Continuity Is The Consistency of Scene Variables From Shot To Shot, Including
Continuity Is The Consistency of Scene Variables From Shot To Shot, Including
Continuity Is The Consistency of Scene Variables From Shot To Shot, Including
The camera cannot cross the imaginary line in two consecutive shots, or
continuity will be confused. For example, if you choose to work on the left side of
a car, you must stay on that side until a change in direction is shown on screen.
Improperly crossing the line will create an unintentional change in the direction of
movement, resulting in a continuity error. The imaginary line was crossed in the
third shot below:
When two subjects are in the frame, the imaginary line must bisect both, and you
shoot from one side of the line or the other. This is illustrated in the following
shot:
When the scene involves many shots, it may be desirable to change screen
direction for variety. These changes must be clearly shown to the audience. Once
the imaginary line is crossed, it is redrawn to help maintain continuity. There are
five ways to cross the imaginary line while preserving screen continuity:
Subject changes direction during the shot - This is acceptable because the
audience sees the change of direction happening.
Insert
Break continuity - In some cases, you can cross the imaginary line simply
because it works aesthetically. Breaks in continuity usually go unnoticed in
scenes with action or high drama. This techniques was nicely in the climactic
riding montage of The Horse Whisperer.
Breaking continuity in dialogue scenes presents more of a problem because the
shots are closer and discrepancies are more noticeable. Even when the
audience can't identify exactly what the problem is, they can feel that something
is amiss.
In the low budget classic Night of the Living Dead, two characters are in a
dialogue exchange and both are looking screen right. The scene is passable only
because it is highly dramatic and made up of medium shots. Had the shots been
closer or the emotional level lower, the mismatch would have been too
distracting, requiring expensive re-shooting.
Scenes involving chase or confrontation require extra care because the meaning
of the scene is inherent in the screen direction:
Chase - When shooting chase scenes, the shots must show all characters
moving in the same direction to make it look like a chase. For example, if
character A is chasing character B screen right, both characters must maintain
that direction from shot to shot. If B is suddenly moving screen left, it will look like
he turned around to confront A. Alternatively, if character A is suddenly moving
screen left, it will look like the characters are running away from each other.
Mistakes like this can confuse the audience.
Confrontation - Characters moving toward each other from opposite directions
can be used to convey an imminent confrontation. If character A is moving
screen right and character B is moving screen left, intercutting these shots will
imply that the characters will confront each other at some point. Again, the
directions of travel must be maintained to avoid audience confusion.
Continuity of Eye Line
Continuity of eye line simply means that characters look in the correct direction
from shot to shot. This sounds simple enough, but it becomes problematic when
the character is looking at something off screen. Again, this is solved by using the
imaginary line. The line must bisect both actors and the camera stays on one
side of the line or the other:
In the above example, the woman is looking looking screen right at the man. She
must continue to look screen right throughout the scene. If for some unexplained
reason a shot shows her looking screen left, it will appear that the man had
moved, which can confuse the audience. The camera improperly crossed the
imaginary line in the first shot below: