimed at older consumers, a growing segment. A competing firm
that targets babies, a shrinking market, is likely to consider repositioning toward our
market. To assess a competing firm’s potential threat, we need to examine its assets
(e.g., technology, patents, market knowledge, awareness of its brands) against
pressures it faces from the market. Finally, we need to assess conditions (the
marketing environment). For example, although we may have developed a product
that offers great appeal for consumers, a recession may cut demand dramatically.
Primary vs. secondary research methods. There are two main approaches to marketing.
Secondary research involves using information that others have already put together. For
example, if you are thinking about starting a business making clothes for tall people, you don’t
need to question people about how tall they are to find out how many tall people exist—that
information has already been published by the U.S. Government. Primary research, in contrast,
is research that you design and conduct yourself. For example, you may need to find out
whether consumers would prefer that your soft drinks be sweater or tarter.
Research will often help us reduce risks associated with a new product, but it cannot take the
risk away entirely. It is also important to ascertain whether the research has been complete. For
example, Coca Cola did a great deal of research prior to releasing the New Coke, and consumers
seemed to prefer the taste. However, consumers were not prepared to have this drink replace
traditional Coke.
Secondary Methods. For more information about secondary market research tools and issues,
please see http://buad307.com/PDF/Secondary.pdf .
Primary Methods. Several tools are available to the market researcher—e.g., mail
questionnaires, phone surveys, observation, and focus groups. Please see
http://buad307.com/PDF/ResearchMethods.pdf for advantages and disadvantages of each.
Surveys are useful for getting a great deal of specific information. Surveys can contain open-
ended questions (e.g., “In which city and state were you born? ____________”) or closed-ended,
where the respondent is asked to select answers from a brief list (e.g., “__Male ___ Female.”
Open ended questions have the advantage that the respondent is not limited to the options listed,
and that the respondent is not being influenced by seeing a list of responses. However, open-
ended questions are often skipped by respondents, and coding them can be quite a challenge. In
general, for surveys to yield meaningful responses, sample sizes of over 100 are usually required
because precision is essential. For example, if a market share of twenty percent would result in a
loss while thirty percent would be profitable, a confidence interval of 20-35% is too wide to be
useful.
Surveys come in several different forms. Mail surveys are relatively inexpensive, but response
rates are typically quite low—typically from 5-20%. Phone-surveys get somewhat higher
response rates, but not many questions can be asked because many answer options have to be
repeated and few people are willing to stay on the phone for more than five minutes. Mall
intercepts are a convenient way to reach consumers, but respondents may be reluctant to discuss
anything sensitive face-to-face with an interviewer.
Surveys, as any kind of research, are vulnerable to bias. The wording of a question can influence
the outcome a great deal. For example, more people answered no to the question “Should
speeches against democracy be allowed?” than answered yes to “Should speeches against
democracy be forbidden?” For face-to-face interviews, interviewer bias is a danger, too.
Interviewer bias occurs when the interviewer influences the way the respondent answers. For
example, unconsciously an interviewer that works for the firm manufacturing the product in
question may smile a little when something good is being said about the product and frown a
little when something negative is being said. The respondent may catch on and say something
more positive than his or her real opinion. Finally, a response bias may occur—if only part of
the sample responds to a survey, the respondents’ answers may not be representative of the
population.
Focus groups are useful when the marketer wants to launch a new product or modify an existing
one. A focus group usually involves having some 8-12 people come together in a room to
discuss their consumption preferences and experiences. The group is usually led by a moderator,
who will start out talking broadly about topics related broadly to the product without mentioning
the product itself. For example, a focus group aimed at sugar-free cookies might first address
consumers’ snacking preferences, only gradually moving toward the specific product of sugar-
free cookies. By not mentioning the product up front, we avoid biasing the participants into
thinking only in terms of the specific product brought out. Thus, instead of having consumers
think primarily in terms of what might be good or bad about the product, we can ask them to
discuss more broadly the ultimate benefits they really seek. For example, instead of having
consumers merely discuss what they think about some sugar-free cookies that we are considering
releasing to the market, we can have consumers speak about their motivations for using snacks
and what general kinds of benefits they seek. Such a discussion might reveal a concern about
healthfulness and a desire for wholesome foods. Probing on the meaning of wholesomeness,
consumers might indicate a desire to avoid artificial ingredients. This would be an important
concern in the marketing of sugar-free cookies, but might not have come up if consumers were
asked to comment directly on the product where the use of artificial ingredients is, by virtue of
the nature of the product, necessary.
Focus groups are well suited for some purposes, but poorly suited for others. In general, focus
groups are very good for getting breadth—i.e., finding out what kinds of issues are important for
consumers in a given product category. Here, it is helpful that focus groups are completely
“open-ended:” The consumer mentions his or her preferences and opinions, and the focus group
moderator can ask the consumer to elaborate. In a questionnaire, if one did not think to ask
about something, chances are that few consumers would take the time to write out an elaborate
answer. Focus groups also have some drawbacks, for example:
They represent small sample sizes. Because of the cost of running focus groups, only a
few groups can be run. Suppose you run four focus groups with ten members each. This
will result in an n of 4(10)=40, which is too small to generalize from. Therefore, focus
groups cannot give us a good idea of:
What proportion of the population is likely to buy the product.
What price consumers are willing to pay.
The groups are inherently social. This means that:
Consumers will often say things that may make them look good (i.e., they watch public
television rather than soap operas or cook fresh meals for their families daily) even if that
is not true.
Consumers may be reluctant to speak about embarrassing issues (e.g., weight control,
birth control).
Personal interviews involve in-depth questioning of an individual about his or her interest in or
experiences with a product. The benefit here is that we can get really into depth (when the
respondent says something interesting, we can ask him or her to elaborate), but this method of
research is costly and can be extremely vulnerable to interviewer bias.
To get a person to elaborate, it may help to try a common tool of psychologists and psychiatrists
—simply repeating what the person said. He or she will often become uncomfortable with the
silence that follows and will then tend to elaborate. This approach has the benefit that it
minimizes the interference with the respondent’s own ideas and thoughts. He or she is not
influenced by a new question but will, instead, go more in depth on what he or she was saying.
Projective techniques are used when a consumer may feel embarrassed to admit to certain
opinions, feelings, or preferences. For example, many older executives may not be comfortable
admitting to being intimidated by computers. It has been found that in such cases, people will
tend to respond more openly about “someone else.” Thus, we may ask them to explain reasons
why a friend has not yet bought a computer, or to tell a story about a person in a picture who is
or is not using a product. The main problem with this method is that it is difficult to analyze
responses.
Projective techniques are inherently inefficient to use. The elaborate context that has to be put
into place takes time and energy away from the main question. There may also be real
differences between the respondent and the third party. Saying or thinking about something that
“hits too close to home” may also influence the respondent, who may or may not be able to see
through the ruse.
Observation of consumers is often a powerful tool. Looking at how consumers select products
may yield insights into how they make decisions and what they look for. For example, some
American manufacturers were concerned about low sales of their products in Japan. Observing
Japanese consumers, it was found that many of these Japanese consumers scrutinized packages
looking for a name of a major manufacturer—the product specific-brands that are common in the
U.S. (e.g., Tide) were not impressive to the Japanese, who wanted a name of a major firm like
Mitsubishi or Proctor & Gamble. Observation may help us determine how much time consumers
spend comparing prices, or whether nutritional labels are being consulted.
A question arises as to whether this type of “spying” inappropriately invades the privacy of
consumers. Although there may be cause for some concern in that the particular individuals
have not consented to be part of this research, it should be noted that there is no particular
interest in what the individual customer being watched does. The question is what consumers—
either as an entire group or as segments—do. Consumers benefit, for example, from stores that
are designed effectively to promote efficient shopping. If it is found that women are more
uncomfortable than men about others standing too close, the areas of the store heavily trafficked
by women can be designed accordingly. What is being reported here, then, are averages and
tendencies in response. The intent is not to find “juicy” observations specific to one customer.
The video clip with Paco Underhill that we saw in class demonstrated the application of
observation research to the retail setting. By understanding the phenomena such as the tendency
toward a right turn, the location of merchandise can be observed. It is also possible to identify
problem areas where customers may be overly vulnerable to the “but brush,” or overly close
encounter with others. This method can be used to identify problems that the customer
experiences, such as difficulty finding a product, a mirror, a changing room, or a store employee
for help.
Online research methods. The Internet now reaches the great majority of households in the U.S.,
and thus, online research provides new opportunity and has increased in use.
One potential benefit of online surveys is the use of “conditional branching.” In conventional
paper and pencil surveys, one question might ask if the respondent has shopped for a new car
during the last eight months. If the respondent answers “no,” he or she will be asked to skip
ahead several questions—e.g., going straight to question 17 instead of proceeding to number 9.
If the respondent answered “yes,” he or she would be instructed to go to the next question which,
along with the next several ones, would address issues related to this shopping experience.
Conditional branching allows the computer to skip directly to the appropriate question. If a
respondent is asked which brands he or she considered, it is also possible to customize brand
comparison questions to those listed. Suppose, for example, that the respondent considered
Ford, Toyota, and Hyundai, it would be possible to ask the subject questions about his or her
view of the relative quality of each respective pair—in this case, Ford vs. Toyota, Ford vs.
Hyundai, and Toyota vs. Hyundai.
There are certain drawbacks to online surveys. Some consumers may be more comfortable with
online activities than others—and not all households will have access. Today, however, this type
of response bias is probably not significantly greater than that associated with other types of
research methods. A more serious problem is that it has consistently been found in online
research that it is very difficult—if not impossible—to get respondents to carefully read
instructions and other information online—there is a tendency to move quickly. This makes it
difficult to perform research that depends on the respondent’s reading of a situation or product
description.
Online search data and page visit logs provides valuable ground for analysis. It is possible to see
how frequently various terms are used by those who use a firm’s web site search feature or to see
the route taken by most consumers to get to the page with the information they ultimately want.
If consumers use a certain term frequently that is not used by the firm in its product descriptions,
the need to include this term in online content can be seen in search logs. If consumers take a
long, “torturous” route to information frequently accessed, it may be appropriate to redesign the
menu structure and/or insert hyperlinks in “intermediate” pages that are found in many users’
routes.
