40k Adeptus Custodes Telemon 2018
40k Adeptus Custodes Telemon 2018
40k Adeptus Custodes Telemon 2018
RULES PREVIEW II
Welcome to the second Forge World Adeptus Custodes rules preview. This document gives you an idea of what
to expect from a future Forge World Imperial Armour publication, in which we intend to expand the role of
Forge World’s range of models within the wider forces of the Adeptus Custodes.
All rules contained within reflect an early version of the development process and are entirely experimental
and subject to change in future publications. As such, these rules are best tested with the agreement of all
players involved. The datasheet below represents one of the rarest technologies available to the Custodes in the
41st Millennium – the Telemon Heavy Dreadnought.
As well as acting as a taster for things to come, this is an opportunity for fans of Warhammer 40,000
and the Adeptus Custodes to playtest rules for Forge World, contributing to the game you love! While
we appreciate all comments and suggestions, in practice we find that the actual experience of games
played is worth a great deal more than the theoretical. If you would like to contribute to the play
testing of these rules, follow the instructions below:
Please make sure that you use the subject line “FWCUSTODES” and note that you must use the
headers below to provide us with your feedback. When writing any feedback email, please repeat the
same format for each individual unit, item of wargear or ability you wish to discuss.
• Number of games played: The number of games played using this unit and Faction keywords
used in these games.
• Wargear Item/Ability: The item of wargear or ability to which this feedback relates.
• Points Value Suggestions: Suggestions regarding the points values for the unit and its abilities.
Any messages not in the above format or not related to the units in this preview pack will be discarded.
We will not respond to emails but all of them will be looked at and your feedback will be considered
where applicable. Please send your feedback to [email protected].
© Copyright Games Workshop Limited 2018. Games Workshop, GW, Forge World, Warhammer,
Warhammer 40,000 and all associated logos, names, races, vehicles, weapons and characters are either ® or TM, and/or © Games Workshop Limited.
17
po Telemon Heavy DAMAGE
Some of a Telemon’s characteristics change as
we
Dreadnought
r
it suffers damage in battle, as shown below:
REMAINING W M WS BS
NAME M WS BS S T W A Ld Sv
8-15+ 9" 2+ 2+
Telemon Heavy Dreadnought * * * 9 8 15 4 10 2+
4-7 6" 3+ 3+
A Telemon Heavy Dreadnought is a single model. It is equipped with two Telemon Caestus, 1-3 4" 4+ 4+
two twin plasma ejectors and a Spiculus bolt launcher. Only one Telemon Heavy Dreadnought may be
taken in an army.
WEAPON RANGE TYPE S AP D ABILITIES
Telemon Caestus Melee Melee x2 -3 3 Re-roll wound rolls of 1 for attacks with this weapon.
Twin plasma ejector 8" Heavy 2D6 7 -3 1 This weapon hits its target automatically.
Spiculus bolt launcher 24" Heavy 5 5 -2 1 –
Arachnus las-storm 48" Heavy 10 7 -1 D3 –
Iliastus accelerator culverin 36" Heavy 6 8 -3 D3 –
WARGEAR OPTIONS A Telemon Heavy Dreadnought may replace one or both of its Telemon Caestus and twin plasma ejectors with one
of the following (both a Telemon Caestus and a twin plasma ejector must be exchanged for a single option).
• Arachnus las-storm
• Iliastus accelerator culverin
ABILITIES Reinforced Atomantic Barriers: This model has a 4+ invulnerable save.
Spiculus Volley: If this model remains stationary during its Movement phase, it can shoot its Spiculus bolt
launcher twice in the following Shooting phase.
Unyielding Ancient: Roll a D6 each time this model loses a wound. On a 6, the damage is ignored and that
wound is not lost.
Atomantic Cascade: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield.
On a 6, it explodes and each unit within 6" suffers D6 mortal wounds.
FACTION KEYWORDS Imperium, Adeptus Custodes
KEYWORDS Vehicle, Dreadnought, Telemon Heavy Dreadnought