Dungeon Magazine - 134 Web Enhancement PDF
Dungeon Magazine - 134 Web Enhancement PDF
Dungeon Magazine - 134 Web Enhancement PDF
Ramón Pérez
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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Ramón Pérez
Beetle
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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PATH OF THE GUIDE RUNES
= GUIDE RUNE
Round-Up
4
POOLS OF PAIN
6
THE STAMPEDE
THE
THE EXCAVATION
EXCAVATION SITE
SITE
Robert Lazzaretti
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Robert Lazzaretti
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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Robert Lazzaretti
Robert Lazzaretti
STONE GIANTS
POSITION OF
THREE STAG VoLLEY
V0LLEY
STARTING
BELOW LEDGE
BOWL 20’
LEDGE
FROM:
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Robert Lazzaretti
Robert Lazzaretti
TAIL STINGER
OF THE THROTTLER
THE WORM TUNNEL
OF THE THROTTLER
AMBUSH POINT
OPEN MOUTH
BEGINS
ACID
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Robert Lazzaretti
Robert Lazzaretti
ONE SQUARE = 10 FEET
THE POOLS OF PAIN
AREA 4
FROM
GUIDE RUNE
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Robert Lazzaretti
Robert Lazzaretti
ONE SQUARE = 10 FEET
B
THE STAMPEDE
C
C= THE TRAPPED FISSURE VEINS
A= GYPSUM FLOWER FOREST
A
B= THE GORGE
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Robert Lazzaretti
THE EXCAVATION SITE
D
40’
D
C.
10’
D
B
5’
D
2’
5’
10’
B. THE DWARVEN
20’
BASE CAMP
30’
A
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Robert Lazzaretti
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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Chris Stevens, Mike Franchina, and Gala Ferriere
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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Chris Stevens, Mike Franchina, and Gala Ferriere.
Chris Stevens, Mike Franchina, and Gala Ferriere. Yellow sign designed by Kevin A. Ross.
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Kthunk Cihlar
Maegen
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Yellow sign designed by Kevin A. Ross.
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Hallowfeld
Hallowfeld TownTown Square
Square
GeneralStore
General Store
Lampost
Lampost
To residence #1 Characters
Well
To residence
Telthin #2
Manor
OneOne square
square = 5 feet
= 5 feet
Robert Lazzaretti
Robert Lazzaretti
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1 Kthunk
2 Mayor Town Square
1
Characters
Enter
Robert Lazzaretti
Robert Lazzaretti
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Ground Floor
The Playhouse Balcony
Dressing
Room
Foyer Stage
Props
Robert Lazzaretti
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INTO THE
WORMCRAWL FISSURE
by James Jacobs
If the PCs are to avert the Age of Worms, they
must invade the heartland of Kyuss’ power,
the Wormcrawl Fissure, and destroy one of the
world’s most powerful dracoliches before the
Wormgod awakens. An Age of Worms Adventure
Path scenario for 19th-level characters.
Joachim Barrum
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The Wormcrawl Fissure
3
8
6 1
7
9
5
4
N
One square = .5 miles
Robert Lazzaretti
Robert Lazzaretti
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Robert Lazzaretti
Robert Lazzaretti
The Apostle Caves
2
5
1
6
7
9
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Robert Lazzaretti
Robert Lazzaretti
The Exile’s Tower
4
3
2
5
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Steve Prescott
Steve Prescott
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Venk and Zyrith
Eva Widermann
Balakarde’s Ghost
Thessalar
Eva Widermann
Eva Widermann
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Robert Lazzaretti
Robert Lazzaretti
Thessalar’s Fortress
5
4
2
3
1
6
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The Tabernacle of Worms
21
16 S
17 22
S
S
S
18
20 19
c 3
3
S
c
14
5
c
3
12 15
S 11 S 6 3
S
4
13 c
7
S
9 2
8
10 3
c
3
c
Robert Lazzaretti
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
25 DUNGEON 134 Supplement Permission to photocopy for personal use only. All rights reserved.
Robert Lazzaretti
Dungeon #134 Map & Handout Supplement © 2006 Wizards of the Coast, Inc.
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Steve Prescott
Eva Widermann
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WANDERING MONSTERS IN THE WORMCRAWL FISSURE
by James Jacobs
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izes who they are (unless the PCs have taken
Languages Terran
pains to disguise themselves) and warns them
AC 17, touch 7, flat-footed 17 (–2 size, –1 Dex,
to leave the Fissure, indicating that Dragotha
+10 natural) knows who they are and what they want and
hp 261 (18 HD); DR 10/— looks forward to the chance to ruin them. She
Immune elemental traits doesn’t attack at this point—if she’s attacked,
SR 28 she does her best to escape back to the Taber-
Fort +23, Ref +5, Will +7 nacle of Worms, fighting only if forced to do
Spd 10 �. so.
Melee* bite +20 (4d8+29 plus improved grab and Venk: hp 225; see Dungeon #134.
ability drain) Zyrith: hp 250; see Dungeon #134.
