Work Session #14 Planning Board June 9, 2016

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Work Session #14 Planning Board June 9, 2016

Agenda
1. Big Picture Items to Confirm Upfront
2. Detailed Topics for Conversation
a) Park Impact Payment
b) Priority Sending Sites - Additional Incentives (go
through entire list of incentives and provide
feedback to Board)
c) Design Review Panel and Urban Design
Guidelines

How it would work (DRP)


Urban Design Guidelines language in Sector Plan
(Concepts) vs. Guidelines Document (Detail)

3. Outstanding Items

Takeaways Confirm
1. BOZ requirements (Park Payment, 15% MPDUs,
Design Review Panel) in or out?
2. PSS any density assigned comes out of pool
3. PSS recommend removing Aldon sites in South
Bethesda as PSS and not including the PLD lots as
PSS (reduces pool by approximately 600,000SF and
impacts Farm Womens Market PSS status and
ability to sell density)

Bethesda Overlay Zone


Requirements:

Park Impact Payment


15% MPDU Requirement
Design Review Panel

Affordable
Housing
(MPDUs):

MPDU square footage does not count against the FAR


(same as CR zone today)
No additional height given with MPDUs outside of the HPA
boundary

Process:

Board may approve a project that exceeds the mapped CR


density
For the Board to approve a project with additional density
it must find that no more than a total of 32.4 million SF has
been approved
Project receiving additional density must go to permit
within 24 months of receiving site plan approval

Park Impact Payment

Parks Impact Payment


Park Impact Payment (PIP)
Parameters

Fund both Acquisition and Development


Balance of PIP and general tax base
Basis of PIP is estimated cost of
acquisition and development

Parks Impact Payment


Parks, Trails and Open Space
Goals

Support the Centers with Civic


gathering spaces
Provide linkages and signature
gateways to the major trail
systems
Create green neighborhood
parks.
Create livable communities and
appropriate transitions by
greening and buffering the edges

Parks Impact Payment


BDP Parks Summary

New paradigm of urban parks

More parks

PROS 2012
Vision 2030
PROS 2017 update (underway)
Urban Park Functional Master Plan (starting soon)
6 Existing (4 Expansions) + 13 New = 19 Parks

More acreage
10 acres existing + 13 acres proposed = 23 acres
Expanded range of size, type, and facilities
Urban recreational parks
Urban greenways
Civic greens
Location central to BDP

Parks Impact Payment


Methodology: Estimated Acquisition Cost

Evaluated to determine most likely park


creation mechanism
Dedication via Development Review
Process
Direct Acquisition via CIP Funds
Alternative Tools such as Density Transfer
or Priority Sending Areas
Estimated Purchase Price for sites potentially
needing direct acquisition
Expressed as a range
Based on tax assessments, comparable
real estate sales, and Acquisition Team
professional judgement

Parks Impact Payment


Methodology: Estimated Development Cost

Development Cost covers:


Site demolition
Design
Construction
Demolition
Property Management office
Based on comparable demolitions
Design & Construction
Vision and Park Type proposed in BDP
Comparable projects identified:
Internal and external comps
Simple to more formal & complex urban
parks
Expressed as a range
Low Option
Moderate Option
High Option

10

Parks Impact Payment


High Option Development
looks like
Campus Martius Park, Detroit:
$41M/acre

Banjo Park, Alexandria, VA


Banjo Park, Alexandria, VA

Campus Martius Park, Detroit

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Parks Impact Payment


Model -

Yards Park, Washington, D.C.

Banjo Park, Alexandria, VA


Banjo Park, Alexandria, VA

Campus Martius Park, Detroit

12

Parks Impact Payment


High Option Development looks likeYards Park, DC: $6.4M/acre

Yards Park, Washington, D.C.

13

Parks Impact Payment


Model -

Yards Park, Washington, D.C.

Yards Park, Washington, D.C.

14

Parks Impact Payment

Yards Park, Washington, D.C.

15

Parks Impact Payment


High Option Development
looks like
Canal Park, DC: $8M/acre
Yards Park, Washington, D.C.

16

Parks Impact Payment


Ice Rink and Tavern
Canal Park, Washington, D.C.

