NPD Module 5 PDF
NPD Module 5 PDF
NPD Module 5 PDF
Ganesh N Prabhu
12.
Designing Products
for Emerging Markets
What are Appropriate Products?
• Meets customer needs better than competition.
• Better quality (as defined by users/customers)
• Has unique benefits and features for its users.
• Solves users real problems with the most
competitive alternate products or services
• Reduces total in-use costs over product lifetime
• Highly visible benefits for users/customers
• Innovative, novel, first of its kind product.
Personal Internet Communicator
AMD launched the Personal Internet
Communicator (PIC) in 2004 at US$250 for
emerging markets – divested by AMD in 2006.
Failure of PIC in Emerging Markets
• The PIC had a robust design and was low
priced at that time yet it failed to gain any
market in the targeted developing countries!
• PIC could not effectively compete with low
cost internet access in internet cafes that were
easily accessible by users at that time.
• PIC also meant recurring cost of highly priced
and slow speed internet subscriptions.
Failure of PIC in Emerging Markets
• More importantly, the PIC could not compete
with a working three year old second hand PC
that cost less than US$200 locally and was easily
serviced by local computer service providers.
• So in effect the PIC increased the technology
risk for its potential users who opted out of it.
• PIC failed but won a 2006 Industrial Design
Excellence Award of BusinessWeek- recognized
by the Industrial Design Society of America!
Best Sellers in Emerging Markets
Nokia 3310/3315 Nokia 1100
28
4D Framework – (What & Why) on Left
Start on question, vision or statement of intent.
Stage 1 – Discover
- Mapping all those who are involved
- Understanding peoples’ daily experiences
- Understanding all the causal influences
Stage 2 - Define
- Identifying major themes to design
End with clear opportunity/brief to base ideas.
4D Framework – (How) on Right side
Starts with clear opportunity/brief to base ideas
Stage 3 – Develop
- Rapid testing of new ideas and concepts
- Seeking feedback on ideas from users
- Refining the business model to what works
Stage 4 - Deliver
- Measuring the impact of the new concept
End with functioning and proven new concept
Nature of Design Thinking
• In summary - Design Thinking is more driven
to reach an acceptable solution that satisfies
the user requirements effectively and no more.
• Design Thinking solutions are developed very
interactively with all key users and through an
iterative process the team reaches closure.
• Design Thinking solutions meet complex goals
by rapid and many user feedback loops rather
than by adding complex technical resources.
Economics of Soft Innovation - Stoneman
• Soft innovation is the creation of variants that
affect aesthetic or intellectual appeal of the
product and not just functional performance.
• Soft innovation includes new book titles, new
packaging, marketing innovations, new
recorded music, new food creations and new
delivery methods.
• Soft innovation is also embodied in the smell,
touch, colour and intangibles of the product.
Economics of Soft Innovation - Stoneman
• High product variety with consumer preferred
distinctiveness through soft innovations can
ensure higher premiums and profits.
• Pricing variations are also a form of soft
innovation – prominent example are the
mobile tariff deals and combo offers.
• Soft innovations can be protected by design
registrations rather than by patents.
• The economic logic of “commodities” does
not directly apply to soft innovations.
Soft Innovation and Hyper-competition
• Hyper-competition is a market condition
where new products are launched by all the
players in the industry at such a high frequency
that it gives no possible scope for the industry
players on average to be profitable.
• Hyper-competition is problematic for players
as launching new products is costly and risky
but not launching products is even more risky
as the company loses market share to others.
Soft Innovation and Hyper-competition
• Hyper-competition may be episodic (short
period) or transformational (long run).
• Episodic hyper-competition may lead to
temporary gains based on soft innovation fads
(fancy packaging) that may die out very soon.
• Transformational hyper-competition is based
on major shifts in consumer tastes or in new
technologies and is likely to be permanent.
Soft Innovation and Hyper-competition
• Transformational hyper-competition leads to a
post hyper-competition era with new basis of
competition with new resource configurations.
• Few players hyper-competition may die out.
• More players hyper-competition may persist.
• Hyper-competition will typically reduce overall
industry level profitability as all new products
on average are unprofitable at launch.
• Need to re-examine the basis of competition.