Space 15 �.; Reach 15 �.
Wormdrake: The wormdrakes are Drago-
tha’s greatest contribution to the Wormgod’s
Base Atk +13; Grp +34
armies. So far, only six of these terrible
Atk Options ability drain, earth mastery,
dragons have survived the process of creation.
improved grab, Cleave, Power Attack One dwells within the Tabernacle of Worms,
*5-point Power Attack but the other five are free to travel. If a wor-
Abilities Str 36, Dex 9, Con 30, Int 10, Wis 12, mdrake encounters the PCs while patrolling
Cha 10 the Fissure, it engages the party until brought
SQ crystallization, crystallizing oil below 100 hit points, at which point it flees to
Feats Cleave, Great Fortitude, Improved Critical recover and report to Dragotha.
(bite), Improved Natural Attack (bite), Improved Wormdrake: hp 377; see Dungeon #134.
Initiative , Power Attack, Weapon Focus (bite) Zulshyn: The exiled lillend Zulshyn is one
Skills Hide +12, Listen +11, Spot +12
of the few possible allies the PCs encounter
in the Wormcrawl Fissure. She periodically
Ability Drain (Su) An ur-nerephtys inflicts
leaves her home to explore the Wormcrawl
1d4 points of Strength and 1d4 points of
Fissure, as she finds the place suits her mor-
Constitution damage per round every time it bid temperament. If she encounters the PCs,
makes a successful Grapple check against a foe she quickly realizes they’re out of place here
as it extracts all the minerals from the victim’s unless they’ve taken pains to disguise them-
body. selves (in which case she avoids them). She
Crystallization (Su) An ur-nerephtys can harden contacts the PCs from afar, asking who they
its body to the consistency of magically are and what their purpose is in visiting the
hardened rock as a free action at will. A Fissure. Her initial attitude is indifferent—if
petrified ur-nerephtys has Hardness 15, but it made friendly or helpful she invites the PCs
cannot move or attack. Assuming its normal
back to her tower for a more comfortable dis-
cussion. If, on the other hand, the PCs react
form takes a standard action.
with violence, she simply teleports home to
Crystallizing Oil (Su) The nucleus of a slain ur-
avoid a confrontation.
nerephtys, if harvested, yields 1d4 doses of oil Zulshyn: hp 217; see Dungeon #134.
that duplicates the effects of stone salve.
Earth Mastery (Ex) An ur-nerephtys gains a +1
bonus on attacks and damage rolls if both it
and its foe are on the ground. If it or its foe
is airborne or waterborne, the ur-nerephtys
suffers a –4 penalty on attacks and damage.
Improved Grab (Ex) To use this ability, the ur-
nerephtys must hit with its bite attack. It can
then attempt to start a grapple as a free action
without provoking an attack of opportunity. If
it establishes a hold, its hollow teeth fuse with
the victim’s body and it drains Strength and
Constitution. Escape Artist cannot be used to
escape from the ur-nerephtys in this case. A
successful grapple check allows escape, but
deals 2d8 points of damage as the creature’s
teeth tear away.
Venk and Zyrith: Venk and Zyrith dwell
within the Tabernacle of Worms, but the
derro and wyvern o�en spend time exploring
or patrolling the Wormcrawl. If they spot the
PCs, they confront them. Venk quickly real-
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RUNNING “INTO THE WORMCRAWL FISSURE” IN THE FORGOTTEN REALMS
by Eric L. Boyd
Conversion notes for Mintarn (Alhaster) and roon before them, the necrophants of Velsha- branch. If you’re curious, see the write-up of
Skull Gorge (Ri� Canyon and Wormcrawl roon are intrigued by the unique forms of the Thessalmonster in the 2nd edition Mon-
Fissure) have already been mentioned in con- undead haunting the Wormcrawl Fissure, strous Compendium Volume 3.
version sidebars for earlier adventures in the wholly unaware that until recently it was
adventure path. home to an imprisoned god who might one Dragotha’s Hoard
day rival their own. Also consider adding one The drinking horn can be identified as
Wormcrawl Fissure or more scouting parties from the Well of having belonged to the legendary Uthgar
As Skull Gorge is somewhat smaller than Dragons (detailed in Lords of Darkness and (King Becksor of the Red Glacier), father of
its unconverted counterpart (Ri� Canyon), updated in the upcoming Dragons of Faerûn). the Uthgardt barbarians (Frost Barbarians)
a fissure the size of the Wormcrawl would The Dragonwell cell is intrigued by reports who later ascended to godhood.
be well-known in western Faerûn and sig- of a heretofore unknown dracolich lairing in The scandalous dress is woven into pat-
nificantly alter maps of the gorge. Consider the Wormcrawl Fissure. Foolish PCs might terns of the symbol of Mystryl (Wee Jas), an
instead making the Wormcrawl Fissure a waste their strength fighting one or the other early incarnation of Mystra.
