Novice Frigates Yearbook 2019
Novice Frigates Yearbook 2019
Novice Frigates Yearbook 2019
Yearbook 2019
January 2019
Contents
T1 frigates: overview 3 Faction frigates: overview 18 Pirate and precursor frigates: overview 29
Rifter 12 Faction frigates in null sec 27 Pirate and precursor frigates in null sec 38
Tormentor 14
Tristan 15
Changes to T1 frigates 17
1
The rock-paper-scissors of frigate PvP
Range control: MWD/scram/web or Range control: AB/scram/web or Range control: AB/scram/web (MWD Range control: AB/warp disruptor/web Range control: MWD/warp disruptor
MWD/AB/scram AB/double web (MWD in null sec) in null sec) Optimal range: 10-13 km Optimal range: >20 km
Optimal range: 0-4 km Optimal range: 0-4 km Optimal range: 7-10 km Weapons: beams, railguns, drones Weapons: light missiles, drones,
Weapons: blasters, drones, Weapons: blasters, drones, Weapons: pulses, beams, rockets, beams; railguns and pulses on some
autocannons autocannons railguns, drones frigates
Anti kiting fits have close range Tanky, close range, high damage fits Similar to brawlers, but these fits fight These are anti AB/scram/web fits, only Minimum tank, maximum speed,
damage, but sacrifice tank or damage that require positional advantage at the at the edge of scram range. Brawling present in FW. Same range control projection and damage (usually, in this
for speed compared to normal start of the fight or some advantage in and scram kiting are the most common (AB/web), but web kiters have order). Kiters die quickly if scrammed
brawlers. Main targets are kiting fits range control to apply damage fits in FW space because of FW advantage because of longer optimal by any close range ship
with warp disruptor consistently mechanics and tackle range
60
Tristan BALANCED
55 Incursus Tristan Faction Frigates
Caldari Navy Hookbill BALANCED
50
Merlin Crucifier Navy Issue BALANCED
Rifter
45 Atron Federation Navy Comet BORDERLINE
Punisher Executioner
Kestrel Griffin Navy Issue UNDERPOWERED
40
Condor
Slasher Imperial Navy Slicer BALANCED
35
Maulus Navy Issue BALANCED
30 Republic Fleet Firetail BALANCED
Vigil Fleet Issue BALANCED
25
Pirate Frigates
20 Astero BALANCED
15 Cruor UNDERPOWERED
Daredevil BALANCED
10 Dramiel BALANCED
5 Garmur BORDERLINE
Succubus BORDERLINE
0
Worm OVERPOWERED
0 10,000 20,000 30,000 40,000 50,000 60,000 70,000 80,000 90,000 100,000 110,000 120,000
Precursor Frigate
Number of 1v1 fights Damavik UNDERPOWERED
Notes: 1) Sample is the number of 1v1 fights against T1 frigates from September 2017 to August 2018. Average 1v1 win rate is the weighted average by sample size, excluding mirror match-ups. Raw data sources are Zkillboard and EveOvermind
2)
AK – anti kiting; B – brawling; SK – scram kiting; WK – web kiting; K – kiting. Green cells – primary roles, yellow cells – secondary roles
3
Pirate and precursor
T1 frigates Faction frigates
frigates
Atron Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile Attack T1 frigates
95
Combat T1 frigates
Bonuses: falloff, damage, tackle modules activation cost 90 Ewar faction frigates
■ Blaster brawler or anti kiter 85 Combat faction frigates
■ Can be used as scram kiter with Null or web kiter with rails Pirate frigates
80
thanks to falloff bonus
■ Good damage, application and control 75
65
60
Fits1 Strategy
Note: 1) All fits are for FW low sec. I assume good fitting skills, no expensive fitting implants, only T2 and low-meta modules for all T1 frigates 2) For grouped up ship classes the number of fights is the simple average and the average win rate is the
