Eltdp Teacher Resource Book Absolute f180815c - Great Games
Eltdp Teacher Resource Book Absolute f180815c - Great Games
Eltdp Teacher Resource Book Absolute f180815c - Great Games
Since 2011 teachers working on the English Language Teacher Development Project have been
creating and developing quality resources for teaching and learning. This book is a collection of some
of the teaching ideas, classroom resources and engaging activities that have been successfully used
in classrooms across East Malaysia to teach English. Some of the ideas are original, while others have
been adapted by teachers from other activities. We hope that you will enjoy, share, adapt and be
inspired by the ideas and resources in this book and that your pupils will enjoy using them in class.
Amazing Activities – Versatile and reusable resources that can be adapted and used for a number of
different lessons and in teaching different skills.
Fantastic Phonics – For practising all of the phonics skills, including recognising and articulating
individual phonemes; blending phonemes for reading simple words; and segmenting phonemes to
improve spelling.
Great Games – Games for pairs, small groups or the whole class to help practice and improve
grammar and vocabulary.
Printable Pages – Word cards and pictures for topics common in Level 1 classes such as colours,
numbers and animals.
1|ELTDP TEACHER RESOURCE BOOK
Useful websites with resources
Throughout the ELTD Project teachers have used a range of internet resources to help improve the
teaching and learning in their classrooms. Here are some we would like to recommend.
Phonics:
Jolly Phonics resources - http://jollylearning.co.uk/gallery/
Letters and Sounds - http://www.letters-and-sounds.com/
Starfall - http://www.starfall.com/
LINUS 101 – http://linus101.weebly.com/#/ - a site created by teachers in Pitas
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GREAT GAMES
‘Wh’ questions board game
ELTDP teachers, Limbang, Sarawak
Objective(s): Materials:
By the end of the activity pupils will
‘Wh’ questions board game sheet (one per pair), dice (one per pair), counters
be able to:
ask and answer simple ‘Wh’ /buttons/tokens (one per pupil)
questions
Procedure:
Target Language: Before class:
‘Wh’ questions 1. Print/photocopy the board game and collect other materials.
Teaching Tips:
It is useful to laminate the
board game sheet so that
it does not crease, blow
away or get torn during
use.
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What is your Touch your Look at Go back 2 Touch the
START name? ears. your nose. spaces. floor.
What is it? Where do
Spell it. you live? What is it?
Try again.
What is your
favourite
Move Clap your colour? Who is your
Touch your
forward 2 hands 3 Sing a song. maths
How do you eyes.
spaces. times. teacher? Who is your
come to Where is
school? the rabbit? friend?
What colour
is the
‘Wh’ questions ??? What is your
mother’s
name?
What day is
today?
pencil?
When do you
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Who is he?
brush your
teeth? What is your
Show your
FINISH happy face.
favourite
When do you
What colour food?
What are eat
are his
they? breakfast?
eyes?
Go back 1
space.
How old are
you?
GREAT GAMES
Objective(s): Materials:
By the end of the activity pupils will Word cards, box, stopwatch
be able to:
recall vocabulary Procedure:
Before class:
Target Language: 1. Prepare word cards and the box.
Dependent on topic. Particularly
good for verbs.
In class:
1. Divide the class into groups of 2 – 4 pupils.
Time Needed: 2. Each group will take turns to send two players to the front.
Preparation: 20 minutes 3. They will be given the box of word cards and 1 minute to mime as
In class: 60 minutes many words as possible.
4. During this minute, only their team will guess the words/phrases by
Level: shouting out the answers.
5. If their team manages to guess the words/phrases correctly, they will
Years 1, 2 and 3
be given 2 points per card and if they don’t get the answer their team
passes.
Language Focus: 6. Steps 2 – 5 will be repeated with the next group.
Speaking 7. Play at least until all groups have had a turn.
Listening 8. The winner is the group which has the most points at the end of the
Reading time.
Teaching Tips:
Every word or phrase used
should have been taught
earlier to make sure the
pupils are familiar with
them. This is a practice
activity.
