Poisoners Kit Guide
Poisoners Kit Guide
Poisoners Kit Guide
Using Poisons
You may use an action to apply a vial of poison to a single Variant: Drow Poison
melee weapon or 3 pieces of ammunition. Applied poison A Dark Elf with proficiency in poisoner’s kit may craft
lasts for one hour and a single applied dose can harm a drow poison by imbuing a crafted base poison with
creature three times before depleting its potency. their innate magical abilities. The imbuing process is
exhausting, consuming all uses of your magical
If you apply poison while in combat, you must succeed abilities until you complete a long rest.
on a DC 10 Dexterity (Sleight of Hand) check or suffer the Drow poison causes a creature that fails their
poisoned condition until the end of your next turn. Constitution saving throw by 5 or more to fall
A creature hit by poisoned weapons or ammunition must unconcious. The poisoned creature wakes up if it takes
damage or if another creature takes an action to shake
make a Constitution saving throw with a DC equal to 8 + it awake.
the poison crafter's proficiency. On a failure, the creature is
poisoned for one minute and suffers the additional effects
of its ingredients, if any. If the crafted poison has added
damage, the creature takes half the poison damage on a
successful saving throw. A poisoned creature must repeat
the saving throw at the end of each of its turns, ending the
effects on a success. Special thanks to /r/Unearthedarcana,
/r/dndnext, /r/dnd and mostly, my players.
Foraging Ingredients POISONER'S KIT | Rules by Morgan Boetsma
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