Light Box, Tavern, and Splash Feature


Canal Park, Washington, D.C.

17

Parks Impact Payment


High Option Development looks like

Cumberland Park, Nashville Tennessee


18

Parks Impact Payment

Cumberland Park, Nashville


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Parks Impact Payment


High Option Development
looks like

Spray Sculpture
Discovery Green Park, Houston
Banjo Park, Alexandria, VA

Climbing Structure/Garage Access Stair


Discovery Green Park, Houston

Banjo Park, Alexandria, VA

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Parks Impact Payment


Moderate Option
Development looks like:
Town Center Urban Park,
Germantown
$2.7M/acre

Yards Park, Washington, D.C.

Banjo Park, Alexandria, VA

Campus Martius Park, Detroit

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Parks Impact Payment


Model -

Germantown Town Center Urban Park

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Parks Impact Payment

Sherwood Recreation Center, Washington, D.C.

Madison Park, New York


23

Parks Impact Payment

Madison Park, New York


Sherwood Recreation Center, Washington, D.C.
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Parks Impact Payment - Moderate

Sherwood Recreation Center, Washington, D.C.

Madison Park, New York


25

Parks Impact Payment


Low Option Development
looks like.

Yards Park, Washington, D.C.

Banjo Park, Alexandria, VA

Campus Martius Park, Detroit

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Parks Impact Payment - Low

Fitler Square, Philadelphia

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Parks Impact Payment


Results: Estimated Total Park Costs in BDP

Low

Moderate

High

Acquisition

$ 36 M

$ 64 M

$ 75 M

Development

$ 25 M

$ 53 M

$ 90 M

TOTAL

$ 61 M

$117 M

$165 M

Propose to use Moderate Estimate for calculating PIP


Estimated in 2016 dollars (no indexing for inflation over
20 year plan life)

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Parks Impact Payment


Calculating PIP

Parameters
$117 Million Estimated Cost
3.4 Million square feet bonus density available in BOZ
Proposing PIP fund 75% of Moderate Cost Estimate
Proportion
PIP Funding

Moderate
Cost Estimate
(millions 2016
dollars)

$117

75%

PIP Basis

Available
BOZ Density
(millions sf)

(millions 2016
dollars)

$88

3.4

Proposed
PIP Fee
($/sf)

$25.81

Rationale for selecting proportion PIP funding


Two factors lessen the potential value of the PIP fee to support
acquisition & development of parks:
Not all 3.4 M sf will develop during 20-year life of BDP
Fixed rate fee (non-inflation adjusted) will lose value over 20 years of
implementation and erode purchasing power
29

Parks Impact Payment


Relative Costs of Developer Options for Bonus Density ($/sf)

30

Priority Sending Sites

Priority Sending Sites


Working Draft Incentives:

Lift the 0.25-mile restriction

Eliminate the requirement for a


common sketch plan

Staff Recommendation for


additional incentives:

Remove the BLT requirement for


priority sending site density

Eliminate the 15 percent MPDU


requirement for priority sending
site density, and leave it at the
mandatory 12.5 percent

Remove Park Amenity Payment

Priority Sending Sites


additional incentives(not
recommended):

Reduce CR benefit points from 150


to 100.

Eliminate impact tax and TPAR

Eliminate or reduce developmentrelated fees/charges

Do not require that all


development rights (on PSS) be
extinguished before approval of
any plan and that no surface
parking lot be allowed on a PSS
site

Allow receiving site to exceed its


mapped height when transferred
from a PSS site

Design Review Panel

Design Review Advisory Panel


Goals

Achieve the highest quality design for the


planned and built environment;
Assist in resolving issues that arise in the
regulatory process where urban design
principles are in conflict with other county
agency regulations by providing a review
and discussion earlier in the process;
Prioritize the allocation of the CR Public
Benefit Points in the Commercial
Residential Incentive Density
Implementation Guidelines.

Design Review Advisory Panel


How it would
work

Semi-autonomous group, similar to the Public Art


Review Panel, to give design input on projects at
the Concept Plan and/or Sketch Plan through Site
Plan stage

Currently recommended for Optional Method


projects in the CR zone at Concept Plan, required
for property owners seeking additional density
allocation through the BOZ

Five-person group made up of three architects


(Director, Senior Urban Designer), one developer,
and one citizen.