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GREAT GAMES
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GREAT GAMES
Mini dinosaur learning cards
Yong Li Na, SJKC Sacred Heart Tajau, Kudat, Sabah
Objective(s): Materials:
By the end of the activity pupils will Mini Dinosaur learning cards and dinosaur pictures, each group will need
be able to: one picture and one set of cards.
revise present/past forms of
verbs (or any grammar)
Procedure:
Before class:
Target Language: 1. Make copies of the mini dinosaur picture; create the cards by cutting
Verbs; Present form, Past form (any out the circles, squares and triangles.
other Grammar activity) 2. Write the past form of verbs on the cards.
Activity Use:
Presentation
Practice
Review Follow Up:
For the whole class activity, pupils can use the past form of verbs to make
simple sentences.
Pupil Task:
Pair Work Pupils can draw pictures to explain the meaning of the verbs on the back of
Whole Class the word cards.
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GREAT GAMES
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GREAT GAMES
First letter owls
Noor Hajratun Ain binti Mohd Hanif, SK Keluru Tengah, Subis, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Printed and laminated owl board and owl cards, counters (e.g. buttons) and a
be able to: coin.
correctly identify and articulate
sounds of letters
Procedure:
1. This is an independent group activity. Pupils will need guidance the first
Target Language: time playing, but will quickly pick up the game. The game works best with
Phonics first letter recognition up to four players. The aim of the game is to get to the end of the board
and to collect some owls along the way!
Time Needed:
Preparation: 20 minutes 2. Players take it in turns to spin a coin to see if they will move their counter
In class: 10-30 minutes once or twice along the board (the teacher needs to explain this
carefully to pupils, e.g. “This side of the coin is one and this side is two”).
3. When the players land on an owl, they must take an owl card and say the
Level: sound of the letter on the card. If the other players agree they are right,
Year 1 and 2 they can keep the card.
4. Players keep going until everybody gets to the end of the board and
Language Focus: they count up the owls to see who has the most.
Listening
Speaking
Reading
Variations:
Activity Use: More able pupils can be encouraged to read the owl names and/or to think of
Practice vocabulary items which begin with each letter.
Assessment
Production
Pupil Task:
Group Work
Teaching Tips:
This is intended as a fun and
simple first letter recognition
activity for beginner pupils,
it might be good to
encourage pupils to say the
sound and the name of each
letter.
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GREAT GAMES
a b c d e
f g h i j
k l m n o
p q r s t
u v w y z
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GREAT GAMES
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GREAT GAMES
Simon says
Farizah Bt. Rabir, SK Pekan Tuaran and Clarieo Charles Spawa, SK Bolong, Tuaran, Sabah
Objective(s): Materials:
By the end of the activity pupils will A list of commands
be able to:
respond to the teacher’s Procedure:
commands
Before class:
1. Prepare a list of commands that you know your pupils are familiar
Target Language: with.
Simon says; point, touch, clap, say,
stamp
In class:
1. Pupils stand up.
Time Needed: 2. The teacher gives a command from the pre-set list beginning with
Preparation: 10 minutes “Simon says”, e.g. Simon says clap your hands, Simon Says point to
In class: 10 – 15 minutes the board, Simon Says touch your nose, Simon says put your hands
on your head.
3. If you don’t say “Simon says” and the pupils still obey your
Level: commands, they have to sit down.
Years 1, 2 and 3
4. The final pupil who is left standing is the winner.
Language Focus:
Listening
Speaking Follow Up:
Allow your pupils to be “Simon”.
Activity Use:
Review
Pupil Task:
Whole Class
Teaching Tips:
Instead of using “Simon
says,” use “Teacher says”
as pupils will be more
familiar with this name.
