This document discusses complex polyline objects in AutoCAD 2015. It covers:
1. Polylines exist as a single object made up of connected line and arc segments that can have width.
2. You can draw polyline line segments using the Polyline tool, specifying points and using object snaps.
3. Polylines can include arc segments by selecting the Arc option and specifying arc parameters like endpoints.
4. Polyline segments can have variable width specified through starting and ending width values.
This document discusses complex polyline objects in AutoCAD 2015. It covers:
1. Polylines exist as a single object made up of connected line and arc segments that can have width.
2. You can draw polyline line segments using the Polyline tool, specifying points and using object snaps.
3. Polylines can include arc segments by selecting the Arc option and specifying arc parameters like endpoints.
4. Polyline segments can have variable width specified through starting and ending width values.
This document discusses complex polyline objects in AutoCAD 2015. It covers:
1. Polylines exist as a single object made up of connected line and arc segments that can have width.
2. You can draw polyline line segments using the Polyline tool, specifying points and using object snaps.
3. Polylines can include arc segments by selecting the Arc option and specifying arc parameters like endpoints.
4. Polyline segments can have variable width specified through starting and ending width values.
This document discusses complex polyline objects in AutoCAD 2015. It covers:
1. Polylines exist as a single object made up of connected line and arc segments that can have width.
2. You can draw polyline line segments using the Polyline tool, specifying points and using object snaps.
3. Polylines can include arc segments by selecting the Arc option and specifying arc parameters like endpoints.
4. Polyline segments can have variable width specified through starting and ending width values.
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CadLearning
AutoCad 2015
8. Complex Objects
801 Understanding Polyline Property Concepts
A polyline is a complex object. It consists of a sequence of segments created as a single object, and as such, has some unique properties that make it different than other types of objects you create. A polyline exists as a single object. While this may look like a series of line segments, it is not. Notice that as I move the cursor over the object, all of the line segments highlight. This is a single polyline object, with the individual segments connected at the vertices. The object is actually a single polyline. Another unique property of polylines is that they can be made up of both line and arc segments. Again, this is a single polyline object. Notice that as I move the cursor over this object, the entire object highlights. Finally, a polyline can have a line width, sometimes referred to as a line weight. As I move my cursor over this object, you can see that the object itself has line weight, which is known as polyline width. The three most unique aspects of polylines are that they exist as one object, they can be made up of both line and arc segments, and those segments can have width.
802 Drawing Polyline Line Segments
You can create a polyline as a series of straight line segments. To start the command, click the Polyline tool, which is located in the Draw panel on the Home ribbon. When I start the command, the program prompts me, both at the command line and, with dynamic input enabled, at the cursor, to specify a starting point. This is very similar to the LINE command. I'll pick a point where I want to start, and then move my cursor. I can use any of the drawing aids to help me create the geometry. In this case, I'll make sure that Polar Tracking, Object Snap, and Object Snap Tracking are all enabled. Notice that in the command window, the program prompts me for the next point, and as I move the cursor, I can see that polar tracking has snapped the line to a horizontal orientation, and I can also use direct distance entry if I wish to specify the length of the polyline segment. I'll click to specify the endpoint. The program draws that polyline segment and immediately prompts me to specify the next point. Again, I can simply click to select that point or use other methods. As soon as I pick the point, the prompt repeats. Again, I'll click to select a point. Notice that one of the command options is Undo. If I pick the wrong point, I can click the Undo option, type U, or right-click and choose the Undo option to remove the last polyline segment I created. This time, I'll use object snap tracking to find the midpoint of the first line segment so that I can make this segment half its length. Then I'll draw several more polyline segments, and now, let's use object snap tracking again to find the endpoint of the first line segment and then track from that point. Now, to create the final line segment, I'll use the Close option. When creating a closed polyline shape, don't draw the final polyline segment. You should always use the Close option. So I'll right-click and choose Close from the shortcut menu. And notice that now, when I move the cursor over the object, the entire object highlights because it has been created as a single polyline object.
803 Drawing Polyline Arc Segments
Polylines can also be created as poly arcs or arc segments. To start the command, on the Home ribbon, in the Draw panel, click the Polyline tool. When you start the command, the program prompts you to specify a starting point. Click to pick a point to start the first polyline segment. The program then prompts you to specify the next point, and you can immediately start drawing polyline line segments. But there are also several options. To create an arc segment, choose the Arc option. You can choose this option by clicking the option in the command line, by typing the letter A, by pressing the Down-Arrow, or by right-clicking and choosing Arc from the shortcut menu. When you choose the Arc option, the prompt changes. The options on the command line are similar to the ARC command. You can create an arc segment by specifying an angle, the center of the arc, the tangency direction, the radius, or the second point of the arc. Of course, there are also options for setting the width of the polyline as well, and if you decide that you do not want to draw an arc segment, you can choose the Line option to go back to creating straight line segments. As you move the cursor, you can see the arc segment that will result. The default method is to specify the endpoint of the arc, and by default the arc is being drawn in a counter-clockwise direction. You can press the CTRL key to create the polyline arc segment in a clockwise direction. Click to specify the endpoint of the arc. The command remains in arc mode. Click to create another arc segment. The second arc is tangent to the previous arc segment. Right-click and choose the Line option to switch back to line mode. The program prompts you to specify the next point. Click to create a polyline line segment. The line segment is not tangent to the arc. Draw another line segment. Now, suppose you are ready to use the Close option to create a closed shape. When creating closed polyline objects, you should not draw the closing segment. You should use the Close option to create the final closing segment. If you create that final segment while in line mode, that closing segment will be created as a line. But if you create that final segment while in arc mode, the closing segment will be created as a polyline arc segment. Right-click and choose Arc. Then, right-click again and choose the Close option to create the closing segment as a polyline arc segment and end the command. Move the cursor over the shape you just created. The entire object highlights. Although it consists of a series of line and arc segments, a polyline is a single object.
