(Prima 2007) - Pokemon Diamond & Pearl PDF
(Prima 2007) - Pokemon Diamond & Pearl PDF
(Prima 2007) - Pokemon Diamond & Pearl PDF
002
ENCOUNTERS
WITH VARIOUS
POKÉMON
D AS YOU MOVE FORWARD,
you will see many different
types of Pokémon. Learning
about them and getting to know
their strengths and weaknesses
will always bring you great joy
and satisfaction as a Trainer.
They are the most amazing
creatures you’ll ever meet!
Raise them well – The fi rst three Pokémon .......................33 Route 210, Route 215 ....................................................... 126
Oreburgh City ..................................................................... 64 Route 216, Route 217, Acuity Lakefront ........................ 172
Oreburgh Mine .................................................................... 68 Snowpoint City ..................................................................176
Route 207 .............................................................................70 Lake Acuity ........................................................................178
Route 218 ........................................................................... 72
Galactic Storage, Galactic Veilstone Building ................. 180
Route 204, Ravaged Path ...................................................74
Mt. Coronet (#2) .............................................................. 184
Floaroma Town ....................................................................76
Lake Acuity, Lake Valor, Lake Verity ............................... 189
Route 205, Fuego Ironworks ............................................. 80
Route 222 ..........................................................................192
Valley Windworks ............................................................... 84
Sunyshore City ..................................................................194
Eterna Forest, Old Chateau ............................................... 86
Route 223 ..........................................................................198
Eterna City .......................................................................... 90
Underground ........................................................................94 Victory Road ..................................................................... 200
Mt. Coronet (#1) .................................................................98 Upgrade your Sinnoh Pokédex to National Pokédex ...... 208
Pokémon Natures . ............................................................ 271 Surprises and Secrets of Pokémon ....................... 202
SNOWPOINT CITY
SINNOH REGION
SNOWPOINT CITY GYM
SNOWPOINT TEMPLE
WORLD MAP
ROUTE 217
ROUTE 216
SNOWBOUND LODGE
ETERNA CITY
ETERNA CITY GYM
GALACTIC ETERNA BUILDING
IRON ISLAND HERB SHOP
IRON ISLAND DOCK UNDERGROUND MAN’S HOUSE
RAD RICKSHAW’S
CYCLE SHOP
ETERNA CONDOMINIUMS
NAME RATER’S HOUSE ROUTE 211
ETERNA FOREST
OLD CHATEAU
MT. CORONET
FUEGO IRONWORKS
ROUTE 206
CYCLING ROAD
WAYWARD CAVE
CANALAVE CITY
CANALAVE CITY GYM
MOVE DELETER’S HOUSE
CANALAVE DOCK VALLEY WINDWORKS
CANALAVE LIBRARY
SAILOR ELDRITCH’S HOUSE ROUTE 207
HARBOR INN JUBILIFE CITY ROUTE 204
GLOBAL TRADE STATION RAVAGED PATH
JUBILIFE TV
POKÉTCH COMPANY
TRAINER’S SCHOOL
JUBILIFE CONDOMINIUMS
ROUTE 208
BERRY MASTER’S
HOUSE
ROUTE 218
ROUTE 203
OREBURGH GATE
TWINLEAF TOWN
MAIN CHARACTER’S HOUSE
RIVAL’S HOUSE
ROUTE 220
ROUTE 223
007
HEARTHOME CITY
HEARTHOME CITY GYM
POKÉMON CONTEST HALL
AMITY SQUARE
SOLACEON TOWN
POFFIN HOUSE POKÉMON DAY CARE
POKÉMON FAN CLUB SOLACEON RUINS
POKÉMON NEWS PRESS
ROUTE 214
RUIN MANIAC CAVE
(MANIAC TUNNEL)
VALOR LAKEFRONT
LAKE VALOR
ROUTE 209 SEVEN STARS RESTAURANT
THE LOST TOWER
THE HALLOWED TOWER
Route 209
40 pg 117 51 Valor Lakefront
63 route 219-221
pg 139 pg 53
• Get Good Rod from a fisherman. • You can go to Pal Park but it’s under preparation
• Use Odd Keystone on The Hallowed Tower. Route 213
52 pg 139
and they won’t let you enter.
Sandgem Town
snowpoint City
• Capture Azelf in Valor Cavern. 95 pg 209
75 pg 177 lake verity • Prof. Oak comes to Pokémon Laboratory.
• Gym Battle #7 - Battle Gym Leader Candice.
86 pg 191 • Have Prof. Oak upgrade your Sinnoh Pokédex to
the National Pokédex.
• Find Mesprit in Verity Cavern. Talking
Jubilife City
76 pg 59
to it will record it in the Sinnoh Pokédex.
It starts traveling.
• Get the Pokétch app Move Tester from the • Capture Mesprit.
president of the Pokétch company.
route 222
route 213 87 pg 192
77 pg 143
• Go to a cottage using HM08 Rock Climb and get a
Pokétch app Coin Toss from a man there.
Lake Acuity
78 pg 179
• Meet your rival and Team Galactic Commander,
Jupiter.
• Chase Jupiter, who’s on the way to headquarters.
FIND OUT WHAT FUN THINGS YOU CAN DO TO PG LEARN ABOUT POKÉMON MOVES TO PG
INTRODUCTION
012
INTRODUCTION
power also rise. Raise and train your Pokémon well!
When their experience points hit
certain levels, Pokémon level up.
TO EVOLUTION BASIC
make them battle and earn experience points for them to level up.
1st STAGE
STARAVIA
015
2nd STAGE
STARAPTOR
INTRODUCTION
Poké ball heal ball Timer ball
The most basic Poké Ball. Restores HP of the Poké- The more turns the battle
The Professor’s assistant will mon you caught and helps last, the better this Poké
give you five near the start of your adven- them recover from Special Conditions. Ball works.
ture, but after that, you have to buy them.
WHERE TO BUY: Jubilife City, WHERE TO BUY: Celestic Town, Snowpoint
HOW TO OBTAIN: Purchase it. Oreburgh City etc. City etc.
Pokémon unique.
POKÉMON
AND THEIR ABILITIES
D POKÉMON HAVE DIFFERENT ABILITIES depending
on their types. For instance, Pikachu has an Abil-
Some Pokémon
INTRODUCTION
ity called Static, which can inflict the Paralyze condition, may have two
and attracts Electric-type Pokémon (when Pikachu is Abilities. In such
cases, they usually
the lead in your group). Some are useful in battle, and can only possess
some are helpful in capturing wild Pokémon. one of the two.
019
BOND WITH YOUR POKÉMON
D ESTABLISH A GOOD RELATIONSHIP with your Pokémon. If you make them
happy by doing things they like, naturally they will become more bonded to
you. If you annoy them, don’t expect them to play nice.
ALWAYS KEEP THEM CAPTURE THEM WITH GIVE THEM THE GIVE THEM AN
IN YOUR PARTY THE LUXURY BALL SOOTHE BELL ABILITY ITEM
Keep them in your Party and Using a Luxury Ball in captur- Give them an item to hold Bringing up their basic points
travel with them. The more ing them definitely makes this called the Soothe Bell and they by giving them items like
time you spend with them, the bonding business easier. bond with you better than they Protein, Zinc or Iron is another
better they bond with you. do without it. solution for happier Pokémon.
INTRODUCTION
FIELD MOVES THAT ARE EFFECTIVE FOR TRAVELING
HM 1: Cut HM 2: fly
Chops down small Flies you to towns
trees so you can you’ve visited before.
move forward. You will land in front
of the town’s Pokémon Center.
WHERE TO GET IT:
Get it from Cynthia in WHERE TO GET IT: Obtain
Eterna City. it in Galactic Storage.
INTRODUCTION
Grass-types. Kind of reminds you of rock, paper, scissors,
right? This is where type effectiveness comes in to play.
For example, if the attacker’s move type is effective on
the defender’s Pokémon type, the damage done here will
be double that than under normal circumstances.
Piplup
Water
Chimchar
Fire
IF IT’S EFFECTIVE (FIRE VS. GRASS) THE
DAMAGE IS 2X! IF NOT EFFECTIVE, THE DAMAGE IS ONLY 1/2
Attacks with Fire-type moves Attacks with Fire-type moves
HP DEFENSE
Pokémon’s physical strength. Higher points mean less damage they
When attacked the points decreases. receive from physical moves.
If it goes all the way down to zero,
your Pokémon faints.
Includes all the contact moves such as Includes all non-contact moves such as All the moves that change both your
Bite, Thunderpunch and Hi Jump Kick. Shock Wave, Ember and BubbleBeam. stats and your opponent’s stats or
conditions during battle, like Swagger.
STATUS CONDITIONS
STATUS CONDITIONS affect an opponent’s ability to battle. While
G they don’t always do damage, they can definitely make a
difference! In addition to the 6 main status conditions, there are The effects of
some possible semi-special conditions. A Pokémon can be affected special conditions
are absolutely
INTRODUCTION
by both a status condition and a special condition at the same powerful!
time, but you can’t affect a Pokémon with two status conditions Execute them as
often as you can
(with the exception of Confusion) or two special conditions. and see the results
for yourself!
THE SIX SPECIAL CONDITIONS
Poison Paralysis Burn
Reduces your HP every turn. Doesn’t Decreases your speed and deprives you Lowers your attack and reduces
heal automatically during battle. of one attack out of every four. Doesn’t your HP with every turn. Doesn’t heal
heal automatically during battle. automatically during battle.
1 2 Effect: Lessens your opponent’s turns to 3 Effect: Reduces your opponent’s HP. Makes
Effect: Reduces your opponent’s HP.
attack. You get to attack first. your opponent’s attacks less powerful.
Effect: Prevents your opponent from Effect: Prevents your opponent from
4 5 6 Effect: Lessens your opponent’s turns to
attacking you. Provides you with a safe attacking you. Provides you with a safe
attack. Reduces your opponent’s HP.
environment. environment. 025
THE RULES IN 1 You can’t combine special conditions (except for Confuse)
EXECUTING
THESE MOVES 2 You can combine semi-special conditions
silk scarf
Makes Normal-type moves more powerful.
lum berry
Cures special conditions.
citrus berry
Restores your HP by 1/4 of your max HPs.
USE YOUR
TOOLS AND ITEMS
INTRODUCTION
FOR BOYS FOR GIRLS
BAGS
G BAGS CONTAIN TOOLS AND ITEMS you collect
during the course of your adventure. They have
eight pockets (Items, Medicine, Poké Balls, TMs and
HMs, Berries, Mail, Battle Items, and Key Items) and will
automatically categorize your tools and items and keep
them separately in those pockets.
An item with which you catch An item that heals your Pokémon. An item that cures special conditions.
Pokémon. Collect as many kinds as Collect as many kinds as you can so Collect and carry all of them and you
you can so that you can use the right that you can choose the right one for will be able to deal with all kinds of
Poké Ball on the right Pokémon. the right situation. special conditions when they occur.
PP is an indicator of the number Allows you to avoid encounters with A tool that brings you back out to the
of moves Pokémon can use. PP Pokémon that are lower-level than entrance of a cave in an instant. It’s a
restoration items are very valuable yours. It’s a time-saver when you’re helpful tool you can use when you’re
so use them carefully. in a hurry to get somewhere. stuck deep inside of a cave.
Until you start seeing Pokémon, it just Once you find the Pokémon, the When you finally capture them, the
shows you pages with index numbers Pokédex shows their names and images. Pokédex indicates Pokémon types,
on them. If they are wild Pokémon, the Pokédex height and weight, and other detailed
indicates their habitats, too. biological information. This completes
028 the Pokémon registration procedure.
You’ll see the area You can hear It shows Pokémon’s You can examine Sorts out data by
where caught Pokémon’s cries. size (height and physical difference Sinnoh Pokédex
Pokémon have You can also play weight) in comparison between males number, alphabetical
appeared. Moving sound effects such as with yours. and females. order, weight etc.
the sun on the Chorus and Pan.
bottom screen
shows the areas
during the morning,
day, and night.
VS. SEEKER
ARE THERE TRAINERS YOU’VE FACED before who
D want a rematch with you? Are you willing
to fight them again? Who knows, they may have
gotten better and now want to take a second shot
INTRODUCTION
at victory. This tool lets you find those foes by
indicating “!!” above their heads.
take 100 steps to recharge they get better and stronger, too!
You have to recharge your Vs. Seeker after every use. How? Your old opponents get better and come at you with new
Easy! Just take 100 steps and your Seeker is ready for use moves and techniques. So do your homework on their
again. When the battery is dead, take a quick run to recharge it. Pokémon, and their Pokémon. Make these rematches as
beneficial to you as possible.
Loose, shifty sand is difficult enough to If you stumble across annoying boulders Wow, these are just barely wide
walk on, and worse when going uphill. sticking out of the ground in caves, shift enough for your wheels. Have the gear
Put the gear in 4TH and give your Bike the gear to 4TH gear and give your Bike in either 3RD or 4TH and leave the rest
a running start. This should get you
up there. a running start to jump over them. One to your Bicycle.
jump is equivalent to two walking steps.
INTRODUCTION
Counter Analog watch
It starts counting by pressing +. Can Comes in an analog format. The
be used for various purposes. whole monitor flashes just by
touching it.
HOW TO OBTAIN:
Get it at reception on the second HOW TO OBTAIN:
floor of Veilstone Dept. Store. Get it from the president of the The
Pokétch Company after winning the
Gym Battle in Veilstone City.
Roulette
Customize it as you like it by writing
letters and drawing pictures.
HOW TO OBTAIN:
Get it from a man in a house by
showing him Pokémon that is Quirky
in Nature.
▲
DESCRIPTION
Use to catch wild Pokémon.
Use to catch wild Pokémon. More effective than the Poké Ball.
Ultra Ball 1200 ■ Use to catch wild Pokémon. More effective than the Super Ball.
as you win more battles, adding even more helpful Potion 300 Restores 20 HP.
items to their inventory. There are two salespeople Super Potion 700 ● Restores 50 HP.
- the one on the right sells common items, while the Hyper Potion 1200 ■ Restores 200 HP.
Max Potion 2500 ◆ Restores HP to full.
one on the left specializes in town specialties. If you Full Restore 3000 ★ Restores HP to full and heals any status conditions.
talk to people Revive 1500 ▲ Revives a fainted Pokémon with half its HP.
in the shop, Antidote 100 Heals a poisoned Pokémon.
Parlyz Heal 200 Heals a paralyzed Pokémon.
you may end
Awakening 250 ● Awakens a sleeping Pokémon.
up with great Burn Heal 250 ● Heals a burned Pokémon.
advice, a chuckle Ice Heal 250 ● Thaws a frozen Pokémon.
or two, or even Full Heal 600 ■ Heals all status conditions.
Escape Rope 550 ● Lets you instantly escape caves and similar areas.
some useful
Repel 350 ● Repels weak wild Pokémon for 100 steps.
information. Super Repel 500 ▲ Repeals weak wild Pokémon for 200 steps.
Max Repel 700 ■ Repels weak wild Pokémon for 250 steps.
They are sold at Pokémart from the beginning ■ After winning Hearthome City Gym battle (After obtaining 5 Gym badges)
● After winning Oreburgh City Gym battle (After obtaining 1 Gym badge) ◆ After winning Snowpoint City Gym battle (After obtaining 7 Gym badges)
▲ After winning Veilstone City Gym battle (After obtaining 3 Gym badges) ★ After winning Sunyshore City Gym battle (After obtaining 8 Gym badges)
POKÉMON CENTER
032 D THE POKÉMON CENTER IS A THREE-STORY BUILDING that
provides Pokémon Trainers with various valuable services, as well as
some fun activities. Let’s visit each floor and see what’s shakin’ at the Center.
PC Union Room PC PC
Reception
(Sign your name) Pokémon Communication
Club Colosseum
INTRODUCTION
basic 1 level them up
tIPS
FIRE-TYPE MOVES are Turtwig’s weak point. But it can’t learn
Earthquake, the Ground-type move that is effective against
Fire-type Pokémon until it evolves into Torterra. Your best bet is
to raise a Water-type Pokémon that is strong against Fire-type
Pokémon as back-up.
INTRODUCTION
15 Fury Swipes Normal Physical 18 80 15 Normal
17 Flame Wheel Fire Physical 60 100 25 Normal
23 Nasty Plot Dark Status 20 Self
25 Torment Dark Status 100 15 Normal
31 Facade Normal Physical 70 100 20 Normal
33 Flame Spin Fire Special 15 70 15 Normal
39 Slack Off Normal Status 10 Self
41 Flamethrower Fire Special 95 100 15 Normal
tIPS
CHIMCHAR IS A FIRE-TYPE POKÉMON and vulnerable to
Rock-type moves. As a counter-measure, you might want to
teach it Mach Punch, a Fighting-type move which is effective
against Rock-types. Once evolved into Monferno, it acquires an
additional type, Fighting.
036
G Prinplup evolves into Empoleon at Lv.36.
tIPS
PIPLUP IS VULNERABLE to Grass-type moves. So teach it Peck,
a Flying-type move which is effective against Grass-types. Once
evolved into Empoleon, it becomes a Steel-type Pokémon as well.
We suggest you teach it a Steel-type move like Metal Claw.
SINNOH ADVENTURE
STRATEGY GUIDE
INTRODUCTION
TH E OFFICI A L Poké mon STRATEGY GU I DE
6 7
ETERNA CITY step 5 Treat your Pokémon to a good massage LOVE IS IN THE AIR
Sinnoh adventure
Sinnoh adventure
1 2
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Marked are the HMs you need to use in order to explore the whole area and A sales person on the left side of the shop will show you the goods that are
collect all the items available. sold there.
It shows the types, time of appearance, etc, of wild Pokémon in the area.
7 MORE DETAILED INFORMATION
APPEARANCE PROBABILITY
Very often Normally This will take a closer look at the details of the town’s facilities, on-field events
Rarely ▲ Hardly and incidents, what to know and who to go see etc. - useful knowledge that will
help you out immensely.
TIME
Morning 4:00am - 10:00am
Day
Night
10:00am - 8:00pm
8:00pm - 4:00am
8 GYM BATTLES
DIFFERENT VERSION Gives you insights on things like the functions and features of the town’s
♦ Appears only in Diamond
Pokémon Gym, the type of Pokémon the Gym Leader will use on you, and tips
● Appears only in Pearl
and hints to defeat them. Full of important information you should know before
TYPE OF FISHING ROD you actually enter a battle.
Old An old fishing rod Good A good fishing rod
Sinnoh
Adventure
038
MOVES REQUIRED TO
COMPLETE THIS AREA
After checking out a new special TV show called The Search For Red
Gyarados in your room, you head downstairs to talk to your mom.
She lets you know that your rival stopped by. What did he want? Go to SURF
RIVAL’S HOUSE
FISHING
AFTER OBTAINING POKÉDEX
FISHING ROD POKÉMON VARIABLE
Journal Package
Old Magikarp
Good Magikarp
Goldeen
Sinnoh adventure
TAKE A LOOK at the posters in your
WHEN YOU GO DOWNSTAIRS in your house, your mom house and in other people’s houses.
tells you that your rival came looking for you, and he They contain basic information
looked flustered. After wondering what his deal-eo is, you about the operation of the game
leave and search him out (he’s in the same town as you, – don’t forget to check them out!
Twinleaf Town).
ROUTE 201,
Sinnoh adventure
VERITY LAKEFRONT
Route 201 and Verity Lakefront are located along a pleasant woody path in the forest.
You can go west on Route 201 to Lake Verity, or you can head east to Sandgem Town.
Let’s go west and check out the action at Verity Lake.
OBTAINable Items
AFTER OBTAINING
RUNNING SHOES
Potion
s a n d g e m to w n
043
t w i n le a f to w n
IN GRASS
POKÉMON M D N
Starly
Bidoof
Starly
Normal-Flying
Abilities:
• Keen Eye
Bidoof
Normal
Abilities:
• Simple
• Unaware
Sinnoh adventure
THERE WILL BE TIMES when
IN THE GRASSY BRUSH, you’ll come across a sales Pokémon Centers and Pokémarts
person from the local Pokémart. When you talk to her, are few and far between. Always
she’ll hand over a Potion. The Potion will heal up to 20 HP carry a supply of healing Potions,
(hit points) of damage. If you need it now, use it! including those that cure status
ailments, like Sleep and Freeze.
You’ve made it to Lake Verity, hoping to find some rare Pokémon with your rival.
Instead, you come across Professor Rowan and his assistant — but when you approach
Professor Rowan’s briefcase, a wild Starly attacks!
046
ve r i t y l a ke f r o nt
( to t w i n le a f to w n )
IN GRASS
POKÉMON M D N
Starly
Bidoof
step 1 Meet Professor Rowan and His Assistant You’ve got (Fe)Male
Sinnoh adventure
IF THE MAIN character is a girl,
NEAR VERITY LAKE you’ll meet Professor Rowan, an Rowan’s assistant is a boy. Choose a
authority on Pokémon, and his assistant. Professor Rowan girl as the main character and she
seems a bit disturbed by some environmental changes that gets a male friend as a supportive
have been taking place around the lake over the years. companion who will lead your way
After some conversation, they take off for Route 201. through your journey.
POKÉMON Piplup
Water
Turtwig
Abilities:
Grass • Torrent
Abilities: Chimchar
• Overgrow
Fire
Abilities:
• Blaze
POKÉMON LAB
POKÉMON CENTER
POKÉMART
(to t w i n le a f to w n )
R o u te 2 0 1
048
RIVAL’S HOUSE
R o u te 2 1 9
OBTAINABLE ITEMS
Pokédex ( to pa l pa r k )
Sinnoh adventure
IN THE BACK of the Pokémon Lab
WHEN YOU REACH Sandgem Town, the Professor’s assistant is a refrigerator. Inside are lots of
is there waiting for you. She (he) takes you to see Professor sweets. Does Rowan have a sweet
Rowan, when suddenly you bump into your rival who has tooth? I hope he brushes daily.
already been there. He tells you the Professor is one crazy
geezer, then leaves.
POKÉDEX
step 6 Stop and shop before you head out Visit Rowan’s
Assistant’s House
THE ASSISTANT’S house is in
aT The PokÉmarT you can purchase lots of items and Sandgem Town, too. His/her sister
tools. The numbers of items sold by the merchant on the and grandfather are there. It prob-
right will increase as you obtain more Gym badges. The ably is a good idea to pay them a
courtesy visit.
sales person on the left sells the special products that are
only available in a particular town.
050
step 7 Get back to Twinleaf town
aFTer receiVing a Pokédex from Professor Rowan, the
assistant suggests that you go home to tell your family
about the adventure you’re about to embark on. Let’s take
Route 201 back to Twinleaf Town to talk to your mom.
column
Difference 1 opening graphics Difference 2 Species of wild Pokémon
Just like the game box diamond There are some parts in diamond
cover, the first images that the game in which different
come up on the loading wild Pokémon species
screen are not the same. appear in each version.
Pokémon Diamond has a Let’s look at a grassy bush
silhouette of Dialga, and on Route 209. In Pokémon
Pokémon Pearl has that Diamond you encounter
of Palkia. They both gleam pearl Mime Jr., as opposed to pearl
and glow beautifully. Get Bonsly in Pokémon Pearl
together with your friends version. There are some
and compare these two nice species that appear only in
pieces of art. one version of the two.
051
OBTAINable Items
ON YOUR FIRST VISIT
sandgem town Antidote
■ route 220 ■ r o u te 2 2 1
PAL PARK
PECHA BERRY
MAGO BERRY
HONDEW BERRY
LEPPA BERRY
■ ro u te 2 1 9 , r o u te 2 2 0
■ route 221 ON WATER
POKÉMON Variable
IN GRASS Tentacool
POKÉMON M D N Wingull
Stunky ♦ Tentacruel
Gastrodon ♦ Pelipper
Gastrodon ●
Skuntank ♦
Sudowoodo ● FISHING Skuntank
Floatzel FISHING ROD POKÉMON Variable
Poison-Dark
Roselia Old Magikarp
Shellos Good Magikarp Abilities:
Wingull Finneon • Stench
• Aftermath
step 1 You need to Surf to go across the ocean You will get Surf in
Celestic Town
Sinnoh adventure
HM03 SURF is necessary for you to
GO SOUTH of Sandgem Town and you’ll eventually come to travel on water and will be given
a beach - but you’ll need HM03 Surf to proceed on water. to you by the elder of Celestic Town
You will gain it after a Gym battle in Hearthome City. Battle that you will visit much later.
first and come back here after.
You should be on your way to Jubilife City to deliver the Parcel to your rival.
On your way there, you’ll see Rowan’s assistant, who’s been waiting to show
you how to catch Pokémon.
OBTAINABLE ITEMS
Poké Ball x5 Potion
jubilife city
054
s a n d g e m to w n
IN GRASS
POKÉMON M D N
Shinx
Bidoof
Shinx Kricketot
Starly Electric Bug
Kricketot
Abilities: Abilities:
• Rivalry • Shed Skin
• Intimidate
Sinnoh adventure
ENTER A GRASSY field on Route 202 and you’ll find Rowan’s
assistant waiting for you. He/she says they will teach you
how to catch Pokémon. Watch the assistant closely and
learn how to reduce a Pokémon’s HP and capture it.
Jubilife City is a big city that includes buildings like Jubilife TV and the Global
Trade Station. Deliver the Parcel to your rival before you start sight-seeing!
R o u te 2 0 4
( to f lo a r o m a to w n )
JUBILIFE TV
POKÉTCH COMPANY
( to c a n a l ave c i t y )
( to o r e b u r g h c i t y )
JUBILIFE CONDOMINIUMS
R o u te 2 1 8
R o u te 2 0 3
POKÉMART
TRAINERS’ SCHOOL
GLOBAL TRADE STATION POKÉMON CENTER
056
R o u te 2 0 2
OBTAINable Items
ON YOUR FIRST VISIT AFTER WINNING HEARTHOME POKÉMON LOTTERY AT JUBILIFE TV
Town Map TM10 Hidden Power CITY GYM BATTLE Prizes Matching numbers Accesories
Coupon 1 Coupon 2 Pokétch application Connection Searcher Grand Prize 5 Master Ball
Coupon 3 Pokétch 1st Prize 4 Max Revive
Quick Claw Old Rod AFTER WINNING SNOWPOINT 2nd Prize 3 Exp. Share
CITY GYM BATTLE 3rd Prize 2 PP Up
AFTER WINNING OREBURGH Pokétch application Move Effectiveness Checker 4th Prize 1 Accessory Backgound
CITY GYM BATTLE
Fashion Case One of the following: POKÉMART
Pokétch application Turtwig Mask (MERCHANT ON THE LEFT)
Memo Paper Chimchar Mask or Air Mail 50
Piplup Mask Heal Ball 300
step 1 Get the Town Map from your Rival Register Items
You Use Most
Sinnoh adventure
IT IS RECOMMENDED that you
YOUR RIVAL WAS STUDYING about Pokémon at the Trainers’ register the frequently used items
School. You give him the Parcel - which turned out to be like Town Maps (also good for items
Town Maps. There were two of them so he let you keep one. Fishing Rods, Potions, etc). Doing
so allows you to access them easily
just by pressing the Y-Button.
step 3 Can’t enter GTS until you earn a Gym Badge 057
THE GLOBAL TRADE STATION (GTS) is located west of the
Trainers’ School. On your first visit to Jubilife City, though,
you can’t enter - you need to go to Oreburgh City first and
earn a Gym badge.
