Aos Warscroll Sayl and Nightmaw

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WARSCROLL

M OV E

5" SAYL THE FAITHLESS


U N DS

S AV E
6 5+
WO

6 An infamous arch-sorcerer and practised murderer, Sayl the Faithless revels in deceit
and betrayal. His only goal is to acquire more power for himself, allying with those
BR A ERY
V whose goals align with his own until they have outlived their usefulness.

MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage


The Viperous Staff 2" 2 3+ 3+ -1 D3

DESCRIPTION wound to this model while this model is within Traitor’s Mist spells.
3" of Nightmaw. On a 4+, that wound or mortal
Sayl the Faithless is a named character that Traitor’s Mist: Sayl can transform his armoured
wound is allocated to Nightmaw instead of to
is a single model. He is armed with the warriors into intangible mist, allowing them to
this model.
Viperous Staff. drift unhindered through the enemy’s battle lines.
Schalkain’s Teeth: These sigil-etched teeth, each
ABILITIES torn from the skull of a wizard or shaman, are Traitor’s Mist has a casting value of 7. If
enchanted with dark magic. successfully cast, pick 1 friendly Slaves to
Mutant Sight: Sayl’s single eye stares into the Darkness unit wholly within 15" of the caster
beyond, enabling him to navigate the twisted paths In your hero phase, you can pick 1 enemy unit that is visible to them. Remove that unit from
of the future. within 8" of this model and roll a dice. On a 5+, the battlefield and then set it up again anywhere
Once per battle, you can re-roll 1 casting or that unit suffers D3 mortal wounds. on the battlefield more than 9" from any
unbinding roll for this model. enemy units. It cannot move in the subsequent
MAGIC movement phase.
‘Nightmaw, my pet, protect me!’: Nightmaw
This model is a Wizard. It can attempt to
is slaved to the will of its master and will bodily
cast one spell in your hero phase, and attempt
protect him if called upon.
to unbind one spell in the enemy hero phase.
Roll a dice before you allocate a wound or mortal It knows the Arcane Bolt, Mystic Shield and

KEYWORDS CHAOS, MORTAL, SLAVES TO DARKNESS, HERO, WIZARD, SAYL THE FAITHLESS

WARSCROLL
M OV E

2D6"
NIGHTMAW
U N DS

S AV E

6 4+
WO

10 Nightmaw is slaved to the will of Sayl the Faithless. This flesh-shifting, darkness-
bleeding hellspawn fights with dagger-like tentacles and the hungry mouths of its
BR A ERY
V three ghastly faces.

MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage


Razor-tipped Tentacles 1" 2D6 4+ 4+ -1 1

DESCRIPTION Shadow-kin: Nightmaw is surrounded by a Writhing Tentacles: The bodies of these


swirling vortex of dark and shadowed forms, creatures are ever in flux, making them
Nightmaw is a named character that is a single
making him difficult to see. wildly unpredictable.
model. It is armed with Razor-tipped Tentacles.
Add 1 to save rolls for attacks made with missile If you roll a double when determining the
ABILITIES weapons that target this model. In addition, roll number of attacks made by this model’s Razor-
Restless Flesh: Nightmaw’s flesh is ever-changing a dice each time you allocate a mortal wound tipped Tentacles, add 1 to hit and wound rolls
and constantly knits itself back into new forms. to this model. On a 5+, that mortal wound for attacks made by that model until the end of
is negated. the phase.
In your hero phase you can heal 1 wound
allocated to this model.

KEYWORDS CHAOS, SLAVES TO DARKNESS, NIGHTMAW

© Copyright Games Workshop Limited 2018

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