804 Drawing Polylines with Variable Width
Polyline segments can also have a width. Polyline width is similar to line weight, but is controlled separately from line weight and can vary over the length of a polyline segment. To start the command, click the Polyline tool, which is located in the Draw panel on the Home ribbon. When I start the command, the program prompts me, both at the command line and, with dynamic input enabled, at the cursor, to specify a starting point. I'll click to specify the point where I'd like to start the first polyline segment. The program then prompts me to specify the next point, and I can immediately start drawing polyline line segments. But notice that in the command window, on the line above the options, the program tells me that the current line-width is 0. This means that the polyline segment I draw will have its width controlled by the lineweight property, which would in turn either be controlled by the object property or ByLayer. Notice that in the command window, I can also see that there's a Width option. I can select this option by clicking the option in the command line, by typing W, or by right-clicking and choosing the Width option from the shortcut menu. When I choose this option, the program prompts me to specify the starting width. Once I specify this value, I'm also prompted for an ending width. This way, I can create a polyline segment whose width varies from the starting point of the segment to its ending point. I can specify the starting width by either clicking to specify the width as the distance between those points, or I can type a value. In this case, I'll type .25 and press ENTER. Notice that now, the program prompts me for the ending width. Notice also that inside the angle brackets is the value I specified as the starting width. Remember that whenever you see a value inside angle brackets like this, that's the default value, and you can select that value by simply pressing the ENTER key. And now, notice that as I move the cursor, I can create a polyline that has a preset width. As I start selecting points, I can draw a polyline whose segment uses that width. If I decide at any time that I want to create an arc segment, I can right-click and choose Arc from the shortcut menu and then draw an arc segment that uses that same width. Then I can right-click and switch back to Line mode if I wish. I can also right-click at any time and choose the Width option to change the value for the starting or ending width for the next polyline segment I create. I'll keep the starting width of .25, but I'll enter a new ending width of .75. Notice that now, as I move the cursor, the starting width is the same as the previous segment, but the ending width is now larger. And then successive segments are drawn using the new ending width. Also notice that if you look closely, it doesn't look like the segments actually join completely. That's because the program doesn't yet know how to complete the corner, because I'm still creating additional segments. Once I right-click and choose Close, not only will the program draw the final closing segment, using the current width value, but it also finishes filling in all the corners correctly as well. And the resulting object is a single polyline object. 805 Drawing Polylines Using Option Combinations You can also use Polyline options in combination to create interesting and useful shapes. To show you an example of a combination that would use both line and polyline segments and width, I'm going to show you how to draw the perfect parking lot arrow. You know, the arrow that's painted on the pavement when you pull into a parking lot that shows you what direction the traffic is supposed to flow. I'm going to start by clicking the Polyline button in the Draw panel of the Home ribbon tab. When AutoCAD prompts me for the starting point, I'll pick a point near the top of the screen. Then, AutoCAD prompts me for the next point, and notice that in the command window, it shows me the current polyline width, the width I used last when I drew a polyline. This is extremely important. Every time you draw a new polyline, AutoCAD remembers the values you used the last time. In this case, I'll right-click, choose the Width option, and set the starting width to 0. Then AutoCAD prompts me for the ending width, and I can either enter a value or click to select two points, the width being the distance between those two points. In this case, I'll enter a value of 3, and then press ENTER. Now as I move the cursor, notice that the polyline shape looks like an arrow, because it expands from a starting width of 0 to an ending width of 3. I'll click to specify the endpoint of this first polyline segment. AutoCAD now assumes that you want to draw the next polyline segment with the same width as the first segment, but I don't want to do that. So I'll right-click and choose the Width option again, and now I'll change the starting width to .75 and press ENTER, and then I'll press ENTER again to use that same width I just entered as the ending width for the next segment. Now I'll specify the next point to draw the next polyline segment. If I want to add an arc to the arrow, I can right-click and choose the Arc option and draw an arc segment. So I can always switch from lines to arcs and then back to lines if I wish. And I could also draw a series of arc segments, sort of what you'd see on a road sign for dangerous curves ahead. If I don't like that, I can use the Undo option to remove any of those polyline segments. When I'm satisfied with the arrow, I can press ENTER to end the POLYLINE command.
806 Drawing Donuts
A donut appears as a solid filled ring or circle. This object is actually created as a polyline consisting of two 180-degree arc segments joined end to end to create the donut shape. You could create this shape using the Polyline tool, selecting the Arc option, specifying an included angle of 180 degrees, and then closing the polyline with another arc segment. But AutoCAD has a command that does all of this for us. If you expand the Draw panel on the Home ribbon tab, you will find the Donut tool. When you start the DONUT command, AutoCAD prompts you to specify the inside diameter of the donut. You can either type a value or pick two points. I'll specify an inside diameter of 2 and press ENTER. Next, AutoCAD prompts you to specify the outside diameter. I'll type 3 and press ENTER. Now AutoCAD prompts me to specify the center of the donut. Each time I click to specify the center point, AutoCAD draws a donut and then repeats the prompt, so I can continue to place donuts. When I'm finished creating donuts, I can press ENTER to exit from the command. If you would like to create a completely filled circle, start the DONUT command again. When AutoCAD prompts you for the inside diameter, specify a value of 0. Then I'll press ENTER to accept the default outside diameter of 3. Notice that now, each time I click to specify the center point, AutoCAD draws a filled circle. Again, when you're done, press ENTER to exit from the command.
807 Drawing Inscribed Polygons
A polygon in AutoCAD is actually a closed polyline that consists of three or more sides of equal length. So in AutoCAD, an equilateral triangle, as well as a square, hexagon, pentagon, octagon, are all polygon shapes, created as a closed polyline. There are three different ways to create a polygon. The first method is what's known as an inscribed polygon, where we specify the number of sides that we would like to create, the center of the polygon, and then the radius. Notice that when creating an inscribed polygon, the vertices of the polygon touch the inside of the circle. AutoCAD does not actually create the circle. It simply uses that radius to calculate the size of the polygon, similar to the way you might have created a polygon on a drafting board. To create a polygon, expand the Rectangle tool on the Home ribbon and click the Polygon tool. AutoCAD first prompts you to enter the number of sides. The minimum number of sides is 3 and the maximum is 1024. Remember that if you're ever not sure what allowable values are when AutoCAD prompts you, simply type a question mark (?) and press ENTER. Let's create a pentagon, an equilateral polygon with 5 sides. I'll type the number 5 and then press ENTER. AutoCAD prompts us to specify the center of the polygon. I'll click to select a point. Next, AutoCAD asks how we want to specify the polygon. Notice that the Inscribed method is the default. So I can simply press ENTER to accept that default method. Finally, AutoCAD prompts me for the radius of the circle. Notice that the cursor is attached to a vertex of the polygon, because with the inscribed method, each vertex will be on the imaginary circle whose radius I am about to specify. If I click to select a point, that point will also control the location of the vertex. If I type a value, however, and in this case, I'll type 3 and then press ENTER, notice that the base of the polygon is aligned parallel to the X-axis. This polygon is created as a closed polyline. If I move the cursor over the object, you can see that it has been created as a single polyline object.
808 Drawing Circumscribed Polygons
A polygon in AutoCAD is actually a closed polyline that consists of three or more sides of equal length. When you create a circumscribed polygon, you specify the number of sides, the center of the polygon, and a radius. Notice that when creating a circumscribed polygon, the polygon is created around the circle so that the midpoint of each side of the polygon is tangent to the circle. AutoCAD does not actually create the circle. It simply uses that radius to calculate the size of the polygon. To create a polygon, expand the Rectangle tool on the Home ribbon and click the Polygon tool. Notice that whichever tool you used last floats to the top of this button. AutoCAD first prompts you to enter the number of sides. The minimum number of sides is 3 and the maximum is 1024. Remember that if you're ever not sure what allowable values are when AutoCAD prompts you, simply type a question mark (?) and press ENTER. Let's create a pentagon, an equilateral polygon with 5 sides. I'll type the number 5 and then press ENTER. AutoCAD prompts us to specify the center of the polygon. I'll click to select a point. Next, AutoCAD asks how we want to specify the polygon. Notice that the Inscribed method is the default. To create a circumscribed polygon, select the Circumscribed option. Finally, AutoCAD prompts me for the radius of the circle. Notice that the cursor is attached to the midpoint of a side of the polygon, because with the circumscribed method, the midpoint of each side will be tangent to the imaginary circle whose radius I am about to specify. If I click to select a point, that point will also control the location and orientation of the polygon. If I type a value, however, and in this case, I'll type 3 and then press ENTER, notice that the base of the polygon is aligned parallel to the X-axis. This polygon is created as a closed polyline. If I move the cursor over the object, you can see that it has been created as a single polyline object.
