Lekter 4
Lekter 4
Lekter 4
DEX 16 +3 16 +3 AC 19 : 16 : 13 = 10 + 5 + 1 + 3 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0
armor class
Dexterity BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- DODGE Morale Insight Sacred Profane MISC
TOTAL FLAT TOUCH ARMOR TION
BONUS BONUS
CON 12 +1 12 +1
Constitution INITIATIVE +3 =
+3 +
+0 20 +0 0
modifier
INT 14 +2 14 +2 TOTAL DEX
MODIFIER
MISC
MODIFIER
MISS
CHANCE
Arcane
Spell
ARMOR
CHECK
SPELL
RESIST
ACID
RESIST
COLD
RESIST
ELECT.
RESIST
FIRE
RESIST
Intelligence
Failure PENALTY
WIS 10 +0 10 +0 Encumbrance Light
TOTAL SKILLPOINTS: 36
SKILLS MAX RANKS: 4/4
Wisdom
KEY ABILITY SKILL ABILITY RANKS MISC
SKILL NAME
CHA 8 -1 8 -1 ✓
MODIFIER
=
MODIFIER
+ +
MODIFIER
Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:4 (CR:3)
Player: F.lee Created using PCGen v6.06.00 on 22-ene-2018 at 21:36:22 Page 1
HAND TYPE SIZE CRITICAL REACH
Masterwork Kukri WEIGHT ALLOWANCE
Cargado S M 18-20/x2 5 ft.
To Hit Dam To Hit Dam Light 116 Medium 233 Heavy 350
1H-P +9 1d4+4 2W-P-(OH) +5 1d4+4 Lift over head 350 Lift off ground 700 Push / Drag 1750
1H-O +9 1d4+4 2W-P-(OL) +7 1d4+4 MONEY
2H +9 1d4+4 2W-OH +7 1d4+4 Total= 0 gp [Unspent Funds = 2,285.79 gp]
HAND TYPE SIZE CRITICAL REACH MAGIC
Warhammer
Cargado B M 20/x3 5 ft.
To Hit Dam To Hit Dam Languages
1H-P +8 1d8+4 2W-P-(OH) +4 1d8+4 Celestial, Common, Dwarven
1H-O +8 1d8+4 2W-P-(OL) +6 1d8+4
2H +8 1d8+6 2W-OH +4 1d8+4 Other Companions
Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:4 (CR:3)
Player: F.lee Created using PCGen v6.06.00 on 22-ene-2018 at 21:36:22 Page 2
the opponent is dead or the slayer studies a new target. If a slayer deals sneak attack Arrow Shooter, Unarmed Strike, Underwater Crossbow (Heavy), Underwater
damage to a target, he can study that target as an immediate action, allowing him to Crossbow (Light), War Razor, Waraxe (Dwarven), Warhammer, Wushu Dart
apply his studied target bonuses against that target (including to the normal weapon
damage roll). At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, Templates
damage rolls, and skill checks and to slayer DCs against a studied target increase by 1.. Race Bonus Language ~ Modern Human Language
In addition, at each such interval, the slayer is able to maintain these bonuses against
an additional studied target at the same time. The slayer may discard this connection
to a studied target as a free action, allowing him to study another target in its place. A
slayer can study an opponent he can see as a move action.
Track (Ex) [Paizo Inc. - Advanced
Class Guide, p.53]
You gain +2 to Survival checks made to follow tracks.
Two-Weapon Defense [Paizo Inc. - Pathfinder
Unchained, 135]
Once per round, you can spend 2 stamina points to double the bonuses granted by
this feat until the start of your next turn.
Two-Weapon Fighting [Paizo Inc. - Pathfinder
Unchained, 135]
You can spend any number of stamina points to reduce the penalty from Two-Weapon
Fighting on attacks made with a weapon in your primary hand by 1 for every 2 stamina
points you spent. This benefit lasts until the start of your next turn. You can't reduce
the penalty below 0.
Weapon and Armor Proficiency [Paizo Inc. - Advanced
Class Guide]
A slayer is proficient with all simple and martial weapons, as well as with light armor,
medium armor, and shields (except tower shields).
Feats
Power Attack [Paizo Inc. - Core
Rulebook, p.131]
You can make exceptionally deadly melee attacks by sacrificing accuracy for
strength.
