Geworlds: Forg World
Geworlds: Forg World
Geworlds: Forg World
Credo Omnissiah
FORGE WORLD TRAITS
Rather than being fully indoctrinated into the Imperial
The children of the Omnissiah's domains gain the following Cult, even the lowliest member of a forge world's society
Traits. Record all of these on your character sheet: is brought up to venerate the spirits of the machine and to
know and trust the basic rites of tech-propitiation.
Fit For Purpose Effect: You gain the Technical Knock talent.
A forge world inhabitant is repeatedly tested, channelled
and trained from birth for their chosen station and role in
STARTING WOUNDS
life. Weakness is not tolerated and failure met with painful
incentives to do better. Even those who follow a rogue's Forge world characters start with d5+7 Wounds.
path must strive to be better than their peers to survive.
Effect: Depending on your chosen Career, increase your
FATE POINTS
Characteristic by + 3: Adept-Intelligence, Assassin-s-
Agility, Guardsman-Ballistic Skill, Scum-Perception, or Roll 1d10 to determine your starting Fate Points. On a 1-5,
Tech-Priest-Willpower. you begin with 1 Fate Point; on a 6-9, you begin with 2 Fate
Points; on a 10, you begin with 3 Fate Points.
Stranger to the Cult
Although forge world born citizens know that the Emperor
THE PAST-POINT OF ORIGIN
is their god and saviour, they see the Imperial Creed through
the lens of Cult Mechanicus doctrine. As a result, they can be Although the rites, beliefs and society of the Adeptus
surprisingly-and sometimes dangerously-ignorant of the Mechanicus remain remarkably constant, not all characters
common teachings and practices of the Ecclesiarchy, often are born in the same circumstances. Table 1-2: Point of
failing to offer its clerics the level of deference they expect. Origin illustrates some possible points of origin and how
Effect: Forge world characters take a -10 penal ty on Tests they might affect your outlook.
TABLE 1-2: 'POINT OF ORIGIN
Roll Result
(0100)
01-30 Greater Forge World: Your character was raised in the shadows of one of the vast and powerful greater forges,
such as the Lathe worlds of Calixis. You have felt the earth shake with the footfalls of Titans and basked in the
fire.-glow of kilometre-wide molten metal crucibles. Few spectacles impress you and the superiority of the Machine
God is as evident in your mind as it is absolute.
31-47 Minor Forge World: You were born and trained on a minor forge world, either one yet to gain its majority or
one where conditions were either particularly adverse or threatened. Hard experience has taught you the value of
duty, unity and obedience and that the work of many is far harder to destroy than the work of one.
48-61 Orbital: You hail from one of the Mechanicus's city-sized orbital stations and are accustomed to the miracles of
contragravity, power fields and the mysteries of circuit and plasma. Each orbital serves a specialised task such as
weaponsmithing or crystal promulgation, and you value purity of purpose and mastery of skill above all else.
62-74 Demesne: A child of one of the Mechanicus's dominion worlds. you were singled-out and selected from your people
at 3D eziy age for ential &idl -