Empowerment Guide 3D2
Empowerment Guide 3D2
Empowerment Guide 3D2
The Empowerment
Guide
From
Presented by
Erasmus + Programme
Contacts:
[email protected]
Contents
Introduction ....................................................................................................................................................................................................................... 3
Get to know more about Discover, Dream and Do 2 ...................................................................................................................................... 3
Training venue ......................................................................................................................................................................................................... 3
Aims & objectives ................................................................................................................................................................................................... 3
Project design - the 3D Process .......................................................................................................................................................................... 4
The Training Course ............................................................................................................................................................................................... 4
Participants .............................................................................................................................................................................................................. 5
Coordinating organization ................................................................................................................................................................................... 5
Partners in the project .......................................................................................................................................................................................... 5
Trainers team ........................................................................................................................................................................................................... 6
Program Implemented ............................................................................................................................................................................................... 7
Basic Information .............................................................................................................................................................................................................. 8
Empowerment .............................................................................................................................................................................................................. 8
Examining "Empowerment": A How-To Guide for the Youth Development Professional ................................................................... 8
Self-Efficacy ...........................................................................................................................................................................................................13
Youth unemployment...............................................................................................................................................................................................15
Youth unemployment rate in EU member states as of November 2014 (seasonally adjusted) .......................................................15
Why is youth unemployment in the EU so high? ...........................................................................................................................................16
Youth employment ..............................................................................................................................................................................................17
Outcomes .........................................................................................................................................................................................................................18
Passion in Action ........................................................................................................................................................................................................18
Community event ......................................................................................................................................................................................................22
Workshop 1 ............................................................................................................................................................................................................22
Workshop 2 ............................................................................................................................................................................................................26
Workshop 3 ............................................................................................................................................................................................................28
Workshop 4 ............................................................................................................................................................................................................30
RECOMMENDATIONS:..............................................................................................................................................................................................33
The pictures from the training course for this guide are made and edited by Lora Abadjieva, Ivan Kadijski and
Bogdan Romanica.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Introduction
This guide is created as a result of intensive work by participants and trainers team during TC Discover,
Dream and Do 2 (2014-1-BG01-KA105-000183), funded by European Erasmus + Program.
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Discover, Dream and DO are three important steps in
creating fulfillment, joy and happiness in life. We believe
that these steps are essential for sustainable
development and personal growth. Knowing who you
are, your uniqueness and gifts, dreaming and acting in
order to achieve your ideals are sources for
empowerment. Many youth nowadays are facing
difficulties and struggling to find a meaning in their
lives. In a fast changing world, the youth have to be
prepared and ready to adapt in the labor market. Thus
the youth worker can play a key role in the development
and fulfillment of young people. But before
empowering young people, a youth worker should be
empowered and competent. That is why we are making
this project, to increase the quality of youth work in the
countries which are involved in this project, so the youth
can become more prepared for their careers and
professions.
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The Aim of the course is:
To train and empower youth workers to become
creators of better educational projects and activities in
order to increase young peoples employment chances.
The concrete objectives set for the course are:
Increasing the level of knowledge and
understanding of the empowerment process and
non-formal education.
Understanding the concept of employability in a
large European perspective.
Exploring/learning/testing/adapting/creating new
tools and methods
for young peoples
employability and personal development.
Exploring and understanding how nature and
outdoor spaces can be used in education and
personal development.
Developing basic coaching competences.
Increasing motivation of youth workers in order to become stronger professionals.
Understanding the multiple roles of a youth worker and creating a long term personal vision
about this role.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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The learning process implemented led to a bigger impact in the development of the participants. Thus
we created a three phase process which will be described below.
Induction phase
Training course in
Romania
Mentoring phase
1. INDUCTION PHASE
One month before the training course the participants received weekly
learning packs. Learning packs contained a newsletter, where the participants
had the chance to introduce themselves to the group; there was a short
online course, with concepts, theories, video presentations and useful images
to the participants. The newsletters had the role to introduce the participants
into the learning mood and create new knowledge about the training themes.
2. TRAINING COURSE
You will have more details bellow.
3. MENTORING PHASE
Throughout 5 weeks the participants were guided by the
trainers team in three directions: DIRECT MENTORING, for
improving the implementation of new tools and methods
that we experienced during the training. ONLINE LEARNING,
which is a continuation of the newsletters and the creation
of this EMPOWERMENT GUIDE. The Guide is a reference
document that combines theories, good practices, personal
opinions and stories from the participants. The theme of the
booklet is: Youth Empowerment towards Employability.
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The course is prepared and implemented on the basis of a
methodology that emphasizes active participation and
commitment of all people involved. Therefore, the program
was subject to regular changes and adaptations before and
during the course. The activities used are ice-breakers, roleplays, teambuilding and outdoor activities, debates, open
space and workshops to develop life skills and competences
useful for any youth worker. The working methods were the:
Experiential learning, Educator to peer and "Peer to
Peer".