POKÉTCH POKÉTCH
(BOY) (GIRL)
058
step 7 Equip your Pokémon With New Items Items to Equip
SPEAK TO A WOMAN on 1 FL of the Jubilife BESIDES QUICK CLAW, there are
Condominiums and she’ll give you the Quick Claw - a many other items you can benefit
useful item that lets your Pokémon attack first in battle. greatly from. For instance, Luck
Incense doubles your prize money
Equip this item on the Pokémon you use most frequently
when you win a battle.
in battles.
Sinnoh adventure
BUY MAIL at a Pokémart and
UPON YOUR VICTORY at Oreburgh City Gym, you’ve earned attach them to your Pokémon
one Gym badge and also access to GTS (Global Trading (as Hold Items). You can write a
Station). GTS is a facility where you can trade with people message on the mail and when you
across the country using Nintendo’s Wi-Fi Connection. trade with your friends they can
(see p.240) read your messages!
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 203 is a passage way to your next destination, Oreburgh City. On
your way there, your rival will challenge you. His Pokémon have grown
exponentially – don’t underestimate him. SURF
( to o reb u rg h c i t y )
o reb u rg h g ate
jubilife city
If your Starter Was Turtwig: If your Starter Was Chimchar: If your Starter Was piplup:
Your Rival will Choose: Your Rival will Choose: Your Rival will Choose:
POKÉMON LEVEL TYPE POKÉMON LEVEL TYPE POKÉMON LEVEL TYPE
Starly 6 Lv7 Normal-Flying Starly 6 Lv7 Normal-Flying Starly 6 Lv7 Normal-Flying
Chimchar 6 Lv9 Fire Piplup 6 Lv9 Water Turtwig 6 Lv9 Grass
RARE POKÉMON
G IN THE COURSE of your journey you’ll meet people who’ll want to trade Pokémon with
column
you. When they offer you a trade, do what you can to complete the trade – not only
is it beneficial to you, but it helps you practice for trading with other Pokémon players. You
may be able to obtain rare Pokémon like Abra or Haunter – and trading will also bring you
closer to completing the Pokédex.
MOVES REQUIRED TO
COMPLETE THIS AREA
Oreburgh Gate is a cave inside a mountain located on the west
side of Oreburgh City. You can only pass through it on your first visit,
but you’ll be able to proceed to the back of the lower level once you ROCK
SMASH
SURF
oreburgh city
Earth Plate TM01 Focus Punch
r o u te 2 0 3
062 ■ B1F
■ 1 Fl
IN CAVE ON WATER FISHING
POKÉMON M D N POKÉMON VARIABLE FISHING ROD POKÉMON VARIABLE
Geodude Zubat Old Magikarp
Zubat Psyduck Good Magikarp
Golbat Barboach
■ b1f Golduck
IN CAVE
POKÉMON M D N
Zubat
Psyduck
Geodude
Sinnoh adventure
OREBURGH GATE has a lake in the
UPON ENTERING a cave you’ll find a hiker – when he sees basement, but since you’re not able
your Pokétch, he’ll give you HM06 Rock Smash. In order for to use HM06 Rock Smash yet, you
you to use Rock Smash, you’ll need to win a Gym battle in can only pass through the ground
Oreburgh City and earn the Coal Badge. level. Head east to Oreburgh City,
and win that Gym badge!
Oreburgh City is a vigorous coal-mine town that is blessed with beautiful nature.
There is a museum that exhibits materials related to coal mining. You came here to
challenge the Gym Leader, Roark, but he is nowhere to be found...
r o u te 2 0 7
POKÉMART
o r e b u r g h g ate
OREBURGH GYM
POKÉMON CENTER
064
OBTAINable Items
ON YOUR FIRST VISIT
Pal Pad Dusk Ball
Great Ball Super Potion
Sinnoh adventure
YOU SEE YOUR RIVAL in front of the Oreburgh Gym. He
says that he’s already won his battle and gained a badge.
He also says that the Gym Leader, Roark, is currently at
Oreburgh Mine, and not at the Gym. After you acquaint
yourself with the town, go to the mine.
066
step 3 Go to Oreburgh Mine to see Roark
ACCORDING TO YOUR RIVAL, the Gym Leader, Roark, is
at Oreburgh Mine, south of Oreburgh City. You want to
challenge him. Let’s go to Oreburgh Mine to find him.
Gym battle 1
Sinnoh adventure
roark COAL BADGE:
oreburgh Gym Leader
Allows you to use HM06 Rock Smash
Pokémon type: rock
in the field.
Recommended types: water, grass
WELCOME TO OREBURGH CITY GYM –
where you’ll experience your first Gym battle! ROARK
Inside the Gym, go up the stairs and face off
against Roark who’s waiting for you in the
back. There are two other Pokémon Trainers
in your way. Roark uses Rock-type Pokémon
- you can make it an easy victory if you use
either Water-, Grass-, Fighting-, or Ground-
type moves. When you win, the Coal Badge
and TM76 Stealth Rock are yours.
PARTY PokÉMON
POKÉMON LEVEL TYPE
Geodude 6 Lv12 Rock-Ground
Onix 6 Lv12 Rock-Ground
Cranidos 6 Lv14 Rock
ENTRANCE
MOVES REQUIRED TO
COMPLETE THIS AREA
Oreburgh Mine is a cave in which lies a vast coal reserve. Coal miners
are hard at work here, and are even enlisting the help of Machop.
Go inside and proceed towards the back of the cave to find the Gym ROCK
SMASH
■ b1f • b2f
IN CAVE
POKÉMON M D N
Geodude
Zubat
Onix
068
Zubat
Poison-Flying
Sinnoh adventure
Abilities:
• Inner Focus
Onix
Rock-Ground
Abilities:
• Rock Head
• Sturdy
■ b2f A
069
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 207 is a road that leads to a rocky mountain called Mt. Coronet.
You’ll need to have a Bicycle to climb up sandy slopes in this area. First,
head to Eterna City to get the Bicycle. ROCK
CLIMB
route 206
ORAN BERRY x2 (to eterna city)
CHERI BERRY x1
BLUK BERRY X1
HONEY TREE
m t. co r o n e t
m t. co r o n e t
070
oreburgh city
OBTAINable Items
AFTER OBTAINING A BICYCLE IN GRASS
Battle Searcher A Pokétch application POKÉMON M D N
Oran Berry x2 Itemfinder Geodude
Bluk Berry Cheri Berry Machop
Dire Hit Poké Ball Kricketot
Super Potion Zubat
Sinnoh adventure
ON YOUR FIRST VISIT through Route 207, you won’t be able
to proceed without the Bicycle. But you may want to hang
around the grassy brush for a while and capture a wild
Machop. There’s a woman in Oreburgh City who will trade
you an Abra for your Machop.
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 218 is a short passage, but a good fishing spot that is very popular
among fishermen. If you’ve obtained a Fishing Rod, you’ll have a “reel” good
time here. Once you’ve learned HM03 Surf, you can head to Canalave City. SURF
RAWST BERRY x1
PERSIM BERRY x1
FIGY BERRY x1
c a n a l ave c i t y
PINAP BERRY x2
jubilife city
HONEY TREE
072
OBTAINable Items
AFTER WINNING HEARTHOME
CITY GYM BATTLE
Rare Candy Honey
Rawst Berry Persim Berry
Figy Berry Pinap Berry x 2
IN GRASS
POKÉMON M D N
Floatzel Mr. Mime
Shellos Psychic
Gastrodon
Mr. Mime ♦ Abilities:
Glameow ● • Sound Proof
Wingull • Filter
ON WATER
POKÉMON VARIABLE
Tentacool
Wingull
Tentacruel
Pelipper
FISHING
Glameow
FISHING ROD POKÉMON VARIABLE Normal
Old Magikarp Abilities:
Good Magikarp • Limber
Finneon • Own Tempo
Sinnoh adventure
WHICH POKÉMON you catch depends
TRY AND ENJOY fishing here using the Old Rod that you’ve on which Fishing Rod you use. With
received at the gate outside of Jubilife City. You can only the Old Rod you can only catch
catch Magikarp with this ragged rod, but it’s good enough Magikarp, but with a Good Rod, you
for practicing. can catch Pokémon like Finneon.
074
B
A
B
A
■ R ava g e d Pat h
IN GRASS IN CAVE
POKÉMON M D N POKÉMON M D N
Starly Zubat
Bidoof
Geodude
Budew
Psyduck
Shinx
Kricketot
Zubat ON WATER
POKÉMON VARIABLE
Zubat
ON WATER Psyduck
POKÉMON VARIABLE jubilife city Golbat
Psyduck Golduck
Golduck
FISHING FISHING
FISHING ROD POKÉMON VARIABLE FISHING ROD POKÉMON VARIABLE
Old Magikarp Old Magikarp
Good Magikarp Good Magikarp
Goldeen Barboach
Sinnoh adventure
IN ORDER TO REACH Floaroma Town, you’ll have to pass
through the Ravaged Path that’s smack dab in the middle
of Route 204. You can enter it through a cave in the
mountainside. Since you’ll need HM06 Rock Smash to
proceed, make sure one of your Pokémon has learned it.
Floaroma Town is filled with the sweet scent of beautiful blossoming flowers. Here
you’ll find Floaroma Meadow, and a flower shop operated by huge fans of the flora.
The entrance of the meadow north of town is blocked by Team Galactic.
OBTAINable Items
ON YOUR FIRST VISIT MERCHANT ON THE LEFT HONEY MAN
Cheri Berry Oran Berry Bloom Mail 50 Honey 100
Sprayduck TM88 Pluck Heal Ball 300
Net Ball 1000
AFTER VISITING VALLEY
WINDWORKS
Works Key Honey
■ f lo a r o m a to w n
AFTER WINNING HEARTHOME fuego ironworks
CITY GYM BATTLE
Miracle Seed Leaf Stone
B
Cherubi
Grass
Abilities:
076 • Chlorophyll Combee
Bug-Flying
Abilities:
• Honey Gather
■ floaroma meadow
B A
POKÉMART
r o u te 2 0 5
POKÉMON CENTER
HONEY TREE
A
r o u te 2 0 4 ( to j u b i l i f e c i t y )
Sinnoh adventure
AT THE FLOWER SHOP, you can get berries that will grow in
soft soil. Berries are useful items you can use or equip on
Pokémon. Also, you can use them to make a new Pokémon
food called Poffin.
ACCESSORIES YOU CAN TRADE FOR AT ACCESSORIES YOU CAN TRADE FOR AT
PICK A PECK OF COLORS FLOWER SHOP PICK A PECK OF COLORS FLOWER SHOP
ACCESORIES REQUIRED BERRIES AND THE AMOUNT ACCESORIES REQUIRED BERRIES AND THE AMOUNT
Red Flower Razz Berry x10 Colored Parasol Magost Berry x30
Pink Flower Bluk Berry x10 Old Umbrella Pamtre Berry x50
White Flower Nanab Berry x10 Spotlight Nomel Berry x80
Blue Flower Cornn Berry x30 Cape Cornn Berry x250
Orange Flower Magost Berry x15 Standing Mike Bluk Berry x80
Yellow Flower Rabuta Berry x15 Surfboard Wepear Berry x180
Googly Specs Nomel Berry x20 Carpet Spelon Berry x100
Black Specs Wepear Berry x20 Retro Pipe Pamtre Berry x120
Gorgeous Specs Pinap Berry x40 Fluffy Bed Watmel Berry x150
Sweet Candy Nanab Berry x30 Mirror Ball Durin Berry x250
Confetti Razz Berry x30 Photo Board Belue Berry x200
078
step 6 Get back to Twinleaf town
YOUR RIVAL IS HEADED to Eterna City, off of Route 205 and
the Eterna Forest. Proceed to Route 205 from the east end
of town and go on to Eterna City.
Sinnoh adventure
SPREADING HONEY around in the
AFTER YOU CHASED Team Galactic away, you can buy Honey grassy brush will attract a lot of
from the old man in the meadow. Honey is a very important Pokémon. It’s as effective as the
item that lures Pokémon. This will contribute greatly to a move Sweet Scent (which also
more completed Pokédex. Spend lots of money on Honey attracts Pokémon).
– it will pay for itself.
■ r o u te 2 0 5
up north lies the Eterna Forest. ORAN BERRY x2
ete r n a c i t y
080
Pachirisu
Electric
Abilities:
• Run Away
• Pick up
f ue g o i r o n w o r ks
PECHA BERRY x1
ORAN BERRY x1
OBTAINable Items
ON YOUR FIRST VISIT
Chesto Berry Pecha Berry
Sinnoh adventure
IN GRASS
POKÉMON M D N
Floatzel
Shellos
Shinx
ro u te 2 05
A Luxio
Wingull
Gastrodon
Pachirisu
SITRUS BERRY x1
ON WATER
WEPEAR BERRY x4
POKÉMON VARIABLE
KELPSY BERRY Tentacool
Wingull
HONEY TREE
Tentacruel
Pelipper
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
f lo a r o m a to w n Finneon
( to f lo a r o m a m e a d o w )
■ fuego ironworks
081
step
step
2
2
Find Another Way
THE BRIDGE YOU’LL HAVE TO CROSS to proceed to Eterna
Forest is closed by Team Galactic grunts. It seems like
something is up in the forest. Take an alternate route to
the east and hurry over to Valley Windworks.
Sinnoh adventure
USING HMO3 SURF, proceed on a waterway right off of
Route 205 coming from Floaroma Town, head to Fuego
Ironworks. When you reach the dead-end of the
waterway, you can go north to Fuego Ironworks, south
to Floaroma Meadow.
Shellos
Water
Abilities:
• Sticky Hold
• Storm Drain
MOVES REQUIRED TO
COMPLETE THIS AREA
At Valley Windworks, energy is generated through wind power, and a
vast array of windmills. Team Galactic is after the energy the Windworks
produces and they have occupied the plant. SURF
■ Ou ts i d e
OBTAINable Items
ON YOUR FIRST VISIT
Potion
A
( to f lo a r o m a to w n )
HONEY TREE
r o u te 2 0 5
084
■ ins i d e
IN GRASS
POKÉMON M D N
Buizel
Shellos
Pachirisu
Bidoof
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Finneon
ON WATER A Drifloon
POKÉMON VARIABLE Ghost-Flying
Tentacool
Wingull
Abilities:
Tentacruel
• Aftermath
Pelipper
• Unburden
Sinnoh adventure
THE FIRST TIME you visit this plant, a Team Galactic grunt
is standing guard at the entrance. When you defeat him,
he goes inside the plant and locks you out. Go to Floaroma
Meadow to get the Works Key that’ll open the entrance.
gALACTIC battle 1
085
OBTAINable Items
ro u te 2 0 5 ( to e te r n a c i t y )
ON YOUR FIRST VISIT
Antidote Potion
Parlyz Heal Honey
Great Ball
086
r o u te 2 05 (to e te r n a ci t y )
route 205 (to floArOma to w n ) B
■ o u ts i d e o f E te r n a F o r e s t
RAZZ BERRY x2
BLUK BERRY x2
CHERI BERRY X1
ORAN BERRY x2
Dustox
IN GRASS Bug-Poison HONEY TREE
POKÉMON M D N Abilities:
Wurmple • Shield Dust
Silcoon ♦
Cascoon ●
Murkrow ♦ A
Misdreavus ●
Budew
Buneary
Beautifly ♦
Dustox ● r o u te 2 0 5 ( to f lo A r O m a to w n )
■ old chateau 2 FL
Sinnoh adventure
D
■ old chateau 1 FL / dining room
A 087
■ 2 Fl 1 ■ old c h ate a u 1 f l ■ 2 Fl 2
D
A
B C
B C
■ old chateau
INSIDE CHATEAU
POKÉMON M D N
Gastly
e te r n a f o r e s t
Gastly
Ghost-Poison
Abilities:
• Levitate
CHERYL
088
step 3 Say Goodbye to Cheryl Mystery Moss
AT THE WEST exit of Eterna Forest,
WHEN YOU REACH the exit of the forest, Cheryl thanks you there is a strange rock covered with
and takes off. Keep going east and exit the forest. Eterna moss. This rock is needed for an
City is right around the corner! Pass through Route 205 Evolution of a Pokémon that you’ll
and head to Eterna City. meet after you obtain the National
Pokédex. When you have that Poké-
mon, come back again.
Get Honey
HOW TO HONEY UP You can buy it for
100 Poké Dollars
YOUR POKÉMON from an Old Man in
column
D FIRST, SMEAR SOME HONEY on a honey tree
and wait. After a while, a Pokémon will appear
– some of the better trees can attract rare Pokémon.
Floaroma Meadow.
Try different trees until you find one that does the
job well. But be aware - the effects from Honey last
for only a day.
Give it
some time
You can’t catch
them right away. Be
patient. Give it about
half a day.
LOCATIONS
HONEY UP AS MANY OF HONEY TREES
LOCATIONS
Route 205 x2
PAGE #
80
MOVES REQUIRED TO
COMPLETE THIS AREA
In Eterna City, modern buildings and ancient history exist side by side.
But in recent years, Team Galactic established their headquarters here and
constructed questionable buildings which are upsetting the townspeople. CUT SURF
HERB SHOP
R o u te 2 0 5 ( to e te r n a f o r es t)
Ro u te 2 1 1 ( to m t. co r o n e t )
POKÉMON CENTER
POKÉMART
ETERNA CONDOMINIUMS/
NAME RATER’S HOUSE
ETERNA GYM
ON WATER
POKÉMON VARIABLE
Psyduck
Golduck
Route 206 ( to C y c l i n g R o a d )
FISHING
OBTAINable Items FISHING ROD
Old
POKÉMON
Magikarp
VARIABLE
Sinnoh adventure
TALK TO THE WOMAN in Pokémon Center and she’ll give
you a Pokétch application called Friendship Checker. When
you use the Checker and tap on the bottom screen, your
Pokémon approach and let you know how happy they are.
EXPLORER KIT
HEAD EAST of Eterna City and you will come to Route 211
which bisects Mt. Coronet. You can take Route 211 to try
to enter Mt. Coronet, but you’ll only get about halfway
across because of a huge rock. Turn around and go back
to Eterna City.
step
step
6
2
Look for the Bike Shop Manager
RAD RICKSHAW’S CYCLE SHOP is the only bike shop
available in the Sinnoh region. But they say that the shop
manager has gone to the Galactic Eterna Building and
hasn’t returned. You’ll need to use HM01 Cut to enter the
Galactic Eterna Building so make sure to challenge and win
the Eterna City Gym battle.
092
Gym battle 2
Gardenia Forest Badge
Eterna City Gym leader You can use HM01 Cut on the field.
Pokémon Type: Grass In case of a Pokémon raised by other
Recommended Types: Fire, Flying Trainers, it will obey if it’s under Lv30.
IN ETERNA GYM, there are 4 Trainers to
deal with. Find three Trainers in hiding
and fight them before you finally reach GARDENIA
Gardenia. Her Pokémon are all Grass-
type. Attack them with Fire-, Ice- and
Flying-type moves. When you win, you’ll
get Forest Badge and TM86 Grass Knot.
Party Pokémon
POKÉMON LEVEL TYPE
Cherubi 1 Lv19 Grass
Turtwig 6 Lv19 Grass
Roserade 1 Lv22 Grass-Poison
E NT R A N C E
Sinnoh adventure
IF YOU TRY to go back to Route 205
AFTER YOU BEAT Gardenia and obtain the Forest Badge, after you’ve obtained the Bike, a
you will be able to use HM01 Cut and cut small trees. Sneak boy will stop you. You no longer
into the Galactic Eterna Building where the missing bike will be able to go back there at
shop manager is, and see what is going on. this point, so visit the Old Chateau
before you get the Bike.
PRIZES Move Trap, Bubble Trap, Leaf Trap PRIZES Prism Sphere, Red Sphere, Blue Sphere PRIZES Digger Drill
task 4 Build a secret base task 5 Decorate your base task 6 Seize your friend’s flag
PRIZES Plain Table, Wooden Chair, Buneary Doll PRIZES Chimchar Doll, Turtwig Doll, or Piplup Doll PRIZES Pretty Gem
POKÉMON THAT
CHANGE UNDER
CERTAIN CONDITIONS
Among the many different kinds of Pokémon living in the Sinnoh region are ones
that are similar species, but have different appearances or features in accordance
with their habitats and battle locations. Here, we take a look at Shellos and Burmy.
column
Shellos They have different appearances depending on their geographic location
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 211 is a mountain path that runs from east to west through
Mt. Coronet, the biggest mountain in the Sinnoh region. You’ll need HM06
Rock Smash and HM04 Strength to get to Celestic Town from Eterna City. CUT ROCK
SMASH
OBTAINable Items
ON YOUR FIRST VISIT
TM12 Taunt
096
MT. CORONET
(SEE P.98)
■ R o u te 2 1 1 ( C e le s t i c To w n S I d e )
■ Route 211
(Eterna City Side) PECHA BERRY
ASPEAR BERRY x1
IN GRASS
POKÉMON M D N IAPAPA BERRY x1
Meditite
Bidoof GREPA BERRY x1
Geodude
Ponyta
Chingling
Ce le s t i c To wn
Zubat
Hoothoot
■ Route 211
(Celestic Town Sode)
IN GRASS HONEY TREE
POKÉMON M D N
Meditite
Graveler
Machoke
Chingling
Ponyta
Zubat
Noctowl
Sinnoh adventure
AS YOU ENTER Route 211 from
HEAD EAST from Eterna City and you’ll come across Eterna City, you’ll find a bush where
Route 211. You will see an entrance to Mt. Coronet. It’s a a Ninja Boy is hiding. Find him.
huge mountain that divides the Sinnoh region into east
and west.
Hoothoot
Normal-Flying
Meditite Abilities:
Fighting-Psychic • Insomnia
Abilities: • Keen Eye
• Pure Power
MOVES REQUIRED TO
COMPLETE THIS AREA
Mt. Coronet is the biggest mountain in the Sinnoh region.
Inside the mountain are vast caves that connect Eterna City,
Celestic Town, Oreburgh City, Hearthome City and Snowpoint City. ROCK
SMASH
DEFOG SURF
( s n o w po int c ity )
■ 1 fl 2
OBTAINable Items STRENGTH ROCK
ro u te 2 1 6
CLIMB
AFTER YOUR FIRST VISIT
TO LAKE VERITY
Escape Rope Rare Candy
TM69 Rock Polish Stardust
Light Clay Soft Sand
Revive Max Elixir
Full Restore
B
■ B1F
■ 1 fl 1 B
(eterna city celestic tow n )
098
(to ce le s t i c tow n )
r o ute 2 11
(to e te r n a ci t y )
r o ute 2 11
■ 1 F L (O r e b u r g h c i t y - h e a r t h o m e C i t y )
Sinnoh adventure
( to O reb u rg h c ity)
ro u te 2 07
( to h ea rth o me c ity )
■ b1f
ro u te 2 08
IN CAVE
POKÉMON M D N
Meditite
Graveler
Clefairy
Golbat
Machoke
Chingling
ON WATER
POKÉMON VARIABLE
Zubat
Golbat
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Barboach
■ 1 Fl 1 ■ 1 Fl 2 ■ 1 Fl 3
IN CAVE IN CAVE IN CAVE
POKÉMON M D N POKÉMON M D N POKÉMON M D N
Geodude Meditite Geodude 099
Meditite Graveler Meditite
Machop Clefairy Machop
Zubat Golbat Zubat
Chingling Machoke Chingling
Cleffa Chingling Cleffa
ON WATER
POKÉMON VARIABLE
Zubat
Golbat
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Barboach
Clefairy Cleffa
Normal Normal
Abilities: Abilities:
• Cute Charm • Cute Charm
• Magic Guard • Magic Guard
Sinnoh adventure
RARE CANDY is an item that elevates
ENTER MT. CORONET from Celestic Town side. Go north Pokémon’s level by 1 and can be
using HM04 Strength and you will find a way to the B1F that found here in Mt. Coronet or
is covered with a thick fog. Clear the fog using HM05 Defog Wayward Cave. This is a very rare
and proceed further into the back. item so you don’t want to just toss
it into their mouth easily unless you
are in an absolutely critical situation.
ETERNA BUILDING
Galactic Eterna Building is a suspicious, questionable building that has been the talk of the
town since Team Galactic moved into the area. As a matter of fact, the store manager of a
bicycle shop has mysteriously disappeared lately. Sneak into the building to find him.
■ 4 fl ■ 3 fl
C
C B
102
■ 2 fl ■ 1 fl
B A
e te r n a c i t y
Sinnoh adventure
THE POKÉMON that Team Galactic
THE GALACTIC ETERNA BUILDING is a four-story building. will employ are mostly Poison- and
Each floor contains a Team Galactic grunt that’s itchin’ to Bug-types. Chances are they’ll
fight, so be prepared, When you reach the 4 FL, you’ll find come at you with moves that will
the Team Galactic Commander, Jupiter, holding the Bike give you the Poison condition, so be
Shop manager hostage. prepared and carry extra Antidote
with you.
Galactic Commander #1
Jupiter
Team Galactic Commander Party Pokémon
POKÉMON LEVEL TYPE
Zubat 1 Lv 18 Poison-Flying
JUPITER, a Team Galactic Commander, will use Zubat Skuntank 1 Lv 20 Poison-Dark
and Skuntank. Either Electric-, Ice-, Psychic-, or Rock-
type moves will be very effective on Zubat. On Skuntank,
Ground-type moves are going to be most effective.
103
■ R o u te 2 0 6
e te r n a c i t y
STRENGTH
OBTAINable Items
ON YOUR FIRST VISIT
Flag Razz Berry x 2
Full Heal Burn Heal
Super Repel Rawst Berry x 2
Poison Barb Escape Rope
Rare Candy TM32 Double Team
■ Route 206
IN GRASS
POKÉMON M D N
Stunky ♦
104 Geodude ♦
Geodude ● RAWST BERRY x2
Ponyta
Bronzor
Kricketot
Kricketune
Zubat
HONEY TREE
RAZZ BERRY x2
Kricketune
Bug
Abilities:
• Swarm
r o u te 2 0 7
( to o r e b u r g h c i t y )
■ wayward cave, 1 f l
Sinnoh adventure
A B
105
Bronzor
Steel-Psychic
Abilities:
• Levitate
• Heatproof
A B
■ Wayward Cave
B1F
POKÉMON M D N
Bronzor
Zubat
Geodude
Gible
Gible
1 FL Dragon-Ground
POKÉMON M D N Abilities:
Bronzor • Sand Veil
Zubat MIRA
Geodude
106
step 3 Light up the cave with Flash You can get Flash
at Oreburgh Gate
YOU’LL NEED TEACH your Pokémon
THE CAVE IS DARK and mostly unnavigable. Use TM70 Flash Flash - which you can obtain at
and light up the cave. Now you can see more clearly and Oreburgh Gate. Remove rocks with
travel around in the cave more easily. HM06 Rock Smash, then go to the
back of the passageway and find it.
Sinnoh adventure
BEFORE HEADING to Mt. Coronet,
HEAD SOUTH ON ROUTE 206 and you will get to Route 207, go south on Route 207 and make a
which leads to Mt. Coronet. This is the place you couldn’t quick stop at Oreburgh City. You can
access from the Oreburgh City side before because of the hill heal your wounded Pokémon at the
of shifting sand. You can now proceed if you have the Bicycle. Pokémon Center there.
