ICT - MM Team
ICT - MM Team
ICT - MM Team
Phases Activity
I. Problem Analysis -Programmer will interview client what they need
Phase -Programmer get the information of input, process and output
-Programmer will refer to the website in internet or book or
expert person
-Programmer will choose the suitable programming language to
solve the problem
II. Program Design - In program design, there are three popular tools used:
Phase i) Top-down design model - This top-down model consists
of three modules, namely input module, process module
and output module
ii) Pseudocode - the programmer writes the pseudo code
for the program based on the top-down design model
iii) Flow chart- the programmer draws the flow chart that
shows the data flow of the program.
- Choossing and design the user interface
IV. Testing and - Programmer test the program to search for any error
debugging - Programmer will debug if there is any error.
Phase Activity
Analysis Phase - The multimedia developers interview the clients to find out their
needs.
- The multimedia developers will identify the project title,
problem, objectives, possible solution and target users.
- The multimedia developers write the a Proposal for a multimedia
project
- The multimedia developers will use analysis tools:
Questionnaire to find the needs of target users.
Content Analysis Form to choose the contents for
the multimedia program
Goal Analysis Form to guide multimedia
developers to set up the focus of the project.
Implementation Phase -The process of converting the design plan such as a Storyboard
into a multimedia program
- The multimedia developers will use the authoring tool such as
Toolbook Assistant 2004 to integrate the multimedia elements.
- The multimedia developers will :
creating texts
inserting graphics
inserting animation
inserting audio
inserting video
inserting hyperlink
Testing Phase - The purpose of testing is to ensure that the program runs
correctly without errors
- The multimedia developers will use a Checklist to test the
multimedia program. If there are any errors, the programmer will
fix the program..
- In this Checklist the aspects focused are :
Content ( refers to the goals of the program, text, graphics,
audio, video, animation, language used and how
informative the program is)
Interface (CASPER principles are used )
Navigation (navigation aids and consistency )