Scanner data. Many consumers are members of supermarket “clubs.” In return for signing p for
a card and presenting this when making purchases, consumers are often eligible for considerable
discounts on selected products.
Researchers use a more elaborate version of this type of program in some communities. Here, a
number of consumers receive small payments and/or other incentives to sign up to be part of a
research panel. They then receive a card that they are asked to present any time they go
shopping. Nearly all retailers in the area usually cooperate. It is now possible to track what the
consumer bought in all stores and to have a historical record.
The consumer’s shopping record is usually combined with demographic information (e.g.,
income, educational level of adults in the household, occupations of adults, ages of children, and
whether the family owns and rents) and the family’s television watching habits. (Electronic
equipment run by firms such as A. C. Nielsen will actually recognize the face of each family
member when he or she sits down to watch).
It is now possible to assess the relative impact of a number of factors on the consumer’s choice
—e.g.,
What brand in a given product category was bought during the last, or a series of past,
purchase occasions;
Whether, and if so, how many times a consumer has seen an ad for the brand in question
or a competing one;
Whether the target brand (and/or a competing one) is on sale during the store visit;
Whether any brand had preferential display space;
The impact of income and/or family size on purchase patterns; and
Whether a coupon was used for the purchase and, if so, its value.
A “split cable” technology allows the researchers to randomly select half the panel members in a
given community to receive one advertising treatment and the other half another. The selection
is truly random since each household, as opposed to neighborhood, is selected to get one
treatment or the other. Thus, observed differences should, allowing for sampling error, the be
result of advertising exposure since there are no other systematic differences between groups.
Interestingly, it has been found that consumers tend to be more influenced by commercials that
they “zap” through while channel surfing even if they only see part of the commercial. This
most likely results from the reality that one must pay greater attention while channel surfing than
when watching a commercial in order to determine which program is worth watching.
Scanner data is, at the present time, only available for certain grocery item product
categories—e.g., food items, beverages, cleaning items, laundry detergent, paper towels, and
toilet paper. It is not available for most non-grocery product items. Scanner data analysis is
most useful for frequently purchased items (e.g., drinks, food items, snacks, and toilet paper)
since a series of purchases in the same product category yield more information with greater
precision than would a record of one purchase at one point in time. Even if scanner data were
available for electronic products such as printers, computers, and MP3 players, for example,
these products would be purchased quite infrequently. A single purchase, then, would not be as
effective in effectively distinguishing the effects of different factors—e.g., advertising, shelf
space, pricing of the product and competitors, and availability of a coupon—since we have at
most one purchase instance during a long period of time during which several of these factors
would apply at the same time. In the case of items that are purchased frequently, the consumer
has the opportunity to buy a product, buy a competing product, or buy nothing at all depending
on the status of the brand of interest and competing brands. In the case of the purchase of an
MP3 player, in contrast, there may be promotions associated with several brands going on at the
same time, and each may advertise. It may also be that the purchase was motivated by the
breakdown of an existing product or dissatisfaction or a desire to add more capabilities.
Physiological measures are occasionally used to examine consumer response. For example,
advertisers may want to measure a consumer’s level of arousal during various parts of an
advertisement. This can be used to assess possible discomfort on the negative side and level of
attention on the positive side.
By attaching a tiny camera to plain eye glasses worn by the subject while watching an
advertisement, it is possible to determine where on screen or other ad display the subject focuses
at any one time. If the focus remains fixed throughout an ad sequence where the interesting and
active part area changes, we can track whether the respondent is following the sequence
intended. If he or she is not, he or she is likely either not to be paying as much attention as
desired or to be confused by an overly complex sequence. In situations where the subject’s eyes
do move, we can assess whether this movement is going in the intended direction.
Mind-reading would clearly not be ethical and is, at the present time, not possible in any event.
However, it is possible to measure brain waves by attaching electrodes. These readings will not
reveal what the subject actually thinks, but it is possible to distinguish between beta waves—
indicating active thought and analysis—and alpha waves, indicating lower levels of attention.
An important feature of physiological measures is that we can often track performance over
time. A subject may, for example, be demonstrating good characteristics—such as appropriate
level of arousal and eye movement—during some of the ad sequence and not during other parts.
This, then, gives some guidance as to which parts of the ad are effective and which ones need to
be reworked.
In a variation of direct physiological measures, a subject may be asked, at various points during
an advertisement, to indicate his or her level of interest, liking, comfort, and approval by moving
a lever or some instrument (much like one would adjust the volume on a radio or MP3 player).
Republican strategist used this technique during the impeachment and trial of Bill Clinton in the
late 1990s. By watching approval during various phases of a speech by the former President, it
was found that viewers tended to respond negatively when he referred to “speaking truthfully”
but favorably when the President referred to the issues in controversy as part of his “private
life.” The Republican researchers were able to separate average results from Democrats,
Independents, and Republicans, effectively looking at different segments to make sure that
differences between each did not cancel out effects of the different segments. (For example, if at
one point Democrats reacted positively and Republicans responded negatively with the same
intensity, the average result of apparent indifference would have been very misleading).
Research sequence. In general, if more than one type of research is to be used, the more
flexible and less precise method—such as focus groups and/or individual interviews—should
generally be used before the less flexible but more precise methods (e.g., surveys and scanner
data) are used. Focus groups and interviews are flexible and allow the researcher to follow up on
interesting issues raised by participants who can be probed. However, because the sample sizes
are small and because participants in a focus group are influenced by each other, few data points
are collected. If we run five focus groups with eight people each, for example, we would have a
total of forty responses. Even if we assume that these are independent, a sample size of forty
would give very imprecise results. We might conclude, for example, that somewhere between
5% and 40% of the target market would be interested in the product we have to offer. This is
usually no more precise than what we already reasonably new. Questionnaires, in contrast, are
highly inflexible. It is not possible to ask follow-up questions. Therefore, we can use our
insights from focus groups and interviews to develop questionnaires that contain specific
questions that can be asked to a larger number of people. There will still be some sampling
error, but with a sample size of 1,000+ responses, we may be able to narrow the 95% confidence
interval for the percentage of the target market that is seriously interested in our product to, say,
17-21%, a range that is much more meaningful.
Cautions. Some cautions should be heeded in marketing research. First, in general, research
should only be commissioned when it is worth the cost. Thus, research should normally be
useful in making specific decisions (what size should the product be? Should the product be
launched? Should we charge $1.75 or $2.25?)
Secondly, marketing research can be, and often is, abused. Managers frequently have their own
“agendas” (e.g., they either would like a product to be launched or would prefer that it not be
launched so that the firm will have more resources left over to tackle their favorite products).
Often, a way to get your way is to demonstrate through “objective” research that your opinions
make economic sense. One example of misleading research, which was reported nationwide in
the media, involved the case of “The Pentagon Declares War on Rush Limbaugh.” The
Pentagon, within a year of the election of Democrat Bill Clinton, reported that only 4.2% of
soldiers listening to the Armed Forces Network wanted to hear Rush Limbaugh. However,
although this finding was reported without question in the media, it was later found that the
conclusion was based on the question “What single thing can we do to improve programming?”
If you did not write in something like “Carry Rush Limbaugh,” you were counted as not wanting
to hear him.
Culture is part of the external influences that impact the consumer. That is, culture represents
influences that are imposed on the consumer by other individuals.
The definition of culture offered in one textbook is “That complex whole which includes
knowledge, belief, art, morals, custom, and any other capabilities and habits acquired by man
person as a member of society.” From this definition, we make the following observations:
Culture has several important characteristics: (1) Culture is comprehensive. This means that all
parts must fit together in some logical fashion. For example, bowing and a strong desire to avoid
the loss of face are unified in their manifestation of the importance of respect. (2) Culture is
learned rather than being something we are born with. We will consider the mechanics of
learning later in the course. (3) Culture is manifested within boundaries of acceptable behavior.
For example, in American society, one cannot show up to class naked, but wearing anything
from a suit and tie to shorts and a T-shirt would usually be acceptable. Failure to behave within
the prescribed norms may lead to sanctions, ranging from being hauled off by the police for
indecent exposure to being laughed at by others for wearing a suit at the beach. (4) Conscious
awareness of cultural standards is limited. One American spy was intercepted by the Germans
during World War II simply because of the way he held his knife and fork while eating. (5)
Cultures fall somewhere on a continuum between static and dynamic depending on how quickly
they accept change. For example, American culture has changed a great deal since the 1950s,
while the culture of Saudi Arabia has changed much less.
Dealing with culture. Culture is a problematic issue for many marketers since it is inherently
nebulous and often difficult to understand. One may violate the cultural norms of another
country without being informed of this, and people from different cultures may feel
uncomfortable in each other’s presence without knowing exactly why (for example, two speakers
may unconsciously continue to attempt to adjust to reach an incompatible preferred interpersonal
distance).
Warning about stereotyping. When observing a culture, one must be careful not to over-
generalize about traits that one sees. Research in social psychology has suggested a strong
tendency for people to perceive an “outgroup” as more homogenous than an “ingroup,” even
when they knew what members had been assigned to each group purely by chance. When there
is often a “grain of truth” to some of the perceived differences, the temptation to over-generalize
is often strong. Note that there are often significant individual differences within cultures.
Cultural lessons. We considered several cultural lessons in class; the important thing here is the
big picture. For example, within the Muslim tradition, the dog is considered a “dirty” animal, so
portraying it as “man’s best friend” in an advertisement is counter-productive. Packaging, seen
as a reflection of the quality of the “real” product, is considerably more important in Asia than in
the U.S., where there is a tendency to focus on the contents which “really count.” Many cultures
observe significantly greater levels of formality than that typical in the U.S., and Japanese
negotiator tend to observe long silent pauses as a speaker’s point is considered.
Hofstede’s Dimensions. Gert Hofstede, a Dutch researcher, was able to interview a large
number of IBM executives in various countries, and found that cultural differences tended to
center around four key dimensions:
Although Hofstede’s original work did not address this, a fifth dimension of long term vs. short
term orientation has been proposed. In the U.S., managers like to see quick results, while
Japanese managers are known for take a long term view, often accepting long periods before
profitability is obtained.