weighted average by the number of fights
4
Pirate and precursor
T1 frigates Faction frigates
frigates
Breacher Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: rate of fire, active shield tank 90
■ Scram kiter with rockets 85 Condor
■ Sometimes used as kiter or anti kiter
80 Slasher
■ Strong active shield tank Kestrel
75 Punisher
■ Faster than many other combat frigates and has good range
70 Atron
control Merlin
Executioner
65 Rifter
60 Incursus Tristan
Fits Strategy
■ Anti kiting Breacher with AB and Rage rockets against 30 Combat faction frigates
everything else
− Low: MAPC, nano, overdrive Ewar faction frigates
1st win rate − Med: MWD, scram, 2x MASB ■ Manage your range, especially with
25
5
Pirate and precursor
T1 frigates Faction frigates
frigates
Condor Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: kinetic damage, tackle modules activation cost 90
■ Light missile kiter by design, but nowadays it is usually used 85
as scram kiter with rockets
80
■ Low and kinetic locked damage
■ Poor tank 75
65
60
Fits Strategy
1v1 fights against − Rigs: tank, damage 0 1,000 2,000 3,000 4,000 5,000 6,000 7,000
35K T1 frigates
Number of 1v1 fights
6
Pirate and precursor
T1 frigates Faction frigates
frigates
Executioner Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, tackle modules and turrets activation 90
cost
85
■ Beam web kiter or pulse scram kiter
80
■ Role tackling bonus, good base speed and ability to project
full damage past 10 km synergize very well 75
65
60
Fits Strategy
− Low: DC, heat sink, SAAR avoid damage with range Slasher
Kestrel Atron
45
− Med: AB, web, warp disruptor ■ Executioner has good base speed to Punisher
BALANCED
− High: 3x small focused beam control other AB frigates 40
7
Pirate and precursor
T1 frigates Faction frigates
frigates
Incursus Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, active armor tank 90
■ High damage blaster brawler 85
■ Can be fitted as a slower and tankier anti kiting Atron
80
■ Strong active armor tank with good buffer in structure
75
70 Punisher Condor
Rifter
65 Atron
Executioner
60 Kestrel Merlin
Fits Strategy
8
Pirate and precursor
T1 frigates Faction frigates
frigates
Kestrel Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, range 90
■ Scram kiter with rockets 85
■ Usually shield tanked, but in low sec armor tanked control
80
Kestrels are common
■ Selectable damage and excellent application anywhere 75
65 Slasher
60 Condor
Fits Strategy
51K 1v1 fights against celestial 0 2,000 4,000 6,000 8,000 10,000 12,000
T1 frigates
Number of 1v1 fights
9
Pirate and precursor
T1 frigates Faction frigates
frigates
Merlin Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, shield resistances 90
■ Blaster brawler 85
■ Strong shield buffer or active tank
80
■ Lowest base speed and highest damage of all T1 frigates
75
70
65
60
Fits Strategy
10
Pirate and precursor
T1 frigates Faction frigates
frigates
Punisher Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: armor resistances, turrets activation cost 90
■ Slow and very tanky brawler 85
■ Poor range control in scram range with only 2 mid slots
80
■ 3 most popular weapons are pulses (standard solo fits),
blasters (fleet fits) and autocannons (max tank fits) 75
70
65
60
Fits Strategy
− High: 4x dual light pulse laser ■ The biggest problem is that any 35 Slasher
Tristan
− Rigs: tank, dps AB/scram/web frigate can very Tormentor Incursus
30 Rifter
easily leave the fight against
■ For blaster or autocannon Punisher, Punisher
9th win rate change turrets and dps modules.
