Folding Arch Brief

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FOLDING ARCHITECTURE

Leaders: Dr. Cristian Suau, WSA, [email protected]


Alecs Catina, WSA, [email protected]
Guests: Stephanie Tunka, Foster & Partners, UK
Joni Steiner, 00Achitects, UK
Michael Chadwick, RCA, Urban Salon, UK
Ed Wainwright, WSA Ph.D. student, UK

Keywords: Lightness, Elementary Prototypes, Fast Fabrication, Folding/Cutting

Folding is relatively an ancient tendency in contemporary architecture. Traditional cultures –


Japanese art- have used paper folding to create a given result by using geometric folds and
crease patterns preferably without the use of gluing or cutting the paper medium. For instance,
origami refers to all types of paper folding and kirigami. It is a precise design method. Paper
folding and paper cutting are very playful way of designing, which offers free leash to
spontaneity and surprise during the design process. Its spatial, structural and organizational
diagrams give insight into new possibilities of unexpected outcomes. The techniques of
folding/cutting in contemporary architecture will be vividly illustrated with a review of well-
discussed concepts, projects and buildings in which these techniques have been applied.

International Design Competition

This project will be focused in fast design process by participating in an International Design
Competition: URBANTINE PROJECT 2008. The aim is to tackle the issue of the ‘Culture of
Speed’ in work spaces, such as the use of new technologies and its impact on our work and
office environments. Do these developments really enable us to maximise our potential or not?
Do new technologies radically transform the way we shape our world? What to do we design
instead? Invent a compact space and respond to it through your design for a physical pavilion to
be 1:1 scale within a £10K budget in one of the Tent London buildings at the Truman Brewery
during London Design Week. Maximum dimensions: 6m L x 5m W x 4m H. The structure should
provide a space that the public can interact with. Innovative materials and creative assembly
concepts, such as modularity and preassembly, will be valued. You must be able to assemble
your structure in 48 hours and disassemble it within 24 hours, ready for repeat use to enable
future exhibition opportunities.

The specific brief and full information’s URBANTINE PROJECT 2008 is available at the
following website: http://www.urbantineproject.co.uk/

In contrast to a linear process, it allows an exploratory trail. In this context, the fold is more
important for the development of the methods to arrive at a new architecture, than it is for the
development of a specific architectural form. Theoretical background material, bibliography and
survey plans will be provided by the staff. This workshop is a RESEARCH-BY-DESIGN LAB,
based on potential forms, folding/cutting process, and generative modelling.
Learning Outcomes

- Engage critically with the idea of model-based design processes applied in design
competitions, in accordance to the principles of folding/cutting in architecture.
- Demonstrate an ability to respond to a given design problem outlined by a competition brief
through the development of a proposal from the stage of preliminary concepts to the level of
design competition presentation.
- Explore the principles of folding in architecture: cut - unfold - roll - hinge - wrap - weave -
extrude - compress - crease, which refer to open spatial diagrams.

New Games

What game should we play instead? What happens when diagrams based on playful game of
folding and cutting operations become operative space-frames? These questions formulate that
constraint is a catalyst of creativity. Some will be structural frames and some simply will express
an idea, a form or an experimental framework through smart use of materials. It is a format that
is conducive to experimentation. Form follows material. The following examples show a broad
range of approaches to illustrating a concept. Generally they are defined by one or more of the
following factors: Folding/Cutting; Lightness; Small Scale; Speed of Assembly; Temporality;
Transportability.

Team Structure

This is a team work, well-distributed from first and second year. Some students will be focus in
RESEARCH and other one in DESIGN. Progressively you will convert your initial models in a
feasible system. As part of the final presentation the two groups will have to produce a series of
evocative images and script, models and details to the final competition models and sheets. We
will combine our work both in studio room and digital lab. Students require digital skills such as
Photoshop, CAD, SketchUp or the like. Part of your assessment will be based on your ability to
function as part of the design team you have been assigned to.

Assessment Criteria

The assessment of the vertical studio WSA follows The Teaching Handbook for BSc1 and
BSc2. In the final assessment your contribution to group work will make up 50% of your overall
mark. During the Final Reviews each student will be evaluated with a letter grade. Most of the
letter grades will be finalised by the end of Friday 23 May at the end of moderation. The term 3
work should be clearly visible at portfolios reviews.

Literature

Davies, C. The Prefabricated Home. Reaktion Books (June, 2005)


Bruce Mau, Massive Change . Phaidon Press (2004)
Kieran, S. & Timberlake, J. Refabricating Architecture: How Manufacturing Methodologies are
poised to Transform Building Construction. McGraw-Hill Professional; 1 edition (November,
2003)
Horden, R, & Blaser, W. Light Tech: Towards a Light Architecture. Birkhauser (1995)
Papadakis, A. Theory and Experimentation. Wiley-Academy (1992)
Fuller, R. Operating Manual for Spaceship Earth. E. Dutton, NY, USA (1991)
Cook, P. Experimental Architecture. Publisher: Studio Vista; (1970)

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