Drow Rogue 3 PDF
Drow Rogue 3 PDF
Drow Rogue 3 PDF
“I am in the business of removing Attack. You can attack once when you
Medium humanoid (drow elf), Assassin,
obstacles.” take this action, using the following:
neutral
Without divine or arcane magical
Shortsword. Melee Weapon Attack: +5
ability, your options in the Armor Class 15 (studded leather) to hit, reach 5 ft., one target.
cutthroat world of drow society were
Hit Points 18 (Hit Dice 3d8) Hit: 1d6 + 3 piercing damage.
limited. You either became an expert in
Speed 30 ft.
death, or you died young. Dagger. Melee Weapon Attack: +5 to
After honing your murderous arts in hit, reach 5 ft., one target.
STR DEX CON
the Underdark, you made your escape 8 (+0) 16 (+3) 10 (+0) Hit: 1d4 + 3 piercing damage.
from the city of your birth to strike out
on your own. Your reputation as a nigh- INT WIS CHA Hand Crossbow. Ranged Weapon Attack:
invisible killer strikes fear into those who 13 (+1) 12 (+1) 16 (+3) +5 to hit, range 80/320 ft., one target.
would wrong you. But those who respect Hit: 1d6 + 3 piercing damage.
you earn your ready support. Proficiencies (+2 proficiency bonus)
Saving Throws Dex +5, Int +3 Spellcasting. Drow Magic (drow trait).
Background (Charlatan) Skills Deception +5, Insight +3, Bonus Actions
You know what makes people tick, you Investigation +3, Perception +5*,
can tease out their heart’s desires after a Persuasion +5, Sleight of Hand +5, Cunning Action. Rogue feature
few minutes of conversation, and with a Stealth +7* Two-Weapon Fighting. When you take the
few leading questions you can read them Tools disguise kit, poisoner’s kit, Attack action with a shortsword in one
like they were children’s books. thieves’ tools hand, you can use a bonus action to
Your favorite scheme is putting on new
Armor light armor attack with a dagger in the other hand.
identities. Your facility with disguise
makes it easy to insinuate yourself
Weapons simple weapons, hand You don’t add your ability modifier to
into any setting, the better to get your crossbows, longswords, rapiers, the damage of the bonus attack.
target alone. shortswords
False Identity. You have created Senses passive (Perception) 15 Options
a second identity that includes Languages Common, Elvish, Sneak Attack. Rogue feature
documentation, established Undercommon, thieves’ cant Assassinate. Rogue feature
acquaintances, and disguises that allow
you to assume that persona. Additionally, Drow Traits Rogue Features
you can forge documents including
official papers and personal letters, as Superior Darkvision. You can see in Sneak Attack. Once per turn, you
long as you have seen an example of the dim light within 120 feet of you as if it can deal an extra 2d6 damage to one
kind of document or the handwriting you were bright light, and in darkness as if it creature you hit with an attack if you have
are trying to copy. were dim light. advantage on the attack roll. The attack
Faction. You are a member of the must use a finesse or a ranged weapon.
Sunlight Sensitivity. You have
Zhentarim, an organization of well- You don’t need advantage on the
disadvantage on attack rolls and on
trained mercenaries, savvy rogues, and attack roll if another enemy of the
Wisdom (Perception) checks that rely on
crafty warlocks who seek to expand their target is within 5 feet of it, that enemy
sight when you, the target of your attack,
influence and power. isn’t incapacitated, and you don’t have
or whatever you are trying to perceive is
Personality Trait. You lie about disadvantage on the attack roll.
in direct sunlight.
almost everything, even when there’s no Expertise. Your proficiency bonus is
Fey Ancestry. You have advantage on
good reason to. doubled for any ability check you make
saving throws against being charmed,
Ideal. You are a free spirit—no one tells using your Perception or Stealth skills.
and magic can’t put you to sleep.
you what to do.
Assassinate. You have advantage on
Bond. You owe everything to your Trance. Instead of sleeping, you meditate
attack rolls against any creature that
mentor—a master drow assassin who deeply, remaining semiconscious, for 4
hasn’t taken a turn in the combat yet.
sees your defection as a personal affront. hours a day, gaining the same benefit that
In addition, any hit you score against a
Flaw. You’re convinced that no a human does from 8 hours of sleep.
creature that is surprised is a critical hit.
one could ever fool you the way you Drow Magic. You know the dancing
fool others. lights cantrip, and you can cast the faerie Equipment
fire spell once per day (save DC 13).
Shortsword, dagger, hand crossbow,
Charisma is your spellcasting ability for
quiver with 20 bolts, studded leather,
these spells.
dungeoneer’s pack, thieves’ tools,
disguise kit, poisoner’s kit, signet ring of
a minor drow noble (your false identity),
potion of healing, dark common clothes
with a hood, belt pouch.