25 Breacher
11
Pirate and precursor
T1 frigates Faction frigates
frigates
Rifter Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, falloff 90
■ Brawler or scram kiter with autocannons or web kiter with 85
artillery
80
■ Poor damage, in practice further reduced by the short
optimal range 75
65 Executioner
60
Fits Strategy
12
Pirate and precursor
T1 frigates Faction frigates
frigates
Slasher Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, tracking, tackle modules activation 90
cost
85
■ The purest of the attack frigates, with the best base speed
and the lowest sig of all T1 frigates 80
65 Punisher
60
Fits Strategy
− Rigs: damage > speed > tank with good tracking and short
30
range (blasters, autocannons, Tormentor
■ Artillery Slasher pulses)
11th win rate
− Low: MAPC, gyrostabilizer
25
13
Pirate and precursor
T1 frigates Faction frigates
frigates
Tormentor Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: damage, turrets activation cost 90
■ Scram kiter with pulses or beams 85
■ Highest damage of all T1 frigates at scram range and good
80 Executioner
control for a combat frigate
■ Average armor tank with more buffer on the pulse fit or 75
Condor Kestrel
better resists on the beam fit 70 Slasher Merlin
65 Punisher Atron
60
Fits Strategy
− Low: DC, 200mm plate, heat sink, ■ Tormentor has little buffer in hull,
9th popularity 15
SAAR and to use all charges you have to
− Med: AB, scram, web activate SAAR earlier than on 10 Pirate frigates
Average 1v1 win rate
64% against T1 frigates − High: 3x small focused pulse Gallente frigates 5
laser ■ Tormentor is vulnerable to neuting, 0
1v1 fights against − Rigs: tank > damage TD and dual web brawlers 0 1,000 2,000 3,000 4,000 5,000 6,000 7,000
34K T1 frigates
Number of 1v1 fights
14
Pirate and precursor
T1 frigates Faction frigates
frigates
Tristan Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
100
Ship profile
95
Bonuses: turret and drone tracking, drone hitpoints 90
■ Flexible frigate that can do most roles reasonably well, 85
brawling and scram kiting fits are more common than others Slasher
80
■ Drone damage has good application and to some extent
selectable 75
Executioner
■ Good tank for hull, armor, or shield fits 70 Atron
Condor
65
Merlin
Punisher Kestrel
60
Fits Strategy
15
Pirate and precursor
T1 frigates Faction frigates
frigates
T1 frigates in null sec Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
T1 frigates are not common in null sec since they have very few appropriate targets. Solo PvP in null sec is different than in low sec and defined
by 4 game mechanics:
I
Atron ~ Half of EHP is in hull, and after every fight you’ll have to repair. Otherwise, it is good
fleet interdictors
Executioner Executioner by design is not good at null sec solo PvP
II
Kestrel Good tank, damage and range – Kestrel is the best T1 frigate for null sec
Solo fights are rare. The faster you can kill one
Merlin Merlin can’t outbrawl dictors or apply damage well to interceptors
target, the better
III Punisher ~ Punisher is too slow to catch interceptors and can’t control fights well
IV Tormentor MWD causes some cap and fitting problems. Usable, but not great
Note: Recommended frigates for null sec 1v1 are highlighted with green color
16
Pirate and precursor
T1 frigates Faction frigates
frigates
Changes to T1 frigates Overview At Br Co Ex In Ke Me Pu Ri Sl To Tr
Attack T1 frigates
Atron
Hull rigs
Executioner
Lasers buff
Condor
LML nerf
Slasher
Projectiles buff (+) Fitting Artillery fitting buff
Combat T1 frigates
Breacher
(+) Damage, speed, fitting LML nerf (+) Speed
Incursus
Hull rigs
Kestrel
(+) Speed
Merlin
Punisher
(+) Fitting, cap Lasers buff (+) Fitting; +1 turret; +1L
Rifter
(+) Falloff, speed (-) Tracking Projectiles buff (+) Fitting -1H, +1L Artillery fitting buff
Tormentor
Lasers buff (+) Drone bay
Tristan
Hull rigs, acolytes buff DDA nerf (-) Tank, speed; neut tiericide (-) Speed
Notes: / - buffs / nerfs to relevant modules; / - buffs / nerfs to ship stats and full redesigns; - releases of new ships
17
Pirate and precursor
T1 frigates Faction frigates
frigates