809 Drawing Polygons Using the Edge Option
A polygon in AutoCAD is actually a closed polyline that consists of three or more sides of equal length. In addition to the inscribed and circumscribed options, you can create a polygon by specifying the length of one of its sides. After specifying the number of sides, we can choose the Edge option and then specify the first endpoint of an edge and then the second end point of that edge. The resulting polygon is then immediately created. To create a polygon, click the Polygon tool in the Draw panel on the Home ribbon. AutoCAD first prompts you to enter the number of sides. Let's create a pentagon, an equilateral polygon with 5 sides. I'll type the number 5 and then press ENTER. At this point, I have the option of specifying the center of the polygon, or notice that there is also an Edge option. I'll right-click and choose the Edge option from the shortcut menu. Now, AutoCAD prompts me to specify the first endpoint of the edge. I'll click to select a point. Then AutoCAD prompts me to specify the endpoint of that edge. Notice that as I move the cursor, I'm controlling both the length of the sides of the polygon and the orientation of the polygon. If I want the polygon to be drawn at a specific angle, let's say 23-degrees, I can press the TAB key to switch to the angle field, and now I can type the angle of 23 degrees. Then I can press the TAB key. Now notice that the angle is locked in. Now I can specify the length of the edge. Let's say I want it to be 3.75 units. I can type 3.75 and then press the ENTER key. As soon as I do, the polygon is created. This polygon is created as a closed polyline. If I move the cursor over the object, you can see that it has been created as a single polyline object. 810 Editing Polylines Using the Close and Open Options Because a polyline is a unique type of object-a single object that can be made up of lines and arc segments and each segment can have its own width - there's a separate special command for modifying polylines. If you expand the Modify panel on the Home ribbon tab, you will find the Edit Polyline tool. The actual name of the command is PEDIT. When you select this tool, AutoCAD prompts you to select the polyline that you would like to edit. I'll select this polyline. As soon as I do, AutoCAD displays the available options. I'll choose the Open option. Open removes the last segment, the line or arc segment that was added to close the polyline. Notice that as soon as I do choose that option, the segment is removed and now the prompt changes and shows me the Close option. If I choose that option, AutoCAD adds that closing segment back into the polyline. To illustrate this further, I'll use the Polyline tool to draw a new polyline. This time, I'll draw just three polyline segments and then end the command. So this is an open polyline. Now I'll expand the Modify panel, select the Edit Polyline tool, select the polyline I just created, and then choose the Close option. Notice that AutoCAD immediately adds the closing segment, a segment from the endpoint of the last segment I drew to the starting point of the first segment, changing the polyline to a closed polyline.
811 Editing Polylines to Join Selected Segments
There may be times that it's not possible to create a continuous closed polyline in one sequence of clicks and picks. You may find that you've created several polyline segments and then have to come back and draw the remaining segments later as a separate polyline. When that happens, you can use the Join option to combine two separate polylines into one continuous polyline. Here's a typical situation. I've drawn these three polyline segments and now I want to draw the rest of the polyline. So I'll click the Polyline tool in the Draw panel of the Home ribbon tab, snap to the endpoint of the polyline, and then use polar tracking and object snap tracking to draw two more polyline segments and then end the POLYLINE command. So what I have now are two separate polylines. But what I would like to do is to combine them into one polyline. I can do that using the Join option of the PEDIT command. I'll expand the Modify panel in the Home ribbon tab and select the Edit Polyline tool. AutoCAD prompts me to select a polyline. I can select either of these polylines. As soon as I select one, AutoCAD displays the polyline editing options. I'll choose the Join option. AutoCAD then prompts me to select objects. I'll select the other polyline. Then I can right-click to complete the selection. Notice that the options display again, but now I can see that one of the options is Open. AutoCAD has joined the two polylines and now they form one closed polyline. You can use the Join option to combine any number of polylines as long as each polyline shares the endpoint of the next polyline you are joining and only one pair of polylines share that point. If you had two or more segments that converged at this endpoint, you would not get predictable results. When you're done joining objects, press the ENTER key to end the command. Notice that now, when I move the cursor over the object, it's no longer two separate polylines but rather one closed polyline object.
812 Editing Polylines to Join Multiple Segments
You can join multiple line segments or polyline segments into one complete polyline by using the Join option as long as the objects share endpoints. But what if the objects do not precisely share endpoints? What if, for some reason, the geometry, when it was created, is not snapped to endpoints, but there are actually gaps in the geometry? Can we take this and still turn this into a closed polyline even though the individual pieces, which are polylines, don't share endpoints? And the answer is yes. Expand the Modify panel on the Home ribbon tab and click the Edit Polyline tool, the PEDIT command. Notice that AutoCAD prompts you to select a polyline, but there's also a Multiple option. When the polylines you want to join don't actually share precise endpoints, choose the Multiple option. I'll right-click and choose that option. AutoCAD then prompts me to select objects. Select all of the polylines you would like to join, using any object selection method. When you're done, you can right-click to complete the selection. Now, AutoCAD displays the polyline editing options. I'll choose Join. Because I started with the Multiple option, AutoCAD now prompts me to enter a Fuzz Distance. This enables us to specify the distance of the largest gap separating the polylines we're trying to join. Now, I'm not sure which one of these gaps is the largest, but since I can specify this value as the distance between two points, I can simply pick two points. I'll snap to this endpoint but then I'll pick a point somewhere past this endpoint, so I am sure that the distance I'm specifying is larger than the biggest gap. Notice that as soon as I specify that distance, all of the individual polyline segments are joined together as one continuous polyline. AutoCAD has essentially trimmed and extended the segments that were too long or too short to create one continuous closed polyline object.
813 Converting Lines into Polylines
You can convert lines and arcs that were created as separate but continuous objects into a single polyline object. This gives us power and flexibility to manipulate that geometry as one single object. If you've created objects as individual lines and arcs, in other words, let's say I just started creating some geometry here. I'll start the LINE command, and I'll pick some points. And I'll end the LINE command and I'll start the ARC command. And I'll draw a continuation of that line. And then I'll start the LINE command again and I'll draw a line from the end of the arc back to the endpoint of the first line. Okay. So these are individual line and arc segments. Now what I'd like to do is to take these objects and convert them all into a single polyline. Because right now it's just a collection of individual objects. I'll expand the Modify panel on the Home ribbon and choose the Edit Polyline tool. Because all of the objects are snapped to endpoints, I can either choose the Select Polyline option or the Multiple option. Let's use the Select Polyline option first. I'll select this line, and the obvious response that comes back is, it's not a polyline. Do you want to turn this into one? And the answer, by default, is yes. I'll press the ENTER key. Now what I want to do is choose the Join option. But before I do that, to prove to you that this actually works, I'm going to first set a width for this first segment that I just created. I'll make it .25 units. So you can see that that segment did turn into a polyline. Now I'm going to choose the Join option. And I'm going to choose all of the other geometry. And it doesn't matter whether I choose the original object or not. Once I've selected all those objects, I can press the ENTER key or right-click with the mouse, and notice that all of those segments are immediately joined so that they're now part of one continuous polyline object. I'll press the ESC key to end the command and then when I move the cursor over the object, you can see that it's been converted into one single, continuous, closed polyline object. Let's do it one other way. I'll click the Undo button. So I've restored it back so that it's simply individual line segments and an arc again. I'll choose the Edit Polyline command, and this time, I'll right-click and choose the Multiple option. Now, I'll select all of the geometry. When I'm done selecting geometry, I can right-click or press the ENTER key. Again, the program is going to ask me if I want to convert all these lines and arcs into polylines. And again, I can simply press ENTER to say yes. Now I see the Edit Polyline options again. And I'm going to need to select the Join option in order to join them all together. But before I do that, let me specify a width. And I'm going to specify a width of .5 units for all of the segments. Okay. Notice that because I didn't select the Join option, it doesn't look quite right. It doesn't look right, because right now, it did convert all of those segments into polylines, but they're all separate polylines. They're not joined together yet as one continuous polyline. I must still use the Join option. Because I used the Multiple option, the program is still prompting me for a fuzz distance. This time, I can set the fuzz distance to 0. I would only set a distance here if for some reason these segments did not touch or were not snapped to their endpoints. Then I would specify a fuzz distance based on the largest gap. I'll enter a distance of 0, and then press ENTER. Notice that as soon as I press ENTER, the program joins all of those segments together. You can tell just by looking at the intersections at the corners. I'll press the ENTER key to end the command. And now you can see, when I move my cursor over the object, that that object is now a single polyline; a single polyline object that's been converted from the individual line and arc segments.