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GREAT GAMES
My clothes game
Annie Chong Ai Ling, SJK Chung Hua Pending, Kuching, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Picture flashcards – cap, shirt, shorts, shoes, hat, blouse, skirt and socks
be able to:
talk about the clothes they and Procedure:
their friends are wearing and
Before class:
answer Wh-questions
1. The teacher prepares two sets of picture cards on clothes.
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GREAT GAMES
Please answer me
Muhammad Nursyafiq Bin Rahiman, SK Paris 1, Kota Kinabatangan, Sabah
Objective(s): Materials:
By the end of the activity pupils will Pre-prepared Board Game template. Make enough to have one for
be able to: each group of four to five pupils.
ask and answer questions with Pre-prepared dice, one per group.
each other One question card for each pupil.
work together in groups to play One counter for each pupil e.g. an eraser, a coin or a pen top.
an English board game Glue, cardboard and scissors. Laminating films if available.
Teaching Tips:
During the game, the
teacher should monitor the
activity and guide any pupil
who is finding it difficult to
ask or answer questions.
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GREAT GAMES
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GREAT GAMES
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GREAT GAMES
Top shoes!
Noor Hajratun Ain binti Mohd Hanif, SK Keluru Tengah, Satap, Subis, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Printed, cut and laminated sets of cards, one set per pair.
be able to:
ask and answer simple wh- Procedure:
questions
This is an independent two player game based on the international game of Top
Trumps. For pupils to understand how to play, they need to see the activity
Target Language: demonstrated first. The object of the game is to finish with the highest number of
Simple questions and answers cards. Players win cards by having the highest value on the top card.
Time Needed: 1. The Top Shoes cards are shared equally between the two players. Both
Preparation: 15 minutes players hold their cards face up and are only allowed to look at their top
In class: 10 -20 minutes card.
2. The first player chooses one of the questions on the card and asks the
question to the other player. That player reads out the information on
Level: their card to answer the question, for example, “How much are your
Years 2 and 3 shoes?” or “How many colours are there?” The player with the greatest
value is the winner. The winner keeps their card and gets the other
Language Focus: player’s card too and puts both cards at the back of their set.
Listening 3. The second player continues in the same way.
Speaking 4. The pair stop when they are out of time (how long is up to you!). Both
Reading players count their cards to see who has more; that person is the winner
of the game.
Activity Use:
Practice
Assessment
Production
Follow Up:
Sets of Top Trumps can be added to reading corners or are great as fast finisher
activities. Pupils can also work together to produce their own sets of Top
Pupil Task: Trumps, other topics might be pets, cars, monsters. Look at www.tes.co.uk for
Pair Work
sets of Top Trumps on other subject areas. Once pupils understand the concept,
they need no help to get going!
Teaching Tips:
Try this game out with a
colleague first. It’s a really
easy, fun game and pupils
will love it!
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GREAT GAMES
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GREAT GAMES
Smart sneaky snake game
Harjender Kaur and Maria Ibrahim, SK Jambatan Putih, Tawau, Sabah
Objective(s): Materials:
By the end of the activity pupils will Game board, dice, counters
be able to:
revise key vocabulary and Procedure:
phrases from the previous
year/unit Before class:
1. Write questions and statements in the blank spaces on the snake.
2. Make one copy of the games board for each group.
Target Language:
This can be used to revise and
In class:
practice any language and
vocabulary. 1. Review the vocabulary that the game will use.
2. Split the pupils into pairs or groups of up to 4 pupils.
3. Give each group a copy of the game board, a dice and enough
Time Needed: counters for each pupil.
Preparation: 10 minutes 4. Give pupils instructions:
In class: 20 minutes a. In turns throw the dice and move your counter.
b. If a pupil lands on a square with a question, they must read
and answer it.
Level: c. Keep moving around the game board to the finish line.
All levels
d. If a pupil lands on a snake, they must slide down the snake.
e. If a pupil cannot answer, they miss a turn.
Language Focus: f. The winner is the first pupil to the finish but all pupils must
Listening finish the board to practise their English.
Speaking
Reading Follow Up:
After the pupils finish the game, the teacher asks the pupils randomly
Activity Use: questions from the board to check understanding and to re-cap the
Production vocabulary.
Practice
Pupil Task:
Group Work
Pair Work
Teaching Tips:
Teachers can write
questions in the boxes to
suit their lesson aims and
target language.