On the fifth day the participants delivered empowering
sessions for local organizations and youth.
This training course was quite challenging since we were
reflecting and facing challenges on individual and on group
level, overcoming demanding situations, while questioning a lot how we and others are living and passed
intensive reflection moments.
The main theme of the training is EMPLOYABILITY, thus most of the methods have a focus on how the
youth workers can increase the employability of young people.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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The group of participants included 23 young people from 5 countries Bulgaria, Romania, Cyprus, Czech
Republic and Poland.
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NC Future Now 2006
http://gudevica.org/
https://www.facebook.com/nc.future.now.2006?ref=bookmarks
NC "Future Now 2006" is founded in 2006. Our mission is to enrich the process of personal
development and learning, inspired by nature.
Main activities of the organization are youth work, non-formal education and personal development for
children and youth, social integration of disadvantaged young people, Eco, Civil and HR education,
employability support. We conduct trainings on national and international level (Youth in Action,
Erasmus + and Euro-Med IV programmes), EVS projects, children camps, trainings for teachers,
extracurricular activities in schools.
Main objectives of NC Future now are - Developing alternative educational programs; Environmental
education for children and youths; Promoting Non-formal education; Social integration of young people
with fewer opportunities; Development of Youthwork in Bulgaria.
NC Future now is member of networks CEEweb for Biodiversity, Rckenwind - Support of young people
with fewer opportunities and Network for sustainable exchange Alive places.
NC "Future Now 2006" poses and run outdoor educational centre "Nature school" for promoting
sustainable practices and outdoor education for children and youth.
Our team is composed of experienced professionals - international trainers and educators, youthworkers
and project managers.
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This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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Karolna Kousalov (CZECH REPUBLIC) she discovered the world of nonformal education when she was 18 and left as an exchange student for
one year in Germany. After return, Karolina became a volunteer in the
NGO that had sent her and since then she has been active especially in
the field of intercultural learning. Eager to have more intercultural
experience and to develop skills, she left for EVS to Belgium for 8 months,
couple years ago. After returning she joined the Czech Pool of trainers for
EVS. And become a youth worker working with young people on the topics
of intercultural learning, personal development or active citizenship.
Bogdan Romanica (ROMANIA) is a dedicated youth worker, trainer and
motivational speaker. He is crazy about changing the world and making Earth a
better place to live. He is dedicated to the following actions: supporting young
people to discover themselves, encouraging them to dream big, working with
youth for personal action plans and empowering them to act according to their
dreams and ideals. He has a wide experience in personal development,
empowerment and experiential learning, at a national and international level.
Bogdan is part of Romanian Youth in Action National Agency Trainers Pool.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
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05.05
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Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
INTRO DAY
DISCOVER DAY
DREAM DAY
DO DAY
DO DAY
DO DAY
Official opening
Passion In
Action 1
Outside the
BOX
Mr. Benjamin story
Introduction
Where do I stand?
Causes of
unemployment
Break
Break
Break
I am ME
Break
Empowerment
Guide
Lunch
Lunch
Lunch
Teambuilding
Self efficacy
Break
Four agreements
Influences
and learning
- creating a
learning
environment
Break
Break
Passion
In
Action 2
Lunch
Preparation for
workshops
Coaching for
employability 1
Free afternoon
Break
Break
Break
Break
Coaching for
employability 2
Reflection
Reflection
Reflection
Dinner
Dinner
Dinner
Dinner
Welcome
Evening
Sharing stories
Cultural
Cross-Road
Night
traveler
Arrival
Welcome
Free afternoon
Lunch
Lunch
Personal Action
planning and
learning
achievements
Break
Evaluation
Closing session
Reflection
Reflection
Dinner
Dinner
Dinner
Free evening
TEDx Gudevica
Closing evening
12.05
Departure
Goodbye
Contacts:
[email protected]
Basic Information
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(http://www.joe.org/joe/1998december/a1.php)
Abstract
This article describes the role of the youth development professional in incorporating an "empowerment"
process into program planning. For purposes of this article, "empower" is defined as "promoting the self
actualization or influence" (Webster, 1998). The empowerment process is described through the use of
community examples and a step by step "How-To" section. While the examples in the article focus on youth, it
is important to note that the empowerment process is useful for adult volunteers as well.
Angela J. Huebner
Teen Coordinator: USDA/Army School-Age & Teen Project
Virginia Polytechnic Institute and State University
Falls Church, Virginia
Internet address: [email protected]
Views of Empowerment
The job of youth development professionals is to provide opportunities for young people to develop the
competencies they need to become successful contributing members of their communities (Pittman &
Wright, 1991). Empowerment can be one of the most effective strategies for providing young people
with opportunities to develop competence. Over the past decade "empowerment" has become the
buzzword in business, evaluation and youth development. Because of its wide use, the word
"empowerment" has many different meanings to people.