814 Converting Polylines into Fit and Spline Curves
Another powerful advantage of working with polylines is the ability to convert straight polyline segments into polyline arc segments. You can also convert a polyline into a calculated curve or spline curve. Here's an example. Here are two polylines that I would like to edit. I'll expand the Modify panel on the Home ribbon and choose Edit Polyline or PEDIT. Then, I'll select this particular polyline to edit. Notice that one of the options is Fit. The Fit option is actually going to replace the line segments with arc segments, so that each arc segment actually passes through one of the original control points. If I select the resulting curve, notice that I can see the vertices of the original polyline, indicated with little blue squares, called grips. And I can clearly see that the new curve passes through those original control points. I'll choose the Edit Polyline tool again and select this polyline to edit. This time, I'll choose the Spline option to create a spline curve. A spline curve is an approximated curve that uses the average between the points to create the curve. Notice that the effect is completely different. In most cases you'll use spline curves to do approximated curved surfaces. The more points that you put down, the smoother the curve is going to appear. For example, I'll start the Polyline tool and create a new polyline by picking a series of points. These might be survey points for creating contours. The more points I select, the smoother the curve is going to be when I use the Spline option. Next, I'll expand the Modify panel and choose the Edit Polyline tool. Then I'll select the polyline I just created and choose the Spline option. As you can see, the approximated curve flows very smoothly and provides a lot of flexibility in terms of the way the polyline looks. The program still remembers the original polyline. If you select the polyline, you can see the original polyline as well as the control points, displayed as little blue grips. You can see how those control points were used to create the curve, with each point exerting a pull on the resulting curve. I'll press ESC to deselect the polyline. If I click on the middle polyline, again notice the spline frame, the original polyline, and the blue grips. Notice that we can actually click and move these points to modify the curve. This is true of any polyline that we spline. And again, the more control points that you put down, the greater control you'll have over the curve. I'll select the polyline on the left. When I select a fit-curve polyline, I don't see the spline frame, but I do see the control points. Notice that for this fit-curve polyline, the curve actually passes through each control point, whereas, for the spline-curve polyline, only the start and end of the curve are at control points. But again, as was true for the spline curve, I can select a control point on the fit-curve polyline and then move the point to modify the curve. I'll press ESC to deselect the polylines and then undo the changes I made to the control points. If you decide that you want to take any of these polylines and return them back to their original shape, you can also do that by using the PEDIT command. The option is to simply Decurve the polyline. I'll start the PEDIT command again, select this polyline, and then choose the Decurve option. Notice that the polyline returns to its original shape. I'll do the same thing to this polyline, and notice that it changes from a spline back into its original polyline segments.
815 Editing Polyline Vertices
Each polyline consists of segments and vertices. A vertex is essentially the point at the end of each segment. You can edit a polyline by editing the individual vertices or vertex points, using the Edit Polyline tool. I'll expand the Modify panel on the Home ribbon and select the Edit Polyline tool. When I select this polyline to edit, and then select Edit Vertex, the prompt changes, and shows me all of the vertex editing options. Notice that there's also an X marker. Every time I select the Next option, the marker moves forward to the next vertex. If I select the Previous option, it moves back to the previous vertex, in the opposite direction. So Next moves in one direction and Previous moves in the other direction. Once I reach the vertex that I want to edit, I can choose one of the other options. I can choose to break the polyline at that point, so it's no longer continuous. I can insert a new vertex, I can move that vertex, I can straighten the polyline, insert a tangency, and I can also assign a width to any vertex point to change the width of any polyline segment. Let me just demonstrate a couple of examples here. Let me choose the Insert option, and then we'll insert a new vertex. Now I can move that vertex. When I'm done editing the vertices, I can exit back to the other polyline editing options. If we assign a width to the polyline, we're essentially assigning a width to all of the segments. So if I choose the Width option, and specify a width of .05, all of the polyline segments change to that new width. But if I want to change the width of just one segment, I can go back into the Edit Vertex options. Notice the little X marker in the corner. By pressing the ENTER key, I can move that marker to other vertices. When I reach the vertex that I want to change, I can select the Width option. Now I can specify a new width value. I'll enter .75. And now I can enter an ending width, of let's say, .05. Now I can move to the next segment. And we'll change the width of this segment as well. I'll enter a width value to start of .5, and I'll press ENTER to accept the ending width of .5. When I'm done editing vertices, I can exit from the Edit Vertex mode, and then press ENTER to exit from the PEDIT command. So you've seen how I can edit individual vertices and modify individual polyline segments using the Edit Vertex options. This is still a single closed polyline.
816 Exploding Polylines
You can convert a polyline, regardless of whether it was created using the polyline command, or the donut command, or the polygon command, and convert it into individual line and arc segments. The command used for doing this is the EXPLODE command. To use the EXPLODE command, click the Explode tool in the Modify panel on the Home ribbon tab. AutoCAD prompts you to select objects. You can use any object select method. When you finish selecting objects, press ENTER or right- click. AutoCAD immediately converts the polyline into individual line segments. Notice that because line segments can't have varying width, all of the polyline width information is lost. Similarly, if I explode a donut, the donut becomes two separate arc segments, and the width information is lost. AutoCAD even shows you this in the command window. Similarly, if I explode this polygon, it becomes individual line segments. I can then use any tool to modify or manipulate those objects or simply erase individual portions of those objects. If I decide that I shouldn't have exploded the polyline, I can immediately reverse the explode action by using the UNDO command.
817 Drawing Ellipses Using the Center Option
There are two primary methods for creating an ellipse in AutoCAD. With the Center method, you specify the center point of the ellipse and then specify the endpoint of one axis and then the endpoint of the other axis, with the two axes being perpendicular to each other. The longer axis is referred to as the major axis and the shorter axis is the minor axis, and it doesn't matter which one you define first. After specifying the center point and one axis endpoint, instead of specifying the second axis endpoint, you can choose the Rotation option and then create an ellipse by rotating an imaginary circle about this axis - a rotation angle of zero would result in a circle while a rotation angle of 90-degrees would result in a line, because the ellipse would be viewed on edge. This is similar to the way ellipses are defined using the old-style plastic templates we used when working on a drafting board. Here's how it works. To start the ELLIPSE command, click the Ellipse tool in the Draw panel of the Home ribbon tab. Notice that the tool includes a drop-down. We'll choose the Center method. AutoCAD prompts me to specify the center of the ellipse. I'll click to select a point. Next, AutoCAD prompts me to specify the endpoint of an axis. Note that when you specify the first axis endpoint, you're also determining the orientation of the ellipse. Once I pick that point or specify a distance and angle from the center point, AutoCAD prompts me to specify the distance to the other axis, and I can see a preview of the ellipse. Initially it looks like a circle, but as I move the cursor, it begins to look like an ellipse. Notice that the position of the cursor is not defining the location of the other axis endpoint but rather is only specifying the distance. The second axis is always perpendicular to the first axis, and with Dynamic Input enabled, you can see that the value is being measured along the second axis. Once you specify this distance, the ellipse is created and the command ends. Rather than specifying the length of the second axis, you can also use the Rotation option. To use this method, start the ELLIPSE command again using the Center method. Then, after specifying the center of the ellipse and the first axis endpoint, right-click and choose Rotation from the shortcut menu. Now AutoCAD prompts you to specify the rotation around the major axis. Notice that a rotation angle of 0 would create a circle. As the rotation angle increases, the minor axis gets shorter, as if we're rotating that circle in 3D around its major axis. When we reach 90 degrees, it's as if we were viewing the ellipse on edge. I'll enter a rotation angle of 60- degrees, and press ENTER. Again, the Rotation option is like using one of those green ellipse templates when we were doing board drafting. I've just created a 60-degree ellipse.