High vs. low context cultures: In some cultures, “what you see is what you get”—the speaker
is expected to make his or her points clear and limit ambiguity. This is the case in the U.S.—if
you have something on your mind, you are expected to say it directly, subject to some reasonable
standards of diplomacy. In Japan, in contrast, facial expressions and what is not said may be an
important clue to understanding a speaker’s meaning. Thus, it may be very difficult for Japanese
speakers to understand another’s written communication. The nature of languages may
exacerbate this phenomenon—while the German language is very precise, Chinese lacks many
grammatical features, and the meaning of words may be somewhat less precise. English ranks
somewhere in the middle of this continuum.
Ethnocentrism and the self-reference criterion. The self-reference criterion refers to the
tendency of individuals, often unconsciously, to use the standards of one’s own culture to
evaluate others. For example, Americans may perceive more traditional societies to be
“backward” and “unmotivated” because they fail to adopt new technologies or social customs,
seeking instead to preserve traditional values. In the 1960s, a supposedly well read American
psychology professor referred to India’s culture of “sick” because, despite severe food shortages,
the Hindu religion did not allow the eating of cows. The psychologist expressed disgust that the
cows were allowed to roam free in villages, although it turns out that they provided valuable
functions by offering milk and fertilizing fields. Ethnocentrism is the tendency to view one’s
culture to be superior to others. The important thing here is to consider how these biases may
come in the way in dealing with members of other cultures.
It should be noted that there is a tendency of outsiders to a culture to overstate the similarity of
members of that culture to each other. In the United States, we are well aware that there is a
great deal of heterogeneity within our culture; however, we often underestimate the diversity
within other cultures. For example, in Latin America, there are great differences between people
who live in coastal and mountainous areas; there are also great differences between social
classes.
Writing patterns, or the socially accepted ways of writing, will differs significantly between
cultures.
The text is first translated by one translator—say, from German to Mandarin Chinese. A second
translator, who does not know what the original German text said, will then translate back to
German from Mandarin Chinese translation. The text is then compared. If the meaning is not
similar, a third translator, keeping in mind this feedback, will then translate from German to
Mandarin. The process is continued until the translated meaning appears to be satisfactory.
Monochronic cultures tend to value precise scheduling and doing one thing at a time; in
polychronic cultures, in contrast, promptness is valued less, and multiple tasks may be
performed simultaneously. (See text for more detail).
Space is perceived differently. Americans will feel crowded where people from more
densely populated countries will be comfortable.
Symbols differ in meaning. For example, while white symbols purity in the U.S., it is a
symbol of death in China. Colors that are considered masculine and feminine also differ
by culture.
Americans have a lot of quite shallow friends toward whom little obligation is felt;
people in European and some Asian cultures have fewer, but more significant friends.
For example, one Ph.D. student from India, with limited income, felt obligated to try buy
an airline ticket for a friend to go back to India when a relative had died.
In the U.S. and much of Europe, agreements are typically rather precise and contractual
in nature; in Asia, there is a greater tendency to settle issues as they come up. As a result,
building a relationship of trust is more important in Asia, since you must be able to count
on your partner being reasonable.
In terms of etiquette, some cultures have more rigid procedures than others. In some
countries, for example, there are explicit standards as to how a gift should be presented.
In some cultures, gifts should be presented in private to avoid embarrassing the recipient;
in others, the gift should be made publicly to ensure that no perception of secret bribery
could be made.
Demographics
Demographics are clearly tied to subculture and segmentation. Here, however, we
shift our focus from analyzing specific subcultures to trying to understand the
implications for an entire population of its makeup.
Several issues are useful in the structure of a population. For example, in some
rapidly growing countries, a large percentage of the population is concentrated
among younger generations. In countries such as Korea, China, and Taiwan, this has
helped stimulate economic growth, while in certain poorer countries, it puts
pressures on society to accommodate an increasing number of people on a fixed
amount of land. Other countries such as Japan and Germany, in contrast, experience
problems with a "graying" society, where fewer non-retired people are around to
support an increasing number of aging seniors. Because Germany actually hovers
around negative population growth, the German government has issued large financial
incentives, in the forms of subsidies, for women who have children. In the United
States, population growth occurs both through births and immigration. Since the
number of births is not growing, problems occur for firms that are dependent on
population growth (e.g., Gerber, a manufacturer of baby food).
Social class is a somewhat nebulous subject that involves stratifying people into
groups with various amounts of prestige, power, and privilege. In part because of the
pioneering influence in American history, status differentiations here are quite vague.
We cannot, for example, associate social class with income, because a traditionally
low status job as a plumber may today come with as much income as a traditionally
more prestigious job as a school teacher. In certain other cultures, however,
stratification is more clear-cut. Although the caste system in India is now illegal, it
still maintains a tremendous influence on that society. While some mobility exists
today, social class awareness is also somewhat greater in Britain, where social status
is in part reinforced by the class connotations of the accent with which one speaks.
Textbooks speak of several indices that have been used to "compute" social class in
the United States, weighing factors such as income, the nature of one’s employment,
and level of education. Taken too literally, these indices are not very meaningful;
more broadly speaking, they illustrate the reality that social status is a complex
variable that is determined, not always with consensus among observers, by several
different variables.
Segmentation involves finding out what kinds of consumers with different needs exist. In the
auto market, for example, some consumers demand speed and performance, while others are
much more concerned about roominess and safety. In general, it holds true that “You can’t be all
things to all people,” and experience has demonstrated that firms that specialize in meeting the
needs of one group of consumers over another tend to be more profitable.
Generically, there are three approaches to marketing. In the undifferentiated strategy, all
consumers are treated as the same, with firms not making any specific efforts to satisfy particular
groups. This may work when the product is a standard one where one competitor really can’t
offer much that another one can’t. Usually, this is the case only for commodities. In the
concentrated strategy, one firm chooses to focus on one of several segments that exist while
leaving other segments to competitors. For example, Southwest Airlines focuses on price
sensitive consumers who will forego meals and assigned seating for low prices. In contrast, most
airlines follow the differentiated strategy: They offer high priced tickets to those who are
inflexible in that they cannot tell in advance when they need to fly and find it impractical to stay
over a Saturday. These travelers—usually business travelers—pay high fares but can only fill
the planes up partially. The same airlines then sell some of the remaining seats to more price
sensitive customers who can buy two weeks in advance and stay over.
Note that segmentation calls for some tough choices. There may be a large number of variables
that can be used to differentiate consumers of a given product category; yet, in practice, it
becomes impossibly cumbersome to work with more than a few at a time. Thus, we need to
determine which variables will be most useful in distinguishing different groups of consumers.
We might thus decide, for example, that the variables that are most relevant in separating
different kinds of soft drink consumers are (1) preference for taste vs. low calories, (2)
preference for Cola vs. non-cola taste, (3) price sensitivity—willingness to pay for brand names;
and (4) heavy vs. light consumers. We now put these variables together to arrive at various
combinations.
Several different kinds of variables can be used for segmentation.
In the next step, we decide to target one or more segments. Our choice should generally depend
on several factors. First, how well are existing segments served by other manufacturers? It will
be more difficult to appeal to a segment that is already well served than to one whose needs are
not currently being served well. Secondly, how large is the segment, and how can we expect it
to grow? (Note that a downside to a large, rapidly growing segment is that it tends to attract
competition). Thirdly, do we have strengths as a company that will help us appeal particularly to
one group of consumers? Firms may already have an established reputation. While McDonald’s
has a great reputation for fast, consistent quality, family friendly food, it would be difficult to
convince consumers that McDonald’s now offers gourmet food. Thus, McD’s would probably
be better off targeting families in search of consistent quality food in nice, clean restaurants.
Positioning involves implementing our targeting. For example, Apple Computer has chosen to
position itself as a maker of user-friendly computers. Thus, Apple has done a lot through its
advertising to promote itself, through its unintimidating icons, as a computer for “non-geeks.”
The Visual C software programming language, in contrast, is aimed a “techies.”
Michael Treacy and Fred Wiersema suggested in their 1993 book The Discipline of Market
Leaders that most successful firms fall into one of three categories:
Treacy and Wiersema suggest that in addition to excelling on one of the three value dimensions,
firms must meet acceptable levels on the other two. Wal-Mart, for example, does maintain some
level of customer service. Nordstrom’s and Intel both must meet some standards of cost
effectiveness. The emphasis, beyond meeting the minimum required level in the two other
dimensions, is on the dimension of strength.
Repositioning involves an attempt to change consumer perceptions of a brand, usually because
the existing position that the brand holds has become less attractive. Sears, for example,
attempted to reposition itself from a place that offered great sales but unattractive prices the rest
of the time to a store that consistently offered “everyday low prices.” Repositioning in practice
is very difficult to accomplish. A great deal of money is often needed for advertising and other
promotional efforts, and in many cases, the repositioning fails.
To effectively attempt repositioning, it is important to understand how one’s brand and those of
competitors are perceived. One approach to identifying consumer product perceptions is
multidimensional scaling. Here, we identify how products are perceived on two or more
“dimensions,” allowing us to plot brands against each other. It may then be possible to attempt
to “move” one’s brand in a more desirable direction by selectively promoting certain points.
There are two main approaches to multi-dimensional scaling. In the a priori approach, market
researchers identify dimensions of interest and then ask consumers about their perceptions on
each dimension for each brand. This is useful when (1) the market researcher knows which
dimensions are of interest and (2) the customer’s perception on each dimension is relatively clear
(as opposed to being “made up” on the spot to be able to give the researcher a desired answer).
In the similarity rating approach, respondents are not asked about their perceptions of brands on
any specific dimensions. Instead, subjects are asked to rate the extent of similarity of different
pairs of products (e.g., How similar, on a scale of 1-7, is Snicker’s to Kitkat, and how similar is
Toblerone to Three Musketeers?) Using a computer algorithms, the computer then identifies
positions of each brand on a map of a given number of dimensions. The computer does not
reveal what each dimension means—that must be left to human interpretation based on what the
variations in each dimension appears to reveal. This second method is more useful when no
specific product dimensions have been identified as being of particular interest or when it is not
clear what the variables of difference are for the product category.
