Clive Barkers Undying - Manual PDF
Clive Barkers Undying - Manual PDF
Clive Barkers Undying - Manual PDF
CONTENTS
INSTALL GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
SYSTEM REQUIREMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
DISK PREPARATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
DIRECTX NOTES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
INSTALLING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
UNINSTALLING/RE-INSTALLING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
STARTING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
PROBLEMS WITH YOUR SOFTWARE? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
GAMEPLAY GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
DEFAULT CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
GAME SCREEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
ITEMS, WEAPONS, AND SPELLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
LOADING AND SAVING GAMES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
TECHNICAL SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
WARRANTY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
This product has been rated by the Entertainment Software Rating Board. For
information about the ESRB rating, or to comment about the appropriateness
of the rating, please contact the ESRB at 1-800-771-3772.
1
INSTALL GUIDE
64 MB RAM
Before you install any software, it is critical that your hard drive be in
proper working order. We recommend running ScanDisk, Disk
Defragmenter, and Disk Cleanup.
ScanDisk searches your hard drive for lost allocation units as well as
cross-linked les and directories. Disk Defragmenter ensures that your
data is sorted properly. Failure to verify this may result in corrupt data.
Disk Cleanup clears unnecessary les from your system freeing up disk
space and preventing conicts that might stop the game from installing
correctly.
8x CD-ROM/DVD-ROM drive
To run ScanDisk:
90 MB free hard disk space plus space for saved games (additional
1. Left-click the "Start button from the Windows Taskbar. The Start
menu opens.
SYSTEM REQUIREMENTS
MINIMUM CONFIGURATION
Windows 95, Windows 98, or Windows ME (Windows NT and
RECOMMENDED
500 MHz or faster Intel Pentium III or AMD Athlon processor
128 MB RAM
610 MB free hard disk space plus space for saved games
Supported 32 MB Direct3D or Glide capable video card with DirectX 8
compatible driver
Environmental Audio (EAX) capable sound card
Riva TNT, 3dfx Voodoo5, 3dfx Voodoo3, ATI Radeon, ATI Rage
128 Pro Maxx, ATI Rage 128 Pro, ATI Rage 128, MATROX MGAG450, MATROX MGA-G400, 3DLabs Permedia3
DISK PREPARATION
1. Left-click the "Start button from the Windows Taskbar. The Start
menu opens.
2. From the Start menu, select Run.
3. In the Run dialog box, type defrag, then click OK. The Select Drive
dialog box appears.
Select the drive to which you are installing the game.
1. Left-click the "Start button from the Windows Taskbar. The Start
menu opens.
2. From the Start menu, select Run.
3. In the Run dialog box, type cleanmgr, then click OK. The Select Drive
dialog box appears.
4. Select the drive to which you are installing the game, then click OK.
The Disk Cleanup window appears.
5. In the Files to delete: eld, make sure a checkmark appears in the
Temporary les box. If any other boxes are checked, uncheck them.
6. Click OK to begin Disk Cleanup.
A prompt appears asking for verication to delete les. Click YES.
DIRECTX NOTES
DirectX is an Application Programming Interface that gives Windows
based applications high-performance, real-time access to your hardware,
while reducing the complexity of installing and conguring your
hardware. This makes the DirectX API well suited for Windows games.
Clive Barkers Undying uses the DirectX 8 API (the latest iteration of
DirectX at the time of release) and includes DirectX 8 les which you can
install.
1. Click the "Start button on your Windows Taskbar, then click Run.
2. In the Run dialog box, type dxdiag then click OK.
3. Click on the Display and Sound tabs for the video and sound devices
that you will be using to run the game.
The Drivers section of each tab displays the driver version number and
whether or not your driver is Certied by Microsoft as supporting DirectX 8.
If the Certied eld states "No" in this section, you must contact your
manufacturer to obtain updated drivers that support DirectX 8.
If the Certied eld states "Yes" in this section, your video card or
sound card supports DirectX 8 and should work properly in DirectX 8
applications.
DIRECTX PROBLEMS
One of the most important aspects of trouble-shooting your system will
be determining its compatibility with Microsofts DirectX. There are two
considerations to be made. First, you must be sure that you have DirectX
8 installed on your computer. Secondly, you must make sure that your
existing hardware (your video and sound cards) has "drivers" that are
fully compatible with DirectX 8. A "driver" is the software provided by
your hardware manufacturer that allows your hardware to communicate
with DirectX and Windows. It is essential that these video and sound
drivers are fully up to date.