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 208 consists of dangerous, steep mountain roads and a grassy
path that is rich with thick green tree leaves. Go past Mt. Coronet and
keep heading east, and eventually you’ll reach Hearthome City. On your ROCK
SMASH
SURF
way, you’ll come across the Berry Master’s house, who’ll give you one
berry every day. ROCK WATERFALL
CLIMB
NANAB BERRY x2
RAZZ BERRY x2
BLUK BERRY x2
PINAP BERRY x2
hearthome city
108 HONEY TREE
OBTAINable Items
ON YOUR FIRST VISIT IN GRASS
X Speed A Poké Ball POKÉMON M D N
Nanab Berry x2 Razz Berry x2 Psyduck
Bluk Berry x2 Pinap Berry x2 Bidoof
A Pokétch application: Odd Keystone Meditite
Berry Searcher Machop
Bibarel
AFTER WINNING SUNYSHORE Zubat
CITY GYM BATTLE
Carbos
ON WATER
POKÉMON VARIABLE
Psyduck
BERRY MASTER’S HOUSE
Golduck
Growth Mulch 200
Damp Mulch 200
Stable Mulch 200 FISHING
Gooey Mulch 200 FISHING ROD POKÉMON VARIABLE
Old Magikarp Bibarel
Good Magikarp Normal-Water
Barboach
Abilities:
• Simple
• Unaware
Sinnoh adventure
THE BERRY MASTER gives you one
SPEAK TO A GIRL in the Berry Master’s house. She’ll ask you berry a day. Raise them in the soft
if you’re the type that always forgets where you’ve buried soil - they will be very useful. You
your berries. If you answer yes, she’ll give you the Berry can equip them on your Pokémon
Searcher. It’s a Pokétch application that tells you where and use them in battles, or use
you’ve buried your berries. them to make Poffin to improve
your Pokémon’s condition.
Hearthome City is known as a friendly town where people and Pokémon congregate at
fun places like the Contest Hall or Amity Square. If you don’t know where those facilities
are, ask a man for help. He’ll show you around.
■ am i t y s q u a r e
OBTAINable Items
ON YOUR FIRST VISIT
Pokémon Egg Shell Bell
Poffin Case Glitter Powder
Tuxedo / Dress Mild Poffin
TM43 Secret Power Spooky Plate
TM45 Attract
POKÉMART
Heart Mail 50
Heal Ball 300
Net Ball 1000
Nest Ball 1000
A B
110
■ he a r t h o m e c i t y
HEARTHOME GYM
BEBE’S HOUSE
POKÉMON CENTER
POKÉMON FAN CLUB
POFFIN HOUSE
POKÉMART
( to s o la ce o n tow n)
(to m t. co r o ne t )
r o ute 20 8
r ou te 20 9
route 2 1 2 ( to pa s to r i a c i t y )
Sinnoh adventure
ENTER THE TOWN from Route 208 and suddenly a Buneary
comes running your way. It looks like it may have escaped
from a Poké Ball. Capture it for its owner, Keira, who just so
happens to be a Contest Judge. She’ll thank you and leave,
asking you to stop by the Contest Hall later.
step 3 Will You Stay, Berry Poffins? Know how happy your
Pokémon are 111
SPEAK TO A WOMAN at the Pokémon
TALK TO THE PRESIDENT of the Pokémon Fan Club and he’ll Fan Club and she’ll tell you how
give you a Poffin Case. A Poffin case is a container that you happy your Pokémon (the first one
store Poffin in. Poffin is a new type of Pokémon food that is in the front of your party) is with
made from berries. Go visit the Poffin House for details. you. It’s helpful information if you
have a Pokémon whose Evolution
depends on its happiness. Check in
with her from time to time.
step 4 Make Poffin at the Poffin Cooking House 4 players can pop
some poFfins
USING THE NINTENDO DS Wireless
YOU CAN MAKE a Pokémon’s new favorite food, Poffin, at Connection, you can play with
the Poffin House. Put your berries in the soup and stir it up up to three people to cook Poffin
– but be careful not to spill it or burn it. together. With more ingredients,
you and your friends can make
Poffin of higher quality.
112
step 7 You don’t have to be nasty about it
TALK TO FANTINA, the Gym Leader, in front of the Contest
Hall, but she’ll brush you off telling you to come back later
when you get much better. Don’t worry – you’ll face her
after your visit to Celestic Town. For now, just relax and
take a stroll around the town.
step 8 Get clothes from your mom mom knows her stuff
YOUR MOM is at the Contest Hall
ENTER THE CONTEST HALL and you’ll bump into Keira and and it seems that she comes here
your mom. Keira will give you Glitter Powder as a reward to Hearthome City a lot. Actually,
for catching her Buneary earlier. Your mom will give you you can see from the way she talks
a Tuxedo (or Dress, depending on who you chose to be) to to one of the judges, Keira, that she
wear for the contest. is very talented and skilled.
Sinnoh adventure
FANTINA, the Gym Leader of
AT THE CONTEST HALL, you can participate in a competition Hearthome Gym, and Jasmine,
using your Pokémon. The contest consists of three the Gym Leader from Johto region
different rounds which are Visual (appearance), Dance, and participate in the Masters’ Rank
Performance. You should step aside from the tension of of the Pokémon Super Contest.
battling for a minute and enjoy this event. Surprise, surprise – your mom also
competes in this rank! And, all
three of them have amazing skills!
If your Starter Was Turtwig: If your Starter Was Chimchar: If your Starter Was piplup:
Your Rival will Choose: Your Rival will Choose: Your Rival will Choose:
POKÉMON LEVEL TYPE POKÉMON LEVEL TYPE POKÉMON LEVEL TYPE
Starly 6 Lv 19 Normal-Flying Starly 6 Lv 19 Normal-Flying Starly 6 Lv 19 Normal-Flying
Buizel 6 Lv 20 Water Roselia 6 Lv 20 Grass-Poison Buizel 6 Lv 20 Water
Roselia 6 Lv 20 Grass-Poison Ponyta 6 Lv 20 Fire Ponyta 6 Lv 20 Fire
Monferno 6 Lv 21 Fire-Fighting Prinplup 6 Lv 21 Water Grotle 6 Lv 21 Grass
gym battle 5
fantina Pokémon in the PartY
hearthome city Gym leader POKÉMON LEVEL TYPE
Pokémon type: ghost Drifblim 1 Lv32 Ghost-Flying
Gengar 1 Lv34 Ghost-Poison
recommended types: Mismagius 1 Lv36 Ghost
ghost, dark
RELIC BADGE:
You can use HM03 Surf.
e nt r a n c e
column
CHATOT
Speak human languages with chatter!
Chatot learns a move called Chatter when it reaches Level 21. Every time you use this move Chatot speaks.
Choose the move Chatter and talk into the Nintendo DS microphone. Chatot learns the words you speak, and
from that point on, will speak every time you use the move.
115
CHerrim
Sunny day lets cherrim blossom and show its face!
Cherrim normally is in bud and its face is hidden. But if you use the move Sunny Day, it bursts through the
bud and shows its face. You can teach this move to Cherub when it reaches Level 22. After it’s learned this
move, level it up to Level 25 and let it evolve into Cherrim.
116
HONEY TREE
CHESTO BERRY x1
LEPPA BERRY x1
BROKEN STONE TOWER
h e a r t h om e ci t y
ON WATER
IN GRASS POKÉMON VARIABLE
POKÉMON M D N Psyduck
Bibarel Golduck
Starly
Staravia
Chansey
Mime Jr. ♦ FISHING Normal
Bonsly ● FISHING ROD POKÉMON VARIABLE
Abilities:
Chansey Old Magikarp
• Natural Cure
Gastly Good Magikarp
• Serene Grace
Zubat Goldeen
Sinnoh adventure
B D
Murkrow
Dark-Flying
Abilities:
• Insomnia
• Super Luck
■ The Lost Tower, 2 fl ■ The Lo s t To w e r , 4 F l
B D
A C
Misdreavus
Ghost
Abilities:
• Levitate
■ T h e Lo s t To w e r , 3 F L
■ T h e Lo s t To w e r , 5 F L
IN GRASS
POKÉMON M D N IN GRASS
Gastly POKÉMON M D N
Zubat Gastly
route 209 Golbat ▲ ▲ ▲ Zubat
Murkrow ♦ Golbat
Misdreavus ● Murkrow ♦
Misdreavus ●
step 1 Get the Good Rod from a Fisherman Pikachu, Is That You?
YOU’LL SEE Pikachu standing on
ON THE BRIDGE in the middle of Route 209 you’ll meet a the edge of a bridge on Route 209.
fisherman who’ll give you the Good Rod. It catches more Speak to it and it turns out to be a
kinds of Pokémon than the Old Rod. Try to catch Goldeen Pokémon Trainer pretending to be
a Pokémon. Hmmm…some Trainers
near the fisherman.
have some really special abilities!
118
step 4 Get hm04 strength on the 5 fl Get cleanse tag and
then get home safe
yOu CaN gET the Cleanse Tag on the
on tHe 5 Fl of the tower you’ll see an old lady who’ll give 5 fl of the lost Tower, which will
you HM04 Strength. But you won’t be able to use it in the help you avoid encounters with wild
field until you win the Canalave City Gym battle and obtain pokémon. If your pokémon are hurt
the Mine Badge. or weakened because of constant
battling, let the first pokémon in
your party hold this before you start
your way back outside.
column
with items Mr. Goods gives you
F First fulfill certain conditions and talk to Mr. Goods. Then he will give you the
items. Once you’ve obtained them, Use them to decorate your secret base and show
them off to your friends.
cute cup Win a grand prize in Cute Contest in Super Contest Master Class
red crystal Dig out 100 fossils (fossils & Rare Bone) in the Underground
SOLACEON RUINS
Solaceon Town has a very mild climate where both humans and Pokémon can have
an easy, peaceful life. There is a Pokémon Day Care, a Pokémon newspaper company,
and ahead past a thicket, is the Unown-filled Solaceon Ruins.
route 210 ( to
celestic to w n /
■ solaceon town veilstone c i t y )
POKÉMON DAY
POKÈMON DAY CARE
CARE
S OL A CEON RUINS
S OL A CEON RUINS
120
POKÉMON NEWS PRESS
FIGY BERRY x1
POKÉMART
PERSIM BERRY x1
NANAB BERRY x2
OBTAINable Items
POKÉMART
ON YOUR FIRST VISIT (MERCHANT ON THE LEFT)
Persim Berry Nanab Berry x2 Air Mail 50
Figy Berry A Pokétch application Net Ball 1000
A Pokétch application Pokémon History Nest Ball 1000
Day Care Checker Sticker Case Dusk Ball 1000
Nugget Rare Candy
Mind Plate Odd Incense
Unown
AFTER SHOWING YOUR UNOWN Psychic
TO THE STICKER KID Abilities:
A~Z Sticker x10 ! Sticker x10 • Levitate
? Sticker x10
Sinnoh adventure
POKÉMON M D N POKÉMON M D N
Unown ! Unown A
Unown ? Unown B
Unown C
Unown G
■ solaceon ruins ■ b1f Unown H
IN CAVE Unown J
Unown K
MANIA C TUNNE L
POKÉMON M D N
■ 2 fl Unown F Unown L
Unown M
Unown O
■ b2f Unown P
Unown Q
IN CAVE
Unown S
POKÉMON M D N
Unown T
Unown R
Unown U
Unown V
■ b3f 1 Unown W
S O L A C E O N TO W N Unown X
■ 1 fl
IN CAVE Unown Y
POKÉMON M D N Unown Z
A C Unown I
A
■ b3f 2
B B IN CAVE
POKÉMON M D N
Unown N
S O L A C E O N TO W N
■ b1f
C D ■ b4f 1
D
IN CAVE
POKÉMON M D N
Unown E
F E
E ■ b4f 2
■ b2f IN CAVE
POKÉMON M D N 121
Unown D
G I
G
F
H
H
■ b3f 1 ■ b3f 2
O N
K
O
P P
I Q
J
J
■ b4f 1 ■ b4f 2
Q
N K
L L
M
M
122
step 3 Pokétch Application - Day Care Checker
WHEN YOU CHECK your Pokémon in at the Day Care, a man
will appear and give you a Pokétch application called the
Day Care Checker. With this device, you can always check on
your Pokémon’s development from afar.
Sinnoh adventure
ON THE 1 FL and fourth level of the
HEAD EAST from Solaceon Town. Jump down from a small BF, you’ll come across a message
abutment and you’ll find the entrance to Solaceon Ruins. written in ancient letters on the
This is a very mysterious ruin inhabited only by Unown. walls. Observe the letters carefully
Check everywhere to find Unown. and you’ll notice that they look very
much like Unown. Try and decode
what is written here.
A B C D E F G
H I J K L M N
O P Q R S T U
V W X Y Z ! ?
column
you want to edit and put your favorite
sticker(s) on it. The sticker(s) will appear
Put your favorite
quickly if it is close to the center of the sticker on your capsule
capsule and less quickly if it’s put farther out. You can put up to eight stickers on
Alphabetical patterns, however, all show up one capsule. Be particular about
how you want to edit it.
with the same timing.
Editing examples
See different
You can show messages spell out pokémon names
images of Pokémon
125
MOVES REQUIRED TO
COMPLETE THIS AREA
Proceed north of Route 210, which is covered with tall grass, and
venture past a foggy ravine, and eventually you will reach Celestic
Town. Another town means another Gym, which means you should ROCK
SMASH
CUT DEFOG
prepare for another battle. Go east of the Café Cabin, pass Route 215
and keep heading on to Veilstone City. SURF ROCK WATERFALL
CLIMB
■ route 210
SITRUS BERRY x1
CHESTO BERRY x1
WIKI BERRY x1
GRANNY WILMA’S CABIN
c e le s t i c to w n
AGUAV BERRY x1
HONEY TREE
OBTAINable Items
126
ON YOUR FIRST VISIT
Aspear Berry x2 Razz Berry
Pinap Berry TM51 Roost
Great Ball Ether
TM66 Payback Fist Plate
Pecha Berry x2 Bluk Berry x2
Guard Spec. TM34 Shock Wave
Full Heal Wiki Berry
Mago Berry
CAFÉ CABIN
Moomoo Milk 500 ASPEAR BERRY
RAZZ BERRY
PINAP BERRY
s o l a c e o n to w n
Sinnoh adventure
ROUTE 210 on the side of Solaceon Town is covered with
tall grass. It will tangle up in the spokes of your Bike, so
you’re forced to walk. Putting on the Running Shoes will be
the best option here.
Bonsly
Mime Jr. Rock Ponyta
Psychic Abilities: Fire
Abilities: • Sturdy Abilities: 127
• Soundproof • Rock Head • Run Away
• Filter • Flash Fire
■ r o u te 2 1 5
HONEY TREE ■ R o u te 2 1 0
( C e le s t i c To w n S i d e )
IN GRASS
ve i ls to n e ci t y
POKÉMON M D N
Meditite
Psyduck
WIKI BERRY x1
Bibarel
BLUK BERRY x2 MAGO BERRY x1 Machop
PECHA BERRY x2 Machoke
Hoothoot
Noctowl
ON WATER
POKÉMON VARIABLE
■ Route 210 Psyduck
(Solaceon Town Side) ■ R o u te 2 1 5 Golduck
IN GRASS IN GRASS
POKÉMON M D N POKÉMON M D N FISHING
Ponyta Ponyta FISHING ROD POKÉMON VARIABLE
Geodude Geodude Old Magikarp
Kricketune Kricketune
Good Magikarp
Mime Jr. ♦ Abra
Barboach
Bonsly ● Kadabra
Chansey
128
step 4 Go past Route 215 to Veilstone City Ability determines
battle results
SOME ABILITIES will give you an
IT’S ALWAYS POURING ON RAIN on Route 215 – and now is advantage in rainy weather. Use
no exception. Rain raises the power of Water-type moves Pokémon that have Dry Skin, or
and weakens that of Fire-type moves. You are almost at Swift Swim. (see p.272)
Veilstone City.
Sinnoh adventure
SOMEWHERE in the tall grass field
WHEN YOU RID THE PSYDUCK of their headaches and north of Café Cabin there are three
they are gone, Cynthia comes by. She will give you an Ninja Boys hiding. Look into the most
Old Charm saying that she wants you to deliver it to her suspicious spots and find all of them.
grandma. Do her a solid and head to Celestic Town.
130 Make your Pokémon forget moves Help Your Pokémon Level Up
Location: Move Deleter in Canalave City Location: Pokémon Day Care in Solaceon Town
He can make your Pokémon forget P. 160 Leave your Pokémon with them P. 120
moves they have learned, including and they will raise them and level
HMs that can’t be deleted under them up for you. They take in up to
normal circumstances. two Pokémon at a time.
VeIlstone cIty
sinnoh adventure
MOVES REQUIRED TO
COMPLETE THIS AREA
Veilstone City was constructed in the face of a huge, steep mountain.
It contains the Veilstone Dept. Store, which is always crowded with people,
a Game Corner, a storage center, and Team Galactic’s eerie headquarter ROCK
CLIMB
GALACTIC STORAGE
r o u te 2 1 5
VEILSTONE GYM
VEILSTONE DEPT. STORE POKÉMON CENTER
131
PRIZE EXCHANGE
oBtaInable Items r o u te 2 1 4 to pa s to r i a c i t y
ON YOUR FIRST VISIT AFTER WINNING VEILSTONE ACCESSORIES YOU GET AFTER
One of the following: Pokétch application: CITY GYM BATTLE POKÉMON MASSAGES
Turtwig Mask Counter Cobble Badge TM60 Drain Punch Pretty Dewdrop Glitter Powder
Chimchar Mask or Sticky Barb HM02 Fly Sparks Snow Crystal
Piplup Mask Coin Case Mystic Fire Shimmering Fire
PP Up TM63 Embargo AFTER VISITING LAKE ACUITY Determination Peculiar Spoon
Storage Key Puffy Smoke Poison Extract
AFTER 10 CONSECUTIVE WINS Wealthy Coin Eerie Thing
ON A SLOT MACHINE AFTER WINNING SNOWPOINT Spring Seashell
TM64 Explosion CITY GYM BATTLE Humming Note Shiny Powder
Full Incense
step 2 Team Galactic Grunts are blocking the way Team Galactic is hiding
something IMPORTANT
A MAN NEAR a Pokémon Center tells
NEAR VEILSTONE DEPT. STORE there is a building called you that Team Galactic is hiding a
Galactic Storage. Try to enter it and Team Galactic Grunts HM in their Storage. You overhear
will stop you. Come back after the Veilstone City Gym battle. some Team Galactic Grunts stand-
ing south of the Prize Exchange
House that it is HM02 Fly.
132
step 3 Get Coin Case from a clown Shellos differ in color
in west and east
SHELLOS LIVING on the west side
IN A HOUSE WEST OF THE GAME CORNER is a clown who will of Mt. Coronet have different body
play Guess Which Hand. Guess correctly which hand the color and form from the ones living
coin is in, and he’ll give you a Coin Case. Take it with you to on the other side of the mountain.
the Game Corner. Shellos in the west appear on
Route 205, the ones in the east
side appear on Route 213. Compare
them both and see the difference.
step 4 Try your luck at the Game Corner Get 70 coins for free
AT THE GAME CORNER, talk to other
YOU PLAY SLOT MACHINES in the Game Corner using the players and they’ll give you their
game coins. Choose a machine you like and start playing. coins for free. You can get up to 70
Stop all three reels and if their patterns match, you’ll get a coins from them. Challenge the slot
prize. (see p.136) machine using these free coins.
Sinnoh adventure
THE GROOMING LADY is dating the
IN A HOUSE south of Veilstone City Gym is a grooming lady Scarf Guy in Pastoria City. They
who gives Pokémon one massage a day. When she is done, have their Pokémon deliver mails
she will say your Pokémon had this with it and give you an to each other.
accessory. There are 16 accessories in total. (see p.131)
133
gym battle 3
Maylene MAYLENE
Sinnoh adventure
A department store with something for everyone – the Veilstone Department Store!
THE BIGGEST DEPARTMENT STORE IN THE SINNOH REGION
G THIS FIVE STORY DEPARTMENT STORE has everything
– including TMs, useful battle items and lots of healing
goods. This is the perfect place to be when you have to stock up
for long trips. If you have trouble deciding what to get,
go to the counter on the right side of each floor and ask
for recommendations.
135
Veilstone Department store Directory
Soda Pop 300 TM54 False Swipe 2000 Hyper Potion 1200
Lemonade 350 TM20 Safeguard 2000 Max Potion 2500
TM33 Reflect 2000 Revive 1500
GOODS AND DOLLS TM16 Light Screen 2000 Antidote 100
Yellow Cushion 500 TM70 Flash 1000 Parlyz Heal 200
Cupboard 1000 TM38 Fire Blast 5500 Burn Heal 250
TV 4500 TM25 Thunder 5500 Ice Heal 250
Refrigerator 1000 TM14 Blizzard 5500 Awakening 250
Pretty Sink 3000 TM22 Solar Beam 3000 Full Heal 600
3 FL
Munchlax Doll 2000 TM52 Focus Blast 5500 Poké Ball 200
Bonsly Doll 2000 TM15 Hyper Beam 7500 Great Ball 600
Mime Jr. Doll 2000 Ultra Ball 1200
Mantyke Doll 3000 BATTLE PARTNERS Escape Rope 550
4 FL
Carbos 9800
HP Up 9800
MACHINES AT VEILSTONE
GAME CORNER
Increase your coins, and increase your chances for rare TMs and items!
WHAT YOU CAN EXCHANGE
G YOU CAN PLAY THE SLOTS at
Veilstone Game Corner in
Veilstone City using game coins. Try
WITH YOUR COINS
Silk Scarf
Wide Lens
1000 Coins
1000 Coins
Zoom Lens 1000 Coins
to stop the reels to get matching Metronome 1000 Coins
TM90 Substitute 2000 Coins
patterns to earn coins. Get as many TM58 Endure 2000 Coins
coins as possible and exchange TM75 Swords Dance 4000 Coins
TM32 Double Team 4000 Coins
them for items or TMs at an TM44 Rest 6000 Coins
exchange service corner. TM89 U-Turn 6000 Coins
TM10 Hidden Power 6000 Coins
TM27 Return 8000 Coins
TM21 Frustration 8000 Coins
TM35 Flamethrower 10000 Coins
TM24 Thunderbolt 10000 Coins
TM13 Ice Beam 10000 Coins
GAME COINS TM29 Psychic 10000 Coins
50 Coins 1000 TM74 Gyro Ball 15000 Coins
500 Coins 10000 TM68 Giga Impact 20000 Coins
136
D slot rule 1
Match the patterns and increase your coins
THE MOST BASIC RULE is, of course, to match the symbols Symbols and the number of coins you get
on all three reels. The number of coins you get depends
on which symbols you hit in a row. If you match the replay 100 Coins 15 Coins
patterns, you will get to play again automatically.
100 Coins 10 Coins
*IF YOU HIT REPLAY DURING CLEFAIRY’S BONUS, YOU WILL GET 15 COINS
D slot rule 2
Watch closely to stop the reels
THERE ARE THREE REELS, left, middle and right. You can stop the left stop the middle stop the right
halt those three in any order but you are more likely to
match Replay and Pikachu if you stop the reels from left
to right in an orderly fashion. Watch carefully to see which
symbol is coming.
D slot rule 3
Changing the modes
Sinnoh adventure
A SLOT MACHINE CHANGES its mode from Normal Mode to Clefairy will change accordingly. Study the differences of each mode and
Mode, and then to Clefairy Bonus depending on the matched master them before you start playing. Collect as many coins while
patterns. Different modes determines which patterns are more in Clefairy bonus mode because Clefairy makes it easier for you to
likely to match, and the graphics shown on the bottom monitor match those symbols.
137
D slot rule 4
Probabilities for Repeat rolls depends on which Clefairy appears
clefairy in a
REPEAT MEANS THAT BONUS STILL CONTINUES after ditto clefairy clefairy
15 times of playing. How probable this will be depends different color
of what kind of Clefairy comes out of the Poké Ball. In less likely to repeat likely to repeat very likely to repeat
addition, if Pikachu appears after the mode is over, it’s
more likely to repeat (it will be less likely to repeat if
Clefairy appears again).
D slot rule 5
When the moon becomes red, don’t match Replay
WHEN THE MOON BECOMES RED during the Clefairy Bonus
Mode, don’t follow Clefairy’s direction for Replay combination
because doing so will make the mode less likely to repeat. DON’T MATCH REPLAY COMBINATION WHEN
Defy Clefairy’s direction and don’t match the Replay symbols. THE MOON IS RED
On the other hand, when the moon becomes white, it almost If you Match Replay pattern when you have a
guarantees repeat of the Bonus mode. red moon, It makes Clefairy very tired. When it’s
tired, the Bonus mode is less likely to continue.
ON WATER
POKÉMON VARIABLE
■ Route 213 Psyduck
Golduck
IN GRASS
POKÉMON M D N
Buizel FISHING
Shellos FISHING ROD POKÉMON VARIABLE
Wingull Old Magikarp
Floatzel Good Magikarp
Goldeen
ON WATER
POKÉMON VARIABLE
Tentacool ■ Va lo r L a ke f r o nt
Wingull IN GRASS
Tentacruel POKÉMON M D N
Pelipper Girafarig Sudowoodo
Geodude Rock
Bibarel
FISHING Staravia
Abilities:
FISHING ROD POKÉMON VARIABLE Graveler
• Sturdy
Old Magikarp Kricketune • Rock Head
Good Magikarp
Remoraid
ve i ls to n e c i t y
■ R o u te 2 1 4
Sinnoh adventure
Shellos (East Sea) CHERI BERRY x1
HONEY TREE
Girafarig
l a ke va lo r
Normal-Psychic
Abilities:
• Inner Focus
• Early Bird 139
■ valo r l a ke f r o nt
(r o u te 2 1 3 ) (to su n ys h o r e c i t y)
RESTAURANT r o u te 22 2
AGUAV BERRY x1
RAWST BERRY x2
pa sto r i a c i t y
IAPAPA BERRY x1
140
step 3 using your dowsing machine to find key The Lava Cookie is a
specialty of Hoenn
GIVE THE ROOM KEY back to the
IN FRONT OF A COTTAGE, you will see a woman who has lost woman and she will thank you and
her Suite Key. She says that she had it when she was at the give you a Lava Cookie which is a
reception. Using your Pokétch application Dowsing Machine, specialty of Hoenn region. Is that
look around Hotel Grand Lake for it. where she’s from?
step 4 Heal your Pokémon at Hotel Grand Lake Weather changes daily
IN SOME PLACES, you experience
AT HOTEL GRAND LAKE ON ROUTE 213, they will heal a change of weather. For instance,
your Pokémon. Go talk to the receptionist and she will let when it is overcast, clouds appear
you and your Pokémon rest there for a while. After your and it gets dimmer on the screen.
Pokémon’s recovery, head out and go west on Route 213. During your adventure, you should
stop and check out the weather.
step 5 Get a ribbon at Dr. Footstep’s house You can’t read minds
without footsteps
Sinnoh adventure
IT’S HARD to read a Pokémon’s
ON ROUTE 213, you’ll come across the house of a man mind without its footsteps - but
called Dr. Footstep. Go speak to him and he’ll take a look at if he analyzes your Pokémon and
the footsteps of the first Pokémon in your party and read decides it is happy with you, he will
its mind. If you and your Pokémon are well-bonded, he will give you the Footstep Ribbon.
give you the Footstep Ribbon.