It is important to consider the consumer’s motivation for buying products. To achieve this goal,
we can use the Means-End chain, wherein we consider a logical progression of consequences of
product use that eventually lead to desired end benefit. Thus, for example, a consumer may see
that a car has a large engine, leading to fast acceleration, leading to a feeling of performance,
leading to a feeling of power, which ultimately improves the consumer’s self-esteem. A
handgun may aim bullets with precision, which enables the user to kill an intruder, which means
that the intruder will not be able to harm the consumer’s family, which achieves the desired end-
state of security. In advertising, it is important to portray the desired end-states. Focusing on the
large motor will do less good than portraying a successful person driving the car.
Information search and decision making. Consumers engage in both internal and external
information search.
Internal search involves the consumer identifying alternatives from his or her memory. For
certain low involvement products, it is very important that marketing programs achieve “top of
mind” awareness. For example, few people will search the Yellow Pages for fast food
restaurants; thus, the consumer must be able to retrieve one’s restaurant from memory before it
will be considered. For high involvement products, consumers are more likely to use an external
search. Before buying a car, for example, the consumer may ask friends’ opinions, read reviews
in Consumer Reports, consult several web sites, and visit several dealerships. Thus, firms that
make products that are selected predominantly through external search must invest in having
information available to the consumer in need—e.g., through brochures, web sites, or news
coverage.
A compensatory decision involves the consumer “trading off” good and bad attributes of a
product. For example, a car may have a low price and good gas mileage but slow acceleration.
If the price is sufficiently inexpensive and gas efficient, the consumer may then select it over a
car with better acceleration that costs more and uses more gas. Occasionally, a decision will
involve a non-compensatory strategy. For example, a parent may reject all soft drinks that
contain artificial sweeteners. Here, other good features such as taste and low calories cannot
overcome this one “non-negotiable” attribute.
The amount of effort a consumer puts into searching depends on a number of factors such as the
market (how many competitors are there, and how great are differences between brands expected
to be?), product characteristics (how important is this product? How complex is the product?
How obvious are indications of quality?), consumer characteristics (how interested is a
consumer, generally, in analyzing product characteristics and making the best possible deal?),
and situational characteristics (as previously discussed).
A number of factors involve consumer choices. In some cases, consumers will be more
motivated. For example, one may be more careful choosing a gift for an in-law than when
buying the same thing for one self. Some consumers are also more motivated to comparison
shop for the best prices, while others are more convenience oriented. Personality impacts
decisions. Some like variety more than others, and some are more receptive to stimulation and
excitement in trying new stores. Perception influences decisions. Some people, for example,
can taste the difference between generic and name brand foods while many cannot. Selective
perception occurs when a person is paying attention only to information of interest. For
example, when looking for a new car, the consumer may pay more attention to car ads than when
this is not in the horizon. Some consumers are put off by perceived risk. Thus, many marketers
offer a money back guarantee. Consumers will tend to change their behavior through learning—
e.g., they will avoid restaurants they have found to be crowded and will settle on brands that best
meet their tastes. Consumers differ in the values they hold (e.g., some people are more
committed to recycling than others who will not want to go through the hassle). We will
consider the issue of lifestyle under segmentation.
For purposes of this discussion, a "couple" may either be married or merely involve
living together. The breakup of a non-marital relationship involving cohabitation is
similarly considered equivalent to a divorce.
In real life, this situation is, of course, a bit more complicated. For example, many
couples undergo divorce. Then we have one of the scenarios:
Single parenthood can result either from divorce or from the death of one parent.
Divorce usually entails a significant change in the relative wealth of spouses. In some
cases, the non-custodial parent (usually the father) will not pay the required child
support, and even if he or she does, that still may not leave the custodial parent and
children as well off as they were during the marriage. On the other hand, in some
cases, some non-custodial parents will be called on to pay a large part of their income
in child support. This is particularly a problem when the non-custodial parent
remarries and has additional children in the second (or subsequent marriages). In any
event, divorce often results in a large demand for:
Here, the single parent who assumes responsibility for one or more children may not
form a relationship with the other parent of the child.
Integrating all the possibilities discussed, we get the following depiction of the Family
Life Cycle:
Generally, there are two main themes in the Family Life Cycle, subject to significant
exceptions:
As a person gets older, he or she tends to advance in his or her career and
tends to get greater income (exceptions: maternity leave, divorce,
retirement).
Unfortunately, obligations also tend to increase with time (at least until one’s
mortgage has been paid off). Children and paying for one’s house are two of
the greatest expenses.
Note that although a single person may have a lower income than a married couple,
the single may be able to buy more discretionary items.
Family Decision Making. Individual members of families often serve different roles in
decisions that ultimately draw on shared family resources. Some individuals are
information gatherers/holders, who seek out information about products of
relevance. These individuals often have a great deal of power because they may
selectively pass on information that favors their chosen alternatives. Influencers do
not ultimately have the power decide between alternatives, but they may make their
wishes known by asking for specific products or causing embarrassing situations if
their demands are not met. The decision maker(s) have the power to determine issues
such as:
Whether to buy;
Which product to buy (pick-up or passenger car?);
Which brand to buy;
Where to buy it; and
When to buy.
Note, however, that the role of the decision maker is separate from that of the
purchaser. From the point of view of the marketer, this introduces some problems
since the purchaser can be targeted by point-of-purchase (POP) marketing efforts that
cannot be aimed at the decision maker. Also note that the distinction between the
purchaser and decision maker may be somewhat blurred:
The decision maker may specify what kind of product to buy, but not which
brand;
The purchaser may have to make a substitution if the desired brand is not in
stock;
The purchaser may disregard instructions (by error or deliberately).
It should be noted that family decisions are often subject to a great deal of conflict.
The reality is that few families are wealthy enough to avoid a strong tension between
demands on the family’s resources. Conflicting pressures are especially likely in
families with children and/or when only one spouse works outside the home. Note
that many decisions inherently come down to values, and that there is frequently no
"objective" way to arbitrate differences. One spouse may believe that it is important
to save for the children’s future; the other may value spending now (on private
schools and computer equipment) to help prepare the children for the future. Who is
right? There is no clear answer here. The situation becomes even more complex when
more parties—such as children or other relatives—are involved.
Some family members may resort to various strategies to get their way. One is
bargaining—one member will give up something in return for someone else. For
example, the wife says that her husband can take an expensive course in gourmet
cooking if she can buy a new pickup truck. Alternatively, a child may promise to walk
it every day if he or she can have a hippopotamus. Another strategy is reasoning—
trying to get the other person(s) to accept one’s view through logical argumentation.
Note that even when this is done with a sincere intent, its potential is limited by
legitimate differences in values illustrated above. Also note that individuals may
simply try to "wear down" the other party by endless talking in the guise of reasoning
(this is a case of negative reinforcement as we will see subsequently). Various
manipulative strategies may also be used. One is impression management, where one
tries to make one’s side look good (e.g., argue that a new TV will help the children
see educational TV when it is really mostly wanted to see sports programming, or
argue that all "decent families make a contribution to the church"). Authority involves
asserting one’s "right" to make a decision (as the "man of the house," the mother of
the children, or the one who makes the most money). Emotion involves making an
emotional display to get one’s way (e.g., a man cries if his wife will not let him buy a
new rap album).
Group Influences
Humans are inherently social animals, and individuals greatly influence each other.
The aspirational reference group refers to those others against whom one
would like to compare oneself. For example, many firms use athletes as
spokespeople, and these represent what many people would ideally like to be.
Associative reference groups include people who more realistically represent
the individuals’ current equals or near-equals—e.g., coworkers, neighbors, or
members of churches, clubs, and organizations. Paco Underhill, a former
anthropologist turned retail consultant and author of the book Why We Buy has performed
research suggesting that among many teenagers, the process of clothes buying is a two
stage process. In the first stage, the teenagers go on a "reconnaissance" mission with their
friends to find out what is available and what is "cool." This is often a lengthy process. In
the later phase, parents—who will need to pay for the purchases—are brought. This stage
is typically much briefer.
Finally, the dissociative reference group includes people that the individual
would not like to be like. For example, the store literally named The Gap came
about because many younger people wanted to actively dissociate from parents
and other older and "uncool" people. The Quality Paperback Book Club
specifically suggests in its advertising that its members are "a breed apart"
from conventional readers of popular books.
Reference groups come with various degrees of influence. Primary reference groups
come with a great deal of influence—e.g., members of a fraternity/sorority.
Secondary reference groups tend to have somewhat less influence—e.g., members of
a boating club that one encounters only during week-ends are likely to have their
influence limited to consumption during that time period.
Another typology divides reference groups into the informational kind (influence is
based almost entirely on members’ knowledge), normative (members influence what
is perceived to be "right," "proper," "responsible," or "cool"), or identification. The
difference between the latter two categories involves the individual’s motivation for
compliance. In case of the normative reference group, the individual tends to comply
largely for utilitarian reasons—dressing according to company standards is likely to
help your career, but there is no real motivation to dress that way outside the job. In
contrast, people comply with identification groups’ standards for the sake of
belonging—for example, a member of a religious group may wear a symbol even
outside the house of worship because the religion is a part of the person’s identity.
Perception
Background. Our perception is an approximation of reality. Our brain attempts to make sense
out of the stimuli to which we are exposed. This works well, for example, when we “see” a
friend three hundred feet away at his or her correct height; however, our perception is sometimes
“off”—for example, certain shapes of ice cream containers look like they contain more than
rectangular ones with the same volume.
Factors in percpetion. Several sequential factors influence our perception. Exposure involves
the extent to which we encounter a stimulus. For example, we are exposed to numerous
commercial messages while driving on the freeway: bill boards, radio advertisements, bumper-
stickers on cars, and signs and banners placed at shopping malls that we pass. Most of this
exposure is random—we don’t plan to seek it out. However, if we are shopping for a car, we
may deliberately seek out advertisements and “tune in” when dealer advertisements come on the
radio.
Exposure is not enough to significantly impact the individual—at least not based on a single trial
(certain advertisements, or commercial exposures such as the “Swoosh” logo, are based on
extensive repetition rather than much conscious attention). In order for stimuli to be consciously
processed, attention is needed. Attention is actually a matter of degree—our attention may be
quite high when we read directions for getting an income tax refund, but low when commercials
come on during a television program. Note, however, that even when attention is low, it may be
instantly escalated—for example, if an advertisement for a product in which we are interested
comes on.