Meet once a month on an as-needed basis.

Recommendations by the panel are forwarded to


staff to assist in the review process, and are to be
given great weight.

Design Guidelines Discussion

Imposing building
massing and bulk

Blank ground floor walls


with poor relationship to
the sidewalk

2.6 Urban Design Goals


2.6.1 Public Space Network
A.

Goal:

Improve access to a variety of quality public spaces throughout Downtown Bethesda and links
to adjacent areas.

B.

Goal:

Enhance the primary links between Bethesdas established centers of activity and major
transit nodes. Anchor these links with great urban green spaces.

2.6.2 Urban Form


A.

Goal:

Accommodate future growth in Downtown Bethesda by targeting building height increases in


specific areas that support the Plan Vision and Concept Framework.

B.

Goal:

Preserve scale and character of designated areas and ensure compatibility of new
development with surrounding neighborhoods.

2.6.3 Placemaking
A.

Goal:

Encourage and accommodate opportunities for creative placemaking to activate Bethesdas


streets and open spaces.

2.6 Urban Design Goals


2.6.1 Public Space Network
A.

Goal:

Improve access to a variety of quality public spaces throughout Downtown Bethesda and links
to adjacent areas.

B.

Goal:

Enhance the primary links between Bethesdas established centers of activity and major
transit nodes. Anchor these links with great urban green spaces.

2.6.2 Urban Form


A.

Goal:

Accommodate future growth in Downtown Bethesda by targeting building height increases in


specific areas that support the Plan Vision and Concept Framework.

B.

Goal:

Preserve scale and character of designated areas and ensure compatibility of new
development with surrounding neighborhoods.

C.

Goal:

Create a walkable environment where buildings frame a vibrant public realm and relate to the
human scale. Limit the impacts of imposing building massing and bulk particularly in the
design of tall buildings. Instead design buildings with sensitivity for their effect on access to
sunlight and air, shadows and how they contribute to the character and visual identity of
Downtown Bethesda.

2.6.3 Placemaking
A.

Goal:

Encourage and accommodate opportunities for creative placemaking to activate Bethesdas


streets and open spaces.

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations


Intent:

With the increases to allowable


building heights recommended for
Downtown Bethesda and the
flexibility to transfer and allocate
additional density in the overlay
zone, building form
recommendations are critical to
create clear expectations to guide
the development review process.
Tall Buildings should not be
designed to appear as massive
walls extruded directly from the
property lines with subtle variation.
Instead they should have a clearly
differentiated base, middle and
top, with substantial variation in
the building massing, faade and
materials to achieve the urban
design goals of the Sector Plan.

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations

2.6.2 Building Form Recommendations


+ Innovation: Encourage
innovative building form and
allow flexibility for design that
meets the intent of the
recommendations

+ Variation: Vary
tower heights, upper
floor setbacks
orientation and
building materials

Potential Development Wisconsin Avenue

56

Potential Development Wisconsin Avenue

57

2.6.2 Building Form Recommendations


Intent:

With the increases to


allowable building heights
recommended for Downtown
Bethesda and the flexibility to
transfer and allocate
additional density in the
overlay zone, building form
recommendations are critical
to create clear expectations to
guide the development
review process.
Buildings should not be
designed to appear as massive
walls extruded directly from
the property lines with subtle
variation. Instead they should
have a clearly differentiated
base, middle and top, with
substantial variation in the
building massing, faade and
materials to achieve the urban
design goals of the Sector
Plan.

+ Variation: Vary tower


heights, setbacks, orientation,
and building materials

+ Innovation:
Encourage innovative
building form and
allow flexibility for
design that meets the
intent of the
recommendations

Outstanding Items

1. Fire Station 6 zoning?


Board previously recommended a floating zone
with staff recommended density and height.
2. Fire Station 6 park recommendation by Chevy Chase
West Neighborhood?
Provide language in the Plan similar to the
Glenbrook Rd. site at Battery Lane Urban Park and
add an asterisk to the map as potential open
space.

Work Session #14 Planning Board June 9, 2016

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