Faction frigates: overview Overview CNH CNI FNC GNI INS MNI RFF VFI
60
Federation Navy Comet Tristan BALANCED
55 Vigil Fleet Issue Faction Frigates
Caldari Navy Hookbill BALANCED
50 Caldari Navy Hookbill
Crucifier Navy Issue Crucifier Navy Issue BALANCED
45 Federation Navy Comet BORDERLINE
Republic Fleet Firetail
40 Imperial Navy Slicer Griffin Navy Issue UNDERPOWERED
Imperial Navy Slicer BALANCED
35 Maulus Navy Issue
Maulus Navy Issue BALANCED
30 Griffin Navy Issue3 Republic Fleet Firetail BALANCED
Vigil Fleet Issue BALANCED
25
Pirate Frigates
20 Astero BALANCED
15 Cruor UNDERPOWERED
Daredevil BALANCED
10 Dramiel BALANCED
5 Garmur BORDERLINE
Succubus BORDERLINE
0
Worm OVERPOWERED
0 5,000 10,000 15,000 20,000 25,000 30,000 35,000 40,000 45,000 50,000 55,000
Precursor Frigate
Number of 1v1 fights Damavik UNDERPOWERED
Notes: 1) Sample is the number of 1v1 fights against faction frigates from September 2017 to August 2018. Average 1v1 win rate is the weighted average by sample size, excluding mirror match-ups 2) AK – anti kiting; B – brawling; SK – scram kiting; WK
– web kiting; K – kiting. Green cells – primary roles, yellow cells – secondary roles 3) GNI win rates after ECM rebalance in October 2018, number of 1v1 fights adjusted proportionally for comparability
18
Pirate and precursor
T1 frigates Faction frigates
frigates
Caldari Navy Hookbill Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Bonuses: damage, range 90
■ Scram kiter with rockets or kiter with light missiles 85 Attack T1 frigates
■ Extra bonus to kinetic damage
80 Combat T1 frigates
■ Good control thanks to free med slot for dual prop, second
web or ewar 75
65 Maulus NI
60 Firetail
Fits1 Strategy
Note: 1) All fits are for FW low sec. I assume good fitting skills, no expensive fitting implants, only T2, low-meta and cheap faction modules for all faction frigates 2) For grouped up ship classes the number of fights is the simple average and the average
win rate is the weighted average by the number of fights
19
Pirate and precursor
T1 frigates Faction frigates
frigates
Crucifier Navy Issue Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Bonuses: damage, weapon disruption effectiveness 90 Attack T1 frigates
■ Scram kiter with beams or brawler/scram kiter with pulses 85
■ Ship bonus to short range weapon disruption Combat T1 frigates
80
■ Excellent damage at scram range with beams
75
■ Poor base speed and weak tank, but one of these
weaknesses can be mitigated by ‘free’ med slot 70
65
Firetail
60
Fits Strategy
20
Pirate and precursor
T1 frigates Faction frigates
frigates
Federation Navy Comet Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Attack T1 frigates
Bonuses: damage, tracking 90
Combat T1 frigates
■ Blaster brawler or rail scram kiter. Can be used as dual prop 85
anti kiter
80
■ Weak control due to only 3 med slots Maulus NI
■ Excellent and reliable hull tank 75
Slicer
■ By far the most popular faction frigate 70 Firetail
65
60 Crucifier NI
Fits Strategy
■ Rail Comet ■ Comet wins straight dps races vs all 50 Vigil FI Comet
− Low: DC, SAAR, 2x MFS faction frigates, and in low sec your
45
− Med: AB, scram, web main concerns are ewar and better
BORDERLINE range control of other frigates
− High: 2x 150mm railgun 40
− Rigs: bulkheads > dps ■ In low sec rail fit is preferred, 35 Pirate frigates
because it is not vulnerable to scram
■ Blaster Comet 30
kiting – currently the most popular
− Low: DC, SAAR, 2x MFS style among faction frigates
1st win rate − Med: AB, scram, web
25
21
Pirate and precursor
T1 frigates Faction frigates
frigates
Griffin Navy Issue Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Bonuses: damage, ECM strength 90
■ Blaster brawler 85
■ High damage, although not at the level of blaster Comet
80
TBD ■ Good tank for ewar faction frigate standards
75
■ Slow base speed and weak control among faction frigates
with double web 70
65
60
Fits Strategy
20
− Med: AB, 1x MASB, scram, 2x ■ In fitting prioritize damage over tank,
8th popularity 15
web because GNI cannot control
− High: 2x light neutron blaster prolonged fights 10
Average 1v1 win rate