818 Drawing Ellipses Using the Axis End Option
There are two primary methods for creating an ellipse in AutoCAD. With the Axis Endpoint method, you specify the endpoints of one axis and then the endpoint of the other axis, with the two axes being perpendicular to each other. The longer axis is referred to as the major axis and the shorter axis is the minor axis, and it doesn't matter which one you define first. After specifying the endpoints of the first axis, instead of specifying the second axis endpoint, you can choose the Rotation option and then create an ellipse by rotating an imaginary circle about this axis - a rotation angle of zero would result in a circle while a rotation angle of 90-degrees would result in a line, because the ellipse would be viewed on edge. This is similar to the way ellipses are defined using the old-style plastic templates we used to use when working on a drafting board. Here's how it works. To start the ELLIPSE command, click the Ellipse tool in the Draw panel of the Home ribbon tab. Notice that the tool includes a drop-down. We'll choose the Axis, End method. AutoCAD prompts me to specify the axis endpoint. I'll click to select a point. Next, AutoCAD prompts me to specify the other endpoint of the axis. Note that when you specify this point, you're not only determining the length of the axis, you're also controlling the orientation of the ellipse. You can pick the point or specify a distance and angle from the first point. Once you specify the other axis endpoint, AutoCAD prompts me to specify the distance to the other axis, and I can see a preview of the ellipse. Initially it looks like a circle, but as I move the cursor, it begins to look like an ellipse. Notice that the position of the cursor is not defining the location of the other axis endpoint but rather is only specifying the distance. The second axis is always perpendicular to the first axis, and with Dynamic Input enabled, you can see that the value is being measured along the second axis. Once you specify this distance, the ellipse is created and the command ends. Rather than specifying the length of the second axis, you can also use the Rotation option. To use this method, start the ELLIPSE command again using the Axis Endpoint method. Then, after specifying the endpoints of the axis, right-click and choose Rotation from the shortcut menu. Now AutoCAD prompts you to specify the rotation around the major axis. Notice that a rotation angle of 0 would create a circle. As the rotation angle increases, the minor axis gets shorter, as if we're rotating that circle in 3D around its major axis. When we reach 90 degrees, it's as if we were viewing the ellipse on edge. I'll enter a rotation angle of 60-degrees, and press ENTER. Again, the Rotation option is like using one of those green ellipse templates like when we were doing board drafting. I've just created a 60-degree ellipse.
819 Drawing Isocircles
You can use the ELLIPSE command to create isometric circles. Isometric drawings are not three- dimensional, but rather two-dimensional drawings that represent 3D objects. You can create isometric drawings by using the program's isometric grid and snap modes. A circle in an isometric drawing is actually an ellipse created so that it appears to be drawn on the side of an object. Although it looks like a circle, it is actually an ellipse drawn at the proper isometric angle. In traditional board drafting, you would create an isometric drawing using a combination of 30- and 60- degree angles. You can do the same thing by aligning the cursor to the right-side, the left-side, and the top isometric planes. In order to create an isometric drawing, you should first change the snap type. On the Status bar, click the arrow adjacent to the Snapmode button and choose Snap Settings to display the Snap and Grid tab of the Drafting Settings dialog. In the Snap Type group box, select Grid Snap and then select Isometric Snap. Click OK to close the dialog box. Now the cursor aligns to the isometric planes. The cursor is currently aligned to the Top isometric plane. In addition to the change in the appearance of the cursor, in the Status bar, the appearance of the Isometric Drafting tool also changes. And when you move the cursor over this tool, the tooltip clearly indicates the current isoplane, which is currently "Isoplane Top." When you click the Isometric Drafting tool, you toggle the isometric drafting mode on and off. Click to toggle this off. The cursor is no longer an isometric cursor. Click the arrow adjacent to Snapmode and choose Snap Settings to go back to the Drafting Settings dialog. In the Snap Type group box, the grid snap has been set back to Rectangular snap. When you toggle the isometric drafting mode using the tool on the Status bar, you toggle grid snap between rectangular and isometric snap modes. Select Isometric snap and then click OK to close the Drafting Settings dialog. On the Status bar, you can see that Isometric Drafting is again toggled on. Click the arrow adjacent to the Isometric Drafting tool to display a menu showing the three isometric planes. The top plane is currently selected. You can use this menu to easily change isometric planes. Select isoplane Left. The cursor changes to indicate that it is now set to the left isometric plane and when you move the cursor over the Isometric Drafting tool, the tooltip also says Isoplane Left. You can also press the F5 key to quickly cycle between the three isoplanes. Each time you press F5, the cursor changes, to indicate the current isoplane. Switch to the Right isoplane. You can either press F5 to cycle to that plane, or use the tool on the Status bar to select isoplane Right. On the Status bar, also make sure that Snapmode and Orthomode are toggled on. When creating isometric drawings, using Orthomode forces lines to align parallel with the current isometric plane and using Snapmode ensures that you snap to specified snap increments. Now you are ready to create an isometric similar to the one on the left. On the Home ribbon, in the Draw panel, click the Line tool. The program prompts you to specify the first point. Click to pick a point. The program then prompts you to specify the next point. Create four line segments each 3 units long to represent the right side of the object. Next, switch to the Left isometric plane. Then, start the LINE command again and draw the left side of the object. This side is 4 units long and 3 units high. End the LINE command, switch to the Top isometric plane, and then start the LINE command again. Starting in the upper-left corner, draw the top of the object. This time, toggle off Snapmode and use direct distance entry to draw three lines each 1.5 units long and then create the final line segment 2.5 units long and then end the LINE command. Now you are ready to create an isometric circle. Again, this is not really a circle, but rather an ellipse drawn on an isometric plane. Switch to the Right isometric plane. Then, on the Home ribbon, in the Draw panel, expand the Ellipse split button and choose Axis End. When you create an ellipse using this method, one of the options is Isocircle. Press ESC and then expand the Ellipse split button and choose Center. The Isocircle option is not available when you use this method. Press ESC and then choose Ellipse > Axis End. Then, right-click and choose the Isocircle option. The program prompts you to specify the center of the isocircle. On the Status bar, make sure that Object Snap Tracking is toggled on. To center the isocircle on the right side of the object, move the cursor over the midpoint of the bottom-right edge until you see the Midpoint AutoSnap marker and tooltip, but do not click. Then, move the cursor over the right-edge until you again see the Midpoint AutoSnap marker and tooltip. Then, move the cursor to the left along the dotted alignment path. The tooltip indicates that you are tracking from the midpoint along a 210-degree alignment and you can see a plus sign indicating that the program has also acquired the midpoint of the bottom edge. When you reach the point at which the two alignment paths intersect, you see a white X and the tooltip shows both alignment paths. Click to select that point as the center of the isocircle. The program then prompts you to specify the radius of the isocircle. Type "0.5" and press ENTER. To draw an isocircle on the left side of the object, switch to the Left isometric plane. Then, start the ELLIPSE command again. Since the Axis End option has floated to the top of the split button, you can simply click the button. Select the Isocircle option, click to specify the center of the isocircle, and then specify the radius of the isocircle. Although the objects you just created look three-dimensional, they are not. When you move the cursor over one of the isocircles, you can see that the object you created is actually an ellipse. When you are finished creating isometric drawings, be sure to use the tool on the Status bar to toggle off Isometric Drafting mode, returning the program back to rectangular snap.
