20 Architecturing C4i System of Systems

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Research Center for Modeling & Simulation (RCMS)

National University of Sciences & Technology

ARCHITECTURING C4I SYSTEM OF SYSTEMS


(SYSE-862)

1. Educational Objectives: This course targets the designers and developers of C4I
System. The purpose of the course is to provide the students with developer level
understanding on C4I2SR system, with special emphasis on the use of Internet Protocol,
Service-oriented Architecture (SOA), and Global Information Grid (GIG) for establishing
a Common Operating Picture (COP). the students will be taught a system engineering
approach for designing / developing robust, coherent, enduring and cost-effective C4I
system that would provide Network-Centric Operation (NCO) capabilities in order to
construct an enterprise level System of Systems (SOS) to enable them inter-operate in an
integrated manner to achieve a holistic operational capabilities much beyond a particular
component system. The students will be trained in aligning the system solution with the
business needs and meeting users' expectations. The developers will learn to use now
technologies such as Business Process Management and Configuration Management to
improve the design / development process.
2. Course Outcomes: After the course the student should have a firm, all round knowledge
on materializing CONOP into technical application. They will converse with the latest
fusion technologies and will apply their knowledge to a practical real-world problem. The
students will take on a real-world operational requirement and develop a POC application
interacting with various military and civil organizations. The students will be encourage
to interact with real user for operational feedback, analysis and synthesis to understand
real-time operational environment. The POC applications will be lab-tested and fielded
for operational validation / verification.
3. Detailed Course Contents:
 Introduction
 Introduction to System of Systems Design.
 Introduction to Real-time and Fault Tolerant Mission Critical Systems
 Requirement Analysis Engineering to extract Technical Requirements
from CONOP
 Introduction to Modeling, Simulation, and Gaming
 War gaming - Games Beyond Entertainments
 Defence Modeling, Simulation and Games
 Outputs and Effects of Game Play
 Gaming Software for Exascale Computing
 Data Fusion
 System Design and Integration
 SOA as an integration tool
 Advance Database Concepts for Data Migration and Integration
 Design and Analysis of Large Scale Enterprise Networks
 Networks Design for Data Centres and Cloud Computing
 Network Security
 Managing Large scale Networks for 24/7 availability
 Information System Security
 IS Management
 Risk Analysis and Management
 Cryptographic techniques for Safe Data Transfer, PKI, Digital Signatures,
Gateway Security, Symmetric Cryptography
 Secure Coding for Producing Secure Systems
 Database Security
 Semester Project with Part Implementation of a Situational Operation as POC
5. Recommended Text/Reference Books:
 Report by the Committee on C4ISR for Future Naval Strike Groups, C4ISR for
Future Naval Strike Groups, National Research Council USA, ISBN: 978-0-309-
09600-3
 Report by the Committee on Modeling, Simulation, and Games, The Rise of Games
and High Performance Computing for Modeling and Simulation, Standing Committee
on Technology Insight--Gauge, Evaluate, and Review; National Research Council,
USA, ISBN 978-0-309-14777-4
 RCMS NUST, Handout on C4I System, Prepared Locally at RCMS in Collaboration
with C4I Organizations

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