30% against faction frigates − Rigs: damage > tank ■ Scram kiting faction frigates with 2 5
webs can warp into GNI and burn off 0
1v1 fights against before running out of tank 0 200 400 600 800 1,000
0.2K faction frigates
Number of 1v1 fights
22
Pirate and precursor
T1 frigates Faction frigates
frigates
Imperial Navy Slicer Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Bonuses: damage, range 90
■ Pulse or beam kiter 85 Attack T1 frigates
■ Decent damage and excellent projection up to warp
80
disruptor range with pulses and up to lock range with beams
Combat T1 frigates
■ Good top speed and agility with 2 nanos 75
65
60
Fits Strategy
23
Pirate and precursor
T1 frigates Faction frigates
frigates
Maulus Navy Issue Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Attack T1 frigates
Bonuses: drone tracking and hitpoints, scram optimal 90
range
85
■ Scram kiter with drones Combat T1 frigates
80
■ Scram range up to 16.2 km with heated T2 scram
■ Average, but reliable hull tank and drone damage 75
65
60
Fits Strategy
24
Pirate and precursor
T1 frigates Faction frigates
frigates
Republic Fleet Firetail Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95
Bonuses: damage, tracking 90
■ Scram kiter with artillery or brawler with autocannons 85
Attack T1 frigates
65
60 Slicer
Fits Strategy
25
Pirate and precursor
T1 frigates Faction frigates
frigates
Vigil Fleet Issue Overview CNH CNI FNC GNI INS MNI RFF VFI
100
Ship profile
95 Attack T1 frigates
Bonuses: damage, explosion velocity, web range 90
■ Scram kiter with rockets 85
Combat T1 frigates
65 Firetail Slicer
60 Crucifier NI
Fits Strategy
− Low: DC, BCS, SAAR brawlers and weaker scram kiters. Vigil FI Comet
45
− Med: AB, scram, 2x web Thanks to explosion velocity bonus,
BALANCED Rage rockets apply full damage to
− High: 2x rocket launcher, 280mm 40
AB frigates under one web
howitzer artillery 35
− Rigs: range > damage > ■ Armor VFI usually can engage most Pirate frigates
30
T1 and faction frigates at the
bulkheads
2nd win rate positional disadvantage thanks to 25
■ Shield VFI excellent base speed and 2 webs 20
− Low: DC, 2x BCS ■ Shield VFI in low sec can be used
5th popularity 15
− Med: MWD, MSE, web, scram as specialized counter to Slicers and
− High: 2x rocket launcher, 150mm Garmurs or as ganky, all-in shield 10
Average 1v1 win rate
55% against faction frigates autocannon Hookbill 5
− Rigs: tank > damage/range ■ In null sec shield VFI is good 0
1v1 fights against general purpose ship against almost 0 200 400 600 800 1,000 1,200
2.7K faction frigates
all common frigates and destroyers Number of 1v1 fights
26
Pirate and precursor
T1 frigates Faction frigates
frigates
Faction frigates in null sec Overview CNH CNI FNC GNI INS MNI RFF VFI
Faction frigates are capable of killing most popular null sec frigates and destroyers. Solo PvP in null sec is different than in low sec and defined
by 4 game mechanics:
Caldari Navy Kestrel Mk II. With dual prop Hookbill has full range control over any common null
I Hookbill sec ship
II
Federation
Navy Comet ~ Dual prop blaster and some rail fits are excellent. The only problem is that a lot of
Comet hitpoints are in hull
Anti kiters, scram kiters and kiters > brawlers Griffin Navy
Issue GNI after ECM nerf is just an expensive Merlin
Solo fights are rare. The faster you can kill one
target, the better Imperial Navy
Slicer Starting ship for every pilot who wants to learn kiting. Slicer performs better in null
without low sec engagement range restrictions
III
No convenient stations or citadels to resupply Republic Fleet Firetail doesn’t excel at killing interdictors, but overall has decent engagement profile
and repair Firetail ~ in null sec thanks to its excellent base speed
IV
Note: Recommended frigates for null sec 1v1 are highlighted with green color
27
Pirate and precursor
T1 frigates Faction frigates
frigates
Changes to faction frigates Overview CNH CNI FNC GNI INS MNI RFF VFI
Notes: / - buffs / nerfs to relevant modules; / - buffs / nerfs to ship stats and full redesigns; - releases of new ships
28
Pirate and precursor
T1 frigates Faction frigates
frigates