Sinnoh adventure
AFTER WINNING ICICLE BADGE at Snowpoint Gym, you will
be able to use HM08 Rock Climb in the field. Climb up on
rocky cliffs and check out mountains on or around Route
213 and Valor Lakefront.
MANIAC TUNNEL
The Maniac Tunnel is a cave dug through a mountain on Route 214 by a Ruin Maniac.
Cave digging continues on according to the number of the kinds of Unown you will catch.
Geodude
Rock-Ground
Abilities:
• Rock Head
• Sturdy
144
■ Ruin Maniac Cave
2nd ti me
( to ve i ls to n e ci t y )
r o ute 2 14
■ maniac tunnel
3rd ti me
s ol a ce o n r u i n s
Sinnoh adventure
THE UNOWN you’ll need to capture
THE RUIN MANIAC WHO DIGS in Maniac Tunnel loves in a competition with the Ruin
Unown. He suggests that you go capture Unown while Maniac are at Solaceon Ruins. Over
he digs on in his cave and wants to turn it into a there at the ruins, 26 kinds of them
competition. Go capture various kinds of Unown and from A to Z are available for you
report to the Ruin Maniac. to catch.
Hippopotas
Ground
Abilities:
• Sand Stream
( to Ve i ls to n e c i t y )
PASTORIA GREAT MARSH
OBSERVATORY GATE
r o u te 2 1 3
POKÉMON CENTER
NANAB BERRY x2
PERSIM BERRY x2
146 POKÉMART
r o u te 21 2
POKÉMART
OBTAINable Items (MERCHANT ON THE LEFT)
Air Mail 50
ON YOUR FIRST VISIT AFTER WINNING PASTORIA
Nest Ball 1000
One of the following: Persim Berry x2 CITY GYM BATTLE
Dusk Ball 1000
Turtwig Mask Nanab Berry x2 Mystic Water
Quick Ball 1000
Chimchar Mask or HM05 Defog
Piplup Mask Super Repel WHEN YOUR PARTY POKÉMON
Potion Great Ball ARE IN A GREAT CONDITION ON WATER P
Honey Poké Ball Red Scarf Blue Scarf
POKÉMON VARIABLE
Super Potion Antidote Pink Scarf Green Scarf
Tentacool
Parlyz Heal Yellow Scarf
Wingull
Tentacruel
AFTER SHOWING 3 KINDS OF AFTER WINNING HEARTHOME
Pelipper
BURMY TO A BOY CITY GYM BATTLE
Macho Brace Fen Badge TM55 Brine
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Remoraid
Sinnoh adventure
YOU CAN GET HM05 Defog in the Pastoria Great Marsh.
Defog is an invaluable field move that clears thick fog
surrounding you. Go speak to a man near the gate of the
Pastoria Great Marsh and ask him for the HM.
147
gym battle 4
wake WAKE
pastoria Gym Leader
Pokémon type: water
Recommended types: grass, electric
PASTORIA CITY GYM was designed and built
as a water maze - in order for you to proceed
inside you have to adjust the volume of water
by pressing on three different kinds of buttons.
Battle your way to the back where you finally face
off against Wake. There are six Trainers in all who
will challenge you. Wake will employ Water-type
Pokémon – deal with him by using Grass- or
Electric-type moves and you’ll finsh him in no
time. When you defeat him, he will give you the
Fen Badge and TM55 Brine.
PARTY Pokémon
FEN BADGE POKÉMON LEVEL TYPE
Gyarados 6 Lv27 Water-Flying
You can use HM05 Defog on the field.
Quagsire 6 Lv27 Water-Ground
Make your Pokémon up to Lv50 obey Floatzel 6 Lv30 Water
your command.
e nt r a n c e
CATCH POKÉMON IN
Sinnoh adventure
PASTORIA GREAT MARSH
Grab your Safari Ball and run wild in Pastoria Great Marsh!
G IN PASTORIA GREAT MARSH, you can play Safari games for 500 Poké Dollars per turn.
You’ll get 30 Safari Balls to enjoy this all-you-can-catch game until you’ve either
used up all your balls or taken 500 steps.
D tip 1
Throw food or mud at them
POKÉMON IN THE SAFARI GAME can be caught more
easily by throwing food or mud at them - but it can
also make them flee. Quickly capture them while they
are either eating the food and being docile, or mad and
preoccupied with the mud.
D tip 2
Double check in advance from the observatory
THERE IS ONE ADDITIONAL Pokémon-of-the-day in each
149
D tip 3
Travel between areas on the Marsh train
PASTORIA GREAT MARSH is divided into six different
areas and you can travel between those areas on the
marsh train, also known as the Quick Trams. It’s crucial
to use this service because you can save up on the
limited number of walking steps you have per turn. Upon
confirming the location of your target Pokémon at the
observatory, hop on Quick Trams and shoot towards the
area of your choice.
MARSH MAP
QUICK TRAM /
AREA 1 STOP AREA 2 STOP
150
AREA 3 STOP AREA 4 STOP
pa s to r i a c i t y
Sinnoh adventure
AREA 1 AREA 2
Carnivine
Grass
Ability:
• Levitate
AREA 3 AREA 4
Croagunk
Poison-Fighting
AREA 5 AREA 6 Abilities:
• Anticipation Skorupi
• Dry Skin Poison-Bug
Abilities:
■ Area 1 ■ Are a 4 • Battle Armor
• Sniper
IN GRASS IN GRASS ■ All Areas
POKÉMON M D N POKÉMON M D N
ON WATER
Wooper Wooper
POKÉMON VARIABLE
Bibarel Bibarel
Budew Budew Wooper
Starly Starly Marill
Noctowl Hoothoot Quagsire
Hoothoot Marill Psyduck
Marill Quagsire
Quagsire Psyduck FISHING
Psyduck Bidoof ▲ ▲ ▲ FISHING ROD POKÉMON VARIABLE
Bidoof ▲ ▲ ▲ Azurill ▲ ▲ ▲ Old Magikarp
Azurill ▲ ▲ ▲ Good Magikarp
Barboach
■ Are a 5
Gyarados
■ Area 2
IN GRASS
IN GRASS POKÉMON M D N
POKÉMON M D N Wooper
151
Wooper Bibarel ■ D a i ly C h a n g i n g PO K é M O N
Bibarel Budew
Budew Starly
IN CAVE
POKÉMON M D N
Starly Hoothoot
Croagunk
Noctowl Marill
Skorupi
Hoothoot Quagsire
Bidoof Carnivine
Marill
Azurill Golduck
Quagsire
Roselia
Psyduck
Bidoof Staravia
▲ ▲ ▲
Azurill ▲ ▲ ▲ ■ Are a 6 Marill
Azurill
IN GRASS Wooper
POKÉMON M D N
Quagsire
■ Area 3 Wooper
Bidoof
Bibarel
IN GRASS Budew
Bibarel
POKÉMON M D N
Starly
Wooper
Hoothoot
Bibarel
Marill
Budew
Quagsire
Starly
Psyduck
Hoothoot
Bidoof ▲ ▲ ▲
Marill
Azurill ▲ ▲ ▲
Quagsire
Psyduck
Bidoof ▲ ▲ ▲
Azurill ▲ ▲ ▲
Azurill Quagsire
Normal Water-Ground
Abilities: Abilities:
• Thick Fat • Damp
• Huge Power • Water Absorb
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 212 is a route of two faces, or places rather. One half is a lush
property of green trees, green grass, and green with envy when you spy
the luxurious Pokémon Mansion and its magnificent Trophy Garden. Then CUT SURF
there’s the other half of the route, which is full of rain, mud, and muddy
puddles that will suck you in. Fun! ■ R o u te 2 1 2
hearthome city
OBTAINable Items
ON YOUR FIRST VISIT
Pecha Berry TM62 Silver Wind
Pinap Berry x3 Antidote
HONEY TREE
X Special Elixir
Zinc TM11 Sunny Day
Revive TM87 Swagger
TM06 Toxic Soothe Bell
Great Ball Sitrus Berry
Aspear Berry
SITRUS BERRY x1
IN GRASS
POKÉMON M D N
Budew
Kricketune
Starly
Staravia
Roselia
LUM BERRY
ON WATER
POKÉMON VARIABLE
Wooper
Quagsire
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Barboach
■ pokémon mansion
the trophy garden ■ Trophy Garden
Sinnoh adventure
IN GRASS
POKÉMON M D N
Roselia
Pichu
Staravia
Kricketune
Pikachu
Pichu
Electric
Abilities:
• Static
■ pokémon mansion, 1 fl ■ po k é m o n m a n s i o n 1 f l
(maids’ rooms) (B a c k lot ’s r o o m )
Pikachu
Electric
Abilities:
• Static
A B C
E 153
■ pokémon mansion, 1 fl
D
A B C E
r o u te 2 1 2
pa s to r i a ci t y
PECHA BERRY x1
PINAP BERRY x3
Budew
Grass-Poison
Abilities:
• Natural Cure
• Poison Point
let’s FACe It, there’s no way you’re going to get across this
route without getting a little dirty. Worst of all, you might
get stuck in a deep mud puddle! It’s not a problem – just
hit the d-pad a few times and jimmy yourself out of this
annoying mess.
154
step 3 come on and knock on his door… Wow, what a great
bronze statue!
eXCePt thAt you CAn’t touch it,
BACKlot Is very ProuD of his Trophy Garden, so might and the security guard standing
as well stop by to appreciate the unique landscaping, the watch will make sure it stays
beautiful foliage, and the wide variety of wild Pokémon to that way. he’s got to take a break
catch! He doesn’t mind if you add a few to your collection, some time, right? well, come back
so build up that Pokédex with some unique catches. between 2am and 5am and you’ll
see. stay awake, set an alarm, or
pull some time-travel tricks to
unlock this secret.
G As you travel through Sinnoh, you’ll meet many people who will give you
different items and accessories, but only if you show them your Pokémon or
meet certain conditions. Who are these people and what do they want from you?
Read this list to find out…
column
Five kinds of scarves Poké ball
P.
P. 148
000 P.
P. 123
000
The Scarf guy Newspaper office
in Pastoria City in Solaceon Town
Keep your Pokémon well-fed with The newspaper man will tell you what
Poffin, and this man will give you type of Pokémon he wants to see, so
different scarves based on the bring him what he wants the same day,
condition of your party Pokémon. he will give a Poké Ball. Don’t show him
the same Pokémon again – what he
wants changes every day.
MOVES REQUIRED TO
COMPLETE THIS AREA
Celestic Town is a town of history and tradition, exemplified best by
the fresco of ancient Pokémon in the center of town. But things aren’t
always so rosy, and it’s up to you to rid the town of that pesky Team SURF
( to s o l a c e o n to w n / ve i ls to n e c i t y ) )
RUINS
r o ute 2 1 1 ( to m t. co r o n e t )
r o u te 2 1 0
156
POKÉMON CENTER
OBTAINable Items
OLD MAN IN HOUSE
Air Mail 50
ON YOUR FIRST VISIT
Dusk Ball 1000
Pokétch application: HM03 Surf
Analog Watch
Quick Ball 1000 ON WATER
Timer Ball 1000 POKÉMON VARIABLE
WHEN YOUR LEAD POKÉMON Psyduck
IS HAPPY HOUSE ON UPPER LEFT Golduck
Great Ball (ITEMS YOU CAN GET FROM MAN)
4:00am - 10:00am Choice Specs FISHING
10:00am - 8:00pm Black Glasses FISHING ROD POKÉMON VARIABLE
8:00pm - 4:00am Wise Glasses Old Magikarp
Good Magikarp
Barboach
Sinnoh adventure
IN THE ELDER’S HOUSE is an
THERE’S A SMALL HOUSE west of the Pokémon Center, and old man who speaks of a God of
inside is a man with an upgrade for your Pokétch. He’ll Emotion – Mesprit. Maybe your rival
give you the Analog Watch – a timekeeper that indicates was right about that rare Pokémon
the hour and minute with long and short hands. You don’t after all…
have to use it, but it’s always nice to have a choice.
158
step 7 Speaking with Cyrus i’ve Said too much
when Cyrus tells you that
leAving The rUins, you’ll find the blue-haired man you team galactic is trying to find out
met back on Mt. Coronet waiting for you. You might not the power of the legend in order
have known his name before, but you’ll certainly remember to create a perfect world, it’s not
it now, as he introduces himself as Cyrus, leader of Team surprising. after all, we’ve seen his
Galactic! You might not have much to tell him now, but he grunts and commanders mumbling
wants a scoop should you find out about the power behind about energy and power in our
the legend… encounters with them.
New Trainer to battle every day New Trainer to battle every day
P. 056 P. 140
1 FL of Jubilife TV The Seven Stars restaurant
in Jubilife City by Lake Valor
column
Television is an exciting business, Drop in during business hours (9am
so it figures that there’s a new – 11pm) to check out some hot
Trainer to battle every single day battles inside this trendy locale. The
in the studios of Jubilife TV. And to menu may not be different, but the
make it even more exciting, there’s Trainers change daily.
always an audience on hand to
witness the action.
Play the lotto for prizes Purchase stickers for your Poké Ball
P. 056 P. 195
Use
1 Flthis
of move to whisk
Jubilife TV you back Use this moveMarket
Sunyshore to whisk you back
to the
in Pokémon
Jubilife CityCenter in any to the
in Pokémon Center
Sunyshore City in any
town you’ve
While you’realready visited.
in the lobby at Jubilife town you’ve
Want to addalready visited.
a little flair to your
You why
TV, can get playHM
notthis theinPokémon
Galactic You can
Poké get this
Balls? Head HMto in Galactic
the market
Storage.Prize items change daily,
Lotto? Storage.
and check out the ever-changing
so it’s always worth a second (and selection of stickers – from music
third) look. to flowers to bubbles, there’s a
wide variety of designs, but the
selection changes every day.
159
MOVES REQUIRED TO
COMPLETE THIS AREA
If you ever decided that it was a sailor’s life for you, then Canalave City is
the place to be. This exotic port town is home to numerous boats, a canal
that splits the city in two, and the useful Canalave Library. SURF
OBTAINable Items
ON YOUR FIRST VISIT
CANALAVE LIBRARY
TM48 Skill Swap
AFTER WINNING
CANALAVE CITY GYM BATTLE
Mine Badge TM91 Flash Cannon
POKÉMART
(MERCHANT ON THE LEFT)
Air Mail 50
Quick Ball 1000
Timer Ball 1000 CANALAVE GYM POKÉMON CENTER
Repeat Ball 1000
POKÉMART
160
r o u te 21 8 ( to j u bi l i f e ci t y )
Wingull
Water-Flying HARBOR
(TO IRON ISLAND)
Abilities:
• Keen Eye
ON WATER
POKÉMON VARIABLE
Tentacool
Wingull
Tentacruel
Pelipper
Finneon
FISHING Water
FISHING ROD POKÉMON VARIABLE
Abilities:
Old Magikarp
• Swift Swim
Good Magikarp
• Storm Drain
Finneon
Sinnoh adventure
IT’S GREAT TO LIVE right next to the
IT TAKES A LOT of time and patience to be really happy water, and someone in Canalave City
with your Pokémon’s stats and moves. Until you reach that is lucky enough to have their own
point, you’ll find the services of the Move Deleter to be lodge just north of the Pokémon
incredibly useful – he can make your Pokémon forget any Center. Unfortunately, you can’t
move they’ve learned, even HMs! This is great for freeing peer inside – the door’s locked and
up slots for new learned moves and TMs. there’s no one around to let you in.
gym battle 6
BYRON The MINE BADGE allows use of HM04
Canalave City Gym Leader Strength on the field, and ensures
Pokémon type: Steel that all Pokémon up to level 70 will
Recommended types: Fire, Water obey your commands.
PARTY Pokémon
POKÉMON LEVEL TYPE
Bronzor Lv36 Steel-Psychic
Steelix 6 Lv36 Steel-Ground
Bastiodon 6 Lv39 Rock-Steel
e nt r a n c e
Sinnoh adventure
ELDRITCH IS PRETTY BUSY with
HEAD TO THE 3 FL of Canalave Library again, where his boat, taking passengers to Iron
Professor Rowan and his assistant are waiting for you. Just Island. But he’s got a family waiting
when your rival thinks he has elsewhere to be, Professor for him back home, and if you
Rowan tells him to stay – he’s got some things to tell you return to his house after earning
about Pokémon Evolution. the National Pokédex, you might
see something special.
Iron Island is just off the coast of Eterna City. It’s long past its glory days
of crystal mining but has experienced a second renaissance as a training
ground for the Pokémon Trainers of Sinnoh.
■ b1f 1 ■ 1 fl ■ b1f 2
B C
B C
■ Outside
A
E D
G
164
HARBOR
(TO CANALAVE CITY)
Pelipper
Water-Flying
Abilities:
• Keen Eye
OBTAINABLE ITEMS ■ 1 fl
Iron Ball Magnet
Escape Rope Max Potion IN CAVE
Super Repel HP Up ■ O u ts i d e POKÉMON M D N
Max Ether Pokémon Egg Geodude
ON WATER Graveler
TM23 Iron Tail Shiny Stone
POKÉMON VARIABLE Zubat
Ultra Ball
Tentacool Golbat
Wingull Onix
Tentacruel
Pelipper
■ b1f 1 2
FISHING IN CAVE
FISHING ROD POKÉMON VARIABLE POKÉMON M D N
Old Magikarp Graveler
Good Magikarp Golbat
Finneon Onix
Geodude ▲ ▲ ▲
■ b2f 2
E
Sinnoh adventure
■ b3f
F
F
■ b2f 1
165
D
Steelix
Steel-Ground
Abilities:
• Rock Head
• Sturdy
■ b2f 1
IN CAVE
POKÉMON M D N
Graveler
Onix
Golbat
Geodude
Graveler
▲ ▲ ▲
Rock-Ground
■ b2f 2 , b3f Abilities:
• Rock Head
IN CAVE • Sturdy
POKÉMON M D N
Graveler
Onix
Golbat
Steelix
Geodude ▲ ▲ ▲ RILEY
166
step 3 trainer + trainer = double battle!
take the liFt and you’ll find the passage blocked by two
Team Galactic Grunts. The odds might have been against
you before, but with Riley and his Lucario on your side, it’s
all fair in love and Pokémon battling.
column
D The card keeps records of your allowance,
how many Pokémon you’ve seen, how much
time you’ve played, and even the date you started
the game. On the back of the card (hit ‘A’) you’ll
see the results of any battles you’ve played over
wireless, as well as any trades. The most notable
part of the card is the score – which increases
based on your activities in the game. The more
you play, the higher the score will be.
D Five by Five
There are 5 conditions to be met
over the course of the game, each 1 Achieve Hall of Fame
(by completing the story mode)
of which will upgrade your Trainer
Card. The color will change and a
star will be added, to indicate your
2 Complete the National Pokédex
Lake Valor has special significance in the water-abundant Sinnoh region because it
is where the Legendary Pokémon Azelf lives. But now Team Galactic is causing some
explosive trouble in the area, trying to seize this elusive Pokémon for themselves.
■ Lake valor
va lo r l a kef ro nt
VALOR CAVERN
168
■ Valor Cavern
■ L a ke Va lo r
AFTER VISITING SPEAR PILLAR ON WATER
POKÉMON M D N POKÉMON VARIABLE
Bibarel Psyduck
Psyduck Golduck
Chingling
Staravia
Noctowl FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Goldeen
Sinnoh adventure
WITH NO WATER to swim in, these
YOU MIGHT NOT HAVE wasted time in heading over to poor Pokémon are just floundering
Lake Valor, but it’s too late – in addition to causing an around in what few puddles remain,
earthquake in Canalave City, the Team Galactic explosives unwanted by Team Galactic.
have completely dried up Lake Valor! Apparently they’ve
stuck around to admire their handiwork, as Team Galactic
Grunts are everywhere.
gALACTIC battle 1
169
Saturn
Team Galactic Commander
Party Pokémon
LIKE THE MULTIPLE RINGS of the planet, Saturn has many POKÉMON LEVEL TYPE
different types of Pokémon. You’ll need to be flexible with Kadabra 6 Lv 35 Psychic
your team. Lay the smackdown on Alakazam with Bug-, Bronzor Lv 35 Steel-Psychic
Toxicroak 1 Lv 37 Poison-Fighting
Ghost-, or Dark-type moves. Take out Toxicroak with
Ground-, Flying-, or Psychic-type moves. And Bronzor?
Well, some Fire-type moves should do the trick.
170
ve r i t y l a ke f r o nt ( to t w i n le a f to w n )
IN GRASS
POKÉMON M D N
Starly
Bidoof
ON WATER
POKÉMON VARIABLE
Psyduck
Golduck
Psyduck
FISHING Water
FISHING ROD POKÉMON VARIABLE
Abilities:
Old Magikarp
• Damp
Good Magikarp
• Cloud Nine
Goldeen
Sinnoh adventure
IF YOU ARRIVE at Lake Verity
TEAM GALACTIC move pretty quickly, and when you arrive, before batting Commander Saturn,
Lake Verity’s swarming with Grunts. Professor Rowan and then you’ve gotten there way too
his assistant are doing their best to fight them off, but the early and nothing will ever happen.
odds are against them. Maybe you can even the odds… Make sure you battle Saturn first
before heading to this next phase
of the adventure.
gALACTIC battle 2
171
Mars
Team Galactic Commander
MARS IS A FIERCE combatant, with a mix of Pokémon
Party Pokémon
POKÉMON LEVEL TYPE
that might present a problem to a less-prepared Trainer, Golbat 1 Lv 37 Poison-Flying
but not to one with Electric-, Ice-, Psychic-, or Rock-type Bronzor Lv 37 Steel-Psychic
moves to take out her Golbat, Fighting-type moves for her Purugly 1 Lv 39 Normal
Bronzor, and Fire-type moves to put her Bronzor (and her
plans) to rest.
s n o w po i nt c i t y
l a ke a c u i t y
ON YOUR FIRST VISIT
Ice Heal HM08 Rock Climb
TM07 Hail Icicle Plate
Iron Ultra Ball
Spell Tag
Snover
Grass-Ice
172
Abilities:
• Snow Warning
Sneasel
Dark-Ice
Abilities:
• Inner Focus
• Keen Eye
■ Route 216
IN GRASS
POKÉMON M D N
Snover
Sneasel
Meditite
Machoke
Graveler
Zubat
Noctowl
■ R o u te 2 1 7 ■ R o u te 2 1 6
■ Route 217
IN GRASS
m t. co r o n e t
POKÉMON M D N
Snover SNOWBOUND LODGE
Sneasel
Machoke
Medicham
Meditite
Zubat
Noctowl
Sinnoh adventure
IT’S NOT FUN to walk in, and it’s
IT’S GOING TO BE a tough trek to Snowpoint City, since as certainly less fun to battle in this
the name indicates, it’s snowing. Snowing enough that the weather. Every battle from Route
routes on the way are completely covered and you might 216 to Snowpoint City will take
have a bit of trouble getting though the snow drifts. Just place in Hail conditions, causing
take your time, moving slowly, and you just might be able to damage to all Pokémon except Ice-
avoid getting really stuck. types. Plan ahead and be careful.
column
Youngster lass School kid School Kid Camper Picnicker Worker
(boy) (Girl)
Reporter Cameraman Clown Interviewer Guitarist Pop Idol Poké Kid Aroma Lady
Twins Hiker Battle Girl Bug Catcher Psychic Psychic P.I. Fisherman
175
(Male) (Female)
Beauty Ninja Boy Bird Keeper Cyclist Cyclist Scientist Collector Ruin Maniac
(Male) (Female)
Black Belt Artist Pokémon Breeder Pokémon Breeder Rancher CowGirl Young Couple Rough Neck
(Male) (Female)
What a beautiful world of silvery white snow! You might want to take a
look around, but don’t forget that you’re here for one thing above all:
your seventh Gym badge.
SNOWPOINT TEMPLE
OBTAINable Items
AFTER WINNING SNOWPOINT
CITY GYM BATTLE
Icicle Badge TM72 Avalanche
PÓKEMART
(SALES PERSON ON THE LEFT)
Snow Mail 50
Dusk Ball 1000 HOUSE OF AN OLD MAN WHO
Quick Ball 1000 TRADE: HAUNTER (GIVE MEDICHAM) TEACHES YOU “TRENDY SAYINGS”
Timer Ball 1000
SNOWPOINT GYM
176
Sinnoh adventure
IT’LL GET A TURBO charge when
NORTH OF SNOWPOINT CITY GYM is Snowpoint Temple, you talk to a man in a house near
and it looks like a pretty impressive place. Unfortunate- the Gym. He’ll teach you some
ly, you cannot enter right now. A woman will stop you, nice brain-stretching words like
because it’s not open to the public. At least, not open “ubiquitous” and “omnibus” once
until you receive the National Pokédex… every day.
gym battle 7
candice
Snowpoint Gym Leader The ICICLE BADGE will allow you to
Pokémon type: ice use HM08 Rock Climb on the field.
Recommended types: Fire, flying
WHEN YOU ENTER Snowpoint City Gym, you’ll CANDICE
have to work your way around the Gym, sliding
down and crushing snowballs until you finally
reach Candice at the top. Six Trainers will block
your path to this cute but clever Gym Leader.
When you finally approach her on the dais,
you’ll find that the three f’s will serve you
best: Fire-, Flying-, and Fighting-types. For
177
your own cunning efforts, you will be awarded
a Icicle Badge and TM72 Avalanche.
PARTY Pokémon
POKÉMON LEVEL TYPE
Snover 1 Lv38 Grass-Ice
Sneasel 1 Lv38 Dark-Ice
Medicham 1 Lv40 Fighting-Psychic
Abomasnow 1 Lv42 Grass-Ice
e nt r a n c e
MOVES REQUIRED TO
COMPLETE THIS AREA
Lake Acuity is the last of the three lakes that represent Sinnoh, along
with Lake Valor and Lake Verity. Each had its own Legendary Pokémon,
but now it looks like you’re too late to save the third… SURF
178
IN GRASS ON WATER
POKÉMON M D N POKÉMON VARIABLE
Bibarel Psyduck
Psyduck Golduck
Sneasel
Chingling
Noctowl FISHING Chingling
FISHING ROD POKÉMON VARIABLE Psychic
Old Magikarp Abilities:
Good Magikarp • Levitate
Goldeen
Sinnoh adventure
THE TEAM GALACTIC GRUNTS will allow you to pass now that
you have an Icicle Badge in your possession. What were they
guarding, pray tell? And what’s happening now?
Noctowl
Normal-Flying
Abilities:
• Insomnia
• Keen Eye
K
■ building 4 fl
K
180
■ storage
■ building b1f
A C
veilstone city
■ b2f
F B
■ building 4 fl (1)
Sinnoh adventure
J
■ building 3 fl
G I
■ building 2 fl
G I
D E
181
■ building 1 fl
D E
F C
veilstone city ve i ls to n e c i t y ve i ls to n e c i t y
GOT THE STORAGE KEY? It’s with the Team Galactic Grunt
in front of the Galactic Veilstone Building, so finagle it out
of him, because you need it to get into Galactic Storage,
by way of the rusted door. Take the stairway to head
further back.
182
step 3 Up and At Them the door to nowhere
THERE ARE THREE DOORS that lead
NOW THAT YOU’VE GOT the Galactic Key clutched tightly into the Galactic Veilstone Building,
in your hand, head to the Galactic Veilstone Building and but only two will actually get you
enter though the left door or the one in the middle. In the anywhere. The one on the far right
center of the room is the locked door. Yep, now’s the time cannot be used to go anywhere but
to use the key. Open the door and proceed to the 4 FL right back out – it’s really just an exit.
where Cyrus awaits.
