Mobile Commerce and Ubiquitous Computing
Mobile Commerce and Ubiquitous Computing
Mobile Commerce and Ubiquitous Computing
Learning Objectives
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Learning Objectives
6. Describe consumer and personal applications of m-
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COMMERCE
Field mobility
2. Fleet mobility
3. Warehouse management
4. Direct store delivery (DSD) route accounting
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(PDA)
A stand-alone handheld computer principally used
for personal information management
smartphone
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Scanners
Wearable devices
mobile browser
Screen
(microbrowser)
Web browser designed for use
on a mobile device optimized
to display Web content most
effectively for small screens
on portable devices
Dashtop mobile
Camera
Touch-panel display
Keyboard
Speech translator
Watch-like device
RFID (radio frequency
identification)
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voice portal
A website with an audio interface that can be accessed through a
telephone call
Copyright 2012 Pearson Education, Inc.
Publishing as Prentice Hall
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ENTERPRISE APPLICATIONS
The sales application
The support application
The service application
mobile worker
Any employee who is away from his or her primary work space
at least 10 hours a week or 25 percent of the time
Copyright 2012 Pearson Education, Inc.
Publishing as Prentice Hall
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Challenges of
Mobile Workforce Support
interruptions
Internetwork roaming
Device and network
management
Bandwidth management
PRM
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Mobile Entertainment
and Other Consumer Services
mobile entertainment
MOBILE GAMBLING
MOBILITY AND SPORTS
Copyright 2012 Pearson Education, Inc.
Publishing as Prentice Hall
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Mobile Entertainment
and Other Consumer Services
SERVICE INDUSTRY CONSUMER APPLICATIONS
Health Care
Hospitality Management
Public Safety and Crime Prevention
Other Industries
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Locating
Navigating
Searching
Identifying
Event checking
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Decentralization
Diversification
Connectivity
Simplicity
context-aware computing
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MORE
smart grid
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Lighting
Energy management
Water control
Home security and communication
Home entertainment
Smart appliances
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Implementation Issues
in Mobile Commerce
M-COMMERCE SECURITY AND PRIVACY ISSUES
TECHNOLOGICAL BARRIERS TO M-COMMERCE
FAILURES IN MOBILE COMPUTING AND M-
COMMERCE
ETHICAL, LEGAL, PRIVACY, AND HEALTH ISSUES
IN M-COMMERCE
MOBILITY MANAGEMENT
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Managerial Issues
What is your m-commerce strategy?
2. What is your implementation timetable?
3. Are there any clear technical winners?
4. Which applications should be implemented first?
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Summary
M-commerce, its value-added attributes, and
fundamental drivers
2. The mobile computing environment that supports
m-commerce
3. The type of networks that support mobile devices
4. Financial applications
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Summary
5. Mobile enterprise solutions
6. Consumer and personal applications and mobile
entertainment
7. Location-based commerce
8. Ubiquitous computing and sensory systems
9. Security and other implementation issues
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