According to Webster (1998), empower means "(1) to give official authority or legal power to; (2) enable;
(3) to promote the self actualization or influence." The strategy proscribed by the first definition can be
quite effective provided that the party being empowered (that is, the "empoweree") already has the
competencies needed to achieve the desired outcome. The strategy does not work well when it is
plugged into a framework of youth development in which empowerment itself is being used as a
strategy for developing competencies in youth. For youth development, the third definition more more
suitable.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Too often youth workers assume that "empowering" is a synonym for relinquishing all guidance, control,
and responsibility for a project to the young people with whom they work. Typically, this approach is met
with failure on the part of the youth, frustration on the part of the youth development professional, and
more evidence that the notion of "empowerment" is a concept that looks good on paper but does not
work in the real world of youth work.
"Empowering teens" refers to a PROCESS through which adults begin to share responsibility and power
with young people. It is the same idea as teaching young people the rules of the game. Youth
development professionals are helping young people develop non-academic competencies that will help
them to participate in the game of life. Because it is a process, empowerment is something that is
achieved over time, not overnight.
Empowering teens is important because empowerment leads to competence and competence is linked
to self-esteem (Harter, 1993). Additionally, teens with increased competence can become a great
resource for 4-H because they will assume increasing responsibility within the day to day activities and in
running the overall program. In a study conducted by DiBenedetto (1992), teens identified nine factors
influencing their feelings of empowerment:
1.
2.
3.
4.
5.
6.
7.
8.
9.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Community highlight: A director comments that "Through a panel discussion with teens about their
Teen Center one director discovered that teens were not attending dances because they thought the
entrance fee was too high. With the intent to educate the teens on why the admission price was set at
$4.00, the director showed them his budget for dances. He patiently went through each category of
expenses with the teens and asked them what they would do differently.
The teens noticed that a large part of the budget was being spent on food. They pointed out that only
about 10% of the teens eat the food that 100% of them were paying for. They suggested spending less
on food so the admission price would be lower. The director commented that their solution was one he
would never have considered! Admission prices went down and participation went up." --Youth Center
Director
2. Create autonomy through boundaries.
Community highlight: A youth center director expressed dissatifaction with the process. "In the spirit of
empowering teens, I told the teens they were responsible for setting up the teen fashion review. I left
everything up to them. I thought they would really get into it and take it over. It turns out that
absolutely nothing got done! I was furious. Empowerment doesn't work."
This example illustrates the importance of the second step to empowerment. Many people assume that
empowering means giving teens carte blanche to set up the event/program however they want.
Actually, it means just the opposite. Creating autonomy through boundaries means teaching teens the
rules or boundaries within which they can operate (such as budgets, policies). Each event, activity, or
program must operate within certain parameters, be they financial or policy requirements. The youth
professional must outline those outer limits to the teens. Blanchard, Carlos, and Randolph (1996)
suggest thinking of the limits as the banks of a river. The banks are what give the river its direction and
momentum. Without the banks there would be no movement. The riverbed itself may be several miles
wide, but the banks still exist.
Empowerment also means teaching young people specific "plays" within the game. People have to
learn new ways of thinking and working. It does not come automatically. Let's take the fashion review
as an example. In setting up a fashion review, teens need to know all the steps involved, that is the
"plays" of the game. These could include finding a location, how much can be spent on rent, negotiating
and signing a contract, charging admission, selling tickets, contracting for lighting, getting stores to
donate clothes, getting teens to model, selecting music, insurance/liability issues, snacks, and so forth.
Often teens do not follow through because they don't know what to do.
3. Examine the role of the youth development professional.
When the actual steps in the empowerment process are
reviewed, the role of a youth development professional
begins to sound much like that of a facilitator, a very
different role for many people. Adults frequently get
caught up in making every decision for young people and
feeling responsible for making sure every event turns out
"picture perfect."
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
SSeellff--EEffffiiccaaccyy
(http://study.com/academy/lesson/self-efficacy-definition-theory-quiz.html)
Learn what self-efficacy is and how it affects your motivation to accomplish specific tasks. Learn about
Albert Bandura's contribution to the concept of self-efficacy and how it has shaped contemporary
psychology.
The Power of Self-Efficacy
There is an old and frequently told story of a track coach who wanted to teach his team to run
faster. No matter what the coach did, no one seemed able to beat his or her best time. One
night, unbeknownst to the team, the coach moved the finish line, effectively making the track 10
feet longer. The next day, the runners clocked slower times than they usually did (because the
track was now 10 feet longer). Discouraged, because they knew they could do better, the runners
practiced and practiced until they could again achieve their old times. At this point, the coach
let them in on the secret that he had moved the finish line and informed them that they were now
running faster. The coach demonstrated that, when the runners thought they couldn't go any
faster, they didn't, and when they knew they could do better, they did. The coach proved the
power of self-efficacy.