Sinnoh adventure
cyrus
Team Galactic boss Party Pokémon
POKÉMON LEVEL TYPE
CYRUS MAY look tough, but all of his Pokémon are vulnerable Murkrow 6 Lv 40 Dark-Flying
to Rock-type moves. And not only that, but you could always Golbat 6 Lv 40 Poison-Flying
throw some Electric- or Ice-type moves at his Murkrow and Sneasel 6 Lv 43 Dark-Ice
Golbat, while taking down Sneasel with Fighting-, Fire-, Bug-,
or Steel-type moves.
saturn
Team Galactic commander
YOU MAY HAVE taken out Cyrus and found the Legendary Party Pokémon
Pokémon, but you’re not in the clear just yet. Saturn is waiting POKÉMON LEVEL TYPE
Kadabra 6 Lv 38 Psychic
for you, and he’ll attack you with his trio of Pokémon. But
Bronzor Lv 38 Steel-Psychic
no worries, as you take down his Psychic-type Kadabra with Toxicroak 1 Lv 40 Poison-Fighting
Bug-, Ghost-, or Dark-type moves. Against Toxicroak, use
Ground-, Flying-, or Psychic-type moves, and for a big finish,
use Fire-type moves on Bronzor.
■ 2 fl
■ spear pillar
OBTAINable Items C D
■ 1 Fl 1
184
IN CAVE
POKÉMON M D N
Geodude
Machop
M
Meditite
Zubat
Chingling
Cleffa
A
r o u te 20 7
■ 2 fl • 3 fl
IN CAVE
POKÉMON M D N
Bronzong A
Graveler
Machoke
Clefairy
Medicham ■ 1 fl
Golbat
(to o r e b u r gh c i t y )
Chingling
Bronzor
r o ute 20 7
(to h e ar t h o m e ci t y )
ON WATER
r ou te 20 8
POKÉMON VARIABLE
Zubat
Golbat
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Barboach
■ 6 Fl 2 ■ 4 Fl 3 ■ 5 Fl ■ 1 Fl 2
Sinnoh adventure
J
K
K
L L
■ 4 Fl 2
■ su m m i t 2nd area
J
N
■ 4 Fl 1 -2
N I
I
H
H
■ 1 Fl 2 ■ 4 Fl 1 -2
IN CAVE IN CAVE
POKÉMON M D N POKÉMON M D N
Graveler Bronzong
Machoke Graveler
Clefairy Machoke
E Medicham Clefairy
Golbat Medicham
Chingling Golbat
Bronzong Chingling
■ 4 Fl 3 ■ 5 fl • 6 fl
IN CAVE IN CAVE
POKÉMON M D N POKÉMON M D N
Bronzong Bronzong
Graveler Graveler
Bronzong Machoke Machoke
Steel-Psychic Clefairy Clefairy
Medicham Medicham
Abilities:
Golbat Golbat
• Levitate
Chingling Chimecho
• Heatproof
Chimecho
186
step 3 A Sacred Charge after the spear pillar
WHILE THIS BLOCKED passage isn’t
STEP INTO the deepest area of Mt. Coronet, known as the very important now, it will be worth
Spear Pillar, to receive quite a shock. Sure, Cyrus is there, a look later. Come back after visiting
and so are the Team Galactic Commanders, but even more the Spear Pillar to obtain TM02
surprising is when Cyrus uses the power of the three Dragon Claw, which might come in
Legendaries to resurrect an even more mysterious, more handy for your final battles.
sacred Legendary Pokémon – Dialga (Pokémon Diamond) or
Palkia (Pokémon Pearl).
mars’ Pokémon
gALACTIC battle POKÉMON LEVEL TYPE
Sinnoh adventure
Bronzor Lv 41 Steel-Psychic
Golbat 1 Lv 42 Poison-Flying
mars and jupiter Purugly 1 Lv 45 Normal
Team Galactic commanders
You should be used to this pair and their Pokémon by now. Take
out the Bronzor with Fire-type moves again, and either Elec- jupiter’s Pokémon
tric-, Ice-, or Rock-type moves should do a number on the Gol- POKÉMON LEVEL TYPE
bat. As for Mars’ Purugly? That’s a job for Fighting-type moves, Bronzor Lv 41 Steel-Psychic
while Ground-type moves will put away Jupiter’s Skuntank. Golbat 1 Lv 41 Poison-Flying
Skuntank 1 Lv 46 Poison-Dark
cyrus
Team Galactic boss cyrus’ Pokémon
POKÉMON LEVEL TYPE
Cyrus may be angry, but that doesn’t change the weaknesses Honchkrow 6 Lv 45 Dark-Flying
of his Pokémon, even if they have leveled up. All of them are Crobat 6 Lv 46 Poison-Flying
vulnerable to Rock-type attacks, while Electric-type moves Gyarados 6 Lv 45 Water-Flying
Weavile 6 Lv 48 Dark-Ice
will be very effective on Honchkrow, Gyarados, and Crobat. As
for Weavile, try Fighting-, Fire-, Bug-, or Steel-type moves to
end this battle.
PEARL VERSION
capture palkia!
TO CAPTURE this impressive Pokémon, you need Palkia
to deal a major blow to start by using Dragon-type Level 47
moves for 2x damage. Then chip away with Fire- or Water–Dragon
Water-type moves, reducing HP slowly so that you Abilities:
• Pressure
can capture it.
Moves:
• Water Pulse
• Ancientpower
• Dragon Claw
• Spacial Rend
188
step 7 Get the Shiny
AFTER CAPTURING the great Legendary, head back inside
Mt. Coronet to the Spear Pillar. There you’ll find a Held Item
that intensifies the power of Pokémon moves – Adamant
Orb for Dialga and Lustrous Orb for Palkia.
Sinnoh adventure
VALOR, LAKE VERITY MOVES REQUIRED TO
The three Legendary Pokémon have returned to the great lakes of Sinnoh.
COMPLETE THIS AREA
Now is your time to track them down and hopefully catch them all.
SURF
VALOR CAVERN
capture uxie!
DEAL A BLOW to Uxie’s HP by using Bug-, Ghost-, or Uxie
Dark-type moves, all of which it is weak against. Level 50
Then pull out the Fighting- or Psychic-type moves, Psychic
which will small amounts of damage that will Abilities:
• Levitate
eventually deplete the Pokémon enough so you can Moves:
catch it. When Uxie uses the move Amnesia, it’s • Confusion
raising its Special Defense. To counter, hit it with • Yawn
• Future Sight
physical moves instead. • Amnesia
ACUITY CAVERN
190
OBTAINable Items
OUTSIDE
TM25 Thunder
capture azelf!
HIT IT HARD upfront with some Bug-, Ghost-, or Azelf
Dark-type moves, then switch off to some move Level 50
types that will decrease Azelf’s HP slowly, like Psychic
Fighting- or Psychic-type moves. The move Nasty Abilities:
• Levitate
Plot will increase its Special Attack, making Psychic Moves:
a very powerful move for Azelf to use against you, so • Confusion
be careful. • Uproar
• Future Sight
• Nasty Plot
Sinnoh adventure
WHAT DO YOU DO if you don’t have
YOU CAN HEAD to Lake Verity to challenge Mesprit, crossing the Marking Map? Well, just head to
the lake with Surf and then entering the cavern to find the Pokétch Company in Jubilife City.
Mesprit in the center. But when you approach, it’s not a You’ll be able to get one there if you
battle you’ll find, but a chase! Mesprit will leave and start have at least three Gym badges.
wandering all over the Sinnoh region, and your only hope
for finding it is the Pokétch application Marking Map, which
will show you where the little Pokémon has gone. However,
you cannot fly as Mesprit did. Instead, you must approach
carefully, either by walking or using the Bicycle.
VERITY CAVERN
191
A
OBTAINable Items
OUTSIDE
TM38 Fire Blast
capture mesprit!
Mesprit WALK THROUGH the tall grass or water shown on
Level 50 the Marking Map and Mesprit will come to you.
Psychic Unfortunately, it won’t give you much of a chance to
Abilities: catch it, escaping as soon as the battle starts. What
• Levitate
Moves:
to do? Use Mean Look or Block to keep Mesprit from
• Confusion fleeing and then bring out your power moves to wear it
• Charm down and catch it.
• Future Sight
• Lucky Chant
MOVES REQUIRED TO
COMPLETE THIS AREA
What a lovely place to walk, relax, fish, and battle. But you have more
pressing business in Sunyshore City nearby, as you try for your last badge!
ROCK CUT
SMASH
MAGO BERRY x2
AGUAV BERRY x2
QUALOT BERRY x1
SIZE CONTEST
HONEY TREE
sunyshore city
va lo r l a ke f r o nt
Chatot Remoraid
Normal-Flying Water
Abilities: Abilities:
• Keen Eye • Hustle
• Tangled Feet • Sniper
Sinnoh adventure
YOU’LL NEED TO TAKE Route 213 or 214 to the Valor
Lakefront, and then proceed east to Route 222. The
road used to be blocked because of the Great Blackout in
Sunyshore City – maybe they didn’t want tourists stumbling
around in the dark – but now it’s all clear.
MOVES REQUIRED TO
COMPLETE THIS AREA
The sun and the sea rule in this intricately-designed port town, made up of
small islands separated by water, and connected by footbridges that double as
solar panels to power the town. Of course, you have a different power in mind, CUT SURF
as you are here to earn your eighth and final badge from the Sunyshore Gym.
route 22 3 ( to v i c to r y r o a d )
JULIA’S HOUSE
SUNYSHORE GYM
POKÉMART
194
VISTA LIGHTHOUSE
POKÉMON CENTER
OBTAINable Items
ON YOUR FIRST VISIT WHEN YOU SHOW THE MAN
Thunderstone A QUIRKY POKÉMON
Pokétch application “Roulette”
ON WATER
WHEN YOUR LEAD POKÉMON POKÉMON VARIABLE
IS STRONG WHEN YOU TALK TO JULIA Tentacruel
Effort Ribbon Mon: Alert Ribbon Fri: Relax Ribbon Pelipper
Tues: Shock Ribbon Sat: Snooze Ribbon Mantyke
WHEN YOU SHOW THE MAN IN Wed: Downcast Ribbon Sun: Smile Ribbon
THE HOUSE A “SERIOUS” NATURE Thu: Careless Ribbon
Pokétch application “Calendar” FISHING
AFTER WINNING SUNYSHORE FISHING ROD POKÉMON VARIABLE
WHEN YOU SHOW THE MAN CITY GYM BATTLE Old Magikarp
A NAIVE POKÉMON Beacon Badge TM57 Charge Beam Good Magikarp
Pokétch application “Dot Artist” HM07 Waterfall Remoraid
Sinnoh adventure
TO CAUSE a blackout in a town like
HEY, YOU JUST GOT HERE , and already you’ve got people this, well, that can’t be too good.
walking up to you, asking for things. A red-headed man Especially if it happened to be
will approach you, and don’t worry, it’s just Flint of the caused by say, the Gym Leader? It
Elite Four! What could he possibly want from a regular looks like Volkner, the Sunyshore
Trainer like you? Well, turns out that the Gym Leader here Gym Leader, went a little crazy with
in Sunyshore has lost the will to battle, and you’re just the remodeling his Gym, consuming too
person to cheer him up! much electricity in the act. It might
be better for the town if he put that
energy into Pokémon battling itself.
gym battle 7
ParTY Pokémon
volkner pokémon level type
sunyshore gym leader Raichu 6 Lv 46 Electric
Pokémon type: electric Ambipom 6 Lv 47 Normal
Octillery 6 Lv 47 Water
recommended types: ground, grass Luxray 6 Lv 49 Electric
column
sailor jogger pokémon pokémon rich boy lady Ace Trainer Ace Trainer
ranger (M) ranger (f) (m) (f)
double team ace Trainer ace Trainer skier (m) skier (f) swimmer (m) swimmer (f) tuber (m)
(m) (f)
197
tuber (f) parasol lady dragon tamer rival
the gym
leaders
and
pokémon
league
(the elite
four) roark, gardenia, maylene, wake, fantina, byron, candice,
oreburgh gym eterna gym veilstone gym pastoria gym hearthome gym canalave gym snowpoint gym
leader leader leader leader leader leader leader
team
galactic
team galactic team galactic team galactic team galactic team galactic team galactic
grunt (m) grunt (f) commander, commander, commander, boss, cyrus
mars jupiter saturn
MOVES REQUIRED TO
COMPLETE THIS AREA
Route 223 is a bit tricky to navigate, what with all those rocks and shoals
and twists and turns… and let’s not forget all the Trainers just itching for a
battle. Of course, this is all just a warm up as you head for your final goal, SURF WATERFALL
OBTAINABLE ITEMS
TM18 Rain Dance Pearl
ON WATER
POKÉMON VARIABLE
Tentacruel
Pelipper
Mantyke
FISHING
FISHING ROD POKÉMON VARIABLE
Old Magikarp
Good Magikarp
Remoraid
198
Tentacruel
Water-Poison
Abilities:
• Clear Body
• Liquid Ooze
Mantyke
Water-Flying
Abilities:
• Swift Swim
• Water Absorb
sunyshore city
Sinnoh adventure
A WHOLE LOT of water stands between you and your
destination, and there’s only one way to get there – Surf.
Once you hop on board the Pokémon express, it’s a straight
shoot to the end of the route.
MOVES REQUIRED TO
COMPLETE THIS AREA
The Pokémon League is tough, so all Trainers seeking to take on the
Elite Four and the Champion spend some time in Victory Road, bulking
up their Pokémon by battling wild Pokémon – and other Trainers! ROCK
SMASH
SURF STRENGTH
A
F
E
C
B
200 D
■ b1f
■ 1 fl ■ 2 fl
ON WATER
IN CAVE IN CAVE POKÉMON VARIABLE
POKÉMON M D N POKÉMON M D N Golbat
Machoke Kadabra
Graveler Graveler
Medicham Medicham FISHING
Golbat Golbat FISHING ROD POKÉMON VARIABLE
Onix Onix Old Magikarp
Steelix Steelix Good Magikarp
Sinnoh adventure
THE EXIT OF VICTORY ROAD may be on the same floor as the
entrance, but it’s not going to be a straight shoot escape
from this crazy cavern. You’ll need to travel down to both
B1F and B2F before you see the light of day again, battling
past other Trainers with their own dreams of Pokémon
League glory.
Machoke Medicham
Fighting Fighting-Psychic
Abilities: Abilities:
• Guts • Pure Power
• No Guard
D Pokémon are generally uniform in their color, but sometimes you’ll find one with a
color scheme completely unseen before. These are especially rare, and it’s a special
event when you do see one, in which stars will shine around their body and you’ll hear
a bright twinkle. It’s like they’re telling you to catch it! And you should – because they’re
incredibly rare, you may never have this opportunity again.
pokémon leaGue
Sinnoh adventure
MOVES REQUIRED TO
COMPLETE THIS AREA
This is it, the last stretch, the final showdown. This is where great
Trainers are made. You’ve wanted this opportunity pretty badly, and
now you must earn the right to call yourself the best by challenging the SURF WATERFALL
the
elite 4
4th
LUCIAN
the
VICTORY ROAD
elite 4
3rd 203
FLINT
the
VICTORY ROAD elite 4
2nd
BERTHA
POKÉMON CENTER
the
elite 4
1 st
AARON
Sinnoh adventure
Aaron DUSTOX 6
elite four TYPE: Bug-Poison LV 53
Pokémon type: bug EFFCTIVE MOVE TYPES: Fire, Fly-
Recommended types: Fire, flying ing, Psychic, Rock
AARON WILL send out mostly Bug-type
Pokémon, with one Poison-and-Dark-type BEAUTIFLY 6
in the mix. Hit the Bug-types – Dustox, TYPE: Bug-Flying LV 53
Heracross, Vespiquen, and Beautifly – with EFFCTIVE MOVE TYPES: Rock, Fire,
Fire- and Flying-type moves. Drapion, as a Electric, Ice, Flying
different type, will have a different weakness,
so hit it with Ground-type moves to finish VESPIQUEN 1
it. For ensured victory, it’s best for your TYPE: Bug-Flying LV 54
Pokémon to know moves like Flamethrower, EFFCTIVE MOVE TYPES: Rock, Fire,
Drill Peck, and Earthquake. Electric, Ice, Flying
HERACROSS 6
TYPE: Bug-Fighting LV 54
EFFCTIVE MOVE TYPES: Flying, Fire,
Psychic
DRAPION 6
TYPE: Poison-Dark LV 57
EFFCTIVE MOVE TYPES: Ground
WHISCASH 1
TYPE: Water-Ground LV 55
EFFCTIVE MOVE TYPES: Grass
HIPPOWDON 6
TYPE: Ground LV 59
EFFCTIVE MOVE TYPES: Grass,
Water, Ice
FLINT RAPIDASH 6
elite four TYPE: Fire LV 58
Pokémon type: FIRE EFFCTIVE MOVE TYPES: Water,
Recommended types: WATER, GROUND Ground, Rock
THOUGH HE’S labeled as a Fire-type user, the
group of Pokémon that Flint uses are actually STEELIX 6
quite diverse. Fortunately, all of them are TYPE: Steel-Ground LV 57
vulnerable to Ground-type moves, so make EFFCTIVE MOVE TYPES: Fire,
frequent use of moves like Earthquake and Water, Fighting, Ground
Magnitude. Lopunny is also weak to Fighting-
type moves, and against Driflim you have a DRIFBLIM 6
choice of Electric-, Ice-, Rock-, Ghost-, or Dark- TYPE: Ghost-Flying LV 58
type moves. EFFCTIVE MOVE TYPES: Electric,
Ice, Rock, Ghost, Dark
LOPUNNY 6
TYPE: Normal LV 57
EFFCTIVE MOVE TYPES: Fighting
INFERNAPE 6
TYPE: Fire-Fighting LV 61
EFFCTIVE MOVE TYPES: Water,
Ground, Flying, Psychic
Bronzong
TYPE: Steel-Psychic LV 63
EFFCTIVE MOVE TYPES: Fire
CHAMPION BATTLE
Sinnoh adventure
CYNTHIA
Pokémon LEAGUE CHAMPION
CYNTHIA DOESN’T specialize in one type of
Pokémon, and as such, there’s no one surefire
type that will take out her entire team. Her
Spiritomb has no weaknesses, in fact! You’ll need
to pull out your strongest, most powerful moves
and just try to deal as much damage as possible.
Gastrodon will be especially weak to Grass-type
moves, while you should fight Lucario with Fire-,
Ground-, or Fighting-type moves. Roserade and
Garchomp are vulnerable to Ice-type moves, and
to bring down the mighty Milotic, use Grass- or
Electric-type moves.
Spiritomb 1
TYPE: Ghost-Dark LV 61
EFFECTIVE MOVE TYPES: None
Roserade 1
TYPE: Grass-Poison LV 60
EFFCTIVE MOVE TYPES: Fire, Ice,
Flying, Psychic
Milotic 1
TYPE: Water LV 63
EFFCTIVE MOVE TYPES: Grass,
Electric
Garchomp 1
TYPE: Dragon-Ground LV 66
EFFCTIVE MOVE TYPES: Ice, Dragon
Just because you’ve entered the Hall of Fame doesn’t mean that
there aren’t still plenty of quests and adventures waiting for you!
First, you might want to start on the path to recording all 150
kinds of Pokémon living in Sinnoh.
D Twinleaf Town
How many have you seen? And if it’s less than 149?
LOOKS LIKE there are Pokémon you
LIKE YOU JUST HAD a wonderful dream, you’ll find yourself haven’t met yet. Check the Sinnoh
back at home after achieving Hall of Fame status. Open Pokédex in the back of this book for
up your Sinnoh Pokédex and check out the “seen” number their names and locations (pg 296)
of Pokémon. If you’ve been diligent about catching every to get cracking on catching the rest!
Pokémon in Sinnoh thus far, it should be up to 149.
D SANDGEM Town
Hello Again Assistant’s sibling
IF YOU HAPPEN to come back after
IT SEEMS YOU can’t enter a town without someone your Pokédex gets upgraded, talk to
bothering you. But no worries, it’s just Professor Rowan’s the assistant again and they’ll tell
assistant. They have a message for you from the Celestic you all about their little sister. How
Town elder. Apparently he wants to show you something. cute! Head over to their house to
Could be interesting… talk to the little girl.
D SANDGEM Town
The Strong but Silent Type
Sinnoh adventure
ONCE YOU’VE obtained HM03 Surf by winning the Gym
battle in Hearthome City, visit Sandgem Town and go east
on the ocean. You’ll encounter lot of Pokémon Trainers on
the way, so be prepared – stock up on items and make sure
you have leveled up your Pokémon.
D CELESTIC Town
Some Light Reading
IF YOU VISIT the house north of the small shrine there, you’ll
meet the elder, who just brought back a book that he found
in the old shrine. It happens to have a drawing of a Pokémon
you haven’t seen yet… coincidentally, the one Pokémon that
is missing from your Pokédex. In an awesome twist, seeing
the Pokémon in this book will automatically add to the
Pokédex, bringing your total to 150 Pokémon seen!
D SANDGEM Town
Show Off Your Accomplishment friends and colleagues
HEY, PROFESSOR ROWAN and
209
NOW THAT YOU have a completed Pokédex, head back to Professor Oak seem to know each
Professor Rowan to show it off. He’ll give you his warmest other pretty well. The study of
congratulations, and then an unexpected visitor shows up… Pokémon can really bring people
Professor Oak! Professor Oak is from the Kanto region, and together as friends…
is respected as a true expert on all things Pokémon. He’ll
congratulate you as well, in his own way.
D SANDGEM Town
A New Task, a New Adventure extended stay
THE KANTO REGION may be his
PROFESSOR OAK knows a lot about Pokémon from all home, but Professor Oak won’t go
over, including other regions. He’ll upgrade your Pokédex running back any time soon. He’s
to the National version, which will allow you to learn and staying at a house in Eterna City,
know a lot about them too! so visit him anytime after you go to
the Pal Park so that he can check
your Pokédex.
POKÉdex
210
NOT TO CONFUSE YOU, but there are two bit more expansive, covering not just the
versions of the Pokédex that you will Pokémon of Sinnoh, but Pokémon in other
encounter. The Sinnoh Pokédex covers only regions including Kanto and Hoenn. Before
those Pokémon appearing in the Sinnoh you think global, though, you’ll need to act
region, while the National Pokédex is a local by completing the Sinnoh Pokédex first.
212
THE ONLY WAY you’re going to complete the Sinnoh Pokédex. It may sound intimidating, but there are a few
Sinnoh pokÉdex
Pokédex is by tracking down all 150 kinds of Pokémon basic methods that will make a huge impact on your
in the Sinnoh region and recording them in your trusty “seen” Pokémon number.
1 in the wild
THE BEST WAY TO BUILD up your collection is by
catching wild Pokémon, but it’s great for just doing some
sightseeing to fill your Pokédex, too. Check tall grass,
caves, or fish in ponds or at beaches – any encounter
with a wild Pokémon will count toward having “seen”
that Pokémon and adding it to the Pokédex.
213
3 storied encounters
SOME POKÉMON WON’T BE TOO HARD TO FIND, if you
just follow the pull of the story and go where you’re
asked to go by other characters and circumstance.
These mainly include Legendary Pokémon, like the three
Legendaries of the lakes – Uxie, Azelf, and Mesprit – and
the mighty Dialga (in Diamond) and Palkia (in Pearl).
ONCE YOU’VE COMPLETED the Sinnoh single Pokémon – even if it’s only for a
Pokédex, it’s time to aspire even higher by short time, the Pokémon need only register
beginning work on the National Pokédex, the its information in your Pokédex – for the
ultimate compendium of known Pokémon. National Pokédex to be considered complete.
It’ll be much harder than completing the Some Pokémon will require a little more
Sinnoh Pokédex, because you’ll be expected effort than usual, like special methods or
to do a lot more than simply see every special knowledge. All in all, when you have
single Pokémon. You’ll need to obtain every an opportunity to capture a Pokémon, take it!
Sinnoh pokÉdex
ON THE FIELD ON THE FIELD ON THE FIELD
(IN THE WILD)
Tall grass on Route 206 (IN THE WILD)
Tall grass on Route 202 (IN THE WILD)
Tall grass at Fuego Ironworks
P. 104 P. 054 P. 081
215
OTHER
ON THE FIELD ON THE FIELD A Trainer you meet in
Oreburgh Gate, 1 FL Tall grass on Valor Lakefront TRAINERS
(IN THE WILD) P. 062 (IN THE WILD) P. 138 (IN THEIR PARTY)
Victory Road P. 200
216 OTHER
A Trainer you meet on
TRAINERS
(IN THEIR PARTY)
Route 215 P. 126
Sinnoh pokÉdex
OTHER OTHER
A Trainer you meet on A Trainer you meet on ON THE FIELD
TRAINERS TRAINERS Tall grass in Eterna Forest
(IN THEIR PARTY)
Route 214 P. 139 (IN THEIR PARTY)
Route 210 P. 126 (IN THE WILD) P. 086
OTHER 217
Gardenia, Eterna City
TRAINERS
(IN THEIR PARTY)
Gym Leader P. 092
218
OTHER
A Trainer you meet at
TRAINERS
(IN THEIR PARTY)
the Lost Tower P. 117
OTHER
A Trainer you meet at
TRAINERS
(IN THEIR PARTY)
the Lost Tower P. 117
Sinnoh pokÉdex
ON THE FIELD Tall grass on Route 218 ON THE FIELD Tall grass on Route 222 ON THE FIELD Fishing on Route 209
(IN THE WILD) (Pearl version only) P. 072 (IN THE WILD) (Pearl version only) P. 192 (IN THE WILD) (Good Rod) P. 116
OTHER OTHER
A Trainer you meet on Mars, Team Galactic
TRAINERS TRAINERS
(IN THEIR PARTY)
Route 210 P. 126 (IN THEIR PARTY)
Commander P. 085
OTHER 219
A Trainer you meet at
TRAINERS
(IN THEIR PARTY)
the Lost Tower P. 117
OTHER
Jupiter, Team Galactic
TRAINERS
(IN THEIR PARTY)
Commander P. 103
OTHER
A Trainer you meet in ON THE FIELD Tall grass on Route 209 ON THE FIELD Tall grass on Route 214
TRAINERS
(IN THEIR PARTY)
Fuego Ironworks P. 081 (IN THE WILD) (Pearl version only) P. 116 (IN THE WILD) (Pearl version only) P. 138
OTHER OTHER
A Trainer you meet on A Trainer you meet on
TRAINERS TRAINERS
(IN THEIR PARTY)
Route 208 P. 108 (IN THEIR PARTY)
Route 210 P. 126
220
Sinnoh pokÉdex
OTHER
ON THE FIELD ON THE FIELD Cynthia, Pokémon
Tall grass on Route 210 Tall grass on Route 210 TRAINERS
(IN THE WILD) P. 127 (IN THE WILD) P. 127 (IN THEIR PARTY)
League Champion P. 207
221
OTHER
ON THE FIELD ON THE FIELD A Trainer you meet in
Tall grass on Route 214 The Maniac Tunnel TRAINERS
(IN THE WILD) P. 138 (IN THE WILD) P. 144 (IN THEIR PARTY)
Victory Road P. 200
222
Sinnoh pokÉdex
OTHER
ON THE FIELD ON THE FIELD A Trainer you meet on
On the water on Route 205 On the water on Route 205 TRAINERS
(IN THE WILD) P. 081 (IN THE WILD) P. 081 (IN THEIR PARTY)
Route 222 P. 192
223
CONTESTS
224
Normal Rank
CONTEST
master Rank
Normal Rank
CONTEST
BEAUTY
master Rank
Normal Rank
CONTEST
master Rank
Normal Rank
CONTEST
COMPETE TO SHOW
SMART
great Rank
master Rank
Normal Rank
CONTEST
COMPETE TO SHOW
TOUGH
great Rank
master Rank
Contests
COOL RIBBON COOL RIBBON COOL RIBBON
COOL RIBBON
GREAT ULTRA MASTER
COOL
227
CUTE RIBBON CUTE RIBBON CUTE RIBBON
CUTE RIBBON
GREAT ULTRA MASTER
CUTE
LACE
PINK BARETTE PINK BALLOON FLOWER STAGE
HEADDRESS
GENIUS RIBBON
GREAT ULTRA MASTER
PROFESSOR
GREEN BARETTE GREEN BALLOON CUBE STAGE
HAT
HEROIC AWARD
YELLOW BARETTE YELLOW BALLOON
HEADBAND PODIUM
step 1 CHOOSE A RAnK AnD DIvISIOn step 2 pick your Contestant pokémon
speAK to tHe reCeptIoNIst in the Contest Hall and she will ask oUt oF tHe poKÉmoN currently in your party, select the Pokémon
you to choose your rank, followed by division. most suited for the division you have chosen.
