Near-Far Effect
Near-Far Effect
Near-Far Effect
Abstract: One of the problems encountered with cellular communication is known as the "Near Far"
effect. This near far problem is a key element in CDMA and as a result, close control of the power within
CDMA handsets is required. The provision of a satisfactory solution of the CDMA near far problem was
a key element in enabling CDMA to become a viable technology for providing a multiple access scheme
for users within cellular and other radio based communications systems.
Introduction
The near–far effect or hear ability problem is the effect of a strong signal from a near signal source in
making it hard for a receiver to hear a weaker signal from a further source due to adjacent-channel
interference, co-channel interference, distortion, capture effect, dynamic range limitation, or the like.
Such a situation is common in wireless communication systems, in particular CDMA. In some signal
jamming techniques, the near–far problem is exploited to disrupt ("jam") communications.
The adjacent channel interference is particularly serious. This occurs when an interferer close to the Base
Station, radiates in the adjacent channel, while the subscriber is far away from the Base Station. The Base
Station may not discriminate the desired mobile user from the “bleed over” caused by the close adjacent
channel mobile. An interferer that is in close range to the subscriber’s receiver is transmitting while the
receiver receives from the Base Station.
As shown in the illustration, user A is far away from the receiver and user B is close to the receiver, there
will be big difference between desired signal power and interfered signal power. Desired signal power
will be much higher than the interfered signal power and hence SN ratio of user A will be smaller and
communication quality of user A will be severely degraded.
The CDMA near far effect arises because handsets may be anywhere within the particular cell
boundaries. Some handsets will be close to the base station, whereas others will be much further away. In
a free space scenario, signals decay according an inverse square law - in other words double the distance
and the strength falls away to a quarter.
k
Signal= Where:
d2
k = a constant
d = distance
In cellular communications, this situation may be worse. The effects of objects and other obstructions in
the signal propagation path mean that in reality a signal decays at a greater rate than the simple inverse
square law. It is somewhere between a law that follows a curve of an inverse of the distance to the power
three or four. Many system planners may use a law of around 1 / d 3.4.
The result of this is that signals within a cell will have a huge variation in signal strengths. However, for
CDMA to operate correctly the receiver must be able to receive all the required signals within the same
channel bandwidth and it must be able to decode them. For the receiver to be able to decode all the
In high-noise situations, however, closer transmitters may boost their output power, which forces distant
transmitters to boost their output to maintain a good SNR. Other transmitters react to the rising noise floor
by increasing their output. This process continues, and eventually distant transmitters lose their ability to
maintain a usable SNR and drop from the network. This process is called power control runaway. This
principle may be used to explain why an area with low signal is perfectly usable when the cell is not
heavily loaded, but when load is higher, service quality degrades significantly, sometimes to the point of
unusability.
1. Increased receiver dynamic range - Use a higher resolution ADC. Increase the dynamic range of
receiver stages that are saturating.
2. Dynamic output power control – Nearby transmitters decrease their output power so that all
signals arrive at the receiver with similar signal strengths.
3. TDMA – Transmitters use some scheme to avoid transmitting at the same time