Pirate and precursor frigates: overview Overview Ast Cru Dar Dra Gar Suc Wor Dam
60
Succubus Tristan BALANCED
55 Faction Frigates
Caldari Navy Hookbill BALANCED
50 Dramiel
Crucifier Navy Issue BALANCED
45 Federation Navy Comet BORDERLINE
Garmur
40 Griffin Navy Issue UNDERPOWERED
Cruor
Imperial Navy Slicer BALANCED
35
Maulus Navy Issue BALANCED
30 Republic Fleet Firetail BALANCED
Vigil Fleet Issue BALANCED
25
Pirate Frigates
Astero3
20 Astero BALANCED
15 Cruor UNDERPOWERED
Daredevil BALANCED
10 Dramiel BALANCED
5 Garmur BORDERLINE
Succubus BORDERLINE
0
Worm OVERPOWERED
0 500 1,000 1,500 2,000 2,500 3,000 3,500 4,000 4,500 5,000 5,500 6,000 6,500 7,000
Precursor Frigate
Number of 1v1 fights Damavik UNDERPOWERED
Notes: 1) Sample is the number of 1v1 fights against pirate frigates from September 2017 to August 2018. Average 1v1 win rate is the weighted average by sample size, excluding mirror match-ups 2) AK – anti kiting; B – brawling; SK – scram kiting; WK –
web kiting; K – kiting. Green cells – primary roles, yellow cells – secondary roles 3) Low sec only to exclude exploration Asteros in null & wh 4) Damavik win rates after rebalance in October 2018, number of fights adjusted proportionally for comparability
29
Pirate and precursor
T1 frigates Faction frigates
frigates
Astero Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile
95 Attack T1 frigates
Bonuses: armor resistances, drone hitpoints 90 Combat T1 frigates
■ Pure drone frigate, usually scram kiter or kiter 85
■ Excellent active armor tank
80
■ Poor, but very consistent damage due to 3 flights of light
drones in bay 75
65
Combat faction frigates
60
Fits1 Strategy
− Med: MWD, MSE, web, warp closer than normal scram kiting 10
Note: 1) All fits are for FW low sec. I assume perfect fitting skills, T2, low-meta, faction (highlighted with green) and deadspace (highlighted with blue) modules for all pirate and precursor frigates 2) For grouped up ship classes the number of fights is the
simple average and the average win rate is the weighted average by the number of fights
30
Pirate and precursor
T1 frigates Faction frigates
frigates
Cruor Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile Attack T1 frigates
95
Bonuses: damage, nos and neut drain amount, web range 90
Combat T1 frigates
20 Worm
− Med: AB, scram, web an anti kiting role well and usually
7th popularity should avoid kiters that have 15
− High: 2x small focused beam
positional advantage 10
laser, nos, neut
39% Average 1v1 win rate
against pirate frigates − Rigs: active tank > speed ■ Frigates with cap booster, multiple 5
webs and capless frigates can be
■ Best deadspace nos and neut are 0
dangerous
0.9K 1v1 fights against required. Deadspace SARs are 0 200 400 600 800 1,000
pirate frigates
recommended. Use Exile booster Number of 1v1 fights
31
Pirate and precursor
T1 frigates Faction frigates
frigates
Daredevil Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile Attack T1 frigates
95
Bonuses: damage, falloff, web effectiveness Combat T1 frigates
90
■ Blaster brawler or rail scram/web kiter 85
■ Excellent control thanks to 90% T2 web
80 Astero
■ Top damage among pirate frigates Combat faction frigates
75
■ Weak tank and cap Garmur Dramiel
70 Ewar faction frigates
65
Succubus
60
Fits Strategy
■ For anti kiting fit MWD instead of AB profile unless you want to camp FW 30
and upgrade to faction web complexes
3rd win rate ■ Web effectiveness bonus
25
■ Rail Daredevil 20
− Low: DC, MFS, ANP, SAAR guarantees full range control once
1st popularity its on, and this is the main win 15
− Med: AB, warp disruptor, web
condition
− High: 2x 150mm railgun 10
32
Pirate and precursor
T1 frigates Faction frigates
frigates
Dramiel Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile Attack T1 frigates
95
Bonuses: damage, falloff, tracking, warp speed 90 Combat T1 frigates
■ Anti kiter or scram kiter. Can web kite or brawl in 85
appropriate situations
80
■ Usually active armor tanked in low sec and buffer shield
tanked in null sec 75
Astero
Garmur
■ Excellent control 70
rocket launcher 0
■ Similarly to Firetail, shield Dramiel is
4.0K 1v1 fights against
pirate frigates