Bandura's Self-Efficacy
Psychologist Albert Bandura defined self-efficacy as an individual's belief that he or she will be
able to accomplish a specific task. He believed that an essential component to accomplishing
something is our confidence that we can. Bandura referred to self-efficacy as the mind's selfregulatory function; it tells us when to try and when to stop. If you do not believe something is
possible, you are less likely to attempt the task and more likely to give up early if you do.
Contacts:
[email protected]
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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(http://www.statista.com/statistics/266228/youth-unemployment-rate-in-eu-countries/)
The statistic shows the seasonally adjusted youth unemployment rate in EU member states as of
November 2014. The source defines youth unemployment as unemployment of those younger than 25
years. In November 2014, the seasonally adjusted youth unemployment rate in Spain was at 53.5 percent.
Youth unemployment rate in EU member states
Unemployment is a crucial economic factor for a
country; youth unemployment is often examined
separately because it tends to be higher than
unemployment in older age groups. It comprises
the unemployment figures of a countrys labor
force aged 15 to 24 years old (i.e. the earliest point
at which mandatory school education ends).
Typically, teenagers and those in their twenties
who are fresh out of education do not find jobs
right away, especially if the countrys economy is
experiencing difficulties, as can be seen above.
Additionally, it also tends to be higher in emerging
markets than in industrialized nations. Worldwide,
youth unemployment figures have not changed
significantly over the last decade, nor are they
expected to improve in the next few years.
Youth unemployment is most prevalent in the
Middle East and North Africa, even though these
regions report high unemployment figures
regardless (Zimbabwe and Turkmenistan are
among the countries with the highest
unemployment rates in the world, for example),
and are also highly populated areas with a rather
weak infrastructure, compared to industrialized
regions.
In the European Union and the euro area,
unemployment in general has been on the rise
since 2008, which is due to the economic crisis
which caused bankruptcy and financial trouble for
many employers, and thus led to considerable job
loss, less job offerings, and consequently, to a rise
of the unemployment rate. Older workers are struggling to find new jobs despite their experience, and
young graduates are struggling to find new jobs, because they have none. All in all, the number of
unemployed persons worldwide is projected to rise, this is not down to the economic crisis alone, but
also the industrial automation of processes previously performed by workers, as well as rising population
figures.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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(http://www.bridgingeurope.net/why-is-youth-unemployment-in-the-eu-so-high.html)
According to the latest figures published by Eurostat,
seasonally-adjusted unemployment in the EU28* was 10.6 % in
February 2014, while unemployment among young people,
aged 15 to 24, was more than double 22.9%. Although youth
unemployment rates are in general much higher than
unemployment rates for all ages, the number of jobless young
people is disturbingly large, as in February 2014, 5.392 million
young persons under the age of 25 in the EU were without a
job. High youth unemployment rates reflect the difficulties
faced by young people in finding jobs and in order to fight the
problem it is important to understand what causes some many
young people to be jobless.
Some reasons for the large number of unemployed people
under the age of 25 are country-specific, having in mind the
differences in employment policies, educational systems and
economic performance among EU Member States, however there are factors contributing to the high
youth unemployment rates which are present throughout the whole EU. One obvious reason for the
large number of unemployed young people is the recent crisis which caused economic slowdown and
tightening of the labour market. Young workers are more prone to fluctuations in the labour market,
because they usually have lower job protection- most of them are employed on a temporary basis.
Moreover, during a recession businesses tend to first stop hiring new staff and then laying off current
employees, which limits the new positions available for young people entering the labour market.
The lack of professional experience is a big obstacle that prevents young people from getting a job.
Having less job-related experience than adult workers makes youngsters more vulnerable when there
are lay-offs and decreases their chances to be employed for newly opened positions. As a result, young
people are most likely to be the last to be employed and in the same time the first to be laid off. This
makes the transition from school to the labour market almost impossible.
Moreover, there is a growing mismatch between the skills that young people have and the positions
that are offered on the job market. The low quality of education and the continuous expansion of the
skill pool required for a job, leaves young people underqualified and without any work offerings. On the
other hand, it is often the case that young people with higher education find it hard to find positions that
suit their qualifications and skills, accepting work for which they are overqualified. The skill mismatch
affects the job satisfactions and wages of workers and in the same time distresses the productivity of
firms, while the qualification mismatch prevents countries from realizing the full potential of their labour
force.