Two DirectX components, DirectDraw and DirectSound, may require
updating your video card and sound card drivers respectively for proper
operation of these components. Using video card and sound card drivers
that do not support DirectX will result in display and audio problems in
DirectX applications.
After installing DirectX 8, check to see if your video card and sound
card drivers have DirectX support:
You will also want to be sure that the driver version number is
4.08.xx.xxxx or higher (for example: 4.10.00.0000 would be good,
while 4.03.00.0000 would indicate that the driver needs to be
updated.)
INSTALLING DIRECTX
During the installation of Clive Barkers Undying, the install program
checks your version of DirectX and prompts you to install it if necessary.
However, if you wish to update to DirectX version 8 manually, please use
the following steps.
To install DirectX:
1. Insert the Clive Barkers Undying disc into your CD-ROM drive. Exit
the Autorun menu if it appears.
2. Click the "Start button and select Find > Files or Folders. The Find
dialog box appears.
3. In the Named: eld, type DXSETUP.
4. In the Look In: eld, select the CD-ROM drive (this is typically the
D: drive, but may be different on your system.)
7
3D ACCELERATOR TIPS
If you experience problems with the detection of your supported 3D
accelerator card, please refer to the documentation provided with your
3D accelerator card.
GAMEPLAY GUIDE
MEMORY PROBLEMS
Clive Barkers Undying requires 64 MB RAM and Virtual Memory
ENABLED. We advise letting Windows manage the amount of virtual
memory automatically (the default setting) and having at least 50 MB free
hard disk space after installation.
SOUND PROBLEMS
Clive Barkers Undying requires a sound card with DirectSound support.
If your sound card driver does not have DirectSound support, you may
experience choppy or stuttering sound, or sound that cuts in and out. In
this case, we recommend obtaining updated drivers from your sound
card manufacturer.
INSTALLED SOUND CARD, BUT THERE IS NO SOUND
Make sure your speakers or headphones are plugged into the
appropriate jack, are turned on, and the volume control is turned up.
GENERAL SOUND CARD INFORMATION
Please consult your sound card manufacturer for updated drivers if
DirectX 8 DirectSound drivers are not available for your sound card.
NOTE: Please refer to DirectX Problems on p. 6 for more
information.
INTRODUCTION
For more info on this and other games, visit EA GAMES on the web
at www.eagames.com.
MAIN MENU
Upon starting the game, the Main Menu appears.
NOTE: Default settings appear in bold.
NEW GAME
VIDEO
AUDIO
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CONTROLS
DEFAULT CONTROLS
MENU
ACTION
Activate highlighted item
GAMEPLAY
ACTION
Look
Move Forward/Back
Step Left/Right
Jump
Duck
Sneak (toggle ON/OFF)
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Quick Save
Quick Load
Take Screenshot
Q
[/]
f
E
c
Mousewheel
h
R
CONTROL
Left Mouse Button
13
GAME SCREEN
HEALTH METER: THIS
METER INDICATES THE
AMOUNT OF
GALLOWAYS
REMAINING HEALTH.
WHEN THE METER
READS "0", GALLOWAY
MUST RESTART HIS
ADVENTURE FROM THE
MOST RECENTLY
PASSED CHECKPOINT
CURRENT WEAPON:
THIS ICON INDICATES
THE WEAPON
GALLOWAY IS
CURRENTLY HOLDING
FLIGHT INDICATOR: THIS ICON APPEARS
WHEN GALLOWAY ACQUIRES A FLIGHT SPELL.
MANA METER: THIS METER DISPLAYS THE AMOUNT OF GALLOWAYS
REMAINING MANA. MANA IS USED TO POWER THE SPELLS IN
GALLOWAYS COLLECTION. ONCE A SPELL IS COMPLETED, THE MANA
METER BEGINS TO REGENERATE
ITEMS
AMPLIFIER STONES
These are some of the most important items in the game, as
they allow Galloway to boost the power of his spells. When
Galloway uses a stone, the current spell is boosted
permanently by one level.
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HEALTH PACK
Spread throughout the game are a number of critical Health Pack
power-ups that come in varying shapes and sizes. These items
are stored within Galloways inventory and can be used to restore
points to his Health meter.
DYNAMITE
Dynamite sticks are powerful explosives that can be tossed at
enemies to inict concussive damage or at walls to open new
passages.