Interpretation involves making sense out of the stimulus. For example, when we see a red can,
we may categorize it as a CokeÒ.
Weber’s Law suggests that consumers’ ability to detect changes in stimulus intensity appear to be
strongly related to the intensity of that stimulus to begin with. That is, if you hold an object
weighing one pound in your hand, you are likely to notice it when that weight is doubled to two
pounds. However, if you are holding twenty pounds, you are unlikely to detect the addition of
one pound—a change that you easily detected when the initial weight was one pound. You may
be able to eliminate one ounce from a ten ounce container, but you cannot as easily get away
with reducing a three ounce container to two (instead, you must accomplish that gradually—e.g.,
3.0 --> 2.7 --> 2.5 --> 2.3 --> 2.15 –> 2.00).
Several factors influence the extent to which stimuli will be noticed. One obvious issue is
relevance. Consumers, when they have a choice, are also more likely to attend to pleasant
stimuli (but when the consumer can’t escape, very unpleasant stimuli are also likely to get
attention—thus, many very irritating advertisements are remarkably effective). One of the most
important factors, however, is repetition. Consumers often do not give much attention to a
stimuli—particularly a low priority one such as an advertisement—at any one time, but if it is
seen over and over again, the cumulative impact will be greater.
Surprising stimuli are likely to get more attention—survival instinct requires us to give more
attention to something unknown that may require action. A greater contrast (difference between
the stimulus and its surroundings) as well as greater prominence (e.g., greater size, center
placement) also tend to increase likelihood of processing.
Subliminal stimuli. Back in the 1960s, it was reported that on selected evenings, movie goers in
a theater had been exposed to isolated frames with the words “Drink Coca Cola” and “Eat
Popcorn” imbedded into the movie. These frames went by so fast that people did not
consciously notice them, but it was reported that on nights with frames present, Coke and
popcorn sales were significantly higher than on days they were left off. This led Congress to ban
the use of subliminal advertising. First of all, there is a question as to whether this experiment
ever took place or whether this information was simply made up. Secondly, no one has been
able to replicate these findings. There is research to show that people will start to giggle with
embarrassment when they are briefly exposed to “dirty” words in an experimental machine.
Here, again, the exposure is so brief that the subjects are not aware of the actual words they saw,
but it is evident that something has been recognized by the embarrassment displayed.
Much early work on learning was actually done on rats and other animals (and much of this
research was unjustifiably cruel, but that is another matter).
Classical conditioning. Pavlov’s early work on dogs was known as classical conditioning.
Pavlov discovered that when dogs were fed meat powder they salivated. Pavlov then discovered
that if a bell were rung before the dogs were fed, the dogs would begin salivating in anticipation
of being fed (this was efficient, since they could then begin digesting the meat powder
immediately). Pavlov then found that after the meat had been "paired" with the meat powder
enough times, Pavlov could ring the bell without feeding the dogs and they would still salivate.
In the jargon of classical conditioning, the meat powder was an unconditioned stimulus (US) and
the salivation was, when preceded by the meat powder, an unconditioned response (UR). That is,
it is a biologically "hard-wired" response to salivate when you are fed. By pairing the bell with
the unconditioned stimulus, the bell became a conditioned stimulus (CS) and salivation in
response to the bell (with no meat powder) became a conditioned response (CR).
Many modern day advertisers use classical conditioning in some way. Consider this sequence:
Operant conditioning. Instrumental, or operant, conditioning, involves a different series of
events, and this what we usually think of as learning. The general pattern is:
There are three major forms of operant learning. In positive reinforcement, an individual does
something and is rewarded. He or she is then more likely to repeat the behavior. For example,
you eat a candy bar (behavior), it tastes good (consequence), and you are thus more likely to eat
a similar candy bar in the future (behavioral change).
Punishment is the opposite. You eat what looks like a piece of candy (behavior), only to discover
that it is a piece of soap with a foul taste (consequences), and subsequently you are less likely to
eat anything that looks remotely like that thing ever again (changed behavior).
It should be noted that negative reinforcement is very different from punishment. An example of
negative reinforcement is an obnoxious sales person who calls you up on the phone, pressuring
you into buying something you don’t want to do (aversive stimulus). You eventually agree to
buy it (changed behavior), and the sales person leaves you alone (the aversive stimulus is
terminated as a result of consequences of your behavior).
In general, marketers usually have relatively little power to use punishment or negative
reinforcement. However, parking meters are often used to discourage consumers from taking up
valuable parking space, and manufacturers may void warranties if the consumers take their
product to non-authorized repair facilities.
Several factors influence the effectiveness of operant learning. In general, the closer in time the
consequences are to the behavior, the more effective the learning. That is, electric utilities would
be more likely to influence consumers to use less electricity at peak hours if the consumers
actually had to pay when they used electricity (e.g., through a coin-slot) rather than at the end of
the month. Learning is also more likely to occur when the individual can understand a
relationship between behavior and consequences (but learning may occur even if this
relationship is not understood consciously).
Another issue is schedules of reinforcement and extinction. Extinction occurs when behavior
stops having consequences and the behavior then eventually stops occurring. For example, if a
passenger learns that yelling at check-in personnel no longer gets her upgraded to first class, she
will probably stop that behavior. Sometimes, an individual is rewarded every time a behavior is
performed (e.g., a consumer gets a soft drink every time coins are put into a vending machine).
However, it is not necessary to reward a behavior every time for learning to occur. Even if a
behavior is only rewarded some of the time, the behavior may be learned. Several different
schedules of reinforcement are possible:
Fixed interval: The consumer is given a free dessert on every Tuesday when he or she
eats in a particular restaurant.
Fixed ratio: Behavior is rewarded (or punished) on every nth occasion that it is
performed. (E.g., every tenth time a frequent shopper card is presented, a free product is
provided).
Variable ratio: Every time an action is performed, there is a certain percentage chance
that a reward will be given. For example, every time the consumer enters the store, he or
she is given a lottery ticket. With each ticket, there is a 20% chance of getting a free
hamburger. The consumer may get a free hamburger twice in a row, or he or she may go
ten times without getting a hamburger even once.
Vicarious learning. The consumer does not always need to go through the learning process
himself or herself—sometimes it is possible to learn from observing the consequences of others.
For example, stores may make a big deal out of prosecuting shop lifters not so much because
they want to stop that behavior in the those caught, but rather to deter the behavior in others.
Similarly, viewers may empathize with characters in advertisements who experience (usually
positive) results from using a product. The Head ‘n’ Shoulders advertisement, where a poor man
is rejected by women until he treats his dandruff with an effective cure, is a good example of
vicarious learning.
Memory ranges in duration on a continuum from extremely short to very long term. Sensory
memory includes storage of stimuli that one might not actually notice (e.g., the color of an
advertisement some distance away). For slightly longer duration, when you see an ad on TV for
a mail order product you might like to buy, you only keep the phone number in memory until
you have dialed it. This is known as short term memory. In order for something to enter into
long term memory, which is more permanent, you must usually “rehearse” it several times. For
example, when you move and get a new phone number, you will probably repeat it to yourself
many times. Alternatively, you get to learn your driver’s license or social security numbers with
time, not because you deliberately memorize them, but instead because you encounter them
numerous times as you look them up.
Memories are not always easily retrievable. This could be because the information was given
lower priority than something else—e.g., we have done a lot of things since last buying a
replacement furnace filter and cannot remember where this was bought last. Other times, the
information can be retrieved but is not readily “available”—e.g., we will be able to remember the
location of a restaurant we tried last time we were in Paris, but it may take some thinking before
the information emerges.
“Spreading activation” involves the idea of one memory “triggering” another one. For example,
one might think of Coke every time one remembers a favorite (and very wise) professor who
frequently brought one to class. Coke might also be tied a particular supermarket that always
stacked a lot of these beverages by the entrance, and to baseball where this beverage was
consumed after the game. It is useful for firms to have their product be activated by as many
other stimuli as possible.
There are numerous reasons why retrieval can fail or, in less fancy terms, how we come to
forget. One is decay. Here, information that is not accessed frequently essentially “rusts” away.
For example, we may not remember the phone number of a friend to whom we have not spoken
for several months and may forget what brand of bullets an aunt prefers if we have not gone
ammunition shopping with her lately. Other times, the problem may rest in interference.
Proactive interference involves something we have learned interfering with what we will late
later. Thus, if we remember that everyone in our family always used Tide, we may have more
difficulty later remembering what other brands are available. You may be unable to remember
what a new, and less important, friend’s last name is if that person shares a first name with an old
friend. For example, if your best friend for many years has been Jennifer Smith, you may have
difficulty remembering that your new friend Jennifer’s last name is Silverman. In retroactive
interference, the problem is the reverse—learning something new blocks out something old. For
example, if you once used WordPerfect than then switched to Microsoft Word, you may have
trouble remembering how to use WordPerfect at a friend’s house—more so than if you had
merely not used any word processing program for some time.
Memorability can be enhanced under certain conditions. One is more likely to remember
favorable—or likable stimuli (all other things being equal). Salience—or the extent to which
something is highly emphasized or very clearly evident—facilitates memory. Thus, a product
which is very visible in an ad, and handled and given attention by the actors, will more likely be
remembered. Prototypicality involves the extent to which a stimulus is a “perfect” example of a
category. Therefore, people will more likely remember Coke or Kleenex than competing
brands. Congruence involves the “fit” with a situation. Since memory is often reconstructed
based on what seems plausible, something featured in an appropriate setting—e.g., charcoal on a
porch next to a grill rather than in a garage or kitchen—is more likely to be remembered (unless
the incongruence triggers an elaboration—life is complicated!) Redundancies involve showing
the stimulus several times. Thus, if a given product is shown several places in a house—and if
the brand name is repeated—it is more likely to be remembered.
Priming involves tying a stimulus with something so that if “that something” is encountered, the
stimulus is more likely to be retrieved. Thus, for example, when one thinks of anniversaries, the
Hallmark brand name is more likely to be activated. (This is a special case of spreading
activation discussed earlier).
A special issue in memory are so called “scripts,” or procedures we remember for doing things.
Scripts involve a series of steps for doing various things (e.g., how to send a package). In
general, it is useful for firms to have their brand names incorporated into scripts (e.g., to have the
consumer reflexively ask the pharmacist for Bayer rather than an unspecified brand of aspirin).
