Glows
Glows
Glows
cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1;
cl_glow_survivor_health_high_b 0"
cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1;
cl_glow_survivor_health_med_b 0"
cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0;
cl_glow_survivor_health_low_b 0"
cl_glow_survivor_health_crit_r 1; cl_glow_survivor_health_crit_g 0;
cl_glow_survivor_health_crit_b 0.333;
cl_glow_survivor_hurt_b 1
alias survivorHurt "incrementvar cl_glow_survivor_hurt_r 0 1 1; incrementvar
cl_glow_survivor_hurt_g 0 1 1; wait 10; survivorHurt"
survivorHurt