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GREAT GAMES
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GREAT GAMES
Greetings and requests
Bong Shyh Ning, SJK Chung Hwa, Limbang, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Greetings and offers pairs cards
be able to:
participate in aspects of daily Procedure:
conversation.
Before class:
1. Make each pupil a greeting or offer card.
Target Language:
Greetings e.g. Good morning
In class:
teacher. Good morning
Offers e.g. May I help you? Yes, 1. Review greetings and offers.
thank you. 2. The pupils sit in a big circle so that they can see each other.
3. Teacher gives each pupil a greeting or offer card.
4. Demonstrate the matching activity.
Time Needed: 5. Pupils mingle around showing the other pupils their card. When they
Preparation: 5 minutes find the pupil with the card that matches their own they sit down
In class: 10 minutes together e.g. How are you today? I’m fine thank you.
6. After all the pupils finish the task, each pair stands up for the class to
read their cards.
Level:
Year 1
Teaching Tips:
The teacher can collect in
the cards to use in other
activities.
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GREAT GAMES
Have you got any brothers? Yes, I’ve got three brothers.
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GREAT GAMES
Giant ‘Move Your Body’ board game
Ivy Japloi, SJKC CH SG Tapang MJC, Padawan, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Large handmade game board, large handmade dice, 12 action sentence
be able to: cards laminated for longer use, skipping rope/s, basketball/s, bench, crown
read the instruction cards on for winner
the game board and do the
actions
Procedure:
Before class:
Target Language: 1. Prepare all the resources listed above.
Verbs related to moving the body:
touch, skip, jump, hug, close eyes,
bounce, dance, crawl, run, blink, In class:
squat, waddle, clap, push 1. Pupils sing ‘If you’re happy and you know it’ song to review some of
the target action words e.g. touch, blink, clap etc.
Time Needed: 2. Put the game board on the floor in the centre and place the action
Preparation: 60 minutes sentences randomly on any squares. Pupils sit around the board.
In class: 60 minutes 3. One group of pupils is chosen to start playing the game - ‘Scissors,
Stone, Paper’ to decides who goes first.
Level: 4. The first pupil throws the dice, counts the number of squares and
Year 3 places their large counter on that square. If they land on a square
with an action sentence, they do the action. If they land on an empty
square, they do nothing.
Language Focus:
5. Repeat step 4 giving turns to pupils until one pupil reaches the finish
Reading
line and puts on the winner’s crown.
6. Other groups then play the game as above.
Activity Use:
Practice
Production Follow Up:
Pupils can think of their own action sentences, write them and put them in
small plastic pockets and then arrange them wherever they want on the
Pupil Task: game board.
Whole Class
Pupils can make their own game boards to play in groups or with siblings.
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GREAT GAMES
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GREAT GAMES
Matching board game
Noorazlina bt Tuah, SK Pulo, Kuching, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Picture board, bottle tops with words written on.
be able to:
read and match words and Procedure:
pictures
Before class:
1. Prepare the board with your selected pictures.
Target Language: 2. Print and laminate.
Phonetic words from Years 1 and 2 3. Write the words on the bottle tops and store in a jar or bag.
Teaching Tips:
To collect the bottle tops
quickly ask pupils to bring
them in from home.
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GREAT GAMES
Step on numbers
Ng Chiew Lin, SJK CH Batu 11 Matang, Padawan, Sarawak
Objective(s): Materials:
By the end of the activity pupils will One set of A4 laminated number cards 1-10 in different colours. Each card
be able to: has dots, the number and the number word on it.
identify the numbers 1-10
Procedure:
Target Language: Before class:
Numbers 1-10 1. Make a set of number cards.
Follow Up:
Teaching Tips: Play as above but one pupil can be ‘teacher’ calling out the numbers.
Give pupils 10 minutes Test number spelling by hiding the word with a flap and then checking
each day for a week to afterwards.
count different things in
the classroom and around Variations:
the school compound. Get Team game: The number cards are shuffled and in random order. Teams
them to report back what compete to see who is the quickest to sequence the cards in the correct
they’ve found out. order.