ARCANE WHORLS
When collected, these mystical tattoos increase the recovery rate
of Galloways Mana.
MANA WELLS
When collected, these amulets increase the amount of Mana
Galloway can hold at any given time.
ETHER TRAPS
Ether Traps allow Galloway to tap into an ethereal plane of
existence and temporarily snare enemies within another
dimension.
BULLET AMMUNITION
This is the standard ammunition for the Revolver.
SILVER BULLETS
This is special ammunition for the Revolver that can be used to
inict damage on magical foes.
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SHOTGUN SHELLS
This is the standard ammunition for the Shotgun.
PHOSPHORUS SHELLS
This is special ammunition for the Shotgun that can be used to
transform the weapon into a short-range ame-thrower.
WEAPONS
Galloway possesses a powerful arsenal for combating the evil he will encounter
throughout the Estate. He starts the adventure with both the Revolver and the
Gelziabar Stone, but more weapons can be found along the way.
Certain weapons have secondary abilities, when toggled with the Weapon
Action key. The abilities are listed below.
It is best to avoid harming innocents with your weapons, conventional
or otherwise.
REVOLVER
This is a standard six-shooter. If loaded with Silver Bullets, the
Revolver can hurt foes that are not fazed by standard
ammunition. Use the Weapon Action key to reload the Revolver
at any time.
GELZIABAR STONE
The Gelziabar Stone is a magical artifact that was found by
Galloway during World War I. While holding the stone, Galloways
spells are amplied by one level and he will receive visual clues
when to use his Scrye spell. The stone is also capable of producing a nonlethal shockwave attack that knocks back enemies.
MOLOTOV
When using this weapon, Galloway can toss lethal, short-range
re bombs for excellent damage.
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PHOENIX
This weapon allows Galloway to summon a mystical, ery Phoenix
that can be guided towards a target to inict massive damage.
However, while Galloway is guiding the Phoenix, he is completely
vulnerable to enemy attacks.
SPEARGUN
This is a quiet, long-range weapon that can also be used
underwater. The Speargun can be used with a Lightning spell for
an even more powerful attack. The Weapon Action key can be
used to zoom in or out for long-range accuracy.
SHOTGUN
The double-barreled shotgun is a powerful weapon, especially
at close range. If loaded with Phosphorus Shells, the Shotgun
converts into a short-range ame-thrower. Use the Weapon
Action key to toggle between single- or double-barrel shots.
TIBETAN WAR CANNON
This ancient weapon has the ability to launch orbs of cold. These
orbs can be used to slow enemies or freeze small patches of
water.
SCYTHE OF THE CELT
This is a long, curved single-edged blade with a handle, used to
battle enemies at close range. It has the unusual ability to
separate a soul from a mortal shell, making it an effective
weapon to use against the siblings. Use the Weapon Action key to toggle
between a normal or more frenzied Scythe attack. In Frenzied mode,
Galloway can steal health from fallen enemies. However, remaining in
Frenzied mode for a prolonged period of time costs him Mana points.
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SPELLS
A man of many talents, Galloway is a master of the Occult. In addition
to his weapons, Galloway has the ability to cast a variety of magical
spells. To use a spell, Galloway must have the spell in his collection. He
must also possess an appropriate amount of Mana.
SCRYE
LIGHTNING
This spell allows Galloway to project powerful bolts of lightning at
an enemy. At a higher level of amplication, it will strike multiple
enemies.
INVOKE
This spell allows Galloway to re-animate creatures that he has
defeated to ght in his place. The greater the amplitude of this
spell, the more powerful the creature that Galloway will be able
to bring back to life.
DISPEL MAGIC
ECTOPLASM
This short-range attack spell res spectral bursts, which are
effective against supernatural enemies. At a higher level of
amplication, Ectoplasm has the ability to penetrate thin walls
and corners.
SKULL STORM
SHIELD
18
When cast, the Shield spell protects Galloway from all forms of
physical and magical attacks. At a higher level of amplication,
the amount of damage it protects against is increased.
19
HASTE
This spell temporarily increases Galloways movement and
attack speed. At a higher level of amplication, Galloways
speed is increased and the spell lasts longer.
FLIGHT
This spell allows Galloway the limited ability of ight within the
magical realms he explores. Once acquired, this spell is
activated by jumping.