Positioning involves implementing our targeting. For example, Apple Computer has chosen to
position itself as a maker of user-friendly computers. Thus, Apple has done a lot through its
advertising to promote itself, through its unintimidating icons, as a computer for “non-geeks.”
The Visual C software programming language, in contrast, is aimed a “techies.”
Diffusion of Innovation
Products tend to go through a life cycle. Initially, a product is introduced. Since the product is not
well known and is usually expensive (e.g., as microwave ovens were in the late 1970s), sales are
usually limited. Eventually, however, many products reach a growth phase—sales increase
dramatically. More firms enter with their models of the product. Frequently, unfortunately, the
product will reach a maturity stage where little growth will be seen. For example, in the United
States, almost every household has at least one color TV set. Some products may also reach a
decline stage, usually because the product category is being replaced by something better. For
example, typewriters experienced declining sales as more consumers switched to computers or
other word processing equipment. The product life cycle is tied to the phenomenon of diffusion
of innovation. When a new product comes out, it is likely to first be adopted by consumers who
are more innovative than others—they are willing to pay a premium price for the new product
and take a risk on unproven technology. It is important to be on the good side of innovators since
many other later adopters will tend to rely for advice on the innovators who are thought to be
more knowledgeable about new products for advice.
At later phases of the PLC, the firm may need to modify its market strategy. For example, facing
a saturated market for baking soda in its traditional use, Arm ü Hammer launched a major
campaign to get consumers to use the product to deodorize refrigerators. Deodorizing powders to
be used before vacuuming were also created.
It is sometimes useful to think of products as being either new or existing.
Many firms today rely increasingly on new products for a large part of their sales. New products
can be new in several ways. They can be new to the market—noone else ever made a product
like this before. For example, Chrysler invented the minivan. Products can also be new to the
firm—another firm invented the product, but the firm is now making its own version. For
example, IBM did not invent the personal computer, but entered after other firms showed the
market to have a high potential. Products can be new to the segment—e.g., cellular phones and
pagers were first aimed at physicians and other price-insensitive segments. Later, firms decided
to target the more price-sensitive mass market. A product can be new for legal purposes.
Because consumers tend to be attracted to “new and improved” products, the Federal Trade
Commission (FTC) only allows firms to put that label on reformulated products for six months
after a significant change has been made.
The diffusion of innovation refers to the tendency of new products, practices, or ideas to spread
among people. Usually, when new products or ideas come about, they are only adopted by a
small group of people initially; later, many innovations spread to other people.
The bell shaped curve frequently illustrates the rate of adoption of a new product. Cumulative
adoptions are reflected by the S-shaped curve. The saturation point is the maximum proportion
of consumers likely to adopt a product.
In the case of refrigerators in the U.S., the saturation level is nearly one hundred percent of
households; it well below that for video games that, even when spread out to a large part of the
population, will be of interest to far from everyone.
Several specific product categories have case histories that illustrate important issues in
adoption. Until some time in the 1800s, few physicians bothered to scrub prior to surgery, even
though new scientific theories predicted that small microbes not visible to the naked eye could
cause infection. Younger and more progressive physicians began scrubbing early on, but they
lacked the stature to make their older colleagues follow.
ATM cards spread relatively quickly. Since the cards were used in public, others who did not
yet hold the cards could see how convenient they were. Although some people were concerned
about security, the convenience factors seemed to be a decisive factor in the “tug-of-war” for and
against adoption.
The case of credit cards was a bit more complicated and involved a “chicken-and-egg” paradox.
Accepting credit cards was not a particularly attractive option for retailers until they were carried
by a large enough number of consumers. Consumers, in contrast, were not particularly interested
in cards that were not accepted by a large number of retailers. Thus, it was necessary to “jump
start” the process, signing up large corporate accounts, under favorable terms, early in the cycle,
after which the cards became worthwhile for retailers to accept.
Rap music initially spread quickly among urban youths in large part because of the low costs of
recording. Later, rap music became popular among a very different segment, suburban youths,
because of its apparently authentic depiction of an exotic urban lifestyle.
Hybrid corn was adopted only slowly among many farmers. Although hybrid corn provided
yields of about 20% more than traditional corn, many farmers had difficulty believing that this
smaller seed could provide a superior harvest. They were usually reluctant to try it because a
failed harvest could have serious economic consequences, including a possible loss of the farm.
Agricultural extension agents then sought out the most progressive farmers to try hybrid corn,
also aiming for farmers who were most respected and most likely to be imitated by others. Few
farmers switched to hybrid corn outright from year to year. Instead, many started out with a
fraction of their land, and gradually switched to 100% hybrid corn when this innovation had
proven itself useful.
Several forces often work against innovation. One is risk, which can be either social or
financial. For example, early buyers of the CD player risked that few CDs would be recorded
before the CD player went the way of the 8 track player. Another risk is being perceived by
others as being weird for trying a “fringe” product or idea. For example, Barbara Mandrell sings
the song “I Was Country When Country Wasn’t Cool.” Other sources of resistance include the
initial effort needed to learn to use new products (e.g., it takes time to learn to meditate or to
learn how to use a computer) and concerns about compatibility with the existing culture or
technology. For example, birth control is incompatible with strong religious influences in
countries heavily influenced by Islam or Catholicism, and a computer database is incompatible
with a large, established card file.
Several factors influence the speed with which an innovation spreads. One issue is relative
advantage (i.e., the ratio of risk or cost to benefits). Some products, such as cellular phones, fax
machines, and ATM cards, have a strong relative advantage. Other products, such as automobile
satellite navigation systems, entail some advantages, but the cost ratio is high. Lower priced
products often spread more quickly, and the extent to which the product is trialable (farmers did
not have to plant all their land with hybrid corn at once, while one usually has to buy a cellular
phone to try it out) influence the speed of diffusion. Finally, the extent of switching difficulties
influences speed—many offices were slow to adopt computers because users had to learn how to
use them.
Some cultures tend to adopt new products more quickly than others, based on several factors:
Modernity: The extent to which the culture is receptive to new things. In some countries,
such as Britain and Saudi Arabia, tradition is greatly valued—thus, new products often
don’t fare too well. The United States, in contrast, tends to value progress.
Homophily: The more similar to each other that members of a culture are, the more
likely an innovation is to spread—people are more likely to imitate similar than different
models. The two most rapidly adopting countries in the World are the U.S. and Japan.
While the U.S. interestingly scores very low, Japan scores high.
Physical distance: The greater the distance between people, the less likely innovation is
to spread.
Opinion leadership: The more opinion leaders are valued and respected, the more likely
an innovation is to spread. The style of opinion leaders moderates this influence,
however. In less innovative countries, opinion leaders tend to be more conservative, i.e.,
to reflect the local norms of resistance.
It should be noted that innovation is not always an unqualifiedly good thing. Some innovations,
such as infant formula adopted in developing countries, may do more harm than good.
Individuals may also become dependent on the innovations. For example, travel agents who get
used to booking online may be unable to process manual reservations.
Sometimes innovations are disadopted. For example, many individuals disadopt cellular phones
if they find out that they don’t end up using them much.
Attitudes
Introduction. Consumer attitudes are a composite of a consumer’s (1) beliefs about, (2) feelings
about, (3) and behavioral intentions toward some object--within the context of marketing, usually
a brand or retail store. These components are viewed together since they are highly
interdependent and together represent forces that influence how the consumer will react to the
object.
Beliefs. The first component is beliefs. A consumer may hold both positive beliefs toward an
object (e.g., coffee tastes good) as well as negative beliefs (e.g., coffee is easily spilled and stains
papers). In addition, some beliefs may be neutral (coffee is black), and some may be differ in
valance depending on the person or the situation (e.g., coffee is hot and stimulates--good on a
cold morning, but not good on a hot summer evening when one wants to sleep). Note also that
the beliefs that consumers hold need not be accurate (e.g., that pork contains little fat), and some
beliefs may, upon closer examination, be contradictory (e.g., that a historical figure was a good
person but also owned slaves).
Since a consumer holds many beliefs, it may often be difficult to get down to a “bottom line”
overall belief about whether an object such as McDonald’s is overall good or bad. The
Multiattribute (also sometimes known as the Fishbein) Model attempts to summarize overall
attitudes into one score using the equation:
That is, for each belief, we take the weight or importance (Wi) of that belief and multiply it with
its evaluation (Xib). For example, a consumer believes that the taste of a beverage is moderately
important, or a 4 on a scale from 1 to 7. He or she believes that coffee tastes very good, or a 6 on
a scale from 1 to 7. Thus, the product here is 4(6)=24. On the other hand, he or she believes that
the potential of a drink to stain is extremely important (7), and coffee fares moderately badly, at
a score -4, on this attribute (since this is a negative belief, we now take negative numbers from -1
to -7, with -7 being worst). Thus, we now have 7(-4)=-28. Had these two beliefs been the only
beliefs the consumer held, his or her total, or aggregated, attitude would have been 24+(-28)=-4.
In practice, of course, consumers tend to have many more beliefs that must each be added to
obtain an accurate measurement.
Affect. Consumers also hold certain feelings toward brands or other objects. Sometimes these
feelings are based on the beliefs (e.g., a person feels nauseated when thinking about a hamburger
because of the tremendous amount of fat it contains), but there may also be feelings which are
relatively independent of beliefs. For example, an extreme environmentalist may believe that
cutting down trees is morally wrong, but may have positive affect toward Christmas trees
because he or she unconsciously associates these trees with the experience that he or she had at
Christmas as a child.
Behavioral Intention. The behavioral intention is what the consumer plans to do with respect to
the object (e.g., buy or not buy the brand). As with affect, this is sometimes a logical
consequence of beliefs (or affect), but may sometimes reflect other circumstances--e.g., although
a consumer does not really like a restaurant, he or she will go there because it is a hangout for his
or her friends.
Ability. He or she may be unable to do so. Although junior high school student likes
pick-up trucks and would like to buy one, she may lack a driver’s license.
Competing demands for resources. Although the above student would like to buy a
pickup truck on her sixteenth birthday, she would rather have a computer, and has money
for only one of the two.