Group game: The number cards are placed in the middle of the room. Pupils
try to throw a bean bag onto the number called to win points!
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GREAT GAMES
I see, I say
Azlan Ariff Bin Mohd Salleh, SK Bangau, Kudat, Sabah
Objective(s): Materials:
By the end of the activity pupils will Thick A4 paper, a dice and coins/counters
be able to:
revise the sounds of the Procedure:
letters
Before class:
name vocabulary that
1. Print out the template on a thick A4 size paper and provide a dice for
starts with the letter that
every pair of the pupils.
he/she got for each turn.
In class:
Target Language: 1. Player 1 throws the dice and move the coin based on the number
Phonics, vocabulary and shown on the dice.
pronunciation 2. Player 1 says the sound of the letter he/she lands on and states a
word that starts with that sound or contains the sound.
Time Needed: 3. Teacher may prompt to guide if any player could not mention of any
Preparation: 5 minutes word.
In class: 10 minutes 4. Player 2 repeat all the steps above.
5. Players continue until they reach the finish line, the player who
reaches the FINISH first wins the round.
Level:
Year 1
For more advanced learners, the letters on the board could be updated
according to their current level of learning.
Teaching Tips: This activity could also be conducted in a small group to accommodate a
larger number of pupils in a class.
Pupils will be more
Pupils could flip coins instead of rolling dice. They must get the side of the
interested if there are
coin with the number on to move forwards each turn.
varying levels of difficulty
that they can accomplish.
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GREAT GAMES
START s d
i a g
ck d n
t o p
c t k
n m FINISH
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GREAT GAMES
Flashcard finish
Noor Hajratun Ain binti Mohd Hanif, SK Keluru Tengah, Subis, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Word cards, picture cards, ‘start’ card, ‘finish’ card, dice and counters (bottle
be able to: tops)
identify the objects on the
picture cards
read the words on the word
Procedure:
cards correctly Before class:
1. Prepare the materials above for each group.
Pupil Task:
Group Work
Teaching Tips:
Having flashcards in
separate topic folders is
always useful e.g. animals,
classroom objects, numbers,
etc. There are many games
to play with flashcards.
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GREAT GAMES
Action verb cue cards
Hatta’ illah Atar, SK Mata Parang, Samarahan, Sarawak
Objective(s): Materials:
By the end of the activity pupils will be White A4 paper (one sheet per pupil), crayons or coloured pencils and
able to: scissors
identify the verbs
perform actions for verbs Procedure:
Before class:
Target Language: 1. A piece of A4 paper, scissors and crayons needed for each
Action verbs (see Year 3, Teacher’s pupil.
Book, Unit 6)
In class:
1. Ask pupils to call out verbs that they previously learnt and show
Time Needed: the actions e.g. swim, walk, climb, run, dance, touch, hear, look;
Preparation: 5 minutes list them on the board.
In class: 40 minutes 2. How to make the cue cards:
a. Fold A4 paper to make 12 sections.
Level: b. Pupils choose 12 verbs from the list on the board and write
one in every section of the paper (encourage them not to
Year 3
copy their partner).
c. Ask the pupils to put their initials on the back of each
Language Focus: square then cut out the cue cards.
Language Arts 3. How to play the game - in pairs:
Speaking a. Pupil A and Pupil B place their cards face down on the table.
b. Pupil A points at one of Pupil B’s cards.
c. Pupil B then looks at the card secretly and performs the
Activity Use: action for Pupil A to guess.
Review d. If successful, Pupil A gets two points. They take turns and
Assessment keep their own scores.
Practice
Follow Up:
Pupil Task: Pupils can play the game again. They can also use their cards for
Whole class playing pelmanism (where the cards are placed face down and pupils
Pair work try to turn over two cards that match).
Variations:
This activity can be used for any area of vocabulary and phonics e.g.
Teaching Tips: occupations, names of animals, foods, etc.