− Rigs: active tank appropriate only in null sec
0 500 1,000 1,500 2,000
Number of 1v1 fights
33
Pirate and precursor
T1 frigates Faction frigates
frigates
Garmur Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile
95 Attack T1 frigates
Bonuses: damage, range, tackle modules range 90
■ LML kiter or (rarely) rocket scram kiter 85
Combat T1 frigates
70
60
Fits Strategy
34
Pirate and precursor
T1 frigates Faction frigates
frigates
Succubus Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Attack T1 frigates
Ship profile
95 Combat T1 frigates
Bonuses: damage, tracking, AB velocity 90
■ Scram kiter with pulses or scram/web kiter with beams 85 Ewar faction frigates
■ Usually buffer shield tanked with beams and active shield Astero
80
tanked with pulses Combat faction frigates
60
Fits Strategy
− Low: DC, 2x heat sink unless they have 2 more webs, Succubus
45
− Med: AB, scram, cap booster, except Daredevil and mirror against
BORDERLINE Succubus 40
MSB Daredevil
− High: 2x small focused pulse laser ■ All Succubus fits are vulnerable to 35
− Rigs: tank > speed kiters with positional advantage. 30
Avoid Daredevil by default
■ Beam Succubus
4th win rate − Low: nano, 2x heat sink ■ Dangerous match-ups are
25
20
− Med: AB, web, warp disruptor, AB/double web frigates against
6th popularity pulse fit and MWD/web brawling 15
MASB
frigates against beam fit
− High: 2x small focused beam laser 10
35
Pirate and precursor
T1 frigates Faction frigates
frigates
Worm Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile Attack T1 frigates
95
Combat T1 frigates
Bonuses: missile and drone damage, drone hitpoints, 90 Ewar faction frigates
shield resistances
85 Combat faction frigates
■ Kiter or scram kiter with primarily drone damage
80
■ Excellent shield tank. Buffer is more common, active tank Cruor
Astero
on scram range fits is possible 75
Dramiel
■ Comparatively slow speed in every role 70
65
Daredevil
60
Fits Strategy
36
Pirate and precursor
T1 frigates Faction frigates
frigates
Damavik Overview Ast Cru Dar Dra Gar Suc Wor Dam
100
Ship profile
95
Bonuses: damage, optimal range, reduced neut activation 90
cost
85
■ Brawler with utility neuts or kiter
80
■ Damage spools up from fairly low to very high. Usually
frigate fights are too short for a full spool up 75
65
60
Fits Strategy
20
− Med: MWD, MSE, warp disruptor against most faction frigates and
8th popularity Astero. Fights against Comet, Cruor 15
− High: light entropic disintegrator
and Dramiel are risky. Avoid all other
− Rigs: speed, tank 10
Average 1v1 win rate match ups
61% against pirate frigates 5
■ Kite Damavik is stronger than Slicer,
0
but weaker than kite Garmur and
1v1 fights against 0 200 400 600 800 1,000
0.3K pirate frigates Worm. Avoid all anti kiters
Number of 1v1 fights
37
Pirate and precursor
T1 frigates Faction frigates
frigates
Pirate and precursor frigates in null sec Overview Ast Cru Dar Dra Gar Suc Wor Dam
Pirate frigates kill all popular null sec frigates and destroyers 1v1 fairly easily and in some situations can fight against several targets or go after
bigger ships. Solo PvP in null sec is different than in low sec and defined by 4 game mechanics:
I Astero ~ Covops cloak is nice for roaming and picking fights, but low dps means that you will
be on grid for a long time against any meaningful target
II
Daredevil ~ Daredevil has excellent speed, control and damage. However, significant portion of
Daredevil’s tank is in hull
Anti kiters, scram kiters and kiters > brawlers Shield autocannon Dramiel counters the vast majority of null sec frigates
Dramiel (interceptors, bombers, cheap T1 tackle, kiting solo frigates), but it is not as good at
killing larger targets
Solo fights are rare. The faster you can kill one In null sec LML Garmur has the best engagement profile of any novice frigate. Long
target, the better Garmur range damage and tackle provide freedom in movement on grid and long defensive
scram protects against faster anti kiters
III
High dps frigates > control frigates Succubus ~ Succubus really struggles to shake off fleet interceptors, which is critical in null sec.