820 Drawing Elliptical Arcs
An elliptical arc is constructed using the same methods as an ellipse. You can begin by specifying the center of the ellipse and then the endpoints of its two perpendicular axes, or the endpoints of one axis and then either the length of the second axis, or a certain number of degrees of rotation around the major axis. Once you have completed that, AutoCAD will ask for the start and end of the arc segment, essentially allowing you to trace the arc in a counterclockwise direction, or by specifying the included angle. Here's how it works. In the Draw panel of the Home ribbon tab, select Elliptical Arc from the Ellipse drop-down. Notice that AutoCAD is prompting me to specify the endpoint of the elliptical arc, or I can choose the Center option and then specify the center point of the ellipse. These are the same two methods that are used for creating an ellipse. I'll specify the two axis endpoints. Then, AutoCAD prompts me for the distance to the other axis endpoint, or I can use the Rotation option. Again, this is exactly the same as when creating an ellipse. I'll just pick a point to specify the length of the other axis. Once I do that, AutoCAD prompts me to specify the starting angle, or I can choose the Parameter option. I'll pick a point near the edge of the ellipse where I would like the elliptical arc to begin. Then I'll slowly move the cursor in a counterclockwise direction. AutoCAD prompts me to specify the end angle, or again notice that I can choose the Parameter option or specify an included angle. If I knew that I wanted a 180-degree elliptical arc, I could right- click, choose the Included Angle option, and then just specify that value. In this case, I'll just move my cursor until it is at the position where I want the elliptical arc to end, and then click to select that point. AutoCAD immediately draws the elliptical arc and the command ends. 821 Drawing Points A point is an AutoCAD object in the same way that an arc, a circle, or a line is an object. You create point objects using the POINT command. To start the POINT command, expand the Draw panel on the Home ribbon tab and click the Multiple Points tool, which starts the POINT command. AutoCAD immediately prompts me to specify a point, the location in the drawing where I would like to place a point object. I can specify the location using any method, by picking points, typing coordinates, and so on. As soon as I place a point, the prompt repeats so that I can place another point. To end the command, you must press the ESC key to cancel the command. Points are often used as reference marks. Once you've placed point objects in your drawing, you can snap to them, such as when using the LINE command, using the Node object snap. In addition to simply placing points, there are two special commands that can place point objects automatically for use as reference marks. The DIVIDE command can be used to place point objects along another object to mark equally spaced division points along that object. You'll find the DIVIDE command in the expanded Draw panel, next to the POINT command. I'll click to start the DIVIDE command. AutoCAD prompts me to select the object I want to divide. I'll click to select this line segment. As soon as I do, AutoCAD prompts me to enter the number of segments I want to divide the line into. I'll type "3" and press ENTER, and the command ends. You don't immediately see any difference on screen. That's because the current point style is so small, you can't see the point objects that were just added. But you can change the point style by using the Point Style dialog. To display this dialog, expand the Utilities panel on the Home ribbon tab and choose Point Style. AutoCAD displays the Point Style dialog. You can then change the way you want point objects to appear in the drawing and also change the size of points and choose whether they display using absolute or relative size. I'll change the size to 5 units and select this radio button so that points are now displayed relative to the screen. Now you can see the points. Let's use the DIVIDE command to divide this circle. Again, I'll expand the Draw panel. I'll click to select the DIVIDE command and then click on the circle. It doesn't matter where you pick the circle. AutoCAD prompts me for the number of segments. Again, I'll type "3", to divide the circle into three equal divisions. Notice that one point is placed at the 3-o'clock location, which is the default location for 0-degrees. Then the additional points are placed in a counterclockwise direction around the circle. This time, I'll go back to the Draw panel and choose the Measure tool. The MEASURE command is similar to the DIVIDE command, except that instead of placing points along an object to mark equal divisions, it places points at a specified measured distance along the object. When I start the command, AutoCAD prompts me to select the object I want to measure. I'll click to select the line, but be aware that AutoCAD will start measuring from whichever end of the line is closest to the point I use to select the line. Now AutoCAD prompts me to specify the length of the segment I want to measure. I'll specify a length of 36 units and then press ENTER. As soon as I do, you can see the point objects marking those 36-unit distances along the line, starting from the left end of the line, since I selected the line closest to its left end. There's a shorter segment left over at the right- end of the line. Also notice that there is no point marking the starting point of the line. Let's use the MEASURE command to mark distances along the circumference of the circle. I'll start the MEASURE command again, click to select the circle, and then specify a segment length of 36 units. As soon as I do, AutoCAD places point objects to mark those distances, again starting from the 3- o'clock point on the circle and working around its circumference in a counterclockwise direction. And again, there is no point object marking the 3-o'clock location. If you want to add a point at that location, you would need to use the POINT command and snap to that quadrant point on the circle. Remember that once you've placed points in your drawing, you can use them to construct other geometry. For example, I can draw line segments between the points to draw a triangle inside this circle, using the Node object snap. If Node isn't one of the current running object snap modes, remember that you can press the SHIFT key and right-click to display an object snap override shortcut menu, and then choose the Node object snap as an object snap override. Also note that the DIVIDE and MEASURE commands do not alter the original objects. They just place points as markers at the division or measurement points. The objects themselves are still complete circles or line objects. So placing points just places them as markers. 822 Understanding Point Styles A point is an object in the same way that an arc, a circle, or a line is an object. You create point objects using the POINT command and you might use point objects for a number of different things, such as reference marks or station points. The objects you see here are all point objects. If we zoom in, the object looks like it's actually made up of a circle and a square. But notice that when I move the cursor over the object and select it, you can see that it's a single Point object. Point objects can actually display with different styles of appearance, although you can only have one type of appearance in a drawing at any one time. You control the appearance of Point objects using the Point Style dialog. To display this dialog, expand the Utilities panel in the Home ribbon and choose the Point Style tool. In the Point Style dialog, notice that there are 20 different point styles that you can choose from. When you choose a different point style and then click OK, that new point style becomes the active point style, and all point objects in the drawing change to that style. If I go back to the Point Style dialog and choose a different style, again notice that all of the point objects immediately change to that new style. You can also control the point size, and there are two different methods for controlling the size of point objects. If you choose the Set Size in Absolute Units radio button, then the size you specify in the Point Size field is measured in actual drawing units. I'll change this value to 5 units. When you choose this setting, the point objects appear larger or smaller when you zoom to change the magnification of the drawing, because the points remain at a fixed size. If you select the Set Size Relative to Screen radio button, notice that the Point Size value changes to a percentage of the screen size. So now the point size is set to 5-percent of the screen. That means when you zoom in or out, the point size will automatically adjust so that the points always appear the same size regardless of the magnification. When you zoom in, they initially look larger. But the next time a drawing regeneration occurs, which you can force by typing RE or REGEN and pressing the ENTER key, the points resize. Similarly, if you zoom out, the point objects look fairly small. But again, as soon as the drawing is regenerated, the point objects go back to their previous size, which we had set to 5-percent of the screen size. Let's return to the Point Style dialog. Notice that there's also a point style that makes point objects invisible. So if you no longer want to see point objects in the drawing at all, you can choose this style. Also remember that you can snap to point objects using the Node object snap. If I set Node as one of the running object snap modes, when I draw lines I can easily snap to those point objects.