In order to cope with the problem of high youth unemployment the EU has already adopted initiatives
like the Youth Guarantee and the Youth Employment Initiative which have for a goal to provide funding
and encourage Member States to take action by making it easier for young people to find jobs and
provide them with vocational training. Thus, making young people more competitive in the labour market
and improving their chances of finding a job. Moreover, programmes such as Erasmus +, "Your first
EURES Job", the European Alliance for Apprenticeships and the Quality Framework for Traineeships
provide young adults with the opportunity to receive vocational training and to gain practical work
experience at home or abroad. The EU policy makers should continue to search for solutions for the high
youth unemployment. Young people are the future of Europe and they should be able to develop
professionally and be an active part of Europes workforce.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
* The EU28 includes Belgium (BE), Bulgaria (BG), the Czech Republic (CZ), Denmark (DK), Germany (DE), Estonia (EE), Ireland (IE), Greece (EL), Spain (ES), France (FR),
Croatia (HR), Italy (IT), Cyprus (CY), Latvia (LV), Lithuania (LT), Luxembourg (LU), Hungary (HU), Malta (MT), the Netherlands (NL), Austria (AT), Poland (PL), Portugal
(PT), Romania (RO), Slovenia (SI), Slovakia (SK), Finland (FI), Sweden (SE) and the United Kingdom (UK).
Sources
European Council (2013). EU leaders agree measures to fight youth unemployment,28.06.2013 http://www.europeancouncil.europa.eu/home-page/highlights/eu-leaders-agree-measures-to-fight-youth-unemployment?lang=en
UNRIC. Youth: the hardest hit by the global financial crisis. accessed April 5, 2014http://www.unric.org/en/youthunemployment/27414-youth-the-hardest-hit-by-the-global-financial-crisis
ILO (2013).Global Employment Trends for Youth 2013: A generation at risk. International Labour Office Geneva: ILO, 2013
http://www.ilo.org/wcmsp5/groups/public/---dgreports/---dcomm/documents/publication/wcms_212423.pdf
Eurostat. Unemployment statistics. accessed April 5, 2014
http://epp.eurostat.ec.europa.eu/statistics_explained/index.php/Unemployment_statistics#Youth_unemployment_trends
Dennis Grlich, IgnatStepanok, and Fares Al-Hussami (2013).Youth Unemployment in Europe and the World: Causes,
Consequences and Solutions. January 2013, Kiel Policy Brief No.59, Kiel Institute for the World Economy https://www.ifwkiel.de/wirtschaftspolitik/politikberatung/kiel-policy-brief/kpb-2013/KPB_59.pdf
Eurostat (2014). February 2014: Euro area unemployment rate at 11.9% EU28 at 10.6%. 01.04.2014, Eurostat Commission STAT/14/52 http://europa.eu/rapid/press-release_STAT-14-52_en.htm
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(http://ec.europa.eu/social/main.jsp?catId=1036)
The EU is working to reduce youth unemployment and to
increase the youth employment rate in line with the wider EU
target of achieving a 75% employment rate for the workingage population (20-64 years).
Factsheet: Addressing youth unemployment in the EU
Key actions
Youth Employment Package (2012) is the follow-up to the
actions on youth laid out in the wider Employment
Package and includes:
o A proposal to EU countries to establish a Youth
Guarantee adopted by the Council in April 2013
o A social partner consultation on a quality framework
for traineeships, followed by a Commission proposal for a Council Recommendation in December
2013 adopted by the Council in March 2014
o The European Alliance for Apprenticeships and ways to reduce obstacles to mobility for young
people.
Youth Employment Initiative (2013) reinforces and accelerates measures outlined in the Youth
Employment Package. It aims to support particularly young people not in education, employment or
training in regions with a youth unemployment rate above 25%.
Communication: Working together for Europe's young people A call to action on youth
unemployment (2013) to accelerate the implementation of the Youth Guarantee and the investment
in young people, and develop EU-level tools to help EU countries and firms recruit young people.
Youth on the Move is a comprehensive package of policy initiatives on education and employment for
young people in Europe
o Youth Opportunities Initiative (2011) includes actions to drive down youth unemployment
o Your first EURES Job aims to help young people to fill job vacancies throughout the EU.
EU Skills Panorama is a EU-wide tool gathering information on skills needs, forecasting and
developments in the labour market.
Measures in the field of education and culture
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Why?
Over 5 million young people (under 25) were unemployed in the EU-28 area in the second quarter of
2014.
This represents an unemployment rate of 21.7% (23.2% in the euro area). This is more than twice as
high as the adult unemployment rate (9.0%).
7.5 million young Europeans between 15 and 24 are neither in employment, nor in education or
training (NEETs).
12% of the 18-24 year old population are early school leavers.
In the last four years, the overall employment rates for young people fell three times as much as
for adults.
The gap between the countries with the highest and the lowest jobless rates for young people is
extremely high. There is a gap of nearly 50 percentage points between the EU country with the
lowest rate of youth unemployment (Germany at 7.8% in July 2014) and with the EU country with the
highest rate, Spain (53.8% in July 2014). Spain is followed by Greece (53.1% in May 2014), Italy
(42.9%), Croatia (41.5%), Portugal (35.5%) and Cyprus (35.1% in June 2014).
There are significant skills mismatches on Europe's labour market.
Despite the crisis, there are over 2 million unfilled vacancies in the EU.