You can choose to take a -2 penalty on all melee attack rolls and combat maneuver
checks to gain a +4 bonus on all melee damage rolls. This bonus to damage is
increased by half (+50%) if you are making an attack with a two-handed weapon, a
one handed weapon using two hands, or a primary natural weapon that adds 1-1/2
times your Strength modifier on damage rolls. This bonus to damage is halved (-50%)
if you are making an attack with an off-hand weapon or secondary natural weapon.
You must choose to use this feat before making an attack roll, and its effects last until
your next turn. The bonus damage does not apply to touch attacks or effects that do
not deal hit point damage.
Toughness [Paizo Inc. - Core
Rulebook, p.135]
You have enhanced physical stamina.
You gain +4 hit points.
Two-Weapon Defense [Paizo Inc. - Core
Rulebook, p.136]
You are skilled at defending yourself while fighting with two weapons.
When wielding a double weapon or two weapons (not including natural weapons
or unarmed strikes), you gain a +1 shield bonus to your AC. When you are fighting
defensively or using the total defense action, this shield bonus increases to +2.
Two-Weapon Fighting [Paizo Inc. - Core
Rulebook, p.136]
You can fight with a weapon in each of your hands. You can make one extra attack
each round with the secondary weapon.
Your penalties on attack rolls for fighting with two weapons are reduced. The penalty
for your primary hand lessens by 2 and the one for your off hand lessens by 6. See
Two-Weapon Fighting in Chapter 8.
Double Slice (Granted) [Paizo Inc. - Core
Rulebook, p.122]
Your off-hand weapon while dual-wielding strikes with greater power.
Add your Strength bonus to damage rolls made with your off-hand weapon.
Proficiencies
Aldori Dueling Sword, Amentum, Atlatl, Axe (Boarding), Axe (Throwing), Bardiche,
Battle Aspergillum, Battle Poi, Battleaxe, Bayonet, Bec de Corbin, Bill, Blade
Boot, Blowgun, Boar Spear, Boarding Pike, Brass Knife, Brass Knuckles,
Broadsword (Nine Ring), Butterfly Sword, Cat-O'-Nine-Tails, Cestus, Chakram,
Club, Combat Scabbard, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger,
Dagger (Chain), Dagger (Punching), Dart, Dogslicer, Double Chicken Saber,
Earth Breaker, Falchion, Flail, Flail (Heavy), Flambard, Gaff, Garrote, Gauntlet,
Gauntlet (Spiked), Gladius, Glaive, Glaive-Guisarme, Grapple, Greataxe, Greatclub,
Greatsword, Guisarme, Hair, Halberd, Hammer (Light), Hanbo, Handaxe,
Hook Hand, Hooked Lance, Horsechopper, Hunga Munga, Iron Brush, Javelin,
Jutte, Katana, Kerambit, Klar, Kukri, Lance, Longbow, Longspear, Longsword,
Lucerne Hammer, Lungchuan Tamo, Mace (Heavy), Mace (Light), Mattock,
Mere Club, Monk's Spade, Morningstar, Naginata, Nodachi, Ogre Hook, Pick
(Heavy), Pick (Light), Pilum, Poisoned Sand Tube, Quarterstaff, Ranseur, Rapier,
Rhoka, Rhomphaia, Rock, Rope Gauntlet, Sansetsukon, Sap, Scimitar, Scizore,
Scythe, Sea-Knife, Shang Gou, Shieldbash, Shortbow, Shortspear, Sibat, Sickle,
Sling, Sling Glove, Spear, Spear (Boar), Spells (Ray), Spells (Touch), Spiked
Armor, Splash Weapon, Stake, Starknife, Stingchuck, Switchblade Knife, Sword
(Bastard), Sword (Short), Sword (Tri-Point Double-Edged), Sword Cane, Syringe
spear, Tepoztopilli, Terbutje, Terbutje (Great), Tiger Fork, Tonfa, Trident, Tube
Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:4 (CR:3)
Player: F.lee Created using PCGen v6.06.00 on 22-ene-2018 at 21:36:22 Page 3
Lekter
Human
RACE
0
AGE
Masculino
GENDER
VISION
Neutral Evil
ALIGNMENT
Derecha
DOMINANT HAND
0' 0"
HEIGHT
0 lbs.
WEIGHT
EYE COLOUR
SKIN COLOUR
,
HAIR / HAIR STYLE
PHOBIAS
,
PERSONALITY TRAITS
INTERESTS
,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
None
REGION
Asmodeus
DEITY
Humanoid
Race Type
Description:
Biography:
Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:4 (CR:3)
Player: F.lee Created using PCGen v6.06.00 on 22-ene-2018 at 21:36:22 Page 4