COnTESTS
228
step 6 results
appearance
Attract and dazzle the audience with your appearance.
Contests
round 1
tips & tricks 1
Raise your Pokémon’s condition with Poffin
The five divisions that the Contests
Goes up with Poffin
are divided into all correspond to different
of Spicy flavor
attributes, or conditions, that your Pokémon
has. These conditions that your Pokémon
will be judged on are Coolness, Beauty, Goes up with Poffin Goes up with Poffin
Cuteness, Smartness, and Toughness. The of Spicy flavor of dry flavor
level of these conditions can be improved by
feeding your Pokémon Poffin. However, the
amount you can feed them is not unlimited Goes up with Poffin Goes up with Poffin
– once their fur-sheen meter maxes out, of bitter flavor of sweet flavor
that’s it for improving their conditions. Make
the most of your Poffin feeding! Goes up when poffin
is given
229
230
stir a little done and
step 1 CHOOSE THE
InGREDIEnTS step 2 stir the mix step 3 faster step 4 done
Choose your berries carefully, Your Poffi n starts out as a liquid As you continue to stir, the Poffin Once finished, you will get a
because those will determine the that you must stir slowly to avoid will begin to thicken. Stir a little display with the cooking time, the
fl avor of your Poffin. spilling any. more briskly to avoid the mixture kind of Poffin, and its level.
sticking to the pan and burning.
Contests
You and your friends will need to put
on your thinking caps and coordinate bitter sweet
with each other in order to avoid ruining (Smartness) (cuteness)
your group Poffin. weakens
ACCeSSory CASe
your accessories are automatically
organized and sorted in your accessory
case. use your stylus to place them on PokÉmon you dreSS uP
your Pokémon.
LOAD UP ON ACCESSORIES
How well you do in Round 1 depends on how many different accessories so you are equipped to handle whatever theme they throw at you. Here, we
you have on hand. Make sure you have a number of accessories of each kind present three ways to find accessories.
Contests
Hearthome City where you can take Pokémon you can
a walk with seven different kinds of take for a walk
Pokémon from your collection. Not Take some time to walk,
only is it a pleasant experience, but though you can always run pikachu
if you prefer.
your Pokémon will sometimes pick
up accessories there. Each Pokémon clefairy
picks up a different accessory (P. 280)
so take one of each out at some point psyduck
to collect every item.
pachirisu
Stand in front of your
Pokémon and press ‘A’ to happiny
obtain the accessory they’ve
picked up on their walk.
buneary
drifloon
2 A Relaxing Massage
Head to Veilstone City and climb 233
the stairs north of the Game Corner
to find a house in which lives a lovely
lady who will give your Pokémon one
massage a day. As proof that your
Pokémon was massaged, she will give
you an accessory. You can go back to
her again and again for accessories,
but only once a day.
The lady will massage any Pokémon, so
choose one from your party.
ROUnD 2
tips & tricks 1
take the lead or provide backup
ALL FoUr ConTEsTAnT Pokémon will dance together, with one taking the role of lead while the other three following along.
To be fair, all four Pokémon get a shot at being the lead at least once in the round.
acting
Show off your moves for a high score.
D Turn heads with an impressive set of moves. The final round of the Contest is where
your Pokémon will perform their battle moves for the judges. Points are indicated with
hearts – the more hearts appear, the more impressed the judges. Of course, you want to get as
many as possible.
Contests
round 3
tips & tricks 1
go over the moves your pokémon will use
Every Pokémon move has a specific effect
in a Contest. Before the Contest, it’s best to
check your Pokémon’s move on the status
screen to see how they can help you out in
performance.
You don’t know which judge your op- Your share your judge with two contestants Heart +1 each
ponents will choose, but hopefully you
Your share your judge with three contestants 0
won’t pick the same one.
236 Jordan/Keira +5
No additional effects, will The number of hearts will When you perform in relation Special situations can alter
always secure you 3 hearts. change based on the Voltage. to the other Contestants will the number of hearts you
change the number of hearts. earn.
WHO WANTS TO BE
A WINNER?
Select the best Pokémon to take into each division.
D WHEN PICKING YOUR CONTEST POKÉMON, the biggest factor will be what moves they
Contests
possess. Imagine your Pokémon performing in front of a judge. How well will they do
them? Here are a few recommendations for Pokémon that really shine in each division.
NATURES: MOVES:
GET CHATOT TO LEVEL 33 and teach it the moves Taunt
CONTEST
and Roost. Taunt earns a lot of hearts when the Voltage is Adamant Taunt
low, while Roost will earn a lot of hearts when the Voltage Brave Roost
COOL
NATURES: MOVES:
CONTEST
NATURES: MOVES:
RAISE KRICKETUNE TO LEVEL 34 and teach it the move
CONTEST
Bug Buzz. This move will earn additional hearts if you Timid Bug Buzz
raise the Voltage. Unless your opponents use a move that Jolly Sleep Talk
CUTE
NATURES: MOVES:
CONTEST
to earn 4 hearts. If you’re the only one performing to that Careful Poison Jab
judge, this move will net you 7 hearts. Sassy BubbleBeam
Gentle Wrap
NATURES: MOVES:
BRING GEODUDE TO LEVEL 39 without evolving it and
CONTEST
teach it both the moves Earthquake and Stone Edge. Bold Stone Edge
TOUGH
Stone Edge earns 4 hearts if the judge’s Voltage goes Impish Earthquake
up, and Earthquake will earn 4 hearts if it’s the last
Relaxed Rock Throw
performance in a turn.
Lax Rock Polish
WIRELESS
FUNCTION
238
240
2 Battle, trade and mix records with friends in Union Room.
7 In the POKÉMON Wi-Fi Club, battle or trade with players who live far away from you.
8 Download player data in the Wi-Fi Battle Room of the Battle Tower.
wireless function
Take your Pokémon on some exciting connection battles.
FEARSOME FOURSOME
G WHEN SIGNING UP in the Pokémon Communication Colosseum you have the choice of single battle or double battle,
for two or four players. Try them all out, or stick with the one you like the most.
CUP SUPER CUP STANDARD CUP FANCY CUP LITTLE CUP LIGHT CUP DOUBLE CUP
No. of Pokémon 6 3 3 3 3 4
Evolving Pokémon Qualified Qualified Not Qualified Not Qualified Not Qualified Qualified
Same Pokémon Qualified Not Qualified Not Qualified Not Qualified Not Qualified Not Qualified
Same Items Allowed Not Allowed Not Allowed Not Allowed Not Allowed Not Allowed
SHOW OFF your Trainer Card! The ALL OF THE PEOPLE in the room
card you show will be the one you can work together on the canvas to
designed at the Pokémon Center in create pretty pictures with lines and
242 Oreburgh City. colors.
Battles Trade
SELECT TWO Pokémon at level YOU CAN TRADE Pokémon with the
30 or below for a single battle, other people in the room. Simply
low on stress and great for select “Trade (Up for a Trade)” and
practice sessions. off you go!
Records CHAT
MIX RECORDS
wireless function
You can exchange game information with friends.
MIX IT UP
G YOUR RECORD CONSISTS of a smattering of information about your
adventure. When you mix records, you’ll start to see your friends
featured in television programs, and the images of their Pokémon will be
displayed at Jubilife TV. And some of the effects are more subtle, like the
timing for catching Feebas will be the same, or you’ll all have the same
chance of winning the slot machines.
243
HOW TO MIX
Go the Everyone can
step 1 Union Room step 2 Talk to a friend step 3 mix too
ENTER THE UNION ROOM from the Pokémon YOUR FRIEND will walk into the room as IF THE PERSON responds in the positive, then
Wireless Club on the 2 FL of any Pokémon well, bearing the appearance that they they will participate in the record mixing. All
Center. You must speak to the woman at chose for themselves at the Pokémon of the participants will have their records
the info counter in the center and start up a Center in Oreburgh City when asked who mixed, and if you and a friend are in the
Nintendo DS Wireless Connection before you their favorite Trainer was. Speak to your same group, you will end up having the same
step inside. friend and select “Record”. experiences in your respective journeys.
YOU CAN ACCESS the Union Room any IF THE OTHER player agrees by selecting UP TO FIVE people can participate at a time,
time between Sandgem Town and the “yes”, then you will switch to the Mix making it even more fun to mix records.
Pokémon League. Records screen.
244
Amity Square watch Contest! Discovering groups
WHAT KIND of items did your friend’s LIVE COVERAGE of Pokémon Super WHAT GROUP do your friends belong to and
Pokémon find in Amity Square? Contests, with contest results and your what type of Pokémon do they have?
friend’s comments.
Mixing
Records 3 Sharing Experiences all together
wireless function
YOU CAN FORM or join a group by
IF YOU AND YOUR FRIENDS are in the same group, then you speaking to a man in Jubilife City.
can share information that will lead to you sharing the same
experiences. Events and activities in some parts of the game
will end up being the same, allowing you to collaborate on
things like the Pastoria Great Marsh and the slot machines.
245
UNDERGROUND!
Check out the Sinnoh region’s Underground with some friends.
246
The Activities of the Underground
D Underground Rule 1:
Get an Explorer Kit from Underground man a to-do list
wireless function
UNDERGROUND MAN will assign
TO BE ABLE to travel to the Underground at all, you need you six missions. Complete them
to get a kit from Underground Man. Just speak to him successfully for great rewards.
in Eterna City, and you’ll get a kit that you can use any
outdoor place in Sinnoh.
D Underground Rule 2:
The Underground is everywhere in Sinnoh
SINNOH GETS a whole lot bigger when you enter Underground Radar
the Underground, a huge area stretched out over
the entire region. A radar on the upper screen will
indicate your location, the location of your secret
base, and the location of hidden treasures. Keep
an eye on this radar, and you’ll have no worries YOUR SECRET BASE
about getting lost.
A TREASURE
Play screen
247
D Underground Rule 3:
Get a response by touching the bottom screen
FOLLOW THE RADAR to the treasure, and then touch
the bottom screen with the stylus. Treasures in the
wall and traps in the ground will respond by glowing. TRAP
With this method, all you need in the Underground is
the radar and stylus.
A SPHERE YOU BURIED
A TREASURE
D UNDERNEATH all those glowing spots on the walls are many kinds of
treasures like spheres, shards, and Pokémon fossils. Using your hammer
and pick, you can dig these treasures out of the walls before they collapse.
See p. 287 for a complete list of items that can be found in the Underground.
D
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Pokemon_DP_248-249_Wireless_rev11 1 4/3/07 11:16:00 AM
THE OFFICI A L Pokémon STRATEGY GU I DE
wireless function
G THE STUFF YOU DIG out of the walls might be
pretty, but rather than holding on to them, you
should trade them in for Secret Base items or revive
the fossils into living, breathing Pokémon. Check out
the examples below for reasons why you should keep
digging for treasure.
249
250
wireless function
D THERE ARE MORE THAN 80 different items for your Secret
Base that can be obtained before the end of the story
mode. The majority can be gotten from the goods traders, but
you can buy some on the 4 FL of the Veilstone Department
Store or get some as gifts from Mr. Goods in Hearthome City by
fulfilling certain requirements. You can use your
PC to decorate your
Secret Base any
way you want.
THESE COME IN different styles THESE HAVE DIFFERENT sizes THIS CONSISTS OF various LOTS OF POKÉMON represent-
and sizes, like Big Table and and materials, like Wood Chair storage items, like Cupboard and ed as cute plush, like Munchlax
Small Table. and Blue Cushion. Bike Rack. and Bonsly.
GREAT GADGETS of all kinds, THERE ARE FIVE kinds of these, THIS IS A VARIETY of cups THESE COME IN various sizes
like Game System and which you can arrange to trap and trophies, like Cute Cup and colors, like Lavish Flowers
Vending Machine. friends who try to steal your flag. and Shiny Gem. and Bonsai.
wireless function
Bases, you aren’t alone in your thievery. While you’re flag. Should they avoid your traps and run off with your flag, go
headed to their base, they’re headed to your base to steal your after them – you need simply touch them to end the chase.
Throw your friend to Throw your friend in an Drop a big rock on them
the right. upwards direction to completely block them.
Use the Nintendo Wi-Fi Connection to connect with other Pokémon players across the land!
G THE NINTENDO WI-FI CONNECTION lets you interact with other Pokémon Diamond and Pokémon Pearl players
through the Global Trade System, Pokémon Wi-Fi Club, and Wi-Fi Battle room, all found in the Pokémon
Center. Now you can battle and trade with Trainers from near and far!
D AT THE POKÉMON WI-FI CLUB, you trade and battle with registered friends over the Nintendo
Wi-Fi Connection! To register friends, receive the Pal Pad item the first time you visit the
Pokémon Wi-Fi Club, then use it to register Friend Codes. You can directly input your friends’
Friend Codes or register Friend Codes of Trainers you’ve connected with in the Union Room.
A File of Friends
WITH YOUR PAL PAD, you’ll be able to write down the
Friend Codes of people you’ve met in the Union Room, or
codes that are given to you elsewhere. You come to rely
on this tool when communicating with people, and you’ll
get the Pal Pad the first time you visit the Wi-Fi Club.
wireless function
G THERE ARE FOUR activities you can do at the Pokémon Wi-Fi Club: Single Battle, Double
Battle, Trade, or See Records. If your friends are online, you can also chat with your friends.
You can trade Pokémon with Check your friend’s records! You
your friends. can view information such as
your friend’s battle results, num-
ber of trades completed, and the
last time they connected.
Take on the Tower Seven to Serenade Savagely Rumble for your Rank
ONCE YOU complete the game by TO START your climb through the AS YOU CONTINUE to beat these
defeating Cynthia, take the boat from ranks, you’ll have to defeat the champions, you’ll move up to higher
Snowpoint City to access the Battle Trainers who have conquered the ranks and challenge tougher Trainers
Tower. There you’ll find a Wi-Fi Battle Wi-Fi Battle Room. Seven of those in other battle rooms. You start
Room where you can get info on other Trainers will form your first challenge. at rank 1 and advance by winning
Trainers and challenge them. By You can download their data to check battles, but losing battles can drop
beating your rivals, you can move up in your opposition beforehand, too. you back down the ranks as well. Do
the ranks as well! The Pokémon you’ll well and you may see your own name
face there will be limited to Lv 50. on the list of champions!
CHARTS
& INFO
256
DA......Direct Attack
DoM......Depends on Move
Hyper Fang Normal Physical 80 90 15 Normal Makes your opponent Flinch with a 10% probability. (Disable opponent’s moves during that turn.)
Hyper Voice Normal Special 90 100 10 Enemy 2 Normal Attack. (*2-P263)
Hypnosis Psychic Status 70 20 Normal Inflicts the Sleep condition on an opponent.
Ice Beam Ice Special 95 100 10 Normal Inflicts the Freeze condition on an opponent with a 10% probability.
Ice Fang Ice Physical 65 95 15 Normal Inflicts the Freeze condition on an opponent or Flinch with a 10% probability.
Ice Punch Ice Physical 75 100 15 Normal Inflicts the Freeze condition on an opponent with a 10% probability.
Ice Shard Ice Physical 40 100 30 Normal Attack hits first without fail. (If used by both, it works for one with higher Speed.)
Icy Wind Ice Special 55 95 15 Enemy 2 Lowers your opponent’s Speed by 1 with a 100% probability. (*2-P263)
Imprison Psychic Status 10 Self Prevents your opponent from using learned moves.
Ingrain Grass Status 20 Self Restores your HP gradually each turn, The user of the move can’t switch out. (*20-P263)
Iron Defense Steel Status 15 Self Raises your Defense by 2.
Iron Head Water Physical 40 100 20 Normal Attack hits first without fail. (If used by both, it works for one with higher Speed.)
Iron Tail Steel Physical 100 75 15 Normal Lowers opponent’s Defense by 1 with a 30% probability.
Jump Kick Fighting Physical 85 95 25 Normal If missed, receive 1/2 of damage if would have caused the opponent.
Karate Chop Fighting Physical 50 100 25 Normal Makes it easier to produce a critical hit.
Kinesis Psychic Status 80 15 Normal Lowers your opponent’s Accuracy by 1.
Knock Off Dark Physical 20 100 20 Normal Takes opponents held items during the battle. The items return after the battle.
Last Resort Normal Physical 130 100 5 Normal Won’t succeed unless you’ve used each of your other moves once.
Leaf Storm Grass Special 140 90 5 Normal Lowers your Special Attack by 2.
Leech Life Bug Physical 20 100 15 Normal Recovers your HPs by a half of the damage this move inflicts on your opponent.
Recovers your HPs every turn for the amount of your opponent’s HPs you absorbed. Effect continues even after
Leech Seed Grass Status 90 10 Normal
opponent Pokémon switches out.
Leer Normal Status 100 30 Enemy 2 Lowers your opponent’s Defense by 1.
Lick Ghost Physical 20 100 30 Normal Inflicts the Paralyze condition on an opponent with a 30% probability.
Light Screen Psychic Status 30 Ally 2 Decreases the damage of your opponent’s Special Attack by half for 5 turns. (*23-P263)
Lock-On Normal Status 5 Normal Makes your attack in the next turn land without fail.
Low Kick Fighting Physical 100 20 Normal The heavier your opponent is, the stronger this move is.
Lucky Chant Normal Status 30 Ally 2 Prevents your opponent from producing critical hits for 5 turns.
Mach Punch Fighting Physical 40 100 30 Normal Lets you strike first without fail. (If used by both, it works for one with higher Speed.)
Magic Coat Psychic Status 15 Self Reflects effects of moves like Poison, Paralysis, Confuse, and Leech Seed.
Magical Leaf Grass Special 60 20 Normal Attack always hits the opponent without fail.
Magnitude Ground Physical 100 30 Enemy 2 / Ally 1 Attack strength randomly changes (10, 30, 50, 70, 90, 110). (*11-P263)
Me First Normal Status 20 DoM Lets you attack more powerfully with your opponent’s next move. Won’t succeed if you fail to attack first.
Mean Look Normal Status 5 Normal Prevents your opponent from fleeing. In battles with Trainers, prevents swapping between Pokémon.
260
Meditate Psychic Status 20 Self Raises your Special Attack and Special Defense by 1.
Meditate Psychic Status 40 Self Raises your Attack by 1.
Mega Drain Grass Special 40 100 15 Normal Restore your HP by a half of the damage inflicted on your opponent.
Megahorn Bug Physical 120 85 10 Normal Normal Attack.
Memento Dark Status 100 10 Normal Makes you faint but lowers your opponent’s Attack and Special Attack by 2.
Metal Burst Steel Physical 100 10 Self Returns 1.5x of the damage you took at the end of the turn.
Metal Claw Steel Physical 50 95 35 Normal Raises your Defense by 1 with a 10% probability.
Metal Sound Steel Status 85 40 Normal Lowers your opponent’s Special Defense by 2.
Metronome Normal Status 10 DoM Randomly executes one move out of all.
Mimic Normal Status 10 Normal Allows you to copy your opponent’s last used move for the duration of the battle. (PP of copied move is 5.)
Mind Reader Normal Status 5 Normal Makes your Attack in the next land without fail.
Minimize Normal Status 20 Self Raises your Accuracy by 1.
Makes your Attack a hit regardless of your opponent’s Evasiveness. Makes your Psychic-type moves land on
Miracle Eye Psychic Status 40 Normal
Dark-type Pokémon.
Mirror Coat Psychic Special 100 20 Self Returns 2x the damage of your opponent’s Special Attack. Always makes you strike second.
Mirror Move Flying Status 20 DoM Makes you repeat the same move your opponent has just used on you.
Mirror Shot Steel Special 65 85 10 Normal Lowers your opponent’s Accuracy by 1 with a 30% probability.
Mist Ice Status 30 Ally 2 Makes you immune to Stat changes.
Moonlight Normal Status 5 Self Restores your HP. Effectiveness depends on weather. (*1-P263)
Morning Sun Normal Status 5 Self Recovers your HP. Effectiveness changes depending on weather. (*1-P263)
Mud Bomb Ground Special 65 85 10 Normal Lowers your opponent’s Accuracy by 1 with a 30% probability.
Mud Shot Ground Special 55 95 15 Normal Lowers your opponent’s Speed by 1 with a 100% probability.
Mud Slap Ground Special 20 100 10 Normal Lowers your opponent’s Accuracy by 1 with a 100% probability.
Mud Sport Ground Status 15 All Halves the strength of Electric-type moves.
Muddy Water Water Special 95 85 10 Enemy 2 Lowers your opponent’s Accuracy by 1 with a 30% probability. (*2-P263)
Nasty Plot Dark Status 20 Self Raises your Special Attack by 2.
Natural Gift Normal Physical 100 15 Normal Your held berry determines the type and strength of your move. Once used you lose the berry.
Night Shade Ghost Special 100 15 Normal Inflicts fixed damage equal to your Pokémon’s level.
Night Slash Dark Physical 70 100 15 Normal Makes it easier to produce a critical hit.
Nightmare Ghost Status 100 15 Normal Reduces your opponent’s HP by 1/4 of its max HP each turn. Effective only when opponent’s sleeping.
Octazooka Water Special 65 85 10 Normal Lowers your opponent’s Accuracy by 1 with a 50% probability.
Makes your attacks hit regardless of your opponent’s Evasiveness. Makes Normal- and Fighting-type moves hit
Odor Sleuth Normal Status 40 Normal
Ghost-type Pokémon.
Ominous Wind Ghost Special 60 100 5 Normal Raises Attack, Defense, Speed, Special Attack, Special Defense by 1 with a 10% probability.
Overheat Fire Special 140 90 5 Normal Raises Attack but sharply lowers your Special Attack by 2. When your opponent is frozen, it will melt the ice.
Spacial Rend Dragon Special 100 95 5 Normal Makes it easier to produce a critical hit.
Spark Electric Physical 65 100 20 Normal Inflicts Paralyze condition on an opponent with a 30% probability.
Spit Up Normal Special 100 10 Normal The damage will increase by the number of times you use Stockpile. (*21-P263)
Spite Ghost Status 100 10 Normal Reduces the PP by 4 of the last move used by opponent.
Splash Normal Status 40 Self No effect.
Inflicts damage to your opponent every time he changes Pokémon. The amount of damage will be determined by
Stealth Rock Rock Status 20 Enemy 2
the type compatibility.
Steel Wing Steel Physical 70 90 25 Normal Raises your Defense by 1 with a 30% probability.
Stockpile Normal Status 20 Self Raises your Defense and Special Defense by 1. Use up to 3 times to build up on your moves.
Stomp Normal Physical 65 100 20 Normal Makes your opponent Flinch with a 30% probability. (Disable opponent’s moves during that turn.) (*25-P263)
Stone Edge Rock Physical 100 80 5 Normal Makes it easier to produce a critical hit.
Strength Normal Physical 80 100 15 Normal Normal Attack.
String Shot Bug Status 95 40 Enemy 2 Lowers your opponent’s Speed by 1.
Struggle Normal Physical 50 1 Normal Hits opponent, but takes 1/4 max HP - only available when you lose PP for all moves.
Stun Spore Grass Status 75 30 Normal Inflicts Paralyze condition on an opponent.
Submission Fighting Physical 80 80 15 Normal Receives 1/4 of the damage inflicted on your opponent.
Substitute Normal Status 10 Self Builds the Pokémon’s own alter-ego using 1/4 of its max HPs.
If your opponent uses a physical attack, this attack attacks first and damages the opponent. If the opponent did
Sucker Punch Dark Physical 80 100 5 Normal
not use a physical attack, this move will fail.
Sunny Day Fire Status 5 All Creates Sunny weather that lasts for 5 turns and raises the strength of Fire-type moves.
Super Fang Normal Physical 90 10 Normal Reduces your opponent’s HP by 50%.
Superpower Fighting Physical 120 100 5 Normal Lowers your Attack and Defense by 1.
Supersonic Normal Status 55 20 Normal Inflicts Confuse condition on an opponent.
Surf Water Special 95 100 15 Enemy 2 / Ally 1 Normal Attack. (*19-P263)
Swagger Normal Status 90 15 Normal Inflicts Confuse condition on an opponent, but also raises its Attack by 2.
Swallow Normal Status 10 Self The more you use Stockpile, more HP you recover. (*21-P263)
Sweet Kiss Normal Status 75 10 Normal Inflicts Confuse condition on an opponent.
Sweet Scent Normal Status 100 20 Enemy 2 Lowers your opponent’s Evasiveness by 1.
Swift Normal Special 60 20 Enemy 2 Makes your attack land without fail. (*2-P263)
Swords Dance Normal Status 30 Self Raises your Attack by 2.
Synthesis Grass Status 5 Self Restores your HP. Effectiveness depends on weather. (*1-P263)
Tackle Normal Physical 35 95 35 Normal Normal Attack.
Tail Glow Bug Status 20 Self Raises your Special Defense by 2.
Tail Whip Normal Status 100 30 Enemy 2 Lowers your opponent’s Defense by 1.
262 Tailwind Flying Status 30 Ally 2 Double both your and opponent’s Speed for 3 turns.
Take Down Normal Physical 90 85 20 Normal Receive 1/4 of damage inflicted on your opponent.
Taunt Dark Status 100 20 Normal Your opponents can only use attack moves for 2-4 turns.
Teleport Psychic Status 20 Self Ends battles against wild Pokémon.
Thief Dark Physical 40 100 10 Normal Allows you to steal your opponent’s items when you don’t have any.
Thrash Normal Physical 90 100 20 Random 1 Attack consecutively for 2-3 turns. When effectiveness wears off, you suffer Confusion.
Thunder Electric Special 120 70 10 Normal Inflicts the Paralyze condition on an opponent with a 30% probability. (*7-P263)
Thunder Fang Electric Physical 65 95 15 Normal Makes your opponent Flinch or inflicts the Paralyze condition with a 10% probability.
Thunder Punch Electric Physical 75 100 15 Normal Inflicts the Paralyze condition on an opponent with a 10% probability.
Thundershock Electric Special 40 100 30 Normal Inflicts Paralyze condition on an opponent with a 10% probability.