Outcomes
P
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This is a list of short activities whit which participants in Discover, Dream and Do 2 empowered their
colleagues during the session Passion in Action:
Contacts:
[email protected]
The second stop is tapping in their inner instinct and imagines they are an animal and act it out
(expressing it using their body language and facial expressions).
The third stop is expressing an emotion/ a mood, that can be either what they feel in that moment or
their most dominant emotion/ mood in their life.
The next step is to form a circle and create changing images. The first images they are suggested to start
with is that of two people shaking hands, then one person leaves the image and another one is invited to
join in and change the meaning of the first image created. All the time, with every image created, the
people forming the surrounding circle are invited to express what the image means to them, or to find a
possible interpretation to what they see.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Contacts:
[email protected]
Notes:
choose time and space/environment to be appropriate for relaxation (use decoration, candles)
use nice, gentle instrumental music of your own choice as background (no text, only melody)
speak slowly, gently and clearly when reading or guiding
Sit down comfortably in the position that will allow you to spend the next 7-8
minutes without moving. Breath in deeply and when breathing out - close your eyes.
Continue breathing in and out slowly and deeply to release all discomfort or tension
in the body. Move your attention to the space of the closed eyes. what is it like is
there anything that appears or feels likenow look at this space as if it is a big screen
and project there a very special wish or dream that you have and want it to come
truelet your imagination draw and show your wish on this screenyou see there
something you like deeply from your heart
Now move your awareness to your chest. Imagine there a spiral of shining golden light. It is circling in
your chest and at this moment it gathers right around your heart and turns into a beautiful illuminated
rose flower. Look at this rose it is very beautifulwhat is the color look at it gently and
lovinglysmile at itsmell its aroma
Remember a very nice and happy event or moment from your lifelook what happens with the rose
when you feel joyful now express your own words of love, gratitude and appreciation to the rose
(pause for 10-15 sec) and feel the response answer of the rose (pause for 10 sec)
Your heart rose is a divine living being of love. See and feel how its getting bigger and even more
beautiful when you communicate with it at this moment call your wish or dream again (pause for a
few seconds)
Now imagine you start a magical journey through the blossom leaves of the rose. You dive into the rose
and in a while you arrive, you see an amazing landscape in front of youit might be in the universe,
outer space, outside in the natureor anywhere ...whatever the placejust be there and explore it
whats the place like how it makes you feel and what you want to do thereis there anybody else
this place is your spiritual home take your time at this special place and wander around without my
voice for a while (allow 40-60 sec)
Right where you are now feel, see or listen for the special message that comes to you to guide you
when you get italso send a message back from you to the place
Now you take the journey back through the heart rose leaves take a look at the rose and thank for the
walk into the heart. Remember our space here and the people in the roomslowly start moving or
stretching your body and when you are ready open your eyes
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
C
Coom
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During the training on the 5-th day the participants had the chance to develop and deliver empowering
workshops for local youth on the topic of personal development and employability. Divided in 4 groups,
participants prepared 90 minutes. Here are descriptions of the workshops:
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Intercultural Empowerment
(Maria-Alexandra Juca, Iulia Manda, Antonn Teichmann, Iwona Samolak, Marilena Poli)
Aim:
to empower
to motivate
to develop language, motivational and personal skills
Activities:
Energy level
Ask the participants to measure their energy level on a scale from low to high on their bodies. The same
activity will be performed at the end of the workshop as well.
Name tags
Everybody makes their name tags, using a tape and a marker. Everyone writes their name on the tape
and afterwards puts it on a jacket, t-shirt so it is well visible.
Contacts:
[email protected]
the others name and answer on a sheet of paper. After time is up, hey form a circle and use the answers
to describe one person at a time. The one spoken about cannot talk, he or she just listens. More than the
answer to the simple question, the others should also find possible interpretation of it so by the end,
they all know more about each other.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Hypnosis
Objective:
A session focusing on the empowerment, relaxation and motivation of the participants.
Description:
Participants sit in a circle. Background music is played. A trainer starts to talk in a low, relaxing voice:
Please, close your eyes. Welcome on a journey. Ignore all the sounds around you except of my voice. The
sounds you hear make you relax. Focus on your breath. How smoothly it goes in and out. Take a deep
breathing and then exhale. Another deep breath in and out. Try to continue. Focus on your breath and relax.
Take a deep breath in. Nothing matters now. No worries, no thoughts, relax. Go deeper and deeper in the
hypnosis. Ill count from ten to one and each number I say, you sink deeper and deeper. 10, , 7: relax, let
go. 5 .. 2: you are almost there. Now, you are in a beautiful valley. The sun is warm. And you are comfortable.