But if you choose fights wisely, Succubus can be strong in many situations
No convenient stations or citadels to resupply Worm is a little slow, but it can quite easily kill almost all null sec frigates and
Worm
and repair destroyers and is able to go for bigger targets as well
IV
Damavik is too slow to reliably keep other MWD frigates in optimal range and spool
No bulky consumables. Shield or active armor Damavik up damage. And against destroyers and cruisers there are stronger and cheaper
options to choose from
tank > hull or buffer armor rank
Note: Recommended frigates for null sec 1v1 are highlighted with green color
38
Pirate and precursor
T1 frigates Faction frigates
frigates
Changes to pirate and precursor frigates Overview Ast Cru Dar Dra Gar Suc Wor Dam
Pirate frigates
Astero
DDA nerf
Cruor
(+) Redesign Lasers buff Nos, neut tiericide
Daredevil
Hull rigs Web tiericide
Dramiel
(+) Warp speed Projectiles buff Artillery fitting buff
Garmur
Release LML nerf Scram tiericide
Succubus
(+) Redesign Lasers buff
Worm
(+) Redesign DDA nerf (-) Fitting; -1L
Precursor frigate
Damavik
Release +1M, -1L
Notes: / - buffs / nerfs to relevant modules; / - buffs / nerfs to ship stats and full redesigns; - releases of new ships
39
About the author
Contacts Abbreviations
T Sky AB Afterburner
ANP Adaptive nano plating
■ I have been doing frigate PvP since 2013 with QCATS,
BCS Ballistic control system
BLFOX, Stay Frosty and currently with OEG
Cap Capacitor
■ Permanent links for this and other reports are on DC Damage control
http://evefrigates.blogspot.com/ DDA Drone damage amplifier
DPS Damage per second
EANM Energized adaptive nano membrane
Links and credits EHP Effective hitpoints
ERS Entropic radiation sink
■ http://eveoganda.blogspot.com/ Front page background and the picture of Firetail are made EWAR Electronic warfare
by Rixx Javix. This is the link to his blog with further information FW Faction warfare
■ https://zkillboard.com/ Main source of PvP data LML Light missile launcher
■ https://www.eveovermind.com/ Aggregated 1v1 data MAPC Micro auxiliary power core
MASB Medium ancillary shield booster
■ https://www.eveonline.com/articles/patch-notes Ship and module rebalances MD Missile disruptor
■ Thanks to many EvE players who helped me with in-game testing and suggestions over the MSE Medium shield extender
years MWD Microwarpdrive
Nano Nanofiber internal structure
Disclaimer Neut Energy neutralizer
PG Powergrid
EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other SAR Small armor repairer
trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos
and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world SAAR Small ancillary armor repairer
facts or other recognizable features of the intellectual property relating to these trademarks are likewise the Scram Warp scrambler
intellectual property of CCP hf. T1/T2 Tech 1/Tech 2
TD Tracking disruptor
Web Stasis webifier
40