FAVORITE WEAPONS & SPELLS
On the Weapon Select or Spell Select Hud, it is possible to designate
favorite weapons or spells, making them easily accessible during
gameplay.
To set two favorite weapons:
1. Click and hold y. The Weapon Select Hud appears.
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21
CREDITS
ANIMATION
Lead Animator: Walt Batycki
Animation Team: Lonnie Kraatz, Daniel P. Keller, Tim Goodwin
ART
Art Director: Jeff Haynie
Lead Artist: Brian Horton
Technical Art Director: Kyle McKisic
Art Team: Jonathan Gregerson, Matt Hall, Christian Laursen, Omaha Perez, Rion Vernon
DESIGN
Lead Designer: Dellakamp Siefert
Design Team: Robert Berger, John Castro, Dave Nash, Jon Paquette
ENGINEERING
VOICEOVER
Pro-Motions Production Co.
Lani Minella
Voice Talent: Clive Barker, Marc Biagi, Ryan Drummond, Victor Gagner, Jon St. John,
Lani Minella, Kai Vilhelmsen
CONSOLE TEAM
ENGINEERING
Lead Engineer: Paul Keet
Engineering Team: Steve Anderson, Jordan C. Johnson, David Pendergrast, Dan
Porzio, Thomas R. Stanis
DESIGN
PRODUCTION
SOUND
Lead Sound Designer: Erik Kraber
Asst. Sound Designer: Jack Grillo
and
Soundelux Design Music Group
Administration: Becky Allen, Jeff Eisner, Amanda Wyatt
Effects: Bryan Celano
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TEST
PRODUCTION
TEST
Lead Test: Damon Tripodi
Test: Caleb Sweazy
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24
TECHNICAL SUPPORT
Clive Barkers Undying includes an EA Help le that provides solutions and answers to
the most common difculties and questions about how to properly use this product.
To access the Help le, click the EA Help button on the Autorun launcher.
The Help le contains a utility that allows you contact EA via fax or e-mail. The utility
automatically detects your systems hardware and organizes this information into a
report.
To run the support utility from within the Help le, click the Contact Tech Support
button located on page 2 of the Welcome screen.
26
WARRANTY
ELECTRONIC ARTS LIMITED WARRANTY
Electronic Arts ("EA") warrants to the original purchaser that this product is free from
defects in materials and workmanship for a period of 90 days from the date of
purchase. Electronic Arts is not liable for any losses or damages of any kind resulting
from the use of this product. If the product is found to be defective within the 90-day
warranty period, Electronic Arts agrees to repair or replace the product at its option
free of charge.
This warranty shall not be applicable and shall be void if the defect in the product is
found to be as a result of abuse, unreasonable use, mistreatment or neglect.
LIMITATIONS
This warranty is in place of all other warranties and no other representations or claims
of any nature shall be binding on or obligate Electronic Arts. Any implied warranties
applicable to this product, including warranties of merchantability and tness for a
particular purpose, are limited to 90-day period described above. In no event will
Electronic Arts be liable for any special, incidental, or consequential damages resulting
from possession, use, or malfunction of this Electronic Arts software product.
Some states do not allow limitation as to how long an implied warranty lasts and/or
exclusions or limitations of incidental or consequential damages so the above
limitations and/or exclusions of liability may not apply to you. This warranty gives you
specic rights, and you may also have other rights that vary from state to state.
RETURNS WITHIN 90-DAY WARRANTY PERIODPlease return the product along
with a copy of the original sales receipt, showing the date of purchase, a brief
description of the difculty you are experiencing including your name, address, and
phone number to the address below. If the product was damaged through misuse or
accident, this 90-day warranty is rendered void and you will need to follow the
instructions for returns after the 90-day warranty period.
We strongly recommend that you send your product using a delivery method that is
traceable. Electronic Arts is not responsible for products not in its possession.
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NOTICE
Electronic Arts reserves the right to make improvements in the product described in
this manual at any time and without notice.
This manual and the software described in this manual are copyrighted. All rights are
reserved. No part of this manual or the described software may be copied, reproduced,
translated, or reduced to any electronic medium or machine-readable form without the
prior written consent of Electronic Arts.
Software and Documentation 2001 Electronic Arts
Undying, EA GAMES, the EA GAMES logo and Electronic Arts are trademarks or
registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All
rights reserved. EA GAMES is an Electronic Arts brand.
All other trademarks are the property of their respective owners.
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