Thunder Wave Electric Status 100 20 Normal Inflicts Paralyze condition on an opponent.
Thunderbolt Electric Special 95 100 15 Normal Inflicts Paralyze condition on an opponent with a 10% probability.
Tickle Normal Status 100 20 Normal Lowers your opponent’s Attack and Defense by 1.
Torment Dark Status 100 15 Normal Prevents your opponent from using the same move twice in a row.
Toxic Poison Status 85 10 Normal Causes your opponent to be Badly Poisoned. Damage increases with each turn.
Toxic Spikes Poison Status 20 Enemy 2 Causes your entering opponent to be Poisoned. (*17-P263)
Trick Psychic Status 100 10 Normal You and your opponent switch items you carry.
Trick Room Psychic Status 5 All For 5 turns, one with less Speed gets to attack first. (*18-P263)
Twister Dragon Special 40 100 20 Enemy 2 Makes your opponent Flinch with a 20% probability. (Disables the opponent’s move during that turn.)
Uproar Normal Special 50 100 10 Random 1 Makes you keep making noise for 2-5 turns during which both you and your opponent won’t be put to Sleep.
U-Turn Bug Physical 70 100 20 Normal Lets you switch to your stand-by ally Pokémon after this attack.
Vine Whip Grass Physical 35 100 15 Normal Normal Attack.
Vital Throw Fighting Physical 70 10 Normal You attack second but your attack hits without fail.
Volt Tackle Electric Physical 120 100 15 Normal Receives 1/3 of the damage inflicted on your opponent. Inflicts Paralyze condition on an opponent with a 10% probability.
Wake-Up Slap Fighting Physical 60 100 10 Normal Causes 2x damage to the Sleeping opponent but it cures his status condition.
Water Gun Water Special 40 100 25 Normal Normal Attack.
Water Pulse Water Special 60 100 20 Normal Inflicts Confuse condition on an opponent with a 20% probability.
Water Sport Water Status 15 All Halves the strength of Fire-type moves during the time the user is in battle.
Water Spout Water Special 150 100 5 Enemy 2 Inflicts less damage if your HP is weaker.
Waterfall Water Physical 80 100 15 Normal Makes your opponent Flinch with a 20% probability. (Disables the opponent’s move during that turn).
Weather Ball Normal Special 50 100 10 Normal Changes the type of the move to correspond with weather and doubles its power. (*3-P263)
Whirlpool Water Special 15 70 15 Normal Inflicts damage to your opponent for 2-5 turns. During this time the opponent can’t flee. (*4-P263)
Whirlwind Normal Status 100 20 Normal Ends battles against wild Pokémon. Forces your opponent Trainer to change Pokémon.
Will-O-Wisp Fire Status 75 15 Normal Inflicts Burn condition on an opponent.
Wing Attack Flying Physical 60 100 35 Normal Normal Attack.
Wish Normal Status 100 10 Self Restores half of max HP on next turn. Effect transfers if you switch Pokémon.
Field Moves
MOVES EFFECTIVENESS MOVES EFFECTIVENESS
Cut Cuts small trees so you can proceed. Softboiled Your Pokémon shares its HP with others in the party.
Defog Clears the “Deep Fog” and gives you better vision. Strength Removes huge rocks so you can proceed.
Dig Lets you escape from a cave, cavern, etc., brings you back to the last entrance. Surf Travel on water.
Flash Lights up dark caves. Sweet Scent Used in the wild, it lures wild Pokémon to appear on the spot.
Fly Transport in a flash to places you’ve been to before. Teleport Transport to the last visited Pokémon Center. (Not effective in towns or caves.)
Rock Climb Lets you climb up and down on craggy mountain walls. Waterfall Lets you climb up on a waterfall.
Rock Smash Crushes cracked rocks so you can proceed.
bp......battle points
gc......game coins
TMs, Cont.
NO. MOVES HOW TO OBTAIN PRICE
78 Captivate Route 204. (After winning Eterna City Gym battle.)
79 Dark Pulse Victory Road 2 FL.
80 Rock Slide Mt. Coronet 2 FL. (2nd).
81 X-Scissor Route 221.
82 Sleep Talk Eterna Forest. (After winning Eterna City Gym battle.)
83 Natural Gift Veilstone Dept. Store 3 FL in Veilstone City. 2000
84 Poison Jab Route 212. (After winning Hearthome City Gym battle.)
85 Dream Eater Valor Lakefront. (After winning Snowpoint City Gym battle.)
HMs
NO. MOVES HOW TO OBTAIN PRICE
01 Cut From Cynthia when she comes to Eterna City.
02 Fly At Galactic Warehouse in Veilstone City.
03 Surf From the elder of Celestic Town. (After examining a fresco.)
04 Strength From an old lady on 5 FL of Lost Tower.
05 Defog From a man in Pastoria Great Marsh.
06 Rock Smash From a mountain man at Oreburgh Gate.
07 Waterfall From Jasmine on the beach front in Sunyshore City. (After visiting Sunyshore City.)
08 Rock Climb Route 217.
265
G EACH POKÉMON has its own nature which makes a difference in how their stats grow upon
leveling up. They have preferences in Poffin flavors, too. Feed them the Poffin they like
Docile
Relaxed ▲
Impish ▲
Lax ▲
Timid ▲
Hasty ▲
Serious
Jolly ▲
Naive ▲
Modest ▲
Mild ▲
Quiet ▲
Bashful
Rash ▲
Calm ▲
Gentle ▲
Sassy ▲
Careful ▲
Quirky
......Stat that grows faster upon leveling up. The Poffin flavor that Pokémon of this nature loves.
▲......Stat that won’t grow much upon leveling up. The Poffin flavor that Pokémon of this nature hates.
271
Pokémon’s Characteristics
G BESIDES NATURE, each Pokémon has characteristics, too. What stat grows faster varies
based on these characteristics. For instances, the Pokémon that has a characteristic that
makes HP grow faster levels up to have its HP grow faster than other stats.
STAT THAT GROWS FASTER CHARACTERISTICS STAT THAT GROWS FASTER CHARACTERISTICS STAT THAT GROWS FASTER CHARACTERISTICS
STAT THAT GROWS FASTER CHARACTERISTICS STAT THAT GROWS FASTER CHARACTERISTICS STAT THAT GROWS FASTER CHARACTERISTICS
Damp Stops moves like Selfdestruct and Explosion. The Ability Aftermath doesn’t work, either.
Restores your HP without receiving damage when attacked by Water-type moves. Recovers your HP every turn
Dry Skin
when it is Raining. (*3)
Early Bird Recovers from Sleep.
Filter Decreases the damage you receive from super effective moves.
Flash Fire Protects you from receiving Fire-type moves and increases the strength of your Fire-type moves by 1.5x.
Flower Gift Increases your and your allies’ Attack and Special Defense by 1.5x when it’s Sunny.
Guts Raises your Attack by 1.5x when suffering from status conditions.
Heatproof Halves the damages inflicted on you by your opponent’s Fire-type moves and by having the Burn condition.
Honey Gather Sometimes gathers Honey during battles. (In regular, non-battle situations, too.) (*8)
Huge Power Raises your Attack. When you lose your Ability (i.e. Skill Swap), it will only be 1/2.
Hustle Raises your Attack by 1.5x but lowers your Physical Attack Accuracy to 80%. Makes it less probable to encounter high-leveled wild Pokémon.
Hydration Recovers from status conditions at the end of the turn when it is Raining.
Immunity Protects you from the Poison condition. Makes it more probable for male Pokémon to meet female Pokémon and vice versa.
Inner Focus Prevents Flinch condition.
Insomnia Prevents you from being inflicted with the Sleep condition.
Intimidate Upon entering the battle the user of this move lowers the opponent’s Attack by 1. Makes it less probable to come across low-leveled wild Pokémon.
Keen Eye Prevents your opponent from lowering your Accuracy. Makes it less probable to encounter low-leveled wild Pokémon.
Klutz Prevents your effective items from being effective in battles.
Levitate Protects you from Ground-type moves.
Limber Prevents you from being inflicted with the Paralyze condition.
Liquid Ooze Inflicts damage on your opponent when they use a healing move that absorbs your HP.
Magic Guard Prevents all moves (except Direct Attacks) from decreasing your HP. (*7)
Marvel Scale Increases your Defense by 1.5x when affected by status conditions.
Mold Breaker Lets you use your moves without being affected by your opponent’s Abilities. (*1)
Natural Cure Heals your status conditions when you withdraws from the battle.
No Guard Makes each others’ moves always land without fail. Makes it more probable to come across wild Pokémon.
Oblivious Prevents you from Attract.
Overgrow Increases the strength of your Grass-type moves by 1.5x when your HP falls below 1/3 of its max HPs.
Own Tempo Protects you from the Confuse condition.
Pick Up Occasionally picks up items during battles. (In regular, non-battle situations, too.) (*9)
Poison Point When attacked with a Direct Attack, causes your opponent to be Poisoned with a 30% probability.
Pressure When attacked, it decreases PP of your opponent’s move by 2. Makes it less probable to encounter high-leveled wild Pokémon.
Pure Power Raises your Attack. When you lose your Ability (i.e. Skill Swap), it will only be 1/2.
272 Rivalry Raises your Attack towards the same-gender opponents. Lowers it towards opposite gender opponents. (*5)
Rock Head Prevents you from suffering the effects of moves like Take Down and Double-Edge.
Run Away Lets all Pokémon flee except for Trainer battles.
Sand Stream Upon entering the battle the user of this move creates a Sandstorm.
Sand Veil Raises your Accuracy when a Sandstorm occurs. Makes it less probable that you will encounter wild Pokémon when a Sandstorm occurs.
Serene Grace Doubles the probability of producing the move’s additional effects.
Shed Skin Heals your status conditions in each turn with a 1/3 probability.
Shield Dust Defends against additional effects of moves.
Simple Doubles your stat changes.
Sniper Increases the damage of the move when it is a critical hit.
Snow Warning Makes it Hail upon entering the battle.
Sound Proof Defends against sound moves (*6) like Uproar and Sing.
Static When attacked with a Direct Attack, causes your opponent to be Paralyzed with a 30% probability. Makes it more probable that you will encounter Electric-type Pokémon.
Steadfast Raises your Speed by 1 every time your opponent flinches.
Stench (No effect.) Makes it less probable to come across wild Pokémon.
Sticky Hold Prevents theft of your items. Makes it more probable you will catch Pokémon when you fish.
Storm Drain Draws all Water-type moves to you in 2-on-2 battles.
Sturdy Defends against one-hit-knock-out moves like Horn Drill and Sheer Cold.
Suction Cups Defends against moves that makes you switch in and out such as Whirlwind and Roar. Makes it more probable you will catch Pokémon when you fish.
Super Luck Makes it more probable that you produce a critical hit.
Swarm Increases the strength of your Bug-type moves by 1.5x when your HP falls below 1/3 of its max HPs.
Swift Swim Doubles your Speed when it is raining.
Makes your opponent suffer from the same status conditions when you are inflicted with the Poison, Paralyze
Synchronize Makes it more probable that you will encounter Pokémon with the same nature as you.
or Burn condition.
Tangled Feet Raises your Accuracy when you’re Confused.
Technician Increases the power of moves that are less than 60 in Power by 1.5x. (*4)
Thick Fat Halves the damage inflicted on you by your opponent’s Fire and Ice-type moves.
Torrent Increases the strength of your Water-type moves by 1.5x when your HP falls below 1/3 of its max HPs.
Unaware You are unaffected by your opponent’s stats changes.
Unburden Doubles your Speed when you run out of items. Your Speed will be back to normal when you have items again. (*2)
Water Absorb Restores your HP without receiving damage when attacked by Water-type moves.
Water Veil Protects you from the Burn condition.
Items
ITEM DESCRIPTION HOW TO OBTAIN PRICE
Adamant Orb Exclusively for Dialga. Raises the strength of Dragon- and Steel-type moves. Spear Pillar. (Diamond only)
Air Mail A colorfully printed letter. Jubilife City / Eterna City. 50
Amulet Coin Let your Pokémon battle at least once and the prize will be doubled. Amity Square in Hearthome City.
Antidote Cures special condition Poisoned. Pokémart. (From the beginning.) 100
Armor Fossil A Pokémon fossil. Will be restored into Shieldon. Dig out in Underground. (Pearl only)
Awakening Cures special condition Sleep. Pokémart. (After winning Oreburgh City Gym battle.) 250
Big Mushroom Can be sold for 2500 Poké Dollars. Mt. Coronet.
Big Pearl Can be sold for 3750 Poké Dollars. Route 213.
Big Root Allows you to heal more with HP absorbing moves. Route 214.
Black Belt Raises the strength of Fighting-type moves. An old man in a house on Route 221.
Black Glasses Raises the strength of Dark-type moves. Talk to an old man in a house in Celestic Town in the daytime.
Black Sludge Restores your HPs during battles. (*3) Wild Croagunk sometimes have it.
Bloom Mail A letter that has pretty flower patterns printed on it. Floaroma Town. 50
Blue Scarf Pokémon will score high in a Beauty Contest. A Scarf man in Pastoria City.
Blue Shard Collect 10 of them and you can trade them for TM18 Rain Dance. Dig out in Underground.
Bubble Mail A letter that has a picture of a world of blue water printed on it. Veilstone Dept. Store 1 FL. 50
Burn Heal Cures Burn. Pokémart. (After winning Oreburgh City Gym battle.) 250
Calcium Raises the basic points of Special Attack. Veilstone Dept. Store 2 FL / Route 209. 9800 273
Carbos Raises the basic points of Speed. Veilstone Dept. Store 2 FL / Route 220. 9800
Choice Specs Lets you use only one same move but raises your Special Attack by 1.5x. Talk to a man in a house in Celestic Town.
Cleanse Tag Less likely to encounter wild Pokémon if held by the first Pokémon in the party. An old lady on the Lost Tower 5 FL.
Clefairy Doll Makes sure that you will be able to elude wild Pokémon. Veilstone Dept. Store 1 FL. 1000
Damp Mulch Keeps the soil moist which slows down the berry’s growing process. Old Man in Berry House on Route 208. 200
Damp Rock Makes the effect of the move Rain Dance last longer. Dig out in Underground.
Dawn Stone Makes a specific Pokémon evolve. Mt. Coronet (2nd) 1 FL.
Dire Hit Makes it easier that your Pokémon’s move will be a critical hit. Veilstone Dept. Store 2 FL / Route 207. 650
Draco Plate Raises the strength of Dragon-type moves. Dig out in Underground.
Dread Plate Raises the strength of Dark-type moves. Old Chateau / Dig out in Underground.
Dusk Stone Makes a specific Pokémon evolve. Galactic Warehouse.
Earth Plate Raises the strength of Ground-type moves. Oreburgh Gate B1F / Dig out in Underground.
Elixir Restores PP of all the moves by 10 points. Route 212 / Galactic Veilstone Building 2 FL.
Energy Root Restores Pokémon’s HP by 200 points. Very bitter. Herb Shop in Eterna City. 800
EnergyPowder Restores Pokémon’s HP by 50 points. Very bitter. Herb Shop in Eterna City. 500
Escape Rope When deep inside of caves and caverns, it enables you to come back to the entrance. Pokémart. (After winning Oreburgh City Gym battle.) 550
Ether Restores PP of one move by 10 points. Eterna Forest / Route 215.
Everstone Prevents Pokémon from evolving. Dig out in Underground.
Exp. Share Gains experience points without fighting in battles. From Prof. Rowan’s assistant in Eterna City.
Expert Belt Raises the strength of a move when it is super effective. An old man in a house on Route 221.
Fire Stone Makes a specific Pokémon evolve. Fuego Ironworks / Dig out in Underground.
Fist Plate Raises the strength of Fighting-type moves. Route 215 / Dig out in Underground.
Flame Mail A letter that has a picture of a world of red blazing fire printed on it. Veilstone Dept. Store 1 FL. 50
Flame Plate Raises the strength of Fire-type moves. Dig out in Underground.
Focus Band When HP is full, always leaves 1 HP even after receiving a move that makes you faint. An old man in a house on Route 221.
Fresh Water Restores Pokémon’s HP by 50 points. Veilstone Dept. Store 5 FL. 200
Full Heal Cures all the special conditions. Pokémart. (After winning Hearthome City Gym battle.) 600
Full Incense Makes you attack second. Veilstone City.
Full Restore Restores all your HP and cures all the special conditions. Pokémart. (After winning Sunyshore City Gym battle.) 3000
Gooey Mulch Makes your berry ripe and fall quicker and germinate more frequently. Old Man in Berry House on Route 208. 200
Grass Mail A letter that has a picture of refreshing green grass field printed on it. Veilstone Dept. Store 1 FL. 50
Green Scarf Pokémon will score high in a Smartness division. A Scarf Man in Pastoria City.
Green Shard Collect 10 of them and you can trade them for TM07 Hail. Dig out in Underground.
Grip Claw Makes the effect of the moves Bind and Wrap last longer. Wayward Cave B1F.
Growth Mulch Keeps the soil relatively dry which makes the berry grow faster. Old Man in Berry House on Route 208. 200
Hyper Potion Restores Pokémon’s HP by 200 points. Pokémart (After winning Hearthome City Gym battle). 1200
Ice Heal Recovers from being Frozen. Pokémart (After winning Oreburgh City Gym battle). 250
Icicle Plate Raises the strength of Ice-type moves. A house on Route 217 / Dig out in Underground.
Icy Rock Makes the effect of the move Hail last longer. Dig out in Underground.
Insect Plate Raises the strength of Bug-type moves. Dig out in Underground.
Iron Raises the basic points of Defense. Veilstone Dept. Store 2 FL / Route 217. 9800
Iron Ball Lowers your Speed. (*2) Iron Island B1F / Dig out in Underground.
Iron Plate Raises the strength of Steel-type moves. Dig out in Underground.
King’s Rock Sometimes makes the opponent flinch when your Pokémon uses attack moves. Pokémon with Ability Pickup sometimes pick them up.
Lava Cookie A Lavaridge specialty. Cures all the special conditions. Return a Suite Key to a woman at Valor Lakefront.
Leaf Stone Makes specific Pokémon evolve. Floaroma Meadow / Dig out in Underground.
Leftovers Gradually restores your HPs every turn. Wild Munchlax always have it.
Lemonade Restores your HPs by 80. Veilstone Dept. Store 5 FL. 350
Light Ball Equipped on Pikachu, doubles Attack and Special Attack. Wild Pikachu sometimes have it.
Light Clay Makes the effect of the moves Reflect and Light Screen last longer. Mt. Coronet B1F / Dig out in Underground.
Luck Incense Let the Pokémon holding it battle at least once and the prize will be doubled. Ravaged Path.
Lucky Egg Lets you gain a little extra bonus experience points. Wild Chansey sometimes have it.
Lustrous Orb Exclusively for Palkia. Raises the strength of Dragon- and Water-type moves. Spear Pillar (Pearl only)
Macho Brace Lowers your Speed by half but raises your stats basic points. Show 3 kinds of Burmy to the boy in a house in Pastoria City.
Magnet Raises the strength of Electric-type moves. Iron Island B2F.
Max Elixir Restores all the PP of all moves. Mt. Coronet (1st) B1F.
Max Ether Restores all the PP of one move. Iron Island B2F / Wayward Cave.
Max Potion Restores all HP. Pokémart (After winning Snowpoint City Gym battle). 2500
Max Repel Prevents you from encountering wild Pokémon during the time you walk for 250 steps. Pokémart (After winning Hearthome City Gym battle). 700
Max Revive Restores all of the HPs of a fainted Pokémon. Route 214 / Galactic Veilstone Building 2 FL / Dig out in Underground.
Meadow Plate Raises the strength of Grass-type moves. Dig out in Underground.
Mental Herb Cures Cute Charm. Good for one use. Route 216.
Metal Coat Raises the strength of Steel-type moves. Wild Steelix and Bronzor sometimes have it.
Metronome Raises the strength of a certain move if used consecutively. As a prize item at Veilstone Game Corner (for 1000 coins).
Mind Plate Raises the strength of Psychic-type moves. Solaceon Ruins B4F / Dig out in Underground.
Miracle Seed Raises the strength of Grass-type moves. Floaroma Town / Floaroma Meadow.
Moomoo Milk Restores your HP by 100. At Café Cabin on Route 210. 500
Moon Stone Makes a specific Pokémon evolve. Wild Clefairy sometimes have it / Dig out in Underground.
274 Mystic Water Raises the strength of Water-type moves. Pastoria City.
NeverMeltIce Raises the strength of Ice-type moves. Wild Snover have it sometimes.
Nugget Can be sold for 5000 Poké Dollars. Solaceon Ruins B4F.
Odd Incense Equipped on Pokémon, it raises the strength of Psychic-type moves. Solaceon Ruins B4F.
Odd Keystone A stone to be framed in on the broken stone tower on Route 209. A man on Route 208.
Old Gateau A secret specialty of Eterna City. Cures all the special conditions. Old Chateau 2 FL.
Oval Stone Makes specific Pokémon evolve. Lost Tower 2 FL.
Parlyz Heal Cures Paralysis. Pokémart (from the beginning). 200
Pearl Can be sold for 700 Poké Dollars. Route 223.
Pink Scarf Pokémon will score high in the Cuteness Contest. A Scarf Man in Pastoria City.
Poison Barb Raises the strength of Poison-type moves. Route 206 / Wild Budew and Roselia sometimes have it.
Potion Restores Pokémon’s HP by 20 points. Pokémart (from the beginning). 300
PP Up Raises the max PP of a move by 1. Veilstone City / Route 213.
Protein Raises the basic points of your Attack. Veilstone Dept. Store 2 FL / Route 221. 9800
Pure Incense Less likely to encounter wild Pokémon if held by the first Pokémon in the party. Route 221.
Quick Claw Makes you able to attack first sometimes. A woman on 1 FL in condominiums in Jubilife City.
Rare Bone Can be sold for 5000 Poké Dollars. Dig out in Underground.
Rare Candy Raise your Pokémon’s level by 1. Wayward Cave / Solaceon Ruins B4F.
Razor Claw Makes it easier that your Pokémon’s move will be a critical hit. Victory Road 1 FL.
Red Scarf Pokémon will score high in a Coolness contest. A Scarf man in Pastoria City.
Red Shard Collect 10 of them and you can trade them for TM11 Sunny Day. Dig out in Underground.
Repel Prevents you from encountering wild Pokémon during the time you walk for 100 steps. Pokémart (After winning Oreburgh City Gym battle). 350
Revival Herb Fully recovers from fainting. Herb Shop in Eterna City. 2800
Revive Restores half of the HPs of a fainting Pokémon. Pokémart (After winning Veilstone City Gym battle) / Dig out in Underground. 1500
Rock Incense Raises the strength of Rock-type moves. Fuego Ironworks.
Rose Incense Raises the strength of Grass-type moves. Route 212.
Sea Incense Raises the strength of Water-type moves. Route 204.
Shed Shell Makes it certain that your Pokémon’s able to switch with its ally. Wild Beautifly and Dustox sometimes have it.
Shell Bell Restores HP by 1/8 of the damage done to your opponent. A woman on 2 FL of a condominium in Hearthome City.
Shiny Stone Makes specific Pokémon evolve. Iron Island B3F.
Silk Scarf Raises the strength of Normal-type moves. As a prize item at Veilstone Game Corner (for 1000 coins).
Silverpowder Raises the strength of Bug-type moves. Eterna Forest.
Skull Fossil A Pokémon fossil. Will be restored into Cranidos. Dig out in Underground (Diamond only).
Sky Plate Raises the strength of Flying-type moves. Dig out in Underground.
Smoke Ball Makes sure that you will be able to escape from wild Pokémon. Route 210.
Smooth Rock Makes the effect of the move Sandstorm last longer. Dig out in Underground.
Items, Cont.
ITEM DESCRIPTION HOW TO OBTAIN PRICE
Snow Mail A letter that has a picture of a world of cold snow printed on it. Snowpoint City. 50
Soda Pop Restores Pokémon’s HP by 60 points. Veilstone Dept. Store 5 FL / Route 212. 300
Soft Sand Raises the strength of Ground-type moves. Mt. Coronet (1st) B1F.
Soothe Bell Makes your Pokémon bond better. Pokémon Mansion.
Space Mail A letter that has a picture of outer space printed on it. Veilstone Dept. Store 1 FL. 50
Spell Tag Raises the strength of Ghost-type moves. A woman in a house on Route 217.
Splash Plate Raises the strength of Water-type moves. Route 220 / Dig out in Underground.
Spooky Plate Raises the strength of Ghost-type moves. At Amity Square in Hearthome City / Dig out in Underground.
key Items
KEY ITEMS DESCRIPTION HOW TO OBTAIN PRICE 275
Bicycle A fast running Bicycle. Can shift gears. From a store manager of a Bike Shop.
Coin Case A case that can contain 50000 coins. From a clown in a house in Veilstone City.
Coupon 1 A ticket to be exchanged for a Pokétch application. Correctly answer the clown’s quiz in Jubilife City.
Coupon 2 A ticket to be exchanged for a Pokétch application. Correctly answer the clown’s quiz in Jubilife City.
Coupon 3 A ticket to be exchanged for a Pokétch application. Correctly answer the clown’s quiz in Jubilife City.
Explorer Kit A set of tools that are useful for explorations. You can go to the Underground. From Underground Man in Eterna City.
Fashion Case A case that neatly contains your stickers. From an employee of Jubilife TV in Jubilife City.
Galactic Key A card key that decipher the security code to Team Galactic HQs. B2F in Galactic Warehouse to Galactic Veilstone Building.
Good Rod A new good fishing rod. Catches Pokémon when used on waterfront. From a fisher on Route 209.
Journal A notebook that records the details of your journey. From your mom in Twinleaf Town.
Old Charm A charm Cynthia entrusted you with to be handed over to the elder of Celestic Town. From Cynthia that appears after you use Secret Potion on Route 210.
Old Rod An old ragged fishing rod. Catches Pokémon when used at waterfront. From a fisher in Jubilife City.
Pal Pad A pad that registers your friends, records the details of your plays. From Teala at Pokémon Wi-Fi Club in Oreburgh City.
Parcel You are keeping for your rival’s mom to later deliver to your rival. From your rival’s mom in Twinleaf Town.
Poffin Case A case that keeps Poffin you’ve made. From the president of Pokémon Fan Club in Hearthome City.
Seal Case A case that contains stickers to put on your Ball Capsule. From a woman in a house in Solaceon Town.
Secret Potion A medicine to cure headaches of a group of Psyduck on Route 201. From Cynthia on Valor Lakefront.
Sprayduck A watering tool. Used to grow your berries. From a sales person at a flower shop in Floaroma Town.
Storage Key A key to Galactic warehouse in Veilstone City. From a Team Galactic grunt at Galactic Veilstone Building in Veilstone City.
Suite Key A key from the Hotel Grand Lake. Route 213.
Town Map A map that’s ready and usable at anytime. Check your current whereabouts as well. Deliver the package to your rival in Jubilife City.
Vs. Seeker Detects other Pokémon Trainers who want to battle. Gets charged by your walking. From Professor’s assistant on Route 207.
Works Key A key to enter the Valley Windworks in the valley. From a Team Galactic Grunt in Floaroma Town.