823 Drawing Splines
A spline is a smooth curve that either passes through or near a given set of points. While you can also create approximations of splines based on polylines, true spline objects are more accurate than splined polylines, retain their definitions when edited, and take up less space, resulting in smaller drawing files. Splines are a critical tool for creating curves that will subsequently be used for 3D modeling. You can use the SPLINE command to create a type of curve known as a non-uniform rational B-spline or NURBS curve. A NURBS curve produces a smooth curve between control vertices or fit points. The spline on the left is drawn using fit points. The spline on the right is drawn using control vertices. To create a spline, expand the Draw panel on the Home ribbon. Notice that you can choose to create a spline using fit points, in which case the spline will pass through the points you select, or you can create a spline using control vertices, in which case the points you select control the shape of the spline, but the spline doesn't necessarily pass through those points. When you start the Spline command, there are several options. For example, when creating splines using control vertices, you also set the degree or number of bends that can be created in each span of the spline. The degree can be 1, 2, or 3. A 1-degree spline results in a line; there are no bends. A 2-degree spline results in a parabola; there can be only one bend. A 3-degree spline results in a cubic Bezier curve; there can be two bends. Note that when defining a spline using control vertices, there will be one more control vertex than the number of degrees, so a 3 degree spline has 4 control vertices. To create a spline using control vertices, click the Spline CV button. Notice that after starting the SPLINE command, you can right-click and choose Method from the shortcut menu and then change the method you're using to create the spline. You could then also specify the degree of the spline, but in most cases, you'll leave this value set to 3. I've created several point objects that I'll use to create a spline. I'll use the NODE running object snap to specify the first point of the spline, and then click to specify successive points. Notice that the spline starts off in a direction tangent to the line between the first and second points you define. As you specify additional points, notice that the spline is pulled toward the control vertices but does not pass through them. When you're finished specifying points, you can press ENTER to end the command. I'll create another spline using control vertices, but this time, instead of ending the command by pressing ENTER, I'll right-click and choose the Close option. Notice that AutoCAD automatically closes the spline. Also notice that this time, the spline doesn't pass through any of the control vertices. This time, I'll click the Spline Fit button. When creating a spline using the Fit method, the shape of the curve is controlled by knots and AutoCAD provides three different knot parameterizations. To change knot parameterization, right-click and choose the Knot option. When set to Chord, AutoCAD numbers edit points with decimal values representing their location on the curve. When set to Square Root, AutoCAD numbers edit points based on the square root of the chordal length between consecutive knots. And when set to Uniform, AutoCAD numbers edit points with consecutive integers. I'll choose the Chord option and then begin specifying points, again using the point objects. Notice that when using the Fit method, after specifying the first point, you can also control the start tangency and the tolerance. The start tangency lets you control the tangent direction. The tolerance value lets you specify the distance from specified fit points that the spline must pass through and is applied to all fit points except for the start and end points of the spline. I'll simply start drawing the spline using the default values. When I get to the last point, I'll press ENTER to end the command. If I repeat the command, but this time, I'll right-click, choose the Tolerance option, and specify a tolerance of 1. Notice that you can specify a different tolerance for each fit point. Again, when I reach the last point, I'll press ENTER to end the command. Notice that this time, the spline passes through the first and last points and within 1 unit of the other points. I'll do this one more time. Each time you create a new spline using the Fit option, the tolerance value is initially reset to zero. This time, when I reach the last point, I'll right-click and choose the Close option. Again, notice that AutoCAD automatically closes the spline. I'll start the SPLINE command one more time. Notice that when you first start the command there is one more option. The Object option converts a spline-fit polyline into a true spline.
824 Editing Splines
Because a spline is a special type of object, there's a separate command for editing splines. To edit a spline, expand the Modify panel on the Home ribbon and choose the Edit Spline tool. The program prompts you to select a spline. I'll click to select the spline on the left, which was created using fit points. The program displays a list of options. Since this is an open spline, I could use the Close option to close the spline. Once the spline is closed, notice that the option changes to Open. The Join option lets you select other splines, lines, and arcs and join them together to form one spline object. In order to do this, the objects must share coincident endpoints. The Fit Data option lets you add or delete fit points, move points, change the tangency at the start or end points, and so on. You can also change the Tolerance to refit the spline using new tolerance values. For example, notice that if I change the Tolerance value to 1, the spline no longer passes through the intermediate fit points but rather within 1 unit of those points. I'll choose that option again and change the Tolerance value back to 0. You can also use the Kink option to add a knot and a fit point at the specified location on the spline. When you add a kink, the spline will no longer maintain tangent or curvature continuity at that point. I'll press ENTER to end that option, and then choose the Exit option to exit from the Fit Data option. Then I'll use the Undo option to remove the kink. You can also use the Edit Vertex option to add or delete control vertices to fine tune the shape of the spline. In addition to adding and deleting individual control vertices, you can also use the Elevate Order option to increase the number of control vertices by placing a specified number of control points, up to a maximum of 26, uniformly across the spline to provide more localized control. For example, if I choose this option, type "6", and press ENTER, notice that now there are additional control vertices. The Move option lets me move control vertices. Notice that when I choose this option, the program displays a small marker on the first control vertex. I can use the Next and Previous options to move the marker to the vertex I want to move, or right-click and choose Select Point and then click on the first point that I want to move. I can then move that point to change the shape of the spline. I must then use the Exit option to end this option and return to the vertex editing options. The Weight option lets you change the weight at various control vertices. The larger the weight, the greater the pull that vertex will exert on the spline, pulling it closer to that vertex. Again, you must move the pointer to the vertex you want to change before specifying a new weight value. When done changing the weight, you must exit from this mode. And when done editing vertices, you must exit from vertex edit mode. Note that you can also use the Convert to Polyline option to convert a spline into a polyline. When you're finished editing splines, you must use the Exit option or press ESC to end the command.
825 Drawing Construction Lines
While you can create most drawings without ever drawing the types of construction lines commonly used in manual drafting, sometimes it is still helpful to create construction lines. When the need arises, AutoCAD provides a special object called an Xline. Construction lines can be used to create construction and reference lines, and as trimming boundaries. An Xline or construction line is a special type of line that extends to infinity in both directions. To draw an xline, expand the Draw panel in the Home ribbon and choose the Construction Line tool. When you start the command, AutoCAD prompts you to specify a point. But notice that, unlike the LINE command, there are a number of options. If you simply click to specify a point, AutoCAD then prompts you to specify another point through which the construction line will pass. The point you select will determine the angle at which the construction line is drawn. Notice that with Dynamic Input enabled, you can see that the actual distance from the first point doesn't matter. It's the angle that's important, and you can press the TAB key to toggle to the angle field and then specify an angle. I'll specify an angle of 15 degrees and then press ENTER. Notice that the prompt repeats so that I can create another construction line that passes through the first point I specified, but extending from it at a different angle. I'll press ENTER to end the command. Construction lines are created on the current layer, using the current property settings, such as color, linetype, and lineweight. It's usually a good idea to create construction lines on their own layer, so that they can be turned off when not needed. I'll select the construction lines that I just created and delete them. If I start the XLINE command again and right-click and choose the Hor option, which stands for horizontal, AutoCAD then prompts me to specify a through point. I can then specify points to create a series of horizontal construction lines. Similarly, if I start the XLINE command again, right-click, and choose the Ver option, which stands for vertical, I can then specify through points to create a series of vertical construction lines. If I start the command again and choose the Angle option, I can specify an angle and then specify through points to create a series of parallel construction lines at the specified angle. If I have already created some objects at a particular angle, I can use the Bisect option to select the vertex and endpoints of those objects to then draw a construction line that bisects the angle formed by those existing objects. And if I start the command one more time, right-click, and choose the Offset option, I can then specify an offset distance and then create a construction line aligned with an existing object and offset from that object at the offset distance I specified. Notice that as I zoom out, I never see the end of the construction line, because construction lines extend to infinity. Because they have an infinite length, they are not included in the drawing extents, so you can never zoom to the extents of construction lines. But if you break or trim an Xline at one end, it becomes a different type of AutoCAD object, called a Ray. A ray is similar to an Xline, except that it has an endpoint at one end and extends to infinity at the other.
826 Creating Rays
While you can create most drawings without ever drawing the types of construction lines commonly used in manual drafting, sometimes it is still helpful to create construction lines. When the need arises, AutoCAD provides a special object called a Ray. Rays can be used as references for creating other objects. A Ray is a special type of line that extends to infinity in one direction. To draw a Ray, expand the Draw panel in the Home ribbon and choose the Ray tool. When you start the command, AutoCAD prompts you to specify a start point. After you select the start point, AutoCAD prompts you to specify the through point, the point through which the Ray will pass. The point you select will determine the angle at which the Ray is drawn. Notice that with Dynamic Input enabled, you can see that the actual distance from the first point doesn't matter. It's the angle that's important, and you can press the TAB key to toggle to the angle field and then specify an angle. I'll specify an angle of 15 degrees and then press ENTER. Notice that the prompt repeats so that I can create another Ray that starts at the same point but passes through a different point, at a different angle. When you're done creating Rays, press ENTER to end the command. Rays are created on the current layer, using the current property settings, such as color, linetype, and lineweight. It's usually a good idea to create Rays on their own layer, so that they can be turned off when not needed. Notice that as I zoom out, I never see the other end of the Ray, because Rays extend to infinity in one direction. Because they have an infinite length, they are not included in the drawing extents, so you can never zoom to the extents of rays. But if you break or trim a Ray in its infinite direction, it becomes a Line.