Social influence. A student thinks that smoking is really cool, but since his friends think
it’s disgusting, he does not smoke.
Measurement problems. Measuring attitudes is difficult. In many situations, consumers
do not consciously set out to enumerate how positively or negatively they feel about
mopeds, and when a market researcher asks them about their beliefs about mopeds, how
important these beliefs are, and their evaluation of the performance of mopeds with
respect to these beliefs, consumers often do not give very reliable answers. Thus, the
consumers may act consistently with their true attitudes, which were never uncovered
because an erroneous measurement was made.
Attitude Change Strategies. Changing attitudes is generally very difficult, particularly when
consumers suspect that the marketer has a self-serving agenda in bringing about this change
(e.g., to get the consumer to buy more or to switch brands).
Changing affect. One approach is to try to change affect, which may or may not involve getting
consumers to change their beliefs. One strategy uses the approach of classical conditioning try
to “pair” the product with a liked stimulus. For example, we “pair” a car with a beautiful
woman. Alternatively, we can try to get people to like the advertisement and hope that this
liking will “spill over” into the purchase of a product. For example, the Pillsbury Doughboy
does not really emphasize the conveyance of much information to the consumer; instead, it
attempts to create a warm, fuzzy image. Although Energizer Bunny ads try to get people to
believe that their batteries last longer, the main emphasis is on the likeable bunny. Finally,
products which are better known, through the mere exposure effect, tend to be better liked--that
is, the more a product is advertised and seen in stores, the more it will generally be liked, even if
consumers to do not develop any specific beliefs about the product.
Changing behavior. People like to believe that their behavior is rational; thus, once they use our
products, chances are that they will continue unless someone is able to get them to switch. One
way to get people to switch to our brand is to use temporary price discounts and coupons;
however, when consumers buy a product on deal, they may justify the purchase based on that
deal (i.e., the low price) and may then switch to other brands on deal later. A better way to get
people to switch to our brand is to at least temporarily obtain better shelf space so that the
product is more convenient. Consumers are less likely to use this availability as a rationale for
their purchase and may continue to buy the product even when the product is less conveniently
located. (Notice, by the way, that this represents a case of shaping).
Changing beliefs. Although attempting to change beliefs is the obvious way to attempt attitude
change, particularly when consumers hold unfavorable or inaccurate ones, this is often difficult
to achieve because consumers tend to resist. Several approaches to belief change exist:
1. Change currently held beliefs. It is generally very difficult to attempt to change beliefs
that people hold, particularly those that are strongly held, even if they are inaccurate. For
example, the petroleum industry advertised for a long time that its profits were lower than
were commonly believed, and provided extensive factual evidence in its advertising to
support this reality. Consumers were suspicious and rejected this information, however.
2. Change the importance of beliefs. Although the sugar manufacturers would undoubtedly
like to decrease the importance of healthy teeth, it is usually not feasible to make beliefs
less important--consumers are likely to reason, why, then, would you bother bringing
them up in the first place? However, it may be possible to strengthen beliefs that favor
us--e.g., a vitamin supplement manufacturer may advertise that it is extremely important
for women to replace iron lost through menstruation. Most consumers already agree with
this, but the belief can be made stronger.
3. Add beliefs. Consumers are less likely to resist the addition of beliefs so long as they do
not conflict with existing beliefs. Thus, the beef industry has added beliefs that beef (1) is
convenient and (2) can be used to make a number of creative dishes. Vitamin
manufacturers attempt to add the belief that stress causes vitamin depletion, which
sounds quite plausible to most people.
4. Change ideal. It usually difficult, and very risky, to attempt to change ideals, and only
few firms succeed. For example, Hard Candy may have attempted to change the ideal
away from traditional beauty toward more unique self expression.
One-sided vs. two-sided appeals. Attitude research has shown that consumers often tend to
react more favorably to advertisements which either (1) admit something negative about the
sponsoring brand (e.g., the Volvo is a clumsy car, but very safe) or (2) admits something positive
about a competing brand (e.g., a competing supermarket has slightly lower prices, but offers less
service and selection). Two-sided appeals must, contain overriding arguments why the
sponsoring brand is ultimately superior--that is, in the above examples, the “but” part must be
emphasized.
The Elaboration Likelihood Model (ELM) and Celebrity Endorsements. The ELM suggests
that consumers will scrutinize claims more in important situations than in unimportant ones. For
example, we found that in the study of people trying to get ahead of others in a line to use photo
copiers, the compliance rate was about fifty percent when people just asked to get ahead.
However, when the justification “... because I have to make copies” was added, compliance
increased to 80%. Since the reason offered really did not add substantive information, we
conclude that it was not extensively analyzed--in the jargon of the theory, “elaboration” was
low.
The ELM suggests that for “unimportant” products, elaboration will be low, and thus Bill Cosby
is able to endorse Coke and Jell-O without having any special credentials to do so. However, for
products which are either expensive or important for some other reason (e.g., a pain reliever
given to a child that could be harmed by using dangerous substances), elaboration is likely to be
more extensive, and the endorser is expected to be “congruent,” or compatible, with the product.
For example, a basket ball player is likely to be effective in endorsing athletic shoes, but not in
endorsing automobiles. On the other hand, a nationally syndicated auto columnist would be
successful in endorsing cars, but not athletic shoes. All of them, however, could endorse fast
food restaurants effectively.
Appeal Approaches. Several approaches to appeal may be used. The use of affect to induce
empathy with advertising characters may increase attraction to a product, but may backfire if
consumers believe that people’s feelings are being exploited. Fear appeals appear to work only
if (1) an optimal level of fear is evoked--not so much that people tune it out, but enough to scare
people into action and (2) a way to avoid the feared stimulus is explicitly indicated--e.g.,
gingivitis and tooth loss can be avoided by using this mouth wash. Humor appears to be
effective in gaining attention, but does not appear to increase persuasion in practice. In addition,
a more favorable attitude toward the advertisement may be created by humorous advertising,
which may in turn result in increased sales. Comparative advertising, which is illegal in many
countries, often increases sales for the sponsoring brand, but may backfire in certain cultures.
Electronic Commerce
Some people have suggested that the Internet may be a less expensive way to distribute
products than traditional “brick-and-mortar” stores. However, in most cases, selling online will
probably be more costly than selling in traditional stores due to the high costs of processing
orders and direct shipping to the customer. Some products may, however, be economically
marketed online. Some factors that are relevant in assessing the potential for e-commerce to be
an effective way to sell a specific products are:
“Value-to-bulk” ratio. Products that have a lot of value squeezed into a small volume
(e.g., high end jewelry and certain electronic products) are often more cost-effective to
ship to end-customers than are bulkier products with less value (e.g., low end furniture).
Absolute margins. Some products may have a rather high percentage margin—e.g., a
scarf bought at wholesale at $10 and marked up 100% to be sold at $20. However, the
absolute margin is only $20-$10=$10. In contrast, a laptop computer may be bought at
$1,000 and be marked up by only 15%, or $150, for a total price of $1,150. Here,
however, the absolute margin will be larger--$150. This allows the merchant to spend
money on processing, packaging, and shipping the order. Ten dollars, in contrast, can
only cover a small amount of employee time and very limited packaging and shipping.
Some online merchants do charge for shipping, but doing so will ultimately make the
online merchant less competitive.
Extent of customization needed. Some products need to be customized—e.g., checks
have to be personalized and airline tickets have to be issued for a specific departure site,
destination time, and travel time. Here, online processing may be useful because the
customer can do much of the work.
Willingness of customers to pay for convenience. Some consumers may be willing to pay
for the convenience of having products delivered to their door. For example, delivering
high bulk, generally low value groceries is generally not efficient. However, for some
customers, it may be worthwhile to pay to avoid an inconvenient trip to the grocery store.
Geographic dispersal of customers. Electronic commerce, when value-to-bulk ratios and
absolute margins are not favorable, is often not viable when customers are located
conveniently close to a retail outlet. However, for some products—e.g., bee keeping
equipment—customers are widely geographically dispersed and thus, a centralized
distribution center may be more economically viable. Specialty books—e.g., for
collectors of vintage automobiles—may not be worthwhile for bookstores to stock, and
these may thus be economically sold online.
Vulnerability of inventory to loss of value. Some products—especially high tech products
—have a very high effective carrying costs. It has been estimated that because of the
rapid technological progress made in the computer field, computer parts may lose as
much as 1.5% of their value per week. If shipping directly to the customer can reduce the
channel time by five weeks, this potentially “rescues” as much as 7.5% of the product
value. In such a situation, then, trying to reach the customer directly may make sense,
even if the direct costs of distribution are higher, because of the inventory value issue.
As discussed, costs of handling online orders is often higher than that of distributing
through traditional stores.
Even if online selling is more cost effective in some situations, a firm selling online will,
in the long run, be competing with other online merchants—not just against traditional
“brick-and-mortar” stores. By the forces of supply and demand, online prices will then
be driven down so that the profit from selling online will be no greater than that from
traditional retailing. Any reduced costs would then be expected to go to customers.
Competition will be greater for products that have large markets than for those where
markets are smaller and more specialized. Amazon.com, for example, has found it
necessary to discount best selling books deeply. Higher prices—closer to the list price—
can be charged for specialty books, but for a large part of the market, competition will be
intense.
A new online merchant will face competition from established traditional merchants.
These will often have the cash reserves to stay in business for a long time even with
temporary competition. The online merchant, if it has no cash reserves other than
stockholders’ investment, may run out of cash before it can become profitable.
Web site design: The web designer must make various issues into consideration:
Speed vs. aesthetics: As we saw, some of the fancier sites have serious problems
functioning practically. Consumers may be impressed by a fancy site, or may lack
confidence in a firm that offers a simple one. Yet, fancier sites with extensive graphics
take time to download—particularly for users dialing in with a modem as opposed to
being “hard” wired—and may result in site crashes.
Keeping users on the site: A large number of “baskets” are abandoned online as
consumers fail to complete the “check-out” process for the products they have selected.
One problem here is that many consumers are drawn away from a site and then are
unlikely to come back. A large number of links may be desirable to consumers, but they
tend to draw people away. Taking banner advertisers on your site from other sites may
be profitable, but it may result in customers lost.