massive underground chasm that branches group. Clever groups might forge an alliance The eight-pointed star can be found in the
off the Skull Gorge and descends into the of convenience against the followers of the buried dungeons of Hellgate Keep (Maure
depths. In this case, the lack of light is due Wormgod. Castle).
to the canopy of rock far above, rather than The wooden coffer contains three match-
the ever-present cloud cover. If however, you Zulshyn ing talismans of Azuth (talismans of Zagy).
prefer that the Realms version of Wormcrawl Zulshyn’s possessions include a quiver of Mie- In addition to the treasures specified in
Fissure be open to the surface, that works likki (quiver of Ehlonna) and three forked metal the module, Dragotha’s hoard contains the
just as well. rods (foci for plane shi� linked to the Gates of infamous Crown of Horns (detailed in Magic
Consider adding one or more scouting the Moon, Heliopolis, and the Abyss). of Faerûn, page 171). This artifact contributes
parties from the Crypt of the Arisen Army, to the signs of the Wormgod’s release in the
Velsharoon’s hidden temple located in a large next adventure.
Thessalar
cavern along the Skull Gorge, as described
Note that Thessalar is already considered part
the previous Realms conversion. Like Velsha-
of the Realmslore canon, albeit an obscure
The Wormgod—the terrible entity formed cheating death by transforming himself into
The Exiled Artist
by the merging of the mighty wizard Kyuss a lich and going into hiding. While few of the
Lillends are natives of the plane of Thelanis,
and the fiendish Overlord Katashka—awaits monsters he claims as his own are truly his
and the Infinite Staircase is a place where fey
release. His minions are gathering their creations, his thessalmonsters are certainly
rulers meet to discuss their own affairs and
power, and the Age of Worms will soon begin. worthy of infamy.
do business with the lords of other planes.
By now, the adventurers are deeply enmeshed DMs who wish to use a more iconic
Zulshyn disrupted a crucial gathering with
in the events of the Age of Worms, and few Eberron figure could choose to replace
her actions, and as a result was exiled from
adjustments need to be made to fit the adven- Thessalar with Mordain the Fleshweaver, who
Thelanis and driven into Eberron. Prior to
ture into Eberron. is known in the modern age as a shaper of
being banished, Zulshyn spent a great deal of
monsters. However, the Goradra Gap is far
time with the Greensingers who visited the
The Fissure from Mordain’s tower in Droaam; perhaps he
Infinite Staircase, and she retains a certain
If you have followed the path suggested in has established a secondary keep in the Gap
affection for these mortals. Druids, rangers,
previous conversion notes, the Goradra Gap to investigate the Kyuss worms. While Mor-
or bards aligned with the Greensinger sect
of the Mror Holds has taken the place of the dain is not described as a lich in the Eberron
receive a +2 to Diplomacy or Sense Motive
Ri� Canyon. The Wormcrawl Fissure is one Campaign Setting, there is no reason that it
checks involving Zulshyn.
of the deepest chasms in the Gap, and is a cannot be so.
place long shunned by the dwarves; it takes
its name from a legend in which the pro-
The Spurned Lich Venk
The lich Thessalar is one of the few surviv- The derro are not well-established in
genitor dragon Khyber tried unsuccessfully
ing members of the wizard’s cabal known as Eberron, but Khyber holds many mysteries.
to rise up and escape the bonds of Eberron.
the Closed Circle (Sharn: City of Towers 146). The derro may be the twisted remnants of the
The kobolds of the Wormcrawl Fissure
Along with his allies, Thessalar is studying dwarves of Noldrunhold (Eberron Campaign
belong to the irvhir culture, and trace their
the fleshwarping magic of the daelkyr, and Setting 193) or inhabitants of a lost under-
lineage to Khyber. The tribal elders believed
he uses this knowledge to create his mon- ground city predating Mror civilization.
that Brazzemal was sent to lead them by Khy-
strosities. When the magi of Galifar allied
ber himself.
against the Closed Circle, Thessalar escaped,
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The Writhing Sanctum
The ziggurat that bound Kyuss is the same
artifact originally created to hold the Over-
lord Katashka. It is a single massive Khyber
dragonshard, now riddled with worms. The
shard is immune to physical damage; the
worms have been working at it for a hundred
thousand years. See page 70 of Dragon #337
for more information about Katashka.
Dragotha’s Treasure
A few items in Dragotha’s hoard need to be
adapted to Eberron:
King Becksor was a fabled high king of the
Seren Barbarians, said to be the son of the
Dragon of War. The horn is priceless to the
Serens.
The bard Tvash-Prull was a legendary
Greensinger, and may yet live in Thelanis.
The robe with Wee Jas’s symbol is instead
emblazoned with the harpy emblem of the
Fury; it is a remnant of a Sarlonan kingdom,
in which the Fury was revered as a source of
passion and inspiration.
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WORMFOOD’S “GATING IN THE HEAVY HITTERS” IN THE FORGOTTEN
REALMS
by Eric L. Boyd
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