827 Creating Regions
Regions are two-dimensional enclosed areas that have special properties, such as centroids or centers of mass. You can combine existing regions into a single, complex region to calculate area. You can also use a region to create a three-dimensional solid object. Regions are two-dimensional enclosed areas you create from objects that form closed loops. Loops can be combinations of lines, polylines, circles, arcs, ellipses, elliptical arcs, and splines. The objects that make up the loops must either be closed or form closed areas by sharing endpoints with other objects. For example, here is an object made up of a series of lines and an arc. I can convert this into a region using the Region command. If you expand the Draw panel on the Home ribbon, you'll find the Region tool. When I click the tool, AutoCAD prompts me to select objects. I can select the objects using any object selection method. When I finish selecting objects, I can right-click or press ENTER. The objects are immediately combined to form a Region. Notice that when I move the cursor over the object, it's no longer individual lines and arcs, but rather one Region object. I could now use the Measure Area command to find the area of the Region object.
828 Creating Boundaries
You can use the BOUNDARY command to quickly create either a polyline boundary or a region from any enclosed area. The boundary can be created regardless of whether the objects share end points or intersect themselves. Notice that the shape displayed is actually made up of individual lines and the circle overlaps and intersects the line on the right side of the rectangle. I want to create a boundary comprised of this area. To use the BOUNDARY command, expand the Hatch split button on the Home ribbon and choose the Boundary tool. AutoCAD displays the Boundary Creation dialog. The tools in this dialog let you determine the type of boundary object, the boundary set, and the island detection method used for creating the region or polyline. In the Object Type drop-down, you can choose Polyline to create the boundary as a new polyline or Region to create the boundary as a region. I'll choose Region. When the Island Detection check box is selected, AutoCAD will include internal closed boundaries, called islands, when it finds the objects to be used to create the boundary. In the Boundary set area, if you click the New button, the dialog box will temporarily disappear so that you can preselect the objects you want to consider when creating the boundary. If you don't preselect objects, AutoCAD will consider all of the objects in the current viewport. To create a boundary, either click the Pick Points button, or simply click OK. The Boundary Creation dialog disappears and AutoCAD prompts you to pick an internal point. Pick a point inside the enclosed area that you want to turn into a boundary. AutoCAD immediately highlights the boundary. Notice that the prompt repeats so that you can select additional internal points. When the desired boundary is highlighted, press ENTER. Notice that if I move the cursor over the line, I can see that it's still a line. And if I move the cursor over the circle, I can see that it's still a circle. But if I move the cursor over the boundary, it highlights, and the property panel shows me that AutoCAD has created a new Region object based on the highlighted boundary.
829 Creating Revision Clouds
It's a common drafting practice to create a revision cloud to call attention to a part of a drawing that needs to be reviewed. Here is an example of a typical revision cloud. You can use the Revision Cloud tool to create revision clouds. Revision Clouds created using this tool are created as polylines that consist of sequential arcs. These revision cloud polylines are created on the current layer, so it's a good idea to create a separate layer on which to draw revision clouds and other, similar notes, so that you can turn that layer off when you don't want to see those objects. Notice that I have created a special layer called REVISIONS and assigned it the color Red. I'll make that the current layer. To create a revision cloud, expand the Draw panel in the Home ribbon and click the Revision Cloud tool. Notice that AutoCAD is prompting me to specify the first point of the revision cloud. In the command window, I can see that there are a number of additional prompts. I can also see that there are some predefined settings. For example, the minimum and maximum arc lengths are both currently set to .5 units and the style is set to Normal. I'll right-click and choose Arc Length in the shortcut menu, so that I can change the length of the arcs used to draw the revision cloud. AutoCAD prompts me to specify the minimum length of the arc. I'll type "6" and press ENTER. AutoCAD then prompts me for the maximum length of the arc. Notice that the value I just entered is shown as the default maximum arc length. You can specify both a minimum and maximum arc length, but note that the maximum length cannot be more than three times the minimum arc length. I'll press ENTER to accept the default. The previous prompt then repeats. To begin to draw a revision cloud, I can click to select the start point. Then AutoCAD prompts me to guide the crosshairs along the cloud path, and I can simply move the cursor to indicate the path for the revision cloud. As I move the cursor, AutoCAD draws the revision cloud. When I move the cursor back to the original starting point, the command automatically ends. I'll draw another revision cloud to illustrate some of the other options. When I start the command, if I right-click and choose the Style option, I can choose between a Normal or Calligraphy style. Notice that if I choose the Calligraphy style and then create a revision cloud, each arc has a tapered appearance. You can also convert an existing object into a revision cloud. Notice that there's a green circle that has previously been drawn around this door. Notice that the circle was created on the CIRCLE layer. I'll expand the Draw panel on the Home ribbon and choose the Revision Cloud tool, and then either right-click and choose the Object option, or just press ENTER to accept the default. AutoCAD prompts me to select an object. I'll click to select the circle. Notice that no other selection method can be used. As soon as I select the circle, AutoCAD converts it into a revision cloud. Notice that the cloud is created on the current layer. So even though the circle was drawn on the CIRCLE layer, the revision cloud is created on the current layer, which in this case was the REVISIONS layer. AutoCAD also displays a prompt asking me if I want to reverse the direction. If I say No, the revision cloud will remain exactly as it appears. If I say Yes, notice that the arc direction is reversed. If this isn't what you intended, you can start the Revision Cloud tool again-and note that I can simply press the SPACEBAR to repeat the command, since it was the last command-press ENTER to choose the Object option, and select the revision cloud again. The arc direction may reverse. If the cloud now looks the way you want, when AutoCAD asks if you want to reverse the direction, say No. Again, notice that when I move the cursor over the revision cloud, I can see that it's actually been created as a single Polyline object.
830 Creating Wipeouts
There may be situations where you've created some objects and then decide that you don't want to see some of those objects. You can create a polygonal area that masks underlying objects with the current background color. This wipeout area is bounded by a frame that you can then turn on and off for editing and printing. To create a wipeout, expand the Draw panel on the Home ribbon and choose the Wipeout tool. The program prompts you to specify the first point. Once I specify the first point, the program prompts me to specify the next point, and I can simply click to pick points. As I pick each point, I can see the boundary of the wipeout frame that I am creating. Once you've created a frame over the objects you want to mask, press ENTER. Notice that the objects are no longer visible. The frame has been filled with the background color. Notice that the wipeout frame is still visible, however. If I hover the cursor over the frame, I can see that this is a Wipeout object. Also notice that I created it on the current layer, which I happened to name WIPEOUT. If I go to the Layer drop-down, make the 0 Layer the current layer and then turn off the WIPEOUT layer, the wipeout is no longer visible, but the objects that it was hiding are now visible again, so I can't simply turn off the layer to hide the wipeout frame. If you don't want to see the wipeout frame, start the Wipeout tool again. Then right-click, choose the Frames option. Notice that there are three options: ON, OFF, and Display but not plot. I'll choose OFF. Notice that now the frames are no longer visible, but the objects that were being hidden remain hidden. Note that this option affects all wipeout frames in the drawing. This is a toggle that turns all wipeout frames on or off. You cannot control frames individually. And also note that if you were to choose the Display but Not Plot option, the wipeout frames would remain visible in the drawing, but would not show up in printed or plotted output, although the objects being hidden would remain hidden. Also notice that when you start the Wipeout tool, there's a Polyline option. You can use this option to convert an existing closed polyline into a wipeout. If you start the Wipeout tool again and press ENTER to choose the Polyline option, the program prompts you to select a closed polyline. As soon as you click to select a polyline, the program asks whether you want to erase the polyline. If you say Yes, the polyline is converted into a wipeout and the original polyline is removed from the drawing. If you say no, the polyline remains in the drawing.