Information collection: An increasing number of consumers resist collection of
information about them, and a number of consumers have set up their browsers to
disallow “cookies,” files that contain information about their computers and shopping
habits.
Cyber-consumer behavior: In principle, it is fairly easy to search and compare online, and it
was feared that this might wipe out all margins online. More recent research suggests that
consumers in fact do not tend to search very intently and that large price differences between
sites persist. We saw above the problem of keeping consumers from prematurely departing from
one’s site.
Site content. The content of a site should generally be based on the purposes of operating
a site. For most sites, however, having a clear purpose be evident is essential. The site should
generally provide some evidence for this position. For example, if the site claims a large
selection, the vast choices offered should be evident. Sites that claim convenience should make
this evident. A main purpose of the Internet is to make information readily available, and the site
should be designed so that finding the needed information among all the content of the site is as
easy as possible. Since it is easy for consumers to move to other sites, the site should be made
interesting. To provide the information and options desired by customers, two-way interaction
capabilities are essential.
The web is now so large that getting traffic to any one site can be difficult. One method is search
engine optimization, a topic that will be covered below. Other methods include “viral”
campaigns wherein current users are used to spread the word about a site, firm, or service. For
example, Hotmail attaches a message to every e-mail sent from its service alerting the recipient
that a free e-mail account can be had there. Google offers a free e-mail account with a full
gigabyte of storage. This is available only by invitation from others who have such e-mail
accounts. Amazon.com at one point invited people, when they had completed a purchase, to
automatically e-mail friends whose e-mail addresses they provided with a message about what
they had just bought. If the friend bought any of the same items, both the original customer and
the friend would get a discount.
Another method of gaining traffic is through online advertising. Sites like Yahoo! are mainly
sponsored by advertisers, as are many sites for newspapers and magazines. Individuals who see
an ad on these sites can usually click to go to the sponsor’s web site. Occasionally, a firm may
advertise their sites in traditional media. Geico, Dell Computer, and Progressive Insurance do
this. Overstock.com has also advertised a lot on traditional TV programs. Conventional
advertising may also contain a web site address as part of a larger advertising message.
Viral marketing is more suitable for some products than for others. To get others involved in
spreading the word, the product usually must be interesting and unique. It must also be simple
enough so that it can be explained briefly. It is most useful when switching or trial costs are low.
It is more difficult, for example, getting people to sign up for a satellite system or cellular phone
service where equipment has to be bought up front and/or a long term contract is required makes
viral marketing more difficult. Viral marketing does raise some problems about control of the
campaign. For example, if a service is aimed at higher income countries and residents there
spread the word to consumers in lower income countries, people attracted may be unprofitable.
For Google’s one gigabyte e-mail account, for example, there are large costs that may be covered
by advertising revenues from ads aimed at people who can afford to buy products and services.
Advertisers, however, may not be willing to pay for targets who cannot afford their products. It
is also difficult to control “word of mouth” (or “word of keyboard”). Measuring the effectiveness
of a campaign may be difficult. When a viral campaign relies on e-mail, messages received may
be considered spam by some recipients, leading to potential brand damage and loss of goodwill.
Online promotions. One way to generate traffic is promotions. Many sites often offer new
customers discounts or free gifts. This can be expensive, but sometimes, the gifts can be ones
that have a low marginal cost. For example, once the firms pays for the development of a game,
the cost of letting new users download it is modest. The U.S. army uses this approach in making
a game available. To be allowed to use some of the “cooler” features, the user has to go through
various stages of “basic training.”
Many Internet users find desired information and sites through search engines such as Google.
Research shows that a large proportion of the traffic goes to the first three sites listed, and few
people go so sites that appear beyond the first “page” or screen. On Google, the default screen
size is ten sites, so being in the top ten is essential.
Because of the importance of search engines, getting a good ranking or coming up early on the
list for important keywords is vitally important. Many consultants offer, for large fees, to help
improve a site’s ranking.
There are several types of sites that are similar to search engines. Directories involve sites that
index information based on human analysis. Yahoo! started out that way, but now most of the
information is accessed through search engine features. The Open Directory Project at
http://www.dmoz.org indexes sites by volunteer human analysts. Some sites contain link
collections as part of their sites—e.g., business magazines may have links to business
information sites.
Several issues in search engines and directories are important. Some search engines, such as
Google, base rankings strictly on merit (although sites are allowed to get preferred paid listings
on the right side of the screen). Other search engines allow sites to “bid” to get listed first. Some
sites may end up paying as much as a dollar for each surfer who clicks through. If a potential
customer is valuable enough, it may be worth paying for enhanced listings. Often, however, it is
better to be listed as number two or three since only more serious searchers are likely to go
beyond the first site. The first listed site may attract a number of people who click through
without much serious inspection of the site.
Some search engines are more specific than others. The goal of Google, Yahoo! and MSN is to
contain as many sites as possible. Others may specialize in sites of a specific type to reduce the
amount of irrelevant information that may come up.
Search engines often have different types of strategies. Google is very much technology oriented
while Yahoo! appears to be more market oriented. Another major goal of Google is speed. Some
sites may contain more content of one type than another. For example, AltaVista appears to have
more images, as opposed to text pages, indexed.
Search engine rankings. The order in which different sites are listed for a given term is
determined by a secret algorithm developed by the search engine. An algorithm is a collection
of rules put together to identify the most relevant sites. The specific algorithms are highly
guarded trade secrets, but most tend to heavily weigh the number of links from other sites to a
site and the keywords involved. More credit is given for a link from a highly rated site—thus,
having a link from CNN.com would count much more than one from the site of the Imperial
Valley Press. On any given page, the weight given from a link will depend on the total number of
links on that page. Having one of one hundred links will count less than being the only one. One
source reports that the weight appears to be proportional so that one out of one hundred links
would carry one percent of the weight of being the sole link, but that may change and/or vary
among search engines.
Types of search engines. Some engines, such as Google, are general purpose search engines.
Some are specialized. Some are hybrids, containing some directory structure in addition to
search engine capabilities. Some “reward” sites such as iwon.com attract people by allowing
them to enter a lottery when doing a search. Some sites are aggregator sites—they do not have
their own databases but instead combine the results from simultaneous searches on other search
engines.
Early search engines relied heavily on “meta tags” where the web site creator specified what he
or she believed to be appropriate keywords, content descriptions, and titles. Because these tags
are subject to a lot of abuse, these no longer appear to be significant.
Link optimization. Many web sites engage in “link exchanges”—that is, complementary sites
will agree to feature links to each other. It may be useful for a webmaster to ask firms whose
content does not compete for a link. Sites should register with the Open Directory Project at
http://www.dmoz.org since, if a site is classified favorably, this may help rankings.
The bottom line on Google. Today, the most significant factor in search engine rankings
appears to be the “value” of the links that reach a site. Links from “low value” sites (those that
are not rated highly, and especially those considered to the “spam”) count for very little. Links
from highly rated sites on the relevant keywords count for literally thousands—sometimes tens
and hundreds of thousands—times as much as less important site. In the past, the presence of
important key terms on a site was the main driver of rankings, subject to some rudimentary
safeguards against obvious “spamming” sites which used the words as a way to gain rankings
without providing relevant information. Now, the effect of keywords is secondary except for
searches that involve a very unique key term. Within the last year, it appears that Google has
incorporated the frequency of “click-through” for a site when it is listed in search (“organic”)
results. That is, if a relatively high proportion of searchers go to the site, its ranking is likely to
decrease. However, if relatively few searchers actually end up going to a highly ranked site
when it shows up in search listings, that site is likely to lose rank. Search engines cannot usually
measure the amount of traffic that goes to a site. Traditionally, then, the traffic of a site was not
directly incorporated into the ranking system. Today, however, Google is reported to weigh the
percentage that a site is chosen for click-through when the site comes up in a search. That is, if a
site is initially highly ranked, if a small proportion of searchers actually choose to go to that site,
this site is likely to have its rank reduced.
Google now offers a set of “Analytics” tools, including a set of web traffic statistics.
Webmasters can sign up voluntarily to participate in this by placing certain “meta tag” code in
their web pages. (This code is invisible to people viewing the respective web page in its regular
display mode). Therefore, for such sites, Google does, in principle, have access to traffic
information from all sources, including other search engines or links from other sites. It is not
clear whether Google actually uses this information, however.
Organizational Buyers
A large portion of the market for goods and services is attributable to organizational, as opposed
to individual, buyers. In general, organizational buyers, who make buying decisions for their
companies for a living, tend to be somewhat more sophisticated than ordinary consumers.
However, these organizational buyers are also often more risk averse. There is a risk in going
with a new, possibly better (lower price or higher quality) supplier whose product is unproven
and may turn out to be problematic. Often the fear of running this risk is greater than the
potential rewards for getting a better deal. In the old days, it used to be said that “You can’t get
fired for buying IBM.” This attitude is beginning to soften a bit today as firms face increasing
pressures to cut costs.
Organizational buyers come in several forms. Resellers involve either wholesalers or retailers
that buy from one organization and resell to some other entity. For example, large grocery
chains sometimes buy products directly from the manufacturer and resell them to end-
consumers. Wholesalers may sell to retailers who in turn sell to consumers. Producers also buy
products from sub-manufacturers to create a finished product. For example, rather than
manufacturing the parts themselves, computer manufacturers often buy hard drives,
motherboards, cases, monitors, keyboards, and other components from manufacturers and put
them together to create a finished product. Governments buy a great deal of things. For
example, the military needs an incredible amount of supplies to feed and equip troops. Finally,
large institutions buy products in huge quantities. For example, UCR probably buys thousands
of reams of paper every month.
Organizational buying usually involves more people than individual buying. Often, many people
are involved in making decisions as to (a) whether to buy, (b) what to buy, (c) at what quantity,
and (d) from whom. An engineer may make a specification as to what is needed, which may be
approved by a manager, with the final purchase being made by a purchase specialist who spends
all his or her time finding the best deal on the goods that the organization needs. Often, such
long purchase processes can cause long delays. In the government, rules are often especially
stringent—e.g., vendors of fruit cake have to meet fourteen pages of specifications put out by the
General Services Administration. In many cases, government buyers are also heavily bound to
go with the lowest price. Even if it is obvious that a higher priced vendor will offer a superior
product, it may be difficult to accept that bid.