Robotic Arm Packet PDF
Robotic Arm Packet PDF
Robotic Arm Packet PDF
A Step-By-Step Guide
This packet will lead you through how to use the software program SolidWorks.
In this packet, you will find screenshots, step-by-step tutorials, and example
projects. I hope this packet will help you learn more about 3D Parametric
Modeling using the program SolidWorks.
Intro to Engineering
Meadville Middle School
Mr. Boyle
Getting Started
This page will show you how to open up SolidWorks and
create a new Part File.
The following window will then show up. Here you have three options for a new document.
You can select Part, Assembly, or Drawing. We will go over each one of these document types
in this packet, but for now, select Part and click OK.
Navigate Views
Create a Sketch
Before we build any 3D Parts, we first need to make a 2D
Sketch. This tutorial will show the basics of 2D Sketching in
Solidworks. Begin by opening a new Part document.
We now need to add dimensions to our Rectangle. Begin by clicking the Smart Dimension
Icon in the Sketching Tool Bar. Now click on any side of your rectangle and move your mouse
outwards, you will see a number appear with some arrows. Click again and a window will
pop up. In this window you will type in the
dimension you want then press Enter
or cick the green check mark.
What is Fully-Constrained?
Extrusions
Now that you have created your first 2D Sketch, we will now
make an Extrusion which will add depth and make it a 3D part.
Step One - Create a Sketch
Begin by creating a sketch using the rectangle tool like we did in the last tutorial.
Click the Exit Sketch button in the top left corner of the
screen. The view will normally change and put you back into
3D mode, if the view doesnt change, use your navigation
tools to go to your original Isometric view.
In the left side of the screen a new window should have appeared
that says Boss-Extrude at the top. This window allows you to
specificy the depth of your extrusion. Look for the icon that says
D1 and has a double sided arrow beside it, this is where you
define the distance of your extrusion. Type in 1.50 nand click
the green check mark to activate the Extrusion. You have now
completed your first 3-Dimensional object.
12.00
0.5
Part 1 - Arm
4.25
0.7
75
4.50
0.3
3.00
0.37
0.75
0.2
11.25
0.75
11.25
Part 6 - Base
0.75
12
5
3.25
0.25
4.25
Part 7 - Gusset
Cut Extrusions
Extrusions not only can add material, but they can cut it away. In
this tutorial we will cut out a hole in a previous part.
Step One - Build a Cube
Begin by sketching and extruding a simple cube using the
tools we learned in the past few tutorials. Make the height
and width 1 inch, and then extrude to a depth of 1 inch.
Find the Extruded Cut Icon in the tool bar at the top of the screen. Click this
icon and then click on the top face of your cube. Notice how your toolbar has now
changed to 2D Sketch mode. Use the view orientation tool and select the Top Face.
You are now ready to sketch.
0.75
0.75
1.50
0.7
0.75
1.50
Fillets
For this tutorial we will need a cube. I will be using a cube that measures 3 inches wide, 1.5
inches tall, and with a extrusion depth of 1.5 Inches.
You will then click on the Fillet icon in the toolbar. In the left side of
your screen a new window should show up that allows you to create and
edit Fillets. Begin by clicking on a edges of your cube (make sure Full
Preview is selected in the window on the left). You will see a preview
of what your fillet will look like. In the window on the left, change the
distance to .25 and click the green check mark.
There is a slight varation of the Fillet tool, called the Chamfer Tool. Instead of making a
rounded edge, the Chamfer tool makes a 90 degree slant. The operation is the same as the
Fillet tool but to select the Chamfer tool, click on
the arrow directly below the Fillet Icon and select
Chamfer. Then select your edges, edit the size, and
click the green check mark.
0.25
75
1.50
.
R0
5.00
5.50
5
1.50
1.50
3.50
0.7
R1
0.75
.75
oles
th H
5 Bo
1.25
R0
.75
0.75
0.75
0.7
0.75
0.75
1.50
4.50
1.00
R0
.7
5
0.75
6.00
0.75
0.75
1.50
0.75
R0
.7
0.75
0.37
3.50
0.75
1.50
0.75
0.75
.75
R0
0.75
0.3
75
0.3 75
0.
0.75
0.375
1.375
3.50
75
1.50
0.75
3.00
0
0.5
0.75
R0.7
0.75
0.75
0.75
1.50
0.7
75
1.50
0.75
0.375
0.75
0.375
0.75
.2
0.3
R0
0.75
0.50
0.75
1.75
riz 0.7
1. on 5 A
50 ta ll
Sp l P Ho
ac at les
in ter
g n
0.75
Ho
1.00
12
0.75
1.50
1.50
0.75
12
0.75
1.00
8.00
Part 17 - Bracket
7
0.3
0.375
1.50
0.375
0.625
5B
oth
Ho
les
0
0. .50
62
5
0.2
0.75
0.375
0.75
0.75
0.375
0.1875
0.375
0.375
1.75
0.38
1.175
R1
1.75
0.375
0.25
0.375
0.925
135
.00
2
0.
1.00
0.50
3.50
0.375
1.50
0.83
1.175
.00
R1
R0
1.75
.40
0.375
0.25
0.25
0.375
1.00
3.50
0.50
ITEM
NO.
QTY.
Part 7 - Gusset
PART NUMBER
ITEM
PART NUMBER
NO.
1
Part 11 - Yoke Base
2
3
4
QTY.
1
1
1
1
7
5
ITEM
PART NUMBER
NO.
1
Part 16 - Pivot Block
***One
Inch Part 1 - Arm
Gap***
3
Part 15 - Finger Clamp
4
Part 18 - Wrist Block
5
Part 19 - Fixed Finger
6
Part 20 - Movable Finger
7
Part 5 - Finger Pin
QTY.
1
1
1
1
1
1
2
4
5
7
ITEM
PART NUMBER
NO.
1 Part 6 - Base
3.5
8
Final Assembly
1.5
QTY.
1
Part 17 - Bracket
Arm Assembly