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GREAT GAMES
Pass the pot
Mdm Tiang Kiew Ming, SJK Nan Chiew, Meradong, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Word cards for colours, picture cards of different coloured objects, a plastic
be able to: pot, music.
identify the names of colours
correctly
Procedure:
Before class:
Target Language: 1. Put the picture cards into the plastic container or pot.
Colours
In class:
Time Needed: 1. Review the names of the colours using the word cards.
Preparation: 5 minutes 2. Ask the pupils to point to an item in the classroom that is the same
In class: 15 minutes colour as the word on the card.
3. Stick the word cards on the board.
Level: 4. Get the pupils to sit in a circle.
Year 1 5. Hand the plastic pot to one of the pupils.
6. Explain that as the music plays they pass the pot around the circle.
When the music stops the pupil holding the pot opens it and takes
Language Focus: out one of the picture cards. They have to identify the colour of the
Reading object on the card and stick it below the correct word card on the
Speaking board.
Listening 7. Repeat this until all the pupils have had a turn.
Activity Use:
Review Follow Up:
Practice Take the word cards off the board and ask the pupils to name the colours
Assessment from the pictures.
Pupil Task:
Individual Variations:
Whole Class
This activity can be adapted to be used with any vocabulary that you are
teaching and assessing the pupils on. You just need to change the words on
the cards and the pictures in the container.
One of the pupils can control the music or they can sing a song and when the
Teaching Tips: teacher claps her hands they stop passing the pot.
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GREAT GAMES
Yummy and yuk!
Annabell Delapena & Bop Anak Ragos, SK Landeh, Padawan, Sarawak
Objective(s): Materials:
By the end of the activity pupils will Marker pens/chalk
be able to:
talk about likes and dislikes for Procedure:
food and drink
In class:
1. Divide the board into 2 halves. Put the title “like”, with a smiley face,
Target Language: and on the other side “don’t like”, with an unhappy face.
Vocabulary for food and drink 2. Draw a food or drink in the ‘like’ column. Get everyone to say what it
I like _____ is and gesture that you like this by saying “Yummy!” and rub your
I don’t like _______ tummy and smile.
3. Draw something in the ‘dislike’ column and get everyone to say what
Time Needed: it is and gesture that you don’t like this by saying “Yuk!” and grimace.
Preparation: 0 minutes 4. Draw another food/drink item in the ‘like’ and ‘dislike’ columns, this
In class: 30 minutes time use the structures; “I like__________” and “I don’t
like__________” and the gestures as before. This becomes a fun
guessing game as everyone tries to guess what is being drawn.
Level: 5. Ask a pupil to draw a food or drink that they like. The class have to
Years 1 and 2 guess what it is and the pupil says “I like__________”. Another pupil
draws something in the ‘dislike’ column and says “I don’t
like__________”.
Language Focus: 6. Put the pupils in pairs. They are going to make sentences using the
Listening
food and drinks items on the board. In pairs pupils take turns in
Speaking
choosing a food item for their partner to make a sentence about. For
example:
Activity Use:
Presentation Pupil A: Apples Broccoli
Practice Pupil B: I like apples. Yummy! I don’t like broccoli. Yuk!
Review
Follow Up:
Pupil Task: Pupils in pairs or small groups personalise the language to say what food and
Whole Class drink they like and don’t like. Pupils make a scrapbook of food they like or
Pair Work don’t like.
Variations:
Pupils put flashcards in boxes at the front of the class and make sentences.
Teaching Tips:
Pupils could follow up
further by creating a sheet
(using cut-out or drawn
pictures) to show their
personal likes and dislikes
for a classroom display. Or
do a class survey and find
out what is the favourite
food of most of the pupils.
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We would like to say a big thank you to all of you for your contributions, enthusiasm and hard work in
making the ELTDP Resource Book happen. We hope that you will use it, enjoy it and share it with your
colleagues and be inspired by everyone’s creativity.
Special thanks to Hernita Balanga from SK Tagaroh, Kota Marudu, Sabah, for this wonderful illustration
of us!
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