Additional descriptions
1 Sometimes it sticks to something it touches and cause damage.
2 It makes Flying-type Pokémon or the ones with Ability Levitate susceptible to Ground-type moves.
3 It works only for Poison-type Pokémon. Decreases HPs of all other Pokémon that are not Poison-type.
Luxury Ball Makes your captured Pokémon bond with you. Sunyshore City / Pokémon League. 1000
Dusk Ball Makes it easier to catch Pokémon at night or in dark places. Solaceon Town / Pastoria City. 1000
Heal Ball Heals HP and special conditions of the Pokémon you’ve caught. Jubilife City / Oreburgh City. 300
Quick Ball Use this ball right in the beginning of a battle. Pastoria City / Celestic Town. 1000
Dive Ball Makes it easier to catch Pokémon living in water. Pokémon News Press in Solaceon Town.
Premier Ball A rare Poké Ball that commemorates something. Purchase 10 Poké Balls at a time.
Safari Ball A special ball you can use only in Pastoria Great Marsh. Pastoria Great Marsh (you get 30 balls for 500 Poké Dollars admission).
TYPES OF POKÉMON
(THAT RECEIVE THE ATTACKS)
NORMAL
FIRE
WATER
GRASS
ELECTRIC
ICE
FIGHTING
POISON
GROUND
FLYING
PSYCHIC
BUG
ROCK
GHOST
DRAGON
DARK
STEEL
NORMAL ▲ ✕ ▲
FIRE ▲ ▲ ● ● ● ▲ ▲ ●
WATER ● ▲ ▲ ● ● ▲
GRASS ▲ ● ▲ ▲ ● ▲ ▲ ● ▲ ▲
ELECTRIC ● ▲ ▲ ✕ ● ▲
ATTACK MOVE TYPES
ICE ▲ ▲ ● ▲ ● ● ● ▲
FIGHTING ● ● ▲ ▲ ▲ ▲ ● ✕ ● ●
278
POISON ● ▲ ▲ ▲ ▲ ✕
GROUND ● ▲ ● ● ✕ ▲ ● ●
FLYING ● ▲ ● ● ▲ ▲
PSYCHIC ● ● ▲ ✕ ▲
BUG ▲ ● ▲ ▲ ▲ ● ▲ ● ▲
ROCK ● ● ▲ ▲ ● ● ▲
GHOST ✕ ● ● ▲ ▲
DRAGON ● ▲
DARK ▲ ● ● ▲ ▲
STEEL ▲ ▲ ▲ ● ● ▲
SYMBOLS
* Fire-type Pokémon don’t get burnt. Ice-type Pokémon don’t get frozen. Poison-type Pokémon don’t get poisoned.
STICKERS
CUSTOMIZE YOUR Poké Ball by putting Stickers on it. You can buy Stickers at the Sunyshore Market in Sunyshore
City, where the selection changes daily. To collect alphabet Stickers, show your Unown to a boy in Solaceon Town.
A Sticker shaped like the letter I Show Unown I to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter J Show Unown J to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter K Show Unown K to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter L Show Unown L to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter M Show Unown M to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter N Show Unown N to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter O Show Unown O to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter P Show Unown P to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter Q Show Unown Q to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter R Show Unown R to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter S Show Unown S to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter T Show Unown T to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter U Show Unown U to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter V Show Unown V to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter W Show Unown W to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter X Show Unown X to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter Y Show Unown Y to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter Z Show Unown Z to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter ! Show Unown ! to a boy in a house in Solaceon Town. —
A Sticker shaped like the letter ? Show Unown ? to a boy in a house in Solaceon Town. —
Accessories
ACCESSORIES HOW TO OBTAIN MAX (PIECES)
Award Podium Win 1st place in Tough Contest / Master Rank. 1
Big Leaf Take a stroll in Amity Square with Buneary and Happiny. 9
Big Scale Take a stroll in Amity Square with Pikachu and Clefairy. 9
Big Tree From a woman outside of Eterna Forest. 1
Black Beard Take a stroll in Amity Square with Drifloon. 9
Black Fluff Take a stroll in Amity Square with Buneary and Happiny. 9
Black Moustache Take a stroll in Amity Square with Pikachu, Pachirisu and Psyduck. 9
Black Specs Trade 20 Wepear Berries at the Pick a Peck of Colors Flower Shop. 9
Black Stone Take a stroll in Amity Square with Buneary and Happiny. 9
Blue Balloon Win 1st place in Beauty Contest / Great Rank. 1
280 Blue Barrette Win 1st place in Beauty Contest / Normal Rank. 1
Blue Feather Take a stroll in Amity Square with Shroomish and Jigglypuff (after receiving the National Pokedex). 9
Blue Flower Trade 30 Cornn Berries at the Pick a Peck of Colors Flower Shop. 9
Blue Scale Take a stroll in Amity Square with Clefairy. 9
Brown Fluff Take a stroll in Amity Square with Pikachu, Pachirisu and Psyduck. 9
Cape Trade 250 Cornn Berries at the Pick a Peck of Colors Flower Shop. 1
Carpet Trade 100 Spelon Berries at the Pick a Peck of Colors Flower Shop. 1
Chimchar Mask From a man at the Jubilife TV station (2 FL) in Jubilife City. (*1) 1
Colorful Parasol Trade 30 Magost Berries at the Pick a Peck of Colors Flower Shop. 1
Confetti Trade 30 Razz Berries at the Pick a Peck of Colors Flower Shop. 9
Crown Insert FireRed game, then goto the right-corner of the 2nd floor of Pal Park after obtaining the National Pokédex. 1
Cube Stage Win 1st place in Smart Contest / Master Rank. 1
Eerie Thing Massage House in Veilstone City once a day. 9
Flag From a woman near a gate of Cycling Road. 1
Flower Stage Win 1st place in Cute Contest / Master Rank 1
Fluffy Bed Trade 150 Watmel Berries at the Pick a Peck of Colors Flower Shop. 1
Glass Stage Win 1st place in Beauty Contest/Master Rank. 1
Glitter Powder Massage House in Veilstone City once a day. 9
Glitter Stone Take a stroll in Amity Square with Pikachu. 9
Gold Pedestal Win 1st place in Cool Contest / Master Rank. 1
Googly Spec Trade 20 Nomal Berries at the Pick a Peck of Colors Flower Shop. 9
Gorgeous Specs Trade 40 Pinap Berries at the Pick a Peck of Colors Flower Shop. 9
Green Balloon Win 1st place in Smart Contest / Great Rank. 1
Green Barrette Win 1st place in Smart Contest / Normal Rank. 1
Green Scale Take a stroll in Amity Square with Pachirisu, Psyduck, Buneary and Happiny. 9
Gutsy Determination Massage House in Veilstone City once a day. 9
Headdress Win 1st place in Cute Contest / Ultra Rank. 1
Heroic Headband Win 1st place in Tough Contest / Ultra Rank. 1
Humming Note Massage House in Veilstone City once a day. 9
Jagged Stone Take a stroll in Amity Square with Pachirisu or Psyduck. 9
Mini Stone Take a stroll in Amity Square with Pachirisu and Psyduck. 9
Mirror Ball Trade 250 Durin Berries at the Pick a Peck of Colors Flower Shop. 1
Mystic Fire Massage House in Veilstone City once a day. 9
Narrow Leaf Take a stroll in Amity Square with Drifloon. 9
Narrow Scale Take a stroll in Amity Square with Pachirisu, Psyduck and Drifloon. 9
Accessories, Cont.
ACCESSORIES HOW TO OBTAIN MAX (PIECES)
Nostalgic Pipe Trade 120 Pamtre Berries at the Pick a Peck of Colors Flower Shop. 1
Old Umbrella Trade 50 Pamtre Berries at the Pick a Peck of Colors Flower Shop. 1
Orange Flower Trade 15 Magost Berries at the Pick a Peck of Colors Flower Shop. 9
Orange Fluff Take a stroll in Amity Square with Pikachu and Clefairy. 9
Peculiar Spoon Massage House in Veilstone City once a day. 9
Photo Board Trade 200 Belue Berries at the Pick a Peck of Colors Flower Shop. 1
Pink Balloon Win 1st place in Cute Contest / Great Rank. 1
Pink Barrette Win 1st place in Cute Contest / Normal Rank. 1
Background
DRESS UP (*1) YOU HAVE IT FROM THE BEGINNING
Candy Room 4th place prize at Pokémon Lotto in the Jubilife TV station.
City at Night You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Cumulus Cloud You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Desert You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Fiery Stage You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Flower Patch You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Future Room 4th place prize at Pokémon Lotto in the Jubilife TV station.
Open Sea 4th place prize at Pokémon Lotto in the Jubilife TV station.
Ranch You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station.
Seafloor Insert Pokémon Sapphire game. Speak to a woman in the right-corner of the 2 FL of Pal Park.
Serene Room 4th place prize at Pokémon Lotto in the Jubilife TV station. *2: You have 2 of the
Sky Insert Pokemn Emerald game. Speak to a woman in the right-corner of the 3 FL of Pal Park. following items from the
Snowy Town You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station. beginning: Ranch, City at Night,
Space Stage You have it from the beginning (*2) /4th place prize at Pokémon Lotto in the Jubilife TV station. Snowy Town, Fiery Stage, Space
Total Darkness 4th place prize at Pokémon Lotto in the Jubilife TV station. Stage, Cumulus Cloud, Desert,
Underground Insert Pokémon Ruby game. Speak to a woman in the right-corner of the 2 FL of Pal Park. Flower Patch.
NAME SHAPELY SHARPNESS THE CREATED NATURE THE COLORED THE SOLID
Charts & Info
BRIGHTNESS THE GAUDY FLEXIBILITY THE FESTIVE THE INTANGIBLE RELAXATION NAMES
BRIGHTNESS THE GAUDY FLEXIBILITY THE FESTIVE THE INTANGIBLE RELAXATION NAMES
UnderGround Treasures
MANY ITEMS ARE BURIED in the walls of the Underground. They vary between Diamond and Pearl, with some items being easier to find
in one game than the other.
TREASURES CHANCES OF DISCOVERY NUMBER OF SPHERES TREASURES CHANCES OF DISCOVERY NUMBER OF SPHERES
FOR A TRADE DIAMOND PEARL FOR A TRADE FOR A TRADE DIAMOND PEARL FOR A TRADE
Armor Fossil E B Blue Sphere (30-50) Light Clay D D Pale Sphere (40-50)
Blue Shard B C Blue Sphere (20-25) Max Revive D D Pale Sphere (40-50)
Blue Sphere A A Meadow Plate D D Jade Sphere (70-80)
Damp Stone D D Blue Sphere (40-50) Mind Plate D D Pale Sphere (70-80)
Draco Plate D D Red Sphere (70-80) Moon Stone D D Pale Sphere (25-35)
Dread Plate D D Red Sphere (70-80) Pale Sphere B B
Earth Plate D D Jade Sphere (70-80) Rare Bone D D Pale Sphere (25-35)
Everstone D D Pale Sphere (25-35) Red Shard C B Red Sphere (20-25)
Fire Stone D D Red Sphere (25-35) Red Sphere A A
Fist Plate D D Hard Sphere (70-80) Revive C C Pale Sphere (5-10)
Flame Plate D D Red Sphere (70-80) Skull Fossil B E Jade Sphere (30-50)
Green Shard C B Jade Sphere (25-35) Sky Plate D D Blue Sphere (70-80)
Hard Sphere B B Smooth Rock D D Hard Sphere (35-40)
Hard Stone D D Red Sphere (25-35) Splash Plate D D Blue Sphere (70-80)
Heart Scale B B Red Sphere (5-10) Spooky Plate D D Pale Sphere (70-80)
Heat Stone D D Red Sphere (40-50) Star Piece D D Pale Sphere (35-45)
Icicle Plate D D Blue Sphere (70-80) Stone Plate D D Hard Sphere (70-80)
Icy Stone D D Pale Sphere (35-40) Sun Stone D D Red Sphere (25-35)
Insect Plate D D Jade Sphere (70-80) Thunderstone D D Hard Sphere(25-35)
Iron Plate D D Hard Sphere (70-80) Toxic Plate D D Pale Sphere (70-80)
Iron Sphere D D Hard Sphere (40-50) Water Stone D D Blue Sphere (25-35)
Jade Sphere A A Yellow Shard B C Hard Sphere (20-25)
Leaf Stone D D Jade Sphere (25-35) Zap Plate D D Hard Sphere (70-80)
287
A......High B......Not very high C......Relatively low D......Low E......Zero
underground Traps
THESE CAN BE buried in the floor of the Underground. Gather them by trading with spheres, or release traps buried by other players.
TRAPS DESCRIPTION HOW TO RELEASE LOCATION
Alert Trap 1 “Hello! Nice to meet you!” is displayed on the top screen. Trade with 5-9 Pale Spheres in the Underground.
Alert Trap 2 “Good-bye! I’m going back up!” is displayed on the top screen. Trade with 5-9 Pale Spheres in the Underground.
Alert Trap 3 “Let’s go to Union Room!” is displayed on the top screen. Trade with 5-9 Pale Spheres in the Underground.
Alert Trap 4 “Please come here!” is displayed on the top screen. Trade with 5-9 Pale Spheres in the Underground.
Bubble Trap Creates large bubbles that trap you. Touch the bubble. Trade with 12-16 Blue Spheres in the Underground.
Confuse Trap Makes you move in random directions. Take 50 steps. Trade with 10-12 Pale Spheres in the Underground.
Crater Trap Gets you stuck in a hole where you can’t move for a long time. Press the button 20 times. Trade with 12-15 Hard Spheres in the Underground.
Digger Drill Allows you to build a secret base in a wall in front of you. Trade for 15-30 random sphere in the Underground.
Ember Trap A small fire appears to immobilize you. Blow on your mic. Trade with 5-9 Red Spheres in the Underground.
Fire Trap A huge fire appears to immobilize you. Blow on your mic. Trade with 20-30 Red Spheres in the Underground.
Flower Trap Petals whirl up all over the screen so you can’t move. Blow on your mic. Trade with 30-40 Jade Spheres in the Underground.
Foam Trap Creates small bubbles that trap you. Touch the foam. Trade with 5-7 Blue Spheres in the Underground.
Fog Trap Smoke completely clouds the screen. Touch the smoke. Trade with 12-16 Red Spheres in the Underground.
Hurl Trap k Throws you far to the right. Trade with 12-15 Red Spheres in the Underground.
Hurl Trap O Throws you far to the left. Trade with 12-15 Red Spheres in the Underground.
Hurl Trap W Throws you far upward. Trade with 12-15 Blue Spheres in the Underground.
Hurl Trap x Throws you far downward. Trade with 12-15 Blue Spheres in the Underground.
Leaf Trap Leaves whirl up all over the screen so you can’t move . Blow on your mic. Trade with 15-19 Jade Spheres in the Underground.
Move Trap h Throws you upward. Trade with 3-6 Blue Spheres in the Underground.
Move Trap k Throws you to the right. Trade with 3-6 Red Spheres in the Underground.
Move Trap O Throws you to the left. Trade with 3-6 Red Spheres in the Underground.
Move Trap x Throws you downward. Trade with 3-6 Blue Spheres in the Underground.
Pit Trap Gets you stuck in a hole where you can’t move. Press the button 10 times. Trade with 3-6 Hard Spheres in the Underground.
Reverse Trap Makes you move in the opposite direction of the side of the d-pad you press. Take 20 steps. Trade with 10-12 Pale Spheres in the Underground.
Rock Trap A rock falls on you so you can’t move. Touch the rock. Trade with 3-6 Blue Spheres in the Underground.
Rockfall Trap A big rock falls on you so you can’t move. Touch the big rock. Trade with 8-15 Blue Spheres in the Underground.
Smoke Trap Smoke clouds the screen. Touch the smoke. Trade with 5-7 Red Spheres in the Underground.
2 Chesto 2 5 3 12 Normal
3 Pecha 2 5 3 12 Normal
4 Rawst 2 5 3 12 Normal
5 Aspear 2 5 3 12 Normal
11 Figy 2 5 5 20 Normal
12 Wiki 2 5 5 20 Normal
13 Mago 2 5 5 20 Normal
288
14 Aguav 2 5 5 20 Normal
15 Iapapa 2 5 5 20 Normal
......Not smooth ......Not very smooth ......Relatively smooth ......Smooth ......Very smooth
AVAILABLE
SUCTION
ON THE EFFECT LOCATIONS NAME NO.
FORCE
FIELD
Relatively strong Pokémon heals itself when Paralyzed. Floaroma Town / Route 205 / A flower shop in Floaroma Town. Cheri 1
Relatively strong Pokémon heals itself when Poisoned. Route 205 / Route 215 / A flower shop in Floaroma Town. Pecha 3
Relatively strong Pokémon heals itself when Burned. Route 206 / Route 213 / A flower shop in Floaroma Town. Rawst 4
Relatively strong Pokémon heals itself when Frozen. Route 210 / Route 211 / A flower shop in Floaroma Town. Aspear 5
Relatively strong Pokémon restores its PP by 10 when it’s down to 0. Route 209 / Route 221 / Berry Master on Route 208. Leppa 6
Relatively strong Pokémon restores its HP by 10 when it’s down to less than a half. Floaroma Town / Route 205 / Berry Master on Route 208. Oran 7
Relatively strong Pokémon heals itself when Confused. Solaceon Town / Pastoria City / Berry Master on Route 208. Persim 8
Relatively weak Pokémon cures special conditions by itself. Route 212 / Berry Master on Route 208. Lum 9
Pokémon restores its HP by 1/4 of its max HP when it’s down to less than
Relatively weak Fuego Ironworks / Route 210 / Berry Master on Route 208. Sitrus 10
a half.
Pokémon restores its HP when it’s less than a half but can be Confused if it
Normal Solaceon Town / Route 218 / Berry Master on Route 208. Figy 11
dislikes spicy flavor.
Pokémon restores its HP when it’s less than a half but can be Confused if it
Normal Route 215 / Route 210 / Berry Master on Route 208. Wiki 12
dislikes dry flavor.
Pokémon restores its HP when it’s less than a half but can be Confused if it
Normal Route 215 / Route 221 / Berry Master on Route 208. Mago 13
dislikes sweet flavor.
Pokémon restores its HP when it’s less than a half but can be Confused if it 289
Normal Route 213 / Route 210 / Berry Master on Route 208. Aguav 14
dislikes bitter flavor.
Pokémon restores its HP when it’s less than a half but can be Confused if it
Normal Route 213 / Route 211 / Berry Master on Route 208. Iapapa 15
dislikes sour flavor.
Strong An ingredient of Poffin. Route 206 / Route 208 / Berry Master on Route 208. Razz 16
Strong An ingredient of Poffin. Eterna Forest / Route 207 / Berry Master on Route 208. Bluk 17
Strong An ingredient of Poffin. Solaceon Town / Route 208 / Berry Master on Route 208. Nanab 18
Strong An ingredient of Poffin. Fuego Ironworks / Berry Master on Route 208. Wepear 19
Strong An ingredient of Poffin. Route 208 / Route 210 / Berry Master on Route 208. Pinap 20
Relatively weak Makes your Pokémon bond but lowers the basic points of HP. Route 214 / Berry Master on Route 208. Pomeg 21
Relatively weak Makes your Pokémon bond but lowers the basic points of Attack. Fuego Ironworks / Berry Master on Route 208. Kelpsy 22
Relatively weak Makes your Pokémon bond but lowers the basic points of Defense. Route 222 / Berry Master on Route 208. Qualot 23
Relatively weak Makes your Pokémon bond but lowers the basic points of Special Attack. Route 221 / Berry Master on Route 208. Hondew 24
Relatively weak Makes your Pokémon bond but lowers the basic points of Special Defense. Route 211 / Berry Master on Route 208. Grepa 25
Relatively weak Makes your Pokémon bond but lowers the basic points of Speed. Route 212 / Berry Master on Route 208. Tamato 26
290
40 Yache 2 5 18 72 Normal Normal
......Not smooth ......Not very smooth ......Relatively smooth ......Smooth ......Very smooth
SUCTION AVAILABLE
EFFECT LOCATIONS NAME NO.
FORCE ON FIELD
Relatively weak Halves the damage of super effective Fire-type moves. A berry lady in Pastoria City. Occa 36
Relatively weak Halves the damage of super effective Water-type moves. A berry lady in Pastoria City. Passho 37
Relatively weak Halves the damage of super effective Electric-type moves. A berry lady in Pastoria City / Wild Buizel and Floatzel sometimes have it. Wacan 38
Relatively weak Halves the damage of super effective Grass-type moves. A berry lady in Pastoria City / Wild Finneon sometimes have it. Rindo 39
291
Relatively weak Halves the damage of super effective Ice-type moves. A berry lady in Pastoria City / Wild Starly and Staravia sometimes have it. Yache 40
Relatively weak Halves the damage of super effective Fighting-type moves. A berry lady in Pastoria City / Wild Buneary sometimes have it. Chople 41
Relatively weak Halves the damage of super effective Poison-type moves. A berry lady in Pastoria City. Kebia 42
Relatively weak Halves the damage of super effective Ground-type moves. A berry lady in Pastoria City / Wild Ponyta sometimes have it. Shuca 43
Relatively weak Halves the damage of super effective Flying-type moves. A berry lady in Pastoria City. Coba 44
Relatively weak Halves the damage of super effective Psychic-type moves. A berry lady in Pastoria City. Payapa 45
Relatively weak Halves the damage of super effective Bug-type moves. A berry lady in Pastoria City. Tanga 46
Relatively weak Halves the damage of super effective Rock-type moves. A berry lady in Pastoria City. Charti 47
Relatively weak Halves the damage of super effective Ghost-type moves. A berry lady in Pastoria City. Kasib 48
Relatively weak Halves the damage of super effective Dragon-type moves. A berry lady in Pastoria City / Wild Gible sometimes have it Haban 49
Relatively weak Halves the damage of super effective Steel-type moves. A berry lady in Pastoria City. Babiri 51
Relatively weak Halves the damage of super effective Normal-type moves. A berry lady in Pastoria City. Chilan 52
Spicy-Sour Poffin Red / Yellow Spicy and Sour (More Spicy than Sour). Cool contest
Dry-Spicy Poffin Blue / Red Dry and Spicy (More Dry than Spicy). Beauty contest
Dry-Sweet Poffin Blue / Pink Dry and Sweet (More Dry than Sweet). Beauty contest
Dry-Bitter Poffin Blue / Green Dry and Bitter (More Dry than Bitter). Beauty contest
Dry-Sour Poffin Blue / Yellow Dry and Sour (More Dry than Sour). Beauty contest
Sweet-Spicy Poffin Pink / Red Sweet and Spicy (More Sweet than Spicy). Cute contest
Sweet-Dry Poffin Pink / Blue Sweet and Dry (More Sweet than Dry). Cute contest
Sweet-Bitter Poffin Pink / Green Sweet and Bitter (More Sweet than Bitter). Cute contest
Sweet-Sour Poffin Pink / Yellow Sweet and Sour (More Sweet than Sour). Cute contest
Bitter-Spicy Poffin Green / Red Bitter and Spicy (More Bitter than Spicy). Smart contest
Bitter-Dry Poffin Green / Blue Bitter and Dry (More Bitter than Dry). Smart contest
Bitter-Sweet Poffin Green / Pink Bitter and Sweet (More Bitter than Sweet). Smart contest
Bitter-Sour Poffin Green / Yellow Bitter and Sour (More Bitter than Sour). Smart contest
Sour-Spicy Poffin Yellow / Red Sour and Spicy (More Sour than Spicy). Tough contest
Sour-Dry Poffin Yellow / Blue Sour and Dry (More Sour than Dry). Tough contest
Sour-Sweet Poffin Yellow / Pink Sour and Sweet (More Sour than Sweet). Tough contest
Sour-Bitter Poffin Yellow / Green Sour and Bitter (More Sour than Bitter). Tough contest
Heavy Poffin Gray 3 or more flavors are mixed. Depends on flavors
Too-heavy Poffin White 4 or more flavors are mixed. Depends on flavors
Poor-flavored Poffin Black 3 or more flavors are mixed but each flavor is weak. Not effective
Mild Poffin Gold One of 5 flavors is much richer than others. Depends on flavors
fire
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Fire Water Ground Rock
Fire Fighting Water Ground Flying Psychic
water
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Water Grass Electric
Water Steel Electric Fighting Ground Poison
Water Flying Electric Rock Ground
Water Ground Grass Electric
Water Poison Electric Ground Psychic
Water Dragon Dragon
grass
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Grass Fire Ice Poison Flying Bug
Grass Ground Ice Fire Flying Bug Electric
Grass Poison Fire Ice Flying Psychic
Grass Ice Fire Fighting Poison Flying Bug Rock Steel
electric
294 TYPES
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Electric Ground
fighting
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Fighting Flying Psychic
Fighting Psychic Flying Ghost
Fighting Steel Fire Fighting Ground Poison
poison
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Poison Flying Electric Ice Psychic Rock Ground
Poison Dark Ground Psychic
Poison Bug Fire Flying Psychic Rock
Poison Fighting Psychic Ground Flying
ground
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Ground Grass Water Ice Electric
psychic
MOVE TYPES THAT CAUSE 2X OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Psychic Bug Ghost Dark
bug
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Bug Fire Flying Rock
rock
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Rock Grass Water Fighting Ground Steel
Rock Ground Grass Water Ice Fighting Ground Steel Electric
Rock Steel Fighting Ground Water Poison
ghost
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Ghost Ghost Dark Normal Fighting
Ghost Flying Electric Ice Rock Ghost Dark Normal Fighting Ground
Ghost Poison Ground Psychic Ghost Dark Normal Fighting
Ghost Dark Normal Fighting Psychic
dragon
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Dragon Ground Ice Dragon Electric
dark
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
295
Dark Flying Electric Ice Rock Ground Psychic
Dark Ice Fighting Fire Bug Rock Steel Psychic
steel
MOVE TYPES THAT CAUSE 2x OR MORE DAMAGE MOVE TYPES THAT ARE
TYPES
4x DAMAGE 2x DAMAGE INCAPABLE OF DAMAGE
Steel Ground Fire Water Fighting Ground Electric Poison
Steel Psychic Fire Ground Poison
Steel Dragon Fighting Ground Poison
Carnivine..............................222
Cascoon ................................217 Tentacool .............................223
Chansey ................................220 Octillery ...............................222 Tentacruel............................223
Chatot...................................220 Onix ......................................216 Torterra ...............................214
Cherrim ................................217 Pachirisu ..............................217 Toxicroak..............................222
Cherubi.................................217 Happiny ................................220 Palkia ...................................223 Turtwig ................................214
Chimchar ..............................214 Haunter ................................218 Pelipper ................................221 Unown ..................................221
Chimecho..............................219 Heracross.............................218 Pichu ....................................220 Uxie ......................................223
Chingling ..............................219 Hippopotas...........................222 Pikachu.................................220 Vespiquen.............................217
Clefable ................................220 Hippowdon ...........................222 Piplup ...................................214 Weavile.................................223
Clefairy.................................220 Honchkrow ...........................218 Ponyta ..................................219 Whiscash ..............................219
Cleffa....................................220 Hoothoot ..............................221 Prinplup ...............................214 Wingull .................................221
Combee ................................217 Infernape .............................214 Psyduck ................................216 Wooper .................................221
Cranidos ...............................216 Kadabra ...............................215 Purugly.................................219 Wormadam ..........................217
Croagunk ..............................222 Kricketot ..............................214 Quagsire ...............................221 Wurmple ..............................217
Crobat ..................................215 Kricketune ...........................215 Raichu ..................................220 Zubat ....................................215