And relax as never before. There are flowers with strong colors. Yellow, purple, red and blue. In walk feeling
of happiness and satisfaction. Take a moment to realize, the value of this moment. How important your life
at this very moment is. You are unique and deeply relaxed. Now imagine that you are in front of a white huge
rock. Take a moment to think of yourself. In your hands, there Is a pen. Go on now. Write in the rock positive
things about yourself. Write talented, patient, helpful, happy, confident, energetic, radiant, and vibrant if
you want. Look at the words you wrote there. This is who you are now. This moment is the one that changes
your life forever. Now is the time to come back slowly. You are doing better than before, enjoying everything
you do. Now you are in control of your thoughts and actions. The thoughts are leaving your mind, influence
all your tomorrows. Choose them carefully. How you feel influenced this all the people around you? Focus in
positive thoughts. Now, focus on your breath and relax as I count form 10 to 1. Youll come back refreshed,
relaxed and deeply happy. 10 .. 1. Shake your hands, open your eyes, welcome back.
Afterwards, a reflection is performed.
Personal reflection
Objective:
To do personal reflection about participants competences, skills, and strengths. To increase participants
motivation and self-assessment.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Description:
The first step is about participants competences. They have to write ten competences they feel they are
the best in. The second step is to order the competences from 1 to 10, from most to least important. The
third step is reflection about the top three competences.
At the end, participants are asked to use these three competences in next activities.
Materials: papers, pens, background music.
A commercial
Objective:
To develop creativity, forming a commercial from a given object by working in a team.
Description:
The participants are divided into groups and asked to create a commercial for a given object (that can
also be an object of their choice) encouraged to use their skills and competences they feel suitable for
this activity. There are given ten minutes to prepare the commercial, and then up to 2 minutes to present
it. They are encouraged to be as convincing as possible, expressing the possible uses of the object. In the
end, the jury will deliberate and decide the winning group.
Reflection
Objectives:
Make people reflect on the workshop and let people process the skills and information they have
learned.
Description:
Standard reflection following the Kolbs cycle, reflecting the whole workshop.
We made papers with five questions, to show them to the participants, one by one. The participants were
asked to write down the answers (in English or mother language) just for themselves and to share only if
they feel like sharing.
Suggested questions:
How do you feel?
How was your engagement in the workshop?
What have you learned?
How can you use this experience in future?
What are you proud of?
Feedback
The participants were given blank papers and asked to think of feedback for us, positive or negatives and
to anonymously put it to given place.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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(Georgiana Bighescu, Agnieszka Waszak, Patrik Zielinski, Javier Esteban Cabanillas, Desislava Baneva)
Aim:
Empower, motivate and develop competences.
Objectives:
To highlight the importance of cooperative attitude.
To raise understanding of the influence of
communication challenges in the process of
interdependency.
To raise awareness about specific roles and
responsibilities for the achievement of a common goal.
To promote creativity as a way to include team
members talents in achieving the goal
Design Structure
Small introduction about the name of the participants.
Name games and ice breakers.
Activities related with cooperation and communication.
Reflection process.
Activities related with empower the creativity.
Empowering speeches for the participants
Final reflection
Activities:
Names
Small introduction about the name of the participants.
The shooter
The participants are standing in a circle. One person, the shooter, is in the middle and shoots one of the
participants. This one is falling down and, in that moment, the people on the sides shoot one each
other, saying their names. The last one saying the name of the partner is dead and should leave the
circle.
Basket fruit
The participants are standing in a circle and are saying their names. The facilitator is standing in the
middle of the circle and explaining the development of the game. When he points one person, he will say
the name of a fruit ( orange- saying the name of the partner who is in right; lemon- saying the name of
the partner who is in left; apple- saying their own name and tutti frutti- changing their places). If
someone is doing a mistake, should leave the circle.
The rope
All the participants are standing in a circle and must to hold one big rope in their hands. The facilitator is
saying: ,, Create a.... ( square, circle, house, chair, letters, numbers, other more complicate things) and
the participants must to create these shapes, without leaving the rope and respecting the time limit. If
anyone let the rope from their hands, they must to start again. After that, the participants are sharing
their impression, what they could improve and what they are satisfied with.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
The bridge
Preparation:
We divide the big group in two teams and we give them written instructions and a visual map of the
communication process flow. We explain the rules and give them 5' to decide the roles. To decide the
place for a meeting point and two more working places for each team. From the working place, the
teams should not be able to see each other or the meeting point. Give each team different materials to
achieve the goal.
Teams Instructions:
You are the citizens of a town and you need to build a bridge to connect your town with the neighboring
town. You should build half and the neighbors will build the other half. Both parts of the bridge should
connect and be as similar as possible. The first step is to choose the roles of the team members in the
process. For each team you will need 1 major, 1 messenger and the rest will be builders. The majors can
communicate between them and they will be able to transmit instructions to the messengers. The
messengers will be the join between the majors and the builders and transmit the instructions. The
communication between the majors and the builders is not allowed.
Final phase:
We join the two groups to check the results. According to the results we establish a process of reflection
on the different aspects that we wanted emphasize about the activity. Teamwork, communication, roles,
capacity to follow instructions, etc
Reflection
The reflection process is realized at first, in those two groups, with a set of helpful questions. (How did
you feel?, With what are you satisfied?, What were your strengths?, What could you do better, could
improve?). The participants are answering to those questions, discussing in their groups. After that, those
two groups are coming together and there is taken place a big reflection, around the same questions.
