Tut Fixed-Assets V1.0 PDF
Tut Fixed-Assets V1.0 PDF
Tut Fixed-Assets V1.0 PDF
Fixed Assets
Packet Description
The Fixed Assets Packet describes how to create and maintain
assets in MAGIC. Key components within this package include
integration points with Supplier Relationship Management (SRM),
asset lifecycle, asset retirements, asset transfers, and the close
process.
MAGIC Roles
The MAGIC Roles used in these flows are:
FA - Fixed Assets Property Officer
IM - Goods Receipt Processor Non
Non-stock
stock
SRM - Manager Purchasing / SRM Approver
SRM - Buyer Operational
SRM – Approver / Manager
SRM – Requisitioner
FA- Asset Disposal Approver
FA - OPTFM Approver
Fixed Assets
Significant Changes
Property Officers will have to collaborate with Purchasing and Accounting within
their agency to ensure that the assets are created and reported correctly in the
system.
Asset master shell records will be created at the beginning of the purchasing
process and assigned directly to a purchasing document.
Depreciation will be calculated within the system.
OSA will no longer approve disposals.
DFA/OPTFM will begin approving disposals of certain asset classes.
classes
OSA will be able to run required monthly reports and documents related to
disposals/additions to OSA.
In MAGIC, asset transfers will be changed to financial information.
E
Every assett has
h a lifecycle
lif l off ffour distinct
di ti t phases:
h
Workflow
Operational SRM Manager
Approve
Workflow Workflow
Rejected Purchase Order Is Oversight
Approved
Approval Approval
SBWP Required?
Yes
Oversight
Workflow
Rejected Purchase Order
No
Approval
Approved
Goods Receipt
Processor –
Non Stock
Post Goods
Asset Capitalized Receipt
MIGO
FA- Property
Officer
Update Asset
Master Record
If Necessary
AS02
Asset Internal Transfers
Agency
AS01 ABUMN
Fixed Asset Disposal
Agency needs to
FA-Property Officer
dispose of an Asset
Asset Class
Create/Submit Determines Workflow
Worklist Non-Vehicle
SBWP
AR01
Vehicle
Approver
OPTFM
Workflow
Asset Worklist
Reject Approval Approve
SBWP
Approve
Agency