The participants can share their other thoughts.
Story cubes
The participants are standing all together and they receive a cube with six images. They have a minute
and a half to choose an image and create a little story with that image. After that, the facilitator is
writing down all the stories, while they are sharing their stories. So, after sharing stories, facilitator is
creating a story with all those little stories. And he is sharing the story and asking the participants for
impressions, feelings.
Empowerment speech
Speeches from the facilitators to empower them highlighting their strengths
Evaluation
Each participant have to define the session in 2 words.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
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Teambuilding Be together as one
(Iva Bogdanova, Marcela Rybova, Piotr Kawa, Eliza Zieja and Iulia Alexandra Cuc)
Order of activities:
Introduction
Name game
Energizer
Causes and solutions
Magnificent stick
Chocolate game
Win, lose or draw
Reflection
Feedback
Activities:
Introduction:
Objective:
Info about the project, introduce the participants
Description:
Presenting the project, everybody says the name, age and from which country or city is (can be included
some words about their interests and what they do).
Name game:
Objective:
To learn the names of the participants
Description:
In circle, one by one, everybody says their name and does a movement, the next person has to repeat the
name and the movement to everyone who has already passed and to tell their name and make their
movement. The last person has to say all the names and make all the movements.
Energizer:
Objective:
Search together for a strategy which will help them for reaching the goal
Description:
In circle people throw a ball to each other and they have to pass it 20 times without dropping it no
verbal communication. After they reach this goal, they have the same task, but with passing 30 times and
with 2 balls, if they cant do it they can have 20 seconds to discuss how they can reach the goal (to
improve and come up with a strategy on how to succeed). The third level is with 3 balls and they have to
pass it 40 times without dropping it. (It can be modeled depending on how many people are parts of it.)
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Magnificent stick
Objective:
Cooperating, listening in order to find a way of achieving the goal, learn how to respect rules.
Description:
Prepare a light stick from plastic or paper around 2m long. They have to make two lines with only the
point fingers straight ahead. Place the paper stick on the top of the line of fingers. The goal is that they
manage to move down the stick by keeping the fingers touched to it all the time. It could be nice if you
try to think about a short story witch could be connected to the meaning of the stick (making connection
between two cities)
Chocolate game
Objective:
To give positive messages to someone else to empower the
people around
Description:
After learning the Chocolate code, the participants had to write
a positive message which after that was given to another
participant randomly. After everyone receives their message,
they have to share it with the rest.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Reflection
Objective:
Openly share feelings, opinions; think about the education in their country
Description:
After all the activities, the participants were asked a series of questions regarding what happened. The
questions were about enjoying the workshop, what they think about kind of education, if they think they
have learned something new in the workshop.
Feedback
Objective:
Improve the activities of the workshop and get new ideas. The participants could give their opinions
freely
Description:
The participants had the chance to write their opinions about the workshop, the positive and negative
sides, what should be improved. They were each given a piece of paper and the answers were
anonymous.
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4
PossiblYOUth
(Kateina Slab, Andrzej Kasperkiewicz, Petya Nikolova, Fotini Michael, Denisa Camelia Sandru)
Aim:
To increase a possibilities of youth
Preparation & materials:
Flipcharts, pens/markers, post it in different colours,
slack line, two trees, scarf or blindfold, some knowledge
about Youth Exchange KA1 Erasmus +
Activities:
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Hobbies
There is a sun on a paper with the word "hobbies" inside and each student has to write their hobbies on a
paper stick and post it to the paper. Then we divided their hobbies to groups (for example reading book
and writing in the same group.) Later they created two groups (it can be more, depends on the amount
of participants) with similar hobbies.
Reflection session
They were writing their answers on a paper and if they wanted they could say it out loud to others.
We asked these questions:
Why were we doing this?
How was it?
What have you learned?
How can you use this experience in future?
Do you think it is possible to create your own project?
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
You can't leave footprints in the sands of time if you're sitting on your butt.
And who wants to leave buttprints in the sands of time?
Jo Ryan
R
REEC
COOM
MM
MEEN
NDDAATTIIOON
NSS::
The child-driven education
http://www.ted.com/talks/sugata_mitra_the_child_driven_educa
tion
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.
Contacts:
[email protected]
Use it
FOR FREE
Distribute it
FOR FREE
Promote it
FOR FREE
Thanks to all the participants, support persons and trainers team in Discover, Dream and Do 2 for all
the work they did, which leaded to creation of this Guide. Thanks to all the people who helped me and
empowered me to compile this Guide.
Ognian Gadularov
You can contact me for information, feedback and comments on
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission
cannot be held responsible for any use which may be made of